Changes in crossover-wine-src-6.1.0 except for configure
[wine/hacks.git] / include / wine / wined3d_gl.h
blob1b4744f76785b4b478cfbd192e3a20430bf4a309
1 /*
2 * Direct3D wine OpenGL include file
4 * Copyright 2002-2003 The wine-d3d team
5 * Copyright 2002-2004 Jason Edmeades
6 * Raphael Junqueira
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_WINED3D_GL_H
24 #define __WINE_WINED3D_GL_H
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
28 #endif
30 #ifdef HAVE_OPENGL
32 #undef APIENTRY
33 #undef CALLBACK
34 #undef WINAPI
36 #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
37 #define GL_GLEXT_PROTOTYPES
38 #include <GL/gl.h>
39 #define GLX_GLXEXT_PROTOTYPES
40 #include <GL/glx.h>
41 #ifdef HAVE_GL_GLEXT_H
42 # include <GL/glext.h>
43 #endif
44 #undef XMD_H
46 #undef APIENTRY
47 #define APIENTRY
49 /****************************************************
50 * OpenGL Extensions (EXT and ARB)
51 * #defines and functions pointer
52 ****************************************************/
54 /* GL_ARB_depth_texture */
55 #ifndef GL_ARB_depth_texture
56 #define GL_ARB_depth_texture 1
57 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
58 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
59 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
60 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
61 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
62 #endif
64 /* GL_ARB_draw_buffers */
65 #ifndef GL_ARB_draw_buffers
66 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
67 #define GL_DRAW_BUFFER0_ARB 0x8825
68 #define GL_DRAW_BUFFER1_ARB 0x8826
69 #define GL_DRAW_BUFFER2_ARB 0x8827
70 #define GL_DRAW_BUFFER3_ARB 0x8828
71 #define GL_DRAW_BUFFER4_ARB 0x8829
72 #define GL_DRAW_BUFFER5_ARB 0x882A
73 #define GL_DRAW_BUFFER6_ARB 0x882B
74 #define GL_DRAW_BUFFER7_ARB 0x882C
75 #define GL_DRAW_BUFFER8_ARB 0x882D
76 #define GL_DRAW_BUFFER9_ARB 0x882E
77 #define GL_DRAW_BUFFER10_ARB 0x882F
78 #define GL_DRAW_BUFFER11_ARB 0x8830
79 #define GL_DRAW_BUFFER12_ARB 0x8831
80 #define GL_DRAW_BUFFER13_ARB 0x8832
81 #define GL_DRAW_BUFFER14_ARB 0x8833
82 #define GL_DRAW_BUFFER15_ARB 0x8834
83 #endif
84 typedef void (APIENTRY *PGLFNDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
86 /* GL_ARB_imaging */
87 #ifndef GL_ARB_imaging
88 #define GL_CONSTANT_COLOR 0x8001
89 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
90 #define GL_CONSTANT_ALPHA 0x8003
91 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
92 #define GL_BLEND_COLOR 0x8005
93 #define GL_FUNC_ADD 0x8006
94 #define GL_MIN 0x8007
95 #define GL_MAX 0x8008
96 #define GL_BLEND_EQUATION 0x8009
97 #define GL_FUNC_SUBTRACT 0x800A
98 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
99 #define GL_CONVOLUTION_1D 0x8010
100 #define GL_CONVOLUTION_2D 0x8011
101 #define GL_SEPARABLE_2D 0x8012
102 #define GL_CONVOLUTION_BORDER_MODE 0x8013
103 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
104 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
105 #define GL_REDUCE 0x8016
106 #define GL_CONVOLUTION_FORMAT 0x8017
107 #define GL_CONVOLUTION_WIDTH 0x8018
108 #define GL_CONVOLUTION_HEIGHT 0x8019
109 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
110 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
111 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
112 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
113 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
114 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
115 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
116 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
117 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
118 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
119 #define GL_HISTOGRAM 0x8024
120 #define GL_PROXY_HISTOGRAM 0x8025
121 #define GL_HISTOGRAM_WIDTH 0x8026
122 #define GL_HISTOGRAM_FORMAT 0x8027
123 #define GL_HISTOGRAM_RED_SIZE 0x8028
124 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
125 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
126 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
127 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
128 #define GL_HISTOGRAM_SINK 0x802D
129 #define GL_MINMAX 0x802E
130 #define GL_MINMAX_FORMAT 0x802F
131 #define GL_MINMAX_SINK 0x8030
132 #define GL_TABLE_TOO_LARGE 0x8031
133 #define GL_COLOR_MATRIX 0x80B1
134 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
135 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
136 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
137 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
138 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
139 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
140 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
141 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
142 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
143 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
144 #define GL_COLOR_TABLE 0x80D0
145 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
146 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
147 #define GL_PROXY_COLOR_TABLE 0x80D3
148 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
149 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
150 #define GL_COLOR_TABLE_SCALE 0x80D6
151 #define GL_COLOR_TABLE_BIAS 0x80D7
152 #define GL_COLOR_TABLE_FORMAT 0x80D8
153 #define GL_COLOR_TABLE_WIDTH 0x80D9
154 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
155 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
156 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
157 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
158 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
159 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
160 #define GL_CONSTANT_BORDER 0x8151
161 #define GL_REPLICATE_BORDER 0x8153
162 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
163 #endif
164 typedef void (APIENTRY *PGLFNBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
165 typedef void (APIENTRY *PGLFNBLENDEQUATIONPROC) (GLenum mode);
166 /* GL_ARB_multitexture */
167 #ifndef GL_ARB_multitexture
168 #define GL_ARB_multitexture 1
169 #define GL_TEXTURE0_ARB 0x84C0
170 #define GL_TEXTURE1_ARB 0x84C1
171 #define GL_TEXTURE2_ARB 0x84C2
172 #define GL_TEXTURE3_ARB 0x84C3
173 #define GL_TEXTURE4_ARB 0x84C4
174 #define GL_TEXTURE5_ARB 0x84C5
175 #define GL_TEXTURE6_ARB 0x84C6
176 #define GL_TEXTURE7_ARB 0x84C7
177 #define GL_TEXTURE8_ARB 0x84C8
178 #define GL_TEXTURE9_ARB 0x84C9
179 #define GL_TEXTURE10_ARB 0x84CA
180 #define GL_TEXTURE11_ARB 0x84CB
181 #define GL_TEXTURE12_ARB 0x84CC
182 #define GL_TEXTURE13_ARB 0x84CD
183 #define GL_TEXTURE14_ARB 0x84CE
184 #define GL_TEXTURE15_ARB 0x84CF
185 #define GL_TEXTURE16_ARB 0x84D0
186 #define GL_TEXTURE17_ARB 0x84D1
187 #define GL_TEXTURE18_ARB 0x84D2
188 #define GL_TEXTURE19_ARB 0x84D3
189 #define GL_TEXTURE20_ARB 0x84D4
190 #define GL_TEXTURE21_ARB 0x84D5
191 #define GL_TEXTURE22_ARB 0x84D6
192 #define GL_TEXTURE23_ARB 0x84D7
193 #define GL_TEXTURE24_ARB 0x84D8
194 #define GL_TEXTURE25_ARB 0x84D9
195 #define GL_TEXTURE26_ARB 0x84DA
196 #define GL_TEXTURE27_ARB 0x84DB
197 #define GL_TEXTURE28_ARB 0x84DC
198 #define GL_TEXTURE29_ARB 0x84DD
199 #define GL_TEXTURE30_ARB 0x84DE
200 #define GL_TEXTURE31_ARB 0x84DF
201 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
202 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
203 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
204 #endif
205 typedef void (APIENTRY *WINED3D_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
206 typedef void (APIENTRY *WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
207 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
208 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
209 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
210 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
212 /* GL_ARB_texture_cube_map */
213 #ifndef GL_ARB_texture_cube_map
214 #define GL_ARB_texture_cube_map 1
215 #define GL_NORMAL_MAP_ARB 0x8511
216 #define GL_REFLECTION_MAP_ARB 0x8512
217 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
218 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
219 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
220 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
221 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
222 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
223 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
224 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
225 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
226 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
227 #endif
229 /* GL_ARB_point_parameters */
230 #ifndef GL_ARB_point_parameters
231 #define GL_ARB_point_parameters 1
232 #define GL_POINT_SIZE_MIN_ARB 0x8126
233 #define GL_POINT_SIZE_MAX_ARB 0x8127
234 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
235 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
236 #endif
237 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
238 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
239 /* GL_ARB_vertex_blend */
240 #ifndef GL_ARB_vertex_blend
241 #define GL_ARB_vertex_blend 1
242 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
243 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
244 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
245 #define GL_VERTEX_BLEND_ARB 0x86A7
246 #define GL_CURRENT_WEIGHT_ARB 0x86A8
247 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
248 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
249 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
250 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
251 #define GL_WEIGHT_ARRAY_ARB 0x86AD
252 #define GL_MODELVIEW0_ARB 0x1700
253 #define GL_MODELVIEW1_ARB 0x850A
254 #define GL_MODELVIEW2_ARB 0x8722
255 #define GL_MODELVIEW3_ARB 0x8723
256 #define GL_MODELVIEW4_ARB 0x8724
257 #define GL_MODELVIEW5_ARB 0x8725
258 #define GL_MODELVIEW6_ARB 0x8726
259 #define GL_MODELVIEW7_ARB 0x8727
260 #define GL_MODELVIEW8_ARB 0x8728
261 #define GL_MODELVIEW9_ARB 0x8729
262 #define GL_MODELVIEW10_ARB 0x872A
263 #define GL_MODELVIEW11_ARB 0x872B
264 #define GL_MODELVIEW12_ARB 0x872C
265 #define GL_MODELVIEW13_ARB 0x872D
266 #define GL_MODELVIEW14_ARB 0x872E
267 #define GL_MODELVIEW15_ARB 0x872F
268 #define GL_MODELVIEW16_ARB 0x8730
269 #define GL_MODELVIEW17_ARB 0x8731
270 #define GL_MODELVIEW18_ARB 0x8732
271 #define GL_MODELVIEW19_ARB 0x8733
272 #define GL_MODELVIEW20_ARB 0x8734
273 #define GL_MODELVIEW21_ARB 0x8735
274 #define GL_MODELVIEW22_ARB 0x8736
275 #define GL_MODELVIEW23_ARB 0x8737
276 #define GL_MODELVIEW24_ARB 0x8738
277 #define GL_MODELVIEW25_ARB 0x8739
278 #define GL_MODELVIEW26_ARB 0x873A
279 #define GL_MODELVIEW27_ARB 0x873B
280 #define GL_MODELVIEW28_ARB 0x873C
281 #define GL_MODELVIEW29_ARB 0x873D
282 #define GL_MODELVIEW30_ARB 0x873E
283 #define GL_MODELVIEW31_ARB 0x873F
284 #endif
285 typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
286 /* GL_ARB_pixel_buffer_object */
287 #ifndef GL_ARB_pixel_buffer_object
288 #define GL_ARB_pixel_buffer_object 1
289 #endif
290 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
291 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
292 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
293 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
294 /* GL_EXT_framebuffer_object */
295 #ifndef GL_EXT_framebuffer_object
296 #define GL_EXT_framebuffer_object 1
297 #define GL_FRAMEBUFFER_EXT 0x8D40
298 #define GL_RENDERBUFFER_EXT 0x8D41
299 #define GL_STENCIL_INDEX1_EXT 0x8D46
300 #define GL_STENCIL_INDEX4_EXT 0x8D47
301 #define GL_STENCIL_INDEX8_EXT 0x8D48
302 #define GL_STENCIL_INDEX16_EXT 0x8D49
303 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
304 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
305 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
306 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
307 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
308 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
309 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
310 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
311 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
312 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
313 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
314 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
315 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
316 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
317 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
318 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
319 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
320 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
321 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
322 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
323 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
324 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
325 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
326 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
327 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
328 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
329 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
330 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
331 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
332 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
333 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
334 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
335 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
336 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
337 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
338 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
339 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
340 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
341 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
342 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
343 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
344 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
345 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
346 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
347 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
349 #endif
350 typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
351 typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
352 typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
353 typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
354 typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
355 typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
356 typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
357 typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
358 typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
359 typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
360 typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
361 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
362 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
363 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
364 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
365 typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
366 typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
367 /* GL_EXT_secondary_color */
368 #ifndef GL_EXT_secondary_color
369 #define GL_EXT_secondary_color 1
370 #define GL_COLOR_SUM_EXT 0x8458
371 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
372 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
373 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
374 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
375 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
376 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
377 #endif
378 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
379 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
380 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
381 typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
382 /* GL_EXT_paletted_texture */
383 #ifndef GL_EXT_paletted_texture
384 #define GL_EXT_paletted_texture 1
385 #define GL_COLOR_INDEX1_EXT 0x80E2
386 #define GL_COLOR_INDEX2_EXT 0x80E3
387 #define GL_COLOR_INDEX4_EXT 0x80E4
388 #define GL_COLOR_INDEX8_EXT 0x80E5
389 #define GL_COLOR_INDEX12_EXT 0x80E6
390 #define GL_COLOR_INDEX16_EXT 0x80E7
391 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
392 #endif
393 typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
394 /* GL_EXT_point_parameters */
395 #ifndef GL_EXT_point_parameters
396 #define GL_EXT_point_parameters 1
397 #define GL_POINT_SIZE_MIN_EXT 0x8126
398 #define GL_POINT_SIZE_MAX_EXT 0x8127
399 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
400 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
401 #endif
402 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
403 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
404 /* GL_EXT_texture3D */
405 #ifndef GL_EXT_texture3D
406 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
407 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
408 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
409 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
410 #define GL_TEXTURE_3D_EXT 0x806F
411 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
412 #define GL_TEXTURE_DEPTH_EXT 0x8071
413 #define GL_TEXTURE_WRAP_R_EXT 0x8072
414 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
415 #endif
416 typedef void (APIENTRY * PGLFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
417 typedef void (APIENTRY * PGLFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
418 /* GL_EXT_texture_env_combine */
419 #ifndef GL_EXT_texture_env_combine
420 #define GL_EXT_texture_env_combine 1
421 #define GL_COMBINE_EXT 0x8570
422 #define GL_COMBINE_RGB_EXT 0x8571
423 #define GL_COMBINE_ALPHA_EXT 0x8572
424 #define GL_RGB_SCALE_EXT 0x8573
425 #define GL_ADD_SIGNED_EXT 0x8574
426 #define GL_INTERPOLATE_EXT 0x8575
427 #define GL_SUBTRACT_EXT 0x84E7
428 #define GL_CONSTANT_EXT 0x8576
429 #define GL_PRIMARY_COLOR_EXT 0x8577
430 #define GL_PREVIOUS_EXT 0x8578
431 #define GL_SOURCE0_RGB_EXT 0x8580
432 #define GL_SOURCE1_RGB_EXT 0x8581
433 #define GL_SOURCE2_RGB_EXT 0x8582
434 #define GL_SOURCE3_RGB_EXT 0x8583
435 #define GL_SOURCE4_RGB_EXT 0x8584
436 #define GL_SOURCE5_RGB_EXT 0x8585
437 #define GL_SOURCE6_RGB_EXT 0x8586
438 #define GL_SOURCE7_RGB_EXT 0x8587
439 #define GL_SOURCE0_ALPHA_EXT 0x8588
440 #define GL_SOURCE1_ALPHA_EXT 0x8589
441 #define GL_SOURCE2_ALPHA_EXT 0x858A
442 #define GL_SOURCE3_ALPHA_EXT 0x858B
443 #define GL_SOURCE4_ALPHA_EXT 0x858C
444 #define GL_SOURCE5_ALPHA_EXT 0x858D
445 #define GL_SOURCE6_ALPHA_EXT 0x858E
446 #define GL_SOURCE7_ALPHA_EXT 0x858F
447 #define GL_OPERAND0_RGB_EXT 0x8590
448 #define GL_OPERAND1_RGB_EXT 0x8591
449 #define GL_OPERAND2_RGB_EXT 0x8592
450 #define GL_OPERAND3_RGB_EXT 0x8593
451 #define GL_OPERAND4_RGB_EXT 0x8594
452 #define GL_OPERAND5_RGB_EXT 0x8595
453 #define GL_OPERAND6_RGB_EXT 0x8596
454 #define GL_OPERAND7_RGB_EXT 0x8597
455 #define GL_OPERAND0_ALPHA_EXT 0x8598
456 #define GL_OPERAND1_ALPHA_EXT 0x8599
457 #define GL_OPERAND2_ALPHA_EXT 0x859A
458 #define GL_OPERAND3_ALPHA_EXT 0x859B
459 #define GL_OPERAND4_ALPHA_EXT 0x859C
460 #define GL_OPERAND5_ALPHA_EXT 0x859D
461 #define GL_OPERAND6_ALPHA_EXT 0x859E
462 #define GL_OPERAND7_ALPHA_EXT 0x859F
463 #endif
464 /* GL_EXT_texture_env_dot3 */
465 #ifndef GL_EXT_texture_env_dot3
466 #define GL_EXT_texture_env_dot3 1
467 #define GL_DOT3_RGB_EXT 0x8740
468 #define GL_DOT3_RGBA_EXT 0x8741
469 #endif
470 /* GL_EXT_texture_lod_bias */
471 #ifndef GL_EXT_texture_lod_bias
472 #define GL_EXT_texture_lod_bias 1
473 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
474 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
475 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
476 #endif
477 /* GL_ARB_texture_border_clamp */
478 #ifndef GL_ARB_texture_border_clamp
479 #define GL_ARB_texture_border_clamp 1
480 #define GL_CLAMP_TO_BORDER_ARB 0x812D
481 #endif
482 /* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
483 #ifndef GL_ARB_texture_mirrored_repeat
484 #define GL_ARB_texture_mirrored_repeat 1
485 #define GL_MIRRORED_REPEAT_ARB 0x8370
486 #endif
487 /* GL_ATI_texture_mirror_once */
488 #ifndef GL_ATI_texture_mirror_once
489 #define GL_ATI_texture_mirror_once 1
490 #define GL_MIRROR_CLAMP_ATI 0x8742
491 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
492 #endif
493 /* GL_ARB_texture_env_dot3 */
494 #ifndef GL_ARB_texture_env_dot3
495 #define GL_ARB_texture_env_dot3 1
496 #define GL_DOT3_RGB_ARB 0x86AE
497 #define GL_DOT3_RGBA_ARB 0x86AF
498 #endif
499 /* GL_EXT_texture_env_dot3 */
500 #ifndef GL_EXT_texture_env_dot3
501 #define GL_EXT_texture_env_dot3 1
502 #define GL_DOT3_RGB_EXT 0x8740
503 #define GL_DOT3_RGBA_EXT 0x8741
504 #endif
505 /* GL_ARB_texture_float */
506 #ifndef GL_ARB_texture_float
507 #define GL_ARB_texture_float 1
508 #define GL_RGBA32F_ARB 0x8814
509 #define GL_RGB32F_ARB 0x8815
510 #define GL_RGBA16F_ARB 0x881A
511 #define GL_RGB16F_ARB 0x881B
512 #endif
513 /* GL_ARB_half_float_pixel */
514 #ifndef GL_ARB_half_float_pixel
515 #define GL_ARB_half_float_pixel
516 #define GL_HALF_FLOAT_ARB 0x140B
517 #endif
518 /* GL_ARB_vertex_program */
519 #ifndef GL_ARB_vertex_program
520 #define GL_ARB_vertex_program 1
521 #define GL_VERTEX_PROGRAM_ARB 0x8620
522 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
523 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
524 #define GL_COLOR_SUM_ARB 0x8458
525 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
526 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
527 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
528 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
529 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
530 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
531 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
532 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
533 #define GL_PROGRAM_LENGTH_ARB 0x8627
534 #define GL_PROGRAM_FORMAT_ARB 0x8876
535 #define GL_PROGRAM_BINDING_ARB 0x8677
536 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
537 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
538 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
539 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
540 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
541 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
542 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
543 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
544 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
545 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
546 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
547 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
548 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
549 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
550 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
551 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
552 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
553 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
554 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
555 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
556 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
557 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
558 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
559 #define GL_PROGRAM_STRING_ARB 0x8628
560 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
561 #define GL_CURRENT_MATRIX_ARB 0x8641
562 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
563 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
564 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
565 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
566 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
567 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
568 #define GL_MATRIX0_ARB 0x88C0
569 #define GL_MATRIX1_ARB 0x88C1
570 #define GL_MATRIX2_ARB 0x88C2
571 #define GL_MATRIX3_ARB 0x88C3
572 #define GL_MATRIX4_ARB 0x88C4
573 #define GL_MATRIX5_ARB 0x88C5
574 #define GL_MATRIX6_ARB 0x88C6
575 #define GL_MATRIX7_ARB 0x88C7
576 #define GL_MATRIX8_ARB 0x88C8
577 #define GL_MATRIX9_ARB 0x88C9
578 #define GL_MATRIX10_ARB 0x88CA
579 #define GL_MATRIX11_ARB 0x88CB
580 #define GL_MATRIX12_ARB 0x88CC
581 #define GL_MATRIX13_ARB 0x88CD
582 #define GL_MATRIX14_ARB 0x88CE
583 #define GL_MATRIX15_ARB 0x88CF
584 #define GL_MATRIX16_ARB 0x88D0
585 #define GL_MATRIX17_ARB 0x88D1
586 #define GL_MATRIX18_ARB 0x88D2
587 #define GL_MATRIX19_ARB 0x88D3
588 #define GL_MATRIX20_ARB 0x88D4
589 #define GL_MATRIX21_ARB 0x88D5
590 #define GL_MATRIX22_ARB 0x88D6
591 #define GL_MATRIX23_ARB 0x88D7
592 #define GL_MATRIX24_ARB 0x88D8
593 #define GL_MATRIX25_ARB 0x88D9
594 #define GL_MATRIX26_ARB 0x88DA
595 #define GL_MATRIX27_ARB 0x88DB
596 #define GL_MATRIX28_ARB 0x88DC
597 #define GL_MATRIX29_ARB 0x88DD
598 #define GL_MATRIX30_ARB 0x88DE
599 #define GL_MATRIX31_ARB 0x88DF
600 #endif
601 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
602 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
603 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
604 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
605 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
606 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
607 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
608 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
609 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
610 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
611 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
612 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
613 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
614 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
615 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
616 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
617 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
618 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
619 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
620 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
621 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
622 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
623 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
624 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
625 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
626 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
627 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
628 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
629 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
630 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
631 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
632 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
633 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
634 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
635 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
636 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
637 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
638 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
639 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
640 typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
641 typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
642 typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
643 typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
644 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
645 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
646 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
647 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
648 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
649 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
650 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
651 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
652 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
653 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
654 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
655 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
656 typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
657 typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
658 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
659 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
660 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
661 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
662 typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
663 #ifndef GL_ARB_fragment_program
664 #define GL_ARB_fragment_program 1
665 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
666 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
667 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
668 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
669 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
670 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
671 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
672 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
673 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
674 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
675 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
676 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
677 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
678 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
679 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
680 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
681 #endif
682 /* GL_ARB_vertex_buffer_object */
683 #ifndef GL_ARB_vertex_buffer_object
684 #define GL_BUFFER_SIZE_ARB 0x8764
685 #define GL_BUFFER_USAGE_ARB 0x8765
686 #define GL_ARRAY_BUFFER_ARB 0x8892
687 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
688 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
689 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
690 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
691 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
692 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
693 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
694 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
695 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
696 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
697 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
698 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
699 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
700 #define GL_READ_ONLY_ARB 0x88B8
701 #define GL_WRITE_ONLY_ARB 0x88B9
702 #define GL_READ_WRITE_ARB 0x88BA
703 #define GL_BUFFER_ACCESS_ARB 0x88BB
704 #define GL_BUFFER_MAPPED_ARB 0x88BC
705 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
706 #define GL_STREAM_DRAW_ARB 0x88E0
707 #define GL_STREAM_READ_ARB 0x88E1
708 #define GL_STREAM_COPY_ARB 0x88E2
709 #define GL_STATIC_DRAW_ARB 0x88E4
710 #define GL_STATIC_READ_ARB 0x88E5
711 #define GL_STATIC_COPY_ARB 0x88E6
712 #define GL_DYNAMIC_DRAW_ARB 0x88E8
713 #define GL_DYNAMIC_READ_ARB 0x88E9
714 #define GL_DYNAMIC_COPY_ARB 0x88EA
715 #endif
716 typedef void (APIENTRY * PGLFNBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
717 typedef void (APIENTRY * PGLFNDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
718 typedef void (APIENTRY * PGLFNGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
719 typedef GLboolean (APIENTRY * PGLFNISBUFFERARBPROC) (GLuint buffer);
720 typedef void (APIENTRY * PGLFNBUFFERDATAARBPROC) (GLenum target, ptrdiff_t size, const GLvoid *data, GLenum usage);
721 typedef void (APIENTRY * PGLFNBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid *data);
722 typedef void (APIENTRY * PGLFNGETBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid *data);
723 typedef GLvoid* (APIENTRY * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum access);
724 typedef GLboolean (APIENTRY * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
725 typedef void (APIENTRY * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
726 typedef void (APIENTRY * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
727 /* GL_EXT_fog_coord */
728 #ifndef GL_EXT_fog_coord
729 #define GL_EXT_fog_coord 1
730 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
731 #define GL_FOG_COORDINATE_EXT 0x8451
732 #define GL_FRAGMENT_DEPTH_EXT 0x8452
733 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
734 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
735 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
736 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
737 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
738 #endif /* GL_EXT_fog_coord */
739 typedef void (APIENTRY * PGLFNGLFOGCOORDFEXTPROC) (GLfloat intesity);
740 typedef void (APIENTRY * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat intesity);
741 typedef void (APIENTRY * PGLFNGLFOGCOORDDEXTPROC) (GLfloat intesity);
742 typedef void (APIENTRY * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat intesity);
743 typedef void (APIENTRY * PGLFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *data);
744 /* GL_ARB_shader_objects (GLSL) */
745 #ifndef GL_ARB_shader_objects
746 #define GL_ARB_shader_objects 1
747 typedef char GLcharARB;
748 typedef unsigned int GLhandleARB;
749 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
750 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
751 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
752 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
753 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
754 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
755 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
756 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
757 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
758 #endif
759 #ifndef GL_ARB_shading_language_100
760 #define GL_ARB_shading_language_100 1
761 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
762 #endif
763 #ifndef GL_ARB_fragment_shader
764 #define GL_ARB_fragment_shader 1
765 #define GL_FRAGMENT_SHADER_ARB 0x8B30
766 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
767 #endif
768 #ifndef GL_ARB_vertex_shader
769 #define GL_ARB_vertex_shader 1
770 #define GL_VERTEX_SHADER_ARB 0x8B31
771 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
772 #define GL_PROGRAM_OBJECT_ARB 0x8B40
773 #define GL_SHADER_OBJECT_ARB 0x8B48
774 #define GL_OBJECT_TYPE_ARB 0x8B4E
775 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
776 #define GL_FLOAT_VEC2_ARB 0x8B50
777 #define GL_FLOAT_VEC3_ARB 0x8B51
778 #define GL_FLOAT_VEC4_ARB 0x8B52
779 #define GL_INT_VEC2_ARB 0x8B53
780 #define GL_INT_VEC3_ARB 0x8B54
781 #define GL_INT_VEC4_ARB 0x8B55
782 #define GL_BOOL_ARB 0x8B56
783 #define GL_BOOL_VEC2_ARB 0x8B57
784 #define GL_BOOL_VEC3_ARB 0x8B58
785 #define GL_BOOL_VEC4_ARB 0x8B59
786 #define GL_FLOAT_MAT2_ARB 0x8B5A
787 #define GL_FLOAT_MAT3_ARB 0x8B5B
788 #define GL_FLOAT_MAT4_ARB 0x8B5C
789 #define GL_SAMPLER_1D_ARB 0x8B5D
790 #define GL_SAMPLER_2D_ARB 0x8B5E
791 #define GL_SAMPLER_3D_ARB 0x8B5F
792 #define GL_SAMPLER_CUBE_ARB 0x8B60
793 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
794 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
795 #endif
796 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
797 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
798 typedef GLint (APIENTRY * WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
799 typedef void (APIENTRY * WINED3D_PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
800 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
801 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
802 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
803 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
804 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
805 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
806 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
807 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
808 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
809 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
810 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
811 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
812 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
813 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
814 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
815 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
816 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
817 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
818 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
819 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
820 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
821 typedef void (APIENTRY * WINED3D_PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
822 typedef void (APIENTRY * WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
823 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
824 typedef void (APIENTRY * WINED3D_PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
825 typedef void (APIENTRY * WINED3D_PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
826 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
827 typedef void (APIENTRY * WINED3D_PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
828 typedef void (APIENTRY * WINED3D_PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
829 typedef void (APIENTRY * WINED3D_PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
830 typedef void (APIENTRY * WINED3D_PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
831 typedef void (APIENTRY * WINED3D_PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
832 typedef void (APIENTRY * WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
833 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLGETHANDLEARBPROC) (GLenum pname);
834 typedef void (APIENTRY * WINED3D_PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
835 typedef void (APIENTRY * WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
836 typedef GLint (APIENTRY * WINED3D_PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
837 /* GL_EXT_texture_compression_s3tc */
838 #ifndef GL_EXT_texture_compression_s3tc
839 #define GL_EXT_texture_compression_s3tc 1
840 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
841 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
842 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
843 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
844 #endif
845 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
846 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
847 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
848 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
849 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
850 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
851 typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
852 /* GL_EXT_stencil_wrap */
853 #ifndef GL_EXT_stencil_wrap
854 #define GL_EXT_stencil_wrap 1
855 #define GL_INCR_WRAP_EXT 0x8507
856 #define GL_DECR_WRAP_EXT 0x8508
857 #endif
858 /* GL_NV_fog_distance */
859 #ifndef GL_NV_fog_distance
860 #define GL_NV_fog_distance 1
861 #define GL_FOG_DISTANCE_MODE_NV 0x855A
862 #define GL_EYE_RADIAL_NV 0x855B
863 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
864 /* reuse GL_EYE_PLANE */
865 #endif
866 /* GL_NV_texgen_reflection */
867 #ifndef GL_NV_texgen_reflection
868 #define GL_NV_texgen_reflection 1
869 #define GL_NORMAL_MAP_NV 0x8511
870 #define GL_REFLECTION_MAP_NV 0x8512
871 #endif
872 /* GL_NV_register_combiners */
873 #ifndef GL_NV_register_combiners
874 #define GL_NV_register_combiners 1
875 #define GL_REGISTER_COMBINERS_NV 0x8522
876 #define GL_VARIABLE_A_NV 0x8523
877 #define GL_VARIABLE_B_NV 0x8524
878 #define GL_VARIABLE_C_NV 0x8525
879 #define GL_VARIABLE_D_NV 0x8526
880 #define GL_VARIABLE_E_NV 0x8527
881 #define GL_VARIABLE_F_NV 0x8528
882 #define GL_VARIABLE_G_NV 0x8529
883 #define GL_CONSTANT_COLOR0_NV 0x852A
884 #define GL_CONSTANT_COLOR1_NV 0x852B
885 #define GL_PRIMARY_COLOR_NV 0x852C
886 #define GL_SECONDARY_COLOR_NV 0x852D
887 #define GL_SPARE0_NV 0x852E
888 #define GL_SPARE1_NV 0x852F
889 #define GL_DISCARD_NV 0x8530
890 #define GL_E_TIMES_F_NV 0x8531
891 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
892 #define GL_UNSIGNED_IDENTITY_NV 0x8536
893 #define GL_UNSIGNED_INVERT_NV 0x8537
894 #define GL_EXPAND_NORMAL_NV 0x8538
895 #define GL_EXPAND_NEGATE_NV 0x8539
896 #define GL_HALF_BIAS_NORMAL_NV 0x853A
897 #define GL_HALF_BIAS_NEGATE_NV 0x853B
898 #define GL_SIGNED_IDENTITY_NV 0x853C
899 #define GL_SIGNED_NEGATE_NV 0x853D
900 #define GL_SCALE_BY_TWO_NV 0x853E
901 #define GL_SCALE_BY_FOUR_NV 0x853F
902 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
903 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
904 #define GL_COMBINER_INPUT_NV 0x8542
905 #define GL_COMBINER_MAPPING_NV 0x8543
906 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
907 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
908 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
909 #define GL_COMBINER_MUX_SUM_NV 0x8547
910 #define GL_COMBINER_SCALE_NV 0x8548
911 #define GL_COMBINER_BIAS_NV 0x8549
912 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
913 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
914 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
915 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
916 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
917 #define GL_COLOR_SUM_CLAMP_NV 0x854F
918 #define GL_COMBINER0_NV 0x8550
919 #define GL_COMBINER1_NV 0x8551
920 #define GL_COMBINER2_NV 0x8552
921 #define GL_COMBINER3_NV 0x8553
922 #define GL_COMBINER4_NV 0x8554
923 #define GL_COMBINER5_NV 0x8555
924 #define GL_COMBINER6_NV 0x8556
925 #define GL_COMBINER7_NV 0x8557
926 /* reuse GL_TEXTURE0_ARB */
927 /* reuse GL_TEXTURE1_ARB */
928 /* reuse GL_ZERO */
929 /* reuse GL_NONE */
930 /* reuse GL_FOG */
931 #endif
932 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
933 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
934 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
935 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
936 typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
937 typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
938 typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
939 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
940 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
941 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
942 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
943 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
944 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
945 /* GL_NV_register_combiners2 */
946 #ifndef GL_NV_register_combiners2
947 #define GL_NV_register_combiners2 1
948 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
949 #endif
950 typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
951 typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
952 /* GL_NV_texture_shader */
953 #ifndef GL_NV_texture_shader
954 #define GL_NV_texture_shader 1
955 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
956 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
957 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
958 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
959 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
960 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
961 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
962 #define GL_SHADER_CONSISTENT_NV 0x86DD
963 #define GL_TEXTURE_SHADER_NV 0x86DE
964 #define GL_SHADER_OPERATION_NV 0x86DF
965 #define GL_CULL_MODES_NV 0x86E0
966 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
967 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
968 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
969 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
970 #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
971 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
972 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
973 #define GL_CONST_EYE_NV 0x86E5
974 #define GL_PASS_THROUGH_NV 0x86E6
975 #define GL_CULL_FRAGMENT_NV 0x86E7
976 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
977 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
978 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
979 #define GL_DOT_PRODUCT_NV 0x86EC
980 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
981 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
982 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
983 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
984 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
985 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
986 #define GL_HILO_NV 0x86F4
987 #define GL_DSDT_NV 0x86F5
988 #define GL_DSDT_MAG_NV 0x86F6
989 #define GL_DSDT_MAG_VIB_NV 0x86F7
990 #define GL_HILO16_NV 0x86F8
991 #define GL_SIGNED_HILO_NV 0x86F9
992 #define GL_SIGNED_HILO16_NV 0x86FA
993 #define GL_SIGNED_RGBA_NV 0x86FB
994 #define GL_SIGNED_RGBA8_NV 0x86FC
995 #define GL_SIGNED_RGB_NV 0x86FE
996 #define GL_SIGNED_RGB8_NV 0x86FF
997 #define GL_SIGNED_LUMINANCE_NV 0x8701
998 #define GL_SIGNED_LUMINANCE8_NV 0x8702
999 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
1000 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
1001 #define GL_SIGNED_ALPHA_NV 0x8705
1002 #define GL_SIGNED_ALPHA8_NV 0x8706
1003 #define GL_SIGNED_INTENSITY_NV 0x8707
1004 #define GL_SIGNED_INTENSITY8_NV 0x8708
1005 #define GL_DSDT8_NV 0x8709
1006 #define GL_DSDT8_MAG8_NV 0x870A
1007 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1008 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
1009 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
1010 #define GL_HI_SCALE_NV 0x870E
1011 #define GL_LO_SCALE_NV 0x870F
1012 #define GL_DS_SCALE_NV 0x8710
1013 #define GL_DT_SCALE_NV 0x8711
1014 #define GL_MAGNITUDE_SCALE_NV 0x8712
1015 #define GL_VIBRANCE_SCALE_NV 0x8713
1016 #define GL_HI_BIAS_NV 0x8714
1017 #define GL_LO_BIAS_NV 0x8715
1018 #define GL_DS_BIAS_NV 0x8716
1019 #define GL_DT_BIAS_NV 0x8717
1020 #define GL_MAGNITUDE_BIAS_NV 0x8718
1021 #define GL_VIBRANCE_BIAS_NV 0x8719
1022 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
1023 #define GL_TEXTURE_HI_SIZE_NV 0x871B
1024 #define GL_TEXTURE_LO_SIZE_NV 0x871C
1025 #define GL_TEXTURE_DS_SIZE_NV 0x871D
1026 #define GL_TEXTURE_DT_SIZE_NV 0x871E
1027 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
1028 #endif
1029 /* GL_NV_texture_shader2 */
1030 #ifndef GL_NV_texture_shader2
1031 #define GL_NV_texture_shader2 1
1032 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1033 #endif
1034 /* GL_NV_texture_shader3 */
1035 #ifndef GL_NV_texture_shader3
1036 #define GL_NV_texture_shader3 1
1037 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
1038 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
1039 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
1040 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
1041 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
1042 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
1043 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
1044 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
1045 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
1046 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
1047 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
1048 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1049 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1050 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1051 #define GL_HILO8_NV 0x885E
1052 #define GL_SIGNED_HILO8_NV 0x885F
1053 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1054 #endif
1055 /* GL_ATI_texture_env_combine3 */
1056 #ifndef GL_ATI_texture_env_combine3
1057 #define GL_ATI_texture_env_combine3 1
1058 #define GL_MODULATE_ADD_ATI 0x8744
1059 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
1060 #define GL_MODULATE_SUBTRACT_ATI 0x8746
1061 /* #define ONE */
1062 /* #define ZERO */
1063 #endif
1066 * Point sprites
1068 /* GL_ARB_point_sprite */
1069 #ifndef GL_ARB_point_sprite
1070 #define GL_ARB_point_sprite 1
1071 #define GL_POINT_SPRITE_ARB 0x8861
1072 #define GL_COORD_REPLACE_ARB 0x8862
1073 #endif
1075 * @TODO: GL_NV_point_sprite
1079 * Occlusion Queries
1081 /* GL_ARB_occlusion_query */
1082 #ifndef GL_ARB_occlusion_query
1083 #define GL_ARB_occlusion_query 1
1084 #define GL_SAMPLES_PASSED_ARB 0x8914
1085 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
1086 #define GL_CURRENT_QUERY_ARB 0x8865
1087 #define GL_QUERY_RESULT_ARB 0x8866
1088 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
1089 #endif
1090 typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
1091 typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
1092 typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
1093 typedef void (APIENTRY * PGLFNBEGINQUERYARBPROC) (GLenum target, GLuint query);
1094 typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
1095 typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
1096 typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
1097 typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
1098 /* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
1099 #ifndef GL_HP_occlusion_test
1100 #define GL_HP_occlusion_test 1
1101 #define GL_OCCLUSION_TEST_HP 0x8165
1102 #define GL_OCCLUSION_TEST_RESULT_HP 0x8165
1103 #endif
1104 /* GL_NV_occlusion_query */
1105 #ifndef GL_NV_occlusion_query
1106 #define GL_NV_occlusion_query 1
1107 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
1108 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
1109 #define GL_PIXEL_COUNT_NV 0x8866
1110 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
1111 #endif
1112 typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
1113 typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
1114 typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
1115 typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
1116 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
1117 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
1118 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
1119 /* GL_EXT_stencil_two_side */
1120 #ifndef GL_EXT_stencil_two_side
1121 #define GL_EXT_stencil_two_side 1
1122 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
1123 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
1124 #endif
1125 typedef void (APIENTRY * PGLFNACTIVESTENCILFACEEXTPROC) (GLenum face);
1126 /* GL_ATI_separate_stencil */
1127 #ifndef GL_ATI_separate_stencil
1128 #define GL_ATI_separate_stencil 1
1129 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
1130 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
1131 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
1132 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
1133 #endif
1134 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEATIPROC) (GLenum, GLenum, GLenum, GLenum);
1135 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEATIPROC) (GLenum, GLenum, GLint, GLuint);
1136 /* GL_NV_fence */
1137 #ifndef GL_NV_fence
1138 #define GL_ALL_COMPLETED_NV 0x84F2
1139 #define GL_FENCE_STATUS_NV 0x84F3
1140 #define GL_FENCE_CONDITION_NV 0x84F4
1141 #endif
1142 typedef void (APIENTRY * PGLFNGENFENCESNVPROC) (GLsizei, GLuint *);
1143 typedef void (APIENTRY * PGLFNDELETEFENCESNVPROC) (GLuint, const GLuint *);
1144 typedef void (APIENTRY * PGLFNSETFENCENVPROC) (GLuint, GLenum);
1145 typedef GLboolean (APIENTRY * PGLFNTESTFENCENVPROC) (GLuint);
1146 typedef void (APIENTRY * PGLFNFINISHFENCENVPROC) (GLuint);
1147 typedef GLboolean (APIENTRY * PGLFNISFENCENVPROC) (GLuint);
1148 typedef void (APIENTRY * PGLFNGETFENCEIVNVPROC) (GLuint, GLenum, GLint *);
1149 /* GL_APPLE_fence */
1150 #ifndef GL_APPLE_fence
1151 #define GL_DRAW_PIXELS_APPLE 0x8A0A
1152 #define GL_FENCE_APPLE 0x84F3
1153 #endif
1154 typedef void (APIENTRY * PGLFNGENFENCESAPPLEPROC) (GLsizei, GLuint *);
1155 typedef void (APIENTRY * PGLFNDELETEFENCESAPPLEPROC) (GLuint, const GLuint *);
1156 typedef void (APIENTRY * PGLFNSETFENCEAPPLEPROC) (GLuint);
1157 typedef GLboolean (APIENTRY * PGLFNTESTFENCEAPPLEPROC) (GLuint);
1158 typedef void (APIENTRY * PGLFNFINISHFENCEAPPLEPROC) (GLuint);
1159 typedef GLboolean (APIENTRY * PGLFNISFENCEAPPLEPROC) (GLuint);
1160 typedef GLboolean (APIENTRY * PGLFNTESTOBJECTAPPLEPROC) (GLenum, GLuint);
1161 typedef void (APIENTRY * PGLFNFINISHOBJECTAPPLEPROC) (GLenum, GLuint);
1162 /* GL_APPLE_client_storage */
1163 #ifndef GL_APPLE_client_storage
1164 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
1165 #endif
1166 /* GL_ATI_envmap_bumpmap */
1167 #ifndef GL_ATI_envmap_bumpmap
1168 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
1169 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
1170 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
1171 #define GL_BUMP_TEX_UNITS_ATI 0x8778
1172 #define GL_DUDV_ATI 0x8779
1173 #define GL_DU8DV8_ATI 0x877A
1174 #define GL_BUMP_ENVMAP_ATI 0x877B
1175 #define GL_BUMP_TARGET_ATI 0x877C
1176 #endif
1177 typedef void (APIENTRY * PGLFNTEXBUMPPARAMETERIVATIPROC) (GLenum, GLuint);
1178 typedef void (APIENTRY * PGLFNTEXBUMPPARAMETERFVATIPROC) (GLenum, GLuint);
1179 typedef void (APIENTRY * PGLFNGETTEXBUMPPARAMETERIVATIPROC) (GLenum, GLuint);
1180 typedef void (APIENTRY * PGLFNGETTEXBUMPPARAMETERFVATIPROC) (GLenum, GLuint);
1182 /* GL_VERSION_2_0 */
1183 #ifndef GL_VERSION_2_0
1184 #define GL_VERSION_2_0 1
1185 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
1186 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
1187 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
1188 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
1189 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
1190 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
1191 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
1192 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
1193 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
1194 #define GL_STENCIL_BACK_FUNC 0x8800
1195 #define GL_STENCIL_BACK_FAIL 0x8801
1196 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
1197 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
1198 #define GL_MAX_DRAW_BUFFERS 0x8824
1199 #define GL_DRAW_BUFFER0 0x8825
1200 #define GL_DRAW_BUFFER1 0x8826
1201 #define GL_DRAW_BUFFER2 0x8827
1202 #define GL_DRAW_BUFFER3 0x8828
1203 #define GL_DRAW_BUFFER4 0x8829
1204 #define GL_DRAW_BUFFER5 0x882A
1205 #define GL_DRAW_BUFFER6 0x882B
1206 #define GL_DRAW_BUFFER7 0x882C
1207 #define GL_DRAW_BUFFER8 0x882D
1208 #define GL_DRAW_BUFFER9 0x882E
1209 #define GL_DRAW_BUFFER10 0x882F
1210 #define GL_DRAW_BUFFER11 0x8830
1211 #define GL_DRAW_BUFFER12 0x8831
1212 #define GL_DRAW_BUFFER13 0x8832
1213 #define GL_DRAW_BUFFER14 0x8833
1214 #define GL_DRAW_BUFFER15 0x8834
1215 #define GL_BLEND_EQUATION_ALPHA 0x883D
1216 #define GL_POINT_SPRITE 0x8861
1217 #define GL_COORD_REPLACE 0x8862
1218 #define GL_MAX_VERTEX_ATTRIBS 0x8869
1219 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1220 #define GL_MAX_TEXTURE_COORDS 0x8871
1221 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
1222 #define GL_FRAGMENT_SHADER 0x8B30
1223 #define GL_VERTEX_SHADER 0x8B31
1224 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1225 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
1226 #define GL_MAX_VARYING_FLOATS 0x8B4B
1227 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1228 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1229 #define GL_SHADER_TYPE 0x8B4F
1230 #define GL_FLOAT_VEC2 0x8B50
1231 #define GL_FLOAT_VEC3 0x8B51
1232 #define GL_FLOAT_VEC4 0x8B52
1233 #define GL_INT_VEC2 0x8B53
1234 #define GL_INT_VEC3 0x8B54
1235 #define GL_INT_VEC4 0x8B55
1236 #define GL_BOOL 0x8B56
1237 #define GL_BOOL_VEC2 0x8B57
1238 #define GL_BOOL_VEC3 0x8B58
1239 #define GL_BOOL_VEC4 0x8B59
1240 #define GL_FLOAT_MAT2 0x8B5A
1241 #define GL_FLOAT_MAT3 0x8B5B
1242 #define GL_FLOAT_MAT4 0x8B5C
1243 #define GL_SAMPLER_1D 0x8B5D
1244 #define GL_SAMPLER_2D 0x8B5E
1245 #define GL_SAMPLER_3D 0x8B5F
1246 #define GL_SAMPLER_CUBE 0x8B60
1247 #define GL_SAMPLER_1D_SHADOW 0x8B61
1248 #define GL_SAMPLER_2D_SHADOW 0x8B62
1249 #define GL_DELETE_STATUS 0x8B80
1250 #define GL_COMPILE_STATUS 0x8B81
1251 #define GL_LINK_STATUS 0x8B82
1252 #define GL_VALIDATE_STATUS 0x8B83
1253 #define GL_INFO_LOG_LENGTH 0x8B84
1254 #define GL_ATTACHED_SHADERS 0x8B85
1255 #define GL_ACTIVE_UNIFORMS 0x8B86
1256 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
1257 #define GL_SHADER_SOURCE_LENGTH 0x8B88
1258 #define GL_ACTIVE_ATTRIBUTES 0x8B89
1259 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
1260 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1261 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
1262 #define GL_CURRENT_PROGRAM 0x8B8D
1263 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
1264 #define GL_LOWER_LEFT 0x8CA1
1265 #define GL_UPPER_LEFT 0x8CA2
1266 #define GL_STENCIL_BACK_REF 0x8CA3
1267 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
1268 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
1269 typedef char GLchar;
1270 #endif
1271 typedef void (APIENTRY * PGLFNBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
1272 typedef void (APIENTRY * PGLFNDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1273 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1274 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1275 typedef void (APIENTRY * PGLFNSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
1276 typedef void (APIENTRY * PGLFNATTACHSHADERPROC) (GLuint program, GLuint shader);
1277 typedef void (APIENTRY * PGLFNBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
1278 typedef void (APIENTRY * PGLFNCOMPILESHADERPROC) (GLuint shader);
1279 typedef GLuint (APIENTRY * PGLFNCREATEPROGRAMPROC) (void);
1280 typedef GLuint (APIENTRY * PGLFNCREATESHADERPROC) (GLenum type);
1281 typedef void (APIENTRY * PGLFNDELETEPROGRAMPROC) (GLuint program);
1282 typedef void (APIENTRY * PGLFNDELETESHADERPROC) (GLuint shader);
1283 typedef void (APIENTRY * PGLFNDETACHSHADERPROC) (GLuint program, GLuint shader);
1284 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1285 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1286 typedef void (APIENTRY * PGLFNGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1287 typedef void (APIENTRY * PGLFNGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1288 typedef void (APIENTRY * PGLFNGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
1289 typedef GLint (APIENTRY * PGLFNGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
1290 typedef void (APIENTRY * PGLFNGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
1291 typedef void (APIENTRY * PGLFNGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1292 typedef void (APIENTRY * PGLFNGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
1293 typedef void (APIENTRY * PGLFNGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1294 typedef void (APIENTRY * PGLFNGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1295 typedef GLint (APIENTRY * PGLFNGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
1296 typedef void (APIENTRY * PGLFNGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
1297 typedef void (APIENTRY * PGLFNGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
1298 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1299 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
1300 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
1301 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
1302 typedef GLboolean (APIENTRY * PGLFNISPROGRAMPROC) (GLuint program);
1303 typedef GLboolean (APIENTRY * PGLFNISSHADERPROC) (GLuint shader);
1304 typedef void (APIENTRY * PGLFNLINKPROGRAMPROC) (GLuint program);
1305 typedef void (APIENTRY * PGLFNSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
1306 typedef void (APIENTRY * PGLFNUSEPROGRAMPROC) (GLuint program);
1307 typedef void (APIENTRY * PGLFNUNIFORM1FPROC) (GLint location, GLfloat v0);
1308 typedef void (APIENTRY * PGLFNUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
1309 typedef void (APIENTRY * PGLFNUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1310 typedef void (APIENTRY * PGLFNUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1311 typedef void (APIENTRY * PGLFNUNIFORM1IPROC) (GLint location, GLint v0);
1312 typedef void (APIENTRY * PGLFNUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
1313 typedef void (APIENTRY * PGLFNUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
1314 typedef void (APIENTRY * PGLFNUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1315 typedef void (APIENTRY * PGLFNUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1316 typedef void (APIENTRY * PGLFNUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1317 typedef void (APIENTRY * PGLFNUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1318 typedef void (APIENTRY * PGLFNUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1319 typedef void (APIENTRY * PGLFNUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
1320 typedef void (APIENTRY * PGLFNUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
1321 typedef void (APIENTRY * PGLFNUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
1322 typedef void (APIENTRY * PGLFNUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
1323 typedef void (APIENTRY * PGLFNUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1324 typedef void (APIENTRY * PGLFNUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1325 typedef void (APIENTRY * PGLFNUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1326 typedef void (APIENTRY * PGLFNVALIDATEPROGRAMPROC) (GLuint program);
1327 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
1328 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
1329 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
1330 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
1331 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
1332 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
1333 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
1334 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
1335 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
1336 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
1337 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
1338 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
1339 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1340 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
1341 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1342 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
1343 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
1344 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
1345 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
1346 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
1347 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
1348 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1349 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
1350 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
1351 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
1352 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
1353 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1354 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
1355 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1356 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
1357 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
1358 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1359 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
1360 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
1361 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
1362 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
1363 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
1365 /****************************************************
1366 * OpenGL Official Version
1367 * defines
1368 ****************************************************/
1369 /* GL_VERSION_1_3 */
1370 #if !defined(GL_DOT3_RGBA)
1371 # define GL_DOT3_RGBA 0x8741
1372 #endif
1373 #if !defined(GL_SUBTRACT)
1374 # define GL_SUBTRACT 0x84E7
1375 #endif
1378 /****************************************************
1379 * OpenGL GLX Extensions
1380 * defines and functions pointer
1381 ****************************************************/
1384 /****************************************************
1385 * OpenGL GLX Official Version
1386 * defines and functions pointer
1387 ****************************************************/
1388 /* GLX_VERSION_1_3 */
1389 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
1390 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
1391 typedef int (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
1392 typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
1393 typedef GLXWindow (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
1394 typedef void (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
1395 typedef GLXPixmap (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
1396 typedef void (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
1397 typedef GLXPbuffer (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
1398 typedef void (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
1399 typedef void (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
1400 typedef GLXContext (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
1401 typedef Bool (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
1402 typedef GLXDrawable (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
1403 typedef Display * (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
1404 typedef int (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
1405 typedef void (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
1406 typedef void (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
1409 /****************************************************
1410 * Enumerated types
1411 ****************************************************/
1412 typedef enum _GL_Vendors {
1413 VENDOR_WINE = 0x0,
1414 VENDOR_MESA = 0x1,
1415 VENDOR_ATI = 0x1002,
1416 VENDOR_NVIDIA = 0x10de,
1417 VENDOR_INTEL = 0x8086
1418 } GL_Vendors;
1420 typedef enum _GL_Cards {
1421 CARD_WINE = 0x0,
1423 CARD_ATI_RAGE_128PRO = 0x5246,
1424 CARD_ATI_RADEON_7200 = 0x5144,
1425 CARD_ATI_RADEON_8500 = 0x514c,
1426 CARD_ATI_RADEON_9500 = 0x4144,
1427 CARD_ATI_RADEON_X700 = 0x5e4c,
1428 CARD_ATI_RADEON_X1600 = 0x71c2,
1430 CARD_NVIDIA_RIVA_128 = 0x0018,
1431 CARD_NVIDIA_RIVA_TNT = 0x0020,
1432 CARD_NVIDIA_RIVA_TNT2 = 0x0028,
1433 CARD_NVIDIA_GEFORCE = 0x0100,
1434 CARD_NVIDIA_GEFORCE2_MX = 0x0110,
1435 CARD_NVIDIA_GEFORCE2 = 0x0150,
1436 CARD_NVIDIA_GEFORCE3 = 0x0200,
1437 CARD_NVIDIA_GEFORCE4_MX = 0x0170,
1438 CARD_NVIDIA_GEFORCE4_TI4200 = 0x0253,
1439 CARD_NVIDIA_GEFORCEFX_5200 = 0x0320,
1440 CARD_NVIDIA_GEFORCEFX_5600 = 0x0312,
1441 CARD_NVIDIA_GEFORCEFX_5800 = 0x0302,
1442 CARD_NVIDIA_GEFORCE_6200 = 0x014f,
1443 CARD_NVIDIA_GEFORCE_6600GT = 0x0140,
1444 CARD_NVIDIA_GEFORCE_6800 = 0x0041,
1445 CARD_NVIDIA_GEFORCE_7800GT = 0x0092,
1447 CARD_INTEL_845G = 0x2562,
1448 CARD_INTEL_I830G = 0x3577,
1449 CARD_INTEL_I855G = 0x3582,
1450 CARD_INTEL_I865G = 0x2572,
1451 CARD_INTEL_I915G = 0x2582,
1452 CARD_INTEL_I915GM = 0x2592
1453 } GL_Cards;
1455 typedef enum _GL_VSVersion {
1456 VS_VERSION_NOT_SUPPORTED = 0x0,
1457 VS_VERSION_10 = 0x10,
1458 VS_VERSION_11 = 0x11,
1459 VS_VERSION_20 = 0x20,
1460 VS_VERSION_30 = 0x30,
1461 /*Force 32-bits*/
1462 VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1463 } GL_VSVersion;
1465 typedef enum _GL_PSVersion {
1466 PS_VERSION_NOT_SUPPORTED = 0x0,
1467 PS_VERSION_10 = 0x10,
1468 PS_VERSION_11 = 0x11,
1469 PS_VERSION_12 = 0x12,
1470 PS_VERSION_13 = 0x13,
1471 PS_VERSION_14 = 0x14,
1472 PS_VERSION_20 = 0x20,
1473 PS_VERSION_30 = 0x30,
1474 /*Force 32-bits*/
1475 PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1476 } GL_PSVersion;
1478 #define MAKEDWORD_VERSION(maj, min) ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
1480 /* OpenGL Supported Extensions (ARB and EXT) */
1481 typedef enum _GL_SupportedExt {
1482 /* ARB */
1483 ARB_DRAW_BUFFERS,
1484 ARB_FRAGMENT_PROGRAM,
1485 ARB_FRAGMENT_SHADER,
1486 ARB_IMAGING,
1487 ARB_MULTISAMPLE,
1488 ARB_MULTITEXTURE,
1489 ARB_OCCLUSION_QUERY,
1490 ARB_POINT_PARAMETERS,
1491 ARB_PIXEL_BUFFER_OBJECT,
1492 ARB_POINT_SPRITE,
1493 ARB_TEXTURE_COMPRESSION,
1494 ARB_TEXTURE_CUBE_MAP,
1495 ARB_TEXTURE_ENV_ADD,
1496 ARB_TEXTURE_ENV_COMBINE,
1497 ARB_TEXTURE_ENV_DOT3,
1498 ARB_TEXTURE_FLOAT,
1499 ARB_HALF_FLOAT_PIXEL,
1500 ARB_TEXTURE_BORDER_CLAMP,
1501 ARB_TEXTURE_MIRRORED_REPEAT,
1502 ARB_TEXTURE_NON_POWER_OF_TWO,
1503 ARB_VERTEX_PROGRAM,
1504 ARB_VERTEX_BLEND,
1505 ARB_VERTEX_BUFFER_OBJECT,
1506 ARB_VERTEX_SHADER,
1507 /* EXT */
1508 EXT_BLEND_MINMAX,
1509 EXT_FOG_COORD,
1510 EXT_FRAMEBUFFER_OBJECT,
1511 EXT_PALETTED_TEXTURE,
1512 EXT_PIXEL_BUFFER_OBJECT,
1513 EXT_POINT_PARAMETERS,
1514 EXT_SECONDARY_COLOR,
1515 EXT_STENCIL_TWO_SIDE,
1516 EXT_STENCIL_WRAP,
1517 EXT_TEXTURE3D,
1518 EXT_TEXTURE_COMPRESSION_S3TC,
1519 EXT_TEXTURE_FILTER_ANISOTROPIC,
1520 EXT_TEXTURE_LOD,
1521 EXT_TEXTURE_LOD_BIAS,
1522 EXT_TEXTURE_ENV_ADD,
1523 EXT_TEXTURE_ENV_COMBINE,
1524 EXT_TEXTURE_ENV_DOT3,
1525 EXT_VERTEX_WEIGHTING,
1526 /* NVIDIA */
1527 NV_FOG_DISTANCE,
1528 NV_FRAGMENT_PROGRAM,
1529 NV_OCCLUSION_QUERY,
1530 NV_REGISTER_COMBINERS,
1531 NV_REGISTER_COMBINERS2,
1532 NV_TEXGEN_REFLECTION,
1533 NV_TEXTURE_ENV_COMBINE4,
1534 NV_TEXTURE_SHADER,
1535 NV_TEXTURE_SHADER2,
1536 NV_TEXTURE_SHADER3,
1537 NV_VERTEX_PROGRAM,
1538 NV_FENCE,
1539 /* ATI */
1540 ATI_SEPARATE_STENCIL,
1541 ATI_TEXTURE_ENV_COMBINE3,
1542 ATI_TEXTURE_MIRROR_ONCE,
1543 EXT_VERTEX_SHADER,
1544 ATI_ENVMAP_BUMPMAP,
1545 /* APPLE */
1546 APPLE_FENCE,
1547 APPLE_CLIENT_STORAGE,
1549 OPENGL_SUPPORTED_EXT_END
1550 } GL_SupportedExt;
1553 /****************************************************
1554 * #Defines
1555 ****************************************************/
1556 #define GL_EXT_FUNCS_GEN \
1557 /** ARB Extensions **/ \
1558 /* GL_ARB_draw_buffers */ \
1559 USE_GL_FUNC(PGLFNDRAWBUFFERSARBPROC, glDrawBuffersARB); \
1560 /* GL_ARB_imaging */ \
1561 USE_GL_FUNC(PGLFNBLENDCOLORPROC, glBlendColor); \
1562 USE_GL_FUNC(PGLFNBLENDEQUATIONPROC, glBlendEquation); \
1563 /* GL_ARB_multitexture */ \
1564 USE_GL_FUNC(WINED3D_PFNGLACTIVETEXTUREARBPROC, glActiveTextureARB); \
1565 USE_GL_FUNC(WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); \
1566 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD1FARBPROC, glMultiTexCoord1fARB); \
1567 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD2FARBPROC, glMultiTexCoord2fARB); \
1568 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD3FARBPROC, glMultiTexCoord3fARB); \
1569 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD4FARBPROC, glMultiTexCoord4fARB); \
1570 /* GL_ARB_occlusion_query */ \
1571 USE_GL_FUNC(PGLFNGENQUERIESARBPROC, glGenQueriesARB); \
1572 USE_GL_FUNC(PGLFNDELETEQUERIESARBPROC, glDeleteQueriesARB); \
1573 USE_GL_FUNC(PGLFNBEGINQUERYARBPROC, glBeginQueryARB); \
1574 USE_GL_FUNC(PGLFNENDQUERYARBPROC, glEndQueryARB); \
1575 USE_GL_FUNC(PGLFNGETQUERYOBJECTIVARBPROC, glGetQueryObjectivARB); \
1576 USE_GL_FUNC(PGLFNGETQUERYOBJECTUIVARBPROC, glGetQueryObjectuivARB); \
1577 /* GL_ARB_point_parameters */ \
1578 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC, glPointParameterfARB); \
1579 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC, glPointParameterfvARB); \
1580 /* GL_ARB_texture_compression */ \
1581 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB); \
1582 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB); \
1583 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2DARB); \
1584 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3DARB); \
1585 USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC, glGetCompressedTexImageARB); \
1586 /* GL_ARB_vertex_blend */ \
1587 USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB, glWeightPointerARB); \
1588 /* GL_ARB_vertex_buffer_object */ \
1589 USE_GL_FUNC(PGLFNBINDBUFFERARBPROC, glBindBufferARB); \
1590 USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC, glDeleteBuffersARB); \
1591 USE_GL_FUNC(PGLFNGENBUFFERSARBPROC, glGenBuffersARB); \
1592 USE_GL_FUNC(PGLFNISBUFFERARBPROC, glIsBufferARB); \
1593 USE_GL_FUNC(PGLFNBUFFERDATAARBPROC, glBufferDataARB); \
1594 USE_GL_FUNC(PGLFNBUFFERSUBDATAARBPROC, glBufferSubDataARB); \
1595 USE_GL_FUNC(PGLFNGETBUFFERSUBDATAARBPROC, glGetBufferSubDataARB); \
1596 USE_GL_FUNC(PGLFNMAPBUFFERARBPROC, glMapBufferARB); \
1597 USE_GL_FUNC(PGLFNUNMAPBUFFERARBPROC, glUnmapBufferARB); \
1598 USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC, glGetBufferParameterivARB); \
1599 USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC, glGetBufferPointervARB); \
1600 /** EXT Extensions **/ \
1601 /* GL_EXT_fog_coord */ \
1602 USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC, glFogCoordfEXT); \
1603 USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC, glFogCoordfvEXT); \
1604 USE_GL_FUNC(PGLFNGLFOGCOORDDEXTPROC, glFogCoorddEXT); \
1605 USE_GL_FUNC(PGLFNGLFOGCOORDDVEXTPROC, glFogCoordvEXT); \
1606 USE_GL_FUNC(PGLFNGLFOGCOORDPOINTEREXTPROC, glFogCoordPointerEXT); \
1607 /* GL_EXT_framebuffer_object */ \
1608 USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC, glIsRenderbufferEXT); \
1609 USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC, glBindRenderbufferEXT); \
1610 USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT); \
1611 USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC, glGenRenderbuffersEXT); \
1612 USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC, glRenderbufferStorageEXT); \
1613 USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC, glIsFramebufferEXT); \
1614 USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC, glBindFramebufferEXT); \
1615 USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT); \
1616 USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC, glGenFramebuffersEXT); \
1617 USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC, glCheckFramebufferStatusEXT); \
1618 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC, glFramebufferTexture1DEXT); \
1619 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC, glFramebufferTexture2DEXT); \
1620 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC, glFramebufferTexture3DEXT); \
1621 USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
1622 USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT); \
1623 USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
1624 USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
1625 /* GL_EXT_paletted_texture */ \
1626 USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
1627 /* GL_EXT_point_parameters */ \
1628 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
1629 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
1630 /* GL_EXT_secondary_color */ \
1631 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
1632 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
1633 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
1634 USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
1635 /* GL_EXT_texture3D */ \
1636 USE_GL_FUNC(PGLFNGLTEXIMAGE3DEXTPROC, glTexImage3DEXT); \
1637 USE_GL_FUNC(PGLFNGLTEXSUBIMAGE3DEXTPROC, glTexSubImage3DEXT); \
1638 /* GL_ARB_vertex_program */ \
1639 USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC, glGenProgramsARB); \
1640 USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC, glBindProgramARB); \
1641 USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC, glProgramStringARB); \
1642 USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC, glDeleteProgramsARB); \
1643 USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB); \
1644 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointerARB); \
1645 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC, glEnableVertexAttribArrayARB); \
1646 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
1647 USE_GL_FUNC(PGLFNVERTEXATTRIB1DARBPROC, glVertexAttrib1dARB); \
1648 USE_GL_FUNC(PGLFNVERTEXATTRIB1DVARBPROC, glVertexAttrib1dvARB); \
1649 USE_GL_FUNC(PGLFNVERTEXATTRIB1FARBPROC, glVertexAttrib1fARB); \
1650 USE_GL_FUNC(PGLFNVERTEXATTRIB1FVARBPROC, glVertexAttrib1fvARB); \
1651 USE_GL_FUNC(PGLFNVERTEXATTRIB1SARBPROC, glVertexAttrib1sARB); \
1652 USE_GL_FUNC(PGLFNVERTEXATTRIB1SVARBPROC, glVertexAttrib1svARB); \
1653 USE_GL_FUNC(PGLFNVERTEXATTRIB2DARBPROC, glVertexAttrib2dARB); \
1654 USE_GL_FUNC(PGLFNVERTEXATTRIB2DVARBPROC, glVertexAttrib2dvARB); \
1655 USE_GL_FUNC(PGLFNVERTEXATTRIB2FARBPROC, glVertexAttrib2fARB); \
1656 USE_GL_FUNC(PGLFNVERTEXATTRIB2FVARBPROC, glVertexAttrib2fvARB); \
1657 USE_GL_FUNC(PGLFNVERTEXATTRIB2SARBPROC, glVertexAttrib2sARB); \
1658 USE_GL_FUNC(PGLFNVERTEXATTRIB2SVARBPROC, glVertexAttrib2svARB); \
1659 USE_GL_FUNC(PGLFNVERTEXATTRIB3DARBPROC, glVertexAttrib3dARB); \
1660 USE_GL_FUNC(PGLFNVERTEXATTRIB3DVARBPROC, glVertexAttrib3dvARB); \
1661 USE_GL_FUNC(PGLFNVERTEXATTRIB3FARBPROC, glVertexAttrib3fARB); \
1662 USE_GL_FUNC(PGLFNVERTEXATTRIB3FVARBPROC, glVertexAttrib3fvARB); \
1663 USE_GL_FUNC(PGLFNVERTEXATTRIB3SARBPROC, glVertexAttrib3sARB); \
1664 USE_GL_FUNC(PGLFNVERTEXATTRIB3SVARBPROC, glVertexAttrib3svARB); \
1665 USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVARBPROC, glVertexAttrib4NbvARB); \
1666 USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVARBPROC, glVertexAttrib4NivARB); \
1667 USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVARBPROC, glVertexAttrib4NsvARB); \
1668 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBARBPROC, glVertexAttrib4NubARB); \
1669 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVARBPROC, glVertexAttrib4NubvARB); \
1670 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVARBPROC, glVertexAttrib4NuivARB); \
1671 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVARBPROC, glVertexAttrib4NusvARB); \
1672 USE_GL_FUNC(PGLFNVERTEXATTRIB4BVARBPROC, glVertexAttrib4bvARB); \
1673 USE_GL_FUNC(PGLFNVERTEXATTRIB4DARBPROC, glVertexAttrib4dARB); \
1674 USE_GL_FUNC(PGLFNVERTEXATTRIB4DVARBPROC, glVertexAttrib4dvARB); \
1675 USE_GL_FUNC(PGLFNVERTEXATTRIB4FARBPROC, glVertexAttrib4fARB); \
1676 USE_GL_FUNC(PGLFNVERTEXATTRIB4FVARBPROC, glVertexAttrib4fvARB); \
1677 USE_GL_FUNC(PGLFNVERTEXATTRIB4IVARBPROC, glVertexAttrib4ivARB); \
1678 USE_GL_FUNC(PGLFNVERTEXATTRIB4SARBPROC, glVertexAttrib4sARB); \
1679 USE_GL_FUNC(PGLFNVERTEXATTRIB4SVARBPROC, glVertexAttrib4svARB); \
1680 USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVARBPROC, glVertexAttrib4ubvARB); \
1681 USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVARBPROC, glVertexAttrib4uivARB); \
1682 USE_GL_FUNC(PGLFNVERTEXATTRIB4USVARBPROC, glVertexAttrib4usvARB); \
1683 USE_GL_FUNC(PGLFNGETPROGRAMIVARBPROC, glGetProgramivARB); \
1684 /* GL_ARB_shader_objects */ \
1685 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC, glGetObjectParameterivARB); \
1686 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC, glGetObjectParameterfvARB); \
1687 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC, glGetUniformLocationARB); \
1688 USE_GL_FUNC(WINED3D_PFNGLGETACTIVEUNIFORMARBPROC, glGetActiveUniformARB); \
1689 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1iARB); \
1690 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IARBPROC, glUniform2iARB); \
1691 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IARBPROC, glUniform3iARB); \
1692 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC, glUniform4iARB); \
1693 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1fARB); \
1694 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC, glUniform2fARB); \
1695 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3FARBPROC, glUniform3fARB); \
1696 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FARBPROC, glUniform4fARB); \
1697 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1fvARB); \
1698 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2fvARB); \
1699 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3fvARB); \
1700 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FVARBPROC, glUniform4fvARB); \
1701 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1ivARB); \
1702 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2ivARB); \
1703 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3ivARB); \
1704 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IVARBPROC, glUniform4ivARB); \
1705 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC, glUniformMatrix2fvARB); \
1706 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC, glUniformMatrix3fvARB); \
1707 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC, glUniformMatrix4fvARB); \
1708 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC, glGetUniform4fvARB); \
1709 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC, glGetUniform4ivARB); \
1710 USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC, glGetInfoLogARB); \
1711 USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObjectARB); \
1712 USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC, glCreateShaderObjectARB); \
1713 USE_GL_FUNC(WINED3D_PFNGLSHADERSOURCEARBPROC, glShaderSourceARB); \
1714 USE_GL_FUNC(WINED3D_PFNGLCOMPILESHADERARBPROC, glCompileShaderARB); \
1715 USE_GL_FUNC(WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC, glCreateProgramObjectARB); \
1716 USE_GL_FUNC(WINED3D_PFNGLATTACHOBJECTARBPROC, glAttachObjectARB); \
1717 USE_GL_FUNC(WINED3D_PFNGLLINKPROGRAMARBPROC, glLinkProgramARB); \
1718 USE_GL_FUNC(WINED3D_PFNGLDETACHOBJECTARBPROC, glDetachObjectARB); \
1719 USE_GL_FUNC(WINED3D_PFNGLDELETEOBJECTARBPROC, glDeleteObjectARB); \
1720 USE_GL_FUNC(WINED3D_PFNGLVALIDATEPROGRAMARBPROC, glValidateProgramARB); \
1721 USE_GL_FUNC(WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC, glGetAttachedObjectsARB); \
1722 USE_GL_FUNC(WINED3D_PFNGLGETHANDLEARBPROC, glGetHandleARB); \
1723 USE_GL_FUNC(WINED3D_PFNGLGETSHADERSOURCEARBPROC, glGetShaderSourceARB); \
1724 USE_GL_FUNC(WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC, glBindAttribLocationARB); \
1725 USE_GL_FUNC(WINED3D_PFNGLGETATTRIBLOCATIONARBPROC, glGetAttribLocationARB); \
1726 /* GL_EXT_stencil_two_side */ \
1727 USE_GL_FUNC(PGLFNACTIVESTENCILFACEEXTPROC, glActiveStencilFaceEXT); \
1728 /* GL_ATI_separate_stencil */ \
1729 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
1730 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
1731 /* GL_NV_register_combiners */ \
1732 USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC, glCombinerInputNV); \
1733 USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC, glCombinerOutputNV); \
1734 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC, glCombinerParameterfNV); \
1735 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC, glCombinerParameterfvNV); \
1736 USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC, glCombinerParameteriNV); \
1737 USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC, glCombinerParameterivNV); \
1738 USE_GL_FUNC(PGLFNFINALCOMBINERINPUTNVPROC, glFinalCombinerInputNV); \
1739 /* GL_NV_fence */ \
1740 USE_GL_FUNC(PGLFNGENFENCESNVPROC, glGenFencesNV); \
1741 USE_GL_FUNC(PGLFNDELETEFENCESNVPROC, glDeleteFencesNV); \
1742 USE_GL_FUNC(PGLFNSETFENCENVPROC, glSetFenceNV); \
1743 USE_GL_FUNC(PGLFNTESTFENCENVPROC, glTestFenceNV); \
1744 USE_GL_FUNC(PGLFNFINISHFENCENVPROC, glFinishFenceNV); \
1745 USE_GL_FUNC(PGLFNISFENCENVPROC, glIsFenceNV); \
1746 USE_GL_FUNC(PGLFNGETFENCEIVNVPROC, glGetFenceivNV); \
1747 /* GL_APPLE_fence */ \
1748 USE_GL_FUNC(PGLFNGENFENCESAPPLEPROC, glGenFencesAPPLE); \
1749 USE_GL_FUNC(PGLFNDELETEFENCESAPPLEPROC, glDeleteFencesAPPLE); \
1750 USE_GL_FUNC(PGLFNSETFENCEAPPLEPROC, glSetFenceAPPLE); \
1751 USE_GL_FUNC(PGLFNTESTFENCEAPPLEPROC, glTestFenceAPPLE); \
1752 USE_GL_FUNC(PGLFNFINISHFENCEAPPLEPROC, glFinishFenceAPPLE); \
1753 USE_GL_FUNC(PGLFNISFENCEAPPLEPROC, glIsFenceAPPLE); \
1754 USE_GL_FUNC(PGLFNTESTOBJECTAPPLEPROC, glTestObjectAPPLE); \
1755 USE_GL_FUNC(PGLFNFINISHOBJECTAPPLEPROC, glFinishObjectAPPLE); \
1756 /* GL_ATI_envmap_bumpmap */ \
1757 USE_GL_FUNC(PGLFNTEXBUMPPARAMETERIVATIPROC, glTexBumpParameterivATI); \
1758 USE_GL_FUNC(PGLFNTEXBUMPPARAMETERFVATIPROC, glTexBumpParameterfvATI); \
1759 USE_GL_FUNC(PGLFNGETTEXBUMPPARAMETERIVATIPROC, glGetTexBumpParameterivATI); \
1760 USE_GL_FUNC(PGLFNGETTEXBUMPPARAMETERFVATIPROC, glGetTexBumpParameterfvATI); \
1762 /* OpenGL 2.0 functions */
1763 #define GL2_FUNCS_GEN \
1764 USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); \
1765 USE_GL_FUNC(PGLFNDRAWBUFFERSPROC, glDrawBuffers); \
1766 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
1767 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
1768 USE_GL_FUNC(PGLFNSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); \
1769 USE_GL_FUNC(PGLFNATTACHSHADERPROC, glAttachShader); \
1770 USE_GL_FUNC(PGLFNBINDATTRIBLOCATIONPROC, glBindAttribLocation); \
1771 USE_GL_FUNC(PGLFNCOMPILESHADERPROC, glCompileShader); \
1772 USE_GL_FUNC(PGLFNCREATEPROGRAMPROC, glCreateProgram); \
1773 USE_GL_FUNC(PGLFNCREATESHADERPROC, glCreateShader); \
1774 USE_GL_FUNC(PGLFNDELETEPROGRAMPROC, glDeleteProgram); \
1775 USE_GL_FUNC(PGLFNDELETESHADERPROC, glDeleteShader); \
1776 USE_GL_FUNC(PGLFNDETACHSHADERPROC, glDetachShader); \
1777 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); \
1778 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); \
1779 USE_GL_FUNC(PGLFNGETACTIVEATTRIBPROC, glGetActiveAttrib); \
1780 USE_GL_FUNC(PGLFNGETACTIVEUNIFORMPROC, glGetActiveUniform); \
1781 USE_GL_FUNC(PGLFNGETATTACHEDSHADERSPROC, glGetAttachedShaders); \
1782 USE_GL_FUNC(PGLFNGETATTRIBLOCATIONPROC, glGetAttribLocation); \
1783 USE_GL_FUNC(PGLFNGETPROGRAMIVPROC, glGetProgramiv); \
1784 USE_GL_FUNC(PGLFNGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); \
1785 USE_GL_FUNC(PGLFNGETSHADERIVPROC, glGetShaderiv); \
1786 USE_GL_FUNC(PGLFNGETSHADERINFOLOGPROC, glGetShaderInfoLog); \
1787 USE_GL_FUNC(PGLFNGETSHADERSOURCEPROC, glGetShaderSource); \
1788 USE_GL_FUNC(PGLFNGETUNIFORMLOCATIONPROC, glGetUniformLocation); \
1789 USE_GL_FUNC(PGLFNGETUNIFORMFVPROC, glGetUniformfv); \
1790 USE_GL_FUNC(PGLFNGETUNIFORMIVPROC, glGetUniformiv); \
1791 USE_GL_FUNC(PGLFNGETVERTEXATTRIBDVPROC, glGetVertexAttribdv); \
1792 USE_GL_FUNC(PGLFNGETVERTEXATTRIBFVPROC, glGetVertexAttribfv); \
1793 USE_GL_FUNC(PGLFNGETVERTEXATTRIBIVPROC, glGetVertexAttribiv); \
1794 USE_GL_FUNC(PGLFNGETVERTEXATTRIBPOINTERVPROC, glGetVertexAttribPointerv); \
1795 USE_GL_FUNC(PGLFNISPROGRAMPROC, glIsProgram); \
1796 USE_GL_FUNC(PGLFNISSHADERPROC, glIsShader); \
1797 USE_GL_FUNC(PGLFNLINKPROGRAMPROC, glLinkProgram); \
1798 USE_GL_FUNC(PGLFNSHADERSOURCEPROC, glShaderSource); \
1799 USE_GL_FUNC(PGLFNUSEPROGRAMPROC, glUseProgram); \
1800 USE_GL_FUNC(PGLFNUNIFORM1FPROC, glUniform1f); \
1801 USE_GL_FUNC(PGLFNUNIFORM2FPROC, glUniform2f); \
1802 USE_GL_FUNC(PGLFNUNIFORM3FPROC, glUniform3f); \
1803 USE_GL_FUNC(PGLFNUNIFORM4FPROC, glUniform4f); \
1804 USE_GL_FUNC(PGLFNUNIFORM1IPROC, glUniform1i); \
1805 USE_GL_FUNC(PGLFNUNIFORM2IPROC, glUniform2i); \
1806 USE_GL_FUNC(PGLFNUNIFORM3IPROC, glUniform3i); \
1807 USE_GL_FUNC(PGLFNUNIFORM4IPROC, glUniform4i); \
1808 USE_GL_FUNC(PGLFNUNIFORM1FVPROC, glUniform1fv); \
1809 USE_GL_FUNC(PGLFNUNIFORM2FVPROC, glUniform2fv); \
1810 USE_GL_FUNC(PGLFNUNIFORM3FVPROC, glUniform3fv); \
1811 USE_GL_FUNC(PGLFNUNIFORM4FVPROC, glUniform4fv); \
1812 USE_GL_FUNC(PGLFNUNIFORM1IVPROC, glUniform1iv); \
1813 USE_GL_FUNC(PGLFNUNIFORM2IVPROC, glUniform2iv); \
1814 USE_GL_FUNC(PGLFNUNIFORM3IVPROC, glUniform3iv); \
1815 USE_GL_FUNC(PGLFNUNIFORM4IVPROC, glUniform4iv); \
1816 USE_GL_FUNC(PGLFNUNIFORMMATRIX2FVPROC, glUniformMatrix2fv); \
1817 USE_GL_FUNC(PGLFNUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); \
1818 USE_GL_FUNC(PGLFNUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); \
1819 USE_GL_FUNC(PGLFNVALIDATEPROGRAMPROC, glValidateProgram); \
1820 USE_GL_FUNC(PGLFNVERTEXATTRIB1DPROC, glVertexAttrib1d); \
1821 USE_GL_FUNC(PGLFNVERTEXATTRIB1DVPROC, glVertexAttrib1dv); \
1822 USE_GL_FUNC(PGLFNVERTEXATTRIB1FPROC, glVertexAttrib1f); \
1823 USE_GL_FUNC(PGLFNVERTEXATTRIB1FVPROC, glVertexAttrib1fv); \
1824 USE_GL_FUNC(PGLFNVERTEXATTRIB1SPROC, glVertexAttrib1s); \
1825 USE_GL_FUNC(PGLFNVERTEXATTRIB1SVPROC, glVertexAttrib1sv); \
1826 USE_GL_FUNC(PGLFNVERTEXATTRIB2DPROC, glVertexAttrib2d); \
1827 USE_GL_FUNC(PGLFNVERTEXATTRIB2DVPROC, glVertexAttrib2dv); \
1828 USE_GL_FUNC(PGLFNVERTEXATTRIB2FPROC, glVertexAttrib2f); \
1829 USE_GL_FUNC(PGLFNVERTEXATTRIB2FVPROC, glVertexAttrib2fv); \
1830 USE_GL_FUNC(PGLFNVERTEXATTRIB2SPROC, glVertexAttrib2s); \
1831 USE_GL_FUNC(PGLFNVERTEXATTRIB2SVPROC, glVertexAttrib2sv); \
1832 USE_GL_FUNC(PGLFNVERTEXATTRIB3DPROC, glVertexAttrib3d); \
1833 USE_GL_FUNC(PGLFNVERTEXATTRIB3DVPROC, glVertexAttrib3dv); \
1834 USE_GL_FUNC(PGLFNVERTEXATTRIB3FPROC, glVertexAttrib3f); \
1835 USE_GL_FUNC(PGLFNVERTEXATTRIB3FVPROC, glVertexAttrib3fv); \
1836 USE_GL_FUNC(PGLFNVERTEXATTRIB3SPROC, glVertexAttrib3s); \
1837 USE_GL_FUNC(PGLFNVERTEXATTRIB3SVPROC, glVertexAttrib3sv); \
1838 USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVPROC, glVertexAttrib4Nbv); \
1839 USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVPROC, glVertexAttrib4Niv); \
1840 USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVPROC, glVertexAttrib4Nsv); \
1841 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBPROC, glVertexAttrib4Nub); \
1842 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVPROC, glVertexAttrib4Nubv); \
1843 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVPROC, glVertexAttrib4Nuiv); \
1844 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVPROC, glVertexAttrib4Nusv); \
1845 USE_GL_FUNC(PGLFNVERTEXATTRIB4BVPROC, glVertexAttrib4bv); \
1846 USE_GL_FUNC(PGLFNVERTEXATTRIB4DPROC, glVertexAttrib4d); \
1847 USE_GL_FUNC(PGLFNVERTEXATTRIB4DVPROC, glVertexAttrib4dv); \
1848 USE_GL_FUNC(PGLFNVERTEXATTRIB4FPROC, glVertexAttrib4f); \
1849 USE_GL_FUNC(PGLFNVERTEXATTRIB4FVPROC, glVertexAttrib4fv); \
1850 USE_GL_FUNC(PGLFNVERTEXATTRIB4IVPROC, glVertexAttrib4iv); \
1851 USE_GL_FUNC(PGLFNVERTEXATTRIB4SVPROC, glVertexAttrib4sv); \
1852 USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVPROC, glVertexAttrib4ubv); \
1853 USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVPROC, glVertexAttrib4uiv); \
1854 USE_GL_FUNC(PGLFNVERTEXATTRIB4USVPROC, glVertexAttrib4usv); \
1855 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); \
1857 #define GLX_EXT_FUNCS_GEN \
1858 /** GLX_VERSION_1_3 **/ \
1859 USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC, glXCreatePbuffer); \
1860 USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC, glXDestroyPbuffer); \
1861 USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC, glXCreatePixmap); \
1862 USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC, glXDestroyPixmap); \
1863 USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC, glXCreateNewContext); \
1864 USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC, glXMakeContextCurrent); \
1865 USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC, glXChooseFBConfig); \
1867 #undef APIENTRY
1868 #undef CALLBACK
1869 #undef WINAPI
1871 /* Redefines the constants */
1872 #define CALLBACK __stdcall
1873 #define WINAPI __stdcall
1874 #define APIENTRY WINAPI
1876 /****************************************************
1877 * Structures
1878 ****************************************************/
1879 #define USE_GL_FUNC(type, pfn) type pfn;
1880 typedef struct _WineD3D_GL_Info {
1882 DWORD glx_version;
1883 DWORD gl_version;
1885 GL_Vendors gl_vendor;
1886 GL_Cards gl_card;
1887 DWORD gl_driver_version;
1888 CHAR gl_renderer[255];
1890 * CAPS Constants
1892 UINT max_buffers;
1893 UINT max_lights;
1894 UINT max_textures;
1895 UINT max_texture_stages;
1896 UINT max_samplers;
1897 UINT max_sampler_stages;
1898 UINT max_clipplanes;
1899 UINT max_texture_size;
1900 UINT max_texture3d_size;
1901 float max_pointsize;
1902 UINT max_blends;
1903 UINT max_anisotropy;
1904 UINT max_aux_buffers;
1906 unsigned max_vshader_constantsF;
1907 unsigned max_pshader_constantsF;
1909 unsigned vs_arb_constantsF;
1910 unsigned vs_arb_max_instructions;
1911 unsigned vs_arb_max_temps;
1912 unsigned ps_arb_constantsF;
1913 unsigned ps_arb_max_instructions;
1914 unsigned ps_arb_max_temps;
1915 unsigned vs_glsl_constantsF;
1916 unsigned ps_glsl_constantsF;
1918 GL_PSVersion ps_arb_version;
1919 GL_PSVersion ps_nv_version;
1921 GL_VSVersion vs_arb_version;
1922 GL_VSVersion vs_nv_version;
1923 GL_VSVersion vs_ati_version;
1925 BOOL supported[OPENGL_SUPPORTED_EXT_END + 1];
1927 /** OpenGL EXT and ARB functions ptr */
1928 GL_EXT_FUNCS_GEN;
1929 /** OpenGL GLX functions ptr */
1930 GLX_EXT_FUNCS_GEN;
1931 /** OpenGL 2.0 functions ptr */
1932 /* GL2_FUNCS_GEN; */
1933 /**/
1934 } WineD3D_GL_Info;
1935 #undef USE_GL_FUNC
1937 #endif /* HAVE_OPENGL */
1939 #endif /* __WINE_WINED3D_GL */