2 * IDirect3DDevice9 implementation
4 * Copyright 2002-2005 Jason Edmeades
5 * Copyright 2002-2005 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 D3DFORMAT
d3dformat_from_wined3dformat(WINED3DFORMAT format
)
30 BYTE
*c
= (BYTE
*)&format
;
32 /* Don't translate FOURCC formats */
33 if (isprint(c
[0]) && isprint(c
[1]) && isprint(c
[2]) && isprint(c
[3])) return format
;
37 case WINED3DFMT_UNKNOWN
: return D3DFMT_UNKNOWN
;
38 case WINED3DFMT_R8G8B8
: return D3DFMT_R8G8B8
;
39 case WINED3DFMT_A8R8G8B8
: return D3DFMT_A8R8G8B8
;
40 case WINED3DFMT_X8R8G8B8
: return D3DFMT_X8R8G8B8
;
41 case WINED3DFMT_R5G6B5
: return D3DFMT_R5G6B5
;
42 case WINED3DFMT_X1R5G5B5
: return D3DFMT_X1R5G5B5
;
43 case WINED3DFMT_A1R5G5B5
: return D3DFMT_A1R5G5B5
;
44 case WINED3DFMT_A4R4G4B4
: return D3DFMT_A4R4G4B4
;
45 case WINED3DFMT_R3G3B2
: return D3DFMT_R3G3B2
;
46 case WINED3DFMT_A8_UNORM
: return D3DFMT_A8
;
47 case WINED3DFMT_A8R3G3B2
: return D3DFMT_A8R3G3B2
;
48 case WINED3DFMT_X4R4G4B4
: return D3DFMT_X4R4G4B4
;
49 case WINED3DFMT_R10G10B10A2_UNORM
: return D3DFMT_A2B10G10R10
;
50 case WINED3DFMT_R8G8B8A8_UNORM
: return D3DFMT_A8B8G8R8
;
51 case WINED3DFMT_X8B8G8R8
: return D3DFMT_X8B8G8R8
;
52 case WINED3DFMT_R16G16_UNORM
: return D3DFMT_G16R16
;
53 case WINED3DFMT_A2R10G10B10
: return D3DFMT_A2R10G10B10
;
54 case WINED3DFMT_R16G16B16A16_UNORM
: return D3DFMT_A16B16G16R16
;
55 case WINED3DFMT_A8P8
: return D3DFMT_A8P8
;
56 case WINED3DFMT_P8
: return D3DFMT_P8
;
57 case WINED3DFMT_L8
: return D3DFMT_L8
;
58 case WINED3DFMT_A8L8
: return D3DFMT_A8L8
;
59 case WINED3DFMT_A4L4
: return D3DFMT_A4L4
;
60 case WINED3DFMT_R8G8_SNORM
: return D3DFMT_V8U8
;
61 case WINED3DFMT_L6V5U5
: return D3DFMT_L6V5U5
;
62 case WINED3DFMT_X8L8V8U8
: return D3DFMT_X8L8V8U8
;
63 case WINED3DFMT_R8G8B8A8_SNORM
: return D3DFMT_Q8W8V8U8
;
64 case WINED3DFMT_R16G16_SNORM
: return D3DFMT_V16U16
;
65 case WINED3DFMT_A2W10V10U10
: return D3DFMT_A2W10V10U10
;
66 case WINED3DFMT_D16_LOCKABLE
: return D3DFMT_D16_LOCKABLE
;
67 case WINED3DFMT_D32
: return D3DFMT_D32
;
68 case WINED3DFMT_D15S1
: return D3DFMT_D15S1
;
69 case WINED3DFMT_D24S8
: return D3DFMT_D24S8
;
70 case WINED3DFMT_D24X8
: return D3DFMT_D24X8
;
71 case WINED3DFMT_D24X4S4
: return D3DFMT_D24X4S4
;
72 case WINED3DFMT_D16_UNORM
: return D3DFMT_D16
;
73 case WINED3DFMT_L16
: return D3DFMT_L16
;
74 case WINED3DFMT_D32F_LOCKABLE
: return D3DFMT_D32F_LOCKABLE
;
75 case WINED3DFMT_D24FS8
: return D3DFMT_D24FS8
;
76 case WINED3DFMT_VERTEXDATA
: return D3DFMT_VERTEXDATA
;
77 case WINED3DFMT_R16_UINT
: return D3DFMT_INDEX16
;
78 case WINED3DFMT_R32_UINT
: return D3DFMT_INDEX32
;
79 case WINED3DFMT_R16G16B16A16_SNORM
: return D3DFMT_Q16W16V16U16
;
80 case WINED3DFMT_R16_FLOAT
: return D3DFMT_R16F
;
81 case WINED3DFMT_R16G16_FLOAT
: return D3DFMT_G16R16F
;
82 case WINED3DFMT_R16G16B16A16_FLOAT
: return D3DFMT_A16B16G16R16F
;
83 case WINED3DFMT_R32_FLOAT
: return D3DFMT_R32F
;
84 case WINED3DFMT_R32G32_FLOAT
: return D3DFMT_G32R32F
;
85 case WINED3DFMT_R32G32B32A32_FLOAT
: return D3DFMT_A32B32G32R32F
;
86 case WINED3DFMT_CxV8U8
: return D3DFMT_CxV8U8
;
88 FIXME("Unhandled WINED3DFORMAT %#x\n", format
);
89 return D3DFMT_UNKNOWN
;
93 WINED3DFORMAT
wined3dformat_from_d3dformat(D3DFORMAT format
)
95 BYTE
*c
= (BYTE
*)&format
;
97 /* Don't translate FOURCC formats */
98 if (isprint(c
[0]) && isprint(c
[1]) && isprint(c
[2]) && isprint(c
[3])) return format
;
102 case D3DFMT_UNKNOWN
: return WINED3DFMT_UNKNOWN
;
103 case D3DFMT_R8G8B8
: return WINED3DFMT_R8G8B8
;
104 case D3DFMT_A8R8G8B8
: return WINED3DFMT_A8R8G8B8
;
105 case D3DFMT_X8R8G8B8
: return WINED3DFMT_X8R8G8B8
;
106 case D3DFMT_R5G6B5
: return WINED3DFMT_R5G6B5
;
107 case D3DFMT_X1R5G5B5
: return WINED3DFMT_X1R5G5B5
;
108 case D3DFMT_A1R5G5B5
: return WINED3DFMT_A1R5G5B5
;
109 case D3DFMT_A4R4G4B4
: return WINED3DFMT_A4R4G4B4
;
110 case D3DFMT_R3G3B2
: return WINED3DFMT_R3G3B2
;
111 case D3DFMT_A8
: return WINED3DFMT_A8_UNORM
;
112 case D3DFMT_A8R3G3B2
: return WINED3DFMT_A8R3G3B2
;
113 case D3DFMT_X4R4G4B4
: return WINED3DFMT_X4R4G4B4
;
114 case D3DFMT_A2B10G10R10
: return WINED3DFMT_R10G10B10A2_UNORM
;
115 case D3DFMT_A8B8G8R8
: return WINED3DFMT_R8G8B8A8_UNORM
;
116 case D3DFMT_X8B8G8R8
: return WINED3DFMT_X8B8G8R8
;
117 case D3DFMT_G16R16
: return WINED3DFMT_R16G16_UNORM
;
118 case D3DFMT_A2R10G10B10
: return WINED3DFMT_A2R10G10B10
;
119 case D3DFMT_A16B16G16R16
: return WINED3DFMT_R16G16B16A16_UNORM
;
120 case D3DFMT_A8P8
: return WINED3DFMT_A8P8
;
121 case D3DFMT_P8
: return WINED3DFMT_P8
;
122 case D3DFMT_L8
: return WINED3DFMT_L8
;
123 case D3DFMT_A8L8
: return WINED3DFMT_A8L8
;
124 case D3DFMT_A4L4
: return WINED3DFMT_A4L4
;
125 case D3DFMT_V8U8
: return WINED3DFMT_R8G8_SNORM
;
126 case D3DFMT_L6V5U5
: return WINED3DFMT_L6V5U5
;
127 case D3DFMT_X8L8V8U8
: return WINED3DFMT_X8L8V8U8
;
128 case D3DFMT_Q8W8V8U8
: return WINED3DFMT_R8G8B8A8_SNORM
;
129 case D3DFMT_V16U16
: return WINED3DFMT_R16G16_SNORM
;
130 case D3DFMT_A2W10V10U10
: return WINED3DFMT_A2W10V10U10
;
131 case D3DFMT_D16_LOCKABLE
: return WINED3DFMT_D16_LOCKABLE
;
132 case D3DFMT_D32
: return WINED3DFMT_D32
;
133 case D3DFMT_D15S1
: return WINED3DFMT_D15S1
;
134 case D3DFMT_D24S8
: return WINED3DFMT_D24S8
;
135 case D3DFMT_D24X8
: return WINED3DFMT_D24X8
;
136 case D3DFMT_D24X4S4
: return WINED3DFMT_D24X4S4
;
137 case D3DFMT_D16
: return WINED3DFMT_D16_UNORM
;
138 case D3DFMT_L16
: return WINED3DFMT_L16
;
139 case D3DFMT_D32F_LOCKABLE
: return WINED3DFMT_D32F_LOCKABLE
;
140 case D3DFMT_D24FS8
: return WINED3DFMT_D24FS8
;
141 case D3DFMT_VERTEXDATA
: return WINED3DFMT_VERTEXDATA
;
142 case D3DFMT_INDEX16
: return WINED3DFMT_R16_UINT
;
143 case D3DFMT_INDEX32
: return WINED3DFMT_R32_UINT
;
144 case D3DFMT_Q16W16V16U16
: return WINED3DFMT_R16G16B16A16_SNORM
;
145 case D3DFMT_R16F
: return WINED3DFMT_R16_FLOAT
;
146 case D3DFMT_G16R16F
: return WINED3DFMT_R16G16_FLOAT
;
147 case D3DFMT_A16B16G16R16F
: return WINED3DFMT_R16G16B16A16_FLOAT
;
148 case D3DFMT_R32F
: return WINED3DFMT_R32_FLOAT
;
149 case D3DFMT_G32R32F
: return WINED3DFMT_R32G32_FLOAT
;
150 case D3DFMT_A32B32G32R32F
: return WINED3DFMT_R32G32B32A32_FLOAT
;
151 case D3DFMT_CxV8U8
: return WINED3DFMT_CxV8U8
;
153 FIXME("Unhandled D3DFORMAT %#x\n", format
);
154 return WINED3DFMT_UNKNOWN
;
158 /* IDirect3D IUnknown parts follow: */
159 static HRESULT WINAPI
IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9EX iface
, REFIID riid
, LPVOID
* ppobj
) {
160 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
162 IDirect3D9Impl
*d3dimpl
;
164 if (IsEqualGUID(riid
, &IID_IUnknown
)
165 || IsEqualGUID(riid
, &IID_IDirect3DDevice9
)) {
166 IDirect3DDevice9Ex_AddRef(iface
);
168 TRACE("Returning IDirect3DDevice9 interface at %p\n", *ppobj
);
170 } else if(IsEqualGUID(riid
, &IID_IDirect3DDevice9Ex
)) {
171 /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
172 * It doesn't matter with which function the device was created.
174 IDirect3DDevice9_GetDirect3D(iface
, &d3d
);
175 d3dimpl
= (IDirect3D9Impl
*) d3d
;
177 if(d3dimpl
->extended
) {
179 IDirect3DDevice9Ex_AddRef((IDirect3DDevice9Ex
*) *ppobj
);
180 IDirect3D9_Release(d3d
);
181 TRACE("Returning IDirect3DDevice9Ex interface at %p\n", *ppobj
);
184 WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE\n");
185 IDirect3D9_Release(d3d
);
187 return E_NOINTERFACE
;
191 if (IsEqualGUID(riid
, &IID_IWineD3DDeviceParent
))
193 IUnknown_AddRef((IUnknown
*)&This
->device_parent_vtbl
);
194 *ppobj
= &This
->device_parent_vtbl
;
198 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
200 return E_NOINTERFACE
;
203 static ULONG WINAPI
IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9EX iface
) {
204 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
205 ULONG ref
= InterlockedIncrement(&This
->ref
);
207 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
212 static ULONG WINAPI
IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9EX iface
) {
213 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
216 if (This
->inDestruction
) return 0;
217 ref
= InterlockedDecrement(&This
->ref
);
219 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
223 This
->inDestruction
= TRUE
;
225 EnterCriticalSection(&d3d9_cs
);
226 for(i
= 0; i
< This
->numConvertedDecls
; i
++) {
227 /* Unless Wine is buggy or the app has a bug the refcount will be 0, because decls hold a reference to the
230 IDirect3DVertexDeclaration9Impl_Destroy(This
->convertedDecls
[i
]);
232 HeapFree(GetProcessHeap(), 0, This
->convertedDecls
);
234 IWineD3DDevice_Uninit3D(This
->WineD3DDevice
, D3D9CB_DestroyDepthStencilSurface
, D3D9CB_DestroySwapChain
);
235 IWineD3DDevice_Release(This
->WineD3DDevice
);
236 LeaveCriticalSection(&d3d9_cs
);
237 HeapFree(GetProcessHeap(), 0, This
);
242 /* IDirect3DDevice Interface follow: */
243 static HRESULT WINAPI
IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE9EX iface
) {
244 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
246 TRACE("(%p)\n", This
);
248 EnterCriticalSection(&d3d9_cs
);
249 hr
= IWineD3DDevice_TestCooperativeLevel(This
->WineD3DDevice
);
250 LeaveCriticalSection(&d3d9_cs
);
251 if(hr
== WINED3D_OK
&& This
->notreset
) {
252 TRACE("D3D9 Device is marked not reset\n");
253 hr
= D3DERR_DEVICENOTRESET
;
259 static UINT WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9EX iface
) {
260 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
262 TRACE("(%p) Relay\n", This
);
264 EnterCriticalSection(&d3d9_cs
);
265 hr
= IWineD3DDevice_GetAvailableTextureMem(This
->WineD3DDevice
);
266 LeaveCriticalSection(&d3d9_cs
);
270 static HRESULT WINAPI
IDirect3DDevice9Impl_EvictManagedResources(LPDIRECT3DDEVICE9EX iface
) {
271 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
273 TRACE("(%p) : Relay\n", This
);
275 EnterCriticalSection(&d3d9_cs
);
276 hr
= IWineD3DDevice_EvictManagedResources(This
->WineD3DDevice
);
277 LeaveCriticalSection(&d3d9_cs
);
281 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9EX iface
, IDirect3D9
** ppD3D9
) {
282 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
286 TRACE("(%p) Relay\n", This
);
288 if (NULL
== ppD3D9
) {
289 return D3DERR_INVALIDCALL
;
292 EnterCriticalSection(&d3d9_cs
);
293 hr
= IWineD3DDevice_GetDirect3D(This
->WineD3DDevice
, &pWineD3D
);
294 if (hr
== D3D_OK
&& pWineD3D
!= NULL
)
296 IWineD3D_GetParent(pWineD3D
,(IUnknown
**)ppD3D9
);
297 IWineD3D_Release(pWineD3D
);
299 FIXME("Call to IWineD3DDevice_GetDirect3D failed\n");
302 TRACE("(%p) returning %p\n", This
, *ppD3D9
);
303 LeaveCriticalSection(&d3d9_cs
);
307 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9EX iface
, D3DCAPS9
* pCaps
) {
308 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
309 HRESULT hrc
= D3D_OK
;
310 WINED3DCAPS
*pWineCaps
;
312 TRACE("(%p) : Relay pCaps %p\n", This
, pCaps
);
314 return D3DERR_INVALIDCALL
;
316 pWineCaps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
));
317 if(pWineCaps
== NULL
){
318 return D3DERR_INVALIDCALL
; /* well this is what MSDN says to return */
321 memset(pCaps
, 0, sizeof(*pCaps
));
322 EnterCriticalSection(&d3d9_cs
);
323 hrc
= IWineD3DDevice_GetDeviceCaps(This
->WineD3DDevice
, pWineCaps
);
324 LeaveCriticalSection(&d3d9_cs
);
325 WINECAPSTOD3D9CAPS(pCaps
, pWineCaps
)
326 HeapFree(GetProcessHeap(), 0, pWineCaps
);
328 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
329 pCaps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
333 TRACE("Returning %p %p\n", This
, pCaps
);
337 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DDISPLAYMODE
* pMode
) {
338 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
340 TRACE("(%p) Relay\n", This
);
342 EnterCriticalSection(&d3d9_cs
);
343 hr
= IWineD3DDevice_GetDisplayMode(This
->WineD3DDevice
, iSwapChain
, (WINED3DDISPLAYMODE
*) pMode
);
344 LeaveCriticalSection(&d3d9_cs
);
346 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
351 static HRESULT WINAPI
IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9EX iface
, D3DDEVICE_CREATION_PARAMETERS
*pParameters
) {
352 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
354 TRACE("(%p) Relay\n", This
);
356 EnterCriticalSection(&d3d9_cs
);
357 hr
= IWineD3DDevice_GetCreationParameters(This
->WineD3DDevice
, (WINED3DDEVICE_CREATION_PARAMETERS
*) pParameters
);
358 LeaveCriticalSection(&d3d9_cs
);
362 static HRESULT WINAPI
IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9EX iface
, UINT XHotSpot
, UINT YHotSpot
, IDirect3DSurface9
* pCursorBitmap
) {
363 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
364 IDirect3DSurface9Impl
*pSurface
= (IDirect3DSurface9Impl
*)pCursorBitmap
;
367 TRACE("(%p) Relay\n", This
);
369 WARN("No cursor bitmap, returning WINED3DERR_INVALIDCALL\n");
370 return WINED3DERR_INVALIDCALL
;
373 EnterCriticalSection(&d3d9_cs
);
374 hr
= IWineD3DDevice_SetCursorProperties(This
->WineD3DDevice
, XHotSpot
, YHotSpot
, pSurface
->wineD3DSurface
);
375 LeaveCriticalSection(&d3d9_cs
);
379 static void WINAPI
IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9EX iface
, int XScreenSpace
, int YScreenSpace
, DWORD Flags
) {
380 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
381 TRACE("(%p) Relay\n", This
);
383 EnterCriticalSection(&d3d9_cs
);
384 IWineD3DDevice_SetCursorPosition(This
->WineD3DDevice
, XScreenSpace
, YScreenSpace
, Flags
);
385 LeaveCriticalSection(&d3d9_cs
);
388 static BOOL WINAPI
IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9EX iface
, BOOL bShow
) {
389 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
391 TRACE("(%p) Relay\n", This
);
393 EnterCriticalSection(&d3d9_cs
);
394 ret
= IWineD3DDevice_ShowCursor(This
->WineD3DDevice
, bShow
);
395 LeaveCriticalSection(&d3d9_cs
);
399 static HRESULT WINAPI
reset_enum_callback(IWineD3DResource
*resource
, void *data
) {
400 BOOL
*resources_ok
= data
;
401 WINED3DRESOURCETYPE type
;
403 WINED3DSURFACE_DESC surface_desc
;
404 WINED3DVOLUME_DESC volume_desc
;
405 WINED3DINDEXBUFFER_DESC index_desc
;
406 WINED3DVERTEXBUFFER_DESC vertex_desc
;
407 WINED3DFORMAT dummy_format
;
408 WINED3DMULTISAMPLE_TYPE dummy_multisampletype
;
410 WINED3DPOOL pool
= WINED3DPOOL_SCRATCH
; /* a harmless pool */
413 type
= IWineD3DResource_GetType(resource
);
415 case WINED3DRTYPE_SURFACE
:
416 surface_desc
.Format
= &dummy_format
;
417 surface_desc
.Type
= &type
;
418 surface_desc
.Usage
= &dummy_dword
;
419 surface_desc
.Pool
= &pool
;
420 surface_desc
.Size
= &dummy_dword
;
421 surface_desc
.MultiSampleType
= &dummy_multisampletype
;
422 surface_desc
.MultiSampleQuality
= &dummy_dword
;
423 surface_desc
.Width
= &dummy_dword
;
424 surface_desc
.Height
= &dummy_dword
;
426 IWineD3DSurface_GetDesc((IWineD3DSurface
*) resource
, &surface_desc
);
429 case WINED3DRTYPE_VOLUME
:
430 volume_desc
.Format
= &dummy_format
;
431 volume_desc
.Type
= &type
;
432 volume_desc
.Usage
= &dummy_dword
;
433 volume_desc
.Pool
= &pool
;
434 volume_desc
.Size
= &dummy_dword
;
435 volume_desc
.Width
= &dummy_dword
;
436 volume_desc
.Height
= &dummy_dword
;
437 volume_desc
.Depth
= &dummy_dword
;
438 IWineD3DVolume_GetDesc((IWineD3DVolume
*) resource
, &volume_desc
);
441 case WINED3DRTYPE_INDEXBUFFER
:
442 IWineD3DIndexBuffer_GetDesc((IWineD3DIndexBuffer
*) resource
, &index_desc
);
443 pool
= index_desc
.Pool
;
446 case WINED3DRTYPE_VERTEXBUFFER
:
447 IWineD3DVertexBuffer_GetDesc((IWineD3DVertexBuffer
*) resource
, &vertex_desc
);
448 pool
= vertex_desc
.Pool
;
451 /* No need to check for textures. If there is a D3DPOOL_DEFAULT texture, there
452 * is a D3DPOOL_DEFAULT surface or volume as well
458 if(pool
== WINED3DPOOL_DEFAULT
) {
459 IWineD3DResource_GetParent(resource
, &parent
);
460 if(IUnknown_Release(parent
) == 0) {
461 TRACE("Parent %p is an implicit resource with ref 0\n", parent
);
463 WARN("Resource %p(wineD3D %p) with pool D3DPOOL_DEFAULT blocks the Reset call\n", parent
, resource
);
465 *resources_ok
= FALSE
;
468 IWineD3DResource_Release(resource
);
473 static HRESULT WINAPI
IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9EX iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
) {
474 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
475 WINED3DPRESENT_PARAMETERS localParameters
;
477 BOOL resources_ok
= TRUE
;
480 TRACE("(%p) Relay pPresentationParameters(%p)\n", This
, pPresentationParameters
);
482 /* Reset states that hold a COM object. WineD3D holds an internal reference to set objects, because
483 * such objects can still be used for rendering after their external d3d9 object has been destroyed.
484 * These objects must not be enumerated. Unsetting them tells WineD3D that the application will not
485 * make use of the hidden reference and destroys the objects.
487 * Unsetting them is no problem, because the states are supposed to be reset anyway. If the validation
488 * below fails, the device is considered "lost", and _Reset and _Release are the only allowed calls
490 IWineD3DDevice_SetIndices(This
->WineD3DDevice
, NULL
);
491 for(i
= 0; i
< 16; i
++) {
492 IWineD3DDevice_SetStreamSource(This
->WineD3DDevice
, i
, NULL
, 0, 0);
494 for(i
= 0; i
< 16; i
++) {
495 IWineD3DDevice_SetTexture(This
->WineD3DDevice
, i
, NULL
);
498 IWineD3DDevice_EnumResources(This
->WineD3DDevice
, reset_enum_callback
, &resources_ok
);
500 WARN("The application is holding D3DPOOL_DEFAULT resources, rejecting reset\n");
501 This
->notreset
= TRUE
;
502 return WINED3DERR_INVALIDCALL
;
505 localParameters
.BackBufferWidth
= pPresentationParameters
->BackBufferWidth
;
506 localParameters
.BackBufferHeight
= pPresentationParameters
->BackBufferHeight
;
507 localParameters
.BackBufferFormat
= wined3dformat_from_d3dformat(pPresentationParameters
->BackBufferFormat
);
508 localParameters
.BackBufferCount
= pPresentationParameters
->BackBufferCount
;
509 localParameters
.MultiSampleType
= pPresentationParameters
->MultiSampleType
;
510 localParameters
.MultiSampleQuality
= pPresentationParameters
->MultiSampleQuality
;
511 localParameters
.SwapEffect
= pPresentationParameters
->SwapEffect
;
512 localParameters
.hDeviceWindow
= pPresentationParameters
->hDeviceWindow
;
513 localParameters
.Windowed
= pPresentationParameters
->Windowed
;
514 localParameters
.EnableAutoDepthStencil
= pPresentationParameters
->EnableAutoDepthStencil
;
515 localParameters
.AutoDepthStencilFormat
= wined3dformat_from_d3dformat(pPresentationParameters
->AutoDepthStencilFormat
);
516 localParameters
.Flags
= pPresentationParameters
->Flags
;
517 localParameters
.FullScreen_RefreshRateInHz
= pPresentationParameters
->FullScreen_RefreshRateInHz
;
518 localParameters
.PresentationInterval
= pPresentationParameters
->PresentationInterval
;
519 localParameters
.AutoRestoreDisplayMode
= TRUE
;
521 EnterCriticalSection(&d3d9_cs
);
522 hr
= IWineD3DDevice_Reset(This
->WineD3DDevice
, &localParameters
);
523 LeaveCriticalSection(&d3d9_cs
);
525 This
->notreset
= TRUE
;
527 pPresentationParameters
->BackBufferWidth
= localParameters
.BackBufferWidth
;
528 pPresentationParameters
->BackBufferHeight
= localParameters
.BackBufferHeight
;
529 pPresentationParameters
->BackBufferFormat
= d3dformat_from_wined3dformat(localParameters
.BackBufferFormat
);
530 pPresentationParameters
->BackBufferCount
= localParameters
.BackBufferCount
;
531 pPresentationParameters
->MultiSampleType
= localParameters
.MultiSampleType
;
532 pPresentationParameters
->MultiSampleQuality
= localParameters
.MultiSampleQuality
;
533 pPresentationParameters
->SwapEffect
= localParameters
.SwapEffect
;
534 pPresentationParameters
->hDeviceWindow
= localParameters
.hDeviceWindow
;
535 pPresentationParameters
->Windowed
= localParameters
.Windowed
;
536 pPresentationParameters
->EnableAutoDepthStencil
= localParameters
.EnableAutoDepthStencil
;
537 pPresentationParameters
->AutoDepthStencilFormat
= d3dformat_from_wined3dformat(localParameters
.AutoDepthStencilFormat
);
538 pPresentationParameters
->Flags
= localParameters
.Flags
;
539 pPresentationParameters
->FullScreen_RefreshRateInHz
= localParameters
.FullScreen_RefreshRateInHz
;
540 pPresentationParameters
->PresentationInterval
= localParameters
.PresentationInterval
;
542 This
->notreset
= FALSE
;
548 static HRESULT WINAPI
IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9EX iface
, CONST RECT
* pSourceRect
,CONST RECT
* pDestRect
,HWND hDestWindowOverride
,CONST RGNDATA
*
550 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
552 TRACE("(%p) Relay\n", This
);
554 EnterCriticalSection(&d3d9_cs
);
555 hr
= IWineD3DDevice_Present(This
->WineD3DDevice
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
556 LeaveCriticalSection(&d3d9_cs
);
560 static HRESULT WINAPI
IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, UINT BackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
) {
561 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
562 IWineD3DSurface
*retSurface
= NULL
;
565 TRACE("(%p) Relay\n", This
);
567 EnterCriticalSection(&d3d9_cs
);
568 rc
= IWineD3DDevice_GetBackBuffer(This
->WineD3DDevice
, iSwapChain
, BackBuffer
, (WINED3DBACKBUFFER_TYPE
) Type
, &retSurface
);
569 if (rc
== D3D_OK
&& NULL
!= retSurface
&& NULL
!= ppBackBuffer
) {
570 IWineD3DSurface_GetParent(retSurface
, (IUnknown
**)ppBackBuffer
);
571 IWineD3DSurface_Release(retSurface
);
573 LeaveCriticalSection(&d3d9_cs
);
576 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DRASTER_STATUS
* pRasterStatus
) {
577 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
579 TRACE("(%p) Relay\n", This
);
581 EnterCriticalSection(&d3d9_cs
);
582 hr
= IWineD3DDevice_GetRasterStatus(This
->WineD3DDevice
, iSwapChain
, (WINED3DRASTER_STATUS
*) pRasterStatus
);
583 LeaveCriticalSection(&d3d9_cs
);
587 static HRESULT WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9EX iface
, BOOL bEnableDialogs
) {
588 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
590 TRACE("(%p) Relay\n", This
);
592 EnterCriticalSection(&d3d9_cs
);
593 hr
= IWineD3DDevice_SetDialogBoxMode(This
->WineD3DDevice
, bEnableDialogs
);
594 LeaveCriticalSection(&d3d9_cs
);
598 static void WINAPI
IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, DWORD Flags
, CONST D3DGAMMARAMP
* pRamp
) {
600 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
601 TRACE("(%p) Relay\n", This
);
603 EnterCriticalSection(&d3d9_cs
);
604 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
605 IWineD3DDevice_SetGammaRamp(This
->WineD3DDevice
, iSwapChain
, Flags
, (CONST WINED3DGAMMARAMP
*)pRamp
);
606 LeaveCriticalSection(&d3d9_cs
);
609 static void WINAPI
IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DGAMMARAMP
* pRamp
) {
610 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
611 TRACE("(%p) Relay\n", This
);
613 EnterCriticalSection(&d3d9_cs
);
614 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
615 IWineD3DDevice_GetGammaRamp(This
->WineD3DDevice
, iSwapChain
, (WINED3DGAMMARAMP
*) pRamp
);
616 LeaveCriticalSection(&d3d9_cs
);
620 static HRESULT
IDirect3DDevice9Impl_CreateSurface(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, BOOL Lockable
, BOOL Discard
, UINT Level
, IDirect3DSurface9
**ppSurface
,D3DRESOURCETYPE Type
, UINT Usage
, D3DPOOL Pool
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
,HANDLE
* pSharedHandle
) {
622 IDirect3DSurface9Impl
*object
;
623 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
624 TRACE("(%p) Relay\n", This
);
626 if(MultisampleQuality
> 0){
627 FIXME("MultisampleQuality set to %d, bstituting 0\n", MultisampleQuality
);
630 [in] Quality level. The valid range is between zero and one less than the level returned by pQualityLevels used by IDirect3D9::CheckDeviceMultiSampleType. Passing a larger value returns the error D3DERR_INVALIDCALL. The MultisampleQuality values of paired render targets, depth stencil surfaces, and the MultiSample type must all match.
633 MultisampleQuality
=0;
635 /*FIXME: Check MAX bounds of MultisampleQuality*/
637 /* Allocate the storage for the device */
638 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DSurface9Impl
));
639 if (NULL
== object
) {
640 FIXME("Allocation of memory failed\n");
641 return D3DERR_OUTOFVIDEOMEMORY
;
644 object
->lpVtbl
= &Direct3DSurface9_Vtbl
;
647 TRACE("(%p) : w(%d) h(%d) fmt(%d) surf@%p\n", This
, Width
, Height
, Format
, *ppSurface
);
649 hrc
= IWineD3DDevice_CreateSurface(This
->WineD3DDevice
, Width
, Height
, wined3dformat_from_d3dformat(Format
),
650 Lockable
, Discard
, Level
, &object
->wineD3DSurface
, Type
, Usage
& WINED3DUSAGE_MASK
, (WINED3DPOOL
)Pool
,
651 MultiSample
, MultisampleQuality
, pSharedHandle
, SURFACE_OPENGL
, (IUnknown
*)object
);
653 if (hrc
!= D3D_OK
|| NULL
== object
->wineD3DSurface
) {
656 FIXME("(%p) call to IWineD3DDevice_CreateSurface failed\n", This
);
657 HeapFree(GetProcessHeap(), 0, object
);
659 IDirect3DDevice9Ex_AddRef(iface
);
660 object
->parentDevice
= iface
;
661 TRACE("(%p) : Created surface %p\n", This
, object
);
662 *ppSurface
= (LPDIRECT3DSURFACE9
) object
;
669 static HRESULT WINAPI
IDirect3DDevice9Impl_CreateRenderTarget(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
,
670 D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
671 DWORD MultisampleQuality
, BOOL Lockable
,
672 IDirect3DSurface9
**ppSurface
, HANDLE
* pSharedHandle
) {
676 /* Is this correct? */
677 EnterCriticalSection(&d3d9_cs
);
678 hr
= IDirect3DDevice9Impl_CreateSurface(iface
,Width
,Height
,Format
,Lockable
,FALSE
/*Discard*/, 0/*Level*/, ppSurface
,D3DRTYPE_SURFACE
,D3DUSAGE_RENDERTARGET
,D3DPOOL_DEFAULT
,MultiSample
,MultisampleQuality
,pSharedHandle
);
679 LeaveCriticalSection(&d3d9_cs
);
683 static HRESULT WINAPI
IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
,
684 D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
685 DWORD MultisampleQuality
, BOOL Discard
,
686 IDirect3DSurface9
**ppSurface
, HANDLE
* pSharedHandle
) {
690 EnterCriticalSection(&d3d9_cs
);
691 hr
= IDirect3DDevice9Impl_CreateSurface(iface
,Width
,Height
,Format
,TRUE
/* Lockable */,Discard
, 0/* Level */
692 ,ppSurface
,D3DRTYPE_SURFACE
,D3DUSAGE_DEPTHSTENCIL
,
693 D3DPOOL_DEFAULT
,MultiSample
,MultisampleQuality
,pSharedHandle
);
694 LeaveCriticalSection(&d3d9_cs
);
699 static HRESULT WINAPI
IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestinationSurface
, CONST POINT
* pDestPoint
) {
700 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
702 TRACE("(%p) Relay\n" , This
);
704 EnterCriticalSection(&d3d9_cs
);
705 hr
= IWineD3DDevice_UpdateSurface(This
->WineD3DDevice
, ((IDirect3DSurface9Impl
*)pSourceSurface
)->wineD3DSurface
, pSourceRect
, ((IDirect3DSurface9Impl
*)pDestinationSurface
)->wineD3DSurface
, pDestPoint
);
706 LeaveCriticalSection(&d3d9_cs
);
710 static HRESULT WINAPI
IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9EX iface
, IDirect3DBaseTexture9
* pSourceTexture
, IDirect3DBaseTexture9
* pDestinationTexture
) {
711 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
713 TRACE("(%p) Relay\n" , This
);
715 EnterCriticalSection(&d3d9_cs
);
716 hr
= IWineD3DDevice_UpdateTexture(This
->WineD3DDevice
, ((IDirect3DBaseTexture9Impl
*)pSourceTexture
)->wineD3DBaseTexture
, ((IDirect3DBaseTexture9Impl
*)pDestinationTexture
)->wineD3DBaseTexture
);
717 LeaveCriticalSection(&d3d9_cs
);
721 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pRenderTarget
, IDirect3DSurface9
* pDestSurface
) {
722 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
723 IDirect3DSurface9Impl
*renderTarget
= (IDirect3DSurface9Impl
*)pRenderTarget
;
724 IDirect3DSurface9Impl
*destSurface
= (IDirect3DSurface9Impl
*)pDestSurface
;
726 TRACE("(%p)->(%p,%p)\n" , This
, renderTarget
, destSurface
);
728 EnterCriticalSection(&d3d9_cs
);
729 hr
= IWineD3DSurface_BltFast(destSurface
->wineD3DSurface
, 0, 0, renderTarget
->wineD3DSurface
, NULL
, WINEDDBLTFAST_NOCOLORKEY
);
730 LeaveCriticalSection(&d3d9_cs
);
734 static HRESULT WINAPI
IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, IDirect3DSurface9
* pDestSurface
) {
735 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
736 IDirect3DSurface9Impl
*destSurface
= (IDirect3DSurface9Impl
*)pDestSurface
;
738 TRACE("(%p) Relay\n" , This
);
740 EnterCriticalSection(&d3d9_cs
);
741 hr
= IWineD3DDevice_GetFrontBufferData(This
->WineD3DDevice
, iSwapChain
, destSurface
->wineD3DSurface
);
742 LeaveCriticalSection(&d3d9_cs
);
746 static HRESULT WINAPI
IDirect3DDevice9Impl_StretchRect(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestSurface
, CONST RECT
* pDestRect
, D3DTEXTUREFILTERTYPE Filter
) {
747 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
748 IDirect3DSurface9Impl
*src
= (IDirect3DSurface9Impl
*) pSourceSurface
;
749 IDirect3DSurface9Impl
*dst
= (IDirect3DSurface9Impl
*) pDestSurface
;
752 TRACE("(%p)->(%p,%p,%p,%p,%d)\n" , This
, src
, pSourceRect
, dst
, pDestRect
, Filter
);
753 EnterCriticalSection(&d3d9_cs
);
754 hr
= IWineD3DSurface_Blt(dst
->wineD3DSurface
, pDestRect
, src
->wineD3DSurface
, pSourceRect
, 0, NULL
, Filter
);
755 LeaveCriticalSection(&d3d9_cs
);
759 static HRESULT WINAPI
IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pSurface
, CONST RECT
* pRect
, D3DCOLOR color
) {
760 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
761 IDirect3DSurface9Impl
*surface
= (IDirect3DSurface9Impl
*)pSurface
;
763 WINED3DRESOURCETYPE restype
;
765 WINED3DSURFACE_DESC desc
;
767 TRACE("(%p) Relay\n" , This
);
769 memset(&desc
, 0, sizeof(desc
));
772 desc
.Type
= &restype
;
773 IWineD3DSurface_GetDesc(surface
->wineD3DSurface
, &desc
);
775 /* This method is only allowed with surfaces that are render targets, or offscreen plain surfaces
778 if(!(usage
& WINED3DUSAGE_RENDERTARGET
) && (pool
!= D3DPOOL_DEFAULT
|| restype
!= D3DRTYPE_SURFACE
)) {
779 WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n");
780 return D3DERR_INVALIDCALL
;
783 /* Colorfill can only be used on rendertarget surfaces, or offscreen plain surfaces in D3DPOOL_DEFAULT */
784 /* Note: D3DRECT is compatible with WINED3DRECT */
785 EnterCriticalSection(&d3d9_cs
);
786 hr
= IWineD3DDevice_ColorFill(This
->WineD3DDevice
, surface
->wineD3DSurface
, (CONST WINED3DRECT
*)pRect
, color
);
787 LeaveCriticalSection(&d3d9_cs
);
791 static HRESULT WINAPI
IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
**ppSurface
, HANDLE
* pSharedHandle
) {
794 if(Pool
== D3DPOOL_MANAGED
){
795 FIXME("Attempting to create a managed offscreen plain surface\n");
796 return D3DERR_INVALIDCALL
;
799 'Off-screen plain surfaces are always lockable, regardless of their pool types.'
801 D3DPOOL_DEFAULT is the appropriate pool for use with the IDirect3DDevice9::StretchRect and IDirect3DDevice9::ColorFill.
802 Why, their always lockable?
803 should I change the usage to dynamic?
805 EnterCriticalSection(&d3d9_cs
);
806 hr
= IDirect3DDevice9Impl_CreateSurface(iface
,Width
,Height
,Format
,TRUE
/*Loackable*/,FALSE
/*Discard*/,0/*Level*/ , ppSurface
,D3DRTYPE_SURFACE
, 0/*Usage (undefined/none)*/,(WINED3DPOOL
) Pool
,D3DMULTISAMPLE_NONE
,0/*MultisampleQuality*/,pSharedHandle
);
807 LeaveCriticalSection(&d3d9_cs
);
811 /* TODO: move to wineD3D */
812 static HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9EX iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
* pRenderTarget
) {
813 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
814 IDirect3DSurface9Impl
*pSurface
= (IDirect3DSurface9Impl
*)pRenderTarget
;
816 TRACE("(%p) Relay\n" , This
);
818 EnterCriticalSection(&d3d9_cs
);
819 hr
= IWineD3DDevice_SetRenderTarget(This
->WineD3DDevice
, RenderTargetIndex
, pSurface
? pSurface
->wineD3DSurface
: NULL
);
820 LeaveCriticalSection(&d3d9_cs
);
824 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9EX iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
**ppRenderTarget
) {
825 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
827 IWineD3DSurface
*pRenderTarget
;
829 TRACE("(%p) Relay\n" , This
);
831 if (ppRenderTarget
== NULL
) {
832 return D3DERR_INVALIDCALL
;
835 EnterCriticalSection(&d3d9_cs
);
836 hr
=IWineD3DDevice_GetRenderTarget(This
->WineD3DDevice
,RenderTargetIndex
,&pRenderTarget
);
838 if (hr
== D3D_OK
&& pRenderTarget
!= NULL
) {
839 IWineD3DSurface_GetParent(pRenderTarget
,(IUnknown
**)ppRenderTarget
);
840 IWineD3DSurface_Release(pRenderTarget
);
842 FIXME("Call to IWineD3DDevice_GetRenderTarget failed\n");
843 *ppRenderTarget
= NULL
;
845 LeaveCriticalSection(&d3d9_cs
);
850 static HRESULT WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pZStencilSurface
) {
851 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
852 IDirect3DSurface9Impl
*pSurface
;
854 TRACE("(%p) Relay\n" , This
);
856 pSurface
= (IDirect3DSurface9Impl
*)pZStencilSurface
;
857 EnterCriticalSection(&d3d9_cs
);
858 hr
= IWineD3DDevice_SetDepthStencilSurface(This
->WineD3DDevice
, NULL
==pSurface
? NULL
: pSurface
->wineD3DSurface
);
859 LeaveCriticalSection(&d3d9_cs
);
863 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
**ppZStencilSurface
) {
864 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
866 IWineD3DSurface
*pZStencilSurface
;
868 TRACE("(%p) Relay\n" , This
);
869 if(ppZStencilSurface
== NULL
){
870 return D3DERR_INVALIDCALL
;
873 EnterCriticalSection(&d3d9_cs
);
874 hr
= IWineD3DDevice_GetDepthStencilSurface(This
->WineD3DDevice
,&pZStencilSurface
);
875 if (hr
== WINED3D_OK
) {
876 IWineD3DSurface_GetParent(pZStencilSurface
,(IUnknown
**)ppZStencilSurface
);
877 IWineD3DSurface_Release(pZStencilSurface
);
879 if (hr
!= WINED3DERR_NOTFOUND
)
880 WARN("Call to IWineD3DDevice_GetDepthStencilSurface failed with 0x%08x\n", hr
);
881 *ppZStencilSurface
= NULL
;
883 LeaveCriticalSection(&d3d9_cs
);
887 static HRESULT WINAPI
IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9EX iface
) {
888 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
890 TRACE("(%p) Relay\n" , This
);
892 EnterCriticalSection(&d3d9_cs
);
893 hr
= IWineD3DDevice_BeginScene(This
->WineD3DDevice
);
894 LeaveCriticalSection(&d3d9_cs
);
898 static HRESULT WINAPI
IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9EX iface
) {
899 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
901 TRACE("(%p) Relay\n" , This
);
903 EnterCriticalSection(&d3d9_cs
);
904 hr
= IWineD3DDevice_EndScene(This
->WineD3DDevice
);
905 LeaveCriticalSection(&d3d9_cs
);
909 static HRESULT WINAPI
IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9EX iface
, DWORD Count
, CONST D3DRECT
* pRects
, DWORD Flags
, D3DCOLOR Color
, float Z
, DWORD Stencil
) {
910 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
912 TRACE("(%p) Relay\n" , This
);
914 /* Note: D3DRECT is compatible with WINED3DRECT */
915 EnterCriticalSection(&d3d9_cs
);
916 hr
= IWineD3DDevice_Clear(This
->WineD3DDevice
, Count
, (CONST WINED3DRECT
*) pRects
, Flags
, Color
, Z
, Stencil
);
917 LeaveCriticalSection(&d3d9_cs
);
921 static HRESULT WINAPI
IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9EX iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* lpMatrix
) {
922 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
924 TRACE("(%p) Relay\n" , This
);
926 /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
927 EnterCriticalSection(&d3d9_cs
);
928 hr
= IWineD3DDevice_SetTransform(This
->WineD3DDevice
, State
, (CONST WINED3DMATRIX
*) lpMatrix
);
929 LeaveCriticalSection(&d3d9_cs
);
933 static HRESULT WINAPI
IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9EX iface
, D3DTRANSFORMSTATETYPE State
, D3DMATRIX
* pMatrix
) {
934 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
935 TRACE("(%p) Relay\n" , This
);
937 /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
938 return IWineD3DDevice_GetTransform(This
->WineD3DDevice
, State
, (WINED3DMATRIX
*) pMatrix
);
941 static HRESULT WINAPI
IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9EX iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
) {
942 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
944 TRACE("(%p) Relay\n" , This
);
946 /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
947 EnterCriticalSection(&d3d9_cs
);
948 hr
= IWineD3DDevice_MultiplyTransform(This
->WineD3DDevice
, State
, (CONST WINED3DMATRIX
*) pMatrix
);
949 LeaveCriticalSection(&d3d9_cs
);
953 static HRESULT WINAPI
IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9EX iface
, CONST D3DVIEWPORT9
* pViewport
) {
954 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
956 TRACE("(%p) Relay\n" , This
);
958 /* Note: D3DVIEWPORT9 is compatible with WINED3DVIEWPORT */
959 EnterCriticalSection(&d3d9_cs
);
960 hr
= IWineD3DDevice_SetViewport(This
->WineD3DDevice
, (const WINED3DVIEWPORT
*)pViewport
);
961 LeaveCriticalSection(&d3d9_cs
);
965 static HRESULT WINAPI
IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9EX iface
, D3DVIEWPORT9
* pViewport
) {
966 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
968 TRACE("(%p) Relay\n" , This
);
970 /* Note: D3DVIEWPORT9 is compatible with WINED3DVIEWPORT */
971 EnterCriticalSection(&d3d9_cs
);
972 hr
= IWineD3DDevice_GetViewport(This
->WineD3DDevice
, (WINED3DVIEWPORT
*)pViewport
);
973 LeaveCriticalSection(&d3d9_cs
);
977 static HRESULT WINAPI
IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9EX iface
, CONST D3DMATERIAL9
* pMaterial
) {
978 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
980 TRACE("(%p) Relay\n" , This
);
982 /* Note: D3DMATERIAL9 is compatible with WINED3DMATERIAL */
983 EnterCriticalSection(&d3d9_cs
);
984 hr
= IWineD3DDevice_SetMaterial(This
->WineD3DDevice
, (const WINED3DMATERIAL
*)pMaterial
);
985 LeaveCriticalSection(&d3d9_cs
);
989 static HRESULT WINAPI
IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9EX iface
, D3DMATERIAL9
* pMaterial
) {
990 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
992 TRACE("(%p) Relay\n" , This
);
994 /* Note: D3DMATERIAL9 is compatible with WINED3DMATERIAL */
995 EnterCriticalSection(&d3d9_cs
);
996 hr
= IWineD3DDevice_GetMaterial(This
->WineD3DDevice
, (WINED3DMATERIAL
*)pMaterial
);
997 LeaveCriticalSection(&d3d9_cs
);
1001 static HRESULT WINAPI
IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, CONST D3DLIGHT9
* pLight
) {
1002 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1004 TRACE("(%p) Relay\n" , This
);
1006 /* Note: D3DLIGHT9 is compatible with WINED3DLIGHT */
1007 EnterCriticalSection(&d3d9_cs
);
1008 hr
= IWineD3DDevice_SetLight(This
->WineD3DDevice
, Index
, (const WINED3DLIGHT
*)pLight
);
1009 LeaveCriticalSection(&d3d9_cs
);
1013 static HRESULT WINAPI
IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, D3DLIGHT9
* pLight
) {
1014 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1016 TRACE("(%p) Relay\n" , This
);
1018 /* Note: D3DLIGHT9 is compatible with WINED3DLIGHT */
1019 EnterCriticalSection(&d3d9_cs
);
1020 hr
= IWineD3DDevice_GetLight(This
->WineD3DDevice
, Index
, (WINED3DLIGHT
*)pLight
);
1021 LeaveCriticalSection(&d3d9_cs
);
1025 static HRESULT WINAPI
IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, BOOL Enable
) {
1026 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1028 TRACE("(%p) Relay\n" , This
);
1030 EnterCriticalSection(&d3d9_cs
);
1031 hr
= IWineD3DDevice_SetLightEnable(This
->WineD3DDevice
, Index
, Enable
);
1032 LeaveCriticalSection(&d3d9_cs
);
1036 static HRESULT WINAPI
IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, BOOL
* pEnable
) {
1037 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1039 TRACE("(%p) Relay\n" , This
);
1041 EnterCriticalSection(&d3d9_cs
);
1042 hr
= IWineD3DDevice_GetLightEnable(This
->WineD3DDevice
, Index
, pEnable
);
1043 LeaveCriticalSection(&d3d9_cs
);
1047 static HRESULT WINAPI
IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, CONST
float* pPlane
) {
1048 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1050 TRACE("(%p) Relay\n" , This
);
1052 EnterCriticalSection(&d3d9_cs
);
1053 hr
= IWineD3DDevice_SetClipPlane(This
->WineD3DDevice
, Index
, pPlane
);
1054 LeaveCriticalSection(&d3d9_cs
);
1058 static HRESULT WINAPI
IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, float* pPlane
) {
1059 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1061 TRACE("(%p) Relay\n" , This
);
1063 EnterCriticalSection(&d3d9_cs
);
1064 hr
= IWineD3DDevice_GetClipPlane(This
->WineD3DDevice
, Index
, pPlane
);
1065 LeaveCriticalSection(&d3d9_cs
);
1069 static HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9EX iface
, D3DRENDERSTATETYPE State
, DWORD Value
) {
1070 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1072 TRACE("(%p) Relay\n" , This
);
1074 EnterCriticalSection(&d3d9_cs
);
1075 hr
= IWineD3DDevice_SetRenderState(This
->WineD3DDevice
, State
, Value
);
1076 LeaveCriticalSection(&d3d9_cs
);
1080 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9EX iface
, D3DRENDERSTATETYPE State
, DWORD
* pValue
) {
1081 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1083 TRACE("(%p) Relay\n" , This
);
1085 EnterCriticalSection(&d3d9_cs
);
1086 hr
= IWineD3DDevice_GetRenderState(This
->WineD3DDevice
, State
, pValue
);
1087 LeaveCriticalSection(&d3d9_cs
);
1091 static HRESULT WINAPI
IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9EX iface
, CONST D3DCLIPSTATUS9
* pClipStatus
) {
1092 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1094 TRACE("(%p) Relay\n" , This
);
1096 EnterCriticalSection(&d3d9_cs
);
1097 hr
= IWineD3DDevice_SetClipStatus(This
->WineD3DDevice
, (const WINED3DCLIPSTATUS
*)pClipStatus
);
1098 LeaveCriticalSection(&d3d9_cs
);
1102 static HRESULT WINAPI
IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9EX iface
, D3DCLIPSTATUS9
* pClipStatus
) {
1103 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1105 TRACE("(%p) Relay\n" , This
);
1107 EnterCriticalSection(&d3d9_cs
);
1108 hr
= IWineD3DDevice_GetClipStatus(This
->WineD3DDevice
, (WINED3DCLIPSTATUS
*)pClipStatus
);
1109 LeaveCriticalSection(&d3d9_cs
);
1113 static HRESULT WINAPI
IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, IDirect3DBaseTexture9
**ppTexture
) {
1114 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1115 IWineD3DBaseTexture
*retTexture
= NULL
;
1116 HRESULT rc
= D3D_OK
;
1118 TRACE("(%p) Relay\n" , This
);
1120 if(ppTexture
== NULL
){
1121 return D3DERR_INVALIDCALL
;
1124 EnterCriticalSection(&d3d9_cs
);
1125 rc
= IWineD3DDevice_GetTexture(This
->WineD3DDevice
, Stage
, &retTexture
);
1126 if (SUCCEEDED(rc
) && NULL
!= retTexture
) {
1127 IWineD3DBaseTexture_GetParent(retTexture
, (IUnknown
**)ppTexture
);
1128 IWineD3DBaseTexture_Release(retTexture
);
1131 WARN("Call to get texture (%d) failed (%p)\n", Stage
, retTexture
);
1135 LeaveCriticalSection(&d3d9_cs
);
1140 static HRESULT WINAPI
IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, IDirect3DBaseTexture9
* pTexture
) {
1141 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1143 TRACE("(%p) Relay %d %p\n" , This
, Stage
, pTexture
);
1145 EnterCriticalSection(&d3d9_cs
);
1146 hr
= IWineD3DDevice_SetTexture(This
->WineD3DDevice
, Stage
,
1147 pTexture
==NULL
? NULL
:((IDirect3DBaseTexture9Impl
*)pTexture
)->wineD3DBaseTexture
);
1148 LeaveCriticalSection(&d3d9_cs
);
1152 static const WINED3DTEXTURESTAGESTATETYPE tss_lookup
[] =
1154 WINED3DTSS_FORCE_DWORD
, /* 0, unused */
1155 WINED3DTSS_COLOROP
, /* 1, D3DTSS_COLOROP */
1156 WINED3DTSS_COLORARG1
, /* 2, D3DTSS_COLORARG1 */
1157 WINED3DTSS_COLORARG2
, /* 3, D3DTSS_COLORARG2 */
1158 WINED3DTSS_ALPHAOP
, /* 4, D3DTSS_ALPHAOP */
1159 WINED3DTSS_ALPHAARG1
, /* 5, D3DTSS_ALPHAARG1 */
1160 WINED3DTSS_ALPHAARG2
, /* 6, D3DTSS_ALPHAARG2 */
1161 WINED3DTSS_BUMPENVMAT00
, /* 7, D3DTSS_BUMPENVMAT00 */
1162 WINED3DTSS_BUMPENVMAT01
, /* 8, D3DTSS_BUMPENVMAT01 */
1163 WINED3DTSS_BUMPENVMAT10
, /* 9, D3DTSS_BUMPENVMAT10 */
1164 WINED3DTSS_BUMPENVMAT11
, /* 10, D3DTSS_BUMPENVMAT11 */
1165 WINED3DTSS_TEXCOORDINDEX
, /* 11, D3DTSS_TEXCOORDINDEX */
1166 WINED3DTSS_FORCE_DWORD
, /* 12, unused */
1167 WINED3DTSS_FORCE_DWORD
, /* 13, unused */
1168 WINED3DTSS_FORCE_DWORD
, /* 14, unused */
1169 WINED3DTSS_FORCE_DWORD
, /* 15, unused */
1170 WINED3DTSS_FORCE_DWORD
, /* 16, unused */
1171 WINED3DTSS_FORCE_DWORD
, /* 17, unused */
1172 WINED3DTSS_FORCE_DWORD
, /* 18, unused */
1173 WINED3DTSS_FORCE_DWORD
, /* 19, unused */
1174 WINED3DTSS_FORCE_DWORD
, /* 20, unused */
1175 WINED3DTSS_FORCE_DWORD
, /* 21, unused */
1176 WINED3DTSS_BUMPENVLSCALE
, /* 22, D3DTSS_BUMPENVLSCALE */
1177 WINED3DTSS_BUMPENVLOFFSET
, /* 23, D3DTSS_BUMPENVLOFFSET */
1178 WINED3DTSS_TEXTURETRANSFORMFLAGS
, /* 24, D3DTSS_TEXTURETRANSFORMFLAGS */
1179 WINED3DTSS_FORCE_DWORD
, /* 25, unused */
1180 WINED3DTSS_COLORARG0
, /* 26, D3DTSS_COLORARG0 */
1181 WINED3DTSS_ALPHAARG0
, /* 27, D3DTSS_ALPHAARG0 */
1182 WINED3DTSS_RESULTARG
, /* 28, D3DTSS_RESULTARG */
1183 WINED3DTSS_FORCE_DWORD
, /* 29, unused */
1184 WINED3DTSS_FORCE_DWORD
, /* 30, unused */
1185 WINED3DTSS_FORCE_DWORD
, /* 31, unused */
1186 WINED3DTSS_CONSTANT
, /* 32, D3DTSS_CONSTANT */
1189 static HRESULT WINAPI
IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD
* pValue
) {
1190 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1192 TRACE("(%p) Relay\n" , This
);
1194 EnterCriticalSection(&d3d9_cs
);
1195 hr
= IWineD3DDevice_GetTextureStageState(This
->WineD3DDevice
, Stage
, tss_lookup
[Type
], pValue
);
1196 LeaveCriticalSection(&d3d9_cs
);
1200 static HRESULT WINAPI
IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD Value
) {
1201 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1203 TRACE("(%p) Relay\n" , This
);
1205 EnterCriticalSection(&d3d9_cs
);
1206 hr
= IWineD3DDevice_SetTextureStageState(This
->WineD3DDevice
, Stage
, tss_lookup
[Type
], Value
);
1207 LeaveCriticalSection(&d3d9_cs
);
1211 static HRESULT WINAPI
IDirect3DDevice9Impl_GetSamplerState(LPDIRECT3DDEVICE9EX iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD
* pValue
) {
1212 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1214 TRACE("(%p) Relay\n" , This
);
1216 EnterCriticalSection(&d3d9_cs
);
1217 hr
= IWineD3DDevice_GetSamplerState(This
->WineD3DDevice
, Sampler
, Type
, pValue
);
1218 LeaveCriticalSection(&d3d9_cs
);
1222 static HRESULT WINAPI
IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9EX iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD Value
) {
1223 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1225 TRACE("(%p) Relay\n" , This
);
1227 EnterCriticalSection(&d3d9_cs
);
1228 hr
= IWineD3DDevice_SetSamplerState(This
->WineD3DDevice
, Sampler
, Type
, Value
);
1229 LeaveCriticalSection(&d3d9_cs
);
1233 static HRESULT WINAPI
IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9EX iface
, DWORD
* pNumPasses
) {
1234 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1236 TRACE("(%p) Relay\n" , This
);
1238 EnterCriticalSection(&d3d9_cs
);
1239 hr
= IWineD3DDevice_ValidateDevice(This
->WineD3DDevice
, pNumPasses
);
1240 LeaveCriticalSection(&d3d9_cs
);
1244 static HRESULT WINAPI
IDirect3DDevice9Impl_SetPaletteEntries(LPDIRECT3DDEVICE9EX iface
, UINT PaletteNumber
, CONST PALETTEENTRY
* pEntries
) {
1245 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1247 TRACE("(%p) Relay\n" , This
);
1249 EnterCriticalSection(&d3d9_cs
);
1250 hr
= IWineD3DDevice_SetPaletteEntries(This
->WineD3DDevice
, PaletteNumber
, pEntries
);
1251 LeaveCriticalSection(&d3d9_cs
);
1255 static HRESULT WINAPI
IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9EX iface
, UINT PaletteNumber
, PALETTEENTRY
* pEntries
) {
1256 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1258 TRACE("(%p) Relay\n" , This
);
1260 EnterCriticalSection(&d3d9_cs
);
1261 hr
= IWineD3DDevice_GetPaletteEntries(This
->WineD3DDevice
, PaletteNumber
, pEntries
);
1262 LeaveCriticalSection(&d3d9_cs
);
1266 static HRESULT WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9EX iface
, UINT PaletteNumber
) {
1267 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1269 TRACE("(%p) Relay\n" , This
);
1271 EnterCriticalSection(&d3d9_cs
);
1272 hr
= IWineD3DDevice_SetCurrentTexturePalette(This
->WineD3DDevice
, PaletteNumber
);
1273 LeaveCriticalSection(&d3d9_cs
);
1277 static HRESULT WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9EX iface
, UINT
* PaletteNumber
) {
1278 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1280 TRACE("(%p) Relay\n" , This
);
1282 EnterCriticalSection(&d3d9_cs
);
1283 hr
= IWineD3DDevice_GetCurrentTexturePalette(This
->WineD3DDevice
, PaletteNumber
);
1284 LeaveCriticalSection(&d3d9_cs
);
1288 static HRESULT WINAPI
IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9EX iface
, CONST RECT
* pRect
) {
1289 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1291 TRACE("(%p) Relay\n" , This
);
1293 EnterCriticalSection(&d3d9_cs
);
1294 hr
= IWineD3DDevice_SetScissorRect(This
->WineD3DDevice
, pRect
);
1295 LeaveCriticalSection(&d3d9_cs
);
1299 static HRESULT WINAPI
IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9EX iface
, RECT
* pRect
) {
1300 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1302 TRACE("(%p) Relay\n" , This
);
1304 EnterCriticalSection(&d3d9_cs
);
1305 hr
= IWineD3DDevice_GetScissorRect(This
->WineD3DDevice
, pRect
);
1306 LeaveCriticalSection(&d3d9_cs
);
1310 static HRESULT WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9EX iface
, BOOL bSoftware
) {
1311 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1313 TRACE("(%p) Relay\n" , This
);
1315 EnterCriticalSection(&d3d9_cs
);
1316 hr
= IWineD3DDevice_SetSoftwareVertexProcessing(This
->WineD3DDevice
, bSoftware
);
1317 LeaveCriticalSection(&d3d9_cs
);
1321 static BOOL WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9EX iface
) {
1322 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1324 TRACE("(%p) Relay\n" , This
);
1326 EnterCriticalSection(&d3d9_cs
);
1327 ret
= IWineD3DDevice_GetSoftwareVertexProcessing(This
->WineD3DDevice
);
1328 LeaveCriticalSection(&d3d9_cs
);
1332 static HRESULT WINAPI
IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9EX iface
, float nSegments
) {
1333 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1335 TRACE("(%p) Relay\n" , This
);
1337 EnterCriticalSection(&d3d9_cs
);
1338 hr
= IWineD3DDevice_SetNPatchMode(This
->WineD3DDevice
, nSegments
);
1339 LeaveCriticalSection(&d3d9_cs
);
1343 static float WINAPI
IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9EX iface
) {
1344 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1346 TRACE("(%p) Relay\n" , This
);
1348 EnterCriticalSection(&d3d9_cs
);
1349 ret
= IWineD3DDevice_GetNPatchMode(This
->WineD3DDevice
);
1350 LeaveCriticalSection(&d3d9_cs
);
1354 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitive(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT StartVertex
, UINT PrimitiveCount
) {
1355 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1357 TRACE("(%p) Relay\n" , This
);
1359 EnterCriticalSection(&d3d9_cs
);
1360 hr
= IWineD3DDevice_DrawPrimitive(This
->WineD3DDevice
, PrimitiveType
, StartVertex
, PrimitiveCount
);
1361 LeaveCriticalSection(&d3d9_cs
);
1365 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
,
1366 INT BaseVertexIndex
, UINT MinVertexIndex
, UINT NumVertices
, UINT startIndex
, UINT primCount
) {
1367 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1369 TRACE("(%p) Relay\n" , This
);
1371 /* D3D8 passes the baseVertexIndex in SetIndices, and due to the stateblock functions wined3d has to work that way */
1372 EnterCriticalSection(&d3d9_cs
);
1373 IWineD3DDevice_SetBaseVertexIndex(This
->WineD3DDevice
, BaseVertexIndex
);
1374 hr
= IWineD3DDevice_DrawIndexedPrimitive(This
->WineD3DDevice
, PrimitiveType
, MinVertexIndex
, NumVertices
, startIndex
, primCount
);
1375 LeaveCriticalSection(&d3d9_cs
);
1379 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT PrimitiveCount
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
) {
1380 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1382 TRACE("(%p) Relay\n" , This
);
1384 EnterCriticalSection(&d3d9_cs
);
1385 hr
= IWineD3DDevice_DrawPrimitiveUP(This
->WineD3DDevice
, PrimitiveType
, PrimitiveCount
, pVertexStreamZeroData
, VertexStreamZeroStride
);
1386 LeaveCriticalSection(&d3d9_cs
);
1390 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT MinVertexIndex
,
1391 UINT NumVertexIndices
, UINT PrimitiveCount
, CONST
void* pIndexData
,
1392 D3DFORMAT IndexDataFormat
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
) {
1393 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1395 TRACE("(%p) Relay\n" , This
);
1397 EnterCriticalSection(&d3d9_cs
);
1398 hr
= IWineD3DDevice_DrawIndexedPrimitiveUP(This
->WineD3DDevice
, PrimitiveType
, MinVertexIndex
,
1399 NumVertexIndices
, PrimitiveCount
, pIndexData
, wined3dformat_from_d3dformat(IndexDataFormat
),
1400 pVertexStreamZeroData
, VertexStreamZeroStride
);
1401 LeaveCriticalSection(&d3d9_cs
);
1405 static HRESULT WINAPI
IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9EX iface
, UINT SrcStartIndex
, UINT DestIndex
, UINT VertexCount
, IDirect3DVertexBuffer9
* pDestBuffer
, IDirect3DVertexDeclaration9
* pVertexDecl
, DWORD Flags
) {
1406 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1407 IDirect3DVertexDeclaration9Impl
*Decl
= (IDirect3DVertexDeclaration9Impl
*) pVertexDecl
;
1409 TRACE("(%p) Relay\n" , This
);
1411 EnterCriticalSection(&d3d9_cs
);
1412 hr
= IWineD3DDevice_ProcessVertices(This
->WineD3DDevice
,SrcStartIndex
, DestIndex
, VertexCount
, ((IDirect3DVertexBuffer9Impl
*)pDestBuffer
)->wineD3DVertexBuffer
, Decl
? Decl
->wineD3DVertexDeclaration
: NULL
, Flags
);
1413 LeaveCriticalSection(&d3d9_cs
);
1417 static IDirect3DVertexDeclaration9
*getConvertedDecl(IDirect3DDevice9Impl
*This
, DWORD fvf
) {
1419 D3DVERTEXELEMENT9
* elements
= NULL
;
1420 IDirect3DVertexDeclaration9
* pDecl
= NULL
;
1421 int p
, low
, high
; /* deliberately signed */
1422 IDirect3DVertexDeclaration9
**convertedDecls
= This
->convertedDecls
;
1424 TRACE("Searching for declaration for fvf %08x... ", fvf
);
1427 high
= This
->numConvertedDecls
- 1;
1428 while(low
<= high
) {
1429 p
= (low
+ high
) >> 1;
1431 if(((IDirect3DVertexDeclaration9Impl
*) convertedDecls
[p
])->convFVF
== fvf
) {
1432 TRACE("found %p\n", convertedDecls
[p
]);
1433 return convertedDecls
[p
];
1434 } else if(((IDirect3DVertexDeclaration9Impl
*) convertedDecls
[p
])->convFVF
< fvf
) {
1440 TRACE("not found. Creating and inserting at position %d.\n", low
);
1442 hr
= vdecl_convert_fvf(fvf
, &elements
);
1443 if (hr
!= S_OK
) return NULL
;
1445 hr
= IDirect3DDevice9Impl_CreateVertexDeclaration((IDirect3DDevice9Ex
*) This
, elements
, &pDecl
);
1446 HeapFree(GetProcessHeap(), 0, elements
); /* CreateVertexDeclaration makes a copy */
1447 if (hr
!= S_OK
) return NULL
;
1449 if(This
->declArraySize
== This
->numConvertedDecls
) {
1450 int grow
= max(This
->declArraySize
/ 2, 8);
1451 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
1452 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
1453 if(!convertedDecls
) {
1454 /* This will destroy it */
1455 IDirect3DVertexDeclaration9_Release(pDecl
);
1458 This
->convertedDecls
= convertedDecls
;
1459 This
->declArraySize
+= grow
;
1462 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(IDirect3DVertexDeclaration9Impl
*) * (This
->numConvertedDecls
- low
));
1463 convertedDecls
[low
] = pDecl
;
1464 This
->numConvertedDecls
++;
1466 /* Will prevent the decl from being destroyed */
1467 ((IDirect3DVertexDeclaration9Impl
*) pDecl
)->convFVF
= fvf
;
1468 IDirect3DVertexDeclaration9_Release(pDecl
); /* Does not destroy now */
1470 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
1474 static HRESULT WINAPI
IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9EX iface
, DWORD FVF
) {
1475 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1477 TRACE("(%p) Relay\n" , This
);
1479 EnterCriticalSection(&d3d9_cs
);
1481 IDirect3DVertexDeclaration9
* pDecl
= getConvertedDecl(This
, FVF
);
1484 /* Any situation when this should happen, except out of memory? */
1485 ERR("Failed to create a converted vertex declaration\n");
1486 LeaveCriticalSection(&d3d9_cs
);
1487 return D3DERR_DRIVERINTERNALERROR
;
1490 hr
= IDirect3DDevice9Impl_SetVertexDeclaration(iface
, pDecl
);
1492 LeaveCriticalSection(&d3d9_cs
);
1496 LeaveCriticalSection(&d3d9_cs
);
1501 static HRESULT WINAPI
IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9EX iface
, DWORD
* pFVF
) {
1502 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1503 IDirect3DVertexDeclaration9
*decl
;
1505 TRACE("(%p) Relay\n" , This
);
1507 hr
= IDirect3DDevice9_GetVertexDeclaration(iface
, &decl
);
1510 WARN("Failed to get vertex declaration, %#x\n", hr
);
1517 *pFVF
= ((IDirect3DVertexDeclaration9Impl
*)decl
)->convFVF
;
1518 IDirect3DVertexDeclaration9_Release(decl
);
1525 TRACE("Returning FVF %#x\n", *pFVF
);
1530 static HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
* pStreamData
, UINT OffsetInBytes
, UINT Stride
) {
1531 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1533 TRACE("(%p) Relay\n" , This
);
1535 EnterCriticalSection(&d3d9_cs
);
1536 hr
= IWineD3DDevice_SetStreamSource(This
->WineD3DDevice
, StreamNumber
,
1537 pStreamData
==NULL
? NULL
:((IDirect3DVertexBuffer9Impl
*)pStreamData
)->wineD3DVertexBuffer
,
1538 OffsetInBytes
, Stride
);
1539 LeaveCriticalSection(&d3d9_cs
);
1543 static HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
**pStream
, UINT
* OffsetInBytes
, UINT
* pStride
) {
1544 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1545 IWineD3DVertexBuffer
*retStream
= NULL
;
1546 HRESULT rc
= D3D_OK
;
1548 TRACE("(%p) Relay\n" , This
);
1550 if(pStream
== NULL
){
1551 return D3DERR_INVALIDCALL
;
1554 EnterCriticalSection(&d3d9_cs
);
1555 rc
= IWineD3DDevice_GetStreamSource(This
->WineD3DDevice
, StreamNumber
, &retStream
, OffsetInBytes
, pStride
);
1556 if (rc
== D3D_OK
&& NULL
!= retStream
) {
1557 IWineD3DVertexBuffer_GetParent(retStream
, (IUnknown
**)pStream
);
1558 IWineD3DVertexBuffer_Release(retStream
);
1561 FIXME("Call to GetStreamSource failed %p %p\n", OffsetInBytes
, pStride
);
1565 LeaveCriticalSection(&d3d9_cs
);
1570 static HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, UINT Divider
) {
1571 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1573 TRACE("(%p) Relay\n" , This
);
1575 EnterCriticalSection(&d3d9_cs
);
1576 hr
= IWineD3DDevice_SetStreamSourceFreq(This
->WineD3DDevice
, StreamNumber
, Divider
);
1577 LeaveCriticalSection(&d3d9_cs
);
1581 static HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, UINT
* Divider
) {
1582 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1584 TRACE("(%p) Relay\n" , This
);
1586 EnterCriticalSection(&d3d9_cs
);
1587 hr
= IWineD3DDevice_GetStreamSourceFreq(This
->WineD3DDevice
, StreamNumber
, Divider
);
1588 LeaveCriticalSection(&d3d9_cs
);
1592 static HRESULT WINAPI
IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9EX iface
, IDirect3DIndexBuffer9
* pIndexData
) {
1593 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1595 TRACE("(%p) Relay\n", This
);
1597 EnterCriticalSection(&d3d9_cs
);
1598 hr
= IWineD3DDevice_SetIndices(This
->WineD3DDevice
,
1599 pIndexData
? ((IDirect3DIndexBuffer9Impl
*)pIndexData
)->wineD3DIndexBuffer
: NULL
);
1600 LeaveCriticalSection(&d3d9_cs
);
1604 static HRESULT WINAPI
IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9EX iface
, IDirect3DIndexBuffer9
**ppIndexData
) {
1605 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1606 IWineD3DIndexBuffer
*retIndexData
= NULL
;
1607 HRESULT rc
= D3D_OK
;
1609 TRACE("(%p) Relay\n", This
);
1611 if(ppIndexData
== NULL
){
1612 return D3DERR_INVALIDCALL
;
1615 EnterCriticalSection(&d3d9_cs
);
1616 rc
= IWineD3DDevice_GetIndices(This
->WineD3DDevice
, &retIndexData
);
1617 if (SUCCEEDED(rc
) && retIndexData
) {
1618 IWineD3DIndexBuffer_GetParent(retIndexData
, (IUnknown
**)ppIndexData
);
1619 IWineD3DIndexBuffer_Release(retIndexData
);
1621 if (FAILED(rc
)) FIXME("Call to GetIndices failed\n");
1622 *ppIndexData
= NULL
;
1624 LeaveCriticalSection(&d3d9_cs
);
1628 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9EX iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DRECTPATCH_INFO
* pRectPatchInfo
) {
1629 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1631 TRACE("(%p) Relay\n", This
);
1633 EnterCriticalSection(&d3d9_cs
);
1634 hr
= IWineD3DDevice_DrawRectPatch(This
->WineD3DDevice
, Handle
, pNumSegs
, (CONST WINED3DRECTPATCH_INFO
*)pRectPatchInfo
);
1635 LeaveCriticalSection(&d3d9_cs
);
1639 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9EX iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DTRIPATCH_INFO
* pTriPatchInfo
) {
1640 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1642 TRACE("(%p) Relay\n", This
);
1644 EnterCriticalSection(&d3d9_cs
);
1645 hr
= IWineD3DDevice_DrawTriPatch(This
->WineD3DDevice
, Handle
, pNumSegs
, (CONST WINED3DTRIPATCH_INFO
*)pTriPatchInfo
);
1646 LeaveCriticalSection(&d3d9_cs
);
1650 static HRESULT WINAPI
IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9EX iface
, UINT Handle
) {
1651 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1653 TRACE("(%p) Relay\n", This
);
1655 EnterCriticalSection(&d3d9_cs
);
1656 hr
= IWineD3DDevice_DeletePatch(This
->WineD3DDevice
, Handle
);
1657 LeaveCriticalSection(&d3d9_cs
);
1661 static HRESULT WINAPI
IDirect3DDevice9ExImpl_SetConvolutionMonoKernel(LPDIRECT3DDEVICE9EX iface
, UINT width
, UINT height
, float *rows
, float *columns
) {
1662 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1663 FIXME("(%p)->(%d, %d, %p, %p) Stub!\n", This
, width
, height
, rows
, columns
);
1664 return WINED3DERR_INVALIDCALL
;
1667 static HRESULT WINAPI
IDirect3DDevice9ExImpl_ComposeRects(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
*pSrc
, IDirect3DDevice9
*pDst
, IDirect3DVertexBuffer9
*pSrcRectDescs
, UINT NumRects
, IDirect3DVertexBuffer9
*pDstRectDescs
, D3DCOMPOSERECTSOP Operation
, int Xoffset
, int Yoffset
) {
1668 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1669 FIXME("(%p)->(%p, %p, %p, %d, %p, %d, %d, %d) Stub!\n", This
, pSrc
, pDst
, pSrcRectDescs
, NumRects
, pDstRectDescs
, Operation
, Xoffset
, Yoffset
);
1670 return WINED3DERR_INVALIDCALL
;
1673 static HRESULT WINAPI
IDirect3DDevice9ExImpl_PresentEx(LPDIRECT3DDEVICE9EX iface
, CONST RECT
*pSourceRect
, CONST RECT
*pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
*pDirtyRegion
, DWORD dwFlags
) {
1674 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1675 FIXME("(%p= -> (%p), %p, %p, %p, 0x%08x) Stub!\n", This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
, dwFlags
);
1676 return WINED3DERR_INVALIDCALL
;
1679 static HRESULT WINAPI
IDirect3DDevice9ExImpl_GetGPUThreadPriority(LPDIRECT3DDEVICE9EX iface
, INT
*pPriority
) {
1680 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1681 FIXME("(%p)->(%p) Stub!\n", This
, pPriority
);
1682 return WINED3DERR_INVALIDCALL
;
1685 static HRESULT WINAPI
IDirect3DDevice9ExImpl_SetGPUThreadPriority(LPDIRECT3DDEVICE9EX iface
, INT Priority
) {
1686 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1687 FIXME("(%p)->(%d) Stub!\n", This
, Priority
);
1688 return WINED3DERR_INVALIDCALL
;
1691 static HRESULT WINAPI
IDirect3DDevice9ExImpl_WaitForVBlank(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
) {
1692 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1693 FIXME("(%p)->(%d) Stub!\n", This
, iSwapChain
);
1694 return WINED3DERR_INVALIDCALL
;
1697 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CheckresourceResidency(LPDIRECT3DDEVICE9EX iface
, IDirect3DResource9
** pResourceArray
, UINT32 Numresources
) {
1698 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1699 FIXME("(%p)->(%p, %d) Stub!\n", This
, pResourceArray
, Numresources
);
1700 return WINED3DERR_INVALIDCALL
;
1703 static HRESULT WINAPI
IDirect3DDevice9ExImpl_SetMaximumFrameLatency(LPDIRECT3DDEVICE9EX iface
, UINT MaxLatency
) {
1704 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1705 FIXME("(%p)->(%d) Stub!\n", This
, MaxLatency
);
1706 return WINED3DERR_INVALIDCALL
;
1709 static HRESULT WINAPI
IDirect3DDevice9ExImpl_GetMaximumFrameLatency(LPDIRECT3DDEVICE9EX iface
, UINT
*pMaxLatency
) {
1710 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1711 FIXME("(%p)->(%p) Stub!\n", This
, pMaxLatency
);
1713 return WINED3DERR_INVALIDCALL
;
1716 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CheckdeviceState(LPDIRECT3DDEVICE9EX iface
, HWND hDestinationWindow
) {
1717 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1718 FIXME("(%p)->(%p) Stub!\n", This
, hDestinationWindow
);
1719 return WINED3DERR_INVALIDCALL
;
1722 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CreateRenderTargetEx(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultiSampleQuality
, BOOL Lockable
, IDirect3DSurface9
** ppSurface
, HANDLE
*pSharedHandle
, DWORD Usage
) {
1723 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1724 FIXME("(%p)->(%d, %d, %d, %d, %d, %s, %p, %p, 0x%08x) Stub!\n", This
, Width
, Height
, Format
, MultiSample
, MultiSampleQuality
, Lockable
? "true" : "false", ppSurface
, pSharedHandle
, Usage
);
1725 return WINED3DERR_INVALIDCALL
;
1728 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CreateOffscreenPlainSurfaceEx(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
**ppSurface
, HANDLE
*pSharedHandle
, DWORD Usage
) {
1729 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1730 FIXME("(%p)->(%d, %d, %d, %d, %p, %p, 0x%08x) Stub!\n", This
, Width
, Height
, Format
, Pool
, ppSurface
, pSharedHandle
, Usage
);
1731 return WINED3DERR_INVALIDCALL
;
1734 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CreateDepthStencilSurfaceEx(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultiSampleQuality
, BOOL Discard
, IDirect3DSurface9
**ppSurface
, HANDLE
*pSharedHandle
, DWORD Usage
) {
1735 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1736 FIXME("(%p)->(%d, %d, %d, %d, %d, %s, %p, %p, 0x%08x) Stub!\n", This
, Width
, Height
, Format
, MultiSample
, MultiSampleQuality
, Discard
? "true" : "false", ppSurface
, pSharedHandle
, Usage
);
1737 return WINED3DERR_INVALIDCALL
;
1740 static HRESULT WINAPI
IDirect3DDevice9ExImpl_ResetEx(LPDIRECT3DDEVICE9EX iface
, D3DPRESENT_PARAMETERS
*pPresentationParameters
, D3DDISPLAYMODEEX
*pFullscreenDisplayMode
) {
1741 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1742 FIXME("(%p)->(%p) Stub!\n", This
, pPresentationParameters
);
1743 return WINED3DERR_INVALIDCALL
;
1746 static HRESULT WINAPI
IDirect3DDevice9ExImpl_GetDisplayModeEx(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DDISPLAYMODEEX
*pMode
, D3DDISPLAYROTATION
*pRotation
) {
1747 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1748 FIXME("(%p)->(%d, %p, %p) Stub!\n", This
, iSwapChain
, pMode
, pRotation
);
1749 return WINED3DERR_INVALIDCALL
;
1752 const IDirect3DDevice9ExVtbl Direct3DDevice9_Vtbl
=
1755 IDirect3DDevice9Impl_QueryInterface
,
1756 IDirect3DDevice9Impl_AddRef
,
1757 IDirect3DDevice9Impl_Release
,
1758 /* IDirect3DDevice9 */
1759 IDirect3DDevice9Impl_TestCooperativeLevel
,
1760 IDirect3DDevice9Impl_GetAvailableTextureMem
,
1761 IDirect3DDevice9Impl_EvictManagedResources
,
1762 IDirect3DDevice9Impl_GetDirect3D
,
1763 IDirect3DDevice9Impl_GetDeviceCaps
,
1764 IDirect3DDevice9Impl_GetDisplayMode
,
1765 IDirect3DDevice9Impl_GetCreationParameters
,
1766 IDirect3DDevice9Impl_SetCursorProperties
,
1767 IDirect3DDevice9Impl_SetCursorPosition
,
1768 IDirect3DDevice9Impl_ShowCursor
,
1769 IDirect3DDevice9Impl_CreateAdditionalSwapChain
,
1770 IDirect3DDevice9Impl_GetSwapChain
,
1771 IDirect3DDevice9Impl_GetNumberOfSwapChains
,
1772 IDirect3DDevice9Impl_Reset
,
1773 IDirect3DDevice9Impl_Present
,
1774 IDirect3DDevice9Impl_GetBackBuffer
,
1775 IDirect3DDevice9Impl_GetRasterStatus
,
1776 IDirect3DDevice9Impl_SetDialogBoxMode
,
1777 IDirect3DDevice9Impl_SetGammaRamp
,
1778 IDirect3DDevice9Impl_GetGammaRamp
,
1779 IDirect3DDevice9Impl_CreateTexture
,
1780 IDirect3DDevice9Impl_CreateVolumeTexture
,
1781 IDirect3DDevice9Impl_CreateCubeTexture
,
1782 IDirect3DDevice9Impl_CreateVertexBuffer
,
1783 IDirect3DDevice9Impl_CreateIndexBuffer
,
1784 IDirect3DDevice9Impl_CreateRenderTarget
,
1785 IDirect3DDevice9Impl_CreateDepthStencilSurface
,
1786 IDirect3DDevice9Impl_UpdateSurface
,
1787 IDirect3DDevice9Impl_UpdateTexture
,
1788 IDirect3DDevice9Impl_GetRenderTargetData
,
1789 IDirect3DDevice9Impl_GetFrontBufferData
,
1790 IDirect3DDevice9Impl_StretchRect
,
1791 IDirect3DDevice9Impl_ColorFill
,
1792 IDirect3DDevice9Impl_CreateOffscreenPlainSurface
,
1793 IDirect3DDevice9Impl_SetRenderTarget
,
1794 IDirect3DDevice9Impl_GetRenderTarget
,
1795 IDirect3DDevice9Impl_SetDepthStencilSurface
,
1796 IDirect3DDevice9Impl_GetDepthStencilSurface
,
1797 IDirect3DDevice9Impl_BeginScene
,
1798 IDirect3DDevice9Impl_EndScene
,
1799 IDirect3DDevice9Impl_Clear
,
1800 IDirect3DDevice9Impl_SetTransform
,
1801 IDirect3DDevice9Impl_GetTransform
,
1802 IDirect3DDevice9Impl_MultiplyTransform
,
1803 IDirect3DDevice9Impl_SetViewport
,
1804 IDirect3DDevice9Impl_GetViewport
,
1805 IDirect3DDevice9Impl_SetMaterial
,
1806 IDirect3DDevice9Impl_GetMaterial
,
1807 IDirect3DDevice9Impl_SetLight
,
1808 IDirect3DDevice9Impl_GetLight
,
1809 IDirect3DDevice9Impl_LightEnable
,
1810 IDirect3DDevice9Impl_GetLightEnable
,
1811 IDirect3DDevice9Impl_SetClipPlane
,
1812 IDirect3DDevice9Impl_GetClipPlane
,
1813 IDirect3DDevice9Impl_SetRenderState
,
1814 IDirect3DDevice9Impl_GetRenderState
,
1815 IDirect3DDevice9Impl_CreateStateBlock
,
1816 IDirect3DDevice9Impl_BeginStateBlock
,
1817 IDirect3DDevice9Impl_EndStateBlock
,
1818 IDirect3DDevice9Impl_SetClipStatus
,
1819 IDirect3DDevice9Impl_GetClipStatus
,
1820 IDirect3DDevice9Impl_GetTexture
,
1821 IDirect3DDevice9Impl_SetTexture
,
1822 IDirect3DDevice9Impl_GetTextureStageState
,
1823 IDirect3DDevice9Impl_SetTextureStageState
,
1824 IDirect3DDevice9Impl_GetSamplerState
,
1825 IDirect3DDevice9Impl_SetSamplerState
,
1826 IDirect3DDevice9Impl_ValidateDevice
,
1827 IDirect3DDevice9Impl_SetPaletteEntries
,
1828 IDirect3DDevice9Impl_GetPaletteEntries
,
1829 IDirect3DDevice9Impl_SetCurrentTexturePalette
,
1830 IDirect3DDevice9Impl_GetCurrentTexturePalette
,
1831 IDirect3DDevice9Impl_SetScissorRect
,
1832 IDirect3DDevice9Impl_GetScissorRect
,
1833 IDirect3DDevice9Impl_SetSoftwareVertexProcessing
,
1834 IDirect3DDevice9Impl_GetSoftwareVertexProcessing
,
1835 IDirect3DDevice9Impl_SetNPatchMode
,
1836 IDirect3DDevice9Impl_GetNPatchMode
,
1837 IDirect3DDevice9Impl_DrawPrimitive
,
1838 IDirect3DDevice9Impl_DrawIndexedPrimitive
,
1839 IDirect3DDevice9Impl_DrawPrimitiveUP
,
1840 IDirect3DDevice9Impl_DrawIndexedPrimitiveUP
,
1841 IDirect3DDevice9Impl_ProcessVertices
,
1842 IDirect3DDevice9Impl_CreateVertexDeclaration
,
1843 IDirect3DDevice9Impl_SetVertexDeclaration
,
1844 IDirect3DDevice9Impl_GetVertexDeclaration
,
1845 IDirect3DDevice9Impl_SetFVF
,
1846 IDirect3DDevice9Impl_GetFVF
,
1847 IDirect3DDevice9Impl_CreateVertexShader
,
1848 IDirect3DDevice9Impl_SetVertexShader
,
1849 IDirect3DDevice9Impl_GetVertexShader
,
1850 IDirect3DDevice9Impl_SetVertexShaderConstantF
,
1851 IDirect3DDevice9Impl_GetVertexShaderConstantF
,
1852 IDirect3DDevice9Impl_SetVertexShaderConstantI
,
1853 IDirect3DDevice9Impl_GetVertexShaderConstantI
,
1854 IDirect3DDevice9Impl_SetVertexShaderConstantB
,
1855 IDirect3DDevice9Impl_GetVertexShaderConstantB
,
1856 IDirect3DDevice9Impl_SetStreamSource
,
1857 IDirect3DDevice9Impl_GetStreamSource
,
1858 IDirect3DDevice9Impl_SetStreamSourceFreq
,
1859 IDirect3DDevice9Impl_GetStreamSourceFreq
,
1860 IDirect3DDevice9Impl_SetIndices
,
1861 IDirect3DDevice9Impl_GetIndices
,
1862 IDirect3DDevice9Impl_CreatePixelShader
,
1863 IDirect3DDevice9Impl_SetPixelShader
,
1864 IDirect3DDevice9Impl_GetPixelShader
,
1865 IDirect3DDevice9Impl_SetPixelShaderConstantF
,
1866 IDirect3DDevice9Impl_GetPixelShaderConstantF
,
1867 IDirect3DDevice9Impl_SetPixelShaderConstantI
,
1868 IDirect3DDevice9Impl_GetPixelShaderConstantI
,
1869 IDirect3DDevice9Impl_SetPixelShaderConstantB
,
1870 IDirect3DDevice9Impl_GetPixelShaderConstantB
,
1871 IDirect3DDevice9Impl_DrawRectPatch
,
1872 IDirect3DDevice9Impl_DrawTriPatch
,
1873 IDirect3DDevice9Impl_DeletePatch
,
1874 IDirect3DDevice9Impl_CreateQuery
,
1875 /* IDirect3DDevice9Ex */
1876 IDirect3DDevice9ExImpl_SetConvolutionMonoKernel
,
1877 IDirect3DDevice9ExImpl_ComposeRects
,
1878 IDirect3DDevice9ExImpl_PresentEx
,
1879 IDirect3DDevice9ExImpl_GetGPUThreadPriority
,
1880 IDirect3DDevice9ExImpl_SetGPUThreadPriority
,
1881 IDirect3DDevice9ExImpl_WaitForVBlank
,
1882 IDirect3DDevice9ExImpl_CheckresourceResidency
,
1883 IDirect3DDevice9ExImpl_SetMaximumFrameLatency
,
1884 IDirect3DDevice9ExImpl_GetMaximumFrameLatency
,
1885 IDirect3DDevice9ExImpl_CheckdeviceState
,
1886 IDirect3DDevice9ExImpl_CreateRenderTargetEx
,
1887 IDirect3DDevice9ExImpl_CreateOffscreenPlainSurfaceEx
,
1888 IDirect3DDevice9ExImpl_CreateDepthStencilSurfaceEx
,
1889 IDirect3DDevice9ExImpl_ResetEx
,
1890 IDirect3DDevice9ExImpl_GetDisplayModeEx
1893 ULONG WINAPI
D3D9CB_DestroySurface(IWineD3DSurface
*pSurface
) {
1894 IDirect3DSurface9Impl
* surfaceParent
;
1895 TRACE("(%p) call back\n", pSurface
);
1897 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
1898 /* GetParent's AddRef was forwarded to an object in destruction.
1899 * Releasing it here again would cause an endless recursion. */
1900 surfaceParent
->forwardReference
= NULL
;
1901 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
1904 /* IWineD3DDeviceParent IUnknown methods */
1906 static inline struct IDirect3DDevice9Impl
*device_from_device_parent(IWineD3DDeviceParent
*iface
)
1908 return (struct IDirect3DDevice9Impl
*)((char*)iface
1909 - FIELD_OFFSET(struct IDirect3DDevice9Impl
, device_parent_vtbl
));
1912 static HRESULT STDMETHODCALLTYPE
device_parent_QueryInterface(IWineD3DDeviceParent
*iface
, REFIID riid
, void **object
)
1914 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1915 return IDirect3DDevice9Impl_QueryInterface((IDirect3DDevice9Ex
*)This
, riid
, object
);
1918 static ULONG STDMETHODCALLTYPE
device_parent_AddRef(IWineD3DDeviceParent
*iface
)
1920 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1921 return IDirect3DDevice9Impl_AddRef((IDirect3DDevice9Ex
*)This
);
1924 static ULONG STDMETHODCALLTYPE
device_parent_Release(IWineD3DDeviceParent
*iface
)
1926 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1927 return IDirect3DDevice9Impl_Release((IDirect3DDevice9Ex
*)This
);
1930 /* IWineD3DDeviceParent methods */
1932 static void STDMETHODCALLTYPE
device_parent_WineD3DDeviceCreated(IWineD3DDeviceParent
*iface
, IWineD3DDevice
*device
)
1934 TRACE("iface %p, device %p\n", iface
, device
);
1937 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSurface(IWineD3DDeviceParent
*iface
,
1938 IUnknown
*superior
, UINT width
, UINT height
, WINED3DFORMAT format
, DWORD usage
,
1939 WINED3DPOOL pool
, UINT level
, WINED3DCUBEMAP_FACES face
, IWineD3DSurface
**surface
)
1941 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1942 IDirect3DSurface9Impl
*d3d_surface
;
1943 BOOL lockable
= TRUE
;
1946 TRACE("iface %p, superior %p, width %u, height %u, format %#x, usage %#x,\n"
1947 "\tpool %#x, level %u, face %u, surface %p\n",
1948 iface
, superior
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
1950 if (pool
== D3DPOOL_DEFAULT
&& !(usage
& D3DUSAGE_DYNAMIC
)) lockable
= FALSE
;
1952 hr
= IDirect3DDevice9Impl_CreateSurface((IDirect3DDevice9Ex
*)This
, width
, height
,
1953 d3dformat_from_wined3dformat(format
), lockable
, FALSE
/* Discard */, level
,
1954 (IDirect3DSurface9
**)&d3d_surface
, D3DRTYPE_SURFACE
, usage
, pool
,
1955 D3DMULTISAMPLE_NONE
, 0 /* MultisampleQuality */, NULL
);
1958 ERR("(%p) CreateSurface failed, returning %#x\n", iface
, hr
);
1962 *surface
= d3d_surface
->wineD3DSurface
;
1963 d3d_surface
->container
= superior
;
1964 IDirect3DDevice9Ex_Release(d3d_surface
->parentDevice
);
1965 d3d_surface
->parentDevice
= NULL
;
1966 d3d_surface
->forwardReference
= superior
;
1971 static HRESULT STDMETHODCALLTYPE
device_parent_CreateRenderTarget(IWineD3DDeviceParent
*iface
,
1972 IUnknown
*superior
, UINT width
, UINT height
, WINED3DFORMAT format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
1973 DWORD multisample_quality
, BOOL lockable
, IWineD3DSurface
**surface
)
1975 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1976 IDirect3DSurface9Impl
*d3d_surface
;
1979 TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
1980 "\tmultisample_quality %u, lockable %u, surface %p\n",
1981 iface
, superior
, width
, height
, format
, multisample_type
, multisample_quality
, lockable
, surface
);
1983 hr
= IDirect3DDevice9Impl_CreateRenderTarget((IDirect3DDevice9Ex
*)This
, width
, height
,
1984 d3dformat_from_wined3dformat(format
), multisample_type
, multisample_quality
, lockable
,
1985 (IDirect3DSurface9
**)&d3d_surface
, NULL
);
1988 ERR("(%p) CreateRenderTarget failed, returning %#x\n", iface
, hr
);
1992 *surface
= d3d_surface
->wineD3DSurface
;
1993 d3d_surface
->container
= superior
;
1994 d3d_surface
->isImplicit
= TRUE
;
1995 /* Implicit surfaces are created with an refcount of 0 */
1996 IDirect3DSurface9_Release((IDirect3DSurface9
*)d3d_surface
);
2001 static HRESULT STDMETHODCALLTYPE
device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent
*iface
,
2002 IUnknown
*superior
, UINT width
, UINT height
, WINED3DFORMAT format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
2003 DWORD multisample_quality
, BOOL discard
, IWineD3DSurface
**surface
)
2005 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2006 IDirect3DSurface9Impl
*d3d_surface
;
2009 TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
2010 "\tmultisample_quality %u, discard %u, surface %p\n",
2011 iface
, superior
, width
, height
, format
, multisample_type
, multisample_quality
, discard
, surface
);
2013 hr
= IDirect3DDevice9Impl_CreateDepthStencilSurface((IDirect3DDevice9Ex
*)This
, width
, height
,
2014 d3dformat_from_wined3dformat(format
), multisample_type
, multisample_quality
, discard
,
2015 (IDirect3DSurface9
**)&d3d_surface
, NULL
);
2018 ERR("(%p) CreateDepthStencilSurface failed, returning %#x\n", iface
, hr
);
2022 *surface
= d3d_surface
->wineD3DSurface
;
2023 d3d_surface
->container
= (IUnknown
*)This
;
2024 d3d_surface
->isImplicit
= TRUE
;
2025 /* Implicit surfaces are created with an refcount of 0 */
2026 IDirect3DSurface9_Release((IDirect3DSurface9
*)d3d_surface
);
2031 static HRESULT STDMETHODCALLTYPE
device_parent_CreateVolume(IWineD3DDeviceParent
*iface
,
2032 IUnknown
*superior
, UINT width
, UINT height
, UINT depth
, WINED3DFORMAT format
,
2033 WINED3DPOOL pool
, DWORD usage
, IWineD3DVolume
**volume
)
2035 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2036 IDirect3DVolume9Impl
*object
;
2039 TRACE("iface %p, superior %p, width %u, height %u, depth %u, format %#x, pool %#x, usage %#x, volume %p\n",
2040 iface
, superior
, width
, height
, depth
, format
, pool
, usage
, volume
);
2042 /* Allocate the storage for the device */
2043 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
2046 FIXME("Allocation of memory failed\n");
2048 return D3DERR_OUTOFVIDEOMEMORY
;
2051 object
->lpVtbl
= &Direct3DVolume9_Vtbl
;
2053 hr
= IWineD3DDevice_CreateVolume(This
->WineD3DDevice
, width
, height
, depth
, usage
& WINED3DUSAGE_MASK
,
2054 format
, pool
, &object
->wineD3DVolume
, NULL
, (IUnknown
*)object
);
2057 ERR("(%p) CreateVolume failed, returning %#x\n", iface
, hr
);
2058 HeapFree(GetProcessHeap(), 0, object
);
2063 *volume
= object
->wineD3DVolume
;
2064 object
->container
= superior
;
2065 object
->forwardReference
= superior
;
2067 TRACE("(%p) Created volume %p\n", iface
, *volume
);
2072 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSwapChain(IWineD3DDeviceParent
*iface
,
2073 WINED3DPRESENT_PARAMETERS
*present_parameters
, IWineD3DSwapChain
**swapchain
)
2075 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2076 IDirect3DSwapChain9Impl
*d3d_swapchain
;
2077 D3DPRESENT_PARAMETERS local_parameters
;
2080 TRACE("iface %p, present_parameters %p, swapchain %p\n", iface
, present_parameters
, swapchain
);
2082 /* Copy the presentation parameters */
2083 local_parameters
.BackBufferWidth
= present_parameters
->BackBufferWidth
;
2084 local_parameters
.BackBufferHeight
= present_parameters
->BackBufferHeight
;
2085 local_parameters
.BackBufferFormat
= d3dformat_from_wined3dformat(present_parameters
->BackBufferFormat
);
2086 local_parameters
.BackBufferCount
= present_parameters
->BackBufferCount
;
2087 local_parameters
.MultiSampleType
= present_parameters
->MultiSampleType
;
2088 local_parameters
.MultiSampleQuality
= present_parameters
->MultiSampleQuality
;
2089 local_parameters
.SwapEffect
= present_parameters
->SwapEffect
;
2090 local_parameters
.hDeviceWindow
= present_parameters
->hDeviceWindow
;
2091 local_parameters
.Windowed
= present_parameters
->Windowed
;
2092 local_parameters
.EnableAutoDepthStencil
= present_parameters
->EnableAutoDepthStencil
;
2093 local_parameters
.AutoDepthStencilFormat
= d3dformat_from_wined3dformat(present_parameters
->AutoDepthStencilFormat
);
2094 local_parameters
.Flags
= present_parameters
->Flags
;
2095 local_parameters
.FullScreen_RefreshRateInHz
= present_parameters
->FullScreen_RefreshRateInHz
;
2096 local_parameters
.PresentationInterval
= present_parameters
->PresentationInterval
;
2098 hr
= IDirect3DDevice9Impl_CreateAdditionalSwapChain((IDirect3DDevice9Ex
*)This
,
2099 &local_parameters
, (IDirect3DSwapChain9
**)&d3d_swapchain
);
2102 ERR("(%p) CreateAdditionalSwapChain failed, returning %#x\n", iface
, hr
);
2107 *swapchain
= d3d_swapchain
->wineD3DSwapChain
;
2108 d3d_swapchain
->isImplicit
= TRUE
;
2109 /* Implicit swap chains are created with an refcount of 0 */
2110 IDirect3DSwapChain9_Release((IDirect3DSwapChain9
*)d3d_swapchain
);
2112 /* Copy back the presentation parameters */
2113 present_parameters
->BackBufferWidth
= local_parameters
.BackBufferWidth
;
2114 present_parameters
->BackBufferHeight
= local_parameters
.BackBufferHeight
;
2115 present_parameters
->BackBufferFormat
= wined3dformat_from_d3dformat(local_parameters
.BackBufferFormat
);
2116 present_parameters
->BackBufferCount
= local_parameters
.BackBufferCount
;
2117 present_parameters
->MultiSampleType
= local_parameters
.MultiSampleType
;
2118 present_parameters
->MultiSampleQuality
= local_parameters
.MultiSampleQuality
;
2119 present_parameters
->SwapEffect
= local_parameters
.SwapEffect
;
2120 present_parameters
->hDeviceWindow
= local_parameters
.hDeviceWindow
;
2121 present_parameters
->Windowed
= local_parameters
.Windowed
;
2122 present_parameters
->EnableAutoDepthStencil
= local_parameters
.EnableAutoDepthStencil
;
2123 present_parameters
->AutoDepthStencilFormat
= wined3dformat_from_d3dformat(local_parameters
.AutoDepthStencilFormat
);
2124 present_parameters
->Flags
= local_parameters
.Flags
;
2125 present_parameters
->FullScreen_RefreshRateInHz
= local_parameters
.FullScreen_RefreshRateInHz
;
2126 present_parameters
->PresentationInterval
= local_parameters
.PresentationInterval
;
2131 const IWineD3DDeviceParentVtbl d3d9_wined3d_device_parent_vtbl
=
2133 /* IUnknown methods */
2134 device_parent_QueryInterface
,
2135 device_parent_AddRef
,
2136 device_parent_Release
,
2137 /* IWineD3DDeviceParent methods */
2138 device_parent_WineD3DDeviceCreated
,
2139 device_parent_CreateSurface
,
2140 device_parent_CreateRenderTarget
,
2141 device_parent_CreateDepthStencilSurface
,
2142 device_parent_CreateVolume
,
2143 device_parent_CreateSwapChain
,