d3d10core: Implement d3d10_device_VSSetShaderResources().
[wine/multimedia.git] / dlls / api-ms-win-downlevel-version-l1-1-0 / Makefile.in
blobc124379a5f5830b1a1ee23c1d65300541ed7540d
1 MODULE = api-ms-win-downlevel-version-l1-1-0.dll