DIB Engine: implement AlphaBlend
[wine/hacks.git] / server / queue.c
blob9bcddf6d515ab5db5890f574c3cee0b3825086aa
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27 #include <stdlib.h>
29 #include "ntstatus.h"
30 #define WIN32_NO_STATUS
31 #include "windef.h"
32 #include "winbase.h"
33 #include "wingdi.h"
34 #include "winuser.h"
35 #include "winternl.h"
37 #include "handle.h"
38 #include "file.h"
39 #include "thread.h"
40 #include "process.h"
41 #include "request.h"
42 #include "user.h"
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
51 struct message_result
53 struct list sender_entry; /* entry in sender list */
54 struct message *msg; /* message the result is for */
55 struct message_result *recv_next; /* next in receiver list */
56 struct msg_queue *sender; /* sender queue */
57 struct msg_queue *receiver; /* receiver queue */
58 int replied; /* has it been replied to? */
59 unsigned int error; /* error code to pass back to sender */
60 lparam_t result; /* reply result */
61 struct message *callback_msg; /* message to queue for callback */
62 void *data; /* message reply data */
63 unsigned int data_size; /* size of message reply data */
64 struct timeout_user *timeout; /* result timeout */
67 struct message
69 struct list entry; /* entry in message list */
70 enum message_type type; /* message type */
71 user_handle_t win; /* window handle */
72 unsigned int msg; /* message code */
73 lparam_t wparam; /* parameters */
74 lparam_t lparam; /* parameters */
75 unsigned int time; /* message time */
76 void *data; /* message data for sent messages */
77 unsigned int data_size; /* size of message data */
78 unsigned int unique_id; /* unique id for nested hw message waits */
79 struct message_result *result; /* result in sender queue */
82 struct timer
84 struct list entry; /* entry in timer list */
85 timeout_t when; /* next expiration */
86 unsigned int rate; /* timer rate in ms */
87 user_handle_t win; /* window handle */
88 unsigned int msg; /* message to post */
89 lparam_t id; /* timer id */
90 lparam_t lparam; /* lparam for message */
93 struct thread_input
95 struct object obj; /* object header */
96 struct desktop *desktop; /* desktop that this thread input belongs to */
97 user_handle_t focus; /* focus window */
98 user_handle_t capture; /* capture window */
99 user_handle_t active; /* active window */
100 user_handle_t menu_owner; /* current menu owner window */
101 user_handle_t move_size; /* current moving/resizing window */
102 user_handle_t caret; /* caret window */
103 rectangle_t caret_rect; /* caret rectangle */
104 int caret_hide; /* caret hide count */
105 int caret_state; /* caret on/off state */
106 user_handle_t cursor; /* current cursor */
107 int cursor_count; /* cursor show count */
108 struct list msg_list; /* list of hardware messages */
109 unsigned char keystate[256]; /* state of each key */
112 struct msg_queue
114 struct object obj; /* object header */
115 struct fd *fd; /* optional file descriptor to poll */
116 unsigned int wake_bits; /* wakeup bits */
117 unsigned int wake_mask; /* wakeup mask */
118 unsigned int changed_bits; /* changed wakeup bits */
119 unsigned int changed_mask; /* changed wakeup mask */
120 int paint_count; /* pending paint messages count */
121 int quit_message; /* is there a pending quit message? */
122 int exit_code; /* exit code of pending quit message */
123 int cursor_count; /* per-queue cursor show count */
124 struct list msg_list[NB_MSG_KINDS]; /* lists of messages */
125 struct list send_result; /* stack of sent messages waiting for result */
126 struct list callback_result; /* list of callback messages waiting for result */
127 struct message_result *recv_result; /* stack of received messages waiting for result */
128 struct list pending_timers; /* list of pending timers */
129 struct list expired_timers; /* list of expired timers */
130 lparam_t next_timer_id; /* id for the next timer with a 0 window */
131 struct timeout_user *timeout; /* timeout for next timer to expire */
132 struct thread_input *input; /* thread input descriptor */
133 struct hook_table *hooks; /* hook table */
134 timeout_t last_get_msg; /* time of last get message call */
137 static void msg_queue_dump( struct object *obj, int verbose );
138 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
139 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
140 static int msg_queue_signaled( struct object *obj, struct thread *thread );
141 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
142 static void msg_queue_destroy( struct object *obj );
143 static void msg_queue_poll_event( struct fd *fd, int event );
144 static void thread_input_dump( struct object *obj, int verbose );
145 static void thread_input_destroy( struct object *obj );
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops =
150 sizeof(struct msg_queue), /* size */
151 msg_queue_dump, /* dump */
152 no_get_type, /* get_type */
153 msg_queue_add_queue, /* add_queue */
154 msg_queue_remove_queue, /* remove_queue */
155 msg_queue_signaled, /* signaled */
156 msg_queue_satisfied, /* satisfied */
157 no_signal, /* signal */
158 no_get_fd, /* get_fd */
159 no_map_access, /* map_access */
160 default_get_sd, /* get_sd */
161 default_set_sd, /* set_sd */
162 no_lookup_name, /* lookup_name */
163 no_open_file, /* open_file */
164 no_close_handle, /* close_handle */
165 msg_queue_destroy /* destroy */
168 static const struct fd_ops msg_queue_fd_ops =
170 NULL, /* get_poll_events */
171 msg_queue_poll_event, /* poll_event */
172 NULL, /* flush */
173 NULL, /* get_fd_type */
174 NULL, /* removable */
175 NULL, /* ioctl */
176 NULL, /* queue_async */
177 NULL, /* async_event */
178 NULL, /* async_terminated */
179 NULL /* cancel async */
183 static const struct object_ops thread_input_ops =
185 sizeof(struct thread_input), /* size */
186 thread_input_dump, /* dump */
187 no_get_type, /* get_type */
188 no_add_queue, /* add_queue */
189 NULL, /* remove_queue */
190 NULL, /* signaled */
191 NULL, /* satisfied */
192 no_signal, /* signal */
193 no_get_fd, /* get_fd */
194 no_map_access, /* map_access */
195 default_get_sd, /* get_sd */
196 default_set_sd, /* set_sd */
197 no_lookup_name, /* lookup_name */
198 no_open_file, /* open_file */
199 no_close_handle, /* close_handle */
200 thread_input_destroy /* destroy */
203 /* pointer to input structure of foreground thread */
204 static struct thread_input *foreground_input;
205 static unsigned int last_input_time;
207 static void free_message( struct message *msg );
209 /* set the caret window in a given thread input */
210 static void set_caret_window( struct thread_input *input, user_handle_t win )
212 if (!win || win != input->caret)
214 input->caret_rect.left = 0;
215 input->caret_rect.top = 0;
216 input->caret_rect.right = 0;
217 input->caret_rect.bottom = 0;
219 input->caret = win;
220 input->caret_hide = 1;
221 input->caret_state = 0;
224 /* create a thread input object */
225 static struct thread_input *create_thread_input( struct thread *thread )
227 struct thread_input *input;
229 if ((input = alloc_object( &thread_input_ops )))
231 input->focus = 0;
232 input->capture = 0;
233 input->active = 0;
234 input->menu_owner = 0;
235 input->move_size = 0;
236 input->cursor = 0;
237 input->cursor_count = 0;
238 list_init( &input->msg_list );
239 set_caret_window( input, 0 );
240 memset( input->keystate, 0, sizeof(input->keystate) );
242 if (!(input->desktop = get_thread_desktop( thread, 0 /* FIXME: access rights */ )))
244 release_object( input );
245 return NULL;
248 return input;
251 /* create a message queue object */
252 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
254 struct thread_input *new_input = NULL;
255 struct msg_queue *queue;
256 int i;
258 if (!input)
260 if (!(new_input = create_thread_input( thread ))) return NULL;
261 input = new_input;
264 if ((queue = alloc_object( &msg_queue_ops )))
266 queue->fd = NULL;
267 queue->wake_bits = 0;
268 queue->wake_mask = 0;
269 queue->changed_bits = 0;
270 queue->changed_mask = 0;
271 queue->paint_count = 0;
272 queue->quit_message = 0;
273 queue->cursor_count = 0;
274 queue->recv_result = NULL;
275 queue->next_timer_id = 0x7fff;
276 queue->timeout = NULL;
277 queue->input = (struct thread_input *)grab_object( input );
278 queue->hooks = NULL;
279 queue->last_get_msg = current_time;
280 list_init( &queue->send_result );
281 list_init( &queue->callback_result );
282 list_init( &queue->pending_timers );
283 list_init( &queue->expired_timers );
284 for (i = 0; i < NB_MSG_KINDS; i++) list_init( &queue->msg_list[i] );
286 thread->queue = queue;
288 if (new_input) release_object( new_input );
289 return queue;
292 /* free the message queue of a thread at thread exit */
293 void free_msg_queue( struct thread *thread )
295 remove_thread_hooks( thread );
296 if (!thread->queue) return;
297 release_object( thread->queue );
298 thread->queue = NULL;
301 /* change the thread input data of a given thread */
302 static int assign_thread_input( struct thread *thread, struct thread_input *new_input )
304 struct msg_queue *queue = thread->queue;
306 if (!queue)
308 thread->queue = create_msg_queue( thread, new_input );
309 return thread->queue != NULL;
311 if (queue->input)
313 queue->input->cursor_count -= queue->cursor_count;
314 release_object( queue->input );
316 queue->input = (struct thread_input *)grab_object( new_input );
317 new_input->cursor_count += queue->cursor_count;
318 return 1;
321 /* get the hook table for a given thread */
322 struct hook_table *get_queue_hooks( struct thread *thread )
324 if (!thread->queue) return NULL;
325 return thread->queue->hooks;
328 /* set the hook table for a given thread, allocating the queue if needed */
329 void set_queue_hooks( struct thread *thread, struct hook_table *hooks )
331 struct msg_queue *queue = thread->queue;
332 if (!queue && !(queue = create_msg_queue( thread, NULL ))) return;
333 if (queue->hooks) release_object( queue->hooks );
334 queue->hooks = hooks;
337 /* check the queue status */
338 static inline int is_signaled( struct msg_queue *queue )
340 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
343 /* set some queue bits */
344 static inline void set_queue_bits( struct msg_queue *queue, unsigned int bits )
346 queue->wake_bits |= bits;
347 queue->changed_bits |= bits;
348 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
351 /* clear some queue bits */
352 static inline void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
354 queue->wake_bits &= ~bits;
355 queue->changed_bits &= ~bits;
358 /* check whether msg is a keyboard message */
359 static inline int is_keyboard_msg( struct message *msg )
361 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
364 /* check if message is matched by the filter */
365 static inline int check_msg_filter( unsigned int msg, unsigned int first, unsigned int last )
367 return (msg >= first && msg <= last);
370 /* check whether a message filter contains at least one potential hardware message */
371 static inline int filter_contains_hw_range( unsigned int first, unsigned int last )
373 /* hardware message ranges are (in numerical order):
374 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
375 * WM_KEYFIRST .. WM_KEYLAST
376 * WM_MOUSEFIRST .. WM_MOUSELAST
378 if (last < WM_NCMOUSEFIRST) return 0;
379 if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0;
380 if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0;
381 if (first > WM_MOUSELAST) return 0;
382 return 1;
385 /* get the QS_* bit corresponding to a given hardware message */
386 static inline int get_hardware_msg_bit( struct message *msg )
388 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
389 if (is_keyboard_msg( msg )) return QS_KEY;
390 return QS_MOUSEBUTTON;
393 /* get the current thread queue, creating it if needed */
394 static inline struct msg_queue *get_current_queue(void)
396 struct msg_queue *queue = current->queue;
397 if (!queue) queue = create_msg_queue( current, NULL );
398 return queue;
401 /* get a (pseudo-)unique id to tag hardware messages */
402 static inline unsigned int get_unique_id(void)
404 static unsigned int id;
405 if (!++id) id = 1; /* avoid an id of 0 */
406 return id;
409 /* try to merge a message with the last in the list; return 1 if successful */
410 static int merge_message( struct thread_input *input, const struct message *msg )
412 struct message *prev;
413 struct list *ptr = list_tail( &input->msg_list );
415 if (!ptr) return 0;
416 prev = LIST_ENTRY( ptr, struct message, entry );
417 if (prev->result) return 0;
418 if (prev->win && msg->win && prev->win != msg->win) return 0;
419 if (prev->msg != msg->msg) return 0;
420 if (prev->type != msg->type) return 0;
421 /* now we can merge it */
422 prev->wparam = msg->wparam;
423 prev->lparam = msg->lparam;
424 prev->time = msg->time;
425 if (msg->type == MSG_HARDWARE && prev->data && msg->data)
427 struct hardware_msg_data *prev_data = prev->data;
428 struct hardware_msg_data *msg_data = msg->data;
429 prev_data->x = msg_data->x;
430 prev_data->y = msg_data->y;
431 prev_data->info = msg_data->info;
433 return 1;
436 /* free a result structure */
437 static void free_result( struct message_result *result )
439 if (result->timeout) remove_timeout_user( result->timeout );
440 free( result->data );
441 if (result->callback_msg) free_message( result->callback_msg );
442 free( result );
445 /* remove the result from the sender list it is on */
446 static inline void remove_result_from_sender( struct message_result *result )
448 assert( result->sender );
450 list_remove( &result->sender_entry );
451 result->sender = NULL;
452 if (!result->receiver) free_result( result );
455 /* store the message result in the appropriate structure */
456 static void store_message_result( struct message_result *res, lparam_t result, unsigned int error )
458 res->result = result;
459 res->error = error;
460 res->replied = 1;
461 if (res->timeout)
463 remove_timeout_user( res->timeout );
464 res->timeout = NULL;
466 if (res->sender)
468 if (res->callback_msg)
470 /* queue the callback message in the sender queue */
471 struct callback_msg_data *data = res->callback_msg->data;
472 data->result = result;
473 list_add_tail( &res->sender->msg_list[SEND_MESSAGE], &res->callback_msg->entry );
474 set_queue_bits( res->sender, QS_SENDMESSAGE );
475 res->callback_msg = NULL;
476 remove_result_from_sender( res );
478 else
480 /* wake sender queue if waiting on this result */
481 if (list_head(&res->sender->send_result) == &res->sender_entry)
482 set_queue_bits( res->sender, QS_SMRESULT );
488 /* free a message when deleting a queue or window */
489 static void free_message( struct message *msg )
491 struct message_result *result = msg->result;
492 if (result)
494 result->msg = NULL;
495 if (result->sender)
497 result->receiver = NULL;
498 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
500 else free_result( result );
502 free( msg->data );
503 free( msg );
506 /* remove (and free) a message from a message list */
507 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
508 enum message_kind kind )
510 list_remove( &msg->entry );
511 switch(kind)
513 case SEND_MESSAGE:
514 if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_SENDMESSAGE );
515 break;
516 case POST_MESSAGE:
517 if (list_empty( &queue->msg_list[kind] ) && !queue->quit_message)
518 clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
519 break;
521 free_message( msg );
524 /* message timed out without getting a reply */
525 static void result_timeout( void *private )
527 struct message_result *result = private;
529 assert( !result->replied );
531 result->timeout = NULL;
533 if (result->msg) /* not received yet */
535 struct message *msg = result->msg;
537 result->msg = NULL;
538 msg->result = NULL;
539 remove_queue_message( result->receiver, msg, SEND_MESSAGE );
540 result->receiver = NULL;
541 if (!result->sender)
543 free_result( result );
544 return;
548 store_message_result( result, 0, STATUS_TIMEOUT );
551 /* allocate and fill a message result structure */
552 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
553 struct msg_queue *recv_queue,
554 struct message *msg, timeout_t timeout )
556 struct message_result *result = mem_alloc( sizeof(*result) );
557 if (result)
559 result->msg = msg;
560 result->sender = send_queue;
561 result->receiver = recv_queue;
562 result->replied = 0;
563 result->data = NULL;
564 result->data_size = 0;
565 result->timeout = NULL;
567 if (msg->type == MSG_CALLBACK)
569 struct message *callback_msg = mem_alloc( sizeof(*callback_msg) );
571 if (!callback_msg)
573 free( result );
574 return NULL;
576 callback_msg->type = MSG_CALLBACK_RESULT;
577 callback_msg->win = msg->win;
578 callback_msg->msg = msg->msg;
579 callback_msg->wparam = 0;
580 callback_msg->lparam = 0;
581 callback_msg->time = get_tick_count();
582 callback_msg->result = NULL;
583 /* steal the data from the original message */
584 callback_msg->data = msg->data;
585 callback_msg->data_size = msg->data_size;
586 msg->data = NULL;
587 msg->data_size = 0;
589 result->callback_msg = callback_msg;
590 list_add_head( &send_queue->callback_result, &result->sender_entry );
592 else
594 result->callback_msg = NULL;
595 list_add_head( &send_queue->send_result, &result->sender_entry );
598 if (timeout != TIMEOUT_INFINITE)
599 result->timeout = add_timeout_user( timeout, result_timeout, result );
601 return result;
604 /* receive a message, removing it from the sent queue */
605 static void receive_message( struct msg_queue *queue, struct message *msg,
606 struct get_message_reply *reply )
608 struct message_result *result = msg->result;
610 reply->total = msg->data_size;
611 if (msg->data_size > get_reply_max_size())
613 set_error( STATUS_BUFFER_OVERFLOW );
614 return;
616 reply->type = msg->type;
617 reply->win = msg->win;
618 reply->msg = msg->msg;
619 reply->wparam = msg->wparam;
620 reply->lparam = msg->lparam;
621 reply->time = msg->time;
623 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
625 list_remove( &msg->entry );
626 /* put the result on the receiver result stack */
627 if (result)
629 result->msg = NULL;
630 result->recv_next = queue->recv_result;
631 queue->recv_result = result;
633 free( msg );
634 if (list_empty( &queue->msg_list[SEND_MESSAGE] )) clear_queue_bits( queue, QS_SENDMESSAGE );
637 /* set the result of the current received message */
638 static void reply_message( struct msg_queue *queue, lparam_t result,
639 unsigned int error, int remove, const void *data, data_size_t len )
641 struct message_result *res = queue->recv_result;
643 if (remove)
645 queue->recv_result = res->recv_next;
646 res->receiver = NULL;
647 if (!res->sender) /* no one waiting for it */
649 free_result( res );
650 return;
653 if (!res->replied)
655 if (len && (res->data = memdup( data, len ))) res->data_size = len;
656 store_message_result( res, result, error );
660 static int match_window( user_handle_t win, user_handle_t msg_win )
662 if (!win) return 1;
663 if (win == -1 || win == 1) return !msg_win;
664 if (msg_win == win) return 1;
665 return is_child_window( win, msg_win );
668 /* retrieve a posted message */
669 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
670 unsigned int first, unsigned int last, unsigned int flags,
671 struct get_message_reply *reply )
673 struct message *msg;
675 /* check against the filters */
676 LIST_FOR_EACH_ENTRY( msg, &queue->msg_list[POST_MESSAGE], struct message, entry )
678 if (!match_window( win, msg->win )) continue;
679 if (!check_msg_filter( msg->msg, first, last )) continue;
680 goto found; /* found one */
682 return 0;
684 /* return it to the app */
685 found:
686 reply->total = msg->data_size;
687 if (msg->data_size > get_reply_max_size())
689 set_error( STATUS_BUFFER_OVERFLOW );
690 return 1;
692 reply->type = msg->type;
693 reply->win = msg->win;
694 reply->msg = msg->msg;
695 reply->wparam = msg->wparam;
696 reply->lparam = msg->lparam;
697 reply->time = msg->time;
699 if (flags & PM_REMOVE)
701 if (msg->data)
703 set_reply_data_ptr( msg->data, msg->data_size );
704 msg->data = NULL;
705 msg->data_size = 0;
707 remove_queue_message( queue, msg, POST_MESSAGE );
709 else if (msg->data) set_reply_data( msg->data, msg->data_size );
711 return 1;
714 static int get_quit_message( struct msg_queue *queue, unsigned int flags,
715 struct get_message_reply *reply )
717 if (queue->quit_message)
719 reply->total = 0;
720 reply->type = MSG_POSTED;
721 reply->win = 0;
722 reply->msg = WM_QUIT;
723 reply->wparam = queue->exit_code;
724 reply->lparam = 0;
725 reply->time = get_tick_count();
727 if (flags & PM_REMOVE)
729 queue->quit_message = 0;
730 if (list_empty( &queue->msg_list[POST_MESSAGE] ))
731 clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
733 return 1;
735 else
736 return 0;
739 /* empty a message list and free all the messages */
740 static void empty_msg_list( struct list *list )
742 struct list *ptr;
744 while ((ptr = list_head( list )) != NULL)
746 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
747 list_remove( &msg->entry );
748 free_message( msg );
752 /* cleanup all pending results when deleting a queue */
753 static void cleanup_results( struct msg_queue *queue )
755 struct list *entry;
757 while ((entry = list_head( &queue->send_result )) != NULL)
759 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
762 while ((entry = list_head( &queue->callback_result )) != NULL)
764 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
767 while (queue->recv_result)
768 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
771 /* check if the thread owning the queue is hung (not checking for messages) */
772 static int is_queue_hung( struct msg_queue *queue )
774 struct wait_queue_entry *entry;
776 if (current_time - queue->last_get_msg <= 5 * TICKS_PER_SEC)
777 return 0; /* less than 5 seconds since last get message -> not hung */
779 LIST_FOR_EACH_ENTRY( entry, &queue->obj.wait_queue, struct wait_queue_entry, entry )
781 if (entry->thread->queue == queue)
782 return 0; /* thread is waiting on queue -> not hung */
784 return 1;
787 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
789 struct msg_queue *queue = (struct msg_queue *)obj;
790 struct process *process = entry->thread->process;
792 /* a thread can only wait on its own queue */
793 if (entry->thread->queue != queue)
795 set_error( STATUS_ACCESS_DENIED );
796 return 0;
798 if (process->idle_event && !(queue->wake_mask & QS_SMRESULT)) set_event( process->idle_event );
800 if (queue->fd && list_empty( &obj->wait_queue )) /* first on the queue */
801 set_fd_events( queue->fd, POLLIN );
802 add_queue( obj, entry );
803 return 1;
806 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
808 struct msg_queue *queue = (struct msg_queue *)obj;
810 remove_queue( obj, entry );
811 if (queue->fd && list_empty( &obj->wait_queue )) /* last on the queue is gone */
812 set_fd_events( queue->fd, 0 );
815 static void msg_queue_dump( struct object *obj, int verbose )
817 struct msg_queue *queue = (struct msg_queue *)obj;
818 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
819 queue->wake_bits, queue->wake_mask );
822 static int msg_queue_signaled( struct object *obj, struct thread *thread )
824 struct msg_queue *queue = (struct msg_queue *)obj;
825 int ret = 0;
827 if (queue->fd)
829 if ((ret = check_fd_events( queue->fd, POLLIN )))
830 /* stop waiting on select() if we are signaled */
831 set_fd_events( queue->fd, 0 );
832 else if (!list_empty( &obj->wait_queue ))
833 /* restart waiting on poll() if we are no longer signaled */
834 set_fd_events( queue->fd, POLLIN );
836 return ret || is_signaled( queue );
839 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
841 struct msg_queue *queue = (struct msg_queue *)obj;
842 queue->wake_mask = 0;
843 queue->changed_mask = 0;
844 return 0; /* Not abandoned */
847 static void msg_queue_destroy( struct object *obj )
849 struct msg_queue *queue = (struct msg_queue *)obj;
850 struct list *ptr;
851 int i;
853 cleanup_results( queue );
854 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
856 while ((ptr = list_head( &queue->pending_timers )))
858 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
859 list_remove( &timer->entry );
860 free( timer );
862 while ((ptr = list_head( &queue->expired_timers )))
864 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
865 list_remove( &timer->entry );
866 free( timer );
868 if (queue->timeout) remove_timeout_user( queue->timeout );
869 if (queue->input)
871 queue->input->cursor_count -= queue->cursor_count;
872 release_object( queue->input );
874 if (queue->hooks) release_object( queue->hooks );
875 if (queue->fd) release_object( queue->fd );
878 static void msg_queue_poll_event( struct fd *fd, int event )
880 struct msg_queue *queue = get_fd_user( fd );
881 assert( queue->obj.ops == &msg_queue_ops );
883 if (event & (POLLERR | POLLHUP)) set_fd_events( fd, -1 );
884 else set_fd_events( queue->fd, 0 );
885 wake_up( &queue->obj, 0 );
888 static void thread_input_dump( struct object *obj, int verbose )
890 struct thread_input *input = (struct thread_input *)obj;
891 fprintf( stderr, "Thread input focus=%08x capture=%08x active=%08x\n",
892 input->focus, input->capture, input->active );
895 static void thread_input_destroy( struct object *obj )
897 struct thread_input *input = (struct thread_input *)obj;
899 if (foreground_input == input) foreground_input = NULL;
900 empty_msg_list( &input->msg_list );
901 if (input->desktop) release_object( input->desktop );
904 /* fix the thread input data when a window is destroyed */
905 static inline void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
907 struct thread_input *input = queue->input;
909 if (window == input->focus) input->focus = 0;
910 if (window == input->capture) input->capture = 0;
911 if (window == input->active) input->active = 0;
912 if (window == input->menu_owner) input->menu_owner = 0;
913 if (window == input->move_size) input->move_size = 0;
914 if (window == input->caret) set_caret_window( input, 0 );
917 /* check if the specified window can be set in the input data of a given queue */
918 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
920 struct thread *thread;
921 int ret = 0;
923 if (!window) return 1; /* we can always clear the data */
925 if ((thread = get_window_thread( window )))
927 ret = (queue->input == thread->queue->input);
928 if (!ret) set_error( STATUS_ACCESS_DENIED );
929 release_object( thread );
931 else set_error( STATUS_INVALID_HANDLE );
933 return ret;
936 /* make sure the specified thread has a queue */
937 int init_thread_queue( struct thread *thread )
939 if (thread->queue) return 1;
940 return (create_msg_queue( thread, NULL ) != NULL);
943 /* attach two thread input data structures */
944 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
946 struct desktop *desktop;
947 struct thread_input *input;
948 int ret;
950 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
951 if (!(desktop = get_thread_desktop( thread_from, 0 ))) return 0;
952 input = (struct thread_input *)grab_object( thread_to->queue->input );
953 if (input->desktop != desktop)
955 set_error( STATUS_ACCESS_DENIED );
956 release_object( input );
957 release_object( desktop );
958 return 0;
960 release_object( desktop );
962 ret = assign_thread_input( thread_from, input );
963 if (ret) memset( input->keystate, 0, sizeof(input->keystate) );
964 release_object( input );
965 return ret;
968 /* detach two thread input data structures */
969 void detach_thread_input( struct thread *thread_from )
971 struct thread_input *input;
973 if ((input = create_thread_input( thread_from )))
975 assign_thread_input( thread_from, input );
976 release_object( input );
981 /* set the next timer to expire */
982 static void set_next_timer( struct msg_queue *queue )
984 struct list *ptr;
986 if (queue->timeout)
988 remove_timeout_user( queue->timeout );
989 queue->timeout = NULL;
991 if ((ptr = list_head( &queue->pending_timers )))
993 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
994 queue->timeout = add_timeout_user( timer->when, timer_callback, queue );
996 /* set/clear QS_TIMER bit */
997 if (list_empty( &queue->expired_timers ))
998 clear_queue_bits( queue, QS_TIMER );
999 else
1000 set_queue_bits( queue, QS_TIMER );
1003 /* find a timer from its window and id */
1004 static struct timer *find_timer( struct msg_queue *queue, user_handle_t win,
1005 unsigned int msg, lparam_t id )
1007 struct list *ptr;
1009 /* we need to search both lists */
1011 LIST_FOR_EACH( ptr, &queue->pending_timers )
1013 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1014 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
1016 LIST_FOR_EACH( ptr, &queue->expired_timers )
1018 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1019 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
1021 return NULL;
1024 /* callback for the next timer expiration */
1025 static void timer_callback( void *private )
1027 struct msg_queue *queue = private;
1028 struct list *ptr;
1030 queue->timeout = NULL;
1031 /* move on to the next timer */
1032 ptr = list_head( &queue->pending_timers );
1033 list_remove( ptr );
1034 list_add_tail( &queue->expired_timers, ptr );
1035 set_next_timer( queue );
1038 /* link a timer at its rightful place in the queue list */
1039 static void link_timer( struct msg_queue *queue, struct timer *timer )
1041 struct list *ptr;
1043 for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next)
1045 struct timer *t = LIST_ENTRY( ptr, struct timer, entry );
1046 if (t->when >= timer->when) break;
1048 list_add_before( ptr, &timer->entry );
1051 /* remove a timer from the queue timer list and free it */
1052 static void free_timer( struct msg_queue *queue, struct timer *timer )
1054 list_remove( &timer->entry );
1055 free( timer );
1056 set_next_timer( queue );
1059 /* restart an expired timer */
1060 static void restart_timer( struct msg_queue *queue, struct timer *timer )
1062 list_remove( &timer->entry );
1063 while (timer->when <= current_time) timer->when += (timeout_t)timer->rate * 10000;
1064 link_timer( queue, timer );
1065 set_next_timer( queue );
1068 /* find an expired timer matching the filtering parameters */
1069 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
1070 unsigned int get_first, unsigned int get_last,
1071 int remove )
1073 struct list *ptr;
1075 LIST_FOR_EACH( ptr, &queue->expired_timers )
1077 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1078 if (win && timer->win != win) continue;
1079 if (check_msg_filter( timer->msg, get_first, get_last ))
1081 if (remove) restart_timer( queue, timer );
1082 return timer;
1085 return NULL;
1088 /* add a timer */
1089 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
1091 struct timer *timer = mem_alloc( sizeof(*timer) );
1092 if (timer)
1094 timer->rate = max( rate, 1 );
1095 timer->when = current_time + (timeout_t)timer->rate * 10000;
1096 link_timer( queue, timer );
1097 /* check if we replaced the next timer */
1098 if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue );
1100 return timer;
1103 /* change the input key state for a given key */
1104 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
1106 if (down)
1108 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
1109 input->keystate[key] |= 0x80;
1111 else input->keystate[key] &= ~0x80;
1114 /* update the input key state for a keyboard message */
1115 static void update_input_key_state( struct thread_input *input, const struct message *msg )
1117 unsigned char key;
1118 int down = 0;
1120 switch (msg->msg)
1122 case WM_LBUTTONDOWN:
1123 down = 1;
1124 /* fall through */
1125 case WM_LBUTTONUP:
1126 set_input_key_state( input, VK_LBUTTON, down );
1127 break;
1128 case WM_MBUTTONDOWN:
1129 down = 1;
1130 /* fall through */
1131 case WM_MBUTTONUP:
1132 set_input_key_state( input, VK_MBUTTON, down );
1133 break;
1134 case WM_RBUTTONDOWN:
1135 down = 1;
1136 /* fall through */
1137 case WM_RBUTTONUP:
1138 set_input_key_state( input, VK_RBUTTON, down );
1139 break;
1140 case WM_XBUTTONDOWN:
1141 down = 1;
1142 /* fall through */
1143 case WM_XBUTTONUP:
1144 if (msg->wparam == XBUTTON1) set_input_key_state( input, VK_XBUTTON1, down );
1145 else if (msg->wparam == XBUTTON2) set_input_key_state( input, VK_XBUTTON2, down );
1146 break;
1147 case WM_KEYDOWN:
1148 case WM_SYSKEYDOWN:
1149 down = 1;
1150 /* fall through */
1151 case WM_KEYUP:
1152 case WM_SYSKEYUP:
1153 key = (unsigned char)msg->wparam;
1154 set_input_key_state( input, key, down );
1155 switch(key)
1157 case VK_LCONTROL:
1158 case VK_RCONTROL:
1159 down = (input->keystate[VK_LCONTROL] | input->keystate[VK_RCONTROL]) & 0x80;
1160 set_input_key_state( input, VK_CONTROL, down );
1161 break;
1162 case VK_LMENU:
1163 case VK_RMENU:
1164 down = (input->keystate[VK_LMENU] | input->keystate[VK_RMENU]) & 0x80;
1165 set_input_key_state( input, VK_MENU, down );
1166 break;
1167 case VK_LSHIFT:
1168 case VK_RSHIFT:
1169 down = (input->keystate[VK_LSHIFT] | input->keystate[VK_RSHIFT]) & 0x80;
1170 set_input_key_state( input, VK_SHIFT, down );
1171 break;
1173 break;
1177 /* release the hardware message currently being processed by the given thread */
1178 static void release_hardware_message( struct msg_queue *queue, unsigned int hw_id,
1179 int remove, user_handle_t new_win )
1181 struct thread_input *input = queue->input;
1182 struct message *msg;
1184 LIST_FOR_EACH_ENTRY( msg, &input->msg_list, struct message, entry )
1186 if (msg->unique_id == hw_id) break;
1188 if (&msg->entry == &input->msg_list) return; /* not found */
1190 /* clear the queue bit for that message */
1191 if (remove || new_win)
1193 struct message *other;
1194 int clr_bit;
1196 clr_bit = get_hardware_msg_bit( msg );
1197 LIST_FOR_EACH_ENTRY( other, &input->msg_list, struct message, entry )
1199 if (other != msg && get_hardware_msg_bit( other ) == clr_bit)
1201 clr_bit = 0;
1202 break;
1205 if (clr_bit) clear_queue_bits( queue, clr_bit );
1208 if (new_win) /* set the new window */
1210 struct thread *owner = get_window_thread( new_win );
1211 if (owner)
1213 msg->win = new_win;
1214 if (owner->queue->input != input)
1216 list_remove( &msg->entry );
1217 if (msg->msg == WM_MOUSEMOVE && merge_message( owner->queue->input, msg ))
1219 free_message( msg );
1220 release_object( owner );
1221 return;
1223 list_add_tail( &owner->queue->input->msg_list, &msg->entry );
1225 set_queue_bits( owner->queue, get_hardware_msg_bit( msg ));
1226 remove = 0;
1227 release_object( owner );
1230 if (remove)
1232 update_input_key_state( input, msg );
1233 list_remove( &msg->entry );
1234 free_message( msg );
1238 /* find the window that should receive a given hardware message */
1239 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
1240 struct hardware_msg_data *data, unsigned int *msg_code )
1242 user_handle_t win = 0;
1244 *msg_code = msg->msg;
1245 if (is_keyboard_msg( msg ))
1247 if (input && !(win = input->focus))
1249 win = input->active;
1250 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
1253 else /* mouse message */
1255 if (!input || !(win = input->capture))
1257 if (!(win = msg->win) || !is_window_visible( win ) || is_window_transparent( win ))
1259 if (input) win = window_from_point( input->desktop, data->x, data->y );
1263 return win;
1266 /* queue a hardware message into a given thread input */
1267 static void queue_hardware_message( struct thread_input *input, struct message *msg,
1268 struct hardware_msg_data *data )
1270 user_handle_t win;
1271 struct thread *thread;
1272 unsigned int msg_code;
1274 last_input_time = get_tick_count();
1275 win = find_hardware_message_window( input, msg, data, &msg_code );
1276 if (!win || !(thread = get_window_thread(win)))
1278 if (input) update_input_key_state( input, msg );
1279 free( msg );
1280 return;
1282 input = thread->queue->input;
1284 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
1285 else
1287 msg->unique_id = 0; /* will be set once we return it to the app */
1288 list_add_tail( &input->msg_list, &msg->entry );
1289 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
1291 release_object( thread );
1294 /* check message filter for a hardware message */
1295 static int check_hw_message_filter( user_handle_t win, unsigned int msg_code,
1296 user_handle_t filter_win, unsigned int first, unsigned int last )
1298 if (msg_code >= WM_KEYFIRST && msg_code <= WM_KEYLAST)
1300 /* we can only test the window for a keyboard message since the
1301 * dest window for a mouse message depends on hittest */
1302 if (filter_win && win != filter_win && !is_child_window( filter_win, win ))
1303 return 0;
1304 /* the message code is final for a keyboard message, we can simply check it */
1305 return check_msg_filter( msg_code, first, last );
1307 else /* mouse message */
1309 /* we need to check all possible values that the message can have in the end */
1311 if (check_msg_filter( msg_code, first, last )) return 1;
1312 if (msg_code == WM_MOUSEWHEEL) return 0; /* no other possible value for this one */
1314 /* all other messages can become non-client messages */
1315 if (check_msg_filter( msg_code + (WM_NCMOUSEFIRST - WM_MOUSEFIRST), first, last )) return 1;
1317 /* clicks can become double-clicks or non-client double-clicks */
1318 if (msg_code == WM_LBUTTONDOWN || msg_code == WM_MBUTTONDOWN ||
1319 msg_code == WM_RBUTTONDOWN || msg_code == WM_XBUTTONDOWN)
1321 if (check_msg_filter( msg_code + (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1322 if (check_msg_filter( msg_code + (WM_NCLBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1324 return 0;
1329 /* find a hardware message for the given queue */
1330 static int get_hardware_message( struct thread *thread, unsigned int hw_id, user_handle_t filter_win,
1331 unsigned int first, unsigned int last, struct get_message_reply *reply )
1333 struct thread_input *input = thread->queue->input;
1334 struct thread *win_thread;
1335 struct list *ptr;
1336 user_handle_t win;
1337 int clear_bits, got_one = 0;
1338 unsigned int msg_code;
1340 ptr = list_head( &input->msg_list );
1341 if (hw_id)
1343 while (ptr)
1345 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1346 if (msg->unique_id == hw_id) break;
1347 ptr = list_next( &input->msg_list, ptr );
1349 if (!ptr) ptr = list_head( &input->msg_list );
1350 else ptr = list_next( &input->msg_list, ptr ); /* start from the next one */
1353 if (ptr == list_head( &input->msg_list ))
1354 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1355 else
1356 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1358 while (ptr)
1360 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1361 struct hardware_msg_data *data = msg->data;
1363 ptr = list_next( &input->msg_list, ptr );
1364 win = find_hardware_message_window( input, msg, data, &msg_code );
1365 if (!win || !(win_thread = get_window_thread( win )))
1367 /* no window at all, remove it */
1368 update_input_key_state( input, msg );
1369 list_remove( &msg->entry );
1370 free_message( msg );
1371 continue;
1373 if (win_thread != thread)
1375 if (win_thread->queue->input == input)
1377 /* wake the other thread */
1378 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1379 got_one = 1;
1381 else
1383 /* for another thread input, drop it */
1384 update_input_key_state( input, msg );
1385 list_remove( &msg->entry );
1386 free_message( msg );
1388 release_object( win_thread );
1389 continue;
1391 release_object( win_thread );
1393 /* if we already got a message for another thread, or if it doesn't
1394 * match the filter we skip it */
1395 if (got_one || !check_hw_message_filter( win, msg_code, filter_win, first, last ))
1397 clear_bits &= ~get_hardware_msg_bit( msg );
1398 continue;
1400 /* now we can return it */
1401 if (!msg->unique_id) msg->unique_id = get_unique_id();
1402 reply->type = MSG_HARDWARE;
1403 reply->win = win;
1404 reply->msg = msg_code;
1405 reply->wparam = msg->wparam;
1406 reply->lparam = msg->lparam;
1407 reply->time = msg->time;
1409 data->hw_id = msg->unique_id;
1410 set_reply_data( msg->data, msg->data_size );
1411 return 1;
1413 /* nothing found, clear the hardware queue bits */
1414 clear_queue_bits( thread->queue, clear_bits );
1415 return 0;
1418 /* increment (or decrement if 'incr' is negative) the queue paint count */
1419 void inc_queue_paint_count( struct thread *thread, int incr )
1421 struct msg_queue *queue = thread->queue;
1423 assert( queue );
1425 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1427 if (queue->paint_count)
1428 set_queue_bits( queue, QS_PAINT );
1429 else
1430 clear_queue_bits( queue, QS_PAINT );
1434 /* remove all messages and timers belonging to a certain window */
1435 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1437 struct msg_queue *queue = thread->queue;
1438 struct list *ptr;
1439 int i;
1441 if (!queue) return;
1443 /* remove timers */
1445 ptr = list_head( &queue->pending_timers );
1446 while (ptr)
1448 struct list *next = list_next( &queue->pending_timers, ptr );
1449 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1450 if (timer->win == win) free_timer( queue, timer );
1451 ptr = next;
1453 ptr = list_head( &queue->expired_timers );
1454 while (ptr)
1456 struct list *next = list_next( &queue->expired_timers, ptr );
1457 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1458 if (timer->win == win) free_timer( queue, timer );
1459 ptr = next;
1462 /* remove messages */
1463 for (i = 0; i < NB_MSG_KINDS; i++)
1465 struct list *ptr, *next;
1467 LIST_FOR_EACH_SAFE( ptr, next, &queue->msg_list[i] )
1469 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1470 if (msg->win == win) remove_queue_message( queue, msg, i );
1474 thread_input_cleanup_window( queue, win );
1477 /* post a message to a window; used by socket handling */
1478 void post_message( user_handle_t win, unsigned int message, lparam_t wparam, lparam_t lparam )
1480 struct message *msg;
1481 struct thread *thread = get_window_thread( win );
1483 if (!thread) return;
1485 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1487 msg->type = MSG_POSTED;
1488 msg->win = get_user_full_handle( win );
1489 msg->msg = message;
1490 msg->wparam = wparam;
1491 msg->lparam = lparam;
1492 msg->time = get_tick_count();
1493 msg->result = NULL;
1494 msg->data = NULL;
1495 msg->data_size = 0;
1497 list_add_tail( &thread->queue->msg_list[POST_MESSAGE], &msg->entry );
1498 set_queue_bits( thread->queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1500 release_object( thread );
1503 /* post a win event */
1504 void post_win_event( struct thread *thread, unsigned int event,
1505 user_handle_t win, unsigned int object_id,
1506 unsigned int child_id, client_ptr_t hook_proc,
1507 const WCHAR *module, data_size_t module_size,
1508 user_handle_t hook)
1510 struct message *msg;
1512 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1514 struct winevent_msg_data *data;
1516 msg->type = MSG_WINEVENT;
1517 msg->win = get_user_full_handle( win );
1518 msg->msg = event;
1519 msg->wparam = object_id;
1520 msg->lparam = child_id;
1521 msg->time = get_tick_count();
1522 msg->result = NULL;
1524 if ((data = malloc( sizeof(*data) + module_size )))
1526 data->hook = hook;
1527 data->tid = get_thread_id( current );
1528 data->hook_proc = hook_proc;
1529 memcpy( data + 1, module, module_size );
1531 msg->data = data;
1532 msg->data_size = sizeof(*data) + module_size;
1534 if (debug_level > 1)
1535 fprintf( stderr, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
1536 get_thread_id(thread), event, win, object_id, child_id );
1537 list_add_tail( &thread->queue->msg_list[SEND_MESSAGE], &msg->entry );
1538 set_queue_bits( thread->queue, QS_SENDMESSAGE );
1540 else
1541 free( msg );
1546 /* check if the thread owning the window is hung */
1547 DECL_HANDLER(is_window_hung)
1549 struct thread *thread;
1551 thread = get_window_thread( req->win );
1552 if (thread)
1554 reply->is_hung = is_queue_hung( thread->queue );
1555 release_object( thread );
1557 else reply->is_hung = 0;
1561 /* get the message queue of the current thread */
1562 DECL_HANDLER(get_msg_queue)
1564 struct msg_queue *queue = get_current_queue();
1566 reply->handle = 0;
1567 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1571 /* set the file descriptor associated to the current thread queue */
1572 DECL_HANDLER(set_queue_fd)
1574 struct msg_queue *queue = get_current_queue();
1575 struct file *file;
1576 int unix_fd;
1578 if (queue->fd) /* fd can only be set once */
1580 set_error( STATUS_ACCESS_DENIED );
1581 return;
1583 if (!(file = get_file_obj( current->process, req->handle, SYNCHRONIZE ))) return;
1585 if ((unix_fd = get_file_unix_fd( file )) != -1)
1587 if ((unix_fd = dup( unix_fd )) != -1)
1588 queue->fd = create_anonymous_fd( &msg_queue_fd_ops, unix_fd, &queue->obj, 0 );
1589 else
1590 file_set_error();
1592 release_object( file );
1596 /* set the current message queue wakeup mask */
1597 DECL_HANDLER(set_queue_mask)
1599 struct msg_queue *queue = get_current_queue();
1601 if (queue)
1603 queue->wake_mask = req->wake_mask;
1604 queue->changed_mask = req->changed_mask;
1605 reply->wake_bits = queue->wake_bits;
1606 reply->changed_bits = queue->changed_bits;
1607 if (is_signaled( queue ))
1609 /* if skip wait is set, do what would have been done in the subsequent wait */
1610 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1611 else wake_up( &queue->obj, 0 );
1617 /* get the current message queue status */
1618 DECL_HANDLER(get_queue_status)
1620 struct msg_queue *queue = current->queue;
1621 if (queue)
1623 reply->wake_bits = queue->wake_bits;
1624 reply->changed_bits = queue->changed_bits;
1625 if (req->clear) queue->changed_bits = 0;
1627 else reply->wake_bits = reply->changed_bits = 0;
1631 /* send a message to a thread queue */
1632 DECL_HANDLER(send_message)
1634 struct message *msg;
1635 struct msg_queue *send_queue = get_current_queue();
1636 struct msg_queue *recv_queue = NULL;
1637 struct thread *thread = NULL;
1639 if (!(thread = get_thread_from_id( req->id ))) return;
1641 if (!(recv_queue = thread->queue))
1643 set_error( STATUS_INVALID_PARAMETER );
1644 release_object( thread );
1645 return;
1647 if ((req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue))
1649 set_error( STATUS_TIMEOUT );
1650 release_object( thread );
1651 return;
1654 if ((msg = mem_alloc( sizeof(*msg) )))
1656 msg->type = req->type;
1657 msg->win = get_user_full_handle( req->win );
1658 msg->msg = req->msg;
1659 msg->wparam = req->wparam;
1660 msg->lparam = req->lparam;
1661 msg->time = get_tick_count();
1662 msg->result = NULL;
1663 msg->data = NULL;
1664 msg->data_size = get_req_data_size();
1666 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1668 free( msg );
1669 release_object( thread );
1670 return;
1673 switch(msg->type)
1675 case MSG_OTHER_PROCESS:
1676 case MSG_ASCII:
1677 case MSG_UNICODE:
1678 case MSG_CALLBACK:
1679 if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg, req->timeout )))
1681 free_message( msg );
1682 break;
1684 /* fall through */
1685 case MSG_NOTIFY:
1686 list_add_tail( &recv_queue->msg_list[SEND_MESSAGE], &msg->entry );
1687 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1688 break;
1689 case MSG_POSTED:
1690 list_add_tail( &recv_queue->msg_list[POST_MESSAGE], &msg->entry );
1691 set_queue_bits( recv_queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1692 break;
1693 case MSG_HARDWARE: /* should use send_hardware_message instead */
1694 case MSG_CALLBACK_RESULT: /* cannot send this one */
1695 default:
1696 set_error( STATUS_INVALID_PARAMETER );
1697 free( msg );
1698 break;
1701 release_object( thread );
1704 /* send a hardware message to a thread queue */
1705 DECL_HANDLER(send_hardware_message)
1707 struct message *msg;
1708 struct thread *thread = NULL;
1709 struct hardware_msg_data *data;
1710 struct thread_input *input = foreground_input;
1712 if (req->id)
1714 if (!(thread = get_thread_from_id( req->id ))) return;
1715 if (!thread->queue)
1717 set_error( STATUS_INVALID_PARAMETER );
1718 release_object( thread );
1719 return;
1721 input = thread->queue->input;
1722 reply->cursor = input->cursor;
1723 reply->count = input->cursor_count;
1726 if (!req->msg || !(data = mem_alloc( sizeof(*data) )))
1728 if (thread) release_object( thread );
1729 return;
1731 memset( data, 0, sizeof(*data) );
1732 data->x = req->x;
1733 data->y = req->y;
1734 data->info = req->info;
1736 if ((msg = mem_alloc( sizeof(*msg) )))
1738 msg->type = MSG_HARDWARE;
1739 msg->win = get_user_full_handle( req->win );
1740 msg->msg = req->msg;
1741 msg->wparam = req->wparam;
1742 msg->lparam = req->lparam;
1743 msg->time = req->time;
1744 msg->result = NULL;
1745 msg->data = data;
1746 msg->data_size = sizeof(*data);
1747 queue_hardware_message( input, msg, data );
1749 else free( data );
1751 if (thread) release_object( thread );
1754 /* post a quit message to the current queue */
1755 DECL_HANDLER(post_quit_message)
1757 struct msg_queue *queue = get_current_queue();
1759 if (!queue)
1760 return;
1762 queue->quit_message = 1;
1763 queue->exit_code = req->exit_code;
1764 set_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1767 /* get a message from the current queue */
1768 DECL_HANDLER(get_message)
1770 struct timer *timer;
1771 struct list *ptr;
1772 struct msg_queue *queue = get_current_queue();
1773 user_handle_t get_win = get_user_full_handle( req->get_win );
1774 unsigned int filter = req->flags >> 16;
1776 reply->active_hooks = get_active_hooks();
1778 if (!queue) return;
1779 queue->last_get_msg = current_time;
1780 if (!filter) filter = QS_ALLINPUT;
1782 /* first check for sent messages */
1783 if ((ptr = list_head( &queue->msg_list[SEND_MESSAGE] )))
1785 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1786 receive_message( queue, msg, reply );
1787 return;
1790 /* clear changed bits so we can wait on them if we don't find a message */
1791 if (filter & QS_POSTMESSAGE)
1793 queue->changed_bits &= ~(QS_POSTMESSAGE | QS_HOTKEY | QS_TIMER);
1794 if (req->get_first == 0 && req->get_last == ~0U) queue->changed_bits &= ~QS_ALLPOSTMESSAGE;
1796 if (filter & QS_INPUT) queue->changed_bits &= ~QS_INPUT;
1797 if (filter & QS_PAINT) queue->changed_bits &= ~QS_PAINT;
1799 /* then check for posted messages */
1800 if ((filter & QS_POSTMESSAGE) &&
1801 get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1802 return;
1804 /* only check for quit messages if not posted messages pending.
1805 * note: the quit message isn't filtered */
1806 if (get_quit_message( queue, req->flags, reply ))
1807 return;
1809 /* then check for any raw hardware message */
1810 if ((filter & QS_INPUT) &&
1811 filter_contains_hw_range( req->get_first, req->get_last ) &&
1812 get_hardware_message( current, req->hw_id, get_win, req->get_first, req->get_last, reply ))
1813 return;
1815 /* now check for WM_PAINT */
1816 if ((filter & QS_PAINT) &&
1817 queue->paint_count &&
1818 check_msg_filter( WM_PAINT, req->get_first, req->get_last ) &&
1819 (reply->win = find_window_to_repaint( get_win, current )))
1821 reply->type = MSG_POSTED;
1822 reply->msg = WM_PAINT;
1823 reply->wparam = 0;
1824 reply->lparam = 0;
1825 reply->time = get_tick_count();
1826 return;
1829 /* now check for timer */
1830 if ((filter & QS_TIMER) &&
1831 (timer = find_expired_timer( queue, get_win, req->get_first,
1832 req->get_last, (req->flags & PM_REMOVE) )))
1834 reply->type = MSG_POSTED;
1835 reply->win = timer->win;
1836 reply->msg = timer->msg;
1837 reply->wparam = timer->id;
1838 reply->lparam = timer->lparam;
1839 reply->time = get_tick_count();
1840 if (!(req->flags & PM_NOYIELD) && current->process->idle_event)
1841 set_event( current->process->idle_event );
1842 return;
1845 if (get_win == -1 && current->process->idle_event) set_event( current->process->idle_event );
1846 queue->wake_mask = req->wake_mask;
1847 queue->changed_mask = req->changed_mask;
1848 set_error( STATUS_PENDING ); /* FIXME */
1852 /* reply to a sent message */
1853 DECL_HANDLER(reply_message)
1855 if (!current->queue) set_error( STATUS_ACCESS_DENIED );
1856 else if (current->queue->recv_result)
1857 reply_message( current->queue, req->result, 0, req->remove,
1858 get_req_data(), get_req_data_size() );
1862 /* accept the current hardware message */
1863 DECL_HANDLER(accept_hardware_message)
1865 if (current->queue)
1866 release_hardware_message( current->queue, req->hw_id, req->remove, req->new_win );
1867 else
1868 set_error( STATUS_ACCESS_DENIED );
1872 /* retrieve the reply for the last message sent */
1873 DECL_HANDLER(get_message_reply)
1875 struct message_result *result;
1876 struct list *entry;
1877 struct msg_queue *queue = current->queue;
1879 if (queue)
1881 set_error( STATUS_PENDING );
1882 reply->result = 0;
1884 if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */
1886 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1887 if (result->replied || req->cancel)
1889 if (result->replied)
1891 reply->result = result->result;
1892 set_error( result->error );
1893 if (result->data)
1895 data_size_t data_len = min( result->data_size, get_reply_max_size() );
1896 set_reply_data_ptr( result->data, data_len );
1897 result->data = NULL;
1898 result->data_size = 0;
1901 remove_result_from_sender( result );
1903 entry = list_head( &queue->send_result );
1904 if (!entry) clear_queue_bits( queue, QS_SMRESULT );
1905 else
1907 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1908 if (!result->replied) clear_queue_bits( queue, QS_SMRESULT );
1912 else set_error( STATUS_ACCESS_DENIED );
1916 /* set a window timer */
1917 DECL_HANDLER(set_win_timer)
1919 struct timer *timer;
1920 struct msg_queue *queue;
1921 struct thread *thread = NULL;
1922 user_handle_t win = 0;
1923 lparam_t id = req->id;
1925 if (req->win)
1927 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1929 set_error( STATUS_INVALID_HANDLE );
1930 return;
1932 if (thread->process != current->process)
1934 release_object( thread );
1935 set_error( STATUS_ACCESS_DENIED );
1936 return;
1938 queue = thread->queue;
1939 /* remove it if it existed already */
1940 if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer );
1942 else
1944 queue = get_current_queue();
1945 /* look for a timer with this id */
1946 if (id && (timer = find_timer( queue, 0, req->msg, id )))
1948 /* free and reuse id */
1949 free_timer( queue, timer );
1951 else
1953 /* find a free id for it */
1956 id = queue->next_timer_id;
1957 if (--queue->next_timer_id <= 0x100) queue->next_timer_id = 0x7fff;
1959 while (find_timer( queue, 0, req->msg, id ));
1963 if ((timer = set_timer( queue, req->rate )))
1965 timer->win = win;
1966 timer->msg = req->msg;
1967 timer->id = id;
1968 timer->lparam = req->lparam;
1969 reply->id = id;
1971 if (thread) release_object( thread );
1974 /* kill a window timer */
1975 DECL_HANDLER(kill_win_timer)
1977 struct timer *timer;
1978 struct thread *thread;
1979 user_handle_t win = 0;
1981 if (req->win)
1983 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1985 set_error( STATUS_INVALID_HANDLE );
1986 return;
1988 if (thread->process != current->process)
1990 release_object( thread );
1991 set_error( STATUS_ACCESS_DENIED );
1992 return;
1995 else thread = (struct thread *)grab_object( current );
1997 if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id )))
1998 free_timer( thread->queue, timer );
1999 else
2000 set_error( STATUS_INVALID_PARAMETER );
2002 release_object( thread );
2006 /* attach (or detach) thread inputs */
2007 DECL_HANDLER(attach_thread_input)
2009 struct thread *thread_from = get_thread_from_id( req->tid_from );
2010 struct thread *thread_to = get_thread_from_id( req->tid_to );
2012 if (!thread_from || !thread_to)
2014 if (thread_from) release_object( thread_from );
2015 if (thread_to) release_object( thread_to );
2016 return;
2018 if (thread_from != thread_to)
2020 if (req->attach) attach_thread_input( thread_from, thread_to );
2021 else
2023 if (thread_from->queue && thread_to->queue &&
2024 thread_from->queue->input == thread_to->queue->input)
2025 detach_thread_input( thread_from );
2026 else
2027 set_error( STATUS_ACCESS_DENIED );
2030 else set_error( STATUS_ACCESS_DENIED );
2031 release_object( thread_from );
2032 release_object( thread_to );
2036 /* get thread input data */
2037 DECL_HANDLER(get_thread_input)
2039 struct thread *thread = NULL;
2040 struct thread_input *input;
2042 if (req->tid)
2044 if (!(thread = get_thread_from_id( req->tid ))) return;
2045 input = thread->queue ? thread->queue->input : NULL;
2047 else input = foreground_input; /* get the foreground thread info */
2049 if (input)
2051 reply->focus = input->focus;
2052 reply->capture = input->capture;
2053 reply->active = input->active;
2054 reply->menu_owner = input->menu_owner;
2055 reply->move_size = input->move_size;
2056 reply->caret = input->caret;
2057 reply->cursor = input->cursor;
2058 reply->show_count = input->cursor_count;
2059 reply->rect = input->caret_rect;
2062 /* foreground window is active window of foreground thread */
2063 reply->foreground = foreground_input ? foreground_input->active : 0;
2064 if (thread) release_object( thread );
2068 /* retrieve queue keyboard state for a given thread */
2069 DECL_HANDLER(get_key_state)
2071 struct thread *thread;
2072 struct thread_input *input;
2074 if (!(thread = get_thread_from_id( req->tid ))) return;
2075 input = thread->queue ? thread->queue->input : NULL;
2076 if (input)
2078 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
2079 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
2081 release_object( thread );
2085 /* set queue keyboard state for a given thread */
2086 DECL_HANDLER(set_key_state)
2088 struct thread *thread = NULL;
2089 struct thread_input *input;
2091 if (!(thread = get_thread_from_id( req->tid ))) return;
2092 input = thread->queue ? thread->queue->input : NULL;
2093 if (input)
2095 data_size_t size = min( sizeof(input->keystate), get_req_data_size() );
2096 if (size) memcpy( input->keystate, get_req_data(), size );
2098 release_object( thread );
2102 /* set the system foreground window */
2103 DECL_HANDLER(set_foreground_window)
2105 struct thread *thread;
2106 struct msg_queue *queue = get_current_queue();
2108 reply->previous = foreground_input ? foreground_input->active : 0;
2109 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
2110 reply->send_msg_new = FALSE;
2112 if (is_top_level_window( req->handle ) &&
2113 ((thread = get_window_thread( req->handle ))))
2115 foreground_input = thread->queue->input;
2116 reply->send_msg_new = (foreground_input != queue->input);
2117 release_object( thread );
2119 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE );
2123 /* set the current thread focus window */
2124 DECL_HANDLER(set_focus_window)
2126 struct msg_queue *queue = get_current_queue();
2128 reply->previous = 0;
2129 if (queue && check_queue_input_window( queue, req->handle ))
2131 reply->previous = queue->input->focus;
2132 queue->input->focus = get_user_full_handle( req->handle );
2137 /* set the current thread active window */
2138 DECL_HANDLER(set_active_window)
2140 struct msg_queue *queue = get_current_queue();
2142 reply->previous = 0;
2143 if (queue && check_queue_input_window( queue, req->handle ))
2145 if (!req->handle || make_window_active( req->handle ))
2147 reply->previous = queue->input->active;
2148 queue->input->active = get_user_full_handle( req->handle );
2150 else set_error( STATUS_INVALID_HANDLE );
2155 /* set the current thread capture window */
2156 DECL_HANDLER(set_capture_window)
2158 struct msg_queue *queue = get_current_queue();
2160 reply->previous = reply->full_handle = 0;
2161 if (queue && check_queue_input_window( queue, req->handle ))
2163 struct thread_input *input = queue->input;
2165 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2166 if (input->menu_owner && !(req->flags & CAPTURE_MENU))
2168 set_error(STATUS_ACCESS_DENIED);
2169 return;
2171 reply->previous = input->capture;
2172 input->capture = get_user_full_handle( req->handle );
2173 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
2174 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
2175 reply->full_handle = input->capture;
2180 /* Set the current thread caret window */
2181 DECL_HANDLER(set_caret_window)
2183 struct msg_queue *queue = get_current_queue();
2185 reply->previous = 0;
2186 if (queue && check_queue_input_window( queue, req->handle ))
2188 struct thread_input *input = queue->input;
2190 reply->previous = input->caret;
2191 reply->old_rect = input->caret_rect;
2192 reply->old_hide = input->caret_hide;
2193 reply->old_state = input->caret_state;
2195 set_caret_window( input, get_user_full_handle(req->handle) );
2196 input->caret_rect.right = input->caret_rect.left + req->width;
2197 input->caret_rect.bottom = input->caret_rect.top + req->height;
2202 /* Set the current thread caret information */
2203 DECL_HANDLER(set_caret_info)
2205 struct msg_queue *queue = get_current_queue();
2206 struct thread_input *input;
2208 if (!queue) return;
2209 input = queue->input;
2210 reply->full_handle = input->caret;
2211 reply->old_rect = input->caret_rect;
2212 reply->old_hide = input->caret_hide;
2213 reply->old_state = input->caret_state;
2215 if (req->handle && get_user_full_handle(req->handle) != input->caret)
2217 set_error( STATUS_ACCESS_DENIED );
2218 return;
2220 if (req->flags & SET_CARET_POS)
2222 input->caret_rect.right += req->x - input->caret_rect.left;
2223 input->caret_rect.bottom += req->y - input->caret_rect.top;
2224 input->caret_rect.left = req->x;
2225 input->caret_rect.top = req->y;
2227 if (req->flags & SET_CARET_HIDE)
2229 input->caret_hide += req->hide;
2230 if (input->caret_hide < 0) input->caret_hide = 0;
2232 if (req->flags & SET_CARET_STATE)
2234 if (req->state == -1) input->caret_state = !input->caret_state;
2235 else input->caret_state = !!req->state;
2240 /* get the time of the last input event */
2241 DECL_HANDLER(get_last_input_time)
2243 reply->time = last_input_time;
2246 /* set/get the current cursor */
2247 DECL_HANDLER(set_cursor)
2249 struct msg_queue *queue = get_current_queue();
2250 struct thread_input *input;
2252 if (!queue) return;
2253 input = queue->input;
2255 reply->prev_handle = input->cursor;
2256 reply->prev_count = input->cursor_count;
2258 if (req->flags & SET_CURSOR_HANDLE)
2260 if (req->handle && !get_user_object( req->handle, USER_CLIENT ))
2262 set_win32_error( ERROR_INVALID_CURSOR_HANDLE );
2263 return;
2265 input->cursor = req->handle;
2268 if (req->flags & SET_CURSOR_COUNT)
2270 queue->cursor_count += req->show_count;
2271 input->cursor_count += req->show_count;