2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
30 /* Device identifier. Don't relay it to WineD3D */
31 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
35 { { 0x00010001, 0x00010001 } },
37 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
38 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
42 static struct enum_device_entry
44 char interface_name
[100];
45 char device_name
[100];
46 const GUID
*device_guid
;
51 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
53 &IID_IDirect3DTnLHalDevice
,
58 "WINE Direct3D7 Hardware acceleration using WineD3D",
60 &IID_IDirect3DHALDevice
,
65 "WINE Direct3D7 RGB Software Emulation using WineD3D",
67 &IID_IDirect3DRGBDevice
,
71 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
73 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
75 ddraw_null_wined3d_object_destroyed
,
78 static inline struct ddraw
*impl_from_IDirectDraw(IDirectDraw
*iface
)
80 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw_iface
);
83 static inline struct ddraw
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
85 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw2_iface
);
88 static inline struct ddraw
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
90 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw4_iface
);
93 static inline struct ddraw
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
95 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw7_iface
);
98 static inline struct ddraw
*impl_from_IDirect3D(IDirect3D
*iface
)
100 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D_iface
);
103 static inline struct ddraw
*impl_from_IDirect3D2(IDirect3D2
*iface
)
105 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D2_iface
);
108 static inline struct ddraw
*impl_from_IDirect3D3(IDirect3D3
*iface
)
110 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D3_iface
);
113 static inline struct ddraw
*impl_from_IDirect3D7(IDirect3D7
*iface
)
115 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D7_iface
);
118 /*****************************************************************************
120 *****************************************************************************/
122 /*****************************************************************************
123 * IDirectDraw7::QueryInterface
125 * Queries different interfaces of the DirectDraw object. It can return
126 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
127 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
129 * The returned interface is AddRef()-ed before it's returned
131 * Used for version 1, 2, 4 and 7
134 * refiid: Interface ID asked for
135 * obj: Used to return the interface pointer
138 * S_OK if an interface was found
139 * E_NOINTERFACE if the requested interface wasn't found
141 *****************************************************************************/
142 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID refiid
, void **obj
)
144 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
146 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(refiid
), obj
);
148 /* Can change surface impl type */
149 wined3d_mutex_lock();
151 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
156 wined3d_mutex_unlock();
157 return DDERR_INVALIDPARAMS
;
160 /* Check DirectDraw Interfaces */
161 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
162 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
164 *obj
= &This
->IDirectDraw7_iface
;
165 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
167 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
169 *obj
= &This
->IDirectDraw4_iface
;
170 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
172 else if ( IsEqualGUID( &IID_IDirectDraw3
, refiid
) )
174 /* This Interface exists in ddrawex.dll, it is implemented in a wrapper */
175 WARN("IDirectDraw3 is not valid in ddraw.dll\n");
177 wined3d_mutex_unlock();
178 return E_NOINTERFACE
;
180 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
182 *obj
= &This
->IDirectDraw2_iface
;
183 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
185 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
187 *obj
= &This
->IDirectDraw_iface
;
188 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
192 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
193 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
194 * who had this idea and why. The older interfaces can query and IDirect3D version
195 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
196 * and messy to implement with the common creation function, so it has been left out here.
198 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
199 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
200 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
201 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
203 /* Check the surface implementation */
204 if (DefaultSurfaceType
!= WINED3D_SURFACE_TYPE_OPENGL
)
206 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
207 /* Do not abort here, only reject 3D Device creation */
210 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
212 This
->d3dversion
= 1;
213 *obj
= &This
->IDirect3D_iface
;
214 TRACE(" returning Direct3D interface at %p.\n", *obj
);
216 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
218 This
->d3dversion
= 2;
219 *obj
= &This
->IDirect3D2_iface
;
220 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
222 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
224 This
->d3dversion
= 3;
225 *obj
= &This
->IDirect3D3_iface
;
226 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
228 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
230 This
->d3dversion
= 7;
231 *obj
= &This
->IDirect3D7_iface
;
232 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
235 /* Unknown interface */
238 ERR("(%p)->(%s, %p): No interface found\n", This
, debugstr_guid(refiid
), obj
);
239 wined3d_mutex_unlock();
240 return E_NOINTERFACE
;
243 IUnknown_AddRef( (IUnknown
*) *obj
);
244 wined3d_mutex_unlock();
249 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
251 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
253 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
255 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
258 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
260 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
262 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
264 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
267 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
269 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
271 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
273 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
276 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
278 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
280 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
282 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
285 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
287 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
289 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
291 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
294 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
296 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
298 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
300 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
303 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
305 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
307 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
309 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
312 /*****************************************************************************
313 * IDirectDraw7::AddRef
315 * Increases the interfaces refcount, basically
317 * DDraw refcounting is a bit tricky. The different DirectDraw interface
318 * versions have individual refcounts, but the IDirect3D interfaces do not.
319 * All interfaces are from one object, that means calling QueryInterface on an
320 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
323 * That means all AddRef and Release implementations of IDirectDrawX work
324 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
325 * except of IDirect3D7 which thunks to IDirectDraw7
327 * Returns: The new refcount
329 *****************************************************************************/
330 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
332 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
333 ULONG ref
= InterlockedIncrement(&This
->ref7
);
335 TRACE("%p increasing refcount to %u.\n", This
, ref
);
337 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
342 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
344 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
345 ULONG ref
= InterlockedIncrement(&This
->ref4
);
347 TRACE("%p increasing refcount to %u.\n", This
, ref
);
349 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
354 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
356 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
357 ULONG ref
= InterlockedIncrement(&This
->ref2
);
359 TRACE("%p increasing refcount to %u.\n", This
, ref
);
361 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
366 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
368 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
369 ULONG ref
= InterlockedIncrement(&This
->ref1
);
371 TRACE("%p increasing refcount to %u.\n", This
, ref
);
373 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
378 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
380 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
382 TRACE("iface %p.\n", iface
);
384 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
387 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
389 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
391 TRACE("iface %p.\n", iface
);
393 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
396 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
398 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
400 TRACE("iface %p.\n", iface
);
402 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
405 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
407 struct ddraw
*This
= impl_from_IDirect3D(iface
);
409 TRACE("iface %p.\n", iface
);
411 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
414 void ddraw_destroy_swapchain(struct ddraw
*ddraw
)
416 TRACE("Destroying the swapchain.\n");
418 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
419 ddraw
->wined3d_swapchain
= NULL
;
421 if (DefaultSurfaceType
== WINED3D_SURFACE_TYPE_OPENGL
)
425 for (i
= 0; i
< ddraw
->numConvertedDecls
; ++i
)
427 wined3d_vertex_declaration_decref(ddraw
->decls
[i
].decl
);
429 HeapFree(GetProcessHeap(), 0, ddraw
->decls
);
430 ddraw
->numConvertedDecls
= 0;
432 if (FAILED(wined3d_device_uninit_3d(ddraw
->wined3d_device
)))
434 ERR("Failed to uninit 3D.\n");
438 /* Free the d3d window if one was created. */
439 if (ddraw
->d3d_window
&& ddraw
->d3d_window
!= ddraw
->dest_window
)
441 TRACE("Destroying the hidden render window %p.\n", ddraw
->d3d_window
);
442 DestroyWindow(ddraw
->d3d_window
);
443 ddraw
->d3d_window
= 0;
447 ddraw
->d3d_initialized
= FALSE
;
451 wined3d_device_uninit_gdi(ddraw
->wined3d_device
);
454 ddraw_set_swapchain_window(ddraw
, NULL
);
456 TRACE("Swapchain destroyed.\n");
459 /*****************************************************************************
462 * Destroys a ddraw object if all refcounts are 0. This is to share code
463 * between the IDirectDrawX::Release functions
466 * This: DirectDraw object to destroy
468 *****************************************************************************/
469 static void ddraw_destroy(struct ddraw
*This
)
471 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
472 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
474 /* Destroy the device window if we created one */
475 if(This
->devicewindow
!= 0)
477 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
478 DestroyWindow(This
->devicewindow
);
479 This
->devicewindow
= 0;
482 wined3d_mutex_lock();
483 list_remove(&This
->ddraw_list_entry
);
484 wined3d_mutex_unlock();
486 if (This
->wined3d_swapchain
)
487 ddraw_destroy_swapchain(This
);
488 wined3d_device_decref(This
->wined3d_device
);
489 wined3d_decref(This
->wined3d
);
491 /* Now free the object */
492 HeapFree(GetProcessHeap(), 0, This
);
495 /*****************************************************************************
496 * IDirectDraw7::Release
498 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
500 * Returns: The new refcount
501 *****************************************************************************/
502 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
504 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
505 ULONG ref
= InterlockedDecrement(&This
->ref7
);
507 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
509 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
515 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
517 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
518 ULONG ref
= InterlockedDecrement(&This
->ref4
);
520 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
522 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
528 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
530 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
531 ULONG ref
= InterlockedDecrement(&This
->ref2
);
533 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
535 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
541 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
543 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
544 ULONG ref
= InterlockedDecrement(&This
->ref1
);
546 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
548 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
554 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
556 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
558 TRACE("iface %p.\n", iface
);
560 return ddraw7_Release(&This
->IDirectDraw7_iface
);
563 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
565 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
567 TRACE("iface %p.\n", iface
);
569 return ddraw1_Release(&This
->IDirectDraw_iface
);
572 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
574 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
576 TRACE("iface %p.\n", iface
);
578 return ddraw1_Release(&This
->IDirectDraw_iface
);
581 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
583 struct ddraw
*This
= impl_from_IDirect3D(iface
);
585 TRACE("iface %p.\n", iface
);
587 return ddraw1_Release(&This
->IDirectDraw_iface
);
590 /*****************************************************************************
591 * IDirectDraw methods
592 *****************************************************************************/
594 static HRESULT
ddraw_set_focus_window(struct ddraw
*ddraw
, HWND window
)
596 /* FIXME: This looks wrong, exclusive mode should imply a destination
598 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
600 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
601 return DDERR_HWNDALREADYSET
;
604 ddraw
->focuswindow
= window
;
606 /* Use the focus window for drawing too. */
607 ddraw
->dest_window
= ddraw
->focuswindow
;
612 static HRESULT
ddraw_attach_d3d_device(struct ddraw
*ddraw
,
613 struct wined3d_swapchain_desc
*swapchain_desc
)
615 HWND window
= swapchain_desc
->device_window
;
618 TRACE("ddraw %p.\n", ddraw
);
620 if (!window
|| window
== GetDesktopWindow())
622 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
623 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
624 NULL
, NULL
, NULL
, NULL
);
627 ERR("Failed to create window, last error %#x.\n", GetLastError());
631 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
632 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
634 swapchain_desc
->device_window
= window
;
638 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
640 ddraw
->d3d_window
= window
;
642 /* Set this NOW, otherwise creating the depth stencil surface will cause a
643 * recursive loop until ram or emulated video memory is full. */
644 ddraw
->d3d_initialized
= TRUE
;
645 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, swapchain_desc
);
648 ddraw
->d3d_initialized
= FALSE
;
652 ddraw
->declArraySize
= 2;
653 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
656 ERR("Error allocating an array for the converted vertex decls.\n");
657 ddraw
->declArraySize
= 0;
658 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
659 return E_OUTOFMEMORY
;
662 TRACE("Successfully initialized 3D.\n");
667 static HRESULT
ddraw_create_swapchain(struct ddraw
*ddraw
, HWND window
, BOOL windowed
)
669 struct wined3d_swapchain_desc swapchain_desc
;
670 struct wined3d_display_mode mode
;
671 HRESULT hr
= WINED3D_OK
;
673 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
)))
675 ERR("Failed to get display mode.\n");
679 memset(&swapchain_desc
, 0, sizeof(swapchain_desc
));
680 swapchain_desc
.backbuffer_width
= mode
.width
;
681 swapchain_desc
.backbuffer_height
= mode
.height
;
682 swapchain_desc
.backbuffer_format
= mode
.format_id
;
683 swapchain_desc
.swap_effect
= WINED3D_SWAP_EFFECT_COPY
;
684 swapchain_desc
.device_window
= window
;
685 swapchain_desc
.windowed
= windowed
;
687 if (DefaultSurfaceType
== WINED3D_SURFACE_TYPE_OPENGL
)
688 hr
= ddraw_attach_d3d_device(ddraw
, &swapchain_desc
);
690 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &swapchain_desc
);
694 ERR("Failed to create swapchain, hr %#x.\n", hr
);
698 if (FAILED(hr
= wined3d_device_get_swapchain(ddraw
->wined3d_device
, 0, &ddraw
->wined3d_swapchain
)))
700 ERR("Failed to get swapchain, hr %#x.\n", hr
);
701 ddraw
->wined3d_swapchain
= NULL
;
705 ddraw_set_swapchain_window(ddraw
, window
);
710 /*****************************************************************************
711 * IDirectDraw7::SetCooperativeLevel
713 * Sets the cooperative level for the DirectDraw object, and the window
714 * assigned to it. The cooperative level determines the general behavior
715 * of the DirectDraw application
717 * Warning: This is quite tricky, as it's not really documented which
718 * cooperative levels can be combined with each other. If a game fails
719 * after this function, try to check the cooperative levels passed on
720 * Windows, and if it returns something different.
722 * If you think that this function caused the failure because it writes a
723 * fixme, be sure to run again with a +ddraw trace.
725 * What is known about cooperative levels (See the ddraw modes test):
726 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
727 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
728 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
729 * DDSCL_FULLSCREEN can be activated
730 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
732 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
733 * DDSCL_SETFOCUSWINDOW (partially),
734 * DDSCL_MULTITHREADED (work in progress)
736 * Unhandled flags, which should be implemented
737 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
738 * expect any difference to a normal window for wine)
739 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
740 * rendering (Possible test case: Half-Life)
742 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
744 * These don't seem very important for wine:
745 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
748 * DD_OK if the cooperative level was set successfully
749 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
750 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
751 * (Probably others too, have to investigate)
753 *****************************************************************************/
754 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND hwnd
, DWORD cooplevel
)
756 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
757 struct wined3d_stateblock
*stateblock
;
758 struct wined3d_surface
*rt
, *ds
;
759 BOOL restore_state
= FALSE
;
763 TRACE("iface %p, window %p, flags %#x.\n", iface
, hwnd
, cooplevel
);
764 DDRAW_dump_cooperativelevel(cooplevel
);
766 wined3d_mutex_lock();
768 /* Get the old window */
769 window
= This
->dest_window
;
771 /* Tests suggest that we need one of them: */
772 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
776 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
777 wined3d_mutex_unlock();
778 return DDERR_INVALIDPARAMS
;
781 if ((cooplevel
& DDSCL_CREATEDEVICEWINDOW
) && !(cooplevel
& DDSCL_EXCLUSIVE
))
783 WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n");
784 wined3d_mutex_unlock();
785 return DDERR_INVALIDPARAMS
;
788 /* Handle those levels first which set various hwnds */
789 if ((cooplevel
& DDSCL_SETFOCUSWINDOW
) && !(cooplevel
& DDSCL_CREATEDEVICEWINDOW
))
791 /* This isn't compatible with a lot of flags */
792 if (cooplevel
& (DDSCL_MULTITHREADED
797 | DDSCL_SETDEVICEWINDOW
802 WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n");
803 wined3d_mutex_unlock();
804 return DDERR_INVALIDPARAMS
;
807 hr
= ddraw_set_focus_window(This
, hwnd
);
808 wined3d_mutex_unlock();
812 if (cooplevel
& DDSCL_EXCLUSIVE
)
814 if (!(cooplevel
& DDSCL_FULLSCREEN
) || !(hwnd
|| (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)))
816 WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n");
817 wined3d_mutex_unlock();
818 return DDERR_INVALIDPARAMS
;
821 if (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
825 if (!This
->focuswindow
&& !(cooplevel
& DDSCL_SETFOCUSWINDOW
))
827 WARN("No focus window set.\n");
828 wined3d_mutex_unlock();
829 return DDERR_NOFOCUSWINDOW
;
832 device_window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DirectDrawDeviceWnd",
833 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
834 NULL
, NULL
, NULL
, NULL
);
837 ERR("Failed to create window, last error %#x.\n", GetLastError());
838 wined3d_mutex_unlock();
842 ShowWindow(device_window
, SW_SHOW
);
843 TRACE("Created a device window %p.\n", device_window
);
845 /* Native apparently leaks the created device window if setting the
846 * focus window below fails. */
847 This
->cooperative_level
|= DDSCL_CREATEDEVICEWINDOW
;
848 This
->devicewindow
= device_window
;
850 if (cooplevel
& DDSCL_SETFOCUSWINDOW
)
854 wined3d_mutex_unlock();
858 if (FAILED(hr
= ddraw_set_focus_window(This
, hwnd
)))
860 wined3d_mutex_unlock();
865 hwnd
= device_window
;
870 if (This
->cooperative_level
& DDSCL_CREATEDEVICEWINDOW
)
871 DestroyWindow(This
->devicewindow
);
872 This
->devicewindow
= NULL
;
873 This
->focuswindow
= NULL
;
876 if ((This
->cooperative_level
& DDSCL_EXCLUSIVE
)
877 && (hwnd
!= window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
878 wined3d_device_release_focus_window(This
->wined3d_device
);
880 if ((cooplevel
& DDSCL_FULLSCREEN
) != (This
->cooperative_level
& DDSCL_FULLSCREEN
) || hwnd
!= window
)
882 if (This
->cooperative_level
& DDSCL_FULLSCREEN
)
883 wined3d_device_restore_fullscreen_window(This
->wined3d_device
, window
);
885 if (cooplevel
& DDSCL_FULLSCREEN
)
887 struct wined3d_display_mode display_mode
;
889 wined3d_get_adapter_display_mode(This
->wined3d
, WINED3DADAPTER_DEFAULT
, &display_mode
);
890 wined3d_device_setup_fullscreen_window(This
->wined3d_device
, hwnd
,
891 display_mode
.width
, display_mode
.height
);
895 if ((cooplevel
& DDSCL_EXCLUSIVE
)
896 && (hwnd
!= window
|| !(This
->cooperative_level
& DDSCL_EXCLUSIVE
)))
898 hr
= wined3d_device_acquire_focus_window(This
->wined3d_device
, hwnd
);
901 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
902 wined3d_mutex_unlock();
907 /* Don't override focus windows or private device windows */
908 if (hwnd
&& !This
->focuswindow
&& !This
->devicewindow
&& (hwnd
!= window
))
909 This
->dest_window
= hwnd
;
911 if (cooplevel
& DDSCL_MULTITHREADED
&& !(This
->cooperative_level
& DDSCL_MULTITHREADED
))
912 wined3d_device_set_multithreaded(This
->wined3d_device
);
914 if (This
->wined3d_swapchain
)
916 if (DefaultSurfaceType
!= WINED3D_SURFACE_TYPE_GDI
)
918 restore_state
= TRUE
;
920 if (FAILED(hr
= wined3d_stateblock_create(This
->wined3d_device
, WINED3D_SBT_ALL
, &stateblock
)))
922 ERR("Failed to create stateblock, hr %#x.\n", hr
);
923 wined3d_mutex_unlock();
927 if (FAILED(hr
= wined3d_stateblock_capture(stateblock
)))
929 ERR("Failed to capture stateblock, hr %#x.\n", hr
);
930 wined3d_stateblock_decref(stateblock
);
931 wined3d_mutex_unlock();
935 wined3d_device_get_render_target(This
->wined3d_device
, 0, &rt
);
936 if (rt
== This
->wined3d_frontbuffer
)
938 wined3d_surface_decref(rt
);
942 wined3d_device_get_depth_stencil(This
->wined3d_device
, &ds
);
945 ddraw_destroy_swapchain(This
);
948 if (FAILED(hr
= ddraw_create_swapchain(This
, This
->dest_window
, !(cooplevel
& DDSCL_FULLSCREEN
))))
949 ERR("Failed to create swapchain, hr %#x.\n", hr
);
955 wined3d_device_set_depth_stencil(This
->wined3d_device
, ds
);
956 wined3d_surface_decref(ds
);
961 wined3d_device_set_render_target(This
->wined3d_device
, 0, rt
, FALSE
);
962 wined3d_surface_decref(rt
);
965 hr
= wined3d_stateblock_apply(stateblock
);
966 wined3d_stateblock_decref(stateblock
);
969 ERR("Failed to apply stateblock, hr %#x.\n", hr
);
970 wined3d_mutex_unlock();
975 /* Unhandled flags */
976 if(cooplevel
& DDSCL_ALLOWREBOOT
)
977 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
978 if(cooplevel
& DDSCL_ALLOWMODEX
)
979 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
980 if(cooplevel
& DDSCL_FPUSETUP
)
981 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
983 /* Store the cooperative_level */
984 This
->cooperative_level
= cooplevel
;
985 TRACE("SetCooperativeLevel retuning DD_OK\n");
986 wined3d_mutex_unlock();
991 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
993 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
995 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
997 return ddraw7_SetCooperativeLevel(&ddraw
->IDirectDraw7_iface
, window
, flags
);
1000 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
1002 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1004 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1006 return ddraw7_SetCooperativeLevel(&ddraw
->IDirectDraw7_iface
, window
, flags
);
1009 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
1011 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1013 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1015 return ddraw7_SetCooperativeLevel(&ddraw
->IDirectDraw7_iface
, window
, flags
);
1018 /*****************************************************************************
1020 * Helper function for SetDisplayMode and RestoreDisplayMode
1022 * Implements DirectDraw's SetDisplayMode, but ignores the value of
1023 * ForceRefreshRate, since it is already handled by
1024 * ddraw7_SetDisplayMode. RestoreDisplayMode can use this function
1025 * without worrying that ForceRefreshRate will override the refresh rate. For
1026 * argument and return value documentation, see
1027 * ddraw7_SetDisplayMode.
1029 *****************************************************************************/
1030 static HRESULT
ddraw_set_display_mode(struct ddraw
*ddraw
, DWORD Width
, DWORD Height
,
1031 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
1033 struct wined3d_display_mode mode
;
1034 enum wined3d_format_id format
;
1037 TRACE("ddraw %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", ddraw
, Width
,
1038 Height
, BPP
, RefreshRate
, Flags
);
1040 wined3d_mutex_lock();
1041 if( !Width
|| !Height
)
1043 ERR("Width %u, Height %u, what to do?\n", Width
, Height
);
1044 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
1045 wined3d_mutex_unlock();
1051 case 8: format
= WINED3DFMT_P8_UINT
; break;
1052 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
1053 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
1054 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
1055 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
1056 default: format
= WINED3DFMT_UNKNOWN
; break;
1059 /* Check the exclusive mode
1060 if(!(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
1061 return DDERR_NOEXCLUSIVEMODE;
1062 * This is WRONG. Don't know if the SDK is completely
1063 * wrong and if there are any conditions when DDERR_NOEXCLUSIVE
1064 * is returned, but Half-Life 1.1.1.1 (Steam version)
1069 mode
.height
= Height
;
1070 mode
.refresh_rate
= RefreshRate
;
1071 mode
.format_id
= format
;
1073 /* TODO: The possible return values from msdn suggest that
1074 * the screen mode can't be changed if a surface is locked
1075 * or some drawing is in progress
1078 /* TODO: Lose the primary surface */
1079 hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
);
1081 wined3d_mutex_unlock();
1085 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
1090 /*****************************************************************************
1091 * IDirectDraw7::SetDisplayMode
1093 * Sets the display screen resolution, color depth and refresh frequency
1094 * when in fullscreen mode (in theory).
1095 * Possible return values listed in the SDK suggest that this method fails
1096 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
1097 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
1098 * It seems to be valid to pass 0 for With and Height, this has to be tested
1099 * It could mean that the current video mode should be left as-is. (But why
1103 * Height, Width: Screen dimension
1104 * BPP: Color depth in Bits per pixel
1105 * Refreshrate: Screen refresh rate
1106 * Flags: Other stuff
1111 *****************************************************************************/
1112 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD Width
, DWORD Height
,
1113 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
1115 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1117 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1118 iface
, Width
, Height
, BPP
, RefreshRate
, Flags
);
1120 if (force_refresh_rate
!= 0)
1122 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
1123 RefreshRate
, force_refresh_rate
);
1124 RefreshRate
= force_refresh_rate
;
1127 return ddraw_set_display_mode(ddraw
, Width
, Height
, BPP
, RefreshRate
, Flags
);
1130 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
1131 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1133 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1135 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1136 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1138 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1141 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
1142 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1144 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1146 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1147 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1149 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1152 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1154 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1156 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1158 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1161 /*****************************************************************************
1162 * IDirectDraw7::RestoreDisplayMode
1164 * Restores the display mode to what it was at creation time. Basically.
1166 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
1167 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
1168 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
1169 * -> DD_1 is released. The screen should be left at 1024x768x32.
1170 * -> DD_2 is released. The screen should be set to 1400x1050x32
1171 * This case is unhandled right now, but Empire Earth does it this way.
1172 * (But perhaps there is something in SetCooperativeLevel to prevent this)
1174 * The msdn says that this method resets the display mode to what it was before
1175 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
1179 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
1181 *****************************************************************************/
1182 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
1184 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1186 TRACE("iface %p.\n", iface
);
1188 return ddraw_set_display_mode(ddraw
, ddraw
->orig_width
, ddraw
->orig_height
, ddraw
->orig_bpp
, 0, 0);
1191 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
1193 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1195 TRACE("iface %p.\n", iface
);
1197 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
1200 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
1202 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1204 TRACE("iface %p.\n", iface
);
1206 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
1209 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
1211 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1213 TRACE("iface %p.\n", iface
);
1215 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
1218 /*****************************************************************************
1219 * IDirectDraw7::GetCaps
1221 * Returns the drives capabilities
1223 * Used for version 1, 2, 4 and 7
1226 * DriverCaps: Structure to write the Hardware accelerated caps to
1227 * HelCaps: Structure to write the emulation caps to
1230 * This implementation returns DD_OK only
1232 *****************************************************************************/
1233 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1235 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1237 WINED3DCAPS winecaps
;
1239 DDSCAPS2 ddscaps
= {0, 0, 0, 0};
1241 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1243 /* One structure must be != NULL */
1244 if (!DriverCaps
&& !HELCaps
)
1246 WARN("Invalid parameters.\n");
1247 return DDERR_INVALIDPARAMS
;
1250 memset(&caps
, 0, sizeof(caps
));
1251 memset(&winecaps
, 0, sizeof(winecaps
));
1252 caps
.dwSize
= sizeof(caps
);
1254 wined3d_mutex_lock();
1255 hr
= wined3d_device_get_device_caps(ddraw
->wined3d_device
, &winecaps
);
1258 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1259 wined3d_mutex_unlock();
1263 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1264 wined3d_mutex_unlock();
1266 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1270 caps
.dwCaps
= winecaps
.ddraw_caps
.caps
;
1271 caps
.dwCaps2
= winecaps
.ddraw_caps
.caps2
;
1272 caps
.dwCKeyCaps
= winecaps
.ddraw_caps
.color_key_caps
;
1273 caps
.dwFXCaps
= winecaps
.ddraw_caps
.fx_caps
;
1274 caps
.dwPalCaps
= winecaps
.ddraw_caps
.pal_caps
;
1275 caps
.ddsCaps
.dwCaps
= winecaps
.ddraw_caps
.dds_caps
;
1276 caps
.dwSVBCaps
= winecaps
.ddraw_caps
.svb_caps
;
1277 caps
.dwSVBCKeyCaps
= winecaps
.ddraw_caps
.svb_color_key_caps
;
1278 caps
.dwSVBFXCaps
= winecaps
.ddraw_caps
.svb_fx_caps
;
1279 caps
.dwVSBCaps
= winecaps
.ddraw_caps
.vsb_caps
;
1280 caps
.dwVSBCKeyCaps
= winecaps
.ddraw_caps
.vsb_color_key_caps
;
1281 caps
.dwVSBFXCaps
= winecaps
.ddraw_caps
.vsb_fx_caps
;
1282 caps
.dwSSBCaps
= winecaps
.ddraw_caps
.ssb_caps
;
1283 caps
.dwSSBCKeyCaps
= winecaps
.ddraw_caps
.ssb_color_key_caps
;
1284 caps
.dwSSBFXCaps
= winecaps
.ddraw_caps
.ssb_fx_caps
;
1286 /* Even if WineD3D supports 3D rendering, remove the cap if ddraw is configured
1289 if (DefaultSurfaceType
== WINED3D_SURFACE_TYPE_GDI
)
1291 caps
.dwCaps
&= ~DDCAPS_3D
;
1292 caps
.ddsCaps
.dwCaps
&= ~(DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
);
1294 if (winecaps
.ddraw_caps
.stride_align
)
1296 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1297 caps
.dwAlignStrideAlign
= winecaps
.ddraw_caps
.stride_align
;
1302 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1303 if (TRACE_ON(ddraw
))
1305 TRACE("Driver Caps :\n");
1306 DDRAW_dump_DDCAPS(DriverCaps
);
1312 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1313 if (TRACE_ON(ddraw
))
1315 TRACE("HEL Caps :\n");
1316 DDRAW_dump_DDCAPS(HELCaps
);
1323 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1325 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1327 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1329 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1332 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1334 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1336 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1338 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1341 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1343 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1345 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1347 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1350 /*****************************************************************************
1351 * IDirectDraw7::Compact
1353 * No idea what it does, MSDN says it's not implemented.
1356 * DD_OK, but this is unchecked
1358 *****************************************************************************/
1359 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1361 TRACE("iface %p.\n", iface
);
1366 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1368 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1370 TRACE("iface %p.\n", iface
);
1372 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1375 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1377 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1379 TRACE("iface %p.\n", iface
);
1381 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1384 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1386 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1388 TRACE("iface %p.\n", iface
);
1390 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1393 /*****************************************************************************
1394 * IDirectDraw7::GetDisplayMode
1396 * Returns information about the current display mode
1398 * Exists in Version 1, 2, 4 and 7
1401 * DDSD: Address of a surface description structure to write the info to
1406 *****************************************************************************/
1407 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1409 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1410 struct wined3d_display_mode mode
;
1414 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1416 wined3d_mutex_lock();
1417 /* This seems sane */
1420 wined3d_mutex_unlock();
1421 return DDERR_INVALIDPARAMS
;
1424 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
)))
1426 ERR("Failed to get display mode, hr %#x.\n", hr
);
1427 wined3d_mutex_unlock();
1431 Size
= DDSD
->dwSize
;
1432 memset(DDSD
, 0, Size
);
1434 DDSD
->dwSize
= Size
;
1435 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1436 DDSD
->dwWidth
= mode
.width
;
1437 DDSD
->dwHeight
= mode
.height
;
1438 DDSD
->u2
.dwRefreshRate
= 60;
1439 DDSD
->ddsCaps
.dwCaps
= 0;
1440 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1441 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, mode
.format_id
);
1442 DDSD
->u1
.lPitch
= mode
.width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1446 TRACE("Returning surface desc :\n");
1447 DDRAW_dump_surface_desc(DDSD
);
1450 wined3d_mutex_unlock();
1455 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1457 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1459 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1461 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, surface_desc
);
1464 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1466 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1468 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1470 /* FIXME: Test sizes, properly convert surface_desc */
1471 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1474 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1476 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1478 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1480 /* FIXME: Test sizes, properly convert surface_desc */
1481 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1484 /*****************************************************************************
1485 * IDirectDraw7::GetFourCCCodes
1487 * Returns an array of supported FourCC codes.
1489 * Exists in Version 1, 2, 4 and 7
1492 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1493 * of enumerated codes
1494 * Codes: Pointer to an array of DWORDs where the supported codes are written
1498 * Always returns DD_OK, as it's a stub for now
1500 *****************************************************************************/
1501 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1503 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1504 static const enum wined3d_format_id formats
[] =
1506 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1507 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1508 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1510 struct wined3d_display_mode mode
;
1511 DWORD count
= 0, i
, outsize
;
1514 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1516 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
)))
1518 ERR("Failed to get display mode, hr %#x.\n", hr
);
1522 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1524 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1526 hr
= wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, WINED3D_DEVICE_TYPE_HAL
,
1527 mode
.format_id
, 0, WINED3D_RTYPE_SURFACE
, formats
[i
], DefaultSurfaceType
);
1530 if (count
< outsize
)
1531 Codes
[count
] = formats
[i
];
1536 TRACE("Returning %u FourCC codes\n", count
);
1543 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1545 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1547 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1549 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1552 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1554 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1556 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1558 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1561 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1563 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1565 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1567 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1570 /*****************************************************************************
1571 * IDirectDraw7::GetMonitorFrequency
1573 * Returns the monitor's frequency
1575 * Exists in Version 1, 2, 4 and 7
1578 * Freq: Pointer to a DWORD to write the frequency to
1581 * Always returns DD_OK
1583 *****************************************************************************/
1584 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*Freq
)
1586 FIXME("iface %p, frequency %p stub!\n", iface
, Freq
);
1588 /* Ideally this should be in WineD3D, as it concerns the screen setup,
1589 * but for now this should make the games happy
1595 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1597 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1599 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1601 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1604 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1606 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1608 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1610 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1613 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1615 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1617 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1619 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1622 /*****************************************************************************
1623 * IDirectDraw7::GetVerticalBlankStatus
1625 * Returns the Vertical blank status of the monitor. This should be in WineD3D
1626 * too basically, but as it's a semi stub, I didn't create a function there
1629 * status: Pointer to a BOOL to be filled with the vertical blank status
1633 * DDERR_INVALIDPARAMS if status is NULL
1635 *****************************************************************************/
1636 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1638 static BOOL fake_vblank
;
1640 TRACE("iface %p, status %p.\n", iface
, status
);
1643 return DDERR_INVALIDPARAMS
;
1645 *status
= fake_vblank
;
1646 fake_vblank
= !fake_vblank
;
1651 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1653 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1655 TRACE("iface %p, status %p.\n", iface
, status
);
1657 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1660 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1662 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1664 TRACE("iface %p, status %p.\n", iface
, status
);
1666 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1669 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1671 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1673 TRACE("iface %p, status %p.\n", iface
, status
);
1675 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1678 /*****************************************************************************
1679 * IDirectDraw7::GetAvailableVidMem
1681 * Returns the total and free video memory
1684 * Caps: Specifies the memory type asked for
1685 * total: Pointer to a DWORD to be filled with the total memory
1686 * free: Pointer to a DWORD to be filled with the free memory
1690 * DDERR_INVALIDPARAMS of free and total are NULL
1692 *****************************************************************************/
1693 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
,
1696 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1699 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, Caps
, total
, free
);
1701 if (TRACE_ON(ddraw
))
1703 TRACE("Asked for memory with description: ");
1704 DDRAW_dump_DDSCAPS2(Caps
);
1706 wined3d_mutex_lock();
1708 /* Todo: System memory vs local video memory vs non-local video memory
1709 * The MSDN also mentions differences between texture memory and other
1710 * resources, but that's not important
1713 if( (!total
) && (!free
) )
1715 wined3d_mutex_unlock();
1716 return DDERR_INVALIDPARAMS
;
1720 *free
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
1723 struct wined3d_adapter_identifier desc
= {0};
1725 hr
= wined3d_get_adapter_identifier(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, 0, &desc
);
1726 *total
= desc
.video_memory
;
1729 wined3d_mutex_unlock();
1734 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1735 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1737 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1739 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1741 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, caps
, total
, free
);
1744 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1745 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1747 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1750 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1752 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1753 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, &caps2
, total
, free
);
1756 /*****************************************************************************
1757 * IDirectDraw7::Initialize
1759 * Initializes a DirectDraw interface.
1762 * GUID: Interface identifier. Well, don't know what this is really good
1766 * Returns DD_OK on the first call,
1767 * DDERR_ALREADYINITIALIZED on repeated calls
1769 *****************************************************************************/
1770 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*guid
)
1772 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1774 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1776 if (ddraw
->initialized
)
1777 return DDERR_ALREADYINITIALIZED
;
1779 /* FIXME: To properly take the GUID into account we should call
1780 * ddraw_init() here instead of in DDRAW_Create(). */
1782 FIXME("Ignoring guid %s.\n", debugstr_guid(guid
));
1784 ddraw
->initialized
= TRUE
;
1788 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
1790 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1792 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1794 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
1797 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
1799 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1801 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1803 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
1806 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
1808 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1810 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1812 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
1815 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
1817 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
1819 return DDERR_ALREADYINITIALIZED
;
1822 /*****************************************************************************
1823 * IDirectDraw7::FlipToGDISurface
1825 * "Makes the surface that the GDI writes to the primary surface"
1826 * Looks like some windows specific thing we don't have to care about.
1827 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1828 * show error boxes ;)
1829 * Well, just return DD_OK.
1832 * Always returns DD_OK
1834 *****************************************************************************/
1835 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
1837 FIXME("iface %p stub!\n", iface
);
1842 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
1844 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1846 TRACE("iface %p.\n", iface
);
1848 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
1851 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
1853 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1855 TRACE("iface %p.\n", iface
);
1857 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
1860 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
1862 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1864 TRACE("iface %p.\n", iface
);
1866 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
1869 /*****************************************************************************
1870 * IDirectDraw7::WaitForVerticalBlank
1872 * This method allows applications to get in sync with the vertical blank
1874 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1875 * redraw the screen, most likely because of this stub
1878 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1879 * or DDWAITVB_BLOCKEND
1880 * h: Not used, according to MSDN
1883 * Always returns DD_OK
1885 *****************************************************************************/
1886 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
1890 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
1892 /* This function is called often, so print the fixme only once */
1895 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
1899 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1900 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1901 return DDERR_UNSUPPORTED
; /* unchecked */
1906 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
1908 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1910 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1912 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
1915 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
1917 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1919 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1921 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
1924 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
1926 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1928 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1930 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
1933 /*****************************************************************************
1934 * IDirectDraw7::GetScanLine
1936 * Returns the scan line that is being drawn on the monitor
1939 * Scanline: Address to write the scan line value to
1942 * Always returns DD_OK
1944 *****************************************************************************/
1945 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1947 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1948 struct wined3d_display_mode mode
;
1949 static BOOL hide
= FALSE
;
1950 DWORD time
, frame_progress
, lines
;
1953 TRACE("iface %p, line %p.\n", iface
, Scanline
);
1955 /* This function is called often, so print the fixme only once */
1958 FIXME("iface %p, line %p partial stub!\n", iface
, Scanline
);
1962 wined3d_mutex_lock();
1963 hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
);
1964 wined3d_mutex_unlock();
1967 ERR("Failed to get display mode, hr %#x.\n", hr
);
1971 /* Fake the line sweeping of the monitor */
1972 /* FIXME: We should synchronize with a source to keep the refresh rate */
1974 /* Simulate a 60Hz display */
1975 time
= GetTickCount();
1976 frame_progress
= time
& 15; /* time % (1000 / 60) */
1977 if (!frame_progress
)
1980 return DDERR_VERTICALBLANKINPROGRESS
;
1983 /* Convert frame_progress to estimated scan line. Return any line from
1984 * block determined by time. Some lines may be never returned */
1985 lines
= mode
.height
/ 15;
1986 *Scanline
= (frame_progress
- 1) * lines
+ time
% lines
;
1990 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
1992 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1994 TRACE("iface %p, line %p.\n", iface
, line
);
1996 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
1999 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
2001 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2003 TRACE("iface %p, line %p.\n", iface
, line
);
2005 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2008 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
2010 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2012 TRACE("iface %p, line %p.\n", iface
, line
);
2014 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2017 /*****************************************************************************
2018 * IDirectDraw7::TestCooperativeLevel
2020 * Informs the application about the state of the video adapter, depending
2021 * on the cooperative level
2024 * DD_OK if the device is in a sane state
2025 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
2026 * if the state is not correct(See below)
2028 *****************************************************************************/
2029 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
2031 TRACE("iface %p.\n", iface
);
2036 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
2038 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2040 TRACE("iface %p.\n", iface
);
2042 return ddraw7_TestCooperativeLevel(&ddraw
->IDirectDraw7_iface
);
2045 /*****************************************************************************
2046 * IDirectDraw7::GetGDISurface
2048 * Returns the surface that GDI is treating as the primary surface.
2049 * For Wine this is the front buffer
2052 * GDISurface: Address to write the surface pointer to
2055 * DD_OK if the surface was found
2056 * DDERR_NOTFOUND if the GDI surface wasn't found
2058 *****************************************************************************/
2059 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
2061 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2063 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
2065 wined3d_mutex_lock();
2067 if (!(*GDISurface
= &ddraw
->primary
->IDirectDrawSurface7_iface
))
2069 WARN("Primary not created yet.\n");
2070 wined3d_mutex_unlock();
2071 return DDERR_NOTFOUND
;
2073 IDirectDrawSurface7_AddRef(*GDISurface
);
2075 wined3d_mutex_unlock();
2080 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2082 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2083 struct ddraw_surface
*surface_impl
;
2084 IDirectDrawSurface7
*surface7
;
2087 TRACE("iface %p, surface %p.\n", iface
, surface
);
2089 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2095 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2096 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2097 IDirectDrawSurface4_AddRef(*surface
);
2098 IDirectDrawSurface7_Release(surface7
);
2103 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2105 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2106 struct ddraw_surface
*surface_impl
;
2107 IDirectDrawSurface7
*surface7
;
2110 TRACE("iface %p, surface %p.\n", iface
, surface
);
2112 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2118 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2119 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2120 IDirectDrawSurface_AddRef(*surface
);
2121 IDirectDrawSurface7_Release(surface7
);
2126 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2128 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2129 struct ddraw_surface
*surface_impl
;
2130 IDirectDrawSurface7
*surface7
;
2133 TRACE("iface %p, surface %p.\n", iface
, surface
);
2135 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2141 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2142 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2143 IDirectDrawSurface_AddRef(*surface
);
2144 IDirectDrawSurface7_Release(surface7
);
2149 struct displaymodescallback_context
2151 LPDDENUMMODESCALLBACK func
;
2155 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2157 struct displaymodescallback_context
*cbcontext
= context
;
2160 DDSD2_to_DDSD(surface_desc
, &desc
);
2161 return cbcontext
->func(&desc
, cbcontext
->context
);
2164 /*****************************************************************************
2165 * IDirectDraw7::EnumDisplayModes
2167 * Enumerates the supported Display modes. The modes can be filtered with
2168 * the DDSD parameter.
2171 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2172 * versions (3 and older?) this is reserved and must be 0.
2173 * DDSD: Surface description to filter the modes
2174 * Context: Pointer passed back to the callback function
2175 * cb: Application-provided callback function
2179 * DDERR_INVALIDPARAMS if the callback wasn't set
2181 *****************************************************************************/
2182 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2183 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2185 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2186 struct wined3d_display_mode
*enum_modes
= NULL
;
2187 struct wined3d_display_mode mode
;
2188 unsigned int modenum
, fmt
;
2189 DDSURFACEDESC2 callback_sd
;
2190 unsigned enum_mode_count
= 0, enum_mode_array_size
= 0;
2191 DDPIXELFORMAT pixelformat
;
2193 static const enum wined3d_format_id checkFormatList
[] =
2195 WINED3DFMT_B8G8R8X8_UNORM
,
2196 WINED3DFMT_B5G6R5_UNORM
,
2200 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2201 iface
, Flags
, DDSD
, Context
, cb
);
2204 return DDERR_INVALIDPARAMS
;
2206 wined3d_mutex_lock();
2207 if(!(Flags
& DDEDM_REFRESHRATES
))
2209 enum_mode_array_size
= 16;
2210 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(*enum_modes
) * enum_mode_array_size
);
2213 ERR("Out of memory\n");
2214 wined3d_mutex_unlock();
2215 return DDERR_OUTOFMEMORY
;
2219 pixelformat
.dwSize
= sizeof(pixelformat
);
2220 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2223 while (wined3d_enum_adapter_modes(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
,
2224 checkFormatList
[fmt
], modenum
++, &mode
) == WINED3D_OK
)
2226 PixelFormat_WineD3DtoDD(&pixelformat
, mode
.format_id
);
2229 if (DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.width
!= DDSD
->dwWidth
)
2231 if (DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.height
!= DDSD
->dwHeight
)
2233 if (DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.refresh_rate
!= DDSD
->u2
.dwRefreshRate
)
2235 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
2236 && pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
)
2240 if(!(Flags
& DDEDM_REFRESHRATES
))
2242 /* DX docs state EnumDisplayMode should return only unique modes. If DDEDM_REFRESHRATES is not set, refresh
2243 * rate doesn't matter when determining if the mode is unique. So modes only differing in refresh rate have
2244 * to be reduced to a single unique result in such case.
2249 for (i
= 0; i
< enum_mode_count
; i
++)
2251 if (enum_modes
[i
].width
== mode
.width
&& enum_modes
[i
].height
== mode
.height
2252 && enum_modes
[i
].format_id
== mode
.format_id
)
2262 memset(&callback_sd
, 0, sizeof(callback_sd
));
2263 callback_sd
.dwSize
= sizeof(callback_sd
);
2264 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2266 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2267 if (Flags
& DDEDM_REFRESHRATES
)
2268 callback_sd
.u2
.dwRefreshRate
= mode
.refresh_rate
;
2270 callback_sd
.dwWidth
= mode
.width
;
2271 callback_sd
.dwHeight
= mode
.height
;
2273 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2275 /* Calc pitch and DWORD align like MSDN says */
2276 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.width
;
2277 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2279 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2280 callback_sd
.u2
.dwRefreshRate
);
2282 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2284 TRACE("Application asked to terminate the enumeration\n");
2285 HeapFree(GetProcessHeap(), 0, enum_modes
);
2286 wined3d_mutex_unlock();
2290 if(!(Flags
& DDEDM_REFRESHRATES
))
2292 if (enum_mode_count
== enum_mode_array_size
)
2294 struct wined3d_display_mode
*new_enum_modes
;
2296 enum_mode_array_size
*= 2;
2297 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
,
2298 sizeof(*new_enum_modes
) * enum_mode_array_size
);
2299 if (!new_enum_modes
)
2301 ERR("Out of memory\n");
2302 HeapFree(GetProcessHeap(), 0, enum_modes
);
2303 wined3d_mutex_unlock();
2304 return DDERR_OUTOFMEMORY
;
2307 enum_modes
= new_enum_modes
;
2310 enum_modes
[enum_mode_count
++] = mode
;
2315 TRACE("End of enumeration\n");
2316 HeapFree(GetProcessHeap(), 0, enum_modes
);
2317 wined3d_mutex_unlock();
2322 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2323 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2325 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2327 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2328 iface
, flags
, surface_desc
, context
, callback
);
2330 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2333 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2334 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2336 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2337 struct displaymodescallback_context cbcontext
;
2338 DDSURFACEDESC2 surface_desc2
;
2340 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2341 iface
, flags
, surface_desc
, context
, callback
);
2343 cbcontext
.func
= callback
;
2344 cbcontext
.context
= context
;
2346 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2347 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2348 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2351 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2352 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2354 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2355 struct displaymodescallback_context cbcontext
;
2356 DDSURFACEDESC2 surface_desc2
;
2358 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2359 iface
, flags
, surface_desc
, context
, callback
);
2361 cbcontext
.func
= callback
;
2362 cbcontext
.context
= context
;
2364 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2365 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2366 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2369 /*****************************************************************************
2370 * IDirectDraw7::EvaluateMode
2372 * Used with IDirectDraw7::StartModeTest to test video modes.
2373 * EvaluateMode is used to pass or fail a mode, and continue with the next
2377 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2378 * Timeout: Returns the amount of seconds left before the mode would have
2379 * been failed automatically
2382 * This implementation always DD_OK, because it's a stub
2384 *****************************************************************************/
2385 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2387 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2389 /* When implementing this, implement it in WineD3D */
2394 /*****************************************************************************
2395 * IDirectDraw7::GetDeviceIdentifier
2397 * Returns the device identifier, which gives information about the driver
2398 * Our device identifier is defined at the beginning of this file.
2401 * DDDI: Address for the returned structure
2402 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2405 * On success it returns DD_OK
2406 * DDERR_INVALIDPARAMS if DDDI is NULL
2408 *****************************************************************************/
2409 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2410 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2412 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2415 return DDERR_INVALIDPARAMS
;
2417 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2418 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2419 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2420 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2421 * bytes too long. So only copy the relevant part of the structure
2424 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2428 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2429 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2431 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2432 DDDEVICEIDENTIFIER2 identifier2
;
2435 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2437 hr
= ddraw7_GetDeviceIdentifier(&ddraw
->IDirectDraw7_iface
, &identifier2
, flags
);
2438 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2443 /*****************************************************************************
2444 * IDirectDraw7::GetSurfaceFromDC
2446 * Returns the Surface for a GDI device context handle.
2447 * Is this related to IDirectDrawSurface::GetDC ???
2450 * hdc: hdc to return the surface for
2451 * Surface: Address to write the surface pointer to
2454 * Always returns DD_OK because it's a stub
2456 *****************************************************************************/
2457 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
, HDC hdc
,
2458 IDirectDrawSurface7
**Surface
)
2460 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2461 struct wined3d_surface
*wined3d_surface
;
2462 struct ddraw_surface
*surface_impl
;
2465 TRACE("iface %p, dc %p, surface %p.\n", iface
, hdc
, Surface
);
2467 if (!Surface
) return E_INVALIDARG
;
2469 hr
= wined3d_device_get_surface_from_dc(ddraw
->wined3d_device
, hdc
, &wined3d_surface
);
2472 TRACE("No surface found for dc %p.\n", hdc
);
2474 return DDERR_NOTFOUND
;
2477 surface_impl
= wined3d_surface_get_parent(wined3d_surface
);
2478 *Surface
= &surface_impl
->IDirectDrawSurface7_iface
;
2479 IDirectDrawSurface7_AddRef(*Surface
);
2480 TRACE("Returning surface %p.\n", Surface
);
2484 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2485 IDirectDrawSurface4
**surface
)
2487 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2488 struct ddraw_surface
*surface_impl
;
2489 IDirectDrawSurface7
*surface7
;
2492 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2494 if (!surface
) return E_INVALIDARG
;
2496 hr
= ddraw7_GetSurfaceFromDC(&ddraw
->IDirectDraw7_iface
, dc
, &surface7
);
2502 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2503 /* Tests say this is true */
2504 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2505 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2506 IDirectDrawSurface7_Release(surface7
);
2511 /*****************************************************************************
2512 * IDirectDraw7::RestoreAllSurfaces
2514 * Calls the restore method of all surfaces
2519 * Always returns DD_OK because it's a stub
2521 *****************************************************************************/
2522 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2524 FIXME("iface %p stub!\n", iface
);
2526 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2527 * get their parent and call their restore method. Do not implement
2528 * it in WineD3D, as restoring a surface means re-creating the
2534 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2536 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2538 TRACE("iface %p.\n", iface
);
2540 return ddraw7_RestoreAllSurfaces(&ddraw
->IDirectDraw7_iface
);
2543 /*****************************************************************************
2544 * IDirectDraw7::StartModeTest
2546 * Tests the specified video modes to update the system registry with
2547 * refresh rate information. StartModeTest starts the mode test,
2548 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2549 * isn't called within 15 seconds, the mode is failed automatically
2551 * As refresh rates are handled by the X server, I don't think this
2552 * Method is important
2555 * Modes: An array of mode specifications
2556 * NumModes: The number of modes in Modes
2557 * Flags: Some flags...
2560 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2561 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2564 *****************************************************************************/
2565 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2567 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2568 iface
, Modes
, NumModes
, Flags
);
2570 /* This looks sane */
2571 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2573 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2574 * As it is not, DDERR_TESTFINISHED is returned
2575 * (hopefully that's correct
2577 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2578 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2584 /*****************************************************************************
2585 * ddraw_create_surface
2587 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2588 * with the passed parameters.
2591 * DDSD: Description of the surface to create
2592 * Surf: Address to store the interface pointer at
2597 *****************************************************************************/
2598 static HRESULT
ddraw_create_surface(struct ddraw
*ddraw
, DDSURFACEDESC2
*pDDSD
,
2599 struct ddraw_surface
**surface
, UINT level
, UINT version
)
2603 TRACE("ddraw %p, surface_desc %p, surface %p, level %u.\n",
2604 ddraw
, pDDSD
, surface
, level
);
2606 if (TRACE_ON(ddraw
))
2608 TRACE("Requesting surface desc:\n");
2609 DDRAW_dump_surface_desc(pDDSD
);
2612 if ((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
) && DefaultSurfaceType
!= WINED3D_SURFACE_TYPE_OPENGL
)
2614 WARN("The application requests a 3D capable surface, but a non-OpenGL surface type was set in the registry.\n");
2615 /* Do not fail surface creation, only fail 3D device creation. */
2618 /* Create the Surface object */
2619 *surface
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(**surface
));
2622 ERR("Failed to allocate surface memory.\n");
2623 return DDERR_OUTOFVIDEOMEMORY
;
2626 hr
= ddraw_surface_init(*surface
, ddraw
, pDDSD
, level
, version
);
2629 WARN("Failed to initialize surface, hr %#x.\n", hr
);
2630 HeapFree(GetProcessHeap(), 0, *surface
);
2634 /* Increase the surface counter, and attach the surface */
2635 list_add_head(&ddraw
->surface_list
, &(*surface
)->surface_list_entry
);
2637 TRACE("Created surface %p.\n", *surface
);
2641 /*****************************************************************************
2642 * CreateAdditionalSurfaces
2644 * Creates a new mipmap chain.
2647 * root: Root surface to attach the newly created chain to
2648 * count: number of surfaces to create
2649 * DDSD: Description of the surface. Intentionally not a pointer to avoid side
2650 * effects on the caller
2651 * CubeFaceRoot: Whether the new surface is a root of a cube map face. This
2652 * creates an additional surface without the mipmapping flags
2654 *****************************************************************************/
2655 static HRESULT
CreateAdditionalSurfaces(struct ddraw
*ddraw
, struct ddraw_surface
*root
,
2656 UINT count
, DDSURFACEDESC2 DDSD
, BOOL CubeFaceRoot
, UINT version
)
2658 struct ddraw_surface
*last
= root
;
2659 UINT i
, j
, level
= 0;
2662 for (i
= 0; i
< count
; ++i
)
2664 struct ddraw_surface
*object2
= NULL
;
2666 /* increase the mipmap level, but only if a mipmap is created
2667 * In this case, also halve the size
2669 if(DDSD
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
&& !CubeFaceRoot
)
2672 if(DDSD
.dwWidth
> 1) DDSD
.dwWidth
/= 2;
2673 if(DDSD
.dwHeight
> 1) DDSD
.dwHeight
/= 2;
2674 /* Set the mipmap sublevel flag according to msdn */
2675 DDSD
.ddsCaps
.dwCaps2
|= DDSCAPS2_MIPMAPSUBLEVEL
;
2679 DDSD
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2681 CubeFaceRoot
= FALSE
;
2683 hr
= ddraw_create_surface(ddraw
, &DDSD
, &object2
, level
, version
);
2689 /* Add the new surface to the complex attachment array */
2690 for(j
= 0; j
< MAX_COMPLEX_ATTACHED
; j
++)
2692 if(last
->complex_array
[j
]) continue;
2693 last
->complex_array
[j
] = object2
;
2698 /* Remove the (possible) back buffer cap from the new surface description,
2699 * because only one surface in the flipping chain is a back buffer, one
2700 * is a front buffer, the others are just primary surfaces.
2702 DDSD
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2707 static HRESULT CDECL
ddraw_reset_enum_callback(struct wined3d_resource
*resource
)
2712 /*****************************************************************************
2713 * IDirectDraw7::CreateSurface
2715 * Creates a new IDirectDrawSurface object and returns its interface.
2717 * The surface connections with wined3d are a bit tricky. Basically it works
2720 * |------------------------| |-----------------|
2721 * | DDraw surface | | WineD3DSurface |
2723 * | WineD3DSurface |-------------->| |
2724 * | Child |<------------->| Parent |
2725 * |------------------------| |-----------------|
2727 * The DDraw surface is the parent of the wined3d surface, and it releases
2728 * the WineD3DSurface when the ddraw surface is destroyed.
2730 * However, for all surfaces which can be in a container in WineD3D,
2731 * we have to do this. These surfaces are usually complex surfaces,
2732 * so this concerns primary surfaces with a front and a back buffer,
2735 * |------------------------| |-----------------|
2736 * | DDraw surface | | Container |
2738 * | Child |<------------->| Parent |
2739 * | Texture |<------------->| |
2740 * | WineD3DSurface |<----| | Levels |<--|
2741 * | Complex connection | | | | |
2742 * |------------------------| | |-----------------| |
2746 * | |------------------| | |-----------------| |
2747 * | | IParent | |-------->| WineD3DSurface | |
2749 * | | Child |<------------->| Parent | |
2750 * | | | | Container |<--|
2751 * | |------------------| |-----------------| |
2753 * | |----------------------| |
2754 * | | DDraw surface 2 | |
2756 * |<->| Complex root Child | |
2758 * | | WineD3DSurface |<----| |
2759 * | |----------------------| | |
2761 * | |---------------------| | |-----------------| |
2762 * | | IParent | |----->| WineD3DSurface | |
2764 * | | Child |<---------->| Parent | |
2765 * | |---------------------| | Container |<--|
2766 * | |-----------------| |
2768 * | ---More surfaces can follow--- |
2770 * The reason is that the IWineD3DSwapchain(render target container)
2771 * and the IWineD3DTexure(Texture container) release the parents
2772 * of their surface's children, but by releasing the complex root
2773 * the surfaces which are complexly attached to it are destroyed
2774 * too. See IDirectDrawSurface::Release for a more detailed
2778 * DDSD: Description of the surface to create
2779 * Surf: Address to store the interface pointer at
2780 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
2781 * aggregation, so it has to be NULL
2785 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2786 * DDERR_* if an error occurs
2788 *****************************************************************************/
2789 static HRESULT
CreateSurface(struct ddraw
*ddraw
, DDSURFACEDESC2
*DDSD
,
2790 struct ddraw_surface
**surface
, IUnknown
*UnkOuter
, UINT version
)
2792 struct ddraw_surface
*object
= NULL
;
2793 struct wined3d_display_mode mode
;
2795 LONG extra_surfaces
= 0;
2796 DDSURFACEDESC2 desc2
;
2797 const DWORD sysvidmem
= DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
;
2799 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw
, DDSD
, surface
, UnkOuter
);
2801 /* Some checks before we start */
2802 if (TRACE_ON(ddraw
))
2804 TRACE(" (%p) Requesting surface desc :\n", ddraw
);
2805 DDRAW_dump_surface_desc(DDSD
);
2808 if (UnkOuter
!= NULL
)
2810 FIXME("(%p) : outer != NULL?\n", ddraw
);
2811 return CLASS_E_NOAGGREGATION
; /* unchecked */
2816 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw
);
2817 return E_POINTER
; /* unchecked */
2820 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
2822 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
2823 DDSD
->dwFlags
|= DDSD_CAPS
;
2826 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
2828 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
2829 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2832 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
2834 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
2835 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw
);
2836 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2839 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
2840 !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
2842 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
2845 return DDERR_NOEXCLUSIVEMODE
;
2848 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
))
2850 WARN("Application wanted to create back buffer primary surface\n");
2851 return DDERR_INVALIDCAPS
;
2854 if((DDSD
->ddsCaps
.dwCaps
& sysvidmem
) == sysvidmem
)
2856 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
2857 WARN("Application tries to put the surface in both system and video memory\n");
2859 return DDERR_INVALIDCAPS
;
2862 /* Check cube maps but only if the size includes them */
2863 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2865 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
&&
2866 !(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
))
2868 WARN("Cube map faces requested without cube map flag\n");
2869 return DDERR_INVALIDCAPS
;
2871 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2872 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) == 0)
2874 WARN("Cube map without faces requested\n");
2875 return DDERR_INVALIDPARAMS
;
2878 /* Quick tests confirm those can be created, but we don't do that yet */
2879 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2880 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) != DDSCAPS2_CUBEMAP_ALLFACES
)
2882 FIXME("Partial cube maps not supported yet\n");
2886 /* According to the msdn this flag is ignored by CreateSurface */
2887 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2888 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2890 /* Modify some flags */
2891 copy_to_surfacedesc2(&desc2
, DDSD
);
2892 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
2894 /* Get the video mode from WineD3D - we will need it */
2895 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
)))
2897 ERR("Failed to get display mode, hr %#x.\n", hr
);
2899 switch (ddraw
->orig_bpp
)
2902 mode
.format_id
= WINED3DFMT_P8_UINT
;
2906 mode
.format_id
= WINED3DFMT_B5G5R5X1_UNORM
;
2910 mode
.format_id
= WINED3DFMT_B5G6R5_UNORM
;
2914 mode
.format_id
= WINED3DFMT_B8G8R8_UNORM
;
2918 mode
.format_id
= WINED3DFMT_B8G8R8X8_UNORM
;
2921 mode
.width
= ddraw
->orig_width
;
2922 mode
.height
= ddraw
->orig_height
;
2925 /* No pixelformat given? Use the current screen format */
2926 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
2928 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
2929 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
2931 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, mode
.format_id
);
2934 /* No Width or no Height? Use the original screen size
2936 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
2937 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
2939 /* Invalid for non-render targets */
2940 if(!(desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
))
2942 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
2944 return DDERR_INVALIDPARAMS
;
2947 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
2948 desc2
.dwWidth
= mode
.width
;
2949 desc2
.dwHeight
= mode
.height
;
2952 if (!desc2
.dwWidth
|| !desc2
.dwHeight
)
2953 return DDERR_INVALIDPARAMS
;
2955 /* Mipmap count fixes */
2956 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2958 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
2960 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
2962 /* Mipmap count is given, should not be 0 */
2963 if( desc2
.u2
.dwMipMapCount
== 0 )
2964 return DDERR_INVALIDPARAMS
;
2968 /* Undocumented feature: Create sublevels until
2969 * either the width or the height is 1
2971 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
2972 desc2
.dwWidth
: desc2
.dwHeight
;
2973 desc2
.u2
.dwMipMapCount
= 0;
2976 desc2
.u2
.dwMipMapCount
+= 1;
2983 /* Not-complex mipmap -> Mipmapcount = 1 */
2984 desc2
.u2
.dwMipMapCount
= 1;
2986 extra_surfaces
= desc2
.u2
.dwMipMapCount
- 1;
2988 /* There's a mipmap count in the created surface in any case */
2989 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
2991 /* If no mipmap is given, the texture has only one level */
2993 /* The first surface is a front buffer, the back buffer is created afterwards */
2994 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
2996 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
2999 /* The root surface in a cube map is positive x */
3000 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3002 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3003 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3006 if ((desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) && (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
3008 struct wined3d_swapchain_desc swapchain_desc
;
3010 hr
= wined3d_swapchain_get_desc(ddraw
->wined3d_swapchain
, &swapchain_desc
);
3013 ERR("Failed to get present parameters.\n");
3017 swapchain_desc
.backbuffer_width
= mode
.width
;
3018 swapchain_desc
.backbuffer_height
= mode
.height
;
3019 swapchain_desc
.backbuffer_format
= mode
.format_id
;
3021 hr
= wined3d_device_reset(ddraw
->wined3d_device
,
3022 &swapchain_desc
, ddraw_reset_enum_callback
);
3025 ERR("Failed to reset device.\n");
3030 /* Create the first surface */
3031 hr
= ddraw_create_surface(ddraw
, &desc2
, &object
, 0, version
);
3034 WARN("ddraw_create_surface failed, hr %#x.\n", hr
);
3037 object
->is_complex_root
= TRUE
;
3041 /* Create Additional surfaces if necessary
3042 * This applies to Primary surfaces which have a back buffer count
3043 * set, but not to mipmap textures. In case of Mipmap textures,
3044 * wineD3D takes care of the creation of additional surfaces
3046 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
3048 extra_surfaces
= DDSD
->dwBackBufferCount
;
3049 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
3050 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
3051 desc2
.dwBackBufferCount
= 0;
3055 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3057 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3058 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3059 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3060 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3061 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
;
3062 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3063 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEZ
;
3064 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
;
3065 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3066 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEY
;
3067 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
;
3068 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3069 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEY
;
3070 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
;
3071 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3072 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEX
;
3073 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3076 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
, desc2
, FALSE
, version
);
3079 /* This destroys and possibly created surfaces too */
3081 IDirectDrawSurface7_Release(&object
->IDirectDrawSurface7_iface
);
3082 else if (version
== 4)
3083 IDirectDrawSurface4_Release(&object
->IDirectDrawSurface4_iface
);
3085 IDirectDrawSurface_Release(&object
->IDirectDrawSurface_iface
);
3090 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3091 ddraw
->primary
= object
;
3093 /* Create a WineD3DTexture if a texture was requested */
3094 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
3096 ddraw
->tex_root
= object
;
3097 ddraw_surface_create_texture(object
);
3098 ddraw
->tex_root
= NULL
;
3104 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
3105 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
3107 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3108 struct ddraw_surface
*impl
;
3111 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3112 iface
, surface_desc
, surface
, outer_unknown
);
3114 wined3d_mutex_lock();
3116 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3118 WARN("Cooperative level not set.\n");
3119 wined3d_mutex_unlock();
3120 return DDERR_NOCOOPERATIVELEVELSET
;
3123 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3125 WARN("Application supplied invalid surface descriptor\n");
3126 wined3d_mutex_unlock();
3127 return DDERR_INVALIDPARAMS
;
3130 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3132 if (TRACE_ON(ddraw
))
3134 TRACE(" (%p) Requesting surface desc :\n", iface
);
3135 DDRAW_dump_surface_desc(surface_desc
);
3138 WARN("Application tried to create an explicit front or back buffer\n");
3139 wined3d_mutex_unlock();
3140 return DDERR_INVALIDCAPS
;
3143 hr
= CreateSurface(ddraw
, surface_desc
, &impl
, outer_unknown
, 7);
3144 wined3d_mutex_unlock();
3151 *surface
= &impl
->IDirectDrawSurface7_iface
;
3152 IDirectDraw7_AddRef(iface
);
3153 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3158 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
3159 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
3161 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3162 struct ddraw_surface
*impl
;
3165 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3166 iface
, surface_desc
, surface
, outer_unknown
);
3168 wined3d_mutex_lock();
3170 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3172 WARN("Cooperative level not set.\n");
3173 wined3d_mutex_unlock();
3174 return DDERR_NOCOOPERATIVELEVELSET
;
3177 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3179 WARN("Application supplied invalid surface descriptor\n");
3180 wined3d_mutex_unlock();
3181 return DDERR_INVALIDPARAMS
;
3184 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3186 if (TRACE_ON(ddraw
))
3188 TRACE(" (%p) Requesting surface desc :\n", iface
);
3189 DDRAW_dump_surface_desc(surface_desc
);
3192 WARN("Application tried to create an explicit front or back buffer\n");
3193 wined3d_mutex_unlock();
3194 return DDERR_INVALIDCAPS
;
3197 hr
= CreateSurface(ddraw
, surface_desc
, &impl
, outer_unknown
, 4);
3198 wined3d_mutex_unlock();
3205 *surface
= &impl
->IDirectDrawSurface4_iface
;
3206 IDirectDraw4_AddRef(iface
);
3207 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3212 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
3213 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3215 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3216 struct ddraw_surface
*impl
;
3218 DDSURFACEDESC2 surface_desc2
;
3220 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3221 iface
, surface_desc
, surface
, outer_unknown
);
3223 wined3d_mutex_lock();
3225 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3227 WARN("Cooperative level not set.\n");
3228 wined3d_mutex_unlock();
3229 return DDERR_NOCOOPERATIVELEVELSET
;
3232 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3234 WARN("Application supplied invalid surface descriptor\n");
3235 wined3d_mutex_unlock();
3236 return DDERR_INVALIDPARAMS
;
3239 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3240 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3242 if (TRACE_ON(ddraw
))
3244 TRACE(" (%p) Requesting surface desc :\n", iface
);
3245 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3248 WARN("Application tried to create an explicit front or back buffer\n");
3249 wined3d_mutex_unlock();
3250 return DDERR_INVALIDCAPS
;
3253 hr
= CreateSurface(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 2);
3254 wined3d_mutex_unlock();
3261 *surface
= &impl
->IDirectDrawSurface_iface
;
3262 impl
->ifaceToRelease
= NULL
;
3267 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3268 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3270 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3271 struct ddraw_surface
*impl
;
3273 DDSURFACEDESC2 surface_desc2
;
3275 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3276 iface
, surface_desc
, surface
, outer_unknown
);
3278 wined3d_mutex_lock();
3280 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3282 WARN("Cooperative level not set.\n");
3283 wined3d_mutex_unlock();
3284 return DDERR_NOCOOPERATIVELEVELSET
;
3287 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3289 WARN("Application supplied invalid surface descriptor\n");
3290 wined3d_mutex_unlock();
3291 return DDERR_INVALIDPARAMS
;
3294 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3295 * primaries anyway. */
3296 surface_desc
->ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
;
3297 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3298 hr
= CreateSurface(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 1);
3299 wined3d_mutex_unlock();
3306 *surface
= &impl
->IDirectDrawSurface_iface
;
3307 impl
->ifaceToRelease
= NULL
;
3312 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3313 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3316 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3317 const DDPIXELFORMAT
*provided
)
3319 /* Some flags must be present in both or neither for a match. */
3320 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3321 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3322 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3324 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3327 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3330 if (requested
->dwFlags
& DDPF_FOURCC
)
3331 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3334 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3335 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3336 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3339 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3340 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3341 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3344 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3345 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3348 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3349 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3351 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3354 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3355 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3361 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3370 #define CMP(FLAG, FIELD) \
3371 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3372 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3374 static const struct compare_info compare
[] =
3376 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3377 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
3379 CMP(CKDESTBLT
, ddckCKDestBlt
),
3380 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3381 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3382 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3383 CMP(HEIGHT
, dwHeight
),
3384 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3385 CMP(LPSURFACE
, lpSurface
),
3386 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3387 CMP(PITCH
, u1
/* lPitch */),
3388 /* PIXELFORMAT: manual */
3389 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3390 CMP(TEXTURESTAGE
, dwTextureStage
),
3391 CMP(WIDTH
, dwWidth
),
3392 /* ZBUFFERBITDEPTH: "obsolete" */
3399 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3402 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3404 if (requested
->dwFlags
& compare
[i
].flag
3405 && memcmp((const char *)provided
+ compare
[i
].offset
,
3406 (const char *)requested
+ compare
[i
].offset
,
3407 compare
[i
].size
) != 0)
3411 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3413 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3414 &provided
->u4
.ddpfPixelFormat
))
3421 #undef DDENUMSURFACES_SEARCHTYPE
3422 #undef DDENUMSURFACES_MATCHTYPE
3424 struct surfacescallback2_context
3426 LPDDENUMSURFACESCALLBACK2 func
;
3430 struct surfacescallback_context
3432 LPDDENUMSURFACESCALLBACK func
;
3436 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3437 DDSURFACEDESC2
*surface_desc
, void *context
)
3439 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3440 struct surfacescallback2_context
*cbcontext
= context
;
3442 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3443 IDirectDrawSurface7_Release(surface
);
3445 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3446 surface_desc
, cbcontext
->context
);
3449 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3450 DDSURFACEDESC2
*surface_desc
, void *context
)
3452 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3453 struct surfacescallback_context
*cbcontext
= context
;
3455 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3456 IDirectDrawSurface7_Release(surface
);
3458 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3459 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3462 /*****************************************************************************
3463 * IDirectDraw7::EnumSurfaces
3465 * Loops through all surfaces attached to this device and calls the
3466 * application callback. This can't be relayed to WineD3DDevice,
3467 * because some WineD3DSurfaces' parents are IParent objects
3470 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3471 * DDSD: Description to filter for
3472 * Context: Application-provided pointer, it's passed unmodified to the
3474 * Callback: Address to call for each surface
3477 * DDERR_INVALIDPARAMS if the callback is NULL
3480 *****************************************************************************/
3481 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3482 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3484 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3485 struct ddraw_surface
*surf
;
3487 DDSURFACEDESC2 desc
;
3488 struct list
*entry
, *entry2
;
3490 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3491 iface
, Flags
, DDSD
, Context
, Callback
);
3493 all
= Flags
& DDENUMSURFACES_ALL
;
3494 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3497 return DDERR_INVALIDPARAMS
;
3499 wined3d_mutex_lock();
3501 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3502 LIST_FOR_EACH_SAFE(entry
, entry2
, &ddraw
->surface_list
)
3504 surf
= LIST_ENTRY(entry
, struct ddraw_surface
, surface_list_entry
);
3506 if (!surf
->iface_count
)
3508 WARN("Not enumerating surface %p because it doesn't have any references.\n", surf
);
3512 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3514 TRACE("Enumerating surface %p.\n", surf
);
3515 desc
= surf
->surface_desc
;
3516 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3517 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3519 wined3d_mutex_unlock();
3525 wined3d_mutex_unlock();
3530 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3531 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3533 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3534 struct surfacescallback2_context cbcontext
;
3536 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3537 iface
, flags
, surface_desc
, context
, callback
);
3539 cbcontext
.func
= callback
;
3540 cbcontext
.context
= context
;
3542 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
,
3543 &cbcontext
, EnumSurfacesCallback2Thunk
);
3546 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3547 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3549 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3550 struct surfacescallback_context cbcontext
;
3551 DDSURFACEDESC2 surface_desc2
;
3553 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3554 iface
, flags
, surface_desc
, context
, callback
);
3556 cbcontext
.func
= callback
;
3557 cbcontext
.context
= context
;
3559 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3560 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3561 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3564 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3565 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3567 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3568 struct surfacescallback_context cbcontext
;
3569 DDSURFACEDESC2 surface_desc2
;
3571 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3572 iface
, flags
, surface_desc
, context
, callback
);
3574 cbcontext
.func
= callback
;
3575 cbcontext
.context
= context
;
3577 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3578 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3579 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3582 /*****************************************************************************
3583 * DirectDrawCreateClipper (DDRAW.@)
3585 * Creates a new IDirectDrawClipper object.
3588 * Clipper: Address to write the interface pointer to
3589 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3593 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3594 * E_OUTOFMEMORY if allocating the object failed
3596 *****************************************************************************/
3597 HRESULT WINAPI
DirectDrawCreateClipper(DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3599 struct ddraw_clipper
*object
;
3602 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3603 flags
, clipper
, outer_unknown
);
3606 return CLASS_E_NOAGGREGATION
;
3608 wined3d_mutex_lock();
3610 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3613 wined3d_mutex_unlock();
3614 return E_OUTOFMEMORY
;
3617 hr
= ddraw_clipper_init(object
);
3620 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3621 HeapFree(GetProcessHeap(), 0, object
);
3622 wined3d_mutex_unlock();
3626 TRACE("Created clipper %p.\n", object
);
3627 *clipper
= &object
->IDirectDrawClipper_iface
;
3628 wined3d_mutex_unlock();
3633 /*****************************************************************************
3634 * IDirectDraw7::CreateClipper
3636 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3638 *****************************************************************************/
3639 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3640 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3642 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3643 iface
, Flags
, Clipper
, UnkOuter
);
3645 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3648 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3649 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3651 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3653 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3654 iface
, flags
, clipper
, outer_unknown
);
3656 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3659 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3660 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3662 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3664 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3665 iface
, flags
, clipper
, outer_unknown
);
3667 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3670 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3671 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3673 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3675 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3676 iface
, flags
, clipper
, outer_unknown
);
3678 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3681 /*****************************************************************************
3682 * IDirectDraw7::CreatePalette
3684 * Creates a new IDirectDrawPalette object
3687 * Flags: The flags for the new clipper
3688 * ColorTable: Color table to assign to the new clipper
3689 * Palette: Address to write the interface pointer to
3690 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3694 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3695 * E_OUTOFMEMORY if allocating the object failed
3697 *****************************************************************************/
3698 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3699 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3701 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3702 struct ddraw_palette
*object
;
3705 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3706 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3709 return CLASS_E_NOAGGREGATION
;
3711 wined3d_mutex_lock();
3713 /* The refcount test shows that a cooplevel is required for this */
3714 if (!ddraw
->cooperative_level
)
3716 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3717 wined3d_mutex_unlock();
3718 return DDERR_NOCOOPERATIVELEVELSET
;
3721 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(*object
));
3724 ERR("Out of memory when allocating memory for a palette implementation\n");
3725 wined3d_mutex_unlock();
3726 return E_OUTOFMEMORY
;
3729 hr
= ddraw_palette_init(object
, ddraw
, Flags
, ColorTable
);
3732 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3733 HeapFree(GetProcessHeap(), 0, object
);
3734 wined3d_mutex_unlock();
3738 TRACE("Created palette %p.\n", object
);
3739 *Palette
= &object
->IDirectDrawPalette_iface
;
3740 wined3d_mutex_unlock();
3745 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3746 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3748 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3751 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3752 iface
, flags
, entries
, palette
, outer_unknown
);
3754 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3755 if (SUCCEEDED(hr
) && *palette
)
3757 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3758 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3759 IDirectDraw4_AddRef(iface
);
3760 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3765 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3766 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3768 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3771 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3772 iface
, flags
, entries
, palette
, outer_unknown
);
3774 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3775 if (SUCCEEDED(hr
) && *palette
)
3777 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3778 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3779 impl
->ifaceToRelease
= NULL
;
3785 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
3786 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3788 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3791 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3792 iface
, flags
, entries
, palette
, outer_unknown
);
3794 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3795 if (SUCCEEDED(hr
) && *palette
)
3797 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3798 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3799 impl
->ifaceToRelease
= NULL
;
3805 /*****************************************************************************
3806 * IDirectDraw7::DuplicateSurface
3808 * Duplicates a surface. The surface memory points to the same memory as
3809 * the original surface, and it's released when the last surface referencing
3810 * it is released. I guess that's beyond Wine's surface management right now
3811 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3812 * test application to implement this)
3815 * Src: Address of the source surface
3816 * Dest: Address to write the new surface pointer to
3819 * See IDirectDraw7::CreateSurface
3821 *****************************************************************************/
3822 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
3823 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
3825 struct ddraw_surface
*src_surface
= unsafe_impl_from_IDirectDrawSurface7(Src
);
3827 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
3829 /* For now, simply create a new, independent surface */
3830 return IDirectDraw7_CreateSurface(iface
, &src_surface
->surface_desc
, Dest
, NULL
);
3833 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
3834 IDirectDrawSurface4
**dst
)
3836 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
3837 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3838 struct ddraw_surface
*dst_impl
;
3839 IDirectDrawSurface7
*dst7
;
3842 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3844 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3845 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3851 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3852 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
3853 IDirectDrawSurface4_AddRef(*dst
);
3854 IDirectDrawSurface7_Release(dst7
);
3859 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
3860 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
3862 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3863 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3864 struct ddraw_surface
*dst_impl
;
3865 IDirectDrawSurface7
*dst7
;
3868 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3870 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3871 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3874 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3875 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3876 IDirectDrawSurface_AddRef(*dst
);
3877 IDirectDrawSurface7_Release(dst7
);
3882 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
3883 IDirectDrawSurface
**dst
)
3885 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3886 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3887 struct ddraw_surface
*dst_impl
;
3888 IDirectDrawSurface7
*dst7
;
3891 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3893 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3894 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3897 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3898 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3899 IDirectDrawSurface_AddRef(*dst
);
3900 IDirectDrawSurface7_Release(dst7
);
3905 /*****************************************************************************
3906 * IDirect3D7::EnumDevices
3908 * The EnumDevices method for IDirect3D7. It enumerates all supported
3909 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
3912 * callback: Function to call for each enumerated device
3913 * context: Pointer to pass back to the app
3916 * D3D_OK, or the return value of the GetCaps call
3918 *****************************************************************************/
3919 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
3921 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
3922 D3DDEVICEDESC7 device_desc7
;
3923 D3DDEVICEDESC device_desc1
;
3927 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3930 return DDERR_INVALIDPARAMS
;
3932 wined3d_mutex_lock();
3934 hr
= IDirect3DImpl_GetCaps(ddraw
->wined3d
, &device_desc1
, &device_desc7
);
3937 wined3d_mutex_unlock();
3941 for (i
= 0; i
< sizeof(device_list7
)/sizeof(device_list7
[0]); i
++)
3945 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
3946 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
3947 if (ret
!= DDENUMRET_OK
)
3949 TRACE("Application cancelled the enumeration.\n");
3950 wined3d_mutex_unlock();
3955 TRACE("End of enumeration.\n");
3957 wined3d_mutex_unlock();
3962 /*****************************************************************************
3963 * IDirect3D3::EnumDevices
3965 * Enumerates all supported Direct3DDevice interfaces. This is the
3966 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
3968 * Version 1, 2 and 3
3971 * callback: Application-provided routine to call for each enumerated device
3972 * Context: Pointer to pass to the callback
3975 * D3D_OK on success,
3976 * The result of IDirect3DImpl_GetCaps if it failed
3978 *****************************************************************************/
3979 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3981 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
3983 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3984 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
3985 D3DDEVICEDESC7 device_desc7
;
3988 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
3989 * name string. Let's put the string in a sufficiently sized array in
3990 * writable memory. */
3991 char device_name
[50];
3992 strcpy(device_name
,"Direct3D HEL");
3994 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3997 return DDERR_INVALIDPARAMS
;
3999 wined3d_mutex_lock();
4001 hr
= IDirect3DImpl_GetCaps(ddraw
->wined3d
, &device_desc1
, &device_desc7
);
4004 wined3d_mutex_unlock();
4008 /* Do I have to enumerate the reference id? Note from old d3d7:
4009 * "It seems that enumerating the reference IID on Direct3D 1 games
4010 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
4012 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
4013 * EnumReference which enables / disables enumerating the reference
4014 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
4015 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
4016 * demo directory suggest this.
4018 * Some games(GTA 2) seem to use the second enumerated device, so I have
4019 * to enumerate at least 2 devices. So enumerate the reference device to
4022 * Other games (Rollcage) tell emulation and hal device apart by certain
4023 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
4024 * limitation flag), and it refuses all devices that have the perspective
4025 * flag set. This way it refuses the emulation device, and HAL devices
4026 * never have POW2 unset in d3d7 on windows. */
4027 if (ddraw
->d3dversion
!= 1)
4029 static CHAR reference_description
[] = "RGB Direct3D emulation";
4031 TRACE("Enumerating WineD3D D3DDevice interface.\n");
4032 hal_desc
= device_desc1
;
4033 hel_desc
= device_desc1
;
4034 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
4035 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4036 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4037 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4038 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4039 /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
4040 hal_desc
.dcmColorModel
= 0;
4042 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
4043 device_name
, &hal_desc
, &hel_desc
, context
);
4044 if (hr
!= D3DENUMRET_OK
)
4046 TRACE("Application cancelled the enumeration.\n");
4047 wined3d_mutex_unlock();
4052 strcpy(device_name
,"Direct3D HAL");
4054 TRACE("Enumerating HAL Direct3D device.\n");
4055 hal_desc
= device_desc1
;
4056 hel_desc
= device_desc1
;
4058 /* The hal device does not have the pow2 flag set in hel, but in hal. */
4059 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4060 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4061 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4062 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4063 /* HAL devices have a HEL dcmColorModel of 0 */
4064 hel_desc
.dcmColorModel
= 0;
4066 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
4067 device_name
, &hal_desc
, &hel_desc
, context
);
4068 if (hr
!= D3DENUMRET_OK
)
4070 TRACE("Application cancelled the enumeration.\n");
4071 wined3d_mutex_unlock();
4075 TRACE("End of enumeration.\n");
4077 wined3d_mutex_unlock();
4082 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4084 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4086 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4088 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
4091 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4093 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4095 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4097 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
4100 /*****************************************************************************
4101 * IDirect3D3::CreateLight
4103 * Creates an IDirect3DLight interface. This interface is used in
4104 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
4105 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
4106 * uses the IDirect3DDevice7 interface with D3D7 lights.
4108 * Version 1, 2 and 3
4111 * light: Address to store the new interface pointer
4112 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4117 * DDERR_OUTOFMEMORY if memory allocation failed
4118 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4120 *****************************************************************************/
4121 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
4122 IUnknown
*outer_unknown
)
4124 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4125 struct d3d_light
*object
;
4127 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4129 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4131 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4134 ERR("Failed to allocate light memory.\n");
4135 return DDERR_OUTOFMEMORY
;
4138 d3d_light_init(object
, ddraw
);
4140 TRACE("Created light %p.\n", object
);
4141 *light
= &object
->IDirect3DLight_iface
;
4146 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4148 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4150 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4152 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
4155 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4157 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4159 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4161 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
4164 /*****************************************************************************
4165 * IDirect3D3::CreateMaterial
4167 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
4168 * and older versions. The IDirect3DMaterial implementation wraps its
4169 * functionality to IDirect3DDevice7::SetMaterial and friends.
4171 * Version 1, 2 and 3
4174 * material: Address to store the new interface's pointer to
4175 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4180 * DDERR_OUTOFMEMORY if memory allocation failed
4181 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4183 *****************************************************************************/
4184 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
4185 IUnknown
*outer_unknown
)
4187 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4188 struct d3d_material
*object
;
4190 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4192 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4194 object
= d3d_material_create(ddraw
);
4197 ERR("Failed to allocate material memory.\n");
4198 return DDERR_OUTOFMEMORY
;
4201 TRACE("Created material %p.\n", object
);
4202 *material
= &object
->IDirect3DMaterial3_iface
;
4207 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
4208 IUnknown
*outer_unknown
)
4210 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4211 struct d3d_material
*object
;
4213 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4215 object
= d3d_material_create(ddraw
);
4218 ERR("Failed to allocate material memory.\n");
4219 return DDERR_OUTOFMEMORY
;
4222 TRACE("Created material %p.\n", object
);
4223 *material
= &object
->IDirect3DMaterial2_iface
;
4228 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
4229 IUnknown
*outer_unknown
)
4231 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4232 struct d3d_material
*object
;
4234 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4236 object
= d3d_material_create(ddraw
);
4239 ERR("Failed to allocate material memory.\n");
4240 return DDERR_OUTOFMEMORY
;
4243 TRACE("Created material %p.\n", object
);
4244 *material
= &object
->IDirect3DMaterial_iface
;
4249 /*****************************************************************************
4250 * IDirect3D3::CreateViewport
4252 * Creates an IDirect3DViewport interface. This interface is used
4253 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4254 * it has been replaced by a viewport structure and
4255 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4256 * uses the IDirect3DDevice7 methods for its functionality
4259 * Viewport: Address to store the new interface pointer
4260 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4265 * DDERR_OUTOFMEMORY if memory allocation failed
4266 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4268 *****************************************************************************/
4269 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4270 IUnknown
*outer_unknown
)
4272 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4273 struct d3d_viewport
*object
;
4275 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4277 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4279 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4282 ERR("Failed to allocate viewport memory.\n");
4283 return DDERR_OUTOFMEMORY
;
4286 d3d_viewport_init(object
, ddraw
);
4288 TRACE("Created viewport %p.\n", object
);
4289 *viewport
= &object
->IDirect3DViewport3_iface
;
4294 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4296 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4298 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4300 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4304 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4306 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4308 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4310 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4314 /*****************************************************************************
4315 * IDirect3D3::FindDevice
4317 * This method finds a device with the requested properties and returns a
4318 * device description
4322 * fds: Describes the requested device characteristics
4323 * fdr: Returns the device description
4327 * DDERR_INVALIDPARAMS if no device was found
4329 *****************************************************************************/
4330 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4332 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4333 D3DDEVICEDESC7 desc7
;
4334 D3DDEVICEDESC desc1
;
4337 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4339 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4341 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4342 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4343 return DDERR_INVALIDPARAMS
;
4345 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4346 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4348 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4349 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4352 if (fds
->dwFlags
& D3DFDS_GUID
)
4354 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4355 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4356 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4357 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4359 WARN("No match for this GUID.\n");
4360 return DDERR_NOTFOUND
;
4365 hr
= IDirect3DImpl_GetCaps(ddraw
->wined3d
, &desc1
, &desc7
);
4366 if (hr
!= D3D_OK
) return hr
;
4368 /* Now return our own GUID */
4369 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4370 fdr
->ddHwDesc
= desc1
;
4371 fdr
->ddSwDesc
= desc1
;
4373 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4378 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4380 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4382 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4384 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4387 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4389 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4391 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4393 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4396 /*****************************************************************************
4397 * IDirect3D7::CreateDevice
4399 * Creates an IDirect3DDevice7 interface.
4401 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4402 * DirectDraw surfaces and are created with
4403 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4404 * create the device object and QueryInterfaces for IDirect3DDevice
4407 * refiid: IID of the device to create
4408 * Surface: Initial rendertarget
4409 * Device: Address to return the interface pointer
4413 * DDERR_OUTOFMEMORY if memory allocation failed
4414 * DDERR_INVALIDPARAMS if a device exists already
4416 *****************************************************************************/
4417 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4418 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4420 struct ddraw_surface
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4421 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4422 struct d3d_device
*object
;
4425 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4427 wined3d_mutex_lock();
4428 hr
= d3d_device_create(ddraw
, target
, 7, &object
, NULL
);
4430 *device
= &object
->IDirect3DDevice7_iface
;
4433 WARN("Failed to create device, hr %#x.\n", hr
);
4436 wined3d_mutex_unlock();
4441 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4442 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4444 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4445 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4446 struct d3d_device
*device_impl
;
4449 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4450 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4453 return CLASS_E_NOAGGREGATION
;
4455 wined3d_mutex_lock();
4456 hr
= d3d_device_create(ddraw
, surface_impl
, 3, &device_impl
, NULL
);
4458 *device
= &device_impl
->IDirect3DDevice3_iface
;
4461 WARN("Failed to create device, hr %#x.\n", hr
);
4464 wined3d_mutex_unlock();
4469 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4470 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4472 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4473 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4474 struct d3d_device
*device_impl
;
4477 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4478 iface
, debugstr_guid(riid
), surface
, device
);
4480 wined3d_mutex_lock();
4481 hr
= d3d_device_create(ddraw
, surface_impl
, 2, &device_impl
, NULL
);
4483 *device
= &device_impl
->IDirect3DDevice2_iface
;
4486 WARN("Failed to create device, hr %#x.\n", hr
);
4489 wined3d_mutex_unlock();
4494 /*****************************************************************************
4495 * IDirect3D7::CreateVertexBuffer
4497 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4503 * desc: Requested Vertex buffer properties
4504 * vertex_buffer: Address to return the interface pointer at
4505 * flags: Some flags, should be 0
4509 * DDERR_OUTOFMEMORY if memory allocation failed
4510 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4511 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4513 *****************************************************************************/
4514 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4515 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4517 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4518 struct d3d_vertex_buffer
*object
;
4521 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4522 iface
, desc
, vertex_buffer
, flags
);
4524 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4526 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4529 TRACE("Created vertex buffer %p.\n", object
);
4530 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4533 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4538 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4539 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4541 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4542 struct d3d_vertex_buffer
*object
;
4545 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4546 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4549 return CLASS_E_NOAGGREGATION
;
4550 if (!vertex_buffer
|| !desc
)
4551 return DDERR_INVALIDPARAMS
;
4553 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4556 TRACE("Created vertex buffer %p.\n", object
);
4557 *vertex_buffer
= &object
->IDirect3DVertexBuffer_iface
;
4560 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4565 /*****************************************************************************
4566 * IDirect3D7::EnumZBufferFormats
4568 * Enumerates all supported Z buffer pixel formats
4574 * callback: callback to call for each pixel format
4575 * context: Pointer to pass back to the callback
4579 * DDERR_INVALIDPARAMS if callback is NULL
4580 * For details, see IWineD3DDevice::EnumZBufferFormats
4582 *****************************************************************************/
4583 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4584 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4586 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4587 struct wined3d_display_mode mode
;
4588 enum wined3d_device_type type
;
4592 /* Order matters. Specifically, BattleZone II (full version) expects the
4593 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4594 static const enum wined3d_format_id formats
[] =
4596 WINED3DFMT_S1_UINT_D15_UNORM
,
4597 WINED3DFMT_D16_UNORM
,
4598 WINED3DFMT_X8D24_UNORM
,
4599 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4600 WINED3DFMT_D24_UNORM_S8_UINT
,
4601 WINED3DFMT_D32_UNORM
,
4604 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4605 iface
, debugstr_guid(device_iid
), callback
, context
);
4607 if (!callback
) return DDERR_INVALIDPARAMS
;
4609 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4610 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4611 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4613 TRACE("Asked for HAL device.\n");
4614 type
= WINED3D_DEVICE_TYPE_HAL
;
4616 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4617 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4619 TRACE("Asked for SW device.\n");
4620 type
= WINED3D_DEVICE_TYPE_SW
;
4622 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4624 TRACE("Asked for REF device.\n");
4625 type
= WINED3D_DEVICE_TYPE_REF
;
4627 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4629 TRACE("Asked for NULLREF device.\n");
4630 type
= WINED3D_DEVICE_TYPE_NULLREF
;
4634 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4635 type
= WINED3D_DEVICE_TYPE_HAL
;
4638 wined3d_mutex_lock();
4639 /* We need an adapter format from somewhere to please wined3d and WGL.
4640 * Use the current display mode. So far all cards offer the same depth
4641 * stencil format for all modes, but if some do not and applications do
4642 * not like that we'll have to find some workaround, like iterating over
4643 * all imaginable formats and collecting all the depth stencil formats we
4645 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
)))
4647 ERR("Failed to get display mode, hr %#x.\n", hr
);
4648 wined3d_mutex_unlock();
4652 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
4654 hr
= wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4655 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_SURFACE
, formats
[i
], WINED3D_SURFACE_TYPE_OPENGL
);
4658 DDPIXELFORMAT pformat
;
4660 memset(&pformat
, 0, sizeof(pformat
));
4661 pformat
.dwSize
= sizeof(pformat
);
4662 PixelFormat_WineD3DtoDD(&pformat
, formats
[i
]);
4664 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4665 hr
= callback(&pformat
, context
);
4666 if (hr
!= DDENUMRET_OK
)
4668 TRACE("Format enumeration cancelled by application.\n");
4669 wined3d_mutex_unlock();
4675 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4676 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4677 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4678 * newer enumerate both versions, so we do the same(bug 22434) */
4679 hr
= wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4680 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_SURFACE
, WINED3DFMT_X8D24_UNORM
, WINED3D_SURFACE_TYPE_OPENGL
);
4683 DDPIXELFORMAT x8d24
=
4685 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4686 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4688 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4689 callback(&x8d24
, context
);
4692 TRACE("End of enumeration.\n");
4694 wined3d_mutex_unlock();
4699 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4700 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4702 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4704 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4705 iface
, debugstr_guid(device_iid
), callback
, context
);
4707 return d3d7_EnumZBufferFormats(&ddraw
->IDirect3D7_iface
, device_iid
, callback
, context
);
4710 /*****************************************************************************
4711 * IDirect3D7::EvictManagedTextures
4713 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4714 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4719 * D3D_OK, because it's a stub
4721 *****************************************************************************/
4722 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4724 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4726 TRACE("iface %p!\n", iface
);
4728 wined3d_mutex_lock();
4729 if (ddraw
->d3d_initialized
)
4730 wined3d_device_evict_managed_resources(ddraw
->wined3d_device
);
4731 wined3d_mutex_unlock();
4736 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4738 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4740 TRACE("iface %p.\n", iface
);
4742 return d3d7_EvictManagedTextures(&ddraw
->IDirect3D7_iface
);
4745 /*****************************************************************************
4746 * IDirect3DImpl_GetCaps
4748 * This function retrieves the device caps from wined3d
4749 * and converts it into a D3D7 and D3D - D3D3 structure
4750 * This is a helper function called from various places in ddraw
4753 * wined3d: The interface to get the caps from
4754 * desc1: Old D3D <3 structure to fill (needed)
4755 * desc7: D3D7 device desc structure to fill (needed)
4758 * D3D_OK on success, or the return value of IWineD3D::GetCaps
4760 *****************************************************************************/
4761 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
, D3DDEVICEDESC
*desc1
, D3DDEVICEDESC7
*desc7
)
4763 WINED3DCAPS wined3d_caps
;
4766 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d
, desc1
, desc7
);
4768 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
4770 wined3d_mutex_lock();
4771 hr
= wined3d_get_device_caps(wined3d
, 0, WINED3D_DEVICE_TYPE_HAL
, &wined3d_caps
);
4772 wined3d_mutex_unlock();
4775 WARN("Failed to get device caps, hr %#x.\n", hr
);
4779 /* Copy the results into the d3d7 and d3d3 structures */
4780 desc7
->dwDevCaps
= wined3d_caps
.DevCaps
;
4781 desc7
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
4782 desc7
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
4783 desc7
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
4784 desc7
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
4785 desc7
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
4786 desc7
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
4787 desc7
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
4788 desc7
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
4789 desc7
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
4790 desc7
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
4792 desc7
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
4793 desc7
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
4795 desc7
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
4796 desc7
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
4797 desc7
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
4798 desc7
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
4800 desc7
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
4801 desc7
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
4802 desc7
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
4803 desc7
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
4805 desc7
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
4806 desc7
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
4808 desc7
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
4809 desc7
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
4811 desc7
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
4812 desc7
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
4814 /* Remove all non-d3d7 caps */
4815 desc7
->dwDevCaps
&= (
4816 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
4817 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
4818 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
4819 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
4820 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
4821 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
4822 D3DDEVCAPS_HWRASTERIZATION
);
4824 desc7
->dwStencilCaps
&= (
4825 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
4826 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
4827 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
4831 desc7
->dwTextureOpCaps
&= (
4832 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
4833 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
4834 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
4835 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
4836 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
4837 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
4838 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
4839 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
4841 desc7
->dwVertexProcessingCaps
&= (
4842 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
4843 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
4845 desc7
->dpcLineCaps
.dwMiscCaps
&= (
4846 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
4847 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
4848 D3DPMISCCAPS_CULLCCW
);
4850 desc7
->dpcLineCaps
.dwRasterCaps
&= (
4851 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
4852 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
4853 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
4854 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
4855 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
4856 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
4857 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
4858 D3DPRASTERCAPS_ZFOG
);
4860 desc7
->dpcLineCaps
.dwZCmpCaps
&= (
4861 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
4862 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
4863 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
4865 desc7
->dpcLineCaps
.dwSrcBlendCaps
&= (
4866 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
4867 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
4868 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
4869 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
4870 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
4872 desc7
->dpcLineCaps
.dwDestBlendCaps
&= (
4873 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
4874 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
4875 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
4876 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
4877 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
4879 desc7
->dpcLineCaps
.dwAlphaCmpCaps
&= (
4880 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
4881 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
4882 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
4884 desc7
->dpcLineCaps
.dwShadeCaps
&= (
4885 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
4886 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
4887 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
4888 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
4889 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
4890 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
4891 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
4893 desc7
->dpcLineCaps
.dwTextureCaps
&= (
4894 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
4895 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
4896 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
4897 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
4899 desc7
->dpcLineCaps
.dwTextureFilterCaps
&= (
4900 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
4901 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
4902 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
4903 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
4904 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
4905 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
4907 desc7
->dpcLineCaps
.dwTextureBlendCaps
&= (
4908 D3DPTBLENDCAPS_DECAL
| D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_DECALALPHA
|
4909 D3DPTBLENDCAPS_MODULATEALPHA
| D3DPTBLENDCAPS_DECALMASK
| D3DPTBLENDCAPS_MODULATEMASK
|
4910 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_ADD
);
4912 desc7
->dpcLineCaps
.dwTextureAddressCaps
&= (
4913 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
4914 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
4916 if (!(desc7
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
4918 /* DirectX7 always has the np2 flag set, no matter what the card
4919 * supports. Some old games (Rollcage) check the caps incorrectly.
4920 * If wined3d supports nonpow2 textures it also has np2 conditional
4922 desc7
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
4925 /* Fill the missing members, and do some fixup */
4926 desc7
->dpcLineCaps
.dwSize
= sizeof(desc7
->dpcLineCaps
);
4927 desc7
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
| D3DPTBLENDCAPS_MODULATEMASK
|
4928 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_DECAL
|
4929 D3DPTBLENDCAPS_DECALALPHA
| D3DPTBLENDCAPS_DECALMASK
|
4930 D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_MODULATEALPHA
;
4931 desc7
->dpcLineCaps
.dwStippleWidth
= 32;
4932 desc7
->dpcLineCaps
.dwStippleHeight
= 32;
4933 /* Use the same for the TriCaps */
4934 desc7
->dpcTriCaps
= desc7
->dpcLineCaps
;
4936 desc7
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
4937 desc7
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
4938 desc7
->dwMinTextureWidth
= 1;
4939 desc7
->dwMinTextureHeight
= 1;
4941 /* Convert DWORDs safely to WORDs */
4942 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff) desc7
->wMaxTextureBlendStages
= 0xffff;
4943 else desc7
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
4944 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff) desc7
->wMaxSimultaneousTextures
= 0xffff;
4945 else desc7
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
4947 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff) desc7
->wMaxUserClipPlanes
= 0xffff;
4948 else desc7
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
4949 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff) desc7
->wMaxVertexBlendMatrices
= 0xffff;
4950 else desc7
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
4952 desc7
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
4954 desc7
->dwReserved1
= 0;
4955 desc7
->dwReserved2
= 0;
4956 desc7
->dwReserved3
= 0;
4957 desc7
->dwReserved4
= 0;
4959 /* Fill the old structure */
4960 memset(desc1
, 0, sizeof(*desc1
));
4961 desc1
->dwSize
= sizeof(D3DDEVICEDESC
);
4962 desc1
->dwFlags
= D3DDD_COLORMODEL
4964 | D3DDD_TRANSFORMCAPS
4966 | D3DDD_LIGHTINGCAPS
4969 | D3DDD_DEVICERENDERBITDEPTH
4970 | D3DDD_DEVICEZBUFFERBITDEPTH
4971 | D3DDD_MAXBUFFERSIZE
4972 | D3DDD_MAXVERTEXCOUNT
;
4974 desc1
->dcmColorModel
= D3DCOLOR_RGB
;
4975 desc1
->dwDevCaps
= desc7
->dwDevCaps
;
4976 desc1
->dtcTransformCaps
.dwSize
= sizeof(D3DTRANSFORMCAPS
);
4977 desc1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
4978 desc1
->bClipping
= TRUE
;
4979 desc1
->dlcLightingCaps
.dwSize
= sizeof(D3DLIGHTINGCAPS
);
4980 desc1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
4981 | D3DLIGHTCAPS_PARALLELPOINT
4982 | D3DLIGHTCAPS_POINT
4983 | D3DLIGHTCAPS_SPOT
;
4985 desc1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
4986 desc1
->dlcLightingCaps
.dwNumLights
= desc7
->dwMaxActiveLights
;
4988 desc1
->dpcLineCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
4989 desc1
->dpcLineCaps
.dwMiscCaps
= desc7
->dpcLineCaps
.dwMiscCaps
;
4990 desc1
->dpcLineCaps
.dwRasterCaps
= desc7
->dpcLineCaps
.dwRasterCaps
;
4991 desc1
->dpcLineCaps
.dwZCmpCaps
= desc7
->dpcLineCaps
.dwZCmpCaps
;
4992 desc1
->dpcLineCaps
.dwSrcBlendCaps
= desc7
->dpcLineCaps
.dwSrcBlendCaps
;
4993 desc1
->dpcLineCaps
.dwDestBlendCaps
= desc7
->dpcLineCaps
.dwDestBlendCaps
;
4994 desc1
->dpcLineCaps
.dwShadeCaps
= desc7
->dpcLineCaps
.dwShadeCaps
;
4995 desc1
->dpcLineCaps
.dwTextureCaps
= desc7
->dpcLineCaps
.dwTextureCaps
;
4996 desc1
->dpcLineCaps
.dwTextureFilterCaps
= desc7
->dpcLineCaps
.dwTextureFilterCaps
;
4997 desc1
->dpcLineCaps
.dwTextureBlendCaps
= desc7
->dpcLineCaps
.dwTextureBlendCaps
;
4998 desc1
->dpcLineCaps
.dwTextureAddressCaps
= desc7
->dpcLineCaps
.dwTextureAddressCaps
;
4999 desc1
->dpcLineCaps
.dwStippleWidth
= desc7
->dpcLineCaps
.dwStippleWidth
;
5000 desc1
->dpcLineCaps
.dwAlphaCmpCaps
= desc7
->dpcLineCaps
.dwAlphaCmpCaps
;
5002 desc1
->dpcTriCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5003 desc1
->dpcTriCaps
.dwMiscCaps
= desc7
->dpcTriCaps
.dwMiscCaps
;
5004 desc1
->dpcTriCaps
.dwRasterCaps
= desc7
->dpcTriCaps
.dwRasterCaps
;
5005 desc1
->dpcTriCaps
.dwZCmpCaps
= desc7
->dpcTriCaps
.dwZCmpCaps
;
5006 desc1
->dpcTriCaps
.dwSrcBlendCaps
= desc7
->dpcTriCaps
.dwSrcBlendCaps
;
5007 desc1
->dpcTriCaps
.dwDestBlendCaps
= desc7
->dpcTriCaps
.dwDestBlendCaps
;
5008 desc1
->dpcTriCaps
.dwShadeCaps
= desc7
->dpcTriCaps
.dwShadeCaps
;
5009 desc1
->dpcTriCaps
.dwTextureCaps
= desc7
->dpcTriCaps
.dwTextureCaps
;
5010 desc1
->dpcTriCaps
.dwTextureFilterCaps
= desc7
->dpcTriCaps
.dwTextureFilterCaps
;
5011 desc1
->dpcTriCaps
.dwTextureBlendCaps
= desc7
->dpcTriCaps
.dwTextureBlendCaps
;
5012 desc1
->dpcTriCaps
.dwTextureAddressCaps
= desc7
->dpcTriCaps
.dwTextureAddressCaps
;
5013 desc1
->dpcTriCaps
.dwStippleWidth
= desc7
->dpcTriCaps
.dwStippleWidth
;
5014 desc1
->dpcTriCaps
.dwAlphaCmpCaps
= desc7
->dpcTriCaps
.dwAlphaCmpCaps
;
5016 desc1
->dwDeviceRenderBitDepth
= desc7
->dwDeviceRenderBitDepth
;
5017 desc1
->dwDeviceZBufferBitDepth
= desc7
->dwDeviceZBufferBitDepth
;
5018 desc1
->dwMaxBufferSize
= 0;
5019 desc1
->dwMaxVertexCount
= 65536;
5020 desc1
->dwMinTextureWidth
= desc7
->dwMinTextureWidth
;
5021 desc1
->dwMinTextureHeight
= desc7
->dwMinTextureHeight
;
5022 desc1
->dwMaxTextureWidth
= desc7
->dwMaxTextureWidth
;
5023 desc1
->dwMaxTextureHeight
= desc7
->dwMaxTextureHeight
;
5024 desc1
->dwMinStippleWidth
= 1;
5025 desc1
->dwMinStippleHeight
= 1;
5026 desc1
->dwMaxStippleWidth
= 32;
5027 desc1
->dwMaxStippleHeight
= 32;
5028 desc1
->dwMaxTextureRepeat
= desc7
->dwMaxTextureRepeat
;
5029 desc1
->dwMaxTextureAspectRatio
= desc7
->dwMaxTextureAspectRatio
;
5030 desc1
->dwMaxAnisotropy
= desc7
->dwMaxAnisotropy
;
5031 desc1
->dvGuardBandLeft
= desc7
->dvGuardBandLeft
;
5032 desc1
->dvGuardBandRight
= desc7
->dvGuardBandRight
;
5033 desc1
->dvGuardBandTop
= desc7
->dvGuardBandTop
;
5034 desc1
->dvGuardBandBottom
= desc7
->dvGuardBandBottom
;
5035 desc1
->dvExtentsAdjust
= desc7
->dvExtentsAdjust
;
5036 desc1
->dwStencilCaps
= desc7
->dwStencilCaps
;
5037 desc1
->dwFVFCaps
= desc7
->dwFVFCaps
;
5038 desc1
->dwTextureOpCaps
= desc7
->dwTextureOpCaps
;
5039 desc1
->wMaxTextureBlendStages
= desc7
->wMaxTextureBlendStages
;
5040 desc1
->wMaxSimultaneousTextures
= desc7
->wMaxSimultaneousTextures
;
5045 /*****************************************************************************
5046 * IDirectDraw7 VTable
5047 *****************************************************************************/
5048 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
5051 ddraw7_QueryInterface
,
5056 ddraw7_CreateClipper
,
5057 ddraw7_CreatePalette
,
5058 ddraw7_CreateSurface
,
5059 ddraw7_DuplicateSurface
,
5060 ddraw7_EnumDisplayModes
,
5061 ddraw7_EnumSurfaces
,
5062 ddraw7_FlipToGDISurface
,
5064 ddraw7_GetDisplayMode
,
5065 ddraw7_GetFourCCCodes
,
5066 ddraw7_GetGDISurface
,
5067 ddraw7_GetMonitorFrequency
,
5069 ddraw7_GetVerticalBlankStatus
,
5071 ddraw7_RestoreDisplayMode
,
5072 ddraw7_SetCooperativeLevel
,
5073 ddraw7_SetDisplayMode
,
5074 ddraw7_WaitForVerticalBlank
,
5076 ddraw7_GetAvailableVidMem
,
5078 ddraw7_GetSurfaceFromDC
,
5080 ddraw7_RestoreAllSurfaces
,
5081 ddraw7_TestCooperativeLevel
,
5082 ddraw7_GetDeviceIdentifier
,
5084 ddraw7_StartModeTest
,
5088 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
5091 ddraw4_QueryInterface
,
5096 ddraw4_CreateClipper
,
5097 ddraw4_CreatePalette
,
5098 ddraw4_CreateSurface
,
5099 ddraw4_DuplicateSurface
,
5100 ddraw4_EnumDisplayModes
,
5101 ddraw4_EnumSurfaces
,
5102 ddraw4_FlipToGDISurface
,
5104 ddraw4_GetDisplayMode
,
5105 ddraw4_GetFourCCCodes
,
5106 ddraw4_GetGDISurface
,
5107 ddraw4_GetMonitorFrequency
,
5109 ddraw4_GetVerticalBlankStatus
,
5111 ddraw4_RestoreDisplayMode
,
5112 ddraw4_SetCooperativeLevel
,
5113 ddraw4_SetDisplayMode
,
5114 ddraw4_WaitForVerticalBlank
,
5116 ddraw4_GetAvailableVidMem
,
5118 ddraw4_GetSurfaceFromDC
,
5120 ddraw4_RestoreAllSurfaces
,
5121 ddraw4_TestCooperativeLevel
,
5122 ddraw4_GetDeviceIdentifier
,
5125 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
5128 ddraw2_QueryInterface
,
5133 ddraw2_CreateClipper
,
5134 ddraw2_CreatePalette
,
5135 ddraw2_CreateSurface
,
5136 ddraw2_DuplicateSurface
,
5137 ddraw2_EnumDisplayModes
,
5138 ddraw2_EnumSurfaces
,
5139 ddraw2_FlipToGDISurface
,
5141 ddraw2_GetDisplayMode
,
5142 ddraw2_GetFourCCCodes
,
5143 ddraw2_GetGDISurface
,
5144 ddraw2_GetMonitorFrequency
,
5146 ddraw2_GetVerticalBlankStatus
,
5148 ddraw2_RestoreDisplayMode
,
5149 ddraw2_SetCooperativeLevel
,
5150 ddraw2_SetDisplayMode
,
5151 ddraw2_WaitForVerticalBlank
,
5153 ddraw2_GetAvailableVidMem
,
5156 static const struct IDirectDrawVtbl ddraw1_vtbl
=
5159 ddraw1_QueryInterface
,
5164 ddraw1_CreateClipper
,
5165 ddraw1_CreatePalette
,
5166 ddraw1_CreateSurface
,
5167 ddraw1_DuplicateSurface
,
5168 ddraw1_EnumDisplayModes
,
5169 ddraw1_EnumSurfaces
,
5170 ddraw1_FlipToGDISurface
,
5172 ddraw1_GetDisplayMode
,
5173 ddraw1_GetFourCCCodes
,
5174 ddraw1_GetGDISurface
,
5175 ddraw1_GetMonitorFrequency
,
5177 ddraw1_GetVerticalBlankStatus
,
5179 ddraw1_RestoreDisplayMode
,
5180 ddraw1_SetCooperativeLevel
,
5181 ddraw1_SetDisplayMode
,
5182 ddraw1_WaitForVerticalBlank
,
5185 static const struct IDirect3D7Vtbl d3d7_vtbl
=
5187 /* IUnknown methods */
5188 d3d7_QueryInterface
,
5191 /* IDirect3D7 methods */
5194 d3d7_CreateVertexBuffer
,
5195 d3d7_EnumZBufferFormats
,
5196 d3d7_EvictManagedTextures
5199 static const struct IDirect3D3Vtbl d3d3_vtbl
=
5201 /* IUnknown methods */
5202 d3d3_QueryInterface
,
5205 /* IDirect3D3 methods */
5208 d3d3_CreateMaterial
,
5209 d3d3_CreateViewport
,
5212 d3d3_CreateVertexBuffer
,
5213 d3d3_EnumZBufferFormats
,
5214 d3d3_EvictManagedTextures
5217 static const struct IDirect3D2Vtbl d3d2_vtbl
=
5219 /* IUnknown methods */
5220 d3d2_QueryInterface
,
5223 /* IDirect3D2 methods */
5226 d3d2_CreateMaterial
,
5227 d3d2_CreateViewport
,
5232 static const struct IDirect3DVtbl d3d1_vtbl
=
5234 /* IUnknown methods */
5235 d3d1_QueryInterface
,
5238 /* IDirect3D methods */
5242 d3d1_CreateMaterial
,
5243 d3d1_CreateViewport
,
5247 /*****************************************************************************
5250 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
5251 * if none was found.
5253 * This function is in ddraw.c and the DDraw object space because D3D7
5254 * vertex buffers are created using the IDirect3D interface to the ddraw
5255 * object, so they can be valid across D3D devices(theoretically. The ddraw
5256 * object also owns the wined3d device
5260 * fvf: Fvf to find the decl for
5263 * NULL in case of an error, the vertex declaration for the FVF otherwise.
5265 *****************************************************************************/
5266 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*This
, DWORD fvf
)
5268 struct wined3d_vertex_declaration
*pDecl
= NULL
;
5270 int p
, low
, high
; /* deliberately signed */
5271 struct FvfToDecl
*convertedDecls
= This
->decls
;
5273 TRACE("Searching for declaration for fvf %08x... ", fvf
);
5276 high
= This
->numConvertedDecls
- 1;
5277 while(low
<= high
) {
5278 p
= (low
+ high
) >> 1;
5280 if(convertedDecls
[p
].fvf
== fvf
) {
5281 TRACE("found %p\n", convertedDecls
[p
].decl
);
5282 return convertedDecls
[p
].decl
;
5283 } else if(convertedDecls
[p
].fvf
< fvf
) {
5289 TRACE("not found. Creating and inserting at position %d.\n", low
);
5291 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
5292 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
5293 if (hr
!= S_OK
) return NULL
;
5295 if(This
->declArraySize
== This
->numConvertedDecls
) {
5296 int grow
= max(This
->declArraySize
/ 2, 8);
5297 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
5298 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
5299 if (!convertedDecls
)
5301 wined3d_vertex_declaration_decref(pDecl
);
5304 This
->decls
= convertedDecls
;
5305 This
->declArraySize
+= grow
;
5308 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
5309 convertedDecls
[low
].decl
= pDecl
;
5310 convertedDecls
[low
].fvf
= fvf
;
5311 This
->numConvertedDecls
++;
5313 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
5317 static inline struct ddraw
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
5319 return CONTAINING_RECORD(device_parent
, struct ddraw
, device_parent
);
5322 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
5323 struct wined3d_device
*device
)
5325 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
5328 /* This is run from device_process_message() in wined3d, we can't take the
5330 static void CDECL
device_parent_mode_changed(struct wined3d_device_parent
*device_parent
)
5332 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5333 MONITORINFO monitor_info
;
5338 TRACE("device_parent %p.\n", device_parent
);
5340 if (!(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) || !ddraw
->swapchain_window
)
5342 TRACE("Nothing to resize.\n");
5346 monitor
= MonitorFromWindow(ddraw
->swapchain_window
, MONITOR_DEFAULTTOPRIMARY
);
5347 monitor_info
.cbSize
= sizeof(monitor_info
);
5348 if (!(ret
= GetMonitorInfoW(monitor
, &monitor_info
)))
5350 ERR("Failed to get monitor info.\n");
5354 r
= &monitor_info
.rcMonitor
;
5355 TRACE("Resizing window %p to %s.\n", ddraw
->swapchain_window
, wine_dbgstr_rect(r
));
5357 if (!(ret
= SetWindowPos(ddraw
->swapchain_window
, HWND_TOP
, r
->left
, r
->top
,
5358 r
->right
- r
->left
, r
->bottom
- r
->top
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
)))
5359 ERR("Failed to resize window.\n");
5362 static HRESULT CDECL
device_parent_create_surface(struct wined3d_device_parent
*device_parent
,
5363 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
, DWORD usage
,
5364 enum wined3d_pool pool
, UINT level
, enum wined3d_cubemap_face face
, struct wined3d_surface
**surface
)
5366 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5367 struct ddraw_surface
*surf
= NULL
;
5369 DDSCAPS2 searchcaps
= ddraw
->tex_root
->surface_desc
.ddsCaps
;
5371 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
5372 "\tpool %#x, level %u, face %u, surface %p.\n",
5373 device_parent
, container_parent
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
5375 searchcaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
5378 case WINED3D_CUBEMAP_FACE_POSITIVE_X
:
5379 TRACE("Asked for positive x\n");
5380 if (searchcaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
5382 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
5384 surf
= ddraw
->tex_root
; break;
5385 case WINED3D_CUBEMAP_FACE_NEGATIVE_X
:
5386 TRACE("Asked for negative x\n");
5387 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
; break;
5388 case WINED3D_CUBEMAP_FACE_POSITIVE_Y
:
5389 TRACE("Asked for positive y\n");
5390 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
; break;
5391 case WINED3D_CUBEMAP_FACE_NEGATIVE_Y
:
5392 TRACE("Asked for negative y\n");
5393 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
; break;
5394 case WINED3D_CUBEMAP_FACE_POSITIVE_Z
:
5395 TRACE("Asked for positive z\n");
5396 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
; break;
5397 case WINED3D_CUBEMAP_FACE_NEGATIVE_Z
:
5398 TRACE("Asked for negative z\n");
5399 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
; break;
5401 ERR("Unexpected cube face.\n");
5406 IDirectDrawSurface7
*attached
;
5407 IDirectDrawSurface7_GetAttachedSurface(&ddraw
->tex_root
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5408 surf
= unsafe_impl_from_IDirectDrawSurface7(attached
);
5409 IDirectDrawSurface7_Release(attached
);
5411 if (!surf
) ERR("root search surface not found\n");
5413 /* Find the wanted mipmap. There are enough mipmaps in the chain */
5416 IDirectDrawSurface7
*attached
;
5417 IDirectDrawSurface7_GetAttachedSurface(&surf
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5418 if(!attached
) ERR("Surface not found\n");
5419 surf
= impl_from_IDirectDrawSurface7(attached
);
5420 IDirectDrawSurface7_Release(attached
);
5424 /* Return the surface */
5425 *surface
= surf
->wined3d_surface
;
5426 wined3d_surface_incref(*surface
);
5428 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, surf
);
5433 static void STDMETHODCALLTYPE
ddraw_frontbuffer_destroyed(void *parent
)
5435 struct ddraw
*ddraw
= parent
;
5436 ddraw
->wined3d_frontbuffer
= NULL
;
5439 static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops
=
5441 ddraw_frontbuffer_destroyed
,
5444 static HRESULT CDECL
device_parent_create_rendertarget(struct wined3d_device_parent
*device_parent
,
5445 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
,
5446 enum wined3d_multisample_type multisample_type
, DWORD multisample_quality
, BOOL lockable
,
5447 struct wined3d_surface
**surface
)
5449 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5453 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5454 "\tmultisample_quality %u, lockable %u, surface %p.\n",
5455 device_parent
, container_parent
, width
, height
, format
, multisample_type
,
5456 multisample_quality
, lockable
, surface
);
5458 if (ddraw
->wined3d_frontbuffer
)
5460 ERR("Frontbuffer already created.\n");
5465 flags
|= WINED3D_SURFACE_MAPPABLE
;
5467 hr
= wined3d_surface_create(ddraw
->wined3d_device
, width
, height
, format
, 0,
5468 WINED3DUSAGE_RENDERTARGET
, WINED3D_POOL_DEFAULT
, multisample_type
, multisample_quality
,
5469 DefaultSurfaceType
, flags
, ddraw
, &ddraw_frontbuffer_parent_ops
, surface
);
5471 ddraw
->wined3d_frontbuffer
= *surface
;
5476 static HRESULT CDECL
device_parent_create_depth_stencil(struct wined3d_device_parent
*device_parent
,
5477 UINT width
, UINT height
, enum wined3d_format_id format
, enum wined3d_multisample_type multisample_type
,
5478 DWORD multisample_quality
, BOOL discard
, struct wined3d_surface
**surface
)
5480 ERR("DirectDraw doesn't have and shouldn't try creating implicit depth buffers.\n");
5484 static HRESULT CDECL
device_parent_create_volume(struct wined3d_device_parent
*device_parent
,
5485 void *container_parent
, UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format
,
5486 enum wined3d_pool pool
, DWORD usage
, struct wined3d_volume
**volume
)
5488 TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
5489 "format %#x, pool %#x, usage %#x, volume %p.\n",
5490 device_parent
, container_parent
, width
, height
, depth
,
5491 format
, pool
, usage
, volume
);
5493 ERR("Not implemented!\n");
5498 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
5499 struct wined3d_swapchain_desc
*desc
, struct wined3d_swapchain
**swapchain
)
5501 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5504 TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent
, desc
, swapchain
);
5506 if (ddraw
->wined3d_swapchain
)
5508 ERR("Swapchain already created.\n");
5512 hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, desc
,
5513 DefaultSurfaceType
, NULL
, &ddraw_null_wined3d_parent_ops
, swapchain
);
5515 WARN("Failed to create swapchain, hr %#x.\n", hr
);
5520 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
5522 device_parent_wined3d_device_created
,
5523 device_parent_mode_changed
,
5524 device_parent_create_surface
,
5525 device_parent_create_rendertarget
,
5526 device_parent_create_depth_stencil
,
5527 device_parent_create_volume
,
5528 device_parent_create_swapchain
,
5531 HRESULT
ddraw_init(struct ddraw
*ddraw
, enum wined3d_device_type device_type
)
5536 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
5537 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
5538 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
5539 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
5540 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
5541 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
5542 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
5543 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
5544 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
5545 ddraw
->numIfaces
= 1;
5548 /* Get the current screen settings. */
5550 ddraw
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
5552 ddraw
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
5553 ddraw
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
5555 ddraw
->wined3d
= wined3d_create(7, WINED3D_LEGACY_DEPTH_BIAS
);
5556 if (!ddraw
->wined3d
)
5558 WARN("Failed to create a wined3d object.\n");
5559 return E_OUTOFMEMORY
;
5562 hr
= wined3d_device_create(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
,
5563 NULL
, 0, 8, &ddraw
->device_parent
, &ddraw
->wined3d_device
);
5566 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
5567 wined3d_decref(ddraw
->wined3d
);
5571 list_init(&ddraw
->surface_list
);