mapi32: Add support to MAPISendMailW for ANSI fallback.
[wine/multimedia.git] / dlls / ddraw / ddraw_private.h
blob6a29b0fc3b4c397f41b2904df106879382c75a9b
1 /*
2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
43 /*****************************************************************************
44 * IDirectDraw implementation structure
45 *****************************************************************************/
46 struct FvfToDecl
48 DWORD fvf;
49 struct wined3d_vertex_declaration *decl;
52 struct ddraw
54 /* Interfaces */
55 IDirectDraw7 IDirectDraw7_iface;
56 IDirectDraw4 IDirectDraw4_iface;
57 IDirectDraw2 IDirectDraw2_iface;
58 IDirectDraw IDirectDraw_iface;
59 IDirect3D7 IDirect3D7_iface;
60 IDirect3D3 IDirect3D3_iface;
61 IDirect3D2 IDirect3D2_iface;
62 IDirect3D IDirect3D_iface;
63 struct wined3d_device_parent device_parent;
65 /* See comment in IDirectDraw::AddRef */
66 LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
67 BOOL initialized;
69 struct wined3d *wined3d;
70 struct wined3d_device *wined3d_device;
71 BOOL d3d_initialized;
73 struct ddraw_surface *primary;
74 RECT primary_lock;
75 struct wined3d_surface *wined3d_frontbuffer;
76 struct wined3d_swapchain *wined3d_swapchain;
77 HWND swapchain_window;
79 /* DirectDraw things, which are not handled by WineD3D */
80 DWORD cooperative_level;
82 DWORD orig_width, orig_height;
83 DWORD orig_bpp;
85 /* D3D things */
86 HWND d3d_window;
87 struct d3d_device *d3ddevice;
88 int d3dversion;
90 /* Various HWNDs */
91 HWND focuswindow;
92 HWND devicewindow;
93 HWND dest_window;
95 /* Helpers for surface creation */
96 struct ddraw_surface *tex_root;
98 /* For the dll unload cleanup code */
99 struct list ddraw_list_entry;
100 /* The surface list - can't relay this to WineD3D
101 * because of IParent
103 struct list surface_list;
105 /* FVF management */
106 struct FvfToDecl *decls;
107 UINT numConvertedDecls, declArraySize;
110 #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
112 HRESULT ddraw_init(struct ddraw *ddraw, enum wined3d_device_type device_type) DECLSPEC_HIDDEN;
113 void ddraw_destroy_swapchain(struct ddraw *ddraw) DECLSPEC_HIDDEN;
115 static inline void ddraw_set_swapchain_window(struct ddraw *ddraw, HWND window)
117 if (window == GetDesktopWindow())
118 window = NULL;
119 ddraw->swapchain_window = window;
122 /* Utility functions */
123 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
124 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
125 struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *ddraw, DWORD fvf) DECLSPEC_HIDDEN;
127 /* The default surface type */
128 extern enum wined3d_surface_type DefaultSurfaceType DECLSPEC_HIDDEN;
130 /*****************************************************************************
131 * IDirectDrawSurface implementation structure
132 *****************************************************************************/
134 struct ddraw_surface
136 /* IUnknown fields */
137 IDirectDrawSurface7 IDirectDrawSurface7_iface;
138 IDirectDrawSurface4 IDirectDrawSurface4_iface;
139 IDirectDrawSurface3 IDirectDrawSurface3_iface;
140 IDirectDrawSurface2 IDirectDrawSurface2_iface;
141 IDirectDrawSurface IDirectDrawSurface_iface;
142 IDirectDrawGammaControl IDirectDrawGammaControl_iface;
143 IDirect3DTexture2 IDirect3DTexture2_iface;
144 IDirect3DTexture IDirect3DTexture_iface;
146 LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
147 IUnknown *ifaceToRelease;
148 IUnknown *texture_outer;
150 int version;
152 /* Connections to other Objects */
153 struct ddraw *ddraw;
154 struct wined3d_surface *wined3d_surface;
155 struct wined3d_texture *wined3d_texture;
156 struct d3d_device *device1;
158 /* This implementation handles attaching surfaces to other surfaces */
159 struct ddraw_surface *next_attached;
160 struct ddraw_surface *first_attached;
161 IUnknown *attached_iface;
163 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
164 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
165 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
166 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
168 #define MAX_COMPLEX_ATTACHED 6
169 struct ddraw_surface *complex_array[MAX_COMPLEX_ATTACHED];
170 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
171 * but no pointer to prevent temptations to traverse it in the wrong direction.
173 BOOL is_complex_root;
175 /* Surface description, for GetAttachedSurface */
176 DDSURFACEDESC2 surface_desc;
178 /* Misc things */
179 DWORD uniqueness_value;
180 UINT mipmap_level;
182 /* Clipper objects */
183 struct ddraw_clipper *clipper;
185 /* For the ddraw surface list */
186 struct list surface_list_entry;
188 DWORD Handle;
191 HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface) DECLSPEC_HIDDEN;
192 HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
193 DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
194 ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN;
196 static inline struct ddraw_surface *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
198 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture_iface);
201 static inline struct ddraw_surface *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
203 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture2_iface);
206 static inline struct ddraw_surface *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
208 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface_iface);
211 static inline struct ddraw_surface *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
213 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface2_iface);
216 static inline struct ddraw_surface *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
218 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface3_iface);
221 static inline struct ddraw_surface *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
223 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface4_iface);
226 static inline struct ddraw_surface *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
228 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface7_iface);
231 struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
232 struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
233 struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
235 struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
236 struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
238 #define DDRAW_INVALID_HANDLE ~0U
240 enum ddraw_handle_type
242 DDRAW_HANDLE_FREE,
243 DDRAW_HANDLE_MATERIAL,
244 DDRAW_HANDLE_MATRIX,
245 DDRAW_HANDLE_STATEBLOCK,
246 DDRAW_HANDLE_SURFACE,
249 struct ddraw_handle_entry
251 void *object;
252 enum ddraw_handle_type type;
255 struct ddraw_handle_table
257 struct ddraw_handle_entry *entries;
258 struct ddraw_handle_entry *free_entries;
259 UINT table_size;
260 UINT entry_count;
263 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
264 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
265 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
266 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
267 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
269 struct d3d_device
271 /* IUnknown */
272 IDirect3DDevice7 IDirect3DDevice7_iface;
273 IDirect3DDevice3 IDirect3DDevice3_iface;
274 IDirect3DDevice2 IDirect3DDevice2_iface;
275 IDirect3DDevice IDirect3DDevice_iface;
276 IUnknown IUnknown_inner;
277 LONG ref;
278 UINT version;
280 IUnknown *outer_unknown;
281 struct wined3d_device *wined3d_device;
282 struct ddraw *ddraw;
283 struct wined3d_buffer *indexbuffer;
284 struct ddraw_surface *target;
286 /* Viewport management */
287 struct list viewport_list;
288 struct d3d_viewport *current_viewport;
289 D3DVIEWPORT7 active_viewport;
291 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
292 BOOL legacyTextureBlending;
294 D3DMATRIX legacy_projection;
295 D3DMATRIX legacy_clipspace;
297 /* Light state */
298 DWORD material;
300 /* Rendering functions to wrap D3D(1-3) to D3D7 */
301 D3DPRIMITIVETYPE primitive_type;
302 DWORD vertex_type;
303 DWORD render_flags;
304 DWORD nb_vertices;
305 LPBYTE vertex_buffer;
306 DWORD vertex_size;
307 DWORD buffer_size;
309 /* Handle management */
310 struct ddraw_handle_table handle_table;
311 D3DMATRIXHANDLE world, proj, view;
314 HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target,
315 UINT version, struct d3d_device **device, IUnknown *outer_unknown) DECLSPEC_HIDDEN;
316 enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device *device) DECLSPEC_HIDDEN;
318 /* The IID */
319 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
321 /* Helper functions */
322 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
323 D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
325 static inline struct d3d_device *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
327 return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice_iface);
330 static inline struct d3d_device *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
332 return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice2_iface);
335 static inline struct d3d_device *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
337 return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice3_iface);
340 static inline struct d3d_device *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
342 return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice7_iface);
345 struct d3d_device *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
346 struct d3d_device *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
347 struct d3d_device *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
348 struct d3d_device *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
350 struct ddraw_clipper
352 IDirectDrawClipper IDirectDrawClipper_iface;
353 LONG ref;
354 HWND window;
355 HRGN region;
356 BOOL initialized;
359 HRESULT ddraw_clipper_init(struct ddraw_clipper *clipper) DECLSPEC_HIDDEN;
360 struct ddraw_clipper *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
362 /*****************************************************************************
363 * IDirectDrawPalette implementation structure
364 *****************************************************************************/
365 struct ddraw_palette
367 /* IUnknown fields */
368 IDirectDrawPalette IDirectDrawPalette_iface;
369 LONG ref;
371 struct wined3d_palette *wineD3DPalette;
373 /* IDirectDrawPalette fields */
374 IUnknown *ifaceToRelease;
377 static inline struct ddraw_palette *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
379 return CONTAINING_RECORD(iface, struct ddraw_palette, IDirectDrawPalette_iface);
382 struct ddraw_palette *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
384 HRESULT ddraw_palette_init(struct ddraw_palette *palette,
385 struct ddraw *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
387 /* Helper structures */
388 struct object_creation_info
390 const CLSID *clsid;
391 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
392 void **ppObj);
395 /******************************************************************************
396 * IDirect3DLight implementation structure - Wraps to D3D7
397 ******************************************************************************/
398 struct d3d_light
400 IDirect3DLight IDirect3DLight_iface;
401 LONG ref;
403 /* IDirect3DLight fields */
404 struct ddraw *ddraw;
406 /* If this light is active for one viewport, put the viewport here */
407 struct d3d_viewport *active_viewport;
409 D3DLIGHT2 light;
410 D3DLIGHT7 light7;
412 DWORD dwLightIndex;
414 struct list entry;
417 /* Helper functions */
418 void light_activate(struct d3d_light *light) DECLSPEC_HIDDEN;
419 void light_deactivate(struct d3d_light *light) DECLSPEC_HIDDEN;
420 void d3d_light_init(struct d3d_light *light, struct ddraw *ddraw) DECLSPEC_HIDDEN;
421 struct d3d_light *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
423 /******************************************************************************
424 * IDirect3DMaterial implementation structure - Wraps to D3D7
425 ******************************************************************************/
426 struct d3d_material
428 IDirect3DMaterial3 IDirect3DMaterial3_iface;
429 IDirect3DMaterial2 IDirect3DMaterial2_iface;
430 IDirect3DMaterial IDirect3DMaterial_iface;
431 LONG ref;
433 /* IDirect3DMaterial2 fields */
434 struct ddraw *ddraw;
435 struct d3d_device *active_device;
437 D3DMATERIAL mat;
438 DWORD Handle;
441 /* Helper functions */
442 void material_activate(struct d3d_material *material) DECLSPEC_HIDDEN;
443 struct d3d_material *d3d_material_create(struct ddraw *ddraw) DECLSPEC_HIDDEN;
445 /*****************************************************************************
446 * IDirect3DViewport - Wraps to D3D7
447 *****************************************************************************/
448 struct d3d_viewport
450 IDirect3DViewport3 IDirect3DViewport3_iface;
451 LONG ref;
453 /* IDirect3DViewport fields */
454 struct ddraw *ddraw;
456 /* If this viewport is active for one device, put the device here */
457 struct d3d_device *active_device;
459 DWORD num_lights;
460 DWORD map_lights;
462 int use_vp2;
464 union
466 D3DVIEWPORT vp1;
467 D3DVIEWPORT2 vp2;
468 } viewports;
470 struct list entry;
471 struct list light_list;
472 struct d3d_material *background;
475 struct d3d_viewport *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
476 struct d3d_viewport *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
477 struct d3d_viewport *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
479 /* Helper functions */
480 void viewport_activate(struct d3d_viewport *viewport, BOOL ignore_lights) DECLSPEC_HIDDEN;
481 void d3d_viewport_init(struct d3d_viewport *viewport, struct ddraw *ddraw) DECLSPEC_HIDDEN;
483 /*****************************************************************************
484 * IDirect3DExecuteBuffer - Wraps to D3D7
485 *****************************************************************************/
486 struct d3d_execute_buffer
488 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
489 LONG ref;
490 /* IDirect3DExecuteBuffer fields */
491 struct ddraw *ddraw;
492 struct d3d_device *d3ddev;
494 D3DEXECUTEBUFFERDESC desc;
495 D3DEXECUTEDATA data;
497 /* This buffer will store the transformed vertices */
498 void *vertex_data;
499 WORD *indices;
500 int nb_indices;
502 /* This flags is set to TRUE if we allocated ourselves the
503 * data buffer
505 BOOL need_free;
508 HRESULT d3d_execute_buffer_init(struct d3d_execute_buffer *execute_buffer,
509 struct d3d_device *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
510 struct d3d_execute_buffer *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
512 /* The execute function */
513 HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *execute_buffer,
514 struct d3d_device *device, struct d3d_viewport *viewport) DECLSPEC_HIDDEN;
516 /*****************************************************************************
517 * IDirect3DVertexBuffer
518 *****************************************************************************/
519 struct d3d_vertex_buffer
521 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
522 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
523 LONG ref;
525 /*** WineD3D and ddraw links ***/
526 struct wined3d_buffer *wineD3DVertexBuffer;
527 struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
528 struct ddraw *ddraw;
530 /*** Storage for D3D7 specific things ***/
531 DWORD Caps;
532 DWORD fvf;
535 HRESULT d3d_vertex_buffer_create(struct d3d_vertex_buffer **buffer, struct ddraw *ddraw,
536 D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
537 struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
538 struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
540 /*****************************************************************************
541 * Helper functions from utils.c
542 *****************************************************************************/
544 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
545 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
547 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
548 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
550 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
551 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
552 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
553 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
554 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
555 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
556 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
557 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
558 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
559 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
561 /* This only needs to be here as long the processvertices functionality of
562 * IDirect3DExecuteBuffer isn't in WineD3D */
563 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
565 /* Used for generic dumping */
566 typedef struct
568 DWORD val;
569 const char* name;
570 } flag_info;
572 #define FE(x) { x, #x }
574 typedef struct
576 DWORD val;
577 const char* name;
578 void (*func)(const void *);
579 ptrdiff_t offset;
580 } member_info;
582 /* Structure copy */
583 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
585 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
586 do { \
587 DWORD __size = (to)->dwSize; \
588 DWORD __resetsize = min(__size, sizeof(*to)); \
589 DWORD __copysize = min(__resetsize, from_size); \
590 assert(to != from); \
591 memcpy(to, from, __copysize); \
592 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
593 (to)->dwSize = __size; /* restore size */ \
594 } while (0)
596 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
598 #define SIZEOF_END_PADDING(type, last_field) \
599 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
601 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
603 DWORD from_size = from->dwSize;
604 if (from_size == sizeof(DDSURFACEDESC))
605 from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
606 to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
607 DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
610 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
612 #endif