winex11: Move wglCopyContext and wglDeleteContext to the internal OpenGL extension...
[wine/multimedia.git] / dlls / winex11.drv / opengl.c
blob62802b8550dcd6faa4a056676b241e71c772b70e
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #ifdef HAVE_SYS_SOCKET_H
33 #include <sys/socket.h>
34 #endif
35 #ifdef HAVE_SYS_UN_H
36 #include <sys/un.h>
37 #endif
39 #include "x11drv.h"
40 #include "winternl.h"
41 #include "wine/library.h"
42 #include "wine/debug.h"
44 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
46 #ifdef SONAME_LIBGL
48 WINE_DECLARE_DEBUG_CHANNEL(winediag);
50 #undef APIENTRY
51 #undef CALLBACK
52 #undef WINAPI
54 #ifdef HAVE_GL_GL_H
55 # include <GL/gl.h>
56 #endif
57 #ifdef HAVE_GL_GLX_H
58 # include <GL/glx.h>
59 #endif
61 #include "wine/wgl.h"
63 #undef APIENTRY
64 #undef CALLBACK
65 #undef WINAPI
67 /* Redefines the constants */
68 #define CALLBACK __stdcall
69 #define WINAPI __stdcall
70 #define APIENTRY WINAPI
73 WINE_DECLARE_DEBUG_CHANNEL(fps);
75 typedef struct wine_glextension {
76 const char *extName;
77 struct {
78 const char *funcName;
79 void *funcAddress;
80 } extEntryPoints[9];
81 } WineGLExtension;
83 struct WineGLInfo {
84 const char *glVersion;
85 char *glExtensions;
87 int glxVersion[2];
89 const char *glxServerVersion;
90 const char *glxServerVendor;
91 const char *glxServerExtensions;
93 const char *glxClientVersion;
94 const char *glxClientVendor;
95 const char *glxClientExtensions;
97 const char *glxExtensions;
99 BOOL glxDirect;
100 char wglExtensions[4096];
103 typedef struct wine_glpixelformat {
104 int iPixelFormat;
105 GLXFBConfig fbconfig;
106 int fmt_id;
107 int render_type;
108 BOOL offscreenOnly;
109 DWORD dwFlags; /* We store some PFD_* flags in here for emulated bitmap formats */
110 } WineGLPixelFormat;
112 typedef struct wine_glcontext {
113 HDC hdc;
114 BOOL has_been_current;
115 BOOL sharing;
116 DWORD tid;
117 BOOL gl3_context;
118 XVisualInfo *vis;
119 WineGLPixelFormat *fmt;
120 int numAttribs; /* This is needed for delaying wglCreateContextAttribsARB */
121 int attribList[16]; /* This is needed for delaying wglCreateContextAttribsARB */
122 GLXContext ctx;
123 HDC read_hdc;
124 Drawable drawables[2];
125 BOOL refresh_drawables;
126 Pixmap pixmap; /* pixmap for memory DCs */
127 GLXPixmap glxpixmap; /* GLX pixmap for memory DCs */
128 SIZE pixmap_size; /* pixmap size for memory DCs */
129 struct list entry;
130 } Wine_GLContext;
132 typedef struct wine_glpbuffer {
133 Drawable drawable;
134 Display* display;
135 WineGLPixelFormat* fmt;
136 int width;
137 int height;
138 int* attribList;
139 HDC hdc;
141 int use_render_texture; /* This is also the internal texture format */
142 int texture_bind_target;
143 int texture_bpp;
144 GLint texture_format;
145 GLuint texture_target;
146 GLenum texture_type;
147 GLuint texture;
148 int texture_level;
149 } Wine_GLPBuffer;
151 struct glx_physdev
153 struct gdi_physdev dev;
154 X11DRV_PDEVICE *x11dev;
155 enum dc_gl_type type; /* type of GL device context */
156 int pixel_format;
157 Drawable drawable;
158 Pixmap pixmap; /* pixmap for a DL_GL_PIXMAP_WIN drawable */
161 static const struct gdi_dc_funcs glxdrv_funcs;
163 static inline struct glx_physdev *get_glxdrv_dev( PHYSDEV dev )
165 return (struct glx_physdev *)dev;
168 static struct list context_list = LIST_INIT( context_list );
169 static struct WineGLInfo WineGLInfo = { 0 };
170 static int use_render_texture_emulation = 1;
171 static BOOL has_swap_control;
172 static int swap_interval = 1;
174 #define MAX_EXTENSIONS 16
175 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
176 static int WineGLExtensionListSize;
178 static void X11DRV_WineGL_LoadExtensions(void);
179 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count);
180 static BOOL glxRequireVersion(int requiredVersion);
181 static BOOL glxRequireExtension(const char *requiredExtension);
183 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
184 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
185 TRACE(" - dwFlags : ");
186 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
187 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
188 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
189 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
190 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
191 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
192 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
193 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
194 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
195 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
196 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
197 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
198 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
199 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
200 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
201 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
202 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
203 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
204 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
205 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
206 #undef TEST_AND_DUMP
207 TRACE("\n");
209 TRACE(" - iPixelType : ");
210 switch (ppfd->iPixelType) {
211 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
212 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
214 TRACE("\n");
216 TRACE(" - Color : %d\n", ppfd->cColorBits);
217 TRACE(" - Red : %d\n", ppfd->cRedBits);
218 TRACE(" - Green : %d\n", ppfd->cGreenBits);
219 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
220 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
221 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
222 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
223 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
224 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
226 TRACE(" - iLayerType : ");
227 switch (ppfd->iLayerType) {
228 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
229 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
230 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
232 TRACE("\n");
235 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
236 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
238 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
239 /* GLX 1.0 */
240 MAKE_FUNCPTR(glXChooseVisual)
241 MAKE_FUNCPTR(glXCopyContext)
242 MAKE_FUNCPTR(glXCreateContext)
243 MAKE_FUNCPTR(glXCreateGLXPixmap)
244 MAKE_FUNCPTR(glXGetCurrentContext)
245 MAKE_FUNCPTR(glXGetCurrentDrawable)
246 MAKE_FUNCPTR(glXDestroyContext)
247 MAKE_FUNCPTR(glXDestroyGLXPixmap)
248 MAKE_FUNCPTR(glXGetConfig)
249 MAKE_FUNCPTR(glXIsDirect)
250 MAKE_FUNCPTR(glXMakeCurrent)
251 MAKE_FUNCPTR(glXSwapBuffers)
252 MAKE_FUNCPTR(glXQueryExtension)
253 MAKE_FUNCPTR(glXQueryVersion)
255 /* GLX 1.1 */
256 MAKE_FUNCPTR(glXGetClientString)
257 MAKE_FUNCPTR(glXQueryExtensionsString)
258 MAKE_FUNCPTR(glXQueryServerString)
260 /* GLX 1.3 */
261 MAKE_FUNCPTR(glXGetFBConfigs)
262 MAKE_FUNCPTR(glXChooseFBConfig)
263 MAKE_FUNCPTR(glXCreatePbuffer)
264 MAKE_FUNCPTR(glXCreateNewContext)
265 MAKE_FUNCPTR(glXDestroyPbuffer)
266 MAKE_FUNCPTR(glXGetFBConfigAttrib)
267 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
268 MAKE_FUNCPTR(glXMakeContextCurrent)
269 MAKE_FUNCPTR(glXQueryDrawable)
270 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
272 /* GLX Extensions */
273 static GLXContext (*pglXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
274 static void* (*pglXGetProcAddressARB)(const GLubyte *);
275 static int (*pglXSwapIntervalSGI)(int);
277 /* NV GLX Extension */
278 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
279 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
281 /* MESA GLX Extensions */
282 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
284 /* Standard OpenGL */
285 MAKE_FUNCPTR(glBindTexture)
286 MAKE_FUNCPTR(glBitmap)
287 MAKE_FUNCPTR(glCopyTexSubImage1D)
288 MAKE_FUNCPTR(glCopyTexImage2D)
289 MAKE_FUNCPTR(glCopyTexSubImage2D)
290 MAKE_FUNCPTR(glDrawBuffer)
291 MAKE_FUNCPTR(glEndList)
292 MAKE_FUNCPTR(glGetError)
293 MAKE_FUNCPTR(glGetIntegerv)
294 MAKE_FUNCPTR(glGetString)
295 MAKE_FUNCPTR(glNewList)
296 MAKE_FUNCPTR(glPixelStorei)
297 MAKE_FUNCPTR(glReadPixels)
298 MAKE_FUNCPTR(glTexImage2D)
299 MAKE_FUNCPTR(glFinish)
300 MAKE_FUNCPTR(glFlush)
301 #undef MAKE_FUNCPTR
303 static int GLXErrorHandler(Display *dpy, XErrorEvent *event, void *arg)
305 /* In the future we might want to find the exact X or GLX error to report back to the app */
306 return 1;
309 static BOOL infoInitialized = FALSE;
310 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
312 int screen = DefaultScreen(gdi_display);
313 Window win = 0, root = 0;
314 const char *gl_renderer;
315 const char* str;
316 XVisualInfo *vis;
317 GLXContext ctx = NULL;
318 XSetWindowAttributes attr;
319 BOOL ret = FALSE;
320 int attribList[] = {GLX_RGBA, GLX_DOUBLEBUFFER, None};
322 if (infoInitialized)
323 return TRUE;
324 infoInitialized = TRUE;
326 attr.override_redirect = True;
327 attr.colormap = None;
328 attr.border_pixel = 0;
330 wine_tsx11_lock();
332 vis = pglXChooseVisual(gdi_display, screen, attribList);
333 if (vis) {
334 #ifdef __i386__
335 WORD old_fs = wine_get_fs();
336 /* Create a GLX Context. Without one we can't query GL information */
337 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
338 if (wine_get_fs() != old_fs)
340 wine_set_fs( old_fs );
341 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
342 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
343 goto done;
345 #else
346 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
347 #endif
349 if (!ctx) goto done;
351 root = RootWindow( gdi_display, vis->screen );
352 if (vis->visual != DefaultVisual( gdi_display, vis->screen ))
353 attr.colormap = XCreateColormap( gdi_display, root, vis->visual, AllocNone );
354 if ((win = XCreateWindow( gdi_display, root, -1, -1, 1, 1, 0, vis->depth, InputOutput,
355 vis->visual, CWBorderPixel | CWOverrideRedirect | CWColormap, &attr )))
356 XMapWindow( gdi_display, win );
357 else
358 win = root;
360 if(pglXMakeCurrent(gdi_display, win, ctx) == 0)
362 ERR_(winediag)( "Unable to activate OpenGL context, most likely your OpenGL drivers haven't been installed correctly\n" );
363 goto done;
365 gl_renderer = (const char *)pglGetString(GL_RENDERER);
366 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
367 str = (const char *) pglGetString(GL_EXTENSIONS);
368 WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0, strlen(str)+1);
369 strcpy(WineGLInfo.glExtensions, str);
371 /* Get the common GLX version supported by GLX client and server ( major/minor) */
372 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
374 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
375 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
376 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
378 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
379 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
380 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
382 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
383 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
385 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
386 TRACE("GL renderer : %s.\n", gl_renderer);
387 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
388 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
389 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
390 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
391 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
392 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
394 if(!WineGLInfo.glxDirect)
396 int fd = ConnectionNumber(gdi_display);
397 struct sockaddr_un uaddr;
398 unsigned int uaddrlen = sizeof(struct sockaddr_un);
400 /* In general indirect rendering on a local X11 server indicates a driver problem.
401 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
403 if(!getsockname(fd, (struct sockaddr *)&uaddr, &uaddrlen) && uaddr.sun_family == AF_UNIX)
404 ERR_(winediag)("Direct rendering is disabled, most likely your OpenGL drivers "
405 "haven't been installed correctly (using GL renderer %s, version %s).\n",
406 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
408 else
410 /* In general you would expect that if direct rendering is returned, that you receive hardware
411 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
412 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
413 * software rendering, it shows direct rendering.
415 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
416 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
417 * it shows 'Mesa X11'.
419 if(!strcmp(gl_renderer, "Software Rasterizer") || !strcmp(gl_renderer, "Mesa X11"))
420 ERR_(winediag)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL "
421 "drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
422 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
424 ret = TRUE;
426 done:
427 if(vis) XFree(vis);
428 if(ctx) {
429 pglXMakeCurrent(gdi_display, None, NULL);
430 pglXDestroyContext(gdi_display, ctx);
432 if (win != root) XDestroyWindow( gdi_display, win );
433 if (attr.colormap) XFreeColormap( gdi_display, attr.colormap );
434 wine_tsx11_unlock();
435 if (!ret) ERR(" couldn't initialize OpenGL, expect problems\n");
436 return ret;
439 static BOOL has_opengl(void)
441 static int init_done;
442 static void *opengl_handle;
444 char buffer[200];
445 int error_base, event_base;
447 if (init_done) return (opengl_handle != NULL);
448 init_done = 1;
450 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
451 and include all dependencies */
452 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer));
453 if (opengl_handle == NULL)
455 ERR( "Failed to load libGL: %s\n", buffer );
456 ERR( "OpenGL support is disabled.\n");
457 return FALSE;
460 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
461 if (pglXGetProcAddressARB == NULL) {
462 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
463 goto failed;
466 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
468 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
469 goto failed; \
470 } while(0)
472 /* GLX 1.0 */
473 LOAD_FUNCPTR(glXChooseVisual);
474 LOAD_FUNCPTR(glXCopyContext);
475 LOAD_FUNCPTR(glXCreateContext);
476 LOAD_FUNCPTR(glXCreateGLXPixmap);
477 LOAD_FUNCPTR(glXGetCurrentContext);
478 LOAD_FUNCPTR(glXGetCurrentDrawable);
479 LOAD_FUNCPTR(glXDestroyContext);
480 LOAD_FUNCPTR(glXDestroyGLXPixmap);
481 LOAD_FUNCPTR(glXGetConfig);
482 LOAD_FUNCPTR(glXIsDirect);
483 LOAD_FUNCPTR(glXMakeCurrent);
484 LOAD_FUNCPTR(glXSwapBuffers);
485 LOAD_FUNCPTR(glXQueryExtension);
486 LOAD_FUNCPTR(glXQueryVersion);
488 /* GLX 1.1 */
489 LOAD_FUNCPTR(glXGetClientString);
490 LOAD_FUNCPTR(glXQueryExtensionsString);
491 LOAD_FUNCPTR(glXQueryServerString);
493 /* GLX 1.3 */
494 LOAD_FUNCPTR(glXCreatePbuffer);
495 LOAD_FUNCPTR(glXCreateNewContext);
496 LOAD_FUNCPTR(glXDestroyPbuffer);
497 LOAD_FUNCPTR(glXMakeContextCurrent);
498 LOAD_FUNCPTR(glXGetCurrentReadDrawable);
499 LOAD_FUNCPTR(glXGetFBConfigs);
501 /* Standard OpenGL calls */
502 LOAD_FUNCPTR(glBindTexture);
503 LOAD_FUNCPTR(glBitmap);
504 LOAD_FUNCPTR(glCopyTexSubImage1D);
505 LOAD_FUNCPTR(glCopyTexImage2D);
506 LOAD_FUNCPTR(glCopyTexSubImage2D);
507 LOAD_FUNCPTR(glDrawBuffer);
508 LOAD_FUNCPTR(glEndList);
509 LOAD_FUNCPTR(glGetError);
510 LOAD_FUNCPTR(glGetIntegerv);
511 LOAD_FUNCPTR(glGetString);
512 LOAD_FUNCPTR(glNewList);
513 LOAD_FUNCPTR(glPixelStorei);
514 LOAD_FUNCPTR(glReadPixels);
515 LOAD_FUNCPTR(glTexImage2D);
516 LOAD_FUNCPTR(glFinish);
517 LOAD_FUNCPTR(glFlush);
518 #undef LOAD_FUNCPTR
520 /* It doesn't matter if these fail. They'll only be used if the driver reports
521 the associated extension is available (and if a driver reports the extension
522 is available but fails to provide the functions, it's quite broken) */
523 #define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
524 /* ARB GLX Extension */
525 LOAD_FUNCPTR(glXCreateContextAttribsARB);
526 /* SGI GLX Extension */
527 LOAD_FUNCPTR(glXSwapIntervalSGI);
528 /* NV GLX Extension */
529 LOAD_FUNCPTR(glXAllocateMemoryNV);
530 LOAD_FUNCPTR(glXFreeMemoryNV);
531 #undef LOAD_FUNCPTR
533 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed;
535 wine_tsx11_lock();
536 if (pglXQueryExtension(gdi_display, &error_base, &event_base)) {
537 TRACE("GLX is up and running error_base = %d\n", error_base);
538 } else {
539 wine_tsx11_unlock();
540 ERR( "GLX extension is missing, disabling OpenGL.\n" );
541 goto failed;
544 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
545 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
546 * rendering is used.
548 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
549 * depends on the reported GLX client / server version and on the client / server extension list.
550 * Those don't have to be the same.
552 * In general the server GLX information lists the capabilities in case of indirect rendering.
553 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
554 * available and in that case the client GLX informat can be used.
555 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
556 * in the GLX version/extension list. When a program does this it works for certain for both
557 * direct and indirect rendering.
559 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
560 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
561 * extension list which causes this extension not to be listed. (Wine requires this extension).
562 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
563 * pbuffers is around.
565 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
566 * the ATI drivers and from then on use GLX client information for them.
569 if(glxRequireVersion(3)) {
570 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
571 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
572 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
573 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
574 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
575 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
576 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
577 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
579 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
580 * enable this function when the Xserver understand GLX 1.3 or newer
582 pglXQueryDrawable = NULL;
583 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
584 TRACE("Overriding ATI GLX capabilities!\n");
585 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
586 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
587 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
588 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
590 /* Use client GLX information in case of the ATI drivers. We override the
591 * capabilities over here and not somewhere else as ATI might better their
592 * life in the future. In case they release proper drivers this block of
593 * code won't be called. */
594 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
595 } else {
596 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
599 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
600 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
603 X11DRV_WineGL_LoadExtensions();
605 wine_tsx11_unlock();
606 return TRUE;
608 failed:
609 wine_dlclose(opengl_handle, NULL, 0);
610 opengl_handle = NULL;
611 return FALSE;
614 static inline BOOL is_valid_context( Wine_GLContext *ctx )
616 Wine_GLContext *ptr;
617 LIST_FOR_EACH_ENTRY( ptr, &context_list, struct wine_glcontext, entry )
618 if (ptr == ctx) return TRUE;
619 return FALSE;
622 static int describeContext(Wine_GLContext* ctx) {
623 int tmp;
624 int ctx_vis_id;
625 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
626 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
627 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
628 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
629 TRACE(" - VISUAL_ID 0x%x\n", tmp);
630 ctx_vis_id = tmp;
631 return ctx_vis_id;
634 static BOOL describeDrawable( struct glx_physdev *physdev )
636 int tmp;
637 WineGLPixelFormat *fmt;
638 int fmt_count = 0;
640 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physdev->pixel_format, TRUE /* Offscreen */, &fmt_count);
641 if(!fmt) return FALSE;
643 TRACE(" HDC %p has:\n", physdev->dev.hdc);
644 TRACE(" - iPixelFormat %d\n", fmt->iPixelFormat);
645 TRACE(" - Drawable %lx\n", physdev->drawable);
646 TRACE(" - FBCONFIG_ID 0x%x\n", fmt->fmt_id);
648 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &tmp);
649 TRACE(" - VISUAL_ID 0x%x\n", tmp);
651 return TRUE;
654 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
655 int nAttribs = 0;
656 unsigned cur = 0;
657 int pop;
658 int drawattrib = 0;
659 int nvfloatattrib = GLX_DONT_CARE;
660 int pixelattrib = GLX_DONT_CARE;
662 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
663 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
664 while (iWGLAttr && 0 != iWGLAttr[cur]) {
665 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
667 switch (iWGLAttr[cur]) {
668 case WGL_AUX_BUFFERS_ARB:
669 pop = iWGLAttr[++cur];
670 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
671 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
672 break;
673 case WGL_COLOR_BITS_ARB:
674 pop = iWGLAttr[++cur];
675 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
676 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
677 break;
678 case WGL_BLUE_BITS_ARB:
679 pop = iWGLAttr[++cur];
680 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
681 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
682 break;
683 case WGL_RED_BITS_ARB:
684 pop = iWGLAttr[++cur];
685 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
686 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
687 break;
688 case WGL_GREEN_BITS_ARB:
689 pop = iWGLAttr[++cur];
690 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
691 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
692 break;
693 case WGL_ALPHA_BITS_ARB:
694 pop = iWGLAttr[++cur];
695 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
696 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
697 break;
698 case WGL_DEPTH_BITS_ARB:
699 pop = iWGLAttr[++cur];
700 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
701 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
702 break;
703 case WGL_STENCIL_BITS_ARB:
704 pop = iWGLAttr[++cur];
705 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
706 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
707 break;
708 case WGL_DOUBLE_BUFFER_ARB:
709 pop = iWGLAttr[++cur];
710 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
711 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
712 break;
713 case WGL_STEREO_ARB:
714 pop = iWGLAttr[++cur];
715 PUSH2(oGLXAttr, GLX_STEREO, pop);
716 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
717 break;
719 case WGL_PIXEL_TYPE_ARB:
720 pop = iWGLAttr[++cur];
721 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
722 switch (pop) {
723 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
724 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
725 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
726 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
727 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: pixelattrib = GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT; break ;
728 default:
729 ERR("unexpected PixelType(%x)\n", pop);
730 pop = 0;
732 break;
734 case WGL_SUPPORT_GDI_ARB:
735 /* This flag is set in a WineGLPixelFormat */
736 pop = iWGLAttr[++cur];
737 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
738 break;
740 case WGL_DRAW_TO_BITMAP_ARB:
741 /* This flag is set in a WineGLPixelFormat */
742 pop = iWGLAttr[++cur];
743 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
744 break;
746 case WGL_DRAW_TO_WINDOW_ARB:
747 pop = iWGLAttr[++cur];
748 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
749 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
750 if (pop) {
751 drawattrib |= GLX_WINDOW_BIT;
753 break;
755 case WGL_DRAW_TO_PBUFFER_ARB:
756 pop = iWGLAttr[++cur];
757 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
758 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
759 if (pop) {
760 drawattrib |= GLX_PBUFFER_BIT;
762 break;
764 case WGL_ACCELERATION_ARB:
765 /* This flag is set in a WineGLPixelFormat */
766 pop = iWGLAttr[++cur];
767 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur, pop);
768 break;
770 case WGL_SUPPORT_OPENGL_ARB:
771 pop = iWGLAttr[++cur];
772 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
773 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
774 break;
776 case WGL_SWAP_METHOD_ARB:
777 pop = iWGLAttr[++cur];
778 /* For now we ignore this and just return SWAP_EXCHANGE */
779 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur, pop);
780 break;
782 case WGL_PBUFFER_LARGEST_ARB:
783 pop = iWGLAttr[++cur];
784 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
785 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
786 break;
788 case WGL_SAMPLE_BUFFERS_ARB:
789 pop = iWGLAttr[++cur];
790 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
791 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
792 break;
794 case WGL_SAMPLES_ARB:
795 pop = iWGLAttr[++cur];
796 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
797 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
798 break;
800 case WGL_TEXTURE_FORMAT_ARB:
801 case WGL_TEXTURE_TARGET_ARB:
802 case WGL_MIPMAP_TEXTURE_ARB:
803 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
804 pop = iWGLAttr[++cur];
805 if (NULL == pbuf) {
806 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
808 if (!use_render_texture_emulation) {
809 if (WGL_NO_TEXTURE_ARB != pop) {
810 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
811 return -1; /** error: don't support it */
812 } else {
813 drawattrib |= GLX_PBUFFER_BIT;
816 break ;
817 case WGL_FLOAT_COMPONENTS_NV:
818 nvfloatattrib = iWGLAttr[++cur];
819 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
820 break ;
821 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
822 case WGL_BIND_TO_TEXTURE_RGB_ARB:
823 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
824 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
825 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
826 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
827 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
828 pop = iWGLAttr[++cur];
829 /** cannot be converted, see direct handling on
830 * - wglGetPixelFormatAttribivARB
831 * TODO: wglChoosePixelFormat
833 break ;
834 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
835 pop = iWGLAttr[++cur];
836 PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop);
837 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop);
838 break ;
840 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
841 pop = iWGLAttr[++cur];
842 PUSH2(oGLXAttr, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT, pop);
843 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur, pop);
844 break ;
845 default:
846 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
847 break;
849 ++cur;
852 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
853 * all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that
854 * pixmap and pbuffer formats appear as well. */
855 if (!drawattrib) drawattrib = GLX_DONT_CARE;
856 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
857 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
859 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
860 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to
861 * GLX_DONT_CARE unless it is overridden. */
862 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
863 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
865 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
866 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
867 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
868 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
871 return nAttribs;
874 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
876 int render_type=0, render_type_bit;
877 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
878 switch(render_type_bit)
880 case GLX_RGBA_BIT:
881 render_type = GLX_RGBA_TYPE;
882 break;
883 case GLX_COLOR_INDEX_BIT:
884 render_type = GLX_COLOR_INDEX_TYPE;
885 break;
886 case GLX_RGBA_FLOAT_BIT:
887 render_type = GLX_RGBA_FLOAT_TYPE;
888 break;
889 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
890 render_type = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
891 break;
892 default:
893 ERR("Unknown render_type: %x\n", render_type_bit);
895 return render_type;
898 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
899 static BOOL check_fbconfig_bitmap_capability(Display *display, GLXFBConfig fbconfig)
901 int dbuf, value;
902 pglXGetFBConfigAttrib(display, fbconfig, GLX_DOUBLEBUFFER, &dbuf);
903 pglXGetFBConfigAttrib(gdi_display, fbconfig, GLX_DRAWABLE_TYPE, &value);
905 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
906 * the GLX_PIXMAP_BIT set. */
907 return !dbuf && (value & GLX_PIXMAP_BIT);
910 static WineGLPixelFormat *get_formats(Display *display, int *size_ret, int *onscreen_size_ret)
912 static WineGLPixelFormat *list;
913 static int size, onscreen_size;
915 int fmt_id, nCfgs, i, run, bmp_formats;
916 GLXFBConfig* cfgs;
917 XVisualInfo *visinfo;
919 wine_tsx11_lock();
920 if (list) goto done;
922 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
923 if (NULL == cfgs || 0 == nCfgs) {
924 if(cfgs != NULL) XFree(cfgs);
925 wine_tsx11_unlock();
926 ERR("glXChooseFBConfig returns NULL\n");
927 return NULL;
930 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
931 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
932 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
933 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
935 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
937 for(i=0, bmp_formats=0; i<nCfgs; i++)
939 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
940 bmp_formats++;
942 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats);
944 list = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (nCfgs + bmp_formats)*sizeof(WineGLPixelFormat));
946 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
947 * Do this as GLX doesn't guarantee that the list is sorted */
948 for(run=0; run < 2; run++)
950 for(i=0; i<nCfgs; i++) {
951 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
952 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
954 /* The first run we only add onscreen formats (ones which have an associated X Visual).
955 * The second run we only set offscreen formats. */
956 if(!run && visinfo)
958 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
959 * The contents is copied to the destination using XCopyArea. For the copying to work
960 * the depth of the source and destination window should be the same. In general this should
961 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
962 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
963 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
964 * list formats with the same depth. */
965 if(visinfo->depth != screen_depth)
967 XFree(visinfo);
968 continue;
971 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
972 list[size].iPixelFormat = size+1; /* The index starts at 1 */
973 list[size].fbconfig = cfgs[i];
974 list[size].fmt_id = fmt_id;
975 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
976 list[size].offscreenOnly = FALSE;
977 list[size].dwFlags = 0;
978 size++;
979 onscreen_size++;
981 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
982 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
984 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
985 list[size].iPixelFormat = size+1; /* The index starts at 1 */
986 list[size].fbconfig = cfgs[i];
987 list[size].fmt_id = fmt_id;
988 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
989 list[size].offscreenOnly = FALSE;
990 list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT;
991 size++;
992 onscreen_size++;
994 } else if(run && !visinfo) {
995 int window_drawable=0;
996 pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_DRAWABLE_TYPE, &window_drawable);
998 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
999 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
1000 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
1001 * likely make our child window opengl rendering more complicated since likely you can't use
1002 * XCopyArea on a GLX Window.
1003 * For now ignore fbconfigs which are window drawable but lack a visual. */
1004 if(window_drawable & GLX_WINDOW_BIT)
1006 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id);
1007 continue;
1010 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
1011 list[size].iPixelFormat = size+1; /* The index starts at 1 */
1012 list[size].fbconfig = cfgs[i];
1013 list[size].fmt_id = fmt_id;
1014 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
1015 list[size].offscreenOnly = TRUE;
1016 list[size].dwFlags = 0;
1017 size++;
1020 if (visinfo) XFree(visinfo);
1024 XFree(cfgs);
1026 done:
1027 if (size_ret) *size_ret = size;
1028 if (onscreen_size_ret) *onscreen_size_ret = onscreen_size;
1029 wine_tsx11_unlock();
1030 return list;
1033 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1034 * In our WGL implementation we only support a subset of these formats namely the format of
1035 * Wine's main visual and offscreen formats (if they are available).
1036 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1037 * and it returns the number of supported WGL formats in fmt_count.
1039 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
1041 WineGLPixelFormat *list, *res = NULL;
1042 int size, onscreen_size;
1044 if (!(list = get_formats(display, &size, &onscreen_size ))) return NULL;
1046 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1047 * iPixelFormat in case of probing the number of pixelformats.
1049 if((iPixelFormat > 0) && (iPixelFormat <= size) &&
1050 (!list[iPixelFormat-1].offscreenOnly || AllowOffscreen)) {
1051 res = &list[iPixelFormat-1];
1052 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res->fmt_id, iPixelFormat);
1055 if(AllowOffscreen)
1056 *fmt_count = size;
1057 else
1058 *fmt_count = onscreen_size;
1060 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
1062 return res;
1065 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1066 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id, DWORD dwFlags)
1068 WineGLPixelFormat *list;
1069 int i, size;
1071 if (!(list = get_formats(display, &size, NULL ))) return NULL;
1073 for(i=0; i<size; i++) {
1074 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1075 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1076 if( (list[i].fmt_id == fmt_id) && ((list[i].dwFlags & dwFlags) == dwFlags) ) {
1077 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list[i].iPixelFormat, fmt_id);
1078 return &list[i];
1081 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
1082 return NULL;
1085 static int pixelformat_from_fbconfig_id(XID fbconfig_id)
1087 WineGLPixelFormat *fmt;
1089 if (!fbconfig_id) return 0;
1091 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
1092 if(fmt)
1093 return fmt->iPixelFormat;
1094 /* This will happen on hwnds without a pixel format set; it's ok */
1095 return 0;
1099 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1100 void mark_drawable_dirty(Drawable old, Drawable new)
1102 Wine_GLContext *ctx;
1103 LIST_FOR_EACH_ENTRY( ctx, &context_list, struct wine_glcontext, entry )
1105 if (old == ctx->drawables[0]) {
1106 ctx->drawables[0] = new;
1107 ctx->refresh_drawables = TRUE;
1109 if (old == ctx->drawables[1]) {
1110 ctx->drawables[1] = new;
1111 ctx->refresh_drawables = TRUE;
1116 /* Given the current context, make sure its drawable is sync'd */
1117 static inline void sync_context(Wine_GLContext *context)
1119 if(context && context->refresh_drawables) {
1120 if (glxRequireVersion(3))
1121 pglXMakeContextCurrent(gdi_display, context->drawables[0],
1122 context->drawables[1], context->ctx);
1123 else
1124 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
1125 context->refresh_drawables = FALSE;
1130 static GLXContext create_glxcontext(Display *display, Wine_GLContext *context, GLXContext shareList)
1132 GLXContext ctx;
1134 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1135 BOOL indirect = (context->fmt->dwFlags & PFD_DRAW_TO_BITMAP) ? FALSE : TRUE;
1137 if(context->gl3_context)
1139 if(context->numAttribs)
1140 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, context->attribList);
1141 else
1142 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, NULL);
1144 else if(context->vis)
1145 ctx = pglXCreateContext(gdi_display, context->vis, shareList, indirect);
1146 else /* Create a GLX Context for a pbuffer */
1147 ctx = pglXCreateNewContext(gdi_display, context->fmt->fbconfig, context->fmt->render_type, shareList, TRUE);
1149 return ctx;
1153 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
1155 return pglXCreateGLXPixmap(display, vis, parent);
1160 * glxdrv_ChoosePixelFormat
1162 * Equivalent to glXChooseVisual.
1164 static int glxdrv_ChoosePixelFormat(PHYSDEV dev, const PIXELFORMATDESCRIPTOR *ppfd)
1166 WineGLPixelFormat *list;
1167 int onscreen_size;
1168 int ret = 0;
1169 int value = 0;
1170 int i = 0;
1171 int bestFormat = -1;
1172 int bestDBuffer = -1;
1173 int bestStereo = -1;
1174 int bestColor = -1;
1175 int bestAlpha = -1;
1176 int bestDepth = -1;
1177 int bestStencil = -1;
1178 int bestAux = -1;
1180 if (!has_opengl()) return 0;
1182 if (TRACE_ON(wgl)) {
1183 TRACE("(%p,%p)\n", dev->hdc, ppfd);
1185 dump_PIXELFORMATDESCRIPTOR(ppfd);
1188 if (!(list = get_formats(gdi_display, NULL, &onscreen_size ))) return 0;
1190 wine_tsx11_lock();
1191 for(i=0; i<onscreen_size; i++)
1193 int dwFlags = 0;
1194 int iPixelType = 0;
1195 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1196 WineGLPixelFormat *fmt = &list[i];
1198 /* Pixel type */
1199 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1200 if (value & GLX_RGBA_BIT)
1201 iPixelType = PFD_TYPE_RGBA;
1202 else
1203 iPixelType = PFD_TYPE_COLORINDEX;
1205 if (ppfd->iPixelType != iPixelType)
1207 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1208 continue;
1211 /* Only use bitmap capable for formats for bitmap rendering.
1212 * See get_formats for more info. */
1213 if( (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) != (fmt->dwFlags & PFD_DRAW_TO_BITMAP))
1215 TRACE("PFD_DRAW_TO_BITMAP mismatch for iPixelFormat=%d\n", i+1);
1216 continue;
1219 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1220 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1221 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1222 if (value) dwFlags |= PFD_STEREO;
1223 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1224 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1225 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1226 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1227 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1229 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1230 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1231 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1232 * formats without the given flag set.
1233 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1234 * has indicated that a format without stereo is returned when stereo is unavailable.
1235 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1236 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1238 * To summarize the following is most likely the correct behavior:
1239 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1240 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1241 * stereo don't care -> it doesn't matter whether we get stereo or not
1243 * In Wine we will treat no-stereo the same way as don't care because it makes
1244 * format selection even more complicated and second drivers with Stereo advertise
1245 * each format twice anyway.
1248 /* Doublebuffer, see the comments above */
1249 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1250 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1251 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1252 goto found;
1254 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1255 continue;
1258 /* Stereo, see the comments above. */
1259 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1260 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1261 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1262 goto found;
1264 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1265 continue;
1268 /* Below we will do a number of checks to select the 'best' pixelformat.
1269 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1270 * The code works by trying to match the most important options as close as possible.
1271 * When a reasonable format is found, we will try to match more options.
1272 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1273 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1274 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1276 if(ppfd->cColorBits) {
1277 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1278 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1279 goto found;
1281 if(bestColor != color) { /* Do further checks if the format is compatible */
1282 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1283 continue;
1287 if(ppfd->cAlphaBits) {
1288 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1289 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1290 goto found;
1292 if(bestAlpha != alpha) {
1293 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1294 continue;
1298 if(ppfd->cDepthBits) {
1299 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1300 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1301 goto found;
1303 if(bestDepth != depth) {
1304 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1305 continue;
1309 if(ppfd->cStencilBits) {
1310 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1311 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1312 goto found;
1314 if(bestStencil != stencil) {
1315 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1316 continue;
1320 if(ppfd->cAuxBuffers) {
1321 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1322 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1323 goto found;
1325 if(bestAux != aux) {
1326 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1327 continue;
1330 continue;
1332 found:
1333 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1334 bestStereo = dwFlags & PFD_STEREO;
1335 bestAlpha = alpha;
1336 bestColor = color;
1337 bestDepth = depth;
1338 bestStencil = stencil;
1339 bestAux = aux;
1340 bestFormat = i;
1343 if(bestFormat == -1) {
1344 TRACE("No matching mode was found returning 0\n");
1345 ret = 0;
1347 else {
1348 ret = bestFormat+1; /* the return value should be a 1-based index */
1349 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, list[bestFormat].fmt_id);
1352 wine_tsx11_unlock();
1354 return ret;
1358 * glxdrv_DescribePixelFormat
1360 * Get the pixel-format descriptor associated to the given id
1362 static int glxdrv_DescribePixelFormat(PHYSDEV dev, int iPixelFormat,
1363 UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd)
1365 /*XVisualInfo *vis;*/
1366 int value;
1367 int rb,gb,bb,ab;
1368 WineGLPixelFormat *fmt;
1369 int ret = 0;
1370 int fmt_count = 0;
1372 if (!has_opengl()) return 0;
1374 TRACE("(%p,%d,%d,%p)\n", dev->hdc, iPixelFormat, nBytes, ppfd);
1376 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1377 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1378 if (ppfd == NULL) {
1379 /* The application is only querying the number of pixelformats */
1380 return fmt_count;
1381 } else if(fmt == NULL) {
1382 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1383 return 0;
1386 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1387 ERR("Wrong structure size !\n");
1388 /* Should set error */
1389 return 0;
1392 ret = fmt_count;
1394 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1395 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1396 ppfd->nVersion = 1;
1398 /* These flags are always the same... */
1399 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1400 /* Now the flags extracted from the Visual */
1402 wine_tsx11_lock();
1404 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1405 if(value & GLX_WINDOW_BIT)
1406 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1408 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1409 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1410 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1411 * offered the GDI bit either. */
1412 ppfd->dwFlags |= fmt->dwFlags & (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI);
1414 /* PFD_GENERIC_FORMAT - gdi software rendering
1415 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1416 * none set - full hardware accelerated by a ICD
1418 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1419 ppfd->dwFlags |= fmt->dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED);
1421 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1422 if (value) {
1423 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1424 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1426 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1428 /* Pixel type */
1429 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1430 if (value & GLX_RGBA_BIT)
1431 ppfd->iPixelType = PFD_TYPE_RGBA;
1432 else
1433 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1435 /* Color bits */
1436 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1437 ppfd->cColorBits = value;
1439 /* Red, green, blue and alpha bits / shifts */
1440 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1441 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1442 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1443 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1444 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1446 ppfd->cRedBits = rb;
1447 ppfd->cRedShift = gb + bb + ab;
1448 ppfd->cBlueBits = bb;
1449 ppfd->cBlueShift = ab;
1450 ppfd->cGreenBits = gb;
1451 ppfd->cGreenShift = bb + ab;
1452 ppfd->cAlphaBits = ab;
1453 ppfd->cAlphaShift = 0;
1454 } else {
1455 ppfd->cRedBits = 0;
1456 ppfd->cRedShift = 0;
1457 ppfd->cBlueBits = 0;
1458 ppfd->cBlueShift = 0;
1459 ppfd->cGreenBits = 0;
1460 ppfd->cGreenShift = 0;
1461 ppfd->cAlphaBits = 0;
1462 ppfd->cAlphaShift = 0;
1465 /* Accum RGBA bits */
1466 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1467 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1468 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1469 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1471 ppfd->cAccumBits = rb+gb+bb+ab;
1472 ppfd->cAccumRedBits = rb;
1473 ppfd->cAccumGreenBits = gb;
1474 ppfd->cAccumBlueBits = bb;
1475 ppfd->cAccumAlphaBits = ab;
1477 /* Aux bits */
1478 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1479 ppfd->cAuxBuffers = value;
1481 /* Depth bits */
1482 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1483 ppfd->cDepthBits = value;
1485 /* stencil bits */
1486 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1487 ppfd->cStencilBits = value;
1489 wine_tsx11_unlock();
1491 ppfd->iLayerType = PFD_MAIN_PLANE;
1493 if (TRACE_ON(wgl)) {
1494 dump_PIXELFORMATDESCRIPTOR(ppfd);
1497 return ret;
1501 * glxdrv_GetPixelFormat
1503 * Get the pixel-format id used by this DC
1505 static int glxdrv_GetPixelFormat(PHYSDEV dev)
1507 struct glx_physdev *physdev = get_glxdrv_dev( dev );
1508 WineGLPixelFormat *fmt;
1509 int tmp;
1511 if (!physdev->pixel_format) return 0; /* not set yet */
1513 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physdev->pixel_format, TRUE, &tmp);
1514 if(!fmt)
1516 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physdev->pixel_format);
1517 return 0;
1519 else if(fmt->offscreenOnly)
1521 /* Offscreen formats can't be used with traditional WGL calls.
1522 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1523 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1524 return 1;
1527 TRACE("(%p): returns %d\n", dev->hdc, physdev->pixel_format);
1528 return physdev->pixel_format;
1531 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1532 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1533 * set the pixel format multiple times. */
1534 static BOOL internal_SetPixelFormat( struct glx_physdev *physdev,
1535 int iPixelFormat,
1536 const PIXELFORMATDESCRIPTOR *ppfd)
1538 WineGLPixelFormat *fmt;
1539 int value;
1540 HWND hwnd;
1542 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1543 if(physdev->x11dev->drawable == root_window)
1545 ERR("Invalid operation on root_window\n");
1546 return FALSE;
1549 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1550 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1551 if(!fmt) {
1552 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1553 return FALSE;
1556 wine_tsx11_lock();
1557 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1558 wine_tsx11_unlock();
1560 hwnd = WindowFromDC(physdev->dev.hdc);
1561 if(hwnd) {
1562 if(!(value&GLX_WINDOW_BIT)) {
1563 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1564 return FALSE;
1567 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0)) {
1568 ERR("Couldn't set format of the window, returning failure\n");
1569 return FALSE;
1571 /* physDev->current_pf will be set by the DCE update */
1573 else if (GetObjectType( physdev->dev.hdc ) == OBJ_MEMDC) {
1574 if(!(value&GLX_PIXMAP_BIT)) {
1575 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat);
1576 return FALSE;
1579 physdev->pixel_format = iPixelFormat;
1580 physdev->type = DC_GL_BITMAP;
1582 else {
1583 FIXME("called on a non-window, non-bitmap object?\n");
1586 if (TRACE_ON(wgl)) {
1587 int gl_test = 0;
1589 wine_tsx11_lock();
1590 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1591 if (gl_test) {
1592 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1593 } else {
1594 TRACE(" FBConfig have :\n");
1595 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1596 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1597 TRACE(" - VISUAL_ID 0x%x\n", value);
1598 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1599 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1601 wine_tsx11_unlock();
1603 return TRUE;
1608 * glxdrv_SetPixelFormat
1610 * Set the pixel-format id used by this DC
1612 static BOOL glxdrv_SetPixelFormat(PHYSDEV dev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
1614 struct glx_physdev *physdev = get_glxdrv_dev( dev );
1616 TRACE("(%p,%d,%p)\n", dev->hdc, iPixelFormat, ppfd);
1618 if (!has_opengl()) return FALSE;
1620 if(physdev->pixel_format) /* cannot change it if already set */
1621 return (physdev->pixel_format == iPixelFormat);
1623 return internal_SetPixelFormat(physdev, iPixelFormat, ppfd);
1627 * X11DRV_wglCopyContext
1629 * For OpenGL32 wglCopyContext.
1631 static BOOL WINAPI X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
1633 Wine_GLContext *src = (Wine_GLContext*)hglrcSrc;
1634 Wine_GLContext *dst = (Wine_GLContext*)hglrcDst;
1636 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc, hglrcDst, mask);
1638 wine_tsx11_lock();
1639 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1640 wine_tsx11_unlock();
1642 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1643 return TRUE;
1647 * X11DRV_wglCreateContext
1649 * For OpenGL32 wglCreateContext.
1651 static HGLRC glxdrv_wglCreateContext(PHYSDEV dev)
1653 struct glx_physdev *physdev = get_glxdrv_dev( dev );
1654 Wine_GLContext *ret;
1655 WineGLPixelFormat *fmt;
1656 int fmt_count = 0;
1658 TRACE("(%p)->(PF:%d)\n", dev->hdc, physdev->pixel_format);
1660 if (!has_opengl()) return 0;
1662 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physdev->pixel_format, TRUE /* Offscreen */, &fmt_count);
1663 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1664 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1665 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1666 * If this fails something is very wrong on the system. */
1667 if(!fmt) {
1668 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", physdev->pixel_format);
1669 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1670 return NULL;
1673 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
1675 ret->hdc = dev->hdc;
1676 ret->fmt = fmt;
1677 ret->has_been_current = FALSE;
1678 ret->sharing = FALSE;
1680 wine_tsx11_lock();
1681 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1682 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1683 list_add_head( &context_list, &ret->entry );
1684 wine_tsx11_unlock();
1686 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1687 return (HGLRC) ret;
1691 * X11DRV_wglDeleteContext
1693 * For OpenGL32 wglDeleteContext.
1695 static BOOL WINAPI X11DRV_wglDeleteContext(HGLRC hglrc)
1697 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1699 TRACE("(%p)\n", hglrc);
1701 if (!is_valid_context(ctx))
1703 WARN("Error deleting context !\n");
1704 SetLastError(ERROR_INVALID_HANDLE);
1705 return FALSE;
1708 /* WGL doesn't allow deletion of a context which is current in another thread */
1709 if (ctx->tid != 0 && ctx->tid != GetCurrentThreadId())
1711 TRACE("Cannot delete context=%p because it is current in another thread.\n", ctx);
1712 SetLastError(ERROR_BUSY);
1713 return FALSE;
1716 /* WGL makes a context not current if it is active before deletion. GLX waits until the context is not current. */
1717 if (ctx == NtCurrentTeb()->glContext)
1718 wglMakeCurrent(ctx->hdc, NULL);
1720 wine_tsx11_lock();
1721 list_remove( &ctx->entry );
1722 if (ctx->ctx) pglXDestroyContext( gdi_display, ctx->ctx );
1723 if (ctx->glxpixmap) pglXDestroyGLXPixmap( gdi_display, ctx->glxpixmap );
1724 if (ctx->pixmap) XFreePixmap( gdi_display, ctx->pixmap );
1725 if (ctx->vis) XFree( ctx->vis );
1726 wine_tsx11_unlock();
1728 HeapFree( GetProcessHeap(), 0, ctx );
1729 return TRUE;
1733 * X11DRV_wglGetCurrentReadDCARB
1735 * For OpenGL32 wglGetCurrentReadDCARB.
1737 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1739 HDC ret = 0;
1740 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1742 if (ctx) ret = ctx->read_hdc;
1744 TRACE(" returning %p (GL drawable %lu)\n", ret, ctx ? ctx->drawables[1] : 0);
1745 return ret;
1749 * glxdrv_wglGetProcAddress
1751 * For OpenGL32 wglGetProcAddress.
1753 static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc)
1755 int i, j;
1756 const WineGLExtension *ext;
1758 int padding = 32 - strlen(lpszProc);
1759 if (padding < 0)
1760 padding = 0;
1762 if (!has_opengl()) return NULL;
1764 /* Check the table of WGL extensions to see if we need to return a WGL extension
1765 * or a function pointer to a native OpenGL function. */
1766 if(strncmp(lpszProc, "wgl", 3) != 0) {
1767 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1768 } else {
1769 TRACE("('%s'):%*s", lpszProc, padding, " ");
1770 for (i = 0; i < WineGLExtensionListSize; ++i) {
1771 ext = WineGLExtensionList[i];
1772 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1773 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1774 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1775 return ext->extEntryPoints[j].funcAddress;
1781 WARN("(%s) - not found\n", lpszProc);
1782 return NULL;
1785 static GLXPixmap get_context_pixmap( struct glx_physdev *physdev, struct wine_glcontext *ctx )
1787 if (!ctx->pixmap)
1789 BITMAP bmp;
1791 GetObjectW( GetCurrentObject( physdev->dev.hdc, OBJ_BITMAP ), sizeof(bmp), &bmp );
1793 wine_tsx11_lock();
1794 ctx->pixmap = XCreatePixmap( gdi_display, root_window,
1795 bmp.bmWidth, bmp.bmHeight, ctx->vis->depth );
1796 ctx->glxpixmap = pglXCreateGLXPixmap( gdi_display, ctx->vis, ctx->pixmap );
1797 wine_tsx11_unlock();
1798 ctx->pixmap_size.cx = bmp.bmWidth;
1799 ctx->pixmap_size.cy = bmp.bmHeight;
1801 return ctx->glxpixmap;
1805 * glxdrv_wglMakeCurrent
1807 * For OpenGL32 wglMakeCurrent.
1809 static BOOL glxdrv_wglMakeCurrent(PHYSDEV dev, HGLRC hglrc)
1811 struct glx_physdev *physdev = get_glxdrv_dev( dev );
1812 BOOL ret;
1813 Wine_GLContext *prev_ctx = NtCurrentTeb()->glContext;
1814 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1816 TRACE("(%p,%p)\n", dev->hdc, hglrc);
1818 if (!has_opengl()) return FALSE;
1820 if (hglrc == NULL)
1822 if (prev_ctx) prev_ctx->tid = 0;
1824 wine_tsx11_lock();
1825 ret = pglXMakeCurrent(gdi_display, None, NULL);
1826 wine_tsx11_unlock();
1827 NtCurrentTeb()->glContext = NULL;
1829 else if (!physdev->pixel_format)
1831 WARN("Trying to use an invalid drawable\n");
1832 SetLastError(ERROR_INVALID_HANDLE);
1833 return FALSE;
1835 else if (ctx->fmt->iPixelFormat != physdev->pixel_format)
1837 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1838 dev->hdc, physdev->pixel_format, ctx, ctx->fmt->iPixelFormat );
1839 SetLastError( ERROR_INVALID_PIXEL_FORMAT );
1840 return FALSE;
1842 else
1844 Drawable drawable = physdev->drawable;
1846 if (physdev->type == DC_GL_BITMAP) drawable = get_context_pixmap( physdev, ctx );
1848 wine_tsx11_lock();
1850 if (TRACE_ON(wgl)) {
1851 describeDrawable( physdev );
1852 describeContext(ctx);
1855 TRACE(" make current for drawable %lx, ctx %p\n", drawable, ctx->ctx);
1857 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1859 if (ret)
1861 if (prev_ctx) prev_ctx->tid = 0;
1862 NtCurrentTeb()->glContext = ctx;
1864 ctx->has_been_current = TRUE;
1865 ctx->tid = GetCurrentThreadId();
1866 ctx->hdc = dev->hdc;
1867 ctx->read_hdc = dev->hdc;
1868 ctx->drawables[0] = drawable;
1869 ctx->drawables[1] = drawable;
1870 ctx->refresh_drawables = FALSE;
1872 if (physdev->type == DC_GL_BITMAP) pglDrawBuffer(GL_FRONT_LEFT);
1874 else
1875 SetLastError(ERROR_INVALID_HANDLE);
1876 wine_tsx11_unlock();
1878 TRACE(" returning %s\n", (ret ? "True" : "False"));
1879 return ret;
1883 * glxdrv_wglMakeContextCurrentARB
1885 * For OpenGL32 wglMakeContextCurrentARB
1887 static BOOL glxdrv_wglMakeContextCurrentARB( PHYSDEV draw_dev, PHYSDEV read_dev, HGLRC hglrc )
1889 Wine_GLContext *prev_ctx = NtCurrentTeb()->glContext;
1890 struct glx_physdev *draw_physdev = get_glxdrv_dev( draw_dev );
1891 struct glx_physdev *read_physdev = get_glxdrv_dev( read_dev );
1892 BOOL ret;
1894 TRACE("(%p,%p,%p)\n", draw_dev->hdc, read_dev->hdc, hglrc);
1896 if (!has_opengl()) return 0;
1898 if (hglrc == NULL)
1900 if (prev_ctx) prev_ctx->tid = 0;
1902 wine_tsx11_lock();
1903 ret = pglXMakeCurrent(gdi_display, None, NULL);
1904 wine_tsx11_unlock();
1905 NtCurrentTeb()->glContext = NULL;
1907 else if (!draw_physdev->pixel_format)
1909 WARN("Trying to use an invalid drawable\n");
1910 SetLastError(ERROR_INVALID_HANDLE);
1911 return FALSE;
1913 else
1915 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1916 Drawable draw_drawable = draw_physdev->drawable;
1917 Drawable read_drawable = read_physdev->drawable;
1919 if (!pglXMakeContextCurrent) return FALSE;
1921 if (draw_physdev->type == DC_GL_BITMAP) draw_drawable = get_context_pixmap( draw_physdev, ctx );
1922 if (read_physdev->type == DC_GL_BITMAP) read_drawable = get_context_pixmap( read_physdev, ctx );
1924 wine_tsx11_lock();
1925 ret = pglXMakeContextCurrent(gdi_display, draw_drawable, read_drawable, ctx->ctx);
1926 if (ret)
1928 if (prev_ctx) prev_ctx->tid = 0;
1930 ctx->has_been_current = TRUE;
1931 ctx->tid = GetCurrentThreadId();
1932 ctx->hdc = draw_dev->hdc;
1933 ctx->read_hdc = read_dev->hdc;
1934 ctx->drawables[0] = draw_drawable;
1935 ctx->drawables[1] = read_drawable;
1936 ctx->refresh_drawables = FALSE;
1937 NtCurrentTeb()->glContext = ctx;
1939 else
1940 SetLastError(ERROR_INVALID_HANDLE);
1941 wine_tsx11_unlock();
1944 TRACE(" returning %s\n", (ret ? "True" : "False"));
1945 return ret;
1949 * X11DRV_wglShareLists
1951 * For OpenGL32 wglShareLists.
1953 static BOOL WINAPI X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2)
1955 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1956 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1958 TRACE("(%p, %p)\n", org, dest);
1960 if (!has_opengl()) return FALSE;
1962 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1963 * at context creation time but in case of WGL it is done using wglShareLists.
1964 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1965 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1966 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1967 * so there delaying context creation doesn't work.
1969 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1970 * and when a program requests sharing we recreate the destination context if it hasn't been made
1971 * current or when it hasn't shared display lists before.
1974 if((org->has_been_current && dest->has_been_current) || dest->has_been_current)
1976 ERR("Could not share display lists, one of the contexts has been current already !\n");
1977 return FALSE;
1979 else if(dest->sharing)
1981 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
1982 return FALSE;
1984 else
1986 if((GetObjectType(org->hdc) == OBJ_MEMDC) ^ (GetObjectType(dest->hdc) == OBJ_MEMDC))
1988 WARN("Attempting to share a context between a direct and indirect rendering context, expect issues!\n");
1991 wine_tsx11_lock();
1992 describeContext(org);
1993 describeContext(dest);
1995 /* Re-create the GLX context and share display lists */
1996 pglXDestroyContext(gdi_display, dest->ctx);
1997 dest->ctx = create_glxcontext(gdi_display, dest, org->ctx);
1998 wine_tsx11_unlock();
1999 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
2001 org->sharing = TRUE;
2002 dest->sharing = TRUE;
2003 return TRUE;
2005 return FALSE;
2008 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2009 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
2011 wine_tsx11_lock();
2012 switch(pname)
2014 case GL_DEPTH_BITS:
2016 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2018 pglGetIntegerv(pname, params);
2020 * if we cannot find a Wine Context
2021 * we only have the default wine desktop context,
2022 * so if we have only a 24 depth say we have 32
2024 if (!ctx && *params == 24) {
2025 *params = 32;
2027 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
2028 break;
2030 case GL_ALPHA_BITS:
2032 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2034 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2035 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2036 break;
2038 default:
2039 pglGetIntegerv(pname, params);
2040 break;
2042 wine_tsx11_unlock();
2045 static void flush_pixmap( struct wine_glcontext *ctx )
2047 char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
2048 BITMAPINFO *info = (BITMAPINFO *)buffer;
2049 struct gdi_image_bits bits;
2051 if (!get_pixmap_image( ctx->pixmap, ctx->pixmap_size.cx, ctx->pixmap_size.cy, ctx->vis, info, &bits ))
2053 HBITMAP bitmap = GetCurrentObject( ctx->hdc, OBJ_BITMAP );
2054 SetDIBits( 0, bitmap, 0, ctx->pixmap_size.cy, bits.ptr, info, DIB_RGB_COLORS );
2055 if (bits.free) bits.free( &bits );
2059 static void flush_gl_drawable( struct glx_physdev *physdev )
2061 RECT rect;
2062 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
2063 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
2064 Drawable src = physdev->drawable;
2066 if (w <= 0 || h <= 0) return;
2068 switch (physdev->type)
2070 case DC_GL_PIXMAP_WIN:
2071 src = physdev->pixmap;
2072 /* fall through */
2073 case DC_GL_CHILD_WIN:
2074 /* The GL drawable may be lagged behind if we don't flush first, so
2075 * flush the display make sure we copy up-to-date data */
2076 wine_tsx11_lock();
2077 XFlush(gdi_display);
2078 XSetFunction(gdi_display, physdev->x11dev->gc, GXcopy);
2079 XCopyArea(gdi_display, src, physdev->x11dev->drawable, physdev->x11dev->gc, 0, 0, w, h,
2080 physdev->x11dev->dc_rect.left, physdev->x11dev->dc_rect.top);
2081 wine_tsx11_unlock();
2082 SetRect( &rect, 0, 0, w, h );
2083 add_device_bounds( physdev->x11dev, &rect );
2084 default:
2085 break;
2090 static void WINAPI X11DRV_wglFinish(void)
2092 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2093 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2095 wine_tsx11_lock();
2096 sync_context(ctx);
2097 pglFinish();
2098 wine_tsx11_unlock();
2099 if (ctx)
2101 if (ctx->pixmap) flush_pixmap( ctx );
2102 else ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2106 static void WINAPI X11DRV_wglFlush(void)
2108 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2109 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2111 wine_tsx11_lock();
2112 sync_context(ctx);
2113 pglFlush();
2114 wine_tsx11_unlock();
2115 if (ctx)
2117 if (ctx->pixmap) flush_pixmap( ctx );
2118 else ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2123 * glxdrv_wglCreateContextAttribsARB
2125 * WGL_ARB_create_context: wglCreateContextAttribsARB
2127 static HGLRC glxdrv_wglCreateContextAttribsARB(PHYSDEV dev, HGLRC hShareContext, const int* attribList)
2129 struct glx_physdev *physdev = get_glxdrv_dev( dev );
2130 Wine_GLContext *ret;
2131 WineGLPixelFormat *fmt;
2132 int fmt_count = 0;
2134 TRACE("(%p %p %p)\n", dev->hdc, hShareContext, attribList);
2136 if (!has_opengl()) return 0;
2138 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physdev->pixel_format, TRUE /* Offscreen */, &fmt_count);
2139 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
2140 * If this fails something is very wrong on the system. */
2141 if(!fmt)
2143 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", physdev->pixel_format);
2144 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2145 return NULL;
2148 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
2150 ret->hdc = dev->hdc;
2151 ret->fmt = fmt;
2152 ret->vis = NULL; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
2153 ret->gl3_context = TRUE;
2155 ret->numAttribs = 0;
2156 if(attribList)
2158 int *pAttribList = (int*)attribList;
2159 int *pContextAttribList = &ret->attribList[0];
2160 /* attribList consists of pairs {token, value] terminated with 0 */
2161 while(pAttribList[0] != 0)
2163 TRACE("%#x %#x\n", pAttribList[0], pAttribList[1]);
2164 switch(pAttribList[0])
2166 case WGL_CONTEXT_MAJOR_VERSION_ARB:
2167 pContextAttribList[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
2168 pContextAttribList[1] = pAttribList[1];
2169 break;
2170 case WGL_CONTEXT_MINOR_VERSION_ARB:
2171 pContextAttribList[0] = GLX_CONTEXT_MINOR_VERSION_ARB;
2172 pContextAttribList[1] = pAttribList[1];
2173 break;
2174 case WGL_CONTEXT_LAYER_PLANE_ARB:
2175 break;
2176 case WGL_CONTEXT_FLAGS_ARB:
2177 pContextAttribList[0] = GLX_CONTEXT_FLAGS_ARB;
2178 pContextAttribList[1] = pAttribList[1];
2179 break;
2180 case WGL_CONTEXT_PROFILE_MASK_ARB:
2181 pContextAttribList[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
2182 pContextAttribList[1] = pAttribList[1];
2183 break;
2184 default:
2185 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList[0], pAttribList[1]);
2188 ret->numAttribs++;
2189 pAttribList += 2;
2190 pContextAttribList += 2;
2194 wine_tsx11_lock();
2195 X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
2196 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
2198 XSync(gdi_display, False);
2199 if(X11DRV_check_error() || !ret->ctx)
2201 /* In the future we should convert the GLX error to a win32 one here if needed */
2202 ERR("Context creation failed\n");
2203 HeapFree( GetProcessHeap(), 0, ret );
2204 wine_tsx11_unlock();
2205 return NULL;
2208 list_add_head( &context_list, &ret->entry );
2209 wine_tsx11_unlock();
2210 TRACE(" creating context %p\n", ret);
2211 return (HGLRC) ret;
2215 * X11DRV_wglGetExtensionsStringARB
2217 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2219 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2220 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2221 return WineGLInfo.wglExtensions;
2225 * X11DRV_wglCreatePbufferARB
2227 * WGL_ARB_pbuffer: wglCreatePbufferARB
2229 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2231 Wine_GLPBuffer* object = NULL;
2232 WineGLPixelFormat *fmt = NULL;
2233 int nCfgs = 0;
2234 int attribs[256];
2235 int nAttribs = 0;
2237 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2239 if (0 >= iPixelFormat) {
2240 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2241 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2242 return NULL; /* unexpected error */
2245 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2246 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2247 if(!fmt) {
2248 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2249 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2250 goto create_failed; /* unexpected error */
2253 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2254 if (NULL == object) {
2255 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2256 goto create_failed; /* unexpected error */
2258 object->hdc = hdc;
2259 object->display = gdi_display;
2260 object->width = iWidth;
2261 object->height = iHeight;
2262 object->fmt = fmt;
2264 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2265 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2266 while (piAttribList && 0 != *piAttribList) {
2267 int attr_v;
2268 switch (*piAttribList) {
2269 case WGL_PBUFFER_LARGEST_ARB: {
2270 ++piAttribList;
2271 attr_v = *piAttribList;
2272 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2273 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2274 break;
2277 case WGL_TEXTURE_FORMAT_ARB: {
2278 ++piAttribList;
2279 attr_v = *piAttribList;
2280 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2281 if (WGL_NO_TEXTURE_ARB == attr_v) {
2282 object->use_render_texture = 0;
2283 } else {
2284 if (!use_render_texture_emulation) {
2285 SetLastError(ERROR_INVALID_DATA);
2286 goto create_failed;
2288 switch (attr_v) {
2289 case WGL_TEXTURE_RGB_ARB:
2290 object->use_render_texture = GL_RGB;
2291 object->texture_bpp = 3;
2292 object->texture_format = GL_RGB;
2293 object->texture_type = GL_UNSIGNED_BYTE;
2294 break;
2295 case WGL_TEXTURE_RGBA_ARB:
2296 object->use_render_texture = GL_RGBA;
2297 object->texture_bpp = 4;
2298 object->texture_format = GL_RGBA;
2299 object->texture_type = GL_UNSIGNED_BYTE;
2300 break;
2302 /* WGL_FLOAT_COMPONENTS_NV */
2303 case WGL_TEXTURE_FLOAT_R_NV:
2304 object->use_render_texture = GL_FLOAT_R_NV;
2305 object->texture_bpp = 4;
2306 object->texture_format = GL_RED;
2307 object->texture_type = GL_FLOAT;
2308 break;
2309 case WGL_TEXTURE_FLOAT_RG_NV:
2310 object->use_render_texture = GL_FLOAT_RG_NV;
2311 object->texture_bpp = 8;
2312 object->texture_format = GL_LUMINANCE_ALPHA;
2313 object->texture_type = GL_FLOAT;
2314 break;
2315 case WGL_TEXTURE_FLOAT_RGB_NV:
2316 object->use_render_texture = GL_FLOAT_RGB_NV;
2317 object->texture_bpp = 12;
2318 object->texture_format = GL_RGB;
2319 object->texture_type = GL_FLOAT;
2320 break;
2321 case WGL_TEXTURE_FLOAT_RGBA_NV:
2322 object->use_render_texture = GL_FLOAT_RGBA_NV;
2323 object->texture_bpp = 16;
2324 object->texture_format = GL_RGBA;
2325 object->texture_type = GL_FLOAT;
2326 break;
2327 default:
2328 ERR("Unknown texture format: %x\n", attr_v);
2329 SetLastError(ERROR_INVALID_DATA);
2330 goto create_failed;
2333 break;
2336 case WGL_TEXTURE_TARGET_ARB: {
2337 ++piAttribList;
2338 attr_v = *piAttribList;
2339 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2340 if (WGL_NO_TEXTURE_ARB == attr_v) {
2341 object->texture_target = 0;
2342 } else {
2343 if (!use_render_texture_emulation) {
2344 SetLastError(ERROR_INVALID_DATA);
2345 goto create_failed;
2347 switch (attr_v) {
2348 case WGL_TEXTURE_CUBE_MAP_ARB: {
2349 if (iWidth != iHeight) {
2350 SetLastError(ERROR_INVALID_DATA);
2351 goto create_failed;
2353 object->texture_target = GL_TEXTURE_CUBE_MAP;
2354 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2355 break;
2357 case WGL_TEXTURE_1D_ARB: {
2358 if (1 != iHeight) {
2359 SetLastError(ERROR_INVALID_DATA);
2360 goto create_failed;
2362 object->texture_target = GL_TEXTURE_1D;
2363 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2364 break;
2366 case WGL_TEXTURE_2D_ARB: {
2367 object->texture_target = GL_TEXTURE_2D;
2368 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2369 break;
2371 case WGL_TEXTURE_RECTANGLE_NV: {
2372 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2373 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2374 break;
2376 default:
2377 ERR("Unknown texture target: %x\n", attr_v);
2378 SetLastError(ERROR_INVALID_DATA);
2379 goto create_failed;
2382 break;
2385 case WGL_MIPMAP_TEXTURE_ARB: {
2386 ++piAttribList;
2387 attr_v = *piAttribList;
2388 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2389 if (!use_render_texture_emulation) {
2390 SetLastError(ERROR_INVALID_DATA);
2391 goto create_failed;
2393 break;
2396 ++piAttribList;
2399 PUSH1(attribs, None);
2400 wine_tsx11_lock();
2401 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2402 wine_tsx11_unlock();
2403 TRACE("new Pbuffer drawable as %lx\n", object->drawable);
2404 if (!object->drawable) {
2405 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2406 goto create_failed; /* unexpected error */
2408 TRACE("->(%p)\n", object);
2409 return object;
2411 create_failed:
2412 HeapFree(GetProcessHeap(), 0, object);
2413 TRACE("->(FAILED)\n");
2414 return NULL;
2418 * X11DRV_wglDestroyPbufferARB
2420 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2422 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2424 Wine_GLPBuffer* object = hPbuffer;
2425 TRACE("(%p)\n", hPbuffer);
2426 if (NULL == object) {
2427 SetLastError(ERROR_INVALID_HANDLE);
2428 return GL_FALSE;
2430 wine_tsx11_lock();
2431 pglXDestroyPbuffer(object->display, object->drawable);
2432 wine_tsx11_unlock();
2433 HeapFree(GetProcessHeap(), 0, object);
2434 return GL_TRUE;
2438 * X11DRV_wglGetPbufferDCARB
2440 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2442 static HDC WINAPI X11DRV_wglGetPbufferDCARB(HPBUFFERARB hPbuffer)
2444 struct x11drv_escape_set_drawable escape;
2445 Wine_GLPBuffer* object = hPbuffer;
2446 HDC hdc;
2448 if (NULL == object) {
2449 SetLastError(ERROR_INVALID_HANDLE);
2450 return NULL;
2453 hdc = CreateDCA( "DISPLAY", NULL, NULL, NULL );
2454 if (!hdc) return 0;
2456 escape.code = X11DRV_SET_DRAWABLE;
2457 escape.drawable = object->drawable;
2458 escape.mode = IncludeInferiors;
2459 SetRect( &escape.drawable_rect, 0, 0, object->width, object->height );
2460 escape.dc_rect = escape.drawable_rect;
2461 escape.fbconfig_id = object->fmt->fmt_id;
2462 escape.gl_drawable = object->drawable;
2463 escape.pixmap = 0;
2464 escape.gl_type = DC_GL_PBUFFER;
2465 ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
2467 TRACE( "(%p)->(%p)\n", hPbuffer, hdc );
2468 return hdc;
2472 * X11DRV_wglQueryPbufferARB
2474 * WGL_ARB_pbuffer: wglQueryPbufferARB
2476 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2478 Wine_GLPBuffer* object = hPbuffer;
2479 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2480 if (NULL == object) {
2481 SetLastError(ERROR_INVALID_HANDLE);
2482 return GL_FALSE;
2484 switch (iAttribute) {
2485 case WGL_PBUFFER_WIDTH_ARB:
2486 wine_tsx11_lock();
2487 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2488 wine_tsx11_unlock();
2489 break;
2490 case WGL_PBUFFER_HEIGHT_ARB:
2491 wine_tsx11_lock();
2492 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2493 wine_tsx11_unlock();
2494 break;
2496 case WGL_PBUFFER_LOST_ARB:
2497 /* GLX Pbuffers cannot be lost by default. We can support this by
2498 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2499 * to receive pixel buffer clobber events, however that may or may
2500 * not give any benefit */
2501 *piValue = GL_FALSE;
2502 break;
2504 case WGL_TEXTURE_FORMAT_ARB:
2505 if (!object->use_render_texture) {
2506 *piValue = WGL_NO_TEXTURE_ARB;
2507 } else {
2508 if (!use_render_texture_emulation) {
2509 SetLastError(ERROR_INVALID_HANDLE);
2510 return GL_FALSE;
2512 switch(object->use_render_texture) {
2513 case GL_RGB:
2514 *piValue = WGL_TEXTURE_RGB_ARB;
2515 break;
2516 case GL_RGBA:
2517 *piValue = WGL_TEXTURE_RGBA_ARB;
2518 break;
2519 /* WGL_FLOAT_COMPONENTS_NV */
2520 case GL_FLOAT_R_NV:
2521 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2522 break;
2523 case GL_FLOAT_RG_NV:
2524 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2525 break;
2526 case GL_FLOAT_RGB_NV:
2527 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2528 break;
2529 case GL_FLOAT_RGBA_NV:
2530 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2531 break;
2532 default:
2533 ERR("Unknown texture format: %x\n", object->use_render_texture);
2536 break;
2538 case WGL_TEXTURE_TARGET_ARB:
2539 if (!object->texture_target){
2540 *piValue = WGL_NO_TEXTURE_ARB;
2541 } else {
2542 if (!use_render_texture_emulation) {
2543 SetLastError(ERROR_INVALID_DATA);
2544 return GL_FALSE;
2546 switch (object->texture_target) {
2547 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2548 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2549 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2550 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2553 break;
2555 case WGL_MIPMAP_TEXTURE_ARB:
2556 *piValue = GL_FALSE; /** don't support that */
2557 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2558 break;
2560 default:
2561 FIXME("unexpected attribute %x\n", iAttribute);
2562 break;
2565 return GL_TRUE;
2569 * X11DRV_wglReleasePbufferDCARB
2571 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2573 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2575 TRACE("(%p, %p)\n", hPbuffer, hdc);
2576 return DeleteDC(hdc);
2580 * X11DRV_wglSetPbufferAttribARB
2582 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2584 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2586 Wine_GLPBuffer* object = hPbuffer;
2587 GLboolean ret = GL_FALSE;
2589 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2590 if (NULL == object) {
2591 SetLastError(ERROR_INVALID_HANDLE);
2592 return GL_FALSE;
2594 if (!object->use_render_texture) {
2595 SetLastError(ERROR_INVALID_HANDLE);
2596 return GL_FALSE;
2598 if (1 == use_render_texture_emulation) {
2599 return GL_TRUE;
2601 return ret;
2605 * X11DRV_wglChoosePixelFormatARB
2607 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2609 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2611 int gl_test = 0;
2612 int attribs[256];
2613 int nAttribs = 0;
2614 GLXFBConfig* cfgs = NULL;
2615 int nCfgs = 0;
2616 int it;
2617 int fmt_id;
2618 WineGLPixelFormat *fmt;
2619 UINT pfmt_it = 0;
2620 int run;
2621 int i;
2622 DWORD dwFlags = 0;
2624 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2625 if (NULL != pfAttribFList) {
2626 FIXME("unused pfAttribFList\n");
2629 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2630 if (-1 == nAttribs) {
2631 WARN("Cannot convert WGL to GLX attributes\n");
2632 return GL_FALSE;
2634 PUSH1(attribs, None);
2636 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2637 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2638 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2639 for(i=0; piAttribIList[i] != 0; i+=2)
2641 switch(piAttribIList[i])
2643 case WGL_DRAW_TO_BITMAP_ARB:
2644 if(piAttribIList[i+1])
2645 dwFlags |= PFD_DRAW_TO_BITMAP;
2646 break;
2647 case WGL_ACCELERATION_ARB:
2648 switch(piAttribIList[i+1])
2650 case WGL_NO_ACCELERATION_ARB:
2651 dwFlags |= PFD_GENERIC_FORMAT;
2652 break;
2653 case WGL_GENERIC_ACCELERATION_ARB:
2654 dwFlags |= PFD_GENERIC_ACCELERATED;
2655 break;
2656 case WGL_FULL_ACCELERATION_ARB:
2657 /* Nothing to do */
2658 break;
2660 break;
2661 case WGL_SUPPORT_GDI_ARB:
2662 if(piAttribIList[i+1])
2663 dwFlags |= PFD_SUPPORT_GDI;
2664 break;
2668 /* Search for FB configurations matching the requirements in attribs */
2669 wine_tsx11_lock();
2670 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2671 if (NULL == cfgs) {
2672 wine_tsx11_unlock();
2673 WARN("Compatible Pixel Format not found\n");
2674 return GL_FALSE;
2677 /* Loop through all matching formats and check if they are suitable.
2678 * Note that this function should at max return nMaxFormats different formats */
2679 for(run=0; run < 2; run++)
2681 for (it = 0; it < nCfgs && pfmt_it < nMaxFormats; ++it)
2683 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2684 if (gl_test) {
2685 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2686 continue;
2689 /* Search for the format in our list of compatible formats */
2690 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id, dwFlags);
2691 if(!fmt)
2692 continue;
2694 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2695 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2696 continue;
2698 piFormats[pfmt_it] = fmt->iPixelFormat;
2699 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2700 pfmt_it++;
2704 *nNumFormats = pfmt_it;
2705 /** free list */
2706 XFree(cfgs);
2707 wine_tsx11_unlock();
2708 return GL_TRUE;
2712 * X11DRV_wglGetPixelFormatAttribivARB
2714 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2716 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2718 UINT i;
2719 WineGLPixelFormat *fmt = NULL;
2720 int hTest;
2721 int tmp;
2722 int curGLXAttr = 0;
2723 int nWGLFormats = 0;
2725 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2727 if (0 < iLayerPlane) {
2728 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2729 return GL_FALSE;
2732 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2733 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2734 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2735 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2736 if(!fmt) {
2737 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2740 wine_tsx11_lock();
2741 for (i = 0; i < nAttributes; ++i) {
2742 const int curWGLAttr = piAttributes[i];
2743 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2745 switch (curWGLAttr) {
2746 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2747 piValues[i] = nWGLFormats;
2748 continue;
2750 case WGL_SUPPORT_OPENGL_ARB:
2751 piValues[i] = GL_TRUE;
2752 continue;
2754 case WGL_ACCELERATION_ARB:
2755 curGLXAttr = GLX_CONFIG_CAVEAT;
2756 if (!fmt) goto pix_error;
2757 if(fmt->dwFlags & PFD_GENERIC_FORMAT)
2758 piValues[i] = WGL_NO_ACCELERATION_ARB;
2759 else if(fmt->dwFlags & PFD_GENERIC_ACCELERATED)
2760 piValues[i] = WGL_GENERIC_ACCELERATION_ARB;
2761 else
2762 piValues[i] = WGL_FULL_ACCELERATION_ARB;
2763 continue;
2765 case WGL_TRANSPARENT_ARB:
2766 curGLXAttr = GLX_TRANSPARENT_TYPE;
2767 if (!fmt) goto pix_error;
2768 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2769 if (hTest) goto get_error;
2770 piValues[i] = GL_FALSE;
2771 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2772 continue;
2774 case WGL_PIXEL_TYPE_ARB:
2775 curGLXAttr = GLX_RENDER_TYPE;
2776 if (!fmt) goto pix_error;
2777 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2778 if (hTest) goto get_error;
2779 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2780 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2781 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2782 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2783 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2784 else if (tmp & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { piValues[i] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT; }
2785 else {
2786 ERR("unexpected RenderType(%x)\n", tmp);
2787 piValues[i] = WGL_TYPE_RGBA_ARB;
2789 continue;
2791 case WGL_COLOR_BITS_ARB:
2792 curGLXAttr = GLX_BUFFER_SIZE;
2793 break;
2795 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2796 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2797 if (!use_render_texture_emulation) {
2798 piValues[i] = GL_FALSE;
2799 continue;
2801 curGLXAttr = GLX_RENDER_TYPE;
2802 if (!fmt) goto pix_error;
2803 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2804 if (hTest) goto get_error;
2805 if (GLX_COLOR_INDEX_BIT == tmp) {
2806 piValues[i] = GL_FALSE;
2807 continue;
2809 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2810 if (hTest) goto get_error;
2811 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2812 continue;
2814 case WGL_BLUE_BITS_ARB:
2815 curGLXAttr = GLX_BLUE_SIZE;
2816 break;
2817 case WGL_RED_BITS_ARB:
2818 curGLXAttr = GLX_RED_SIZE;
2819 break;
2820 case WGL_GREEN_BITS_ARB:
2821 curGLXAttr = GLX_GREEN_SIZE;
2822 break;
2823 case WGL_ALPHA_BITS_ARB:
2824 curGLXAttr = GLX_ALPHA_SIZE;
2825 break;
2826 case WGL_DEPTH_BITS_ARB:
2827 curGLXAttr = GLX_DEPTH_SIZE;
2828 break;
2829 case WGL_STENCIL_BITS_ARB:
2830 curGLXAttr = GLX_STENCIL_SIZE;
2831 break;
2832 case WGL_DOUBLE_BUFFER_ARB:
2833 curGLXAttr = GLX_DOUBLEBUFFER;
2834 break;
2835 case WGL_STEREO_ARB:
2836 curGLXAttr = GLX_STEREO;
2837 break;
2838 case WGL_AUX_BUFFERS_ARB:
2839 curGLXAttr = GLX_AUX_BUFFERS;
2840 break;
2842 case WGL_SUPPORT_GDI_ARB:
2843 if (!fmt) goto pix_error;
2844 piValues[i] = (fmt->dwFlags & PFD_SUPPORT_GDI) ? TRUE : FALSE;
2845 continue;
2847 case WGL_DRAW_TO_BITMAP_ARB:
2848 if (!fmt) goto pix_error;
2849 piValues[i] = (fmt->dwFlags & PFD_DRAW_TO_BITMAP) ? TRUE : FALSE;
2850 continue;
2852 case WGL_DRAW_TO_WINDOW_ARB:
2853 case WGL_DRAW_TO_PBUFFER_ARB:
2854 if (!fmt) goto pix_error;
2855 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2856 if (hTest) goto get_error;
2857 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2858 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2859 piValues[i] = GL_TRUE;
2860 else
2861 piValues[i] = GL_FALSE;
2862 continue;
2864 case WGL_SWAP_METHOD_ARB:
2865 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
2866 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
2867 * point only ATI offers this.
2869 piValues[i] = WGL_SWAP_EXCHANGE_ARB;
2870 break;
2872 case WGL_PBUFFER_LARGEST_ARB:
2873 curGLXAttr = GLX_LARGEST_PBUFFER;
2874 break;
2876 case WGL_SAMPLE_BUFFERS_ARB:
2877 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2878 break;
2880 case WGL_SAMPLES_ARB:
2881 curGLXAttr = GLX_SAMPLES_ARB;
2882 break;
2884 case WGL_FLOAT_COMPONENTS_NV:
2885 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2886 break;
2888 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
2889 curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
2890 break;
2892 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
2893 curGLXAttr = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
2894 break;
2896 case WGL_ACCUM_RED_BITS_ARB:
2897 curGLXAttr = GLX_ACCUM_RED_SIZE;
2898 break;
2899 case WGL_ACCUM_GREEN_BITS_ARB:
2900 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2901 break;
2902 case WGL_ACCUM_BLUE_BITS_ARB:
2903 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2904 break;
2905 case WGL_ACCUM_ALPHA_BITS_ARB:
2906 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2907 break;
2908 case WGL_ACCUM_BITS_ARB:
2909 if (!fmt) goto pix_error;
2910 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2911 if (hTest) goto get_error;
2912 piValues[i] = tmp;
2913 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2914 if (hTest) goto get_error;
2915 piValues[i] += tmp;
2916 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2917 if (hTest) goto get_error;
2918 piValues[i] += tmp;
2919 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2920 if (hTest) goto get_error;
2921 piValues[i] += tmp;
2922 continue;
2924 default:
2925 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2928 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2929 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2930 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2932 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2933 * and check which options can work using iPixelFormat=0 and which not.
2934 * A problem would be that this function is an extension. This would
2935 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2937 if (0 != curGLXAttr && iPixelFormat != 0) {
2938 if (!fmt) goto pix_error;
2939 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2940 if (hTest) goto get_error;
2941 curGLXAttr = 0;
2942 } else {
2943 piValues[i] = GL_FALSE;
2946 wine_tsx11_unlock();
2947 return GL_TRUE;
2949 get_error:
2950 wine_tsx11_unlock();
2951 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2952 return GL_FALSE;
2954 pix_error:
2955 wine_tsx11_unlock();
2956 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2957 return GL_FALSE;
2961 * X11DRV_wglGetPixelFormatAttribfvARB
2963 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2965 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2967 int *attr;
2968 int ret;
2969 UINT i;
2971 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2973 /* Allocate a temporary array to store integer values */
2974 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2975 if (!attr) {
2976 ERR("couldn't allocate %d array\n", nAttributes);
2977 return GL_FALSE;
2980 /* Piggy-back on wglGetPixelFormatAttribivARB */
2981 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2982 if (ret) {
2983 /* Convert integer values to float. Should also check for attributes
2984 that can give decimal values here */
2985 for (i=0; i<nAttributes;i++) {
2986 pfValues[i] = attr[i];
2990 HeapFree(GetProcessHeap(), 0, attr);
2991 return ret;
2995 * X11DRV_wglBindTexImageARB
2997 * WGL_ARB_render_texture: wglBindTexImageARB
2999 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
3001 Wine_GLPBuffer* object = hPbuffer;
3002 GLboolean ret = GL_FALSE;
3004 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
3005 if (NULL == object) {
3006 SetLastError(ERROR_INVALID_HANDLE);
3007 return GL_FALSE;
3009 if (!object->use_render_texture) {
3010 SetLastError(ERROR_INVALID_HANDLE);
3011 return GL_FALSE;
3014 if (1 == use_render_texture_emulation) {
3015 static int init = 0;
3016 int prev_binded_texture = 0;
3017 GLXContext prev_context;
3018 Drawable prev_drawable;
3019 GLXContext tmp_context;
3021 wine_tsx11_lock();
3022 prev_context = pglXGetCurrentContext();
3023 prev_drawable = pglXGetCurrentDrawable();
3025 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
3026 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
3027 isn't ideal performance wise but I wasn't able to get other ways working.
3029 if(!init) {
3030 init = 1; /* Only show the FIXME once for performance reasons */
3031 FIXME("partial stub!\n");
3034 TRACE("drawable=%lx, context=%p\n", object->drawable, prev_context);
3035 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
3037 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
3039 /* Switch to our pbuffer */
3040 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
3042 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
3043 * After that upload the pbuffer texture data. */
3044 pglBindTexture(object->texture_target, prev_binded_texture);
3045 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
3047 /* Switch back to the original drawable and upload the pbuffer-texture */
3048 pglXMakeCurrent(object->display, prev_drawable, prev_context);
3049 pglXDestroyContext(gdi_display, tmp_context);
3050 wine_tsx11_unlock();
3051 return GL_TRUE;
3054 return ret;
3058 * X11DRV_wglReleaseTexImageARB
3060 * WGL_ARB_render_texture: wglReleaseTexImageARB
3062 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
3064 Wine_GLPBuffer* object = hPbuffer;
3065 GLboolean ret = GL_FALSE;
3067 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
3068 if (NULL == object) {
3069 SetLastError(ERROR_INVALID_HANDLE);
3070 return GL_FALSE;
3072 if (!object->use_render_texture) {
3073 SetLastError(ERROR_INVALID_HANDLE);
3074 return GL_FALSE;
3076 if (1 == use_render_texture_emulation) {
3077 return GL_TRUE;
3079 return ret;
3083 * X11DRV_wglGetExtensionsStringEXT
3085 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3087 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
3088 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
3089 return WineGLInfo.wglExtensions;
3093 * X11DRV_wglGetSwapIntervalEXT
3095 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3097 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3098 /* GLX_SGI_swap_control doesn't have any provisions for getting the swap
3099 * interval, so the swap interval has to be tracked. */
3100 TRACE("()\n");
3101 return swap_interval;
3105 * X11DRV_wglSwapIntervalEXT
3107 * WGL_EXT_swap_control: wglSwapIntervalEXT
3109 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3110 BOOL ret = TRUE;
3112 TRACE("(%d)\n", interval);
3114 if (interval < 0)
3116 SetLastError(ERROR_INVALID_DATA);
3117 return FALSE;
3119 else if (!has_swap_control && interval == 0)
3121 /* wglSwapIntervalEXT considers an interval value of zero to mean that
3122 * vsync should be disabled, but glXSwapIntervalSGI considers such a
3123 * value to be an error. Just silently ignore the request for now. */
3124 WARN("Request to disable vertical sync is not handled\n");
3125 swap_interval = 0;
3127 else
3129 if (pglXSwapIntervalSGI)
3131 wine_tsx11_lock();
3132 ret = !pglXSwapIntervalSGI(interval);
3133 wine_tsx11_unlock();
3135 else
3136 WARN("GLX_SGI_swap_control extension is not available\n");
3138 if (ret)
3139 swap_interval = interval;
3140 else
3141 SetLastError(ERROR_DC_NOT_FOUND);
3144 return ret;
3148 * X11DRV_wglAllocateMemoryNV
3150 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3152 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3153 void *ret = NULL;
3154 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3156 if (pglXAllocateMemoryNV)
3158 wine_tsx11_lock();
3159 ret = pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3160 wine_tsx11_unlock();
3162 return ret;
3166 * X11DRV_wglFreeMemoryNV
3168 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3170 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3171 TRACE("(%p)\n", pointer);
3172 if (pglXFreeMemoryNV == NULL)
3173 return;
3175 wine_tsx11_lock();
3176 pglXFreeMemoryNV(pointer);
3177 wine_tsx11_unlock();
3181 * glxdrv_wglSetPixelFormatWINE
3183 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3184 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3186 static BOOL glxdrv_wglSetPixelFormatWINE(PHYSDEV dev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
3188 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3190 TRACE("(%p,%d,%p)\n", dev->hdc, iPixelFormat, ppfd);
3192 if (!has_opengl()) return FALSE;
3194 if (physdev->pixel_format == iPixelFormat) return TRUE;
3196 /* Relay to the core SetPixelFormat */
3197 TRACE("Changing iPixelFormat from %d to %d\n", physdev->pixel_format, iPixelFormat);
3198 return internal_SetPixelFormat(physdev, iPixelFormat, ppfd);
3202 * glxRequireVersion (internal)
3204 * Check if the supported GLX version matches requiredVersion.
3206 static BOOL glxRequireVersion(int requiredVersion)
3208 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3209 if(requiredVersion <= WineGLInfo.glxVersion[1])
3210 return TRUE;
3212 return FALSE;
3215 static BOOL glxRequireExtension(const char *requiredExtension)
3217 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3218 return FALSE;
3221 return TRUE;
3224 static void register_extension_string(const char *ext)
3226 if (WineGLInfo.wglExtensions[0])
3227 strcat(WineGLInfo.wglExtensions, " ");
3228 strcat(WineGLInfo.wglExtensions, ext);
3230 TRACE("'%s'\n", ext);
3233 static BOOL register_extension(const WineGLExtension * ext)
3235 int i;
3237 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3238 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3240 register_extension_string(ext->extName);
3242 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3243 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3245 return TRUE;
3248 static const WineGLExtension WGL_internal_functions =
3252 { "wglCopyContext", X11DRV_wglCopyContext },
3253 { "wglDeleteContext", X11DRV_wglDeleteContext },
3254 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3255 { "wglFinish", X11DRV_wglFinish },
3256 { "wglFlush", X11DRV_wglFlush },
3257 { "wglShareLists", X11DRV_wglShareLists },
3262 static const WineGLExtension WGL_ARB_create_context =
3264 "WGL_ARB_create_context",
3266 { "wglCreateContextAttribsARB", (void *)1 /* not called directly */ },
3270 static const WineGLExtension WGL_ARB_extensions_string =
3272 "WGL_ARB_extensions_string",
3274 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3278 static const WineGLExtension WGL_ARB_make_current_read =
3280 "WGL_ARB_make_current_read",
3282 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3283 { "wglMakeContextCurrentARB", (void *)1 /* not called directly */ },
3287 static const WineGLExtension WGL_ARB_multisample =
3289 "WGL_ARB_multisample",
3292 static const WineGLExtension WGL_ARB_pbuffer =
3294 "WGL_ARB_pbuffer",
3296 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3297 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3298 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3299 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3300 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3301 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3305 static const WineGLExtension WGL_ARB_pixel_format =
3307 "WGL_ARB_pixel_format",
3309 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3310 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3311 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3315 static const WineGLExtension WGL_ARB_render_texture =
3317 "WGL_ARB_render_texture",
3319 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3320 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3324 static const WineGLExtension WGL_EXT_extensions_string =
3326 "WGL_EXT_extensions_string",
3328 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3332 static const WineGLExtension WGL_EXT_swap_control =
3334 "WGL_EXT_swap_control",
3336 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3337 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3341 static const WineGLExtension WGL_NV_vertex_array_range =
3343 "WGL_NV_vertex_array_range",
3345 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3346 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3350 static const WineGLExtension WGL_WINE_pixel_format_passthrough =
3352 "WGL_WINE_pixel_format_passthrough",
3354 { "wglSetPixelFormatWINE", (void *)1 /* not called directly */ },
3359 * X11DRV_WineGL_LoadExtensions
3361 static void X11DRV_WineGL_LoadExtensions(void)
3363 WineGLInfo.wglExtensions[0] = 0;
3365 /* Load Wine internal functions */
3366 register_extension(&WGL_internal_functions);
3368 /* ARB Extensions */
3370 if(glxRequireExtension("GLX_ARB_create_context"))
3372 register_extension(&WGL_ARB_create_context);
3374 if(glxRequireExtension("GLX_ARB_create_context_profile"))
3375 register_extension_string("WGL_ARB_create_context_profile");
3378 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3380 register_extension_string("WGL_ARB_pixel_format_float");
3381 register_extension_string("WGL_ATI_pixel_format_float");
3384 register_extension(&WGL_ARB_extensions_string);
3386 if (glxRequireVersion(3))
3387 register_extension(&WGL_ARB_make_current_read);
3389 if (glxRequireExtension("GLX_ARB_multisample"))
3390 register_extension(&WGL_ARB_multisample);
3392 /* In general pbuffer functionality requires support in the X-server. The functionality is
3393 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3395 if ( glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") )
3396 register_extension(&WGL_ARB_pbuffer);
3398 register_extension(&WGL_ARB_pixel_format);
3400 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3401 if (glxRequireExtension("GLX_ARB_render_texture") ||
3402 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3404 register_extension(&WGL_ARB_render_texture);
3406 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3407 if(glxRequireExtension("GLX_NV_float_buffer"))
3408 register_extension_string("WGL_NV_float_buffer");
3410 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3411 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3412 register_extension_string("WGL_NV_texture_rectangle");
3415 /* EXT Extensions */
3417 register_extension(&WGL_EXT_extensions_string);
3419 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3420 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3421 register_extension(&WGL_EXT_swap_control);
3423 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3424 register_extension_string("WGL_EXT_framebuffer_sRGB");
3426 if(glxRequireExtension("GLX_EXT_fbconfig_packed_float"))
3427 register_extension_string("WGL_EXT_pixel_format_packed_float");
3429 if (glxRequireExtension("GLX_EXT_swap_control"))
3430 has_swap_control = TRUE;
3432 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3433 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3434 register_extension(&WGL_NV_vertex_array_range);
3436 /* WINE-specific WGL Extensions */
3438 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3439 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3441 register_extension(&WGL_WINE_pixel_format_passthrough);
3445 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3447 wine_tsx11_lock();
3448 pglXDestroyGLXPixmap(display, glxpixmap);
3449 wine_tsx11_unlock();
3450 return TRUE;
3454 * glxdrv_SwapBuffers
3456 * Swap the buffers of this DC
3458 static BOOL glxdrv_SwapBuffers(PHYSDEV dev)
3460 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3461 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
3463 if (!has_opengl()) return FALSE;
3465 TRACE("(%p)\n", dev->hdc);
3467 if (!ctx)
3469 WARN("Using a NULL context, skipping\n");
3470 SetLastError(ERROR_INVALID_HANDLE);
3471 return FALSE;
3474 if (!physdev->drawable)
3476 WARN("Using an invalid drawable, skipping\n");
3477 SetLastError(ERROR_INVALID_HANDLE);
3478 return FALSE;
3481 wine_tsx11_lock();
3482 sync_context(ctx);
3483 switch (physdev->type)
3485 case DC_GL_PIXMAP_WIN:
3486 if(pglXCopySubBufferMESA) {
3487 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
3488 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
3490 /* (glX)SwapBuffers has an implicit glFlush effect, however
3491 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3492 * copying */
3493 pglFlush();
3494 if(w > 0 && h > 0)
3495 pglXCopySubBufferMESA(gdi_display, physdev->drawable, 0, 0, w, h);
3496 break;
3498 /* fall through */
3499 default:
3500 pglXSwapBuffers(gdi_display, physdev->drawable);
3501 break;
3504 flush_gl_drawable( physdev );
3505 wine_tsx11_unlock();
3507 /* FPS support */
3508 if (TRACE_ON(fps))
3510 static long prev_time, start_time;
3511 static unsigned long frames, frames_total;
3513 DWORD time = GetTickCount();
3514 frames++;
3515 frames_total++;
3516 /* every 1.5 seconds */
3517 if (time - prev_time > 1500) {
3518 TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n",
3519 1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time));
3520 prev_time = time;
3521 frames = 0;
3522 if(start_time == 0) start_time = time;
3526 return TRUE;
3529 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3531 WineGLPixelFormat *fmt;
3532 XVisualInfo *ret;
3534 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
3535 if(fmt == NULL)
3536 return NULL;
3538 wine_tsx11_lock();
3539 ret = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3540 wine_tsx11_unlock();
3541 return ret;
3544 static BOOL create_glx_dc( PHYSDEV *pdev )
3546 /* assume that only the main x11 device implements GetDeviceCaps */
3547 X11DRV_PDEVICE *x11dev = get_x11drv_dev( GET_NEXT_PHYSDEV( *pdev, pGetDeviceCaps ));
3548 struct glx_physdev *physdev = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*physdev) );
3550 if (!physdev) return FALSE;
3551 physdev->x11dev = x11dev;
3552 push_dc_driver( pdev, &physdev->dev, &glxdrv_funcs );
3553 return TRUE;
3556 /**********************************************************************
3557 * glxdrv_CreateDC
3559 static BOOL glxdrv_CreateDC( PHYSDEV *pdev, LPCWSTR driver, LPCWSTR device,
3560 LPCWSTR output, const DEVMODEW* initData )
3562 return create_glx_dc( pdev );
3565 /**********************************************************************
3566 * glxdrv_CreateCompatibleDC
3568 static BOOL glxdrv_CreateCompatibleDC( PHYSDEV orig, PHYSDEV *pdev )
3570 if (orig) /* chain to next driver first */
3572 orig = GET_NEXT_PHYSDEV( orig, pCreateCompatibleDC );
3573 if (!orig->funcs->pCreateCompatibleDC( orig, pdev )) return FALSE;
3575 /* otherwise we have been called by x11drv */
3576 return create_glx_dc( pdev );
3579 /**********************************************************************
3580 * glxdrv_DeleteDC
3582 static BOOL glxdrv_DeleteDC( PHYSDEV dev )
3584 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3585 HeapFree( GetProcessHeap(), 0, physdev );
3586 return TRUE;
3589 /**********************************************************************
3590 * glxdrv_ExtEscape
3592 static INT glxdrv_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_data,
3593 INT out_count, LPVOID out_data )
3595 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3597 dev = GET_NEXT_PHYSDEV( dev, pExtEscape );
3599 if (escape == X11DRV_ESCAPE && in_data && in_count >= sizeof(enum x11drv_escape_codes))
3601 switch (*(const enum x11drv_escape_codes *)in_data)
3603 case X11DRV_SET_DRAWABLE:
3604 if (in_count >= sizeof(struct x11drv_escape_set_drawable))
3606 const struct x11drv_escape_set_drawable *data = in_data;
3607 physdev->pixel_format = pixelformat_from_fbconfig_id( data->fbconfig_id );
3608 physdev->type = data->gl_type;
3609 physdev->drawable = data->gl_drawable;
3610 physdev->pixmap = data->pixmap;
3611 TRACE( "SET_DRAWABLE hdc %p drawable %lx pf %u type %u\n",
3612 dev->hdc, physdev->drawable, physdev->pixel_format, physdev->type );
3614 break;
3615 case X11DRV_FLUSH_GL_DRAWABLE:
3616 flush_gl_drawable( physdev );
3617 return TRUE;
3618 default:
3619 break;
3622 return dev->funcs->pExtEscape( dev, escape, in_count, in_data, out_count, out_data );
3625 static const struct gdi_dc_funcs glxdrv_funcs =
3627 NULL, /* pAbortDoc */
3628 NULL, /* pAbortPath */
3629 NULL, /* pAlphaBlend */
3630 NULL, /* pAngleArc */
3631 NULL, /* pArc */
3632 NULL, /* pArcTo */
3633 NULL, /* pBeginPath */
3634 NULL, /* pBlendImage */
3635 glxdrv_ChoosePixelFormat, /* pChoosePixelFormat */
3636 NULL, /* pChord */
3637 NULL, /* pCloseFigure */
3638 glxdrv_CreateCompatibleDC, /* pCreateCompatibleDC */
3639 glxdrv_CreateDC, /* pCreateDC */
3640 glxdrv_DeleteDC, /* pDeleteDC */
3641 NULL, /* pDeleteObject */
3642 glxdrv_DescribePixelFormat, /* pDescribePixelFormat */
3643 NULL, /* pDeviceCapabilities */
3644 NULL, /* pEllipse */
3645 NULL, /* pEndDoc */
3646 NULL, /* pEndPage */
3647 NULL, /* pEndPath */
3648 NULL, /* pEnumFonts */
3649 NULL, /* pEnumICMProfiles */
3650 NULL, /* pExcludeClipRect */
3651 NULL, /* pExtDeviceMode */
3652 glxdrv_ExtEscape, /* pExtEscape */
3653 NULL, /* pExtFloodFill */
3654 NULL, /* pExtSelectClipRgn */
3655 NULL, /* pExtTextOut */
3656 NULL, /* pFillPath */
3657 NULL, /* pFillRgn */
3658 NULL, /* pFlattenPath */
3659 NULL, /* pFontIsLinked */
3660 NULL, /* pFrameRgn */
3661 NULL, /* pGdiComment */
3662 NULL, /* pGdiRealizationInfo */
3663 NULL, /* pGetBoundsRect */
3664 NULL, /* pGetCharABCWidths */
3665 NULL, /* pGetCharABCWidthsI */
3666 NULL, /* pGetCharWidth */
3667 NULL, /* pGetDeviceCaps */
3668 NULL, /* pGetDeviceGammaRamp */
3669 NULL, /* pGetFontData */
3670 NULL, /* pGetFontUnicodeRanges */
3671 NULL, /* pGetGlyphIndices */
3672 NULL, /* pGetGlyphOutline */
3673 NULL, /* pGetICMProfile */
3674 NULL, /* pGetImage */
3675 NULL, /* pGetKerningPairs */
3676 NULL, /* pGetNearestColor */
3677 NULL, /* pGetOutlineTextMetrics */
3678 NULL, /* pGetPixel */
3679 glxdrv_GetPixelFormat, /* pGetPixelFormat */
3680 NULL, /* pGetSystemPaletteEntries */
3681 NULL, /* pGetTextCharsetInfo */
3682 NULL, /* pGetTextExtentExPoint */
3683 NULL, /* pGetTextExtentExPointI */
3684 NULL, /* pGetTextFace */
3685 NULL, /* pGetTextMetrics */
3686 NULL, /* pGradientFill */
3687 NULL, /* pIntersectClipRect */
3688 NULL, /* pInvertRgn */
3689 NULL, /* pLineTo */
3690 NULL, /* pModifyWorldTransform */
3691 NULL, /* pMoveTo */
3692 NULL, /* pOffsetClipRgn */
3693 NULL, /* pOffsetViewportOrg */
3694 NULL, /* pOffsetWindowOrg */
3695 NULL, /* pPaintRgn */
3696 NULL, /* pPatBlt */
3697 NULL, /* pPie */
3698 NULL, /* pPolyBezier */
3699 NULL, /* pPolyBezierTo */
3700 NULL, /* pPolyDraw */
3701 NULL, /* pPolyPolygon */
3702 NULL, /* pPolyPolyline */
3703 NULL, /* pPolygon */
3704 NULL, /* pPolyline */
3705 NULL, /* pPolylineTo */
3706 NULL, /* pPutImage */
3707 NULL, /* pRealizeDefaultPalette */
3708 NULL, /* pRealizePalette */
3709 NULL, /* pRectangle */
3710 NULL, /* pResetDC */
3711 NULL, /* pRestoreDC */
3712 NULL, /* pRoundRect */
3713 NULL, /* pSaveDC */
3714 NULL, /* pScaleViewportExt */
3715 NULL, /* pScaleWindowExt */
3716 NULL, /* pSelectBitmap */
3717 NULL, /* pSelectBrush */
3718 NULL, /* pSelectClipPath */
3719 NULL, /* pSelectFont */
3720 NULL, /* pSelectPalette */
3721 NULL, /* pSelectPen */
3722 NULL, /* pSetArcDirection */
3723 NULL, /* pSetBkColor */
3724 NULL, /* pSetBkMode */
3725 NULL, /* pSetBoundsRect */
3726 NULL, /* pSetDCBrushColor */
3727 NULL, /* pSetDCPenColor */
3728 NULL, /* pSetDIBitsToDevice */
3729 NULL, /* pSetDeviceClipping */
3730 NULL, /* pSetDeviceGammaRamp */
3731 NULL, /* pSetLayout */
3732 NULL, /* pSetMapMode */
3733 NULL, /* pSetMapperFlags */
3734 NULL, /* pSetPixel */
3735 glxdrv_SetPixelFormat, /* pSetPixelFormat */
3736 NULL, /* pSetPolyFillMode */
3737 NULL, /* pSetROP2 */
3738 NULL, /* pSetRelAbs */
3739 NULL, /* pSetStretchBltMode */
3740 NULL, /* pSetTextAlign */
3741 NULL, /* pSetTextCharacterExtra */
3742 NULL, /* pSetTextColor */
3743 NULL, /* pSetTextJustification */
3744 NULL, /* pSetViewportExt */
3745 NULL, /* pSetViewportOrg */
3746 NULL, /* pSetWindowExt */
3747 NULL, /* pSetWindowOrg */
3748 NULL, /* pSetWorldTransform */
3749 NULL, /* pStartDoc */
3750 NULL, /* pStartPage */
3751 NULL, /* pStretchBlt */
3752 NULL, /* pStretchDIBits */
3753 NULL, /* pStrokeAndFillPath */
3754 NULL, /* pStrokePath */
3755 glxdrv_SwapBuffers, /* pSwapBuffers */
3756 NULL, /* pUnrealizePalette */
3757 NULL, /* pWidenPath */
3758 NULL, /* pwglCopyContext */
3759 glxdrv_wglCreateContext, /* pwglCreateContext */
3760 glxdrv_wglCreateContextAttribsARB, /* pwglCreateContextAttribsARB */
3761 NULL, /* pwglDeleteContext */
3762 glxdrv_wglGetProcAddress, /* pwglGetProcAddress */
3763 glxdrv_wglMakeContextCurrentARB, /* pwglMakeContextCurrentARB */
3764 glxdrv_wglMakeCurrent, /* pwglMakeCurrent */
3765 glxdrv_wglSetPixelFormatWINE, /* pwglSetPixelFormatWINE */
3766 NULL, /* pwglShareLists */
3767 NULL, /* pwglUseFontBitmapsA */
3768 NULL, /* pwglUseFontBitmapsW */
3769 GDI_PRIORITY_GRAPHICS_DRV + 20 /* priority */
3772 const struct gdi_dc_funcs *get_glx_driver(void)
3774 return &glxdrv_funcs;
3777 #else /* no OpenGL includes */
3779 const struct gdi_dc_funcs *get_glx_driver(void)
3781 return NULL;
3784 void mark_drawable_dirty(Drawable old, Drawable new)
3788 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3790 return 0;
3794 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3796 return FALSE;
3799 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3801 return NULL;
3804 #endif /* defined(SONAME_LIBGL) */