2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
36 #include "ddcomimpl.h"
38 #include "wine/wined3d_interface.h"
39 #include "wine/list.h"
41 /*****************************************************************************
42 * IParent - a helper interface
43 *****************************************************************************/
44 DEFINE_GUID(IID_IParent
, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
45 typedef struct IParent
*LPPARENT
, *PPARENT
;
47 #define INTERFACE IParent
48 DECLARE_INTERFACE_(IParent
,IUnknown
)
50 /*** IUnknown methods ***/
51 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
52 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
53 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
57 #if !defined(__cplusplus) || defined(CINTERFACE)
58 /*** IUnknown methods ***/
59 #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
60 #define IParent_AddRef(p) (p)->lpVtbl->AddRef(p)
61 #define IParent_Release(p) (p)->lpVtbl->Release(p)
65 /* Typdef the interfaces */
66 typedef struct IDirectDrawImpl IDirectDrawImpl
;
67 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
68 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
69 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
70 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
71 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
72 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
73 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
74 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
75 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
76 typedef struct IParentImpl IParentImpl
;
78 /* Callbacks for implicit object destruction */
79 extern ULONG WINAPI
D3D7CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
);
81 extern ULONG WINAPI
D3D7CB_DestroyDepthStencilSurface(IWineD3DSurface
*pSurface
);
83 /*****************************************************************************
84 * IDirectDraw implementation structure
85 *****************************************************************************/
87 struct IDirectDrawImpl
90 ICOM_VFIELD_MULTI(IDirectDraw7
);
91 ICOM_VFIELD_MULTI(IDirectDraw4
);
92 ICOM_VFIELD_MULTI(IDirectDraw3
);
93 ICOM_VFIELD_MULTI(IDirectDraw2
);
94 ICOM_VFIELD_MULTI(IDirectDraw
);
95 ICOM_VFIELD_MULTI(IDirect3D7
);
96 ICOM_VFIELD_MULTI(IDirect3D3
);
97 ICOM_VFIELD_MULTI(IDirect3D2
);
98 ICOM_VFIELD_MULTI(IDirect3D
);
100 /* See comment in IDirectDraw::AddRef */
101 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
103 /* WineD3D linkage */
105 IWineD3DDevice
*wineD3DDevice
;
106 IDirectDrawSurfaceImpl
*DepthStencilBuffer
;
107 BOOL d3d_initialized
;
109 /* Misc ddraw fields */
115 /* DirectDraw things, which are not handled by WineD3D */
116 DWORD cooperative_level
;
118 DWORD orig_width
, orig_height
;
124 IDirectDrawSurfaceImpl
*d3d_target
;
126 IDirect3DDeviceImpl
*d3ddevice
;
133 /* The surface type to request */
134 WINED3DSURFTYPE ImplType
;
137 /* Our private window class */
141 /* Helpers for surface creation */
142 IDirectDrawSurfaceImpl
*tex_root
;
145 /* For the dll unload cleanup code */
146 struct list ddraw_list_entry
;
147 /* The surface list - can't relay this to WineD3D
150 struct list surface_list
;
154 /* Declare the VTables. They can be found ddraw.c */
155 const IDirectDraw7Vtbl IDirectDraw7_Vtbl
;
156 const IDirectDraw4Vtbl IDirectDraw4_Vtbl
;
157 const IDirectDraw3Vtbl IDirectDraw3_Vtbl
;
158 const IDirectDraw2Vtbl IDirectDraw2_Vtbl
;
159 const IDirectDrawVtbl IDirectDraw1_Vtbl
;
161 /* Helper structures */
162 typedef struct EnumDisplayModesCBS
165 LPDDENUMMODESCALLBACK2 callback
;
166 } EnumDisplayModesCBS
;
168 typedef struct EnumSurfacesCBS
171 LPDDENUMSURFACESCALLBACK7 callback
;
172 LPDDSURFACEDESC2 pDDSD
;
176 /* Utility functions */
178 DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
* pIn
,
181 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
* pIn
,
182 DDDEVICEIDENTIFIER
* pOut
);
184 IDirectDrawImpl_Destroy(IDirectDrawImpl
*This
);
187 IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7
*surf
,
188 DDSURFACEDESC2
*desc
,
191 remove_ddraw_object(IDirectDrawImpl
*ddraw
);
193 /* The default surface type */
194 extern WINED3DSURFTYPE DefaultSurfaceType
;
196 /*****************************************************************************
197 * IDirectDrawSurface implementation structure
198 *****************************************************************************/
200 struct IDirectDrawSurfaceImpl
202 /* IUnknown fields */
203 ICOM_VFIELD_MULTI(IDirectDrawSurface7
);
204 ICOM_VFIELD_MULTI(IDirectDrawSurface3
);
205 ICOM_VFIELD_MULTI(IDirectDrawGammaControl
);
206 ICOM_VFIELD_MULTI(IDirect3DTexture2
);
207 ICOM_VFIELD_MULTI(IDirect3DTexture
);
210 IUnknown
*ifaceToRelease
;
214 /* Connections to other Objects */
215 IDirectDrawImpl
*ddraw
;
216 IWineD3DSurface
*WineD3DSurface
;
217 IWineD3DTexture
*wineD3DTexture
;
219 /* This implementation handles attaching surfaces to other surfaces */
220 IDirectDrawSurfaceImpl
*next_attached
;
221 IDirectDrawSurfaceImpl
*first_attached
;
222 IDirectDrawSurfaceImpl
*next_complex
;
223 IDirectDrawSurfaceImpl
*first_complex
;
225 /* Surface description, for GetAttachedSurface */
226 DDSURFACEDESC2 surface_desc
;
229 DWORD uniqueness_value
;
231 WINED3DSURFTYPE ImplType
;
233 /* For D3DDevice creation */
236 /* Clipper objects */
237 IDirectDrawClipperImpl
*clipper
;
239 /* For the ddraw surface list */
240 struct list surface_list_entry
;
245 /* VTable declaration. It's located in surface.c / surface_thunks.c */
246 const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl
;
247 const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl
;
248 const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl
;
249 const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl
;
250 const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl
;
252 /* Get the number of bytes per pixel for a given surface */
253 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
254 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
256 /*****************************************************************************
257 * IParent Implementation
258 *****************************************************************************/
261 /* IUnknown fields */
262 ICOM_VFIELD_MULTI(IParent
);
265 /* IParentImpl fields */
270 const IParentVtbl IParent_Vtbl
;
272 /*****************************************************************************
273 * IDirect3DDevice implementation
274 *****************************************************************************/
277 DDrawHandle_Unknown
= 0,
278 DDrawHandle_Texture
= 1,
279 DDrawHandle_Material
= 2,
280 DDrawHandle_Matrix
= 3,
281 DDrawHandle_StateBlock
= 4
287 DDrawHandleTypes type
;
290 struct IDirect3DDeviceImpl
293 ICOM_VFIELD_MULTI(IDirect3DDevice7
);
294 ICOM_VFIELD_MULTI(IDirect3DDevice3
);
295 ICOM_VFIELD_MULTI(IDirect3DDevice2
);
296 ICOM_VFIELD_MULTI(IDirect3DDevice
);
299 /* Other object connections */
300 IWineD3DDevice
*wineD3DDevice
;
301 IDirectDrawImpl
*ddraw
;
302 IWineD3DIndexBuffer
*indexbuffer
;
303 IDirectDrawSurfaceImpl
*target
;
304 BOOL OffScreenTarget
;
306 /* Viewport management */
307 IDirect3DViewportImpl
*viewport_list
;
308 IDirect3DViewportImpl
*current_viewport
;
309 D3DVIEWPORT7 active_viewport
;
314 /* Rendering functions to wrap D3D(1-3) to D3D7 */
315 D3DPRIMITIVETYPE primitive_type
;
319 LPBYTE vertex_buffer
;
323 /* Handle management */
324 struct HandleEntry
*Handles
;
328 /* Vtables in various versions */
329 const IDirect3DDevice7Vtbl IDirect3DDevice7_Vtbl
;
330 const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl
;
331 const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl
;
332 const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl
;
335 const GUID IID_D3DDEVICE_WineD3D
;
337 /* Helper functions */
338 HRESULT
IDirect3DImpl_GetCaps(IWineD3D
*WineD3D
, D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
);
339 DWORD
IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl
*This
);
342 struct EnumTextureFormatsCBS
344 LPD3DENUMTEXTUREFORMATSCALLBACK cbv2
;
345 LPD3DENUMPIXELFORMATSCALLBACK cbv7
;
349 /*****************************************************************************
350 * IDirect3D implementation
351 *****************************************************************************/
353 /* No implementation structure as this is only another interface to DirectDraw */
356 const IDirect3DVtbl IDirect3D1_Vtbl
;
357 const IDirect3D2Vtbl IDirect3D2_Vtbl
;
358 const IDirect3D3Vtbl IDirect3D3_Vtbl
;
359 const IDirect3D7Vtbl IDirect3D7_Vtbl
;
361 /* Structure for EnumZBufferFormats */
362 struct EnumZBufferFormatsData
364 LPD3DENUMPIXELFORMATSCALLBACK Callback
;
368 /*****************************************************************************
369 * IDirectDrawClipper implementation structure
370 *****************************************************************************/
371 struct IDirectDrawClipperImpl
373 /* IUnknown fields */
374 ICOM_VFIELD_MULTI(IDirectDrawClipper
);
377 /* IDirectDrawClipper fields */
380 IDirectDrawImpl
* ddraw_owner
;
381 struct IDirectDrawClipperImpl
* prev_ddraw
;
382 struct IDirectDrawClipperImpl
* next_ddraw
;
385 const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl
;
387 /*****************************************************************************
388 * IDirectDrawPalette implementation structure
389 *****************************************************************************/
390 struct IDirectDrawPaletteImpl
392 /* IUnknown fields */
393 ICOM_VFIELD_MULTI(IDirectDrawPalette
);
397 IWineD3DPalette
*wineD3DPalette
;
399 /* IDirectDrawPalette fields */
400 IDirectDrawImpl
*ddraw_owner
;
401 IUnknown
*ifaceToRelease
;
403 const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl
;
405 /******************************************************************************
406 * DirectDraw ClassFactory implementation - incomplete
407 ******************************************************************************/
410 ICOM_VFIELD_MULTI(IClassFactory
);
413 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID iid
, LPVOID
*ppObj
);
416 /* Helper structures */
417 struct object_creation_info
420 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
424 /******************************************************************************
425 * IDirect3DLight implementation structure - Wraps to D3D7
426 ******************************************************************************/
427 struct IDirect3DLightImpl
429 ICOM_VFIELD_MULTI(IDirect3DLight
);
432 /* IDirect3DLight fields */
433 IDirectDrawImpl
*ddraw
;
435 /* If this light is active for one viewport, put the viewport here */
436 IDirect3DViewportImpl
*active_viewport
;
443 /* Chained list used for adding / removing from viewports */
444 IDirect3DLightImpl
*next
;
446 /* Activation function */
447 void (*activate
)(IDirect3DLightImpl
*);
448 void (*desactivate
)(IDirect3DLightImpl
*);
449 void (*update
)(IDirect3DLightImpl
*);
453 const IDirect3DLightVtbl IDirect3DLight_Vtbl
;
455 /* Helper functions */
456 void light_update(IDirect3DLightImpl
* This
);
457 void light_activate(IDirect3DLightImpl
* This
);
458 void light_desactivate(IDirect3DLightImpl
* This
);
460 /******************************************************************************
461 * IDirect3DMaterial implementation structure - Wraps to D3D7
462 ******************************************************************************/
463 struct IDirect3DMaterialImpl
465 ICOM_VFIELD_MULTI(IDirect3DMaterial3
);
466 ICOM_VFIELD_MULTI(IDirect3DMaterial2
);
467 ICOM_VFIELD_MULTI(IDirect3DMaterial
);
470 /* IDirect3DMaterial2 fields */
471 IDirectDrawImpl
*ddraw
;
472 IDirect3DDeviceImpl
*active_device
;
477 void (*activate
)(IDirect3DMaterialImpl
* this);
480 /* VTables in various versions */
481 const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl
;
482 const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl
;
483 const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl
;
485 /* Helper functions */
486 void material_activate(IDirect3DMaterialImpl
* This
);
488 /*****************************************************************************
489 * IDirect3DViewport - Wraps to D3D7
490 *****************************************************************************/
491 struct IDirect3DViewportImpl
493 ICOM_VFIELD_MULTI(IDirect3DViewport3
);
496 /* IDirect3DViewport fields */
497 IDirectDrawImpl
*ddraw
;
499 /* If this viewport is active for one device, put the device here */
500 IDirect3DDeviceImpl
*active_device
;
513 /* Activation function */
514 void (*activate
)(IDirect3DViewportImpl
*);
516 /* Field used to chain viewports together */
517 IDirect3DViewportImpl
*next
;
520 IDirect3DLightImpl
*lights
;
522 /* Background material */
523 IDirect3DMaterialImpl
*background
;
527 const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl
;
529 /* Helper functions */
530 void viewport_activate(IDirect3DViewportImpl
* This
);
532 /*****************************************************************************
533 * IDirect3DExecuteBuffer - Wraps to D3D7
534 *****************************************************************************/
535 struct IDirect3DExecuteBufferImpl
538 ICOM_VFIELD_MULTI(IDirect3DExecuteBuffer
);
541 /* IDirect3DExecuteBuffer fields */
542 IDirectDrawImpl
*ddraw
;
543 IDirect3DDeviceImpl
*d3ddev
;
545 D3DEXECUTEBUFFERDESC desc
;
548 /* This buffer will store the transformed vertices */
553 /* This flags is set to TRUE if we allocated ourselves the
560 const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl
;
562 /* The execute function */
564 IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl
*This
,
565 IDirect3DDeviceImpl
*Device
,
566 IDirect3DViewportImpl
*ViewportImpl
);
568 /*****************************************************************************
569 * IDirect3DVertexBuffer
570 *****************************************************************************/
571 struct IDirect3DVertexBufferImpl
573 /*** IUnknown Methods ***/
574 ICOM_VFIELD_MULTI(IDirect3DVertexBuffer7
);
575 ICOM_VFIELD_MULTI(IDirect3DVertexBuffer
);
578 /*** WineD3D and ddraw links ***/
579 IWineD3DVertexBuffer
*wineD3DVertexBuffer
;
580 IDirectDrawImpl
*ddraw
;
582 /*** Storage for D3D7 specific things ***/
587 const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl
;
588 const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl
;
590 /*****************************************************************************
591 * Helper functions from utils.c
592 *****************************************************************************/
594 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
595 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
597 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
598 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
600 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, WINED3DFORMAT WineD3DFormat
);
601 WINED3DFORMAT
PixelFormat_DD2WineD3D(DDPIXELFORMAT
*DDPixelFormat
);
602 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
);
603 void DDRAW_dump_pixelformat(const DDPIXELFORMAT
*PixelFormat
);
604 void dump_D3DMATRIX(D3DMATRIX
*mat
);
605 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
);
606 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
);
607 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
);
608 void DDRAW_dump_cooperativelevel(DWORD cooplevel
);
610 /* This only needs to be here as long the processvertices functionality of
611 * IDirect3DExecuteBuffer isn't in WineD3D */
612 void multiply_matrix(LPD3DMATRIX dest
, LPD3DMATRIX src1
, LPD3DMATRIX src2
);
614 /* Used for generic dumping */
621 #define FE(x) { x, #x }
627 void (*func
)(const void *);
632 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
634 #define DD_STRUCT_COPY_BYSIZE(to,from) \
636 DWORD __size = (to)->dwSize; \
637 DWORD __copysize = __size; \
638 DWORD __resetsize = __size; \
639 assert(to != from); \
640 if (__resetsize > sizeof(*to)) \
641 __resetsize = sizeof(*to); \
642 memset(to,0,__resetsize); \
643 if ((from)->dwSize < __size) \
644 __copysize = (from)->dwSize; \
645 memcpy(to,from,__copysize); \
646 (to)->dwSize = __size;/*restore size*/ \
652 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
);
654 /* hack global vars, read from the registry */
655 BOOL hl1hack
; /* Half-Life 1 */