ws2_32: General AcceptEx Implemenetation. - No Data_length support
[wine/hacks.git] / server / sock.c
blob96ef50a622d361df48486107f653e5189d1041a0
1 /*
2 * Server-side socket management
4 * Copyright (C) 1999 Marcus Meissner, Ove Kåven
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 * FIXME: we use read|write access in all cases. Shouldn't we depend that
21 * on the access of the current handle?
24 #include "config.h"
26 #include <assert.h>
27 #include <fcntl.h>
28 #include <stdarg.h>
29 #include <stdio.h>
30 #include <string.h>
31 #include <stdlib.h>
32 #include <errno.h>
33 #ifdef HAVE_SYS_ERRNO_H
34 # include <sys/errno.h>
35 #endif
36 #include <sys/time.h>
37 #include <sys/types.h>
38 #ifdef HAVE_SYS_SOCKET_H
39 # include <sys/socket.h>
40 #endif
41 #ifdef HAVE_SYS_IOCTL_H
42 #include <sys/ioctl.h>
43 #endif
44 #ifdef HAVE_SYS_FILIO_H
45 # include <sys/filio.h>
46 #endif
47 #include <time.h>
48 #include <unistd.h>
50 #include "ntstatus.h"
51 #define WIN32_NO_STATUS
52 #include "windef.h"
53 #include "winternl.h"
55 #include "process.h"
56 #include "file.h"
57 #include "handle.h"
58 #include "thread.h"
59 #include "request.h"
60 #include "user.h"
62 /* To avoid conflicts with the Unix socket headers. Plus we only need a few
63 * macros anyway.
65 #define USE_WS_PREFIX
66 #include "winsock2.h"
68 struct sock
70 struct object obj; /* object header */
71 struct fd *fd; /* socket file descriptor */
72 unsigned int state; /* status bits */
73 unsigned int mask; /* event mask */
74 unsigned int hmask; /* held (blocked) events */
75 unsigned int pmask; /* pending events */
76 unsigned int flags; /* socket flags */
77 int polling; /* is socket being polled? */
78 unsigned short type; /* socket type */
79 unsigned short family; /* socket family */
80 struct event *event; /* event object */
81 user_handle_t window; /* window to send the message to */
82 unsigned int message; /* message to send */
83 obj_handle_t wparam; /* message wparam (socket handle) */
84 int errors[FD_MAX_EVENTS]; /* event errors */
85 struct sock *deferred; /* socket that waits for a deferred accept */
86 struct async_queue *read_q; /* queue for asynchronous reads */
87 struct async_queue *write_q; /* queue for asynchronous writes */
88 obj_handle_t hListen; /* socket listening for connections for this one */
89 int incCon; /* number of incomming connect attempts will will try to wake for */
92 static void sock_dump( struct object *obj, int verbose );
93 static int sock_signaled( struct object *obj, struct thread *thread );
94 static struct fd *sock_get_fd( struct object *obj );
95 static void sock_destroy( struct object *obj );
97 static int sock_get_poll_events( struct fd *fd );
98 static void sock_poll_event( struct fd *fd, int event );
99 static enum server_fd_type sock_get_fd_type( struct fd *fd );
100 static void sock_queue_async( struct fd *fd, const async_data_t *data, int type, int count );
101 static void sock_queue_async_l( struct fd *fd, const async_data_t *data, int type, int count, obj_handle_t locator );
102 static void sock_reselect_async( struct fd *fd, struct async_queue *queue );
103 static void sock_cancel_async( struct fd *fd );
104 static int sock_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
105 static void sock_async_close_l( struct sock *sock, obj_handle_t locator );
108 static int sock_get_error( int err );
109 static void sock_set_error(void);
111 static const struct object_ops sock_ops =
113 sizeof(struct sock), /* size */
114 sock_dump, /* dump */
115 no_get_type, /* get_type */
116 add_queue, /* add_queue */
117 remove_queue, /* remove_queue */
118 sock_signaled, /* signaled */
119 no_satisfied, /* satisfied */
120 no_signal, /* signal */
121 sock_get_fd, /* get_fd */
122 default_fd_map_access, /* map_access */
123 default_get_sd, /* get_sd */
124 default_set_sd, /* set_sd */
125 no_lookup_name, /* lookup_name */
126 no_open_file, /* open_file */
127 sock_close_handle, /* close_handle */
128 sock_destroy /* destroy */
131 static const struct fd_ops sock_fd_ops =
133 sock_get_poll_events, /* get_poll_events */
134 sock_poll_event, /* poll_event */
135 no_flush, /* flush */
136 sock_get_fd_type, /* get_file_info */
137 default_fd_ioctl, /* ioctl */
138 sock_queue_async, /* queue_async */
139 sock_reselect_async, /* reselect_async */
140 sock_cancel_async, /* cancel_async */
141 sock_queue_async_l /* quque_async_l */
145 /* Permutation of 0..FD_MAX_EVENTS - 1 representing the order in which
146 * we post messages if there are multiple events. Used to send
147 * messages. The problem is if there is both a FD_CONNECT event and,
148 * say, an FD_READ event available on the same socket, we want to
149 * notify the app of the connect event first. Otherwise it may
150 * discard the read event because it thinks it hasn't connected yet.
152 static const int event_bitorder[FD_MAX_EVENTS] =
154 FD_CONNECT_BIT,
155 FD_ACCEPT_BIT,
156 FD_OOB_BIT,
157 FD_WRITE_BIT,
158 FD_READ_BIT,
159 FD_CLOSE_BIT,
160 6, 7, 8, 9 /* leftovers */
163 /* Flags that make sense only for SOCK_STREAM sockets */
164 #define STREAM_FLAG_MASK ((unsigned int) (FD_CONNECT | FD_ACCEPT | FD_WINE_LISTENING | FD_WINE_CONNECTED))
166 typedef enum {
167 SOCK_SHUTDOWN_ERROR = -1,
168 SOCK_SHUTDOWN_EOF = 0,
169 SOCK_SHUTDOWN_POLLHUP = 1
170 } sock_shutdown_t;
172 static sock_shutdown_t sock_shutdown_type = SOCK_SHUTDOWN_ERROR;
174 static sock_shutdown_t sock_check_pollhup(void)
176 sock_shutdown_t ret = SOCK_SHUTDOWN_ERROR;
177 int fd[2], n;
178 struct pollfd pfd;
179 char dummy;
181 if ( socketpair( AF_UNIX, SOCK_STREAM, 0, fd ) ) goto out;
182 if ( shutdown( fd[0], 1 ) ) goto out;
184 pfd.fd = fd[1];
185 pfd.events = POLLIN;
186 pfd.revents = 0;
188 n = poll( &pfd, 1, 0 );
189 if ( n != 1 ) goto out; /* error or timeout */
190 if ( pfd.revents & POLLHUP )
191 ret = SOCK_SHUTDOWN_POLLHUP;
192 else if ( pfd.revents & POLLIN &&
193 read( fd[1], &dummy, 1 ) == 0 )
194 ret = SOCK_SHUTDOWN_EOF;
196 out:
197 close( fd[0] );
198 close( fd[1] );
199 return ret;
202 void sock_init(void)
204 sock_shutdown_type = sock_check_pollhup();
206 switch ( sock_shutdown_type )
208 case SOCK_SHUTDOWN_EOF:
209 if (debug_level) fprintf( stderr, "sock_init: shutdown() causes EOF\n" );
210 break;
211 case SOCK_SHUTDOWN_POLLHUP:
212 if (debug_level) fprintf( stderr, "sock_init: shutdown() causes POLLHUP\n" );
213 break;
214 default:
215 fprintf( stderr, "sock_init: ERROR in sock_check_pollhup()\n" );
216 sock_shutdown_type = SOCK_SHUTDOWN_EOF;
220 static int sock_reselect( struct sock *sock )
222 int ev = sock_get_poll_events( sock->fd );
224 if (debug_level)
225 fprintf(stderr,"sock_reselect(%p): new mask %x\n", sock, ev);
227 if (!sock->polling) /* FIXME: should find a better way to do this */
229 /* previously unconnected socket, is this reselect supposed to connect it? */
230 if (!(sock->state & ~FD_WINE_NONBLOCKING)) return 0;
231 /* ok, it is, attach it to the wineserver's main poll loop */
232 sock->polling = 1;
234 /* update condition mask */
235 set_fd_events( sock->fd, ev );
236 return ev;
239 /* After POLLHUP is received, the socket will no longer be in the main select loop.
240 This function is used to signal pending events nevertheless */
241 static void sock_try_event( struct sock *sock, int event )
243 event = check_fd_events( sock->fd, event );
244 if (event)
246 if ( debug_level ) fprintf( stderr, "sock_try_event: %x\n", event );
247 sock_poll_event( sock->fd, event );
251 /* wake anybody waiting on the socket event or send the associated message */
252 static void sock_wake_up( struct sock *sock, int pollev )
254 unsigned int events = sock->pmask & sock->mask;
255 int i;
256 int async_active = 0;
258 /*fprintf(stderr,"sock: %p. pollev & (POLLIN|POLLPRI):%d. async_waiting( sock->read_q ):%d,sock->read_q:%p\n",sock,pollev & (POLLIN|POLLPRI),async_waiting( sock->read_q ),sock->read_q);*/
259 /* fflush(NULL);*/
260 if ( pollev & (POLLIN|POLLPRI) && async_waiting( sock->read_q ))
262 /* fprintf(stderr,"waking_read_queue pending:%d\n",sock->incCon);*/
263 /* fflush(NULL);*/
264 if (debug_level) fprintf( stderr, "activating read queue for socket %p\n", sock );
265 async_wake_up( sock->read_q, STATUS_ALERTED );
266 async_active = 1;
268 if ( pollev & POLLOUT && async_waiting( sock->write_q ))
270 if (debug_level) fprintf( stderr, "activating write queue for socket %p\n", sock );
271 async_wake_up( sock->write_q, STATUS_ALERTED );
272 async_active = 1;
275 /* Do not signal events if there are still pending asynchronous IO requests */
276 /* We need this to delay FD_CLOSE events until all pending overlapped requests are processed */
277 if ( !events || async_active ) return;
279 if (sock->event)
281 if (debug_level) fprintf(stderr, "signalling events %x ptr %p\n", events, sock->event );
282 set_event( sock->event );
284 if (sock->window)
286 if (debug_level) fprintf(stderr, "signalling events %x win %08x\n", events, sock->window );
287 for (i = 0; i < FD_MAX_EVENTS; i++)
289 int event = event_bitorder[i];
290 if (sock->pmask & (1 << event))
292 lparam_t lparam = (1 << event) | (sock->errors[event] << 16);
293 post_message( sock->window, sock->message, sock->wparam, lparam );
296 sock->pmask = 0;
297 sock_reselect( sock );
301 static inline int sock_error( struct fd *fd )
303 unsigned int optval = 0, optlen;
305 optlen = sizeof(optval);
306 getsockopt( get_unix_fd(fd), SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen);
307 return optval ? sock_get_error(optval) : 0;
310 static void sock_poll_event( struct fd *fd, int event )
312 struct sock *sock = get_fd_user( fd );
313 int hangup_seen = 0;
315 assert( sock->obj.ops == &sock_ops );
316 if (debug_level)
317 fprintf(stderr, "socket %p select event: %x\n", sock, event);
318 if (sock->state & FD_CONNECT)
320 /* connecting */
321 if (event & POLLOUT)
323 /* we got connected */
324 sock->state |= FD_WINE_CONNECTED|FD_READ|FD_WRITE;
325 sock->state &= ~FD_CONNECT;
326 sock->pmask |= FD_CONNECT;
327 sock->errors[FD_CONNECT_BIT] = 0;
328 if (debug_level)
329 fprintf(stderr, "socket %p connection success\n", sock);
331 else if (event & (POLLERR|POLLHUP))
333 /* we didn't get connected? */
334 sock->state &= ~FD_CONNECT;
335 sock->pmask |= FD_CONNECT;
336 sock->errors[FD_CONNECT_BIT] = sock_error( fd );
337 if (debug_level)
338 fprintf(stderr, "socket %p connection failure\n", sock);
341 else if (sock->state & FD_WINE_LISTENING)
343 /* listening */
344 if (event & POLLIN)
347 /* incoming connection */
348 sock->incCon += 1;
349 sock->pmask |= FD_ACCEPT;
350 sock->errors[FD_ACCEPT_BIT] = 0;
351 sock->hmask |= FD_ACCEPT;
352 /* fprintf(stderr,"sock: %p. incomming connection. pending: %d\n",sock,sock->incCon);*/
353 /* fflush(NULL);*/
355 else if (event & (POLLERR|POLLHUP))
357 /* failed incoming connection? */
358 sock->pmask |= FD_ACCEPT;
359 sock->errors[FD_ACCEPT_BIT] = sock_error( fd );
360 sock->hmask |= FD_ACCEPT;
363 else
365 /* normal data flow */
366 if ( sock->type == SOCK_STREAM && ( event & POLLIN ) )
368 char dummy;
369 int nr;
371 /* Linux 2.4 doesn't report POLLHUP if only one side of the socket
372 * has been closed, so we need to check for it explicitly here */
373 nr = recv( get_unix_fd( fd ), &dummy, 1, MSG_PEEK );
374 if ( nr > 0 )
376 /* incoming data */
377 sock->pmask |= FD_READ;
378 sock->hmask |= (FD_READ|FD_CLOSE);
379 sock->errors[FD_READ_BIT] = 0;
380 if (debug_level)
381 fprintf(stderr, "socket %p is readable\n", sock );
383 else if ( nr == 0 )
384 hangup_seen = 1;
385 else
387 /* EAGAIN can happen if an async recv() falls between the server's poll()
388 call and the invocation of this routine */
389 if ( errno == EAGAIN )
390 event &= ~POLLIN;
391 else
393 if ( debug_level )
394 fprintf( stderr, "recv error on socket %p: %d\n", sock, errno );
395 event = POLLERR;
400 else if ( sock_shutdown_type == SOCK_SHUTDOWN_POLLHUP && (event & POLLHUP) )
402 hangup_seen = 1;
404 else if ( event & POLLIN ) /* POLLIN for non-stream socket */
406 sock->pmask |= FD_READ;
407 sock->hmask |= (FD_READ|FD_CLOSE);
408 sock->errors[FD_READ_BIT] = 0;
409 if (debug_level)
410 fprintf(stderr, "socket %p is readable\n", sock );
414 if (event & POLLOUT)
416 sock->pmask |= FD_WRITE;
417 sock->hmask |= FD_WRITE;
418 sock->errors[FD_WRITE_BIT] = 0;
419 if (debug_level)
420 fprintf(stderr, "socket %p is writable\n", sock);
422 if (event & POLLPRI)
424 sock->pmask |= FD_OOB;
425 sock->hmask |= FD_OOB;
426 sock->errors[FD_OOB_BIT] = 0;
427 if (debug_level)
428 fprintf(stderr, "socket %p got OOB data\n", sock);
430 /* According to WS2 specs, FD_CLOSE is only delivered when there is
431 no more data to be read (i.e. hangup_seen = 1) */
432 else if ( hangup_seen && (sock->state & (FD_READ|FD_WRITE) ))
434 sock->errors[FD_CLOSE_BIT] = sock_error( fd );
435 if ( (event & POLLERR) || ( sock_shutdown_type == SOCK_SHUTDOWN_EOF && (event & POLLHUP) ))
436 sock->state &= ~FD_WRITE;
437 sock->pmask |= FD_CLOSE;
438 sock->hmask |= FD_CLOSE;
439 if (debug_level)
440 fprintf(stderr, "socket %p aborted by error %d, event: %x - removing from select loop\n",
441 sock, sock->errors[FD_CLOSE_BIT], event);
445 if ( sock->pmask & FD_CLOSE || event & (POLLERR|POLLHUP) )
447 if ( debug_level )
448 fprintf( stderr, "removing socket %p from select loop\n", sock );
449 set_fd_events( sock->fd, -1 );
451 else
452 sock_reselect( sock );
454 /* wake up anyone waiting for whatever just happened */
455 if ( sock->pmask & sock->mask || sock->flags & WSA_FLAG_OVERLAPPED )
457 /* fprintf(stderr,"sock: %p. pending: %d. 1st: %d. 2nd: %d.\n",sock,sock->incCon, sock->pmask & sock->mask, sock->flags & WSA_FLAG_OVERLAPPED);*/
458 /* fflush(NULL);*/
459 sock_wake_up( sock, event );
460 } else{
461 /* fprintf(stderr,"sock: %p. pending: %d. 1st: %d. 2nd: %d.\n",sock,sock->incCon, sock->pmask & sock->mask, sock->flags & WSA_FLAG_OVERLAPPED);*/
462 /* fflush(NULL);*/
464 /* if anyone is stupid enough to wait on the socket object itself,
465 * maybe we should wake them up too, just in case? */
466 wake_up( &sock->obj, 0 );
469 static void sock_dump( struct object *obj, int verbose )
471 struct sock *sock = (struct sock *)obj;
472 assert( obj->ops == &sock_ops );
473 printf( "Socket fd=%p, state=%x, mask=%x, pending=%x, held=%x\n",
474 sock->fd, sock->state,
475 sock->mask, sock->pmask, sock->hmask );
478 static int sock_signaled( struct object *obj, struct thread *thread )
480 struct sock *sock = (struct sock *)obj;
481 assert( obj->ops == &sock_ops );
483 return check_fd_events( sock->fd, sock_get_poll_events( sock->fd ) ) != 0;
486 static int sock_get_poll_events( struct fd *fd )
488 struct sock *sock = get_fd_user( fd );
489 unsigned int mask = sock->mask & sock->state & ~sock->hmask;
490 int ev = 0;
492 assert( sock->obj.ops == &sock_ops );
494 if (sock->state & FD_CONNECT)
495 /* connecting, wait for writable */
496 return POLLOUT;
497 if (sock->state & FD_WINE_LISTENING)
498 /* listening, wait for readable */
499 return (sock->hmask & FD_ACCEPT) ? 0 : POLLIN;
501 if (mask & FD_READ || async_waiting( sock->read_q )) ev |= POLLIN | POLLPRI;
502 if (mask & FD_WRITE || async_waiting( sock->write_q )) ev |= POLLOUT;
503 /* We use POLLIN with 0 bytes recv() as FD_CLOSE indication for stream sockets. */
504 if ( sock->type == SOCK_STREAM && ( sock->mask & ~sock->hmask & FD_CLOSE) )
505 ev |= POLLIN;
507 return ev;
510 static enum server_fd_type sock_get_fd_type( struct fd *fd )
512 return FD_TYPE_SOCKET;
515 static void sock_queue_async_l( struct fd *fd, const async_data_t *data, int type, int count, obj_handle_t locator )
517 struct sock *sock = get_fd_user( fd );
518 struct async_queue *queue;
519 int pollev;
521 assert( sock->obj.ops == &sock_ops );
523 switch (type)
525 case ASYNC_TYPE_READ:
526 if (!sock->read_q && !(sock->read_q = create_async_queue( sock->fd ))) return;
527 queue = sock->read_q;
528 sock->hmask &= ~FD_CLOSE;
529 break;
530 case ASYNC_TYPE_WRITE:
531 if (!sock->write_q && !(sock->write_q = create_async_queue( sock->fd ))) return;
532 queue = sock->write_q;
533 break;
534 default:
535 set_error( STATUS_INVALID_PARAMETER );
536 return;
539 if ( ( !( sock->state & (FD_READ|FD_WINE_LISTENING) ) && type == ASYNC_TYPE_READ ) ||
540 ( !( sock->state & FD_WRITE ) && type == ASYNC_TYPE_WRITE ) )
542 set_error( STATUS_PIPE_DISCONNECTED );
544 else
546 struct async *async;
547 if (!(async = create_async_l( current, queue, data, locator ))) return;
548 release_object( async );
549 set_error( STATUS_PENDING );
552 pollev = sock_reselect( sock );
553 if ( pollev ) sock_try_event( sock, pollev );
555 static void sock_queue_async( struct fd *fd, const async_data_t *data, int type, int count)
557 sock_queue_async_l(fd,data,type,count,0);
560 static void sock_reselect_async( struct fd *fd, struct async_queue *queue )
562 struct sock *sock = get_fd_user( fd );
563 int events = sock_reselect( sock );
564 if (events) sock_try_event( sock, events );
567 static void sock_cancel_async( struct fd *fd )
569 struct sock *sock = get_fd_user( fd );
570 assert( sock->obj.ops == &sock_ops );
571 async_wake_up( sock->read_q, STATUS_CANCELLED );
572 async_wake_up( sock->write_q, STATUS_CANCELLED );
575 static int sock_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
577 struct sock *sock = (struct sock*) obj;
578 struct sock *l = NULL;
579 assert( sock->obj.ops == &sock_ops );
580 async_wake_up( sock->read_q, STATUS_HANDLES_CLOSED );
581 async_wake_up( sock->write_q, STATUS_HANDLES_CLOSED );
582 if(current && sock){ /*avoid fatal error when updating wine config files*/
583 l = (struct sock *)get_handle_obj( process, sock->hListen, FILE_WRITE_ATTRIBUTES, &sock_ops );
584 if(l)
586 sock_async_close_l( l, handle );
587 release_object( l );
588 }else{
589 clear_error();
593 return fd_close_handle(obj,process,handle);
596 /*Closes all async operations on a socket with the corresponding locator */
597 static void sock_async_close_l( struct sock *sock, obj_handle_t locator )
599 async_wake_up_l( sock->read_q, STATUS_HANDLES_CLOSED, locator );
600 async_wake_up_l( sock->write_q, STATUS_HANDLES_CLOSED, locator );
603 static struct fd *sock_get_fd( struct object *obj )
605 struct sock *sock = (struct sock *)obj;
606 return (struct fd *)grab_object( sock->fd );
609 static void sock_destroy( struct object *obj )
611 struct sock *sock = (struct sock *)obj;
612 assert( obj->ops == &sock_ops );
614 /* FIXME: special socket shutdown stuff? */
616 if ( sock->deferred )
617 release_object( sock->deferred );
619 free_async_queue( sock->read_q );
620 free_async_queue( sock->write_q );
621 if (sock->event) release_object( sock->event );
622 if (sock->fd)
624 /* shut the socket down to force pending poll() calls in the client to return */
625 shutdown( get_unix_fd(sock->fd), SHUT_RDWR );
626 release_object( sock->fd );
630 /* create a new and unconnected socket */
631 static struct object *create_socket( int family, int type, int protocol, unsigned int flags )
633 struct sock *sock;
634 int sockfd;
636 sockfd = socket( family, type, protocol );
637 if (debug_level)
638 fprintf(stderr,"socket(%d,%d,%d)=%d\n",family,type,protocol,sockfd);
639 if (sockfd == -1)
641 sock_set_error();
642 return NULL;
644 fcntl(sockfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
645 if (!(sock = alloc_object( &sock_ops )))
647 close( sockfd );
648 return NULL;
650 sock->state = (type != SOCK_STREAM) ? (FD_READ|FD_WRITE) : 0;
651 sock->mask = 0;
652 sock->hmask = 0;
653 sock->pmask = 0;
654 sock->polling = 0;
655 sock->flags = flags;
656 sock->type = type;
657 sock->family = family;
658 sock->event = NULL;
659 sock->window = 0;
660 sock->message = 0;
661 sock->wparam = 0;
662 sock->deferred = NULL;
663 sock->read_q = NULL;
664 sock->write_q = NULL;
665 sock->incCon = 0;
666 if (!(sock->fd = create_anonymous_fd( &sock_fd_ops, sockfd, &sock->obj,
667 (flags & WSA_FLAG_OVERLAPPED) ? 0 : FILE_SYNCHRONOUS_IO_NONALERT )))
669 release_object( sock );
670 return NULL;
672 sock_reselect( sock );
673 clear_error();
674 return &sock->obj;
677 /* accept a socket (creates a new fd) */
678 static struct sock *accept_socket( obj_handle_t handle, obj_handle_t ahandle )
680 struct sock *acceptsock = NULL;
681 struct sock *sock;
682 int acceptfd;
683 struct sockaddr saddr;
685 sock = (struct sock *)get_handle_obj( current->process, handle, FILE_READ_DATA, &sock_ops );
686 if (!sock){
687 return NULL;
690 if ( sock->deferred )
692 acceptsock = sock->deferred;
693 sock->deferred = NULL;
695 else
698 /* Try to accept(2). We can't be safe that this an already connected socket
699 * or that accept() is allowed on it. In those cases we will get -1/errno
700 * return.
702 unsigned int slen = sizeof(saddr);
703 acceptfd = accept( get_unix_fd(sock->fd), &saddr, &slen);
704 if (acceptfd==-1)
706 sock_set_error();
707 release_object( sock );
708 return NULL;
711 if(ahandle){
712 acceptsock = (struct sock *)get_handle_obj(current->process, ahandle, FILE_READ_DATA | FILE_WRITE_DATA, &sock_ops );
713 if(acceptsock){
714 if(acceptsock->event)
715 release_object( acceptsock->event );
716 release_object( acceptsock->fd );
718 }else{
719 acceptsock = alloc_object( &sock_ops );
721 if (!acceptsock)
723 close( acceptfd );
724 release_object( sock );
725 return NULL;
729 fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
730 acceptsock->state = FD_WINE_CONNECTED|FD_READ|FD_WRITE;
731 acceptsock->hmask = 0;
732 acceptsock->pmask = 0;
733 acceptsock->polling = 0;
734 acceptsock->event = NULL;
735 acceptsock->deferred = NULL;
736 acceptsock->read_q = NULL;
737 acceptsock->write_q = NULL;
738 acceptsock->wparam = 0;
739 acceptsock->incCon = 0;
740 /* newly created socket gets the same properties of the listening socket */
741 if (sock->state & FD_WINE_NONBLOCKING)
742 acceptsock->state |= FD_WINE_NONBLOCKING;
743 acceptsock->mask = sock->mask;
744 acceptsock->type = sock->type;
745 acceptsock->family = sock->family;
746 acceptsock->window = sock->window;
747 acceptsock->message = sock->message;
748 if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event );
749 acceptsock->flags = sock->flags;
750 if (!(acceptsock->fd = create_anonymous_fd( &sock_fd_ops, acceptfd, &acceptsock->obj,
751 get_fd_options( sock->fd ) )))
753 release_object( acceptsock );
754 release_object( sock );
755 return NULL;
758 clear_error();
759 sock->pmask &= ~FD_ACCEPT;
760 sock->hmask &= ~FD_ACCEPT;
761 sock->incCon -= 1;
762 //fprintf(stderr,"accept: pending: %d\n",sock->incCon);
763 //fflush(NULL);
764 sock_reselect( sock );
765 release_object( sock );
766 return acceptsock;
769 /* set the last error depending on errno */
770 static int sock_get_error( int err )
772 switch (err)
774 case EINTR: return WSAEINTR;
775 case EBADF: return WSAEBADF;
776 case EPERM:
777 case EACCES: return WSAEACCES;
778 case EFAULT: return WSAEFAULT;
779 case EINVAL: return WSAEINVAL;
780 case EMFILE: return WSAEMFILE;
781 case EWOULDBLOCK: return WSAEWOULDBLOCK;
782 case EINPROGRESS: return WSAEINPROGRESS;
783 case EALREADY: return WSAEALREADY;
784 case ENOTSOCK: return WSAENOTSOCK;
785 case EDESTADDRREQ: return WSAEDESTADDRREQ;
786 case EMSGSIZE: return WSAEMSGSIZE;
787 case EPROTOTYPE: return WSAEPROTOTYPE;
788 case ENOPROTOOPT: return WSAENOPROTOOPT;
789 case EPROTONOSUPPORT: return WSAEPROTONOSUPPORT;
790 case ESOCKTNOSUPPORT: return WSAESOCKTNOSUPPORT;
791 case EOPNOTSUPP: return WSAEOPNOTSUPP;
792 case EPFNOSUPPORT: return WSAEPFNOSUPPORT;
793 case EAFNOSUPPORT: return WSAEAFNOSUPPORT;
794 case EADDRINUSE: return WSAEADDRINUSE;
795 case EADDRNOTAVAIL: return WSAEADDRNOTAVAIL;
796 case ENETDOWN: return WSAENETDOWN;
797 case ENETUNREACH: return WSAENETUNREACH;
798 case ENETRESET: return WSAENETRESET;
799 case ECONNABORTED: return WSAECONNABORTED;
800 case EPIPE:
801 case ECONNRESET: return WSAECONNRESET;
802 case ENOBUFS: return WSAENOBUFS;
803 case EISCONN: return WSAEISCONN;
804 case ENOTCONN: return WSAENOTCONN;
805 case ESHUTDOWN: return WSAESHUTDOWN;
806 case ETOOMANYREFS: return WSAETOOMANYREFS;
807 case ETIMEDOUT: return WSAETIMEDOUT;
808 case ECONNREFUSED: return WSAECONNREFUSED;
809 case ELOOP: return WSAELOOP;
810 case ENAMETOOLONG: return WSAENAMETOOLONG;
811 case EHOSTDOWN: return WSAEHOSTDOWN;
812 case EHOSTUNREACH: return WSAEHOSTUNREACH;
813 case ENOTEMPTY: return WSAENOTEMPTY;
814 #ifdef EPROCLIM
815 case EPROCLIM: return WSAEPROCLIM;
816 #endif
817 #ifdef EUSERS
818 case EUSERS: return WSAEUSERS;
819 #endif
820 #ifdef EDQUOT
821 case EDQUOT: return WSAEDQUOT;
822 #endif
823 #ifdef ESTALE
824 case ESTALE: return WSAESTALE;
825 #endif
826 #ifdef EREMOTE
827 case EREMOTE: return WSAEREMOTE;
828 #endif
829 default:
830 errno = err;
831 perror("wineserver: sock_get_error() can't map error");
832 return WSAEFAULT;
836 /* set the last error depending on errno */
837 static void sock_set_error(void)
839 set_error( sock_get_error( errno ) );
842 /* create a socket */
843 DECL_HANDLER(create_socket)
845 struct object *obj;
847 reply->handle = 0;
848 if ((obj = create_socket( req->family, req->type, req->protocol, req->flags )) != NULL)
850 reply->handle = alloc_handle( current->process, obj, req->access, req->attributes );
851 release_object( obj );
855 /* accept a socket */
856 DECL_HANDLER(accept_socket)
858 struct sock *sock;
860 reply->handle = 0;
861 if ((sock = accept_socket( req->lhandle, req->ahandle )) != NULL)
863 if (req->ahandle)
864 reply->handle = req->ahandle;
865 else
867 reply->handle = alloc_handle( current->process, &sock->obj, req->access, req->attributes );
868 sock->wparam = reply->handle; /* wparam for message is the socket handle */
869 sock_reselect( sock );
871 release_object( &sock->obj );//I think this needs togo in the else. But i want to check.
872 //We can't release the object unless we allocate a handle for it.
873 //Do we need to se the wparam? What is this? No... maybe... i dont know.
877 /* Sets which socket is listening for connections for this socket */
878 DECL_HANDLER(set_socket_listener)
880 struct sock *sock;
881 sock = (struct sock *)get_handle_obj( current->process, req->handle, FILE_WRITE_ATTRIBUTES, &sock_ops );
882 if(!sock){
883 set_error( STATUS_INVALID_HANDLE );
884 return;
886 sock->hListen = req->hListen;
887 release_object( &sock->obj );
888 set_error( STATUS_SUCCESS );
889 return;
892 /* set socket event parameters */
893 DECL_HANDLER(set_socket_event)
895 struct sock *sock;
896 struct event *old_event;
897 int pollev;
899 if (!(sock = (struct sock *)get_handle_obj( current->process, req->handle,
900 FILE_WRITE_ATTRIBUTES, &sock_ops))) return;
901 old_event = sock->event;
902 sock->mask = req->mask;
903 sock->hmask &= ~req->mask; /* re-enable held events */
904 sock->event = NULL;
905 sock->window = req->window;
906 sock->message = req->msg;
907 sock->wparam = req->handle; /* wparam is the socket handle */
908 if (req->event) sock->event = get_event_obj( current->process, req->event, EVENT_MODIFY_STATE );
910 if (debug_level && sock->event) fprintf(stderr, "event ptr: %p\n", sock->event);
912 pollev = sock_reselect( sock );
913 if ( pollev ) sock_try_event( sock, pollev );
915 if (sock->mask)
916 sock->state |= FD_WINE_NONBLOCKING;
918 /* if a network event is pending, signal the event object
919 it is possible that FD_CONNECT or FD_ACCEPT network events has happened
920 before a WSAEventSelect() was done on it.
921 (when dealing with Asynchronous socket) */
922 if (sock->pmask & sock->mask) sock_wake_up( sock, pollev );
924 if (old_event) release_object( old_event ); /* we're through with it */
925 release_object( &sock->obj );
928 /* get socket event parameters */
929 DECL_HANDLER(get_socket_event)
931 struct sock *sock;
933 sock = (struct sock *)get_handle_obj( current->process, req->handle, FILE_READ_ATTRIBUTES, &sock_ops );
934 if (!sock)
936 reply->mask = 0;
937 reply->pmask = 0;
938 reply->state = 0;
939 set_error( WSAENOTSOCK );
940 return;
942 reply->mask = sock->mask;
943 reply->pmask = sock->pmask;
944 reply->state = sock->state;
945 set_reply_data( sock->errors, min( get_reply_max_size(), sizeof(sock->errors) ));
947 if (req->service)
949 if (req->c_event)
951 struct event *cevent = get_event_obj( current->process, req->c_event,
952 EVENT_MODIFY_STATE );
953 if (cevent)
955 reset_event( cevent );
956 release_object( cevent );
959 sock->pmask = 0;
960 sock_reselect( sock );
962 release_object( &sock->obj );
965 /* re-enable pending socket events */
966 DECL_HANDLER(enable_socket_event)
968 struct sock *sock;
969 int pollev;
971 if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle,
972 FILE_WRITE_ATTRIBUTES, &sock_ops)))
973 return;
975 sock->pmask &= ~req->mask; /* is this safe? */
976 sock->hmask &= ~req->mask;
977 if ( req->mask & FD_READ )
978 sock->hmask &= ~FD_CLOSE;
979 sock->state |= req->sstate;
980 sock->state &= ~req->cstate;
981 if ( sock->type != SOCK_STREAM ) sock->state &= ~STREAM_FLAG_MASK;
983 pollev = sock_reselect( sock );
984 if ( pollev ) sock_try_event( sock, pollev );
986 release_object( &sock->obj );
989 DECL_HANDLER(set_socket_deferred)
991 struct sock *sock, *acceptsock;
993 sock=(struct sock *)get_handle_obj( current->process, req->handle, FILE_WRITE_ATTRIBUTES, &sock_ops );
994 if ( !sock )
996 set_error( WSAENOTSOCK );
997 return;
999 acceptsock = (struct sock *)get_handle_obj( current->process, req->deferred, 0, &sock_ops );
1000 if ( !acceptsock )
1002 release_object( sock );
1003 set_error( WSAENOTSOCK );
1004 return;
1006 sock->deferred = acceptsock;
1007 release_object( sock );