Release 950122
[wine/multimedia.git] / windows / keyboard.c
blobe02ebd7e48a59ffce7b086ec89eee2c3033f3d1d
1 /*
2 * Keyboard related functions
4 * Copyright 1993 Bob Amstadt
5 */
6 #include <string.h>
7 #include "win.h"
8 #include "windows.h"
10 extern BOOL MouseButtonsStates[3];
11 extern BOOL AsyncMouseButtonsStates[3];
12 extern BYTE KeyStateTable[256];
13 extern BYTE AsyncKeyStateTable[256];
15 /**********************************************************************
16 * GetKeyState [USER.106]
18 int GetKeyState(int keycode)
20 switch(keycode) {
21 case VK_LBUTTON:
22 return MouseButtonsStates[0];
23 case VK_MBUTTON:
24 return MouseButtonsStates[1];
25 case VK_RBUTTON:
26 return MouseButtonsStates[2];
27 default:
28 return KeyStateTable[keycode];
32 /**********************************************************************
33 * GetKeyboardState [USER.222]
35 void GetKeyboardState(BYTE FAR *lpKeyState)
37 if (lpKeyState != NULL) {
38 KeyStateTable[VK_LBUTTON] = MouseButtonsStates[0];
39 KeyStateTable[VK_MBUTTON] = MouseButtonsStates[1];
40 KeyStateTable[VK_RBUTTON] = MouseButtonsStates[2];
41 memcpy(lpKeyState, KeyStateTable, 256);
45 /**********************************************************************
46 * GetAsyncKeyState (USER.249)
48 * Determine if a key is or was pressed. retval has high-order
49 * byte set to 1 if currently pressed, low-order byte 1 if key has
50 * been pressed.
52 * This uses the variable AsyncMouseButtonsStates and
53 * AsyncKeyStateTable (set in event.c) which have the mouse button
54 * number or key number (whichever is applicable) set to true if the
55 * mouse or key had been depressed since the last call to
56 * GetAsyncKeyState.
58 int GetAsyncKeyState(int nKey)
60 short retval;
62 switch (nKey) {
64 case VK_LBUTTON:
65 retval = AsyncMouseButtonsStates[0] |
66 (MouseButtonsStates[0] << 8);
67 break;
68 case VK_MBUTTON:
69 retval = AsyncMouseButtonsStates[1] |
70 (MouseButtonsStates[1] << 8);
71 break;
72 case VK_RBUTTON:
73 retval = AsyncMouseButtonsStates[2] |
74 (MouseButtonsStates[2] << 8);
75 break;
76 default:
77 retval = AsyncKeyStateTable[nKey] |
78 (KeyStateTable[nKey] << 8);
79 break;
82 bzero(AsyncMouseButtonsStates, 3); /* all states to false */
83 bzero(AsyncKeyStateTable, 256);
85 return retval;