push 149f0a5527ac85057a8ef03858d34d91c36f97e8
[wine/hacks.git] / dlls / d3d9 / swapchain.c
blob324f48f04a314657dc76d8fa2bc189c61fc39d63
1 /*
2 * IDirect3DSwapChain9 implementation
4 * Copyright 2002-2003 Jason Edmeades
5 * Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj)
31 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
33 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
35 if (IsEqualGUID(riid, &IID_IUnknown)
36 || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
37 IDirect3DSwapChain9_AddRef(iface);
38 *ppobj = This;
39 return S_OK;
42 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
43 *ppobj = NULL;
44 return E_NOINTERFACE;
47 static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
48 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
49 ULONG ref = InterlockedIncrement(&This->ref);
51 TRACE("%p increasing refcount to %u.\n", iface, ref);
53 if(ref == 1 && This->parentDevice) IDirect3DDevice9Ex_AddRef(This->parentDevice);
55 return ref;
58 static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
59 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
60 ULONG ref = InterlockedDecrement(&This->ref);
62 TRACE("%p decreasing refcount to %u.\n", iface, ref);
64 if (ref == 0) {
65 IDirect3DDevice9Ex *parentDevice = This->parentDevice;
67 if (!This->isImplicit) {
68 wined3d_mutex_lock();
69 IWineD3DSwapChain_Destroy(This->wineD3DSwapChain);
70 wined3d_mutex_unlock();
72 HeapFree(GetProcessHeap(), 0, This);
75 /* Release the device last, as it may cause the device to be destroyed. */
76 if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice);
78 return ref;
81 /* IDirect3DSwapChain9 parts follow: */
82 static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) {
83 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
84 HRESULT hr;
86 TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p, flags %#x.\n",
87 iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
89 wined3d_mutex_lock();
90 hr = IWineD3DSwapChain_Present(This->wineD3DSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
91 wined3d_mutex_unlock();
93 return hr;
96 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DSurface9* pDestSurface) {
97 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
98 HRESULT hr;
100 TRACE("iface %p, surface %p.\n", iface, pDestSurface);
102 wined3d_mutex_lock();
103 hr = IWineD3DSwapChain_GetFrontBufferData(This->wineD3DSwapChain, ((IDirect3DSurface9Impl *)pDestSurface)->wineD3DSurface);
104 wined3d_mutex_unlock();
106 return hr;
109 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) {
110 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
111 HRESULT hrc = D3D_OK;
112 IWineD3DSurface *mySurface = NULL;
114 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
115 iface, iBackBuffer, Type, ppBackBuffer);
117 wined3d_mutex_lock();
118 hrc = IWineD3DSwapChain_GetBackBuffer(This->wineD3DSwapChain, iBackBuffer, (WINED3DBACKBUFFER_TYPE) Type, &mySurface);
119 if (hrc == D3D_OK && NULL != mySurface) {
120 IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppBackBuffer);
121 IWineD3DSurface_Release(mySurface);
123 wined3d_mutex_unlock();
125 /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
126 return hrc;
129 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) {
130 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
131 HRESULT hr;
133 TRACE("iface %p, raster_status %p.\n", iface, pRasterStatus);
135 wined3d_mutex_lock();
136 hr = IWineD3DSwapChain_GetRasterStatus(This->wineD3DSwapChain, (WINED3DRASTER_STATUS *) pRasterStatus);
137 wined3d_mutex_unlock();
139 return hr;
142 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) {
143 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
144 HRESULT hr;
146 TRACE("iface %p, mode %p.\n", iface, pMode);
148 wined3d_mutex_lock();
149 hr = IWineD3DSwapChain_GetDisplayMode(This->wineD3DSwapChain, (WINED3DDISPLAYMODE *) pMode);
150 wined3d_mutex_unlock();
152 if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
154 return hr;
157 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
159 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
161 TRACE("iface %p, device %p.\n", iface, device);
163 *device = (IDirect3DDevice9 *)This->parentDevice;
164 IDirect3DDevice9_AddRef(*device);
166 TRACE("Returning device %p.\n", *device);
168 return D3D_OK;
171 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
172 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
173 WINED3DPRESENT_PARAMETERS winePresentParameters;
174 HRESULT hr;
176 TRACE("iface %p, parameters %p.\n", iface, pPresentationParameters);
178 wined3d_mutex_lock();
179 hr = IWineD3DSwapChain_GetPresentParameters(This->wineD3DSwapChain, &winePresentParameters);
180 wined3d_mutex_unlock();
182 pPresentationParameters->BackBufferWidth = winePresentParameters.BackBufferWidth;
183 pPresentationParameters->BackBufferHeight = winePresentParameters.BackBufferHeight;
184 pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(winePresentParameters.BackBufferFormat);
185 pPresentationParameters->BackBufferCount = winePresentParameters.BackBufferCount;
186 pPresentationParameters->MultiSampleType = winePresentParameters.MultiSampleType;
187 pPresentationParameters->MultiSampleQuality = winePresentParameters.MultiSampleQuality;
188 pPresentationParameters->SwapEffect = winePresentParameters.SwapEffect;
189 pPresentationParameters->hDeviceWindow = winePresentParameters.hDeviceWindow;
190 pPresentationParameters->Windowed = winePresentParameters.Windowed;
191 pPresentationParameters->EnableAutoDepthStencil = winePresentParameters.EnableAutoDepthStencil;
192 pPresentationParameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(winePresentParameters.AutoDepthStencilFormat);
193 pPresentationParameters->Flags = winePresentParameters.Flags;
194 pPresentationParameters->FullScreen_RefreshRateInHz = winePresentParameters.FullScreen_RefreshRateInHz;
195 pPresentationParameters->PresentationInterval = winePresentParameters.PresentationInterval;
197 return hr;
201 static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
203 IDirect3DSwapChain9Impl_QueryInterface,
204 IDirect3DSwapChain9Impl_AddRef,
205 IDirect3DSwapChain9Impl_Release,
206 IDirect3DSwapChain9Impl_Present,
207 IDirect3DSwapChain9Impl_GetFrontBufferData,
208 IDirect3DSwapChain9Impl_GetBackBuffer,
209 IDirect3DSwapChain9Impl_GetRasterStatus,
210 IDirect3DSwapChain9Impl_GetDisplayMode,
211 IDirect3DSwapChain9Impl_GetDevice,
212 IDirect3DSwapChain9Impl_GetPresentParameters
216 /* IDirect3DDevice9 IDirect3DSwapChain9 Methods follow: */
217 HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9EX iface, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) {
218 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
219 IDirect3DSwapChain9Impl* object;
220 HRESULT hrc = D3D_OK;
221 WINED3DPRESENT_PARAMETERS localParameters;
223 TRACE("iface %p, parameters %p, swapchain %p.\n",
224 iface, pPresentationParameters, pSwapChain);
226 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
227 if (NULL == object) {
228 FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
229 return D3DERR_OUTOFVIDEOMEMORY;
231 object->ref = 1;
232 object->lpVtbl = &Direct3DSwapChain9_Vtbl;
234 /* The back buffer count is set to one if it's 0 */
235 if(pPresentationParameters->BackBufferCount == 0) {
236 pPresentationParameters->BackBufferCount = 1;
239 /* Allocate an associated WineD3DDevice object */
240 localParameters.BackBufferWidth = pPresentationParameters->BackBufferWidth;
241 localParameters.BackBufferHeight = pPresentationParameters->BackBufferHeight;
242 localParameters.BackBufferFormat = wined3dformat_from_d3dformat(pPresentationParameters->BackBufferFormat);
243 localParameters.BackBufferCount = pPresentationParameters->BackBufferCount;
244 localParameters.MultiSampleType = pPresentationParameters->MultiSampleType;
245 localParameters.MultiSampleQuality = pPresentationParameters->MultiSampleQuality;
246 localParameters.SwapEffect = pPresentationParameters->SwapEffect;
247 localParameters.hDeviceWindow = pPresentationParameters->hDeviceWindow;
248 localParameters.Windowed = pPresentationParameters->Windowed;
249 localParameters.EnableAutoDepthStencil = pPresentationParameters->EnableAutoDepthStencil;
250 localParameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(pPresentationParameters->AutoDepthStencilFormat);
251 localParameters.Flags = pPresentationParameters->Flags;
252 localParameters.FullScreen_RefreshRateInHz = pPresentationParameters->FullScreen_RefreshRateInHz;
253 localParameters.PresentationInterval = pPresentationParameters->PresentationInterval;
254 localParameters.AutoRestoreDisplayMode = TRUE;
256 wined3d_mutex_lock();
257 hrc = IWineD3DDevice_CreateSwapChain(This->WineD3DDevice, &localParameters,
258 &object->wineD3DSwapChain, (IUnknown*)object, SURFACE_OPENGL);
259 wined3d_mutex_unlock();
261 pPresentationParameters->BackBufferWidth = localParameters.BackBufferWidth;
262 pPresentationParameters->BackBufferHeight = localParameters.BackBufferHeight;
263 pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(localParameters.BackBufferFormat);
264 pPresentationParameters->BackBufferCount = localParameters.BackBufferCount;
265 pPresentationParameters->MultiSampleType = localParameters.MultiSampleType;
266 pPresentationParameters->MultiSampleQuality = localParameters.MultiSampleQuality;
267 pPresentationParameters->SwapEffect = localParameters.SwapEffect;
268 pPresentationParameters->hDeviceWindow = localParameters.hDeviceWindow;
269 pPresentationParameters->Windowed = localParameters.Windowed;
270 pPresentationParameters->EnableAutoDepthStencil = localParameters.EnableAutoDepthStencil;
271 pPresentationParameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(localParameters.AutoDepthStencilFormat);
272 pPresentationParameters->Flags = localParameters.Flags;
273 pPresentationParameters->FullScreen_RefreshRateInHz = localParameters.FullScreen_RefreshRateInHz;
274 pPresentationParameters->PresentationInterval = localParameters.PresentationInterval;
276 if (hrc != D3D_OK) {
277 FIXME("(%p) call to IWineD3DDevice_CreateSwapChain failed\n", This);
278 HeapFree(GetProcessHeap(), 0 , object);
279 } else {
280 IDirect3DDevice9Ex_AddRef(iface);
281 object->parentDevice = iface;
282 *pSwapChain = (IDirect3DSwapChain9 *)object;
283 TRACE("(%p) : Created swapchain %p\n", This, *pSwapChain);
285 TRACE("(%p) returning %p\n", This, *pSwapChain);
286 return hrc;
289 HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9EX iface, UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) {
290 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
291 HRESULT hrc = D3D_OK;
292 IWineD3DSwapChain *swapchain = NULL;
294 TRACE("iface %p, swapchain_idx %u, swapchain %p.\n",
295 iface, iSwapChain, pSwapChain);
297 wined3d_mutex_lock();
298 hrc = IWineD3DDevice_GetSwapChain(This->WineD3DDevice, iSwapChain, &swapchain);
299 if (hrc == D3D_OK && NULL != swapchain) {
300 IWineD3DSwapChain_GetParent(swapchain, (IUnknown **)pSwapChain);
301 IWineD3DSwapChain_Release(swapchain);
302 } else {
303 *pSwapChain = NULL;
305 wined3d_mutex_unlock();
307 return hrc;
310 UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9EX iface) {
311 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
312 UINT ret;
314 TRACE("iface %p.\n", iface);
316 wined3d_mutex_lock();
317 ret = IWineD3DDevice_GetNumberOfSwapChains(This->WineD3DDevice);
318 wined3d_mutex_unlock();
320 return ret;