Changes in crossover-wine-src-6.1.0 except for configure
[wine/hacks.git] / dlls / d3d9 / tests / surface.c
blob189ebf61ed728bef298b9c825230c7d24e8f3aae
1 /*
2 * Copyright 2006-2007 Henri Verbeet
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 #define COBJMACROS
19 #include <d3d9.h>
20 #include <dxerr9.h>
21 #include "wine/test.h"
23 static HWND create_window(void)
25 WNDCLASS wc = {0};
26 wc.lpfnWndProc = &DefWindowProc;
27 wc.lpszClassName = "d3d9_test_wc";
28 RegisterClass(&wc);
30 return CreateWindow("d3d9_test_wc", "d3d9_test",
31 0, 0, 0, 0, 0, 0, 0, 0, 0);
34 static IDirect3DDevice9 *init_d3d9(HMODULE d3d9_handle)
36 IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
37 IDirect3D9 *d3d9_ptr = 0;
38 IDirect3DDevice9 *device_ptr = 0;
39 D3DPRESENT_PARAMETERS present_parameters;
40 HRESULT hr;
42 d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
43 ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
44 if (!d3d9_create) return NULL;
46 d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
47 ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n");
48 if (!d3d9_ptr) return NULL;
50 ZeroMemory(&present_parameters, sizeof(present_parameters));
51 present_parameters.Windowed = TRUE;
52 present_parameters.hDeviceWindow = create_window();
53 present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
55 hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
56 NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
58 if(FAILED(hr))
60 trace("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr);
61 return NULL;
64 return device_ptr;
67 static void test_surface_get_container(IDirect3DDevice9 *device_ptr)
69 IDirect3DTexture9 *texture_ptr = 0;
70 IDirect3DSurface9 *surface_ptr = 0;
71 void *container_ptr;
72 HRESULT hr;
74 hr = IDirect3DDevice9_CreateTexture(device_ptr, 128, 128, 1, 0,
75 D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture_ptr, 0);
76 ok(SUCCEEDED(hr) && texture_ptr != NULL, "CreateTexture returned: hr %#x, texture_ptr %p. "
77 "Expected hr %#x, texture_ptr != %p\n", hr, texture_ptr, D3D_OK, NULL);
78 if (!texture_ptr || FAILED(hr)) goto cleanup;
80 hr = IDirect3DTexture9_GetSurfaceLevel(texture_ptr, 0, &surface_ptr);
81 ok(SUCCEEDED(hr) && surface_ptr != NULL, "GetSurfaceLevel returned: hr %#x, surface_ptr %p. "
82 "Expected hr %#x, surface_ptr != %p\n", hr, surface_ptr, D3D_OK, NULL);
83 if (!surface_ptr || FAILED(hr)) goto cleanup;
85 /* These should work... */
86 container_ptr = (void *)0x1337c0d3;
87 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IUnknown, &container_ptr);
88 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
89 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
90 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
92 container_ptr = (void *)0x1337c0d3;
93 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DResource9, &container_ptr);
94 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
95 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
96 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
98 container_ptr = (void *)0x1337c0d3;
99 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DBaseTexture9, &container_ptr);
100 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
101 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
102 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
104 container_ptr = (void *)0x1337c0d3;
105 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DTexture9, &container_ptr);
106 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
107 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
108 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
110 /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
111 container_ptr = (void *)0x1337c0d3;
112 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DSurface9, &container_ptr);
113 ok(hr == E_NOINTERFACE && container_ptr == NULL, "GetContainer returned: hr %#x, container_ptr %p. "
114 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, E_NOINTERFACE, NULL);
115 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
117 cleanup:
118 if (texture_ptr) IDirect3DTexture9_Release(texture_ptr);
119 if (surface_ptr) IDirect3DSurface9_Release(surface_ptr);
122 static void test_surface_alignment(IDirect3DDevice9 *device_ptr)
124 IDirect3DSurface9 *surface_ptr = 0;
125 HRESULT hr;
126 int i;
128 /* Test a sysmem surface as those aren't affected by the hardware's np2 restrictions */
129 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device_ptr, 5, 5, D3DFMT_R5G6B5, D3DPOOL_SYSTEMMEM, &surface_ptr, 0);
130 ok(hr == D3D_OK, "IDirect3DDevice9_CreateOffscreenPlainSurface returned %08x\n", hr);
132 if(surface_ptr)
134 D3DLOCKED_RECT lockedRect;
135 hr = IDirect3DSurface9_LockRect(surface_ptr, &lockedRect, NULL, 0);
136 ok(hr == D3D_OK, "IDirect3DSurface9_LockRect returned %08x\n", hr);
137 ok(!(lockedRect.Pitch & 3), "Surface pitch %d is not 32-bit aligned\n", lockedRect.Pitch);
138 /* Some applications also depend on the exact pitch, rather than just
139 * the alignment.
141 ok(lockedRect.Pitch == 12, "Got pitch %d, expected 12\n", lockedRect.Pitch);
142 hr = IDirect3DSurface9_UnlockRect(surface_ptr);
143 IDirect3DSurface9_Release(surface_ptr);
146 for (i = 0; i < 5; i++)
148 IDirect3DTexture9 *pTexture;
149 int j, pitch;
151 hr = IDirect3DDevice9_CreateTexture(device_ptr, 64, 64, 0, 0, MAKEFOURCC('D', 'X', 'T', '1'+i),
152 D3DPOOL_MANAGED, &pTexture, NULL);
153 ok(SUCCEEDED(hr), "IDirect3DDevice9_CreateTexture: %s\n", DXGetErrorString9(hr));
154 if (FAILED(hr)) continue;
156 for (j = IDirect3DBaseTexture9_GetLevelCount(pTexture) - 1; j >= 0; j--)
158 D3DLOCKED_RECT rc;
159 D3DSURFACE_DESC descr;
161 IDirect3DTexture9_GetLevelDesc(pTexture, j, &descr);
162 hr = IDirect3DTexture9_LockRect(pTexture, j, &rc, NULL, 0);
163 ok(SUCCEEDED(hr), "IDirect3DTexture9_LockRect: %s\n", DXGetErrorString9(hr));
164 IDirect3DTexture9_UnlockRect(pTexture, j);
166 pitch = ((descr.Width + 3) >> 2) << 3;
167 if (i > 0) pitch <<= 1;
168 ok(rc.Pitch == pitch, "Wrong pitch for DXT%d lvl[%d (%dx%d)]: expected %d got %d\n",
169 i + 1, j, descr.Width, descr.Height, pitch, rc.Pitch);
171 IUnknown_Release( pTexture );
175 /* Since the DXT formats are based on 4x4 blocks, locking works slightly
176 * different than with regular formats. This patch verifies we return the
177 * correct memory offsets */
178 static void test_lockrect_offset(IDirect3DDevice9 *device)
180 IDirect3DSurface9 *surface = 0;
181 const RECT rect = {60, 60, 68, 68};
182 D3DLOCKED_RECT locked_rect;
183 unsigned int expected_offset;
184 unsigned int offset;
185 unsigned int i;
186 BYTE *base;
187 HRESULT hr;
189 const struct {
190 D3DFORMAT fmt;
191 const char *name;
192 unsigned int block_width;
193 unsigned int block_height;
194 unsigned int block_size;
195 } dxt_formats[] = {
196 {D3DFMT_DXT1, "D3DFMT_DXT1", 4, 4, 8},
197 {D3DFMT_DXT2, "D3DFMT_DXT2", 4, 4, 16},
198 {D3DFMT_DXT3, "D3DFMT_DXT3", 4, 4, 16},
199 {D3DFMT_DXT4, "D3DFMT_DXT4", 4, 4, 16},
200 {D3DFMT_DXT5, "D3DFMT_DXT5", 4, 4, 16},
203 for (i = 0; i < (sizeof(dxt_formats) / sizeof(*dxt_formats)); ++i) {
204 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, dxt_formats[i].fmt, D3DPOOL_SCRATCH, &surface, 0);
205 ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (%08x)\n", hr);
207 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
208 ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr);
210 base = locked_rect.pBits;
212 hr = IDirect3DSurface9_UnlockRect(surface);
213 ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr);
215 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0);
216 ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr);
218 offset = (BYTE *)locked_rect.pBits - base;
219 expected_offset = (rect.top / dxt_formats[i].block_height) * locked_rect.Pitch
220 + (rect.left / dxt_formats[i].block_width) * dxt_formats[i].block_size;
221 ok(offset == expected_offset, "Got offset %u, expected offset %u for format %s\n", offset, expected_offset, dxt_formats[i].name);
223 hr = IDirect3DSurface9_UnlockRect(surface);
224 ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr);
226 IDirect3DSurface9_Release(surface);
230 START_TEST(surface)
232 HMODULE d3d9_handle;
233 IDirect3DDevice9 *device_ptr;
235 d3d9_handle = LoadLibraryA("d3d9.dll");
236 if (!d3d9_handle)
238 skip("Could not load d3d9.dll\n");
239 return;
242 device_ptr = init_d3d9(d3d9_handle);
243 if (!device_ptr) return;
245 test_surface_get_container(device_ptr);
246 test_surface_alignment(device_ptr);
247 test_lockrect_offset(device_ptr);