2 * IDirect3DStateBlock9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 /* IDirect3DStateBlock9 IUnknown parts follow: */
29 static HRESULT WINAPI
IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface
, REFIID riid
, LPVOID
* ppobj
) {
30 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
32 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), ppobj
);
34 if (IsEqualGUID(riid
, &IID_IUnknown
)
35 || IsEqualGUID(riid
, &IID_IDirect3DStateBlock9
)) {
36 IDirect3DStateBlock9_AddRef(iface
);
41 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
46 static ULONG WINAPI
IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface
) {
47 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
48 ULONG ref
= InterlockedIncrement(&This
->ref
);
50 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
55 static ULONG WINAPI
IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface
) {
56 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
57 ULONG ref
= InterlockedDecrement(&This
->ref
);
59 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
63 IWineD3DStateBlock_Release(This
->wineD3DStateBlock
);
64 wined3d_mutex_unlock();
66 IDirect3DDevice9Ex_Release(This
->parentDevice
);
67 HeapFree(GetProcessHeap(), 0, This
);
72 /* IDirect3DStateBlock9 Interface follow: */
73 static HRESULT WINAPI
IDirect3DStateBlock9Impl_GetDevice(IDirect3DStateBlock9
*iface
, IDirect3DDevice9
**device
)
75 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
77 TRACE("iface %p, device %p.\n", iface
, device
);
79 *device
= (IDirect3DDevice9
*)This
->parentDevice
;
80 IDirect3DDevice9_AddRef(*device
);
82 TRACE("Returning device %p.\n", *device
);
87 static HRESULT WINAPI
IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface
) {
88 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
91 TRACE("iface %p.\n", iface
);
94 hr
= IWineD3DStateBlock_Capture(This
->wineD3DStateBlock
);
95 wined3d_mutex_unlock();
100 static HRESULT WINAPI
IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface
) {
101 IDirect3DStateBlock9Impl
*This
= (IDirect3DStateBlock9Impl
*)iface
;
104 TRACE("iface %p.\n", iface
);
106 wined3d_mutex_lock();
107 hr
= IWineD3DStateBlock_Apply(This
->wineD3DStateBlock
);
108 wined3d_mutex_unlock();
114 static const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl
=
117 IDirect3DStateBlock9Impl_QueryInterface
,
118 IDirect3DStateBlock9Impl_AddRef
,
119 IDirect3DStateBlock9Impl_Release
,
120 /* IDirect3DStateBlock9 */
121 IDirect3DStateBlock9Impl_GetDevice
,
122 IDirect3DStateBlock9Impl_Capture
,
123 IDirect3DStateBlock9Impl_Apply
127 /* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */
128 HRESULT WINAPI
IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9EX iface
, D3DSTATEBLOCKTYPE Type
, IDirect3DStateBlock9
** ppStateBlock
) {
129 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
130 IDirect3DStateBlock9Impl
* object
;
131 HRESULT hrc
= D3D_OK
;
133 TRACE("iface %p, type %#x, stateblock %p.\n", iface
, Type
, ppStateBlock
);
135 if(Type
!= D3DSBT_ALL
&& Type
!= D3DSBT_PIXELSTATE
&&
136 Type
!= D3DSBT_VERTEXSTATE
) {
137 WARN("Unexpected stateblock type, returning D3DERR_INVALIDCALL\n");
138 return D3DERR_INVALIDCALL
;
141 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DStateBlock9Impl
));
142 if (NULL
== object
) return E_OUTOFMEMORY
;
143 object
->lpVtbl
= &Direct3DStateBlock9_Vtbl
;
146 wined3d_mutex_lock();
147 hrc
= IWineD3DDevice_CreateStateBlock(This
->WineD3DDevice
, (WINED3DSTATEBLOCKTYPE
)Type
, &object
->wineD3DStateBlock
, (IUnknown
*)object
);
148 wined3d_mutex_unlock();
151 FIXME("(%p) Call to IWineD3DDevice_CreateStateBlock failed.\n", This
);
152 HeapFree(GetProcessHeap(), 0, object
);
154 IDirect3DDevice9Ex_AddRef(iface
);
155 object
->parentDevice
= iface
;
156 *ppStateBlock
= (IDirect3DStateBlock9
*)object
;
157 TRACE("(%p) : Created stateblock %p\n", This
, object
);
159 TRACE("(%p) returning token (ptr to stateblock) of %p\n", This
, object
);
163 HRESULT WINAPI
IDirect3DDevice9Impl_BeginStateBlock(IDirect3DDevice9Ex
*iface
)
165 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
168 TRACE("iface %p.\n", iface
);
170 wined3d_mutex_lock();
171 hr
= IWineD3DDevice_BeginStateBlock(This
->WineD3DDevice
);
172 wined3d_mutex_unlock();
177 HRESULT WINAPI
IDirect3DDevice9Impl_EndStateBlock(IDirect3DDevice9Ex
*iface
, IDirect3DStateBlock9
**ppSB
)
179 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
180 IWineD3DStateBlock
*wineD3DStateBlock
;
181 IDirect3DStateBlock9Impl
*object
;
184 TRACE("iface %p, stateblock %p.\n", iface
, ppSB
);
186 /* Tell wineD3D to endstateblock before anything else (in case we run out
187 * of memory later and cause locking problems) */
188 wined3d_mutex_lock();
189 hr
=IWineD3DDevice_EndStateBlock(This
->WineD3DDevice
,&wineD3DStateBlock
);
190 wined3d_mutex_unlock();
194 WARN("IWineD3DDevice_EndStateBlock returned an error\n");
197 /* allocate a new IDirectD3DStateBlock */
198 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DStateBlock9Impl
));
199 if (!object
) return E_OUTOFMEMORY
;
201 object
->lpVtbl
= &Direct3DStateBlock9_Vtbl
;
202 object
->wineD3DStateBlock
= wineD3DStateBlock
;
204 IDirect3DDevice9Ex_AddRef(iface
);
205 object
->parentDevice
= iface
;
206 *ppSB
=(IDirect3DStateBlock9
*)object
;
207 TRACE("(%p) Returning *ppSB %p, wineD3DStateBlock %p\n", This
, *ppSB
, wineD3DStateBlock
);