user32: Moved the DCE support from winex11 back to user32.
[wine/multimedia.git] / dlls / winex11.drv / opengl.c
bloba3c118537282e506cef6045a21571840cc2281b3
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[9];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 HDC read_hdc;
113 Drawable drawables[2];
114 BOOL refresh_drawables;
115 struct wine_glcontext *next;
116 struct wine_glcontext *prev;
117 } Wine_GLContext;
119 typedef struct wine_glpbuffer {
120 Drawable drawable;
121 Display* display;
122 WineGLPixelFormat* fmt;
123 int width;
124 int height;
125 int* attribList;
126 HDC hdc;
128 int use_render_texture; /* This is also the internal texture format */
129 int texture_bind_target;
130 int texture_bpp;
131 GLint texture_format;
132 GLuint texture_target;
133 GLenum texture_type;
134 GLuint texture;
135 int texture_level;
136 } Wine_GLPBuffer;
138 static Wine_GLContext *context_list;
139 static struct WineGLInfo WineGLInfo = { 0 };
140 static int use_render_texture_emulation = 1;
141 static int use_render_texture_ati = 0;
142 static int swap_interval = 1;
144 #define MAX_EXTENSIONS 16
145 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
146 static int WineGLExtensionListSize;
148 static WineGLPixelFormat *WineGLPixelFormatList;
149 static int WineGLPixelFormatListSize = 0;
150 static int WineGLPixelFormatOnScreenSize = 0;
152 static void X11DRV_WineGL_LoadExtensions(void);
153 static BOOL glxRequireVersion(int requiredVersion);
154 static BOOL glxRequireExtension(const char *requiredExtension);
156 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
157 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
158 TRACE(" - dwFlags : ");
159 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
160 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
176 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
177 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
178 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
179 #undef TEST_AND_DUMP
180 TRACE("\n");
182 TRACE(" - iPixelType : ");
183 switch (ppfd->iPixelType) {
184 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
185 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
187 TRACE("\n");
189 TRACE(" - Color : %d\n", ppfd->cColorBits);
190 TRACE(" - Red : %d\n", ppfd->cRedBits);
191 TRACE(" - Green : %d\n", ppfd->cGreenBits);
192 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
193 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
194 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
195 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
196 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
197 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
199 TRACE(" - iLayerType : ");
200 switch (ppfd->iLayerType) {
201 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
202 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
203 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
205 TRACE("\n");
208 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
209 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
211 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
212 /* GLX 1.0 */
213 MAKE_FUNCPTR(glXChooseVisual)
214 MAKE_FUNCPTR(glXCopyContext)
215 MAKE_FUNCPTR(glXCreateContext)
216 MAKE_FUNCPTR(glXCreateGLXPixmap)
217 MAKE_FUNCPTR(glXGetCurrentContext)
218 MAKE_FUNCPTR(glXGetCurrentDrawable)
219 MAKE_FUNCPTR(glXDestroyContext)
220 MAKE_FUNCPTR(glXDestroyGLXPixmap)
221 MAKE_FUNCPTR(glXGetConfig)
222 MAKE_FUNCPTR(glXIsDirect)
223 MAKE_FUNCPTR(glXMakeCurrent)
224 MAKE_FUNCPTR(glXSwapBuffers)
225 MAKE_FUNCPTR(glXQueryExtension)
226 MAKE_FUNCPTR(glXQueryVersion)
227 MAKE_FUNCPTR(glXUseXFont)
229 /* GLX 1.1 */
230 MAKE_FUNCPTR(glXGetClientString)
231 MAKE_FUNCPTR(glXQueryExtensionsString)
232 MAKE_FUNCPTR(glXQueryServerString)
234 /* GLX 1.3 */
235 MAKE_FUNCPTR(glXGetFBConfigs)
236 MAKE_FUNCPTR(glXChooseFBConfig)
237 MAKE_FUNCPTR(glXCreatePbuffer)
238 MAKE_FUNCPTR(glXCreateNewContext)
239 MAKE_FUNCPTR(glXDestroyPbuffer)
240 MAKE_FUNCPTR(glXGetFBConfigAttrib)
241 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
242 MAKE_FUNCPTR(glXMakeContextCurrent)
243 MAKE_FUNCPTR(glXQueryDrawable)
244 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
246 /* GLX Extensions */
247 static void* (*pglXGetProcAddressARB)(const GLubyte *);
248 static int (*pglXSwapIntervalSGI)(int);
250 /* ATI GLX Extensions */
251 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
252 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
253 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
255 /* NV GLX Extension */
256 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
257 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
259 /* MESA GLX Extensions */
260 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
262 /* Standard OpenGL */
263 MAKE_FUNCPTR(glBindTexture)
264 MAKE_FUNCPTR(glBitmap)
265 MAKE_FUNCPTR(glCopyTexSubImage1D)
266 MAKE_FUNCPTR(glCopyTexImage2D)
267 MAKE_FUNCPTR(glCopyTexSubImage2D)
268 MAKE_FUNCPTR(glDrawBuffer)
269 MAKE_FUNCPTR(glEndList)
270 MAKE_FUNCPTR(glGetError)
271 MAKE_FUNCPTR(glGetIntegerv)
272 MAKE_FUNCPTR(glGetString)
273 MAKE_FUNCPTR(glNewList)
274 MAKE_FUNCPTR(glPixelStorei)
275 MAKE_FUNCPTR(glReadPixels)
276 MAKE_FUNCPTR(glTexImage2D)
277 MAKE_FUNCPTR(glFinish)
278 MAKE_FUNCPTR(glFlush)
279 #undef MAKE_FUNCPTR
281 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
283 static BOOL infoInitialized = FALSE;
285 int screen = DefaultScreen(gdi_display);
286 Window win = RootWindow(gdi_display, screen);
287 Visual *visual;
288 XVisualInfo template;
289 XVisualInfo *vis;
290 int num;
291 GLXContext ctx = NULL;
293 if (infoInitialized)
294 return TRUE;
295 infoInitialized = TRUE;
297 wine_tsx11_lock();
299 visual = DefaultVisual(gdi_display, screen);
300 template.visualid = XVisualIDFromVisual(visual);
301 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
302 if (vis) {
303 WORD old_fs = wine_get_fs();
304 /* Create a GLX Context. Without one we can't query GL information */
305 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
306 if (wine_get_fs() != old_fs)
308 wine_set_fs( old_fs );
309 wine_tsx11_unlock();
310 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
311 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
312 return FALSE;
316 if (ctx) {
317 pglXMakeCurrent(gdi_display, win, ctx);
318 } else {
319 ERR(" couldn't initialize OpenGL, expect problems\n");
320 wine_tsx11_unlock();
321 return FALSE;
324 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
325 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
327 /* Get the common GLX version supported by GLX client and server ( major/minor) */
328 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
330 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
331 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
332 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
334 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
335 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
336 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
338 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
339 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
341 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
342 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
343 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
344 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
345 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
346 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
347 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
348 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
350 if(vis) XFree(vis);
351 if(ctx) {
352 pglXMakeCurrent(gdi_display, None, NULL);
353 pglXDestroyContext(gdi_display, ctx);
355 wine_tsx11_unlock();
356 return TRUE;
359 static BOOL has_opengl(void)
361 static int init_done;
362 static void *opengl_handle;
364 int error_base, event_base;
366 if (init_done) return (opengl_handle != NULL);
367 init_done = 1;
369 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
370 and include all dependencies */
371 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
372 if (opengl_handle == NULL) return FALSE;
374 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
375 if (pglXGetProcAddressARB == NULL) {
376 ERR("could not find glXGetProcAddressARB in libGL.\n");
377 return FALSE;
380 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
381 /* GLX 1.0 */
382 LOAD_FUNCPTR(glXChooseVisual)
383 LOAD_FUNCPTR(glXCopyContext)
384 LOAD_FUNCPTR(glXCreateContext)
385 LOAD_FUNCPTR(glXCreateGLXPixmap)
386 LOAD_FUNCPTR(glXGetCurrentContext)
387 LOAD_FUNCPTR(glXGetCurrentDrawable)
388 LOAD_FUNCPTR(glXDestroyContext)
389 LOAD_FUNCPTR(glXDestroyGLXPixmap)
390 LOAD_FUNCPTR(glXGetConfig)
391 LOAD_FUNCPTR(glXIsDirect)
392 LOAD_FUNCPTR(glXMakeCurrent)
393 LOAD_FUNCPTR(glXSwapBuffers)
394 LOAD_FUNCPTR(glXQueryExtension)
395 LOAD_FUNCPTR(glXQueryVersion)
396 LOAD_FUNCPTR(glXUseXFont)
398 /* GLX 1.1 */
399 LOAD_FUNCPTR(glXGetClientString)
400 LOAD_FUNCPTR(glXQueryExtensionsString)
401 LOAD_FUNCPTR(glXQueryServerString)
403 /* GLX 1.3 */
404 LOAD_FUNCPTR(glXCreatePbuffer)
405 LOAD_FUNCPTR(glXCreateNewContext)
406 LOAD_FUNCPTR(glXDestroyPbuffer)
407 LOAD_FUNCPTR(glXMakeContextCurrent)
408 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
409 LOAD_FUNCPTR(glXGetFBConfigs)
411 /* Standard OpenGL calls */
412 LOAD_FUNCPTR(glBindTexture)
413 LOAD_FUNCPTR(glBitmap)
414 LOAD_FUNCPTR(glCopyTexSubImage1D)
415 LOAD_FUNCPTR(glCopyTexImage2D)
416 LOAD_FUNCPTR(glCopyTexSubImage2D)
417 LOAD_FUNCPTR(glDrawBuffer)
418 LOAD_FUNCPTR(glEndList)
419 LOAD_FUNCPTR(glGetError)
420 LOAD_FUNCPTR(glGetIntegerv)
421 LOAD_FUNCPTR(glGetString)
422 LOAD_FUNCPTR(glNewList)
423 LOAD_FUNCPTR(glPixelStorei)
424 LOAD_FUNCPTR(glReadPixels)
425 LOAD_FUNCPTR(glTexImage2D)
426 LOAD_FUNCPTR(glFinish)
427 LOAD_FUNCPTR(glFlush)
428 #undef LOAD_FUNCPTR
430 /* It doesn't matter if these fail. They'll only be used if the driver reports
431 the associated extension is available (and if a driver reports the extension
432 is available but fails to provide the functions, it's quite broken) */
433 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
434 /* NV GLX Extension */
435 LOAD_FUNCPTR(glXAllocateMemoryNV)
436 LOAD_FUNCPTR(glXFreeMemoryNV)
437 #undef LOAD_FUNCPTR
439 if(!X11DRV_WineGL_InitOpenglInfo()) {
440 wine_dlclose(opengl_handle, NULL, 0);
441 opengl_handle = NULL;
442 return FALSE;
445 wine_tsx11_lock();
446 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
447 TRACE("GLX is up and running error_base = %d\n", error_base);
448 } else {
449 wine_dlclose(opengl_handle, NULL, 0);
450 opengl_handle = NULL;
453 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
454 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
455 * rendering is used.
457 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
458 * depends on the reported GLX client / server version and on the client / server extension list.
459 * Those don't have to be the same.
461 * In general the server GLX information lists the capabilities in case of indirect rendering.
462 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
463 * available and in that case the client GLX informat can be used.
464 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
465 * in the GLX version/extension list. When a program does this it works for certain for both
466 * direct and indirect rendering.
468 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
469 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
470 * extension list which causes this extension not to be listed. (Wine requires this extension).
471 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
472 * pbuffers is around.
474 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
475 * the ATI drivers and from then on use GLX client information for them.
478 if(glxRequireVersion(3)) {
479 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
480 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
481 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
482 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
483 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
484 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
485 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
486 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
488 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
489 * enable this function when the Xserver understand GLX 1.3 or newer
491 pglXQueryDrawable = NULL;
492 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
493 TRACE("Overriding ATI GLX capabilities!\n");
494 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
495 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
496 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
497 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
499 /* Use client GLX information in case of the ATI drivers. We override the
500 * capabilities over here and not somewhere else as ATI might better their
501 * life in the future. In case they release proper drivers this block of
502 * code won't be called. */
503 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
504 } else {
505 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
508 if(glxRequireExtension("GLX_ATI_render_texture")) {
509 use_render_texture_ati = 1;
510 pglXBindTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
511 pglXReleaseTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
512 pglXDrawableAttribATI = pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
515 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
516 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
519 X11DRV_WineGL_LoadExtensions();
521 wine_tsx11_unlock();
522 return (opengl_handle != NULL);
524 sym_not_found:
525 wine_dlclose(opengl_handle, NULL, 0);
526 opengl_handle = NULL;
527 return FALSE;
530 static inline Wine_GLContext *alloc_context(void)
532 Wine_GLContext *ret;
534 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
536 ret->next = context_list;
537 if (context_list) context_list->prev = ret;
538 context_list = ret;
540 return ret;
543 static inline void free_context(Wine_GLContext *context)
545 if (context->next != NULL) context->next->prev = context->prev;
546 if (context->prev != NULL) context->prev->next = context->next;
547 else context_list = context->next;
549 if (context->vis) XFree(context->vis);
550 HeapFree(GetProcessHeap(), 0, context);
553 static inline BOOL is_valid_context( Wine_GLContext *ctx )
555 Wine_GLContext *ptr;
556 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
557 return (ptr != NULL);
560 static int describeContext(Wine_GLContext* ctx) {
561 int tmp;
562 int ctx_vis_id;
563 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
564 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
565 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
566 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
567 TRACE(" - VISUAL_ID 0x%x\n", tmp);
568 ctx_vis_id = tmp;
569 return ctx_vis_id;
572 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
573 int tmp;
574 int nElements;
575 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
576 GLXFBConfig *fbCfgs;
578 if (pglXQueryDrawable == NULL) {
579 /** glXQueryDrawable not available so returns not supported */
580 return -1;
583 TRACE(" Drawable %p have :\n", (void*) drawable);
584 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
585 TRACE(" - WIDTH as %d\n", tmp);
586 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
587 TRACE(" - HEIGHT as %d\n", tmp);
588 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
589 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
591 attribList[1] = tmp;
592 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
593 if (fbCfgs == NULL) {
594 return -1;
597 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
598 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
600 XFree(fbCfgs);
602 return tmp;
605 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
606 int nAttribs = 0;
607 unsigned cur = 0;
608 int pop;
609 int drawattrib = 0;
610 int nvfloatattrib = GLX_DONT_CARE;
611 int pixelattrib = 0;
612 int supportgdi = -1;
613 int doublebuf = -1;
615 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
616 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
617 while (iWGLAttr && 0 != iWGLAttr[cur]) {
618 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
620 switch (iWGLAttr[cur]) {
621 case WGL_COLOR_BITS_ARB:
622 pop = iWGLAttr[++cur];
623 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
624 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
625 break;
626 case WGL_BLUE_BITS_ARB:
627 pop = iWGLAttr[++cur];
628 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
629 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
630 break;
631 case WGL_RED_BITS_ARB:
632 pop = iWGLAttr[++cur];
633 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
634 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
635 break;
636 case WGL_GREEN_BITS_ARB:
637 pop = iWGLAttr[++cur];
638 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
639 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
640 break;
641 case WGL_ALPHA_BITS_ARB:
642 pop = iWGLAttr[++cur];
643 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
644 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
645 break;
646 case WGL_DEPTH_BITS_ARB:
647 pop = iWGLAttr[++cur];
648 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
649 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
650 break;
651 case WGL_STENCIL_BITS_ARB:
652 pop = iWGLAttr[++cur];
653 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
654 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
655 break;
656 case WGL_DOUBLE_BUFFER_ARB:
657 pop = iWGLAttr[++cur];
658 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
659 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
660 doublebuf = pop;
661 break;
663 case WGL_PIXEL_TYPE_ARB:
664 pop = iWGLAttr[++cur];
665 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
666 switch (pop) {
667 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
668 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
669 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
670 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
671 default:
672 ERR("unexpected PixelType(%x)\n", pop);
673 pop = 0;
675 break;
677 case WGL_SUPPORT_GDI_ARB:
678 pop = iWGLAttr[++cur];
679 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
680 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
681 supportgdi = pop;
682 break;
684 case WGL_DRAW_TO_BITMAP_ARB:
685 pop = iWGLAttr[++cur];
686 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
687 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
688 if (pop) {
689 drawattrib |= GLX_PIXMAP_BIT;
691 break;
693 case WGL_DRAW_TO_WINDOW_ARB:
694 pop = iWGLAttr[++cur];
695 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
696 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
697 if (pop) {
698 drawattrib |= GLX_WINDOW_BIT;
700 break;
702 case WGL_DRAW_TO_PBUFFER_ARB:
703 pop = iWGLAttr[++cur];
704 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
705 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
706 if (pop) {
707 drawattrib |= GLX_PBUFFER_BIT;
709 break;
711 case WGL_ACCELERATION_ARB:
712 case WGL_SUPPORT_OPENGL_ARB:
713 pop = iWGLAttr[++cur];
714 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
715 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
716 break;
718 case WGL_PBUFFER_LARGEST_ARB:
719 pop = iWGLAttr[++cur];
720 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
721 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
722 break;
724 case WGL_SAMPLE_BUFFERS_ARB:
725 pop = iWGLAttr[++cur];
726 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
727 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
728 break;
730 case WGL_SAMPLES_ARB:
731 pop = iWGLAttr[++cur];
732 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
733 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
734 break;
736 case WGL_TEXTURE_FORMAT_ARB:
737 case WGL_TEXTURE_TARGET_ARB:
738 case WGL_MIPMAP_TEXTURE_ARB:
739 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
740 pop = iWGLAttr[++cur];
741 if (NULL == pbuf) {
742 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
744 if (use_render_texture_ati) {
745 /** nothing to do here */
747 else if (!use_render_texture_emulation) {
748 if (WGL_NO_TEXTURE_ARB != pop) {
749 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
750 return -1; /** error: don't support it */
751 } else {
752 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
753 drawattrib |= GLX_PBUFFER_BIT;
756 break ;
757 case WGL_FLOAT_COMPONENTS_NV:
758 nvfloatattrib = iWGLAttr[++cur];
759 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
760 break ;
761 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
762 case WGL_BIND_TO_TEXTURE_RGB_ARB:
763 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
764 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
765 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
766 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
767 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
768 pop = iWGLAttr[++cur];
769 /** cannot be converted, see direct handling on
770 * - wglGetPixelFormatAttribivARB
771 * TODO: wglChoosePixelFormat
773 break ;
775 default:
776 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
777 break;
779 ++cur;
782 if(supportgdi > 0) {
783 if(doublebuf > 0) {
784 WARN("Attempting double-buffered gdi format\n");
785 return -1;
787 if(doublebuf < 0)
788 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, False);
791 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
792 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
793 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
794 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
796 /* Set GLX_RENDER_TYPE all the time */
797 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
798 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
800 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
801 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
802 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
803 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
806 return nAttribs;
809 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
811 int render_type=0, render_type_bit;
812 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
813 switch(render_type_bit)
815 case GLX_RGBA_BIT:
816 render_type = GLX_RGBA_TYPE;
817 break;
818 case GLX_COLOR_INDEX_BIT:
819 render_type = GLX_COLOR_INDEX_TYPE;
820 break;
821 case GLX_RGBA_FLOAT_BIT:
822 render_type = GLX_RGBA_FLOAT_TYPE;
823 break;
824 default:
825 ERR("Unknown render_type: %x\n", render_type);
827 return render_type;
830 static BOOL init_formats(Display *display, int screen, Visual *visual)
832 int fmt_id, nCfgs, i, run;
833 GLXFBConfig* cfgs;
834 XVisualInfo *visinfo;
836 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
837 if (NULL == cfgs || 0 == nCfgs) {
838 ERR("glXChooseFBConfig returns NULL\n");
839 if(cfgs != NULL) XFree(cfgs);
840 return FALSE;
843 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, nCfgs*sizeof(WineGLPixelFormat));
845 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
846 * Do this as GLX doesn't guarantee that the list is sorted */
847 for(run=0; run < 2; run++)
849 for(i=0; i<nCfgs; i++) {
850 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
851 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
853 /* The first run we only add onscreen formats (ones which have an associated X Visual).
854 * The second run we only set offscreen formats. */
855 if(!run && visinfo)
857 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
858 * The contents is copied to the destination using XCopyArea. For the copying to work
859 * the depth of the source and destination window should be the same. In general this should
860 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
861 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
862 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
863 * list formats with the same depth. */
864 if(visinfo->depth != screen_depth)
865 continue;
867 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
868 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
869 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
870 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
871 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
873 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = FALSE;
874 WineGLPixelFormatListSize++;
875 WineGLPixelFormatOnScreenSize++;
876 XFree(visinfo);
877 } else if(run && !visinfo) {
878 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
879 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
880 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
881 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
882 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
884 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
885 WineGLPixelFormatListSize++;
890 if(cfgs != NULL) XFree(cfgs);
892 return TRUE;
895 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
896 * In our WGL implementation we only support a subset of these formats namely the format of
897 * Wine's main visual and offscreen formats (if they are available).
898 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
899 * and it returns the number of supported WGL formats in fmt_count.
901 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
903 WineGLPixelFormat *res = NULL;
905 /* Init the list of pixel formats when we need it */
906 if(!WineGLPixelFormatListSize)
907 init_formats(display, DefaultScreen(display), visual);
909 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
910 * iPixelFormat in case of probing the number of pixelformats.
912 if((iPixelFormat > 0) && (iPixelFormat <= WineGLPixelFormatListSize) &&
913 ((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == FALSE) ||
914 AllowOffscreen)) {
915 res = &WineGLPixelFormatList[iPixelFormat-1];
916 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
919 if(AllowOffscreen)
920 *fmt_count = WineGLPixelFormatListSize;
921 else
922 *fmt_count = WineGLPixelFormatOnScreenSize;
924 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
926 return res;
929 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
930 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
932 int i;
934 /* Init the list of pixel formats when we need it */
935 if(!WineGLPixelFormatListSize)
936 init_formats(display, DefaultScreen(display), visual);
938 for(i=0; i<WineGLPixelFormatListSize; i++) {
939 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
940 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
941 return &WineGLPixelFormatList[i];
944 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
945 return NULL;
948 int pixelformat_from_fbconfig_id(XID fbconfig_id)
950 WineGLPixelFormat *fmt;
952 if (!fbconfig_id) return 0;
954 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
955 if(fmt)
956 return fmt->iPixelFormat;
957 /* This will happen on hwnds without a pixel format set; it's ok */
958 return 0;
962 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
963 void mark_drawable_dirty(Drawable old, Drawable new)
965 Wine_GLContext *ctx;
966 for (ctx = context_list; ctx; ctx = ctx->next) {
967 if (old == ctx->drawables[0]) {
968 ctx->drawables[0] = new;
969 ctx->refresh_drawables = TRUE;
971 if (old == ctx->drawables[1]) {
972 ctx->drawables[1] = new;
973 ctx->refresh_drawables = TRUE;
978 /* Given the current context, make sure its drawable is sync'd */
979 static inline void sync_context(Wine_GLContext *context)
981 if(context && context->refresh_drawables) {
982 if (glxRequireVersion(3))
983 pglXMakeContextCurrent(gdi_display, context->drawables[0],
984 context->drawables[1], context->ctx);
985 else
986 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
987 context->refresh_drawables = FALSE;
992 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
994 return pglXCreateGLXPixmap(display, vis, parent);
998 static XID create_bitmap_glxpixmap(X11DRV_PDEVICE *physDev, WineGLPixelFormat *fmt)
1000 GLXPixmap ret = 0;
1001 XVisualInfo *vis;
1003 wine_tsx11_lock();
1005 vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1006 if(vis) {
1007 if(vis->depth == physDev->bitmap->pixmap_depth)
1008 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
1009 XFree(vis);
1011 wine_tsx11_unlock();
1012 TRACE("return %lx\n", ret);
1013 return ret;
1017 * X11DRV_ChoosePixelFormat
1019 * Equivalent to glXChooseVisual.
1021 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
1022 const PIXELFORMATDESCRIPTOR *ppfd) {
1023 WineGLPixelFormat *fmt = NULL;
1024 int ret = 0;
1025 int nPixelFormats;
1026 int value = 0;
1027 int i = 0;
1028 int bestFormat = -1;
1029 int bestDBuffer = -1;
1030 int bestStereo = -1;
1031 int bestColor = -1;
1032 int bestAlpha = -1;
1033 int bestDepth = -1;
1034 int bestStencil = -1;
1035 int bestAux = -1;
1036 int score;
1038 if (!has_opengl()) {
1039 ERR("No libGL on this box - disabling OpenGL support !\n");
1040 return 0;
1043 if (TRACE_ON(opengl)) {
1044 TRACE("(%p,%p)\n", physDev, ppfd);
1046 dump_PIXELFORMATDESCRIPTOR(ppfd);
1049 wine_tsx11_lock();
1050 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
1051 for(i=0; i<nPixelFormats; i++)
1053 int dwFlags = 0;
1054 int iPixelType = 0;
1055 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1057 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
1058 score = 0;
1060 /* Pixel type */
1061 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1062 if (value & GLX_RGBA_BIT)
1063 iPixelType = PFD_TYPE_RGBA;
1064 else
1065 iPixelType = PFD_TYPE_COLORINDEX;
1067 if (ppfd->iPixelType != iPixelType)
1069 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1070 continue;
1073 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1074 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1075 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1076 if (value) dwFlags |= PFD_STEREO;
1077 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1078 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1079 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1080 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1081 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1083 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1084 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1085 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1086 * formats without the given flag set.
1087 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1088 * has indicated that a format without stereo is returned when stereo is unavailable.
1089 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1090 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1092 * To summarize the following is most likely the correct behavior:
1093 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1094 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1095 * stereo don't care -> it doesn't matter whether we get stereo or not
1097 * In Wine we will treat no-stereo the same way as don't care because it makes
1098 * format selection even more complicated and second drivers with Stereo advertise
1099 * each format twice anyway.
1102 /* Doublebuffer, see the comments above */
1103 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1104 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1105 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1107 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1108 bestStereo = dwFlags & PFD_STEREO;
1109 bestAlpha = alpha;
1110 bestColor = color;
1111 bestDepth = depth;
1112 bestStencil = stencil;
1113 bestAux = aux;
1114 bestFormat = i;
1115 continue;
1117 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1118 continue;
1121 /* Stereo, see the comments above. */
1122 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1123 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1124 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1126 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1127 bestStereo = dwFlags & PFD_STEREO;
1128 bestAlpha = alpha;
1129 bestColor = color;
1130 bestDepth = depth;
1131 bestStencil = stencil;
1132 bestAux = aux;
1133 bestFormat = i;
1134 continue;
1136 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1137 continue;
1140 /* Below we will do a number of checks to select the 'best' pixelformat.
1141 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1142 * The code works by trying to match the most important options as close as possible.
1143 * When a reasonable format is found, we will try to match more options. */
1145 /* Color bits */
1146 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1147 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1149 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1150 bestStereo = dwFlags & PFD_STEREO;
1151 bestAlpha = alpha;
1152 bestColor = color;
1153 bestDepth = depth;
1154 bestStencil = stencil;
1155 bestAux = aux;
1156 bestFormat = i;
1157 continue;
1158 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1159 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1160 continue;
1163 /* Alpha bits */
1164 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1165 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1167 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1168 bestStereo = dwFlags & PFD_STEREO;
1169 bestAlpha = alpha;
1170 bestColor = color;
1171 bestDepth = depth;
1172 bestStencil = stencil;
1173 bestAux = aux;
1174 bestFormat = i;
1175 continue;
1176 } else if(bestAlpha != alpha) {
1177 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1178 continue;
1181 /* Depth bits */
1182 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1183 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1185 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1186 bestStereo = dwFlags & PFD_STEREO;
1187 bestAlpha = alpha;
1188 bestColor = color;
1189 bestDepth = depth;
1190 bestStencil = stencil;
1191 bestAux = aux;
1192 bestFormat = i;
1193 continue;
1194 } else if(bestDepth != depth) {
1195 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1196 continue;
1199 /* Stencil bits */
1200 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1201 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1203 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1204 bestStereo = dwFlags & PFD_STEREO;
1205 bestAlpha = alpha;
1206 bestColor = color;
1207 bestDepth = depth;
1208 bestStencil = stencil;
1209 bestAux = aux;
1210 bestFormat = i;
1211 continue;
1212 } else if(bestStencil != stencil) {
1213 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1214 continue;
1217 /* Aux buffers */
1218 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1219 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1221 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1222 bestStereo = dwFlags & PFD_STEREO;
1223 bestAlpha = alpha;
1224 bestColor = color;
1225 bestDepth = depth;
1226 bestStencil = stencil;
1227 bestAux = aux;
1228 bestFormat = i;
1229 continue;
1230 } else if(bestAux != aux) {
1231 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1232 continue;
1236 if(bestFormat == -1) {
1237 TRACE("No matching mode was found returning 0\n");
1238 ret = 0;
1240 else {
1241 ret = bestFormat+1; /* the return value should be a 1-based index */
1242 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1245 wine_tsx11_unlock();
1247 return ret;
1250 * X11DRV_DescribePixelFormat
1252 * Get the pixel-format descriptor associated to the given id
1254 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1255 int iPixelFormat,
1256 UINT nBytes,
1257 PIXELFORMATDESCRIPTOR *ppfd) {
1258 /*XVisualInfo *vis;*/
1259 int value;
1260 int rb,gb,bb,ab;
1261 WineGLPixelFormat *fmt;
1262 int ret = 0;
1263 int fmt_count = 0;
1265 if (!has_opengl()) {
1266 ERR("No libGL on this box - disabling OpenGL support !\n");
1267 return 0;
1270 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1272 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1273 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1274 if (ppfd == NULL) {
1275 /* The application is only querying the number of pixelformats */
1276 return fmt_count;
1277 } else if(fmt == NULL) {
1278 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1279 return 0;
1282 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1283 ERR("Wrong structure size !\n");
1284 /* Should set error */
1285 return 0;
1288 ret = fmt_count;
1290 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1291 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1292 ppfd->nVersion = 1;
1294 /* These flags are always the same... */
1295 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1296 /* Now the flags extracted from the Visual */
1298 wine_tsx11_lock();
1300 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1301 if(value)
1302 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1304 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1305 if(value & GLX_WINDOW_BIT)
1306 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1307 if(value & GLX_PIXMAP_BIT)
1308 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1310 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1311 if(value == GLX_SLOW_CONFIG)
1312 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1314 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1315 if (value) {
1316 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1317 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1319 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1321 /* Pixel type */
1322 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1323 if (value & GLX_RGBA_BIT)
1324 ppfd->iPixelType = PFD_TYPE_RGBA;
1325 else
1326 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1328 /* Color bits */
1329 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1330 ppfd->cColorBits = value;
1332 /* Red, green, blue and alpha bits / shifts */
1333 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1334 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1335 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1336 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1337 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1339 ppfd->cRedBits = rb;
1340 ppfd->cRedShift = gb + bb + ab;
1341 ppfd->cBlueBits = bb;
1342 ppfd->cBlueShift = ab;
1343 ppfd->cGreenBits = gb;
1344 ppfd->cGreenShift = bb + ab;
1345 ppfd->cAlphaBits = ab;
1346 ppfd->cAlphaShift = 0;
1347 } else {
1348 ppfd->cRedBits = 0;
1349 ppfd->cRedShift = 0;
1350 ppfd->cBlueBits = 0;
1351 ppfd->cBlueShift = 0;
1352 ppfd->cGreenBits = 0;
1353 ppfd->cGreenShift = 0;
1354 ppfd->cAlphaBits = 0;
1355 ppfd->cAlphaShift = 0;
1358 /* Accum RGBA bits */
1359 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1360 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1361 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1362 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1364 ppfd->cAccumBits = rb+gb+bb+ab;
1365 ppfd->cAccumRedBits = rb;
1366 ppfd->cAccumGreenBits = gb;
1367 ppfd->cAccumBlueBits = bb;
1368 ppfd->cAccumAlphaBits = ab;
1370 /* Aux bits */
1371 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1372 ppfd->cAuxBuffers = value;
1374 /* Depth bits */
1375 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1376 ppfd->cDepthBits = value;
1378 /* stencil bits */
1379 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1380 ppfd->cStencilBits = value;
1382 wine_tsx11_unlock();
1384 ppfd->iLayerType = PFD_MAIN_PLANE;
1386 if (TRACE_ON(opengl)) {
1387 dump_PIXELFORMATDESCRIPTOR(ppfd);
1390 return ret;
1394 * X11DRV_GetPixelFormat
1396 * Get the pixel-format id used by this DC
1398 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1399 WineGLPixelFormat *fmt;
1400 int tmp;
1401 TRACE("(%p)\n", physDev);
1403 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1404 if(!fmt)
1406 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1407 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1408 return 0;
1410 else if(fmt->offscreenOnly)
1412 /* Offscreen formats can't be used with traditional WGL calls.
1413 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1414 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1415 return 1;
1418 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1419 return physDev->current_pf;
1423 * X11DRV_SetPixelFormat
1425 * Set the pixel-format id used by this DC
1427 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1428 int iPixelFormat,
1429 const PIXELFORMATDESCRIPTOR *ppfd) {
1430 WineGLPixelFormat *fmt;
1431 int value;
1432 HWND hwnd;
1434 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1436 if (!has_opengl()) {
1437 ERR("No libGL on this box - disabling OpenGL support !\n");
1438 return FALSE;
1441 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1442 if(get_glxdrawable(physDev) == root_window)
1444 ERR("Invalid operation on root_window\n");
1445 return FALSE;
1448 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1449 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1450 if(!fmt) {
1451 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1452 return FALSE;
1455 if(physDev->current_pf) /* cannot change it if already set */
1456 return (physDev->current_pf == iPixelFormat);
1458 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1460 hwnd = WindowFromDC(physDev->hdc);
1461 if(hwnd) {
1462 if(!(value&GLX_WINDOW_BIT)) {
1463 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1464 return FALSE;
1467 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, (WPARAM)fmt->fmt_id, 0)) {
1468 ERR("Couldn't set format of the window, returning failure\n");
1469 return FALSE;
1472 else if(physDev->bitmap) {
1473 if(!(value&GLX_PIXMAP_BIT)) {
1474 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat);
1475 return FALSE;
1478 physDev->bitmap->glxpixmap = create_bitmap_glxpixmap(physDev, fmt);
1479 if(!physDev->bitmap->glxpixmap) {
1480 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat);
1481 return FALSE;
1484 else {
1485 FIXME("called on a non-window, non-bitmap object?\n");
1488 physDev->current_pf = iPixelFormat;
1490 if (TRACE_ON(opengl)) {
1491 int gl_test = 0;
1493 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1494 if (gl_test) {
1495 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1496 } else {
1497 TRACE(" FBConfig have :\n");
1498 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1499 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1500 TRACE(" - VISUAL_ID 0x%x\n", value);
1501 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1502 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1505 return TRUE;
1509 * X11DRV_wglCopyContext
1511 * For OpenGL32 wglCopyContext.
1513 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
1514 Wine_GLContext *src = (Wine_GLContext*)hglrcSrc;
1515 Wine_GLContext *dst = (Wine_GLContext*)hglrcDst;
1517 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc, hglrcDst, mask);
1519 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1520 * In case of GLX you need to specify this at context creation time but in case of WGL you
1521 * do this using wglShareLists which you can call after creating the context.
1522 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1523 * Up to now that works fine.
1525 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1526 * when there is no GLX context yet. Warn the user about it and let him report a bug report.
1527 * The chance this will cause problems is small as at the time of writing Wine has had OpenGL support
1528 * for more than 7 years and this function has remained a stub ever since then.
1530 if(!src->ctx || !dst->ctx) {
1531 FIXME("No source or destination context available! This could indicate a Wine bug.\n");
1532 return FALSE;
1534 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1536 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1537 return TRUE;
1541 * X11DRV_wglCreateContext
1543 * For OpenGL32 wglCreateContext.
1545 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1547 Wine_GLContext *ret;
1548 WineGLPixelFormat *fmt;
1549 int hdcPF = physDev->current_pf;
1550 int fmt_count = 0;
1551 HDC hdc = physDev->hdc;
1553 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1555 if (!has_opengl()) {
1556 ERR("No libGL on this box - disabling OpenGL support !\n");
1557 return 0;
1560 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1561 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1562 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1563 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1564 * If this fails something is very wrong on the system. */
1565 if(!fmt) {
1566 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1567 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1568 return NULL;
1571 /* The context will be allocated in the wglMakeCurrent call */
1572 wine_tsx11_lock();
1573 ret = alloc_context();
1574 wine_tsx11_unlock();
1575 ret->hdc = hdc;
1576 ret->fmt = fmt;
1578 /*ret->vis = vis;*/
1579 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1581 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1582 return (HGLRC) ret;
1586 * X11DRV_wglDeleteContext
1588 * For OpenGL32 wglDeleteContext.
1590 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1592 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1593 BOOL ret = TRUE;
1595 TRACE("(%p)\n", hglrc);
1597 if (!has_opengl()) {
1598 ERR("No libGL on this box - disabling OpenGL support !\n");
1599 return 0;
1602 wine_tsx11_lock();
1603 /* A game (Half Life not to name it) deletes twice the same context,
1604 * so make sure it is valid first */
1605 if (is_valid_context( ctx ))
1607 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1608 free_context(ctx);
1610 else
1612 WARN("Error deleting context !\n");
1613 SetLastError(ERROR_INVALID_HANDLE);
1614 ret = FALSE;
1616 wine_tsx11_unlock();
1618 return ret;
1622 * X11DRV_wglGetCurrentReadDCARB
1624 * For OpenGL32 wglGetCurrentReadDCARB.
1626 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1628 HDC ret = 0;
1629 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1631 if (ctx) ret = ctx->read_hdc;
1633 TRACE(" returning %p (GL drawable %lu)\n", ret, ctx ? ctx->drawables[1] : 0);
1634 return ret;
1638 * X11DRV_wglGetProcAddress
1640 * For OpenGL32 wglGetProcAddress.
1642 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1644 int i, j;
1645 const WineGLExtension *ext;
1647 int padding = 32 - strlen(lpszProc);
1648 if (padding < 0)
1649 padding = 0;
1651 if (!has_opengl()) {
1652 ERR("No libGL on this box - disabling OpenGL support !\n");
1653 return 0;
1656 /* Check the table of WGL extensions to see if we need to return a WGL extension
1657 * or a function pointer to a native OpenGL function. */
1658 if(strncmp(lpszProc, "wgl", 3) != 0) {
1659 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1660 } else {
1661 TRACE("('%s'):%*s", lpszProc, padding, " ");
1662 for (i = 0; i < WineGLExtensionListSize; ++i) {
1663 ext = WineGLExtensionList[i];
1664 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1665 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1666 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1667 return ext->extEntryPoints[j].funcAddress;
1673 WARN("(%s) - not found\n", lpszProc);
1674 return NULL;
1678 * X11DRV_wglMakeCurrent
1680 * For OpenGL32 wglMakeCurrent.
1682 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1683 BOOL ret;
1684 HDC hdc = physDev->hdc;
1685 DWORD type = GetObjectType(hdc);
1687 TRACE("(%p,%p)\n", hdc, hglrc);
1689 if (!has_opengl()) {
1690 ERR("No libGL on this box - disabling OpenGL support !\n");
1691 return FALSE;
1694 wine_tsx11_lock();
1695 if (hglrc == NULL) {
1696 ret = pglXMakeCurrent(gdi_display, None, NULL);
1697 NtCurrentTeb()->glContext = NULL;
1698 } else {
1699 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1700 Drawable drawable = get_glxdrawable(physDev);
1701 if (ctx->ctx == NULL) {
1702 /* The describe lines below are for debugging purposes only */
1703 if (TRACE_ON(wgl)) {
1704 describeDrawable(ctx, drawable);
1705 describeContext(ctx);
1708 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1709 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1711 TRACE(" Creating GLX Context\n");
1712 if(ctx->vis)
1713 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1714 else /* Create a GLX Context for a pbuffer */
1715 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1717 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1719 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1720 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1721 NtCurrentTeb()->glContext = ctx;
1722 if(ret)
1724 ctx->hdc = hdc;
1725 ctx->read_hdc = hdc;
1726 ctx->drawables[0] = drawable;
1727 ctx->drawables[1] = drawable;
1728 ctx->refresh_drawables = FALSE;
1730 if (type == OBJ_MEMDC)
1732 ctx->do_escape = TRUE;
1733 pglDrawBuffer(GL_FRONT_LEFT);
1737 wine_tsx11_unlock();
1738 TRACE(" returning %s\n", (ret ? "True" : "False"));
1739 return ret;
1743 * X11DRV_wglMakeContextCurrentARB
1745 * For OpenGL32 wglMakeContextCurrentARB
1747 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1749 BOOL ret;
1750 int indirect = (GetObjectType(pDrawDev->hdc) == OBJ_MEMDC);
1752 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1754 if (!has_opengl()) {
1755 ERR("No libGL on this box - disabling OpenGL support !\n");
1756 return 0;
1759 wine_tsx11_lock();
1760 if (hglrc == NULL) {
1761 ret = pglXMakeCurrent(gdi_display, None, NULL);
1762 NtCurrentTeb()->glContext = NULL;
1763 } else {
1764 if (NULL == pglXMakeContextCurrent) {
1765 ret = FALSE;
1766 } else {
1767 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1768 Drawable d_draw = get_glxdrawable(pDrawDev);
1769 Drawable d_read = get_glxdrawable(pReadDev);
1771 if (ctx->ctx == NULL) {
1772 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, !indirect);
1773 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1775 ctx->hdc = pDrawDev->hdc;
1776 ctx->read_hdc = pReadDev->hdc;
1777 ctx->drawables[0] = d_draw;
1778 ctx->drawables[1] = d_read;
1779 ctx->refresh_drawables = FALSE;
1780 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1781 NtCurrentTeb()->glContext = ctx;
1784 wine_tsx11_unlock();
1786 TRACE(" returning %s\n", (ret ? "True" : "False"));
1787 return ret;
1791 * X11DRV_wglShareLists
1793 * For OpenGL32 wglShaderLists.
1795 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1796 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1797 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1799 TRACE("(%p, %p)\n", org, dest);
1801 if (!has_opengl()) {
1802 ERR("No libGL on this box - disabling OpenGL support !\n");
1803 return 0;
1806 if (NULL != dest && dest->ctx != NULL) {
1807 ERR("Could not share display lists, context already created !\n");
1808 return FALSE;
1809 } else {
1810 if (org->ctx == NULL) {
1811 int indirect = (GetObjectType(org->hdc) == OBJ_MEMDC);
1812 wine_tsx11_lock();
1813 describeContext(org);
1815 if(org->vis)
1816 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, !indirect);
1817 else /* Create a GLX Context for a pbuffer */
1818 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1819 wine_tsx11_unlock();
1820 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1822 if (NULL != dest) {
1823 int indirect = (GetObjectType(dest->hdc) == OBJ_MEMDC);
1824 wine_tsx11_lock();
1825 describeContext(dest);
1826 /* Create the destination context with display lists shared */
1827 if(dest->vis)
1828 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, !indirect);
1829 else /* Create a GLX Context for a pbuffer */
1830 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1831 wine_tsx11_unlock();
1832 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1833 return TRUE;
1836 return FALSE;
1839 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1841 /* We are running using client-side rendering fonts... */
1842 GLYPHMETRICS gm;
1843 unsigned int glyph;
1844 int size = 0;
1845 void *bitmap = NULL, *gl_bitmap = NULL;
1846 int org_alignment;
1848 wine_tsx11_lock();
1849 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1850 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1851 wine_tsx11_unlock();
1853 for (glyph = first; glyph < first + count; glyph++) {
1854 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1855 int height, width_int;
1857 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1858 if (needed_size == GDI_ERROR) {
1859 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1860 goto error;
1861 } else {
1862 TRACE(" - needed size : %d\n", needed_size);
1865 if (needed_size > size) {
1866 size = needed_size;
1867 HeapFree(GetProcessHeap(), 0, bitmap);
1868 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1869 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1870 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1872 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1873 if (TRACE_ON(opengl)) {
1874 unsigned int height, width, bitmask;
1875 unsigned char *bitmap_ = (unsigned char *) bitmap;
1877 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1878 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1879 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1880 if (needed_size != 0) {
1881 TRACE(" - bitmap :\n");
1882 for (height = 0; height < gm.gmBlackBoxY; height++) {
1883 TRACE(" ");
1884 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1885 if (bitmask == 0) {
1886 bitmap_ += 1;
1887 bitmask = 0x80;
1889 if (*bitmap_ & bitmask)
1890 TRACE("*");
1891 else
1892 TRACE(" ");
1894 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1895 TRACE("\n");
1900 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1901 * glyph for it to be drawn properly.
1903 if (needed_size != 0) {
1904 width_int = (gm.gmBlackBoxX + 31) / 32;
1905 for (height = 0; height < gm.gmBlackBoxY; height++) {
1906 int width;
1907 for (width = 0; width < width_int; width++) {
1908 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1909 ((int *) bitmap)[height * width_int + width];
1914 wine_tsx11_lock();
1915 pglNewList(listBase++, GL_COMPILE);
1916 if (needed_size != 0) {
1917 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1918 0 - gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - gm.gmptGlyphOrigin.y,
1919 gm.gmCellIncX, gm.gmCellIncY,
1920 gl_bitmap);
1921 } else {
1922 /* This is the case of 'empty' glyphs like the space character */
1923 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1925 pglEndList();
1926 wine_tsx11_unlock();
1929 wine_tsx11_lock();
1930 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1931 wine_tsx11_unlock();
1933 HeapFree(GetProcessHeap(), 0, bitmap);
1934 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1935 return TRUE;
1937 error:
1938 wine_tsx11_lock();
1939 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1940 wine_tsx11_unlock();
1942 HeapFree(GetProcessHeap(), 0, bitmap);
1943 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1944 return FALSE;
1948 * X11DRV_wglUseFontBitmapsA
1950 * For OpenGL32 wglUseFontBitmapsA.
1952 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1954 Font fid = physDev->font;
1956 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1958 if (!has_opengl()) {
1959 ERR("No libGL on this box - disabling OpenGL support !\n");
1960 return 0;
1963 if (fid == 0) {
1964 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1967 wine_tsx11_lock();
1968 /* I assume that the glyphs are at the same position for X and for Windows */
1969 pglXUseXFont(fid, first, count, listBase);
1970 wine_tsx11_unlock();
1971 return TRUE;
1975 * X11DRV_wglUseFontBitmapsW
1977 * For OpenGL32 wglUseFontBitmapsW.
1979 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1981 Font fid = physDev->font;
1983 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1985 if (!has_opengl()) {
1986 ERR("No libGL on this box - disabling OpenGL support !\n");
1987 return 0;
1990 if (fid == 0) {
1991 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1994 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1996 wine_tsx11_lock();
1997 /* I assume that the glyphs are at the same position for X and for Windows */
1998 pglXUseXFont(fid, first, count, listBase);
1999 wine_tsx11_unlock();
2000 return TRUE;
2003 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2004 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
2006 wine_tsx11_lock();
2007 switch(pname)
2009 case GL_DEPTH_BITS:
2011 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2013 pglGetIntegerv(pname, params);
2015 * if we cannot find a Wine Context
2016 * we only have the default wine desktop context,
2017 * so if we have only a 24 depth say we have 32
2019 if (!ctx && *params == 24) {
2020 *params = 32;
2022 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
2023 break;
2025 case GL_ALPHA_BITS:
2027 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2029 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2030 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2031 break;
2033 default:
2034 pglGetIntegerv(pname, params);
2035 break;
2037 wine_tsx11_unlock();
2040 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
2042 int w, h;
2044 if(!physDev->gl_drawable)
2045 return;
2047 w = physDev->dc_rect.right - physDev->dc_rect.left;
2048 h = physDev->dc_rect.bottom - physDev->dc_rect.top;
2050 if(w > 0 && h > 0) {
2051 Drawable src = physDev->pixmap;
2052 if(!src) src = physDev->gl_drawable;
2054 /* The GL drawable may be lagged behind if we don't flush first, so
2055 * flush the display make sure we copy up-to-date data */
2056 wine_tsx11_lock();
2057 XFlush(gdi_display);
2058 XCopyArea(gdi_display, src, physDev->drawable, physDev->gc, 0, 0, w, h,
2059 physDev->dc_rect.left, physDev->dc_rect.top);
2060 wine_tsx11_unlock();
2065 static void WINAPI X11DRV_wglFinish(void)
2067 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2068 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2070 wine_tsx11_lock();
2071 sync_context(ctx);
2072 pglFinish();
2073 wine_tsx11_unlock();
2074 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2077 static void WINAPI X11DRV_wglFlush(void)
2079 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2080 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2082 wine_tsx11_lock();
2083 sync_context(ctx);
2084 pglFlush();
2085 wine_tsx11_unlock();
2086 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2090 * X11DRV_wglGetExtensionsStringARB
2092 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2094 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2095 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2096 return WineGLInfo.wglExtensions;
2100 * X11DRV_wglCreatePbufferARB
2102 * WGL_ARB_pbuffer: wglCreatePbufferARB
2104 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2106 Wine_GLPBuffer* object = NULL;
2107 WineGLPixelFormat *fmt = NULL;
2108 int nCfgs = 0;
2109 int attribs[256];
2110 int nAttribs = 0;
2112 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2114 if (0 >= iPixelFormat) {
2115 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2116 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2117 return NULL; /* unexpected error */
2120 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2121 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2122 if(!fmt) {
2123 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2124 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2125 goto create_failed; /* unexpected error */
2128 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2129 if (NULL == object) {
2130 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2131 goto create_failed; /* unexpected error */
2133 object->hdc = hdc;
2134 object->display = gdi_display;
2135 object->width = iWidth;
2136 object->height = iHeight;
2137 object->fmt = fmt;
2139 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2140 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2141 while (piAttribList && 0 != *piAttribList) {
2142 int attr_v;
2143 switch (*piAttribList) {
2144 case WGL_PBUFFER_LARGEST_ARB: {
2145 ++piAttribList;
2146 attr_v = *piAttribList;
2147 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2148 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2149 break;
2152 case WGL_TEXTURE_FORMAT_ARB: {
2153 ++piAttribList;
2154 attr_v = *piAttribList;
2155 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2156 if (use_render_texture_ati) {
2157 int type = 0;
2158 switch (attr_v) {
2159 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2160 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2161 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2162 default:
2163 SetLastError(ERROR_INVALID_DATA);
2164 goto create_failed;
2166 object->use_render_texture = 1;
2167 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2168 } else {
2169 if (WGL_NO_TEXTURE_ARB == attr_v) {
2170 object->use_render_texture = 0;
2171 } else {
2172 if (!use_render_texture_emulation) {
2173 SetLastError(ERROR_INVALID_DATA);
2174 goto create_failed;
2176 switch (attr_v) {
2177 case WGL_TEXTURE_RGB_ARB:
2178 object->use_render_texture = GL_RGB;
2179 object->texture_bpp = 3;
2180 object->texture_format = GL_RGB;
2181 object->texture_type = GL_UNSIGNED_BYTE;
2182 break;
2183 case WGL_TEXTURE_RGBA_ARB:
2184 object->use_render_texture = GL_RGBA;
2185 object->texture_bpp = 4;
2186 object->texture_format = GL_RGBA;
2187 object->texture_type = GL_UNSIGNED_BYTE;
2188 break;
2190 /* WGL_FLOAT_COMPONENTS_NV */
2191 case WGL_TEXTURE_FLOAT_R_NV:
2192 object->use_render_texture = GL_FLOAT_R_NV;
2193 object->texture_bpp = 4;
2194 object->texture_format = GL_RED;
2195 object->texture_type = GL_FLOAT;
2196 break;
2197 case WGL_TEXTURE_FLOAT_RG_NV:
2198 object->use_render_texture = GL_FLOAT_RG_NV;
2199 object->texture_bpp = 8;
2200 object->texture_format = GL_LUMINANCE_ALPHA;
2201 object->texture_type = GL_FLOAT;
2202 break;
2203 case WGL_TEXTURE_FLOAT_RGB_NV:
2204 object->use_render_texture = GL_FLOAT_RGB_NV;
2205 object->texture_bpp = 12;
2206 object->texture_format = GL_RGB;
2207 object->texture_type = GL_FLOAT;
2208 break;
2209 case WGL_TEXTURE_FLOAT_RGBA_NV:
2210 object->use_render_texture = GL_FLOAT_RGBA_NV;
2211 object->texture_bpp = 16;
2212 object->texture_format = GL_RGBA;
2213 object->texture_type = GL_FLOAT;
2214 break;
2215 default:
2216 ERR("Unknown texture format: %x\n", attr_v);
2217 SetLastError(ERROR_INVALID_DATA);
2218 goto create_failed;
2222 break;
2225 case WGL_TEXTURE_TARGET_ARB: {
2226 ++piAttribList;
2227 attr_v = *piAttribList;
2228 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2229 if (use_render_texture_ati) {
2230 int type = 0;
2231 switch (attr_v) {
2232 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2233 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2234 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2235 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2236 default:
2237 SetLastError(ERROR_INVALID_DATA);
2238 goto create_failed;
2240 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2241 } else {
2242 if (WGL_NO_TEXTURE_ARB == attr_v) {
2243 object->texture_target = 0;
2244 } else {
2245 if (!use_render_texture_emulation) {
2246 SetLastError(ERROR_INVALID_DATA);
2247 goto create_failed;
2249 switch (attr_v) {
2250 case WGL_TEXTURE_CUBE_MAP_ARB: {
2251 if (iWidth != iHeight) {
2252 SetLastError(ERROR_INVALID_DATA);
2253 goto create_failed;
2255 object->texture_target = GL_TEXTURE_CUBE_MAP;
2256 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2257 break;
2259 case WGL_TEXTURE_1D_ARB: {
2260 if (1 != iHeight) {
2261 SetLastError(ERROR_INVALID_DATA);
2262 goto create_failed;
2264 object->texture_target = GL_TEXTURE_1D;
2265 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2266 break;
2268 case WGL_TEXTURE_2D_ARB: {
2269 object->texture_target = GL_TEXTURE_2D;
2270 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2271 break;
2273 case WGL_TEXTURE_RECTANGLE_NV: {
2274 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2275 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2276 break;
2278 default:
2279 ERR("Unknown texture target: %x\n", attr_v);
2280 SetLastError(ERROR_INVALID_DATA);
2281 goto create_failed;
2285 break;
2288 case WGL_MIPMAP_TEXTURE_ARB: {
2289 ++piAttribList;
2290 attr_v = *piAttribList;
2291 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2292 if (use_render_texture_ati) {
2293 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2294 } else {
2295 if (!use_render_texture_emulation) {
2296 SetLastError(ERROR_INVALID_DATA);
2297 goto create_failed;
2300 break;
2303 ++piAttribList;
2306 PUSH1(attribs, None);
2307 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2308 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2309 if (!object->drawable) {
2310 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2311 goto create_failed; /* unexpected error */
2313 TRACE("->(%p)\n", object);
2314 return (HPBUFFERARB) object;
2316 create_failed:
2317 HeapFree(GetProcessHeap(), 0, object);
2318 TRACE("->(FAILED)\n");
2319 return NULL;
2323 * X11DRV_wglDestroyPbufferARB
2325 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2327 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2329 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2330 TRACE("(%p)\n", hPbuffer);
2331 if (NULL == object) {
2332 SetLastError(ERROR_INVALID_HANDLE);
2333 return GL_FALSE;
2335 pglXDestroyPbuffer(object->display, object->drawable);
2336 HeapFree(GetProcessHeap(), 0, object);
2337 return GL_TRUE;
2341 * X11DRV_wglGetPbufferDCARB
2343 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2344 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2345 * Gdi32 implements the part of this function which creates a device context.
2346 * This part associates the physDev with the X drawable of the pbuffer.
2348 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2350 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2351 if (NULL == object) {
2352 SetLastError(ERROR_INVALID_HANDLE);
2353 return NULL;
2356 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2357 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2358 physDev->current_pf = object->fmt->iPixelFormat;
2359 physDev->drawable = object->drawable;
2360 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2361 physDev->dc_rect = physDev->drawable_rect;
2363 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2364 return physDev->hdc;
2368 * X11DRV_wglQueryPbufferARB
2370 * WGL_ARB_pbuffer: wglQueryPbufferARB
2372 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2374 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2375 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2376 if (NULL == object) {
2377 SetLastError(ERROR_INVALID_HANDLE);
2378 return GL_FALSE;
2380 switch (iAttribute) {
2381 case WGL_PBUFFER_WIDTH_ARB:
2382 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2383 break;
2384 case WGL_PBUFFER_HEIGHT_ARB:
2385 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2386 break;
2388 case WGL_PBUFFER_LOST_ARB:
2389 /* GLX Pbuffers cannot be lost by default. We can support this by
2390 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2391 * to receive pixel buffer clobber events, however that may or may
2392 * not give any benefit */
2393 *piValue = GL_FALSE;
2394 break;
2396 case WGL_TEXTURE_FORMAT_ARB:
2397 if (use_render_texture_ati) {
2398 unsigned int tmp;
2399 int type = WGL_NO_TEXTURE_ARB;
2400 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2401 switch (tmp) {
2402 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2403 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2404 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2406 *piValue = type;
2407 } else {
2408 if (!object->use_render_texture) {
2409 *piValue = WGL_NO_TEXTURE_ARB;
2410 } else {
2411 if (!use_render_texture_emulation) {
2412 SetLastError(ERROR_INVALID_HANDLE);
2413 return GL_FALSE;
2415 switch(object->use_render_texture) {
2416 case GL_RGB:
2417 *piValue = WGL_TEXTURE_RGB_ARB;
2418 break;
2419 case GL_RGBA:
2420 *piValue = WGL_TEXTURE_RGBA_ARB;
2421 break;
2422 /* WGL_FLOAT_COMPONENTS_NV */
2423 case GL_FLOAT_R_NV:
2424 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2425 break;
2426 case GL_FLOAT_RG_NV:
2427 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2428 break;
2429 case GL_FLOAT_RGB_NV:
2430 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2431 break;
2432 case GL_FLOAT_RGBA_NV:
2433 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2434 break;
2435 default:
2436 ERR("Unknown texture format: %x\n", object->use_render_texture);
2440 break;
2442 case WGL_TEXTURE_TARGET_ARB:
2443 if (use_render_texture_ati) {
2444 unsigned int tmp;
2445 int type = WGL_NO_TEXTURE_ARB;
2446 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2447 switch (tmp) {
2448 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2449 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2450 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2451 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2453 *piValue = type;
2454 } else {
2455 if (!object->texture_target) {
2456 *piValue = WGL_NO_TEXTURE_ARB;
2457 } else {
2458 if (!use_render_texture_emulation) {
2459 SetLastError(ERROR_INVALID_DATA);
2460 return GL_FALSE;
2462 switch (object->texture_target) {
2463 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2464 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2465 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2466 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2470 break;
2472 case WGL_MIPMAP_TEXTURE_ARB:
2473 if (use_render_texture_ati) {
2474 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2475 } else {
2476 *piValue = GL_FALSE; /** don't support that */
2477 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2479 break;
2481 default:
2482 FIXME("unexpected attribute %x\n", iAttribute);
2483 break;
2486 return GL_TRUE;
2490 * X11DRV_wglReleasePbufferDCARB
2492 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2494 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2496 TRACE("(%p, %p)\n", hPbuffer, hdc);
2497 DeleteDC(hdc);
2498 return 0;
2502 * X11DRV_wglSetPbufferAttribARB
2504 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2506 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2508 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2509 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2510 if (NULL == object) {
2511 SetLastError(ERROR_INVALID_HANDLE);
2512 return GL_FALSE;
2514 if (!object->use_render_texture) {
2515 SetLastError(ERROR_INVALID_HANDLE);
2516 return GL_FALSE;
2518 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2519 return GL_TRUE;
2521 if (NULL != pglXDrawableAttribATI) {
2522 if (use_render_texture_ati) {
2523 FIXME("Need conversion for GLX_ATI_render_texture\n");
2525 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2527 return GL_FALSE;
2531 * X11DRV_wglChoosePixelFormatARB
2533 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2535 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2537 int gl_test = 0;
2538 int attribs[256];
2539 int nAttribs = 0;
2540 GLXFBConfig* cfgs = NULL;
2541 int nCfgs = 0;
2542 UINT it;
2543 int fmt_id;
2544 WineGLPixelFormat *fmt;
2545 int pfmt_it = 0;
2546 int run;
2548 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2549 if (NULL != pfAttribFList) {
2550 FIXME("unused pfAttribFList\n");
2553 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2554 if (-1 == nAttribs) {
2555 WARN("Cannot convert WGL to GLX attributes\n");
2556 return GL_FALSE;
2558 PUSH1(attribs, None);
2560 /* Search for FB configurations matching the requirements in attribs */
2561 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2562 if (NULL == cfgs) {
2563 WARN("Compatible Pixel Format not found\n");
2564 return GL_FALSE;
2567 /* Loop through all matching formats and check if they are suitable.
2568 * Note that this function should at max return nMaxFormats different formats */
2569 for(run=0; run < 2; run++)
2571 for (it = 0; it < nCfgs; ++it) {
2572 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2573 if (gl_test) {
2574 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2575 continue;
2578 /* Search for the format in our list of compatible formats */
2579 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2580 if(!fmt)
2581 continue;
2583 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2584 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2585 continue;
2587 if(pfmt_it < nMaxFormats) {
2588 piFormats[pfmt_it] = fmt->iPixelFormat;
2589 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2591 pfmt_it++;
2595 *nNumFormats = pfmt_it;
2596 /** free list */
2597 XFree(cfgs);
2598 return GL_TRUE;
2602 * X11DRV_wglGetPixelFormatAttribivARB
2604 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2606 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2608 UINT i;
2609 WineGLPixelFormat *fmt = NULL;
2610 int hTest;
2611 int tmp;
2612 int curGLXAttr = 0;
2613 int nWGLFormats = 0;
2615 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2617 if (0 < iLayerPlane) {
2618 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2619 return GL_FALSE;
2622 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2623 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2624 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2625 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2626 if(!fmt) {
2627 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2630 for (i = 0; i < nAttributes; ++i) {
2631 const int curWGLAttr = piAttributes[i];
2632 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2634 switch (curWGLAttr) {
2635 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2636 piValues[i] = nWGLFormats;
2637 continue;
2639 case WGL_SUPPORT_OPENGL_ARB:
2640 piValues[i] = GL_TRUE;
2641 continue;
2643 case WGL_ACCELERATION_ARB:
2644 curGLXAttr = GLX_CONFIG_CAVEAT;
2645 if (!fmt) goto pix_error;
2646 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2647 if (hTest) goto get_error;
2648 switch (tmp) {
2649 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2650 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2651 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2652 default:
2653 ERR("unexpected Config Caveat(%x)\n", tmp);
2654 piValues[i] = WGL_NO_ACCELERATION_ARB;
2656 continue;
2658 case WGL_TRANSPARENT_ARB:
2659 curGLXAttr = GLX_TRANSPARENT_TYPE;
2660 if (!fmt) goto pix_error;
2661 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2662 if (hTest) goto get_error;
2663 piValues[i] = GL_FALSE;
2664 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2665 continue;
2667 case WGL_PIXEL_TYPE_ARB:
2668 curGLXAttr = GLX_RENDER_TYPE;
2669 if (!fmt) goto pix_error;
2670 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2671 if (hTest) goto get_error;
2672 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2673 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2674 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2675 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2676 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2677 else {
2678 ERR("unexpected RenderType(%x)\n", tmp);
2679 piValues[i] = WGL_TYPE_RGBA_ARB;
2681 continue;
2683 case WGL_COLOR_BITS_ARB:
2684 curGLXAttr = GLX_BUFFER_SIZE;
2685 break;
2687 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2688 if (use_render_texture_ati) {
2689 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2690 break;
2692 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2693 if (use_render_texture_ati) {
2694 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2695 break;
2697 if (!use_render_texture_emulation) {
2698 piValues[i] = GL_FALSE;
2699 continue;
2701 curGLXAttr = GLX_RENDER_TYPE;
2702 if (!fmt) goto pix_error;
2703 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2704 if (hTest) goto get_error;
2705 if (GLX_COLOR_INDEX_BIT == tmp) {
2706 piValues[i] = GL_FALSE;
2707 continue;
2709 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2710 if (hTest) goto get_error;
2711 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2712 continue;
2714 case WGL_BLUE_BITS_ARB:
2715 curGLXAttr = GLX_BLUE_SIZE;
2716 break;
2717 case WGL_RED_BITS_ARB:
2718 curGLXAttr = GLX_RED_SIZE;
2719 break;
2720 case WGL_GREEN_BITS_ARB:
2721 curGLXAttr = GLX_GREEN_SIZE;
2722 break;
2723 case WGL_ALPHA_BITS_ARB:
2724 curGLXAttr = GLX_ALPHA_SIZE;
2725 break;
2726 case WGL_DEPTH_BITS_ARB:
2727 curGLXAttr = GLX_DEPTH_SIZE;
2728 break;
2729 case WGL_STENCIL_BITS_ARB:
2730 curGLXAttr = GLX_STENCIL_SIZE;
2731 break;
2732 case WGL_DOUBLE_BUFFER_ARB:
2733 curGLXAttr = GLX_DOUBLEBUFFER;
2734 break;
2735 case WGL_STEREO_ARB:
2736 curGLXAttr = GLX_STEREO;
2737 break;
2738 case WGL_AUX_BUFFERS_ARB:
2739 curGLXAttr = GLX_AUX_BUFFERS;
2740 break;
2742 case WGL_SUPPORT_GDI_ARB:
2743 if (!fmt) goto pix_error;
2744 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2745 if (hTest) goto get_error;
2746 if(tmp) {
2747 piValues[i] = GL_FALSE;
2748 continue;
2750 curGLXAttr = GLX_X_RENDERABLE;
2751 break;
2753 case WGL_DRAW_TO_WINDOW_ARB:
2754 case WGL_DRAW_TO_BITMAP_ARB:
2755 case WGL_DRAW_TO_PBUFFER_ARB:
2756 if (!fmt) goto pix_error;
2757 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2758 if (hTest) goto get_error;
2759 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2760 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2761 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2762 piValues[i] = GL_TRUE;
2763 else
2764 piValues[i] = GL_FALSE;
2765 continue;
2767 case WGL_PBUFFER_LARGEST_ARB:
2768 curGLXAttr = GLX_LARGEST_PBUFFER;
2769 break;
2771 case WGL_SAMPLE_BUFFERS_ARB:
2772 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2773 break;
2775 case WGL_SAMPLES_ARB:
2776 curGLXAttr = GLX_SAMPLES_ARB;
2777 break;
2779 case WGL_FLOAT_COMPONENTS_NV:
2780 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2781 break;
2783 case WGL_ACCUM_RED_BITS_ARB:
2784 curGLXAttr = GLX_ACCUM_RED_SIZE;
2785 break;
2786 case WGL_ACCUM_GREEN_BITS_ARB:
2787 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2788 break;
2789 case WGL_ACCUM_BLUE_BITS_ARB:
2790 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2791 break;
2792 case WGL_ACCUM_ALPHA_BITS_ARB:
2793 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2794 break;
2795 case WGL_ACCUM_BITS_ARB:
2796 if (!fmt) goto pix_error;
2797 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2798 if (hTest) goto get_error;
2799 piValues[i] = tmp;
2800 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2801 if (hTest) goto get_error;
2802 piValues[i] += tmp;
2803 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2804 if (hTest) goto get_error;
2805 piValues[i] += tmp;
2806 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2807 if (hTest) goto get_error;
2808 piValues[i] += tmp;
2809 continue;
2811 default:
2812 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2815 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2816 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2817 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2819 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2820 * and check which options can work using iPixelFormat=0 and which not.
2821 * A problem would be that this function is an extension. This would
2822 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2824 if (0 != curGLXAttr && iPixelFormat != 0) {
2825 if (!fmt) goto pix_error;
2826 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2827 if (hTest) goto get_error;
2828 curGLXAttr = 0;
2829 } else {
2830 piValues[i] = GL_FALSE;
2833 return GL_TRUE;
2835 get_error:
2836 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2837 return GL_FALSE;
2839 pix_error:
2840 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2841 return GL_FALSE;
2845 * X11DRV_wglGetPixelFormatAttribfvARB
2847 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2849 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2851 int *attr;
2852 int ret;
2853 int i;
2855 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2857 /* Allocate a temporary array to store integer values */
2858 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2859 if (!attr) {
2860 ERR("couldn't allocate %d array\n", nAttributes);
2861 return GL_FALSE;
2864 /* Piggy-back on wglGetPixelFormatAttribivARB */
2865 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2866 if (ret) {
2867 /* Convert integer values to float. Should also check for attributes
2868 that can give decimal values here */
2869 for (i=0; i<nAttributes;i++) {
2870 pfValues[i] = attr[i];
2874 HeapFree(GetProcessHeap(), 0, attr);
2875 return ret;
2879 * X11DRV_wglBindTexImageARB
2881 * WGL_ARB_render_texture: wglBindTexImageARB
2883 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2885 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2886 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2887 if (NULL == object) {
2888 SetLastError(ERROR_INVALID_HANDLE);
2889 return GL_FALSE;
2891 if (!object->use_render_texture) {
2892 SetLastError(ERROR_INVALID_HANDLE);
2893 return GL_FALSE;
2896 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2897 static int init = 0;
2898 int prev_binded_texture = 0;
2899 GLXContext prev_context = pglXGetCurrentContext();
2900 Drawable prev_drawable = pglXGetCurrentDrawable();
2901 GLXContext tmp_context;
2903 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2904 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2905 isn't ideal performance wise but I wasn't able to get other ways working.
2907 if(!init) {
2908 init = 1; /* Only show the FIXME once for performance reasons */
2909 FIXME("partial stub!\n");
2912 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2913 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2915 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2917 /* Switch to our pbuffer */
2918 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2920 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2921 * After that upload the pbuffer texture data. */
2922 pglBindTexture(object->texture_target, prev_binded_texture);
2923 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2925 /* Switch back to the original drawable and upload the pbuffer-texture */
2926 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2927 pglXDestroyContext(gdi_display, tmp_context);
2928 return GL_TRUE;
2931 if (NULL != pglXBindTexImageATI) {
2932 int buffer;
2934 switch(iBuffer)
2936 case WGL_FRONT_LEFT_ARB:
2937 buffer = GLX_FRONT_LEFT_ATI;
2938 break;
2939 case WGL_FRONT_RIGHT_ARB:
2940 buffer = GLX_FRONT_RIGHT_ATI;
2941 break;
2942 case WGL_BACK_LEFT_ARB:
2943 buffer = GLX_BACK_LEFT_ATI;
2944 break;
2945 case WGL_BACK_RIGHT_ARB:
2946 buffer = GLX_BACK_RIGHT_ATI;
2947 break;
2948 default:
2949 ERR("Unknown iBuffer=%#x\n", iBuffer);
2950 return FALSE;
2953 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2954 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2955 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2956 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2957 * works fine using our pbuffer emulation path.
2959 return pglXBindTexImageATI(object->display, object->drawable, buffer);
2961 return GL_FALSE;
2965 * X11DRV_wglReleaseTexImageARB
2967 * WGL_ARB_render_texture: wglReleaseTexImageARB
2969 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2971 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2972 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2973 if (NULL == object) {
2974 SetLastError(ERROR_INVALID_HANDLE);
2975 return GL_FALSE;
2977 if (!object->use_render_texture) {
2978 SetLastError(ERROR_INVALID_HANDLE);
2979 return GL_FALSE;
2981 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2982 return GL_TRUE;
2984 if (NULL != pglXReleaseTexImageATI) {
2985 int buffer;
2987 switch(iBuffer)
2989 case WGL_FRONT_LEFT_ARB:
2990 buffer = GLX_FRONT_LEFT_ATI;
2991 break;
2992 case WGL_FRONT_RIGHT_ARB:
2993 buffer = GLX_FRONT_RIGHT_ATI;
2994 break;
2995 case WGL_BACK_LEFT_ARB:
2996 buffer = GLX_BACK_LEFT_ATI;
2997 break;
2998 case WGL_BACK_RIGHT_ARB:
2999 buffer = GLX_BACK_RIGHT_ATI;
3000 break;
3001 default:
3002 ERR("Unknown iBuffer=%#x\n", iBuffer);
3003 return FALSE;
3005 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
3007 return GL_FALSE;
3011 * X11DRV_wglGetExtensionsStringEXT
3013 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3015 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
3016 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
3017 return WineGLInfo.wglExtensions;
3021 * X11DRV_wglGetSwapIntervalEXT
3023 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3025 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3026 FIXME("(),stub!\n");
3027 return swap_interval;
3031 * X11DRV_wglSwapIntervalEXT
3033 * WGL_EXT_swap_control: wglSwapIntervalEXT
3035 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3036 TRACE("(%d)\n", interval);
3037 swap_interval = interval;
3038 if (NULL != pglXSwapIntervalSGI) {
3039 return 0 == pglXSwapIntervalSGI(interval);
3041 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3042 return TRUE;
3046 * X11DRV_wglAllocateMemoryNV
3048 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3050 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3051 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3052 if (pglXAllocateMemoryNV == NULL)
3053 return NULL;
3055 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3059 * X11DRV_wglFreeMemoryNV
3061 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3063 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3064 TRACE("(%p)\n", pointer);
3065 if (pglXFreeMemoryNV == NULL)
3066 return;
3068 pglXFreeMemoryNV(pointer);
3072 * glxRequireVersion (internal)
3074 * Check if the supported GLX version matches requiredVersion.
3076 static BOOL glxRequireVersion(int requiredVersion)
3078 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3079 if(requiredVersion <= WineGLInfo.glxVersion[1])
3080 return TRUE;
3082 return FALSE;
3085 static BOOL glxRequireExtension(const char *requiredExtension)
3087 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3088 return FALSE;
3091 return TRUE;
3094 static void register_extension_string(const char *ext)
3096 if (WineGLInfo.wglExtensions[0])
3097 strcat(WineGLInfo.wglExtensions, " ");
3098 strcat(WineGLInfo.wglExtensions, ext);
3100 TRACE("'%s'\n", ext);
3103 static BOOL register_extension(const WineGLExtension * ext)
3105 int i;
3107 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3108 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3110 register_extension_string(ext->extName);
3112 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3113 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3115 return TRUE;
3118 static const WineGLExtension WGL_internal_functions =
3122 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3123 { "wglFinish", X11DRV_wglFinish },
3124 { "wglFlush", X11DRV_wglFlush },
3129 static const WineGLExtension WGL_ARB_extensions_string =
3131 "WGL_ARB_extensions_string",
3133 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3137 static const WineGLExtension WGL_ARB_make_current_read =
3139 "WGL_ARB_make_current_read",
3141 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3142 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3146 static const WineGLExtension WGL_ARB_multisample =
3148 "WGL_ARB_multisample",
3151 static const WineGLExtension WGL_ARB_pbuffer =
3153 "WGL_ARB_pbuffer",
3155 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3156 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3157 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3158 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3159 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3160 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3164 static const WineGLExtension WGL_ARB_pixel_format =
3166 "WGL_ARB_pixel_format",
3168 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3169 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3170 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3174 static const WineGLExtension WGL_ARB_render_texture =
3176 "WGL_ARB_render_texture",
3178 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3179 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3183 static const WineGLExtension WGL_EXT_extensions_string =
3185 "WGL_EXT_extensions_string",
3187 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3191 static const WineGLExtension WGL_EXT_swap_control =
3193 "WGL_EXT_swap_control",
3195 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3196 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3200 static const WineGLExtension WGL_NV_vertex_array_range =
3202 "WGL_NV_vertex_array_range",
3204 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3205 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3210 * X11DRV_WineGL_LoadExtensions
3212 static void X11DRV_WineGL_LoadExtensions(void)
3214 WineGLInfo.wglExtensions[0] = 0;
3216 /* Load Wine internal functions */
3217 register_extension(&WGL_internal_functions);
3219 /* ARB Extensions */
3221 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3223 register_extension_string("WGL_ARB_pixel_format_float");
3224 register_extension_string("WGL_ATI_pixel_format_float");
3227 register_extension(&WGL_ARB_extensions_string);
3229 if (glxRequireVersion(3))
3230 register_extension(&WGL_ARB_make_current_read);
3232 if (glxRequireExtension("GLX_ARB_multisample"))
3233 register_extension(&WGL_ARB_multisample);
3235 /* In general pbuffer functionality requires support in the X-server. The functionality is
3236 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3237 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3238 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3240 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3241 * without support in the X-server (which other Mesa based drivers require).
3243 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3244 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3245 * is available pbuffers must be available too. */
3246 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3247 register_extension(&WGL_ARB_pbuffer);
3249 register_extension(&WGL_ARB_pixel_format);
3251 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3252 if (glxRequireExtension("GLX_ATI_render_texture") ||
3253 glxRequireExtension("GLX_ARB_render_texture") ||
3254 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3256 register_extension(&WGL_ARB_render_texture);
3258 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3259 if(glxRequireExtension("GLX_NV_float_buffer"))
3260 register_extension_string("WGL_NV_float_buffer");
3262 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3263 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3264 register_extension_string("WGL_NV_texture_rectangle");
3267 /* EXT Extensions */
3269 register_extension(&WGL_EXT_extensions_string);
3271 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3272 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3273 register_extension(&WGL_EXT_swap_control);
3275 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3276 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3277 register_extension(&WGL_NV_vertex_array_range);
3281 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3283 Drawable ret;
3285 if(physDev->bitmap)
3287 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3288 ret = physDev->drawable; /* PBuffer */
3289 else
3290 ret = physDev->bitmap->glxpixmap;
3292 else if(physDev->gl_drawable)
3293 ret = physDev->gl_drawable;
3294 else
3295 ret = physDev->drawable;
3296 return ret;
3299 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3301 wine_tsx11_lock();
3302 pglXDestroyGLXPixmap(display, glxpixmap);
3303 wine_tsx11_unlock();
3304 return TRUE;
3308 * X11DRV_SwapBuffers
3310 * Swap the buffers of this DC
3312 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3314 GLXDrawable drawable;
3315 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
3317 if (!has_opengl()) {
3318 ERR("No libGL on this box - disabling OpenGL support !\n");
3319 return 0;
3322 TRACE_(opengl)("(%p)\n", physDev);
3324 drawable = get_glxdrawable(physDev);
3326 wine_tsx11_lock();
3327 sync_context(ctx);
3328 if(physDev->pixmap) {
3329 if(pglXCopySubBufferMESA) {
3330 int w = physDev->dc_rect.right - physDev->dc_rect.left;
3331 int h = physDev->dc_rect.bottom - physDev->dc_rect.top;
3333 /* (glX)SwapBuffers has an implicit glFlush effect, however
3334 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3335 * copying */
3336 pglFlush();
3337 if(w > 0 && h > 0)
3338 pglXCopySubBufferMESA(gdi_display, drawable, 0, 0, w, h);
3340 else
3341 pglXSwapBuffers(gdi_display, drawable);
3343 else
3344 pglXSwapBuffers(gdi_display, drawable);
3346 flush_gl_drawable(physDev);
3347 wine_tsx11_unlock();
3349 /* FPS support */
3350 if (TRACE_ON(fps))
3352 static long prev_time, frames;
3354 DWORD time = GetTickCount();
3355 frames++;
3356 /* every 1.5 seconds */
3357 if (time - prev_time > 1500) {
3358 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3359 prev_time = time;
3360 frames = 0;
3364 return TRUE;
3367 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3369 WineGLPixelFormat *fmt;
3371 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
3372 if(fmt == NULL)
3373 return NULL;
3374 return pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3377 #else /* no OpenGL includes */
3379 int pixelformat_from_fbconfig_id(XID fbconfig_id)
3381 return 0;
3384 void mark_drawable_dirty(Drawable old, Drawable new)
3388 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
3392 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3394 return 0;
3397 /***********************************************************************
3398 * ChoosePixelFormat (X11DRV.@)
3400 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3401 const PIXELFORMATDESCRIPTOR *ppfd) {
3402 ERR("No OpenGL support compiled in.\n");
3404 return 0;
3407 /***********************************************************************
3408 * DescribePixelFormat (X11DRV.@)
3410 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3411 int iPixelFormat,
3412 UINT nBytes,
3413 PIXELFORMATDESCRIPTOR *ppfd) {
3414 ERR("No OpenGL support compiled in.\n");
3416 return 0;
3419 /***********************************************************************
3420 * GetPixelFormat (X11DRV.@)
3422 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3423 ERR("No OpenGL support compiled in.\n");
3425 return 0;
3428 /***********************************************************************
3429 * SetPixelFormat (X11DRV.@)
3431 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3432 int iPixelFormat,
3433 const PIXELFORMATDESCRIPTOR *ppfd) {
3434 ERR("No OpenGL support compiled in.\n");
3436 return FALSE;
3439 /***********************************************************************
3440 * SwapBuffers (X11DRV.@)
3442 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3443 ERR_(opengl)("No OpenGL support compiled in.\n");
3445 return FALSE;
3449 * X11DRV_wglCopyContext
3451 * For OpenGL32 wglCopyContext.
3453 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
3454 ERR_(opengl)("No OpenGL support compiled in.\n");
3455 return FALSE;
3459 * X11DRV_wglCreateContext
3461 * For OpenGL32 wglCreateContext.
3463 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3464 ERR_(opengl)("No OpenGL support compiled in.\n");
3465 return NULL;
3469 * X11DRV_wglDeleteContext
3471 * For OpenGL32 wglDeleteContext.
3473 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3474 ERR_(opengl)("No OpenGL support compiled in.\n");
3475 return FALSE;
3479 * X11DRV_wglGetProcAddress
3481 * For OpenGL32 wglGetProcAddress.
3483 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3484 ERR_(opengl)("No OpenGL support compiled in.\n");
3485 return NULL;
3488 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3490 ERR_(opengl)("No OpenGL support compiled in.\n");
3491 return NULL;
3494 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3495 ERR_(opengl)("No OpenGL support compiled in.\n");
3496 return FALSE;
3500 * X11DRV_wglMakeCurrent
3502 * For OpenGL32 wglMakeCurrent.
3504 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3505 ERR_(opengl)("No OpenGL support compiled in.\n");
3506 return FALSE;
3510 * X11DRV_wglShareLists
3512 * For OpenGL32 wglShaderLists.
3514 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3515 ERR_(opengl)("No OpenGL support compiled in.\n");
3516 return FALSE;
3520 * X11DRV_wglUseFontBitmapsA
3522 * For OpenGL32 wglUseFontBitmapsA.
3524 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3526 ERR_(opengl)("No OpenGL support compiled in.\n");
3527 return FALSE;
3531 * X11DRV_wglUseFontBitmapsW
3533 * For OpenGL32 wglUseFontBitmapsW.
3535 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3537 ERR_(opengl)("No OpenGL support compiled in.\n");
3538 return FALSE;
3541 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3543 return 0;
3546 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3548 return FALSE;
3551 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3553 return NULL;
3556 #endif /* defined(HAVE_OPENGL) */