d3d10core: Implement d3d10_device_VSSetShaderResources().
[wine/multimedia.git] / dlls / d3dx10_35 / Makefile.in
blob8a24ab5bb70eb3abd3504eae1c97970ca093bdda
1 MODULE = d3dx10_35.dll
3 C_SRCS = \
4 d3dx10_35_main.c
6 RC_SRCS = version.rc