d3d10core: Implement d3d10_device_VSSetShaderResources().
[wine/multimedia.git] / dlls / rasdlg / Makefile.in
blob6a94843e8972cb697b9ae6ef8bb69ad3e8e29234
1 MODULE = rasdlg.dll
2 IMPORTLIB = rasdlg
4 C_SRCS = \
5 rasdlg_main.c