2 * Copyright 2007 David Adam
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
24 #define admitted_error 0.0001f
26 #define expect_color(expectedcolor,gotcolor) ok((fabs(expectedcolor.r-gotcolor.r)<admitted_error)&&(fabs(expectedcolor.g-gotcolor.g)<admitted_error)&&(fabs(expectedcolor.b-gotcolor.b)<admitted_error)&&(fabs(expectedcolor.a-gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
28 static inline BOOL
compare_matrix(const D3DXMATRIX
*m1
, const D3DXMATRIX
*m2
)
32 for (i
= 0; i
< 4; ++i
)
34 for (j
= 0; j
< 4; ++j
)
36 if (fabs(U(*m1
).m
[i
][j
] - U(*m2
).m
[i
][j
]) > admitted_error
)
44 #define expect_mat(expectedmat, gotmat) \
46 const D3DXMATRIX *__m1 = (expectedmat); \
47 const D3DXMATRIX *__m2 = (gotmat); \
48 ok(compare_matrix(__m1, __m2), "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
49 "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
50 U(*__m1).m[0][0], U(*__m1).m[0][1], U(*__m1).m[0][2], U(*__m1).m[0][3], \
51 U(*__m1).m[1][0], U(*__m1).m[1][1], U(*__m1).m[1][2], U(*__m1).m[1][3], \
52 U(*__m1).m[2][0], U(*__m1).m[2][1], U(*__m1).m[2][2], U(*__m1).m[2][3], \
53 U(*__m1).m[3][0], U(*__m1).m[3][1], U(*__m1).m[3][2], U(*__m1).m[3][3], \
54 U(*__m2).m[0][0], U(*__m2).m[0][1], U(*__m2).m[0][2], U(*__m2).m[0][3], \
55 U(*__m2).m[1][0], U(*__m2).m[1][1], U(*__m2).m[1][2], U(*__m2).m[1][3], \
56 U(*__m2).m[2][0], U(*__m2).m[2][1], U(*__m2).m[2][2], U(*__m2).m[2][3], \
57 U(*__m2).m[3][0], U(*__m2).m[3][1], U(*__m2).m[3][2], U(*__m2).m[3][3]); \
60 #define expect_plane(expectedplane,gotplane) ok((fabs(expectedplane.a-gotplane.a)<admitted_error)&&(fabs(expectedplane.b-gotplane.b)<admitted_error)&&(fabs(expectedplane.c-gotplane.c)<admitted_error)&&(fabs(expectedplane.d-gotplane.d)<admitted_error),"Expected Plane= (%f, %f, %f, %f)\n , Got Plane= (%f, %f, %f, %f)\n", expectedplane.a, expectedplane.b, expectedplane.c, expectedplane.d, gotplane.a, gotplane.b, gotplane.c, gotplane.d);
62 #define expect_vec(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error),"Expected Vector= (%f, %f)\n , Got Vector= (%f, %f)\n", expectedvec.x, expectedvec.y, gotvec.x, gotvec.y);
64 #define expect_vec3(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error),"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, gotvec.x, gotvec.y, gotvec.z);
66 #define expect_vec4(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error)&&(fabs(expectedvec.w-gotvec.w)<admitted_error),"Expected Vector= (%f, %f, %f, %f)\n , Got Vector= (%f, %f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, expectedvec.w, gotvec.x, gotvec.y, gotvec.z, gotvec.w);
68 static void D3DXColorTest(void)
70 D3DXCOLOR color
, color1
, color2
, expected
, got
;
71 LPD3DXCOLOR funcpointer
;
74 color
.r
= 0.2f
; color
.g
= 0.75f
; color
.b
= 0.41f
; color
.a
= 0.93f
;
75 color1
.r
= 0.6f
; color1
.g
= 0.55f
; color1
.b
= 0.23f
; color1
.a
= 0.82f
;
76 color2
.r
= 0.3f
; color2
.g
= 0.5f
; color2
.b
= 0.76f
; color2
.a
= 0.11f
;
80 /*_______________D3DXColorAdd________________*/
81 expected
.r
= 0.9f
; expected
.g
= 1.05f
; expected
.b
= 0.99f
, expected
.a
= 0.93f
;
82 D3DXColorAdd(&got
,&color1
,&color2
);
83 expect_color(expected
,got
);
84 /* Test the NULL case */
85 funcpointer
= D3DXColorAdd(&got
,NULL
,&color2
);
86 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
87 funcpointer
= D3DXColorAdd(NULL
,NULL
,&color2
);
88 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
89 funcpointer
= D3DXColorAdd(NULL
,NULL
,NULL
);
90 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
92 /*_______________D3DXColorAdjustContrast______*/
93 expected
.r
= 0.41f
; expected
.g
= 0.575f
; expected
.b
= 0.473f
, expected
.a
= 0.93f
;
94 D3DXColorAdjustContrast(&got
,&color
,scale
);
95 expect_color(expected
,got
);
97 /*_______________D3DXColorAdjustSaturation______*/
98 expected
.r
= 0.486028f
; expected
.g
= 0.651028f
; expected
.b
= 0.549028f
, expected
.a
= 0.93f
;
99 D3DXColorAdjustSaturation(&got
,&color
,scale
);
100 expect_color(expected
,got
);
102 /*_______________D3DXColorLerp________________*/
103 expected
.r
= 0.32f
; expected
.g
= 0.69f
; expected
.b
= 0.356f
; expected
.a
= 0.897f
;
104 D3DXColorLerp(&got
,&color
,&color1
,scale
);
105 expect_color(expected
,got
);
106 /* Test the NULL case */
107 funcpointer
= D3DXColorLerp(&got
,NULL
,&color1
,scale
);
108 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
109 funcpointer
= D3DXColorLerp(NULL
,NULL
,&color1
,scale
);
110 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
111 funcpointer
= D3DXColorLerp(NULL
,NULL
,NULL
,scale
);
112 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
114 /*_______________D3DXColorModulate________________*/
115 expected
.r
= 0.18f
; expected
.g
= 0.275f
; expected
.b
= 0.1748f
; expected
.a
= 0.0902f
;
116 D3DXColorModulate(&got
,&color1
,&color2
);
117 expect_color(expected
,got
);
118 /* Test the NULL case */
119 funcpointer
= D3DXColorModulate(&got
,NULL
,&color2
);
120 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
121 funcpointer
= D3DXColorModulate(NULL
,NULL
,&color2
);
122 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
123 funcpointer
= D3DXColorModulate(NULL
,NULL
,NULL
);
124 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
126 /*_______________D3DXColorNegative________________*/
127 expected
.r
= 0.8f
; expected
.g
= 0.25f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
128 D3DXColorNegative(&got
,&color
);
129 expect_color(got
,expected
);
130 /* Test the greater than 1 case */
131 color1
.r
= 0.2f
; color1
.g
= 1.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
132 expected
.r
= 0.8f
; expected
.g
= -0.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
133 D3DXColorNegative(&got
,&color1
);
134 expect_color(got
,expected
);
135 /* Test the negative case */
136 color1
.r
= 0.2f
; color1
.g
= -0.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
137 expected
.r
= 0.8f
; expected
.g
= 1.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
138 D3DXColorNegative(&got
,&color1
);
139 expect_color(got
,expected
);
140 /* Test the NULL case */
141 funcpointer
= D3DXColorNegative(&got
,NULL
);
142 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
143 funcpointer
= D3DXColorNegative(NULL
,NULL
);
144 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
146 /*_______________D3DXColorScale________________*/
147 expected
.r
= 0.06f
; expected
.g
= 0.225f
; expected
.b
= 0.123f
; expected
.a
= 0.279f
;
148 D3DXColorScale(&got
,&color
,scale
);
149 expect_color(expected
,got
);
150 /* Test the NULL case */
151 funcpointer
= D3DXColorScale(&got
,NULL
,scale
);
152 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
153 funcpointer
= D3DXColorScale(NULL
,NULL
,scale
);
154 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
156 /*_______________D3DXColorSubtract_______________*/
157 expected
.r
= -0.1f
; expected
.g
= 0.25f
; expected
.b
= -0.35f
, expected
.a
= 0.82f
;
158 D3DXColorSubtract(&got
,&color
,&color2
);
159 expect_color(expected
,got
);
160 /* Test the NULL case */
161 funcpointer
= D3DXColorSubtract(&got
,NULL
,&color2
);
162 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
163 funcpointer
= D3DXColorSubtract(NULL
,NULL
,&color2
);
164 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
165 funcpointer
= D3DXColorSubtract(NULL
,NULL
,NULL
);
166 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
169 static void D3DXFresnelTest(void)
174 got
= D3DXFresnelTerm(0.5f
,1.5);
175 ok( fabs(got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
178 static void D3DXMatrixTest(void)
180 D3DXMATRIX expectedmat
, gotmat
, mat
, mat2
, mat3
;
181 LPD3DXMATRIX funcpointer
;
184 D3DXVECTOR3 at
, axis
, eye
, last
, scaling
;
187 FLOAT angle
, determinant
, expectedfloat
, gotfloat
;
189 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
190 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
191 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
192 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
193 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
194 U(mat
).m
[3][3] = -40.0f
;
196 U(mat2
).m
[0][0] = 1.0f
; U(mat2
).m
[1][0] = 2.0f
; U(mat2
).m
[2][0] = 3.0f
;
197 U(mat2
).m
[3][0] = 4.0f
; U(mat2
).m
[0][1] = 5.0f
; U(mat2
).m
[1][1] = 6.0f
;
198 U(mat2
).m
[2][1] = 7.0f
; U(mat2
).m
[3][1] = 8.0f
; U(mat2
).m
[0][2] = -8.0f
;
199 U(mat2
).m
[1][2] = -7.0f
; U(mat2
).m
[2][2] = -6.0f
; U(mat2
).m
[3][2] = -5.0f
;
200 U(mat2
).m
[0][3] = -4.0f
; U(mat2
).m
[1][3] = -3.0f
; U(mat2
).m
[2][3] = -2.0f
;
201 U(mat2
).m
[3][3] = -1.0f
;
203 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
205 q
.x
= 1.0f
; q
.y
= -4.0f
; q
.z
=7.0f
; q
.w
= -11.0f
;
206 r
.x
= 0.87f
; r
.y
= 0.65f
; r
.z
=0.43f
; r
.w
= 0.21f
;
208 at
.x
= -2.0f
; at
.y
= 13.0f
; at
.z
= -9.0f
;
209 axis
.x
= 1.0f
; axis
.y
= -3.0f
; axis
.z
= 7.0f
;
210 eye
.x
= 8.0f
; eye
.y
= -5.0f
; eye
.z
= 5.75f
;
211 last
.x
= 9.7f
; last
.y
= -8.6; last
.z
= 1.3f
;
212 scaling
.x
= 0.03f
; scaling
.y
=0.05f
; scaling
.z
= 0.06f
;
214 light
.x
= 9.6f
; light
.y
= 8.5f
; light
.z
= 7.4; light
.w
= 6.3;
216 angle
= D3DX_PI
/3.0f
;
218 /*____________D3DXMatrixAffineTransformation______*/
219 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
220 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
221 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
222 U(expectedmat
).m
[3][0] = -1239.0f
; U(expectedmat
).m
[3][1] = 667.0f
; U(expectedmat
).m
[3][2] = 567.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
223 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,&at
,&q
,&axis
);
224 expect_mat(&expectedmat
, &gotmat
);
225 /* Test the NULL case */
226 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
227 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
228 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
229 U(expectedmat
).m
[3][0] = 1.0f
; U(expectedmat
).m
[3][1] = -3.0f
; U(expectedmat
).m
[3][2] = 7.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
230 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,NULL
,&q
,&axis
);
231 expect_mat(&expectedmat
, &gotmat
);
233 /*____________D3DXMatrixfDeterminant_____________*/
234 expectedfloat
= -147888.0f
;
235 gotfloat
= D3DXMatrixfDeterminant(&mat
);
236 ok(fabs( gotfloat
- expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, gotfloat
);
238 /*____________D3DXMatrixInverse______________*/
239 U(expectedmat
).m
[0][0] = 16067.0f
/73944.0f
; U(expectedmat
).m
[0][1] = -10165.0f
/147888.0f
; U(expectedmat
).m
[0][2] = -2729.0f
/147888.0f
; U(expectedmat
).m
[0][3] = -1631.0f
/49296.0f
;
240 U(expectedmat
).m
[1][0] = -565.0f
/36972.0f
; U(expectedmat
).m
[1][1] = 2723.0f
/73944.0f
; U(expectedmat
).m
[1][2] = -1073.0f
/73944.0f
; U(expectedmat
).m
[1][3] = 289.0f
/24648.0f
;
241 U(expectedmat
).m
[2][0] = -389.0f
/2054.0f
; U(expectedmat
).m
[2][1] = 337.0f
/4108.0f
; U(expectedmat
).m
[2][2] = 181.0f
/4108.0f
; U(expectedmat
).m
[2][3] = 317.0f
/4108.0f
;
242 U(expectedmat
).m
[3][0] = 163.0f
/5688.0f
; U(expectedmat
).m
[3][1] = -101.0f
/11376.0f
; U(expectedmat
).m
[3][2] = -73.0f
/11376.0f
; U(expectedmat
).m
[3][3] = -127.0f
/3792.0f
;
243 expectedfloat
= -147888.0f
;
244 D3DXMatrixInverse(&gotmat
,&determinant
,&mat
);
245 expect_mat(&expectedmat
, &gotmat
);
246 ok(fabs( determinant
- expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, determinant
);
247 funcpointer
= D3DXMatrixInverse(&gotmat
,NULL
,&mat2
);
248 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
250 /*____________D3DXMatrixIsIdentity______________*/
252 memset(&mat3
, 0, sizeof(mat3
));
253 got
= D3DXMatrixIsIdentity(&mat3
);
254 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
255 D3DXMatrixIdentity(&mat3
);
257 got
= D3DXMatrixIsIdentity(&mat3
);
258 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
259 U(mat3
).m
[0][0] = 0.000009f
;
261 got
= D3DXMatrixIsIdentity(&mat3
);
262 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
263 /* Test the NULL case */
265 got
= D3DXMatrixIsIdentity(NULL
);
266 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
268 /*____________D3DXMatrixLookatLH_______________*/
269 U(expectedmat
).m
[0][0] = -0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = -0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
270 U(expectedmat
).m
[1][0] = -0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = 0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
271 U(expectedmat
).m
[2][0] = -0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = -0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
272 U(expectedmat
).m
[3][0] = 4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = 10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
273 D3DXMatrixLookAtLH(&gotmat
,&eye
,&at
,&axis
);
274 expect_mat(&expectedmat
, &gotmat
);
276 /*____________D3DXMatrixLookatRH_______________*/
277 U(expectedmat
).m
[0][0] = 0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = 0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
278 U(expectedmat
).m
[1][0] = 0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = -0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
279 U(expectedmat
).m
[2][0] = 0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = 0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
280 U(expectedmat
).m
[3][0] = -4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = -10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
281 D3DXMatrixLookAtRH(&gotmat
,&eye
,&at
,&axis
);
282 expect_mat(&expectedmat
, &gotmat
);
284 /*____________D3DXMatrixMultiply______________*/
285 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 193.0f
; U(expectedmat
).m
[0][2] = -197.0f
; U(expectedmat
).m
[0][3] = -77.0f
;
286 U(expectedmat
).m
[1][0] = 231.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = -489.0f
; U(expectedmat
).m
[1][3] = -169.0;
287 U(expectedmat
).m
[2][0] = 239.0f
; U(expectedmat
).m
[2][1] = 523.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = -116.0f
;
288 U(expectedmat
).m
[3][0] = -164.0f
; U(expectedmat
).m
[3][1] = -320.0f
; U(expectedmat
).m
[3][2] = 187.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
289 D3DXMatrixMultiply(&gotmat
,&mat
,&mat2
);
290 expect_mat(&expectedmat
, &gotmat
);
292 /*____________D3DXMatrixMultiplyTranspose____*/
293 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 231.0f
; U(expectedmat
).m
[0][2] = 239.0f
; U(expectedmat
).m
[0][3] = -164.0f
;
294 U(expectedmat
).m
[1][0] = 193.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = 523.0f
; U(expectedmat
).m
[1][3] = -320.0;
295 U(expectedmat
).m
[2][0] = -197.0f
; U(expectedmat
).m
[2][1] = -489.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = 187.0f
;
296 U(expectedmat
).m
[3][0] = -77.0f
; U(expectedmat
).m
[3][1] = -169.0f
; U(expectedmat
).m
[3][2] = -116.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
297 D3DXMatrixMultiplyTranspose(&gotmat
,&mat
,&mat2
);
298 expect_mat(&expectedmat
, &gotmat
);
300 /*____________D3DXMatrixOrthoLH_______________*/
301 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
302 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
303 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
304 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
305 D3DXMatrixOrthoLH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
306 expect_mat(&expectedmat
, &gotmat
);
308 /*____________D3DXMatrixOrthoOffCenterLH_______________*/
309 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
310 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
311 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
312 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
313 D3DXMatrixOrthoOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
314 expect_mat(&expectedmat
, &gotmat
);
316 /*____________D3DXMatrixOrthoOffCenterRH_______________*/
317 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
318 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
319 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
320 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
321 D3DXMatrixOrthoOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
322 expect_mat(&expectedmat
, &gotmat
);
324 /*____________D3DXMatrixOrthoRH_______________*/
325 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
326 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
327 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
328 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
329 D3DXMatrixOrthoRH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
330 expect_mat(&expectedmat
, &gotmat
);
332 /*____________D3DXMatrixPerspectiveFovLH_______________*/
333 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
334 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
335 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
336 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
337 D3DXMatrixPerspectiveFovLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
338 expect_mat(&expectedmat
, &gotmat
);
340 /*____________D3DXMatrixPerspectiveFovRH_______________*/
341 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
342 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
343 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
344 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
345 D3DXMatrixPerspectiveFovRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
346 expect_mat(&expectedmat
, &gotmat
);
348 /*____________D3DXMatrixPerspectiveLH_______________*/
349 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
350 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
351 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
352 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
353 D3DXMatrixPerspectiveLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
354 expect_mat(&expectedmat
, &gotmat
);
356 /*____________D3DXMatrixPerspectiveOffCenterLH_______________*/
357 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
358 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
359 U(expectedmat
).m
[2][0] = -1.727273f
; U(expectedmat
).m
[2][1] = -0.567568f
; U(expectedmat
).m
[2][2] = 0.840796f
; U(expectedmat
).m
[2][3] = 1.0f
;
360 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
361 D3DXMatrixPerspectiveOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
362 expect_mat(&expectedmat
, &gotmat
);
364 /*____________D3DXMatrixPerspectiveOffCenterRH_______________*/
365 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
366 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
367 U(expectedmat
).m
[2][0] = 1.727273f
; U(expectedmat
).m
[2][1] = 0.567568f
; U(expectedmat
).m
[2][2] = -0.840796f
; U(expectedmat
).m
[2][3] = -1.0f
;
368 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
369 D3DXMatrixPerspectiveOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
370 expect_mat(&expectedmat
, &gotmat
);
372 /*____________D3DXMatrixPerspectiveRH_______________*/
373 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = -0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
374 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
375 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
376 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
377 D3DXMatrixPerspectiveRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
378 expect_mat(&expectedmat
, &gotmat
);
380 /*____________D3DXMatrixReflect______________*/
381 U(expectedmat
).m
[0][0] = 0.307692f
; U(expectedmat
).m
[0][1] = -0.230769f
; U(expectedmat
).m
[0][2] = 0.923077f
; U(expectedmat
).m
[0][3] = 0.0f
;
382 U(expectedmat
).m
[1][0] = -0.230769; U(expectedmat
).m
[1][1] = 0.923077f
; U(expectedmat
).m
[1][2] = 0.307693f
; U(expectedmat
).m
[1][3] = 0.0f
;
383 U(expectedmat
).m
[2][0] = 0.923077f
; U(expectedmat
).m
[2][1] = 0.307693f
; U(expectedmat
).m
[2][2] = -0.230769f
; U(expectedmat
).m
[2][3] = 0.0f
;
384 U(expectedmat
).m
[3][0] = 1.615385f
; U(expectedmat
).m
[3][1] = 0.538462f
; U(expectedmat
).m
[3][2] = -2.153846f
; U(expectedmat
).m
[3][3] = 1.0f
;
385 D3DXMatrixReflect(&gotmat
,&plane
);
386 expect_mat(&expectedmat
, &gotmat
);
388 /*____________D3DXMatrixRotationAxis_____*/
389 U(expectedmat
).m
[0][0] = 0.508475f
; U(expectedmat
).m
[0][1] = 0.763805f
; U(expectedmat
).m
[0][2] = 0.397563f
; U(expectedmat
).m
[0][3] = 0.0f
;
390 U(expectedmat
).m
[1][0] = -0.814652f
; U(expectedmat
).m
[1][1] = 0.576271f
; U(expectedmat
).m
[1][2] = -0.065219f
; U(expectedmat
).m
[1][3] = 0.0f
;
391 U(expectedmat
).m
[2][0] = -0.278919f
; U(expectedmat
).m
[2][1] = -0.290713f
; U(expectedmat
).m
[2][2] = 0.915254f
; U(expectedmat
).m
[2][3] = 0.0f
;
392 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
393 D3DXMatrixRotationAxis(&gotmat
,&axis
,angle
);
394 expect_mat(&expectedmat
, &gotmat
);
396 /*____________D3DXMatrixRotationQuaternion______________*/
397 U(expectedmat
).m
[0][0] = -129.0f
; U(expectedmat
).m
[0][1] = -162.0f
; U(expectedmat
).m
[0][2] = -74.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
398 U(expectedmat
).m
[1][0] = 146.0f
; U(expectedmat
).m
[1][1] = -99.0f
; U(expectedmat
).m
[1][2] = -78.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
399 U(expectedmat
).m
[2][0] = 102.0f
; U(expectedmat
).m
[2][1] = -34.0f
; U(expectedmat
).m
[2][2] = -33.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
400 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
401 D3DXMatrixRotationQuaternion(&gotmat
,&q
);
402 expect_mat(&expectedmat
, &gotmat
);
404 /*____________D3DXMatrixRotationX______________*/
405 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
406 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
407 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
408 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
409 D3DXMatrixRotationX(&gotmat
,angle
);
410 expect_mat(&expectedmat
, &gotmat
);
412 /*____________D3DXMatrixRotationY______________*/
413 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
414 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
415 U(expectedmat
).m
[2][0] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
416 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
417 D3DXMatrixRotationY(&gotmat
,angle
);
418 expect_mat(&expectedmat
, &gotmat
);
420 /*____________D3DXMatrixRotationYawPitchRoll____*/
421 U(expectedmat
).m
[0][0] = 0.888777f
; U(expectedmat
).m
[0][1] = 0.091875f
; U(expectedmat
).m
[0][2] = -0.449037f
; U(expectedmat
).m
[0][3] = 0.0f
;
422 U(expectedmat
).m
[1][0] = 0.351713f
; U(expectedmat
).m
[1][1] = 0.491487f
; U(expectedmat
).m
[1][2] = 0.796705f
; U(expectedmat
).m
[1][3] = 0.0f
;
423 U(expectedmat
).m
[2][0] = 0.293893f
; U(expectedmat
).m
[2][1] = -0.866025f
; U(expectedmat
).m
[2][2] = 0.404509f
; U(expectedmat
).m
[2][3] = 0.0f
;
424 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
425 D3DXMatrixRotationYawPitchRoll(&gotmat
, 3.0f
*angle
/5.0f
, angle
, 3.0f
*angle
/17.0f
);
426 expect_mat(&expectedmat
, &gotmat
);
428 /*____________D3DXMatrixRotationZ______________*/
429 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
430 U(expectedmat
).m
[1][0] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
431 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
432 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
433 D3DXMatrixRotationZ(&gotmat
,angle
);
434 expect_mat(&expectedmat
, &gotmat
);
436 /*____________D3DXMatrixScaling______________*/
437 U(expectedmat
).m
[0][0] = 0.69f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
438 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.53f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
439 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 4.11f
; U(expectedmat
).m
[2][3] = 0.0f
;
440 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
441 D3DXMatrixScaling(&gotmat
,0.69f
,0.53f
,4.11f
);
442 expect_mat(&expectedmat
, &gotmat
);
444 /*____________D3DXMatrixShadow______________*/
445 U(expectedmat
).m
[0][0] = 12.786773f
; U(expectedmat
).m
[0][1] = 5.000961f
; U(expectedmat
).m
[0][2] = 4.353778f
; U(expectedmat
).m
[0][3] = 3.706595f
;
446 U(expectedmat
).m
[1][0] = 1.882715; U(expectedmat
).m
[1][1] = 8.805615f
; U(expectedmat
).m
[1][2] = 1.451259f
; U(expectedmat
).m
[1][3] = 1.235532f
;
447 U(expectedmat
).m
[2][0] = -7.530860f
; U(expectedmat
).m
[2][1] = -6.667949f
; U(expectedmat
).m
[2][2] = 1.333590f
; U(expectedmat
).m
[2][3] = -4.942127f
;
448 U(expectedmat
).m
[3][0] = -13.179006f
; U(expectedmat
).m
[3][1] = -11.668910f
; U(expectedmat
).m
[3][2] = -10.158816f
; U(expectedmat
).m
[3][3] = -1.510094f
;
449 D3DXMatrixShadow(&gotmat
,&light
,&plane
);
450 expect_mat(&expectedmat
, &gotmat
);
452 /*____________D3DXMatrixTransformation______________*/
453 U(expectedmat
).m
[0][0] = -0.2148f
; U(expectedmat
).m
[0][1] = 1.3116f
; U(expectedmat
).m
[0][2] = 0.4752f
; U(expectedmat
).m
[0][3] = 0.0f
;
454 U(expectedmat
).m
[1][0] = 0.9504f
; U(expectedmat
).m
[1][1] = -0.8836f
; U(expectedmat
).m
[1][2] = 0.9244f
; U(expectedmat
).m
[1][3] = 0.0f
;
455 U(expectedmat
).m
[2][0] = 1.0212f
; U(expectedmat
).m
[2][1] = 0.1936f
; U(expectedmat
).m
[2][2] = -1.3588f
; U(expectedmat
).m
[2][3] = 0.0f
;
456 U(expectedmat
).m
[3][0] = 18.2985f
; U(expectedmat
).m
[3][1] = -29.624001f
; U(expectedmat
).m
[3][2] = 15.683499f
; U(expectedmat
).m
[3][3] = 1.0f
;
457 D3DXMatrixTransformation(&gotmat
,&at
,&q
,NULL
,&eye
,&r
,&last
);
458 expect_mat(&expectedmat
, &gotmat
);
460 /*____________D3DXMatrixTranslation______________*/
461 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
462 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
463 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
464 U(expectedmat
).m
[3][0] = 0.69f
; U(expectedmat
).m
[3][1] = 0.53f
; U(expectedmat
).m
[3][2] = 4.11f
; U(expectedmat
).m
[3][3] = 1.0f
;
465 D3DXMatrixTranslation(&gotmat
,0.69f
,0.53f
,4.11f
);
466 expect_mat(&expectedmat
, &gotmat
);
468 /*____________D3DXMatrixTranspose______________*/
469 U(expectedmat
).m
[0][0] = 10.0f
; U(expectedmat
).m
[0][1] = 11.0f
; U(expectedmat
).m
[0][2] = 19.0f
; U(expectedmat
).m
[0][3] = 2.0f
;
470 U(expectedmat
).m
[1][0] = 5.0; U(expectedmat
).m
[1][1] = 20.0f
; U(expectedmat
).m
[1][2] = -21.0f
; U(expectedmat
).m
[1][3] = 3.0f
;
471 U(expectedmat
).m
[2][0] = 7.0f
; U(expectedmat
).m
[2][1] = 16.0f
; U(expectedmat
).m
[2][2] = 30.f
; U(expectedmat
).m
[2][3] = -4.0f
;
472 U(expectedmat
).m
[3][0] = 8.0f
; U(expectedmat
).m
[3][1] = 33.0f
; U(expectedmat
).m
[3][2] = 43.0f
; U(expectedmat
).m
[3][3] = -40.0f
;
473 D3DXMatrixTranspose(&gotmat
,&mat
);
474 expect_mat(&expectedmat
, &gotmat
);
477 static void D3DXPlaneTest(void)
480 D3DXPLANE expectedplane
, gotplane
, nulplane
, plane
;
481 D3DXVECTOR3 expectedvec
, gotvec
, vec1
, vec2
, vec3
;
482 LPD3DXVECTOR3 funcpointer
;
486 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
487 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
488 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
489 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
490 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
491 U(mat
).m
[3][3] = -40.0f
;
493 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
495 vec
.x
= 2.0f
; vec
.y
= 5.0f
; vec
.z
= -6.0f
; vec
.w
= 11.0f
;
497 /*_______________D3DXPlaneDot________________*/
499 got
= D3DXPlaneDot(&plane
,&vec
),
500 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
502 got
= D3DXPlaneDot(NULL
,&vec
),
503 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
505 got
= D3DXPlaneDot(NULL
,NULL
),
506 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
508 /*_______________D3DXPlaneDotCoord________________*/
510 got
= D3DXPlaneDotCoord(&plane
,&vec
),
511 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
513 got
= D3DXPlaneDotCoord(NULL
,&vec
),
514 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
516 got
= D3DXPlaneDotCoord(NULL
,NULL
),
517 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
519 /*_______________D3DXPlaneDotNormal______________*/
521 got
= D3DXPlaneDotNormal(&plane
,&vec
),
522 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
524 got
= D3DXPlaneDotNormal(NULL
,&vec
),
525 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
527 got
= D3DXPlaneDotNormal(NULL
,NULL
),
528 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
530 /*_______________D3DXPlaneFromPointNormal_______*/
531 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
532 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
533 expectedplane
.a
= 17.0f
; expectedplane
.b
= 31.0f
; expectedplane
.c
= 24.0f
; expectedplane
.d
= -950.0f
;
534 D3DXPlaneFromPointNormal(&gotplane
,&vec1
,&vec2
);
535 expect_plane(expectedplane
, gotplane
);
537 /*_______________D3DXPlaneFromPoints_______*/
538 vec1
.x
= 1.0f
; vec1
.y
= 2.0f
; vec1
.z
= 3.0f
;
539 vec2
.x
= 1.0f
; vec2
.y
= -6.0f
; vec2
.z
= -5.0f
;
540 vec3
.x
= 83.0f
; vec3
.y
= 74.0f
; vec3
.z
= 65.0f
;
541 expectedplane
.a
= 0.085914f
; expectedplane
.b
= -0.704492f
; expectedplane
.c
= 0.704492f
; expectedplane
.d
= -0.790406f
;
542 D3DXPlaneFromPoints(&gotplane
,&vec1
,&vec2
,&vec3
);
543 expect_plane(expectedplane
, gotplane
);
544 /* Test if 2 vectors are parallels */
545 vec3
.x
= 1.0f
; vec3
.y
= 1.0f
; vec3
.z
= 2.0f
;
546 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
547 D3DXPlaneFromPoints(&gotplane
,&vec1
,&vec2
,&vec3
);
548 expect_plane(expectedplane
, gotplane
);
550 /*_______________D3DXPlaneIntersectLine___________*/
551 vec1
.x
= 9.0f
; vec1
.y
= 6.0f
; vec1
.z
= 3.0f
;
552 vec2
.x
= 2.0f
; vec2
.y
= 5.0f
; vec2
.z
= 8.0f
;
553 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
554 D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
555 expect_vec3(expectedvec
, gotvec
);
556 /* Test a parallel line */
557 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
558 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
559 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
560 funcpointer
= D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
561 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
563 /*_______________D3DXPlaneNormalize______________*/
564 expectedplane
.a
= -3.0f
/sqrt(26.0f
); expectedplane
.b
= -1.0f
/sqrt(26.0f
); expectedplane
.c
= 4.0f
/sqrt(26.0f
); expectedplane
.d
= 7.0/sqrt(26.0f
);
565 D3DXPlaneNormalize(&gotplane
, &plane
);
566 expect_plane(expectedplane
, gotplane
);
567 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 0.0f
;
568 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
569 D3DXPlaneNormalize(&gotplane
, &nulplane
);
570 expect_plane(expectedplane
, gotplane
);
571 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 4.3f
;
572 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
573 D3DXPlaneNormalize(&gotplane
, &nulplane
);
574 expect_plane(expectedplane
, gotplane
);
576 /*_______________D3DXPlaneTransform____________*/
577 expectedplane
.a
= 49.0f
; expectedplane
.b
= -98.0f
; expectedplane
.c
= 55.0f
; expectedplane
.d
= -165.0f
;
578 D3DXPlaneTransform(&gotplane
,&plane
,&mat
);
579 expect_plane(expectedplane
, gotplane
);
582 static void D3X8QuaternionTest(void)
585 D3DXQUATERNION expectedquat
, gotquat
, Nq
, Nq1
, nul
, smallq
, smallr
, q
, r
, s
, t
, u
;
586 LPD3DXQUATERNION funcpointer
;
587 D3DXVECTOR3 axis
, expectedvec
;
588 FLOAT angle
, expected
, got
, scale
, scale2
;
589 BOOL expectedbool
, gotbool
;
591 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
592 q
.x
= 1.0f
, q
.y
= 2.0f
; q
.z
= 4.0f
; q
.w
= 10.0f
;
593 r
.x
= -3.0f
; r
.y
= 4.0f
; r
.z
= -5.0f
; r
.w
= 7.0;
594 t
.x
= -1111.0f
, t
.y
= 111.0f
; t
.z
= -11.0f
; t
.w
= 1.0f
;
595 u
.x
= 91.0f
; u
.y
= - 82.0f
; u
.z
= 7.3f
; u
.w
= -6.4f
;
596 smallq
.x
= 0.1f
; smallq
.y
= 0.2f
; smallq
.z
= 0.3f
; smallq
.w
= 0.4f
;
597 smallr
.x
= 0.5f
; smallr
.y
= 0.6f
; smallr
.z
= 0.7f
; smallr
.w
= 0.8f
;
602 /*_______________D3DXQuaternionBaryCentric________________________*/
603 expectedquat
.x
= -867.444458; expectedquat
.y
= 87.851111f
; expectedquat
.z
= -9.937778f
; expectedquat
.w
= 3.235555f
;
604 D3DXQuaternionBaryCentric(&gotquat
,&q
,&r
,&t
,scale
,scale2
);
605 expect_vec4(expectedquat
,gotquat
);
607 /*_______________D3DXQuaternionConjugate________________*/
608 expectedquat
.x
= -1.0f
; expectedquat
.y
= -2.0f
; expectedquat
.z
= -4.0f
; expectedquat
.w
= 10.0f
;
609 D3DXQuaternionConjugate(&gotquat
,&q
);
610 expect_vec4(expectedquat
,gotquat
);
611 /* Test the NULL case */
612 funcpointer
= D3DXQuaternionConjugate(&gotquat
,NULL
);
613 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
614 funcpointer
= D3DXQuaternionConjugate(NULL
,NULL
);
615 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
617 /*_______________D3DXQuaternionDot______________________*/
619 got
= D3DXQuaternionDot(&q
,&r
);
620 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
621 /* Tests the case NULL */
623 got
= D3DXQuaternionDot(NULL
,&r
);
624 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
626 got
= D3DXQuaternionDot(NULL
,NULL
);
627 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
629 /*_______________D3DXQuaternionExp______________________________*/
630 expectedquat
.x
= -0.216382f
; expectedquat
.y
= -0.432764f
; expectedquat
.z
= -0.8655270f
; expectedquat
.w
= -0.129449f
;
631 D3DXQuaternionExp(&gotquat
,&q
);
632 expect_vec4(expectedquat
,gotquat
);
633 /* Test the null quaternion */
634 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
635 D3DXQuaternionExp(&gotquat
,&nul
);
636 expect_vec4(expectedquat
,gotquat
);
637 /* Test the case where the norm of the quaternion is <1 */
638 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
639 expectedquat
.x
= 0.195366; expectedquat
.y
= 0.097683f
; expectedquat
.z
= 0.293049f
; expectedquat
.w
= 0.930813f
;
640 D3DXQuaternionExp(&gotquat
,&Nq1
);
641 expect_vec4(expectedquat
,gotquat
);
643 /*_______________D3DXQuaternionIdentity________________*/
644 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
645 D3DXQuaternionIdentity(&gotquat
);
646 expect_vec4(expectedquat
,gotquat
);
647 /* Test the NULL case */
648 funcpointer
= D3DXQuaternionIdentity(NULL
);
649 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
651 /*_______________D3DXQuaternionInverse________________________*/
652 expectedquat
.x
= -1.0f
/121.0f
; expectedquat
.y
= -2.0f
/121.0f
; expectedquat
.z
= -4.0f
/121.0f
; expectedquat
.w
= 10.0f
/121.0f
;
653 D3DXQuaternionInverse(&gotquat
,&q
);
654 expect_vec4(expectedquat
,gotquat
);
655 /* test the null quaternion */
656 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
657 D3DXQuaternionInverse(&gotquat
,&nul
);
658 expect_vec4(expectedquat
,gotquat
);
660 /*_______________D3DXQuaternionIsIdentity________________*/
661 s
.x
= 0.0f
; s
.y
= 0.0f
; s
.z
= 0.0f
; s
.w
= 1.0f
;
663 gotbool
= D3DXQuaternionIsIdentity(&s
);
664 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
665 s
.x
= 2.3f
; s
.y
= -4.2f
; s
.z
= 1.2f
; s
.w
=0.2f
;
666 expectedbool
= FALSE
;
667 gotbool
= D3DXQuaternionIsIdentity(&q
);
668 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
669 /* Test the NULL case */
670 gotbool
= D3DXQuaternionIsIdentity(NULL
);
671 ok(gotbool
== FALSE
, "Expected boolean: %d, Got boolean: %d\n", FALSE
, gotbool
);
673 /*_______________D3DXQuaternionLength__________________________*/
675 got
= D3DXQuaternionLength(&q
);
676 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
677 /* Tests the case NULL */
679 got
= D3DXQuaternionLength(NULL
);
680 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
682 /*_______________D3DXQuaternionLengthSq________________________*/
684 got
= D3DXQuaternionLengthSq(&q
);
685 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
686 /* Tests the case NULL */
688 got
= D3DXQuaternionLengthSq(NULL
);
689 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
691 /*_______________D3DXQuaternionLn______________________________*/
692 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 0.0f
;
693 D3DXQuaternionLn(&gotquat
,&q
);
694 expect_vec4(expectedquat
,gotquat
);
695 expectedquat
.x
= -3.0f
; expectedquat
.y
= 4.0f
; expectedquat
.z
= -5.0f
; expectedquat
.w
= 0.0f
;
696 D3DXQuaternionLn(&gotquat
,&r
);
697 expect_vec4(expectedquat
,gotquat
);
698 Nq
.x
= 1.0f
/11.0f
; Nq
.y
= 2.0f
/11.0f
; Nq
.z
= 4.0f
/11.0f
; Nq
.w
=10.0f
/11.0f
;
699 expectedquat
.x
= 0.093768f
; expectedquat
.y
= 0.187536f
; expectedquat
.z
= 0.375073f
; expectedquat
.w
= 0.0f
;
700 D3DXQuaternionLn(&gotquat
,&Nq
);
701 expect_vec4(expectedquat
,gotquat
);
702 /* Test the cas where the norm of the quaternion is <1 */
703 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
704 expectedquat
.x
= 0.206945f
; expectedquat
.y
= 0.103473f
; expectedquat
.z
= 0.310418f
; expectedquat
.w
= 0.0f
;
705 D3DXQuaternionLn(&gotquat
,&Nq1
);
706 todo_wine
{ expect_vec4(expectedquat
,gotquat
) };
708 /*_______________D3DXQuaternionMultiply________________________*/
709 expectedquat
.x
= 3.0f
; expectedquat
.y
= 61.0f
; expectedquat
.z
= -32.0f
; expectedquat
.w
= 85.0f
;
710 D3DXQuaternionMultiply(&gotquat
,&q
,&r
);
711 expect_vec4(expectedquat
,gotquat
);
713 /*_______________D3DXQuaternionNormalize________________________*/
714 expectedquat
.x
= 1.0f
/11.0f
; expectedquat
.y
= 2.0f
/11.0f
; expectedquat
.z
= 4.0f
/11.0f
; expectedquat
.w
= 10.0f
/11.0f
;
715 D3DXQuaternionNormalize(&gotquat
,&q
);
716 expect_vec4(expectedquat
,gotquat
);
717 /* Test the nul quaternion */
718 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
719 D3DXQuaternionNormalize(&gotquat
,&nul
);
720 expect_vec4(expectedquat
,gotquat
);
722 /*_______________D3DXQuaternionRotationAxis___________________*/
723 axis
.x
= 2.0f
; axis
.y
= 7.0; axis
.z
= 13.0f
;
724 angle
= D3DX_PI
/3.0f
;
725 expectedquat
.x
= 0.067116; expectedquat
.y
= 0.234905f
; expectedquat
.z
= 0.436251f
; expectedquat
.w
= 0.866025f
;
726 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
727 expect_vec4(expectedquat
,gotquat
);
728 /* Test the nul quaternion */
729 axis
.x
= 0.0f
; axis
.y
= 0.0; axis
.z
= 0.0f
;
730 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.866025f
;
731 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
732 expect_vec4(expectedquat
,gotquat
);
734 /*_______________D3DXQuaternionRotationMatrix___________________*/
735 /* test when the trace is >0 */
736 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
737 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
738 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
739 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
740 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
741 U(mat
).m
[3][3] = 48.0f
;
742 expectedquat
.x
= 2.368682f
; expectedquat
.y
= 0.768221f
; expectedquat
.z
= -0.384111f
; expectedquat
.w
= 3.905125f
;
743 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
744 expect_vec4(expectedquat
,gotquat
);
745 /* test the case when the greater element is (2,2) */
746 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
747 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
748 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
749 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
750 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = -60.0f
; U(mat
).m
[2][2] = 40.0f
;
751 U(mat
).m
[3][3] = 48.0f
;
752 expectedquat
.x
= 1.233905f
; expectedquat
.y
= -0.237290f
; expectedquat
.z
= 5.267827f
; expectedquat
.w
= -0.284747f
;
753 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
754 expect_vec4(expectedquat
,gotquat
);
755 /* test the case when the greater element is (1,1) */
756 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
757 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
758 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
759 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
760 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 60.0f
; U(mat
).m
[2][2] = -80.0f
;
761 U(mat
).m
[3][3] = 48.0f
;
762 expectedquat
.x
= 0.651031f
; expectedquat
.y
= 6.144103f
; expectedquat
.z
= -0.203447f
; expectedquat
.w
= 0.488273f
;
763 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
764 expect_vec4(expectedquat
,gotquat
);
765 /* test the case when the trace is near 0 in a matrix which is not a rotation */
766 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
767 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
768 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
769 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
770 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.9f
;
771 U(mat
).m
[3][3] = 48.0f
;
772 expectedquat
.x
= 1.709495f
; expectedquat
.y
= 2.339872f
; expectedquat
.z
= -0.534217f
; expectedquat
.w
= 1.282122f
;
773 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
774 expect_vec4(expectedquat
,gotquat
);
775 /* test the case when the trace is 0.49 in a matrix which is not a rotation */
776 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
777 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
778 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
779 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
780 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.51f
;
781 U(mat
).m
[3][3] = 48.0f
;
782 expectedquat
.x
= 1.724923f
; expectedquat
.y
= 2.318944f
; expectedquat
.z
= -0.539039f
; expectedquat
.w
= 1.293692f
;
783 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
784 expect_vec4(expectedquat
,gotquat
);
785 /* test the case when the trace is 0.51 in a matrix which is not a rotation */
786 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
787 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
788 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
789 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
790 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.49f
;
791 U(mat
).m
[3][3] = 48.0f
;
792 expectedquat
.x
= 1.725726f
; expectedquat
.y
= 2.317865f
; expectedquat
.z
= -0.539289f
; expectedquat
.w
= 1.294294f
;
793 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
794 expect_vec4(expectedquat
,gotquat
);
795 /* test the case when the trace is 0.99 in a matrix which is not a rotation */
796 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
797 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
798 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
799 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
800 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.01f
;
801 U(mat
).m
[3][3] = 48.0f
;
802 expectedquat
.x
= 1.745328f
; expectedquat
.y
= 2.291833f
; expectedquat
.z
= -0.545415f
; expectedquat
.w
= 1.308996f
;
803 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
804 expect_vec4(expectedquat
,gotquat
);
805 /* test the case when the trace is 1.0 in a matrix which is not a rotation */
806 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
807 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
808 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
809 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
810 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.0f
;
811 U(mat
).m
[3][3] = 48.0f
;
812 expectedquat
.x
= 1.745743f
; expectedquat
.y
= 2.291288f
; expectedquat
.z
= -0.545545f
; expectedquat
.w
= 1.309307f
;
813 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
814 expect_vec4(expectedquat
,gotquat
);
815 /* test the case when the trace is 1.01 in a matrix which is not a rotation */
816 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
817 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
818 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
819 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
820 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.01f
;
821 U(mat
).m
[3][3] = 48.0f
;
822 expectedquat
.x
= 18.408188f
; expectedquat
.y
= 5.970223f
; expectedquat
.z
= -2.985111f
; expectedquat
.w
= 0.502494f
;
823 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
824 expect_vec4(expectedquat
,gotquat
);
825 /* test the case when the trace is 1.5 in a matrix which is not a rotation */
826 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
827 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
828 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
829 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
830 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.5f
;
831 U(mat
).m
[3][3] = 48.0f
;
832 expectedquat
.x
= 15.105186f
; expectedquat
.y
= 4.898980f
; expectedquat
.z
= -2.449490f
; expectedquat
.w
= 0.612372f
;
833 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
834 expect_vec4(expectedquat
,gotquat
);
835 /* test the case when the trace is 1.7 in a matrix which is not a rotation */
836 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
837 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
838 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
839 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
840 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.70f
;
841 U(mat
).m
[3][3] = 48.0f
;
842 expectedquat
.x
= 14.188852f
; expectedquat
.y
= 4.601790f
; expectedquat
.z
= -2.300895f
; expectedquat
.w
= 0.651920f
;
843 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
844 expect_vec4(expectedquat
,gotquat
);
845 /* test the case when the trace is 1.99 in a matrix which is not a rotation */
846 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
847 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
848 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
849 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
850 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.99f
;
851 U(mat
).m
[3][3] = 48.0f
;
852 expectedquat
.x
= 13.114303f
; expectedquat
.y
= 4.253287f
; expectedquat
.z
= -2.126644f
; expectedquat
.w
= 0.705337f
;
853 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
854 expect_vec4(expectedquat
,gotquat
);
855 /* test the case when the trace is 2.0 in a matrix which is not a rotation */
856 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
857 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
858 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
859 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
860 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 2.0f
;
861 U(mat
).m
[3][3] = 48.0f
;
862 expectedquat
.x
= 10.680980f
; expectedquat
.y
= 3.464102f
; expectedquat
.z
= -1.732051f
; expectedquat
.w
= 0.866025f
;
863 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
864 expect_vec4(expectedquat
,gotquat
);
866 /*_______________D3DXQuaternionRotationYawPitchRoll__________*/
867 expectedquat
.x
= 0.303261f
; expectedquat
.y
= 0.262299f
; expectedquat
.z
= 0.410073f
; expectedquat
.w
= 0.819190f
;
868 D3DXQuaternionRotationYawPitchRoll(&gotquat
,D3DX_PI
/4.0f
,D3DX_PI
/11.0f
,D3DX_PI
/3.0f
);
869 expect_vec4(expectedquat
,gotquat
);
871 /*_______________D3DXQuaternionSlerp________________________*/
872 expectedquat
.x
= -0.2f
; expectedquat
.y
= 2.6f
; expectedquat
.z
= 1.3f
; expectedquat
.w
= 9.1f
;
873 D3DXQuaternionSlerp(&gotquat
,&q
,&r
,scale
);
874 expect_vec4(expectedquat
,gotquat
);
875 expectedquat
.x
= 334.0f
; expectedquat
.y
= -31.9f
; expectedquat
.z
= 6.1f
; expectedquat
.w
= 6.7f
;
876 D3DXQuaternionSlerp(&gotquat
,&q
,&t
,scale
);
877 expect_vec4(expectedquat
,gotquat
);
878 expectedquat
.x
= 0.239485f
; expectedquat
.y
= 0.346580f
; expectedquat
.z
= 0.453676f
; expectedquat
.w
= 0.560772f
;
879 D3DXQuaternionSlerp(&gotquat
,&smallq
,&smallr
,scale
);
880 expect_vec4(expectedquat
,gotquat
);
882 /*_______________D3DXQuaternionSquad________________________*/
883 expectedquat
.x
= -156.296f
; expectedquat
.y
= 30.242f
; expectedquat
.z
= -2.5022f
; expectedquat
.w
= 7.3576f
;
884 D3DXQuaternionSquad(&gotquat
,&q
,&r
,&t
,&u
,scale
);
885 expect_vec4(expectedquat
,gotquat
);
887 /*_______________D3DXQuaternionToAxisAngle__________________*/
888 Nq
.x
= 1.0f
/22.0f
; Nq
.y
= 2.0f
/22.0f
; Nq
.z
= 4.0f
/22.0f
; Nq
.w
= 10.0f
/22.0f
;
889 expectedvec
.x
= 1.0f
/11.0f
; expectedvec
.y
= 2.0f
/11.0f
; expectedvec
.z
= 4.0f
/11.0f
;
890 expected
= 2.197869f
;
891 D3DXQuaternionToAxisAngle(&Nq
,&axis
,&angle
);
892 expect_vec3(expectedvec
,axis
);
893 ok(fabs( angle
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
894 /* Test if |w|>1.0f */
895 expectedvec
.x
= 1.0f
/11.0f
; expectedvec
.y
= 2.0f
/11.0f
; expectedvec
.z
= 4.0f
/11.0f
;
897 D3DXQuaternionToAxisAngle(&q
,&axis
,&angle
);
898 expect_vec3(expectedvec
,axis
);
899 ok(fabs( angle
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
900 /* Test the null quaternion */
901 expectedvec
.x
= 1.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
903 D3DXQuaternionToAxisAngle(&nul
,&axis
,&angle
);
904 expect_vec3(expectedvec
,axis
);
905 ok(fabs( angle
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
908 static void D3X8Vector2Test(void)
910 D3DXVECTOR2 expectedvec
, gotvec
, nul
, nulproj
, u
, v
, w
, x
;
911 LPD3DXVECTOR2 funcpointer
;
912 D3DXVECTOR4 expectedtrans
, gottrans
;
914 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
916 nul
.x
= 0.0f
; nul
.y
= 0.0f
;
917 u
.x
= 3.0f
; u
.y
= 4.0f
;
918 v
.x
= -7.0f
; v
.y
= 9.0f
;
919 w
.x
= 4.0f
; w
.y
= -3.0f
;
920 x
.x
= 2.0f
; x
.y
= -11.0f
;
922 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
923 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
924 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
925 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
927 coeff1
= 2.0f
; coeff2
= 5.0f
;
930 /*_______________D3DXVec2Add__________________________*/
931 expectedvec
.x
= -4.0f
; expectedvec
.y
= 13.0f
;
932 D3DXVec2Add(&gotvec
,&u
,&v
);
933 expect_vec(expectedvec
,gotvec
);
934 /* Tests the case NULL */
935 funcpointer
= D3DXVec2Add(&gotvec
,NULL
,&v
);
936 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
937 funcpointer
= D3DXVec2Add(NULL
,NULL
,NULL
);
938 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
940 /*_______________D3DXVec2BaryCentric___________________*/
941 expectedvec
.x
= -12.0f
; expectedvec
.y
= -21.0f
;
942 D3DXVec2BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
943 expect_vec(expectedvec
,gotvec
);
945 /*_______________D3DXVec2CatmullRom____________________*/
946 expectedvec
.x
= 5820.25f
; expectedvec
.y
= -3654.5625f
;
947 D3DXVec2CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
948 expect_vec(expectedvec
,gotvec
);
950 /*_______________D3DXVec2CCW__________________________*/
952 got
= D3DXVec2CCW(&u
,&v
);
953 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
954 /* Tests the case NULL */
956 got
= D3DXVec2CCW(NULL
,&v
);
957 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
959 got
= D3DXVec2CCW(NULL
,NULL
);
960 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
962 /*_______________D3DXVec2Dot__________________________*/
964 got
= D3DXVec2Dot(&u
,&v
);
965 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
966 /* Tests the case NULL */
968 got
= D3DXVec2Dot(NULL
,&v
);
969 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
971 got
= D3DXVec2Dot(NULL
,NULL
);
972 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
974 /*_______________D3DXVec2Hermite__________________________*/
975 expectedvec
.x
= 2604.625f
; expectedvec
.y
= -4533.0f
;
976 D3DXVec2Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
977 expect_vec(expectedvec
,gotvec
);
979 /*_______________D3DXVec2Length__________________________*/
981 got
= D3DXVec2Length(&u
);
982 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
983 /* Tests the case NULL */
985 got
= D3DXVec2Length(NULL
);
986 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
988 /*_______________D3DXVec2LengthSq________________________*/
990 got
= D3DXVec2LengthSq(&u
);
991 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
992 /* Tests the case NULL */
994 got
= D3DXVec2LengthSq(NULL
);
995 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
997 /*_______________D3DXVec2Lerp__________________________*/
998 expectedvec
.x
= 68.0f
; expectedvec
.y
= -28.5f
;
999 D3DXVec2Lerp(&gotvec
,&u
,&v
,scale
);
1000 expect_vec(expectedvec
,gotvec
);
1001 /* Tests the case NULL */
1002 funcpointer
= D3DXVec2Lerp(&gotvec
,NULL
,&v
,scale
);
1003 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1004 funcpointer
= D3DXVec2Lerp(NULL
,NULL
,NULL
,scale
);
1005 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1007 /*_______________D3DXVec2Maximize__________________________*/
1008 expectedvec
.x
= 3.0f
; expectedvec
.y
= 9.0f
;
1009 D3DXVec2Maximize(&gotvec
,&u
,&v
);
1010 expect_vec(expectedvec
,gotvec
);
1011 /* Tests the case NULL */
1012 funcpointer
= D3DXVec2Maximize(&gotvec
,NULL
,&v
);
1013 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1014 funcpointer
= D3DXVec2Maximize(NULL
,NULL
,NULL
);
1015 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1017 /*_______________D3DXVec2Minimize__________________________*/
1018 expectedvec
.x
= -7.0f
; expectedvec
.y
= 4.0f
;
1019 D3DXVec2Minimize(&gotvec
,&u
,&v
);
1020 expect_vec(expectedvec
,gotvec
);
1021 /* Tests the case NULL */
1022 funcpointer
= D3DXVec2Minimize(&gotvec
,NULL
,&v
);
1023 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1024 funcpointer
= D3DXVec2Minimize(NULL
,NULL
,NULL
);
1025 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1027 /*_______________D3DXVec2Normalize_________________________*/
1028 expectedvec
.x
= 0.6f
; expectedvec
.y
= 0.8f
;
1029 D3DXVec2Normalize(&gotvec
,&u
);
1030 expect_vec(expectedvec
,gotvec
);
1031 /* Test the nul vector */
1032 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
1033 D3DXVec2Normalize(&gotvec
,&nul
);
1034 expect_vec(expectedvec
,gotvec
);
1036 /*_______________D3DXVec2Scale____________________________*/
1037 expectedvec
.x
= -19.5f
; expectedvec
.y
= -26.0f
;
1038 D3DXVec2Scale(&gotvec
,&u
,scale
);
1039 expect_vec(expectedvec
,gotvec
);
1040 /* Tests the case NULL */
1041 funcpointer
= D3DXVec2Scale(&gotvec
,NULL
,scale
);
1042 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1043 funcpointer
= D3DXVec2Scale(NULL
,NULL
,scale
);
1044 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1046 /*_______________D3DXVec2Subtract__________________________*/
1047 expectedvec
.x
= 10.0f
; expectedvec
.y
= -5.0f
;
1048 D3DXVec2Subtract(&gotvec
,&u
,&v
);
1049 expect_vec(expectedvec
,gotvec
);
1050 /* Tests the case NULL */
1051 funcpointer
= D3DXVec2Subtract(&gotvec
,NULL
,&v
);
1052 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1053 funcpointer
= D3DXVec2Subtract(NULL
,NULL
,NULL
);
1054 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1056 /*_______________D3DXVec2Transform_______________________*/
1057 expectedtrans
.x
= 36.0f
; expectedtrans
.y
= 44.0f
; expectedtrans
.z
= 52.0f
; expectedtrans
.w
= 60.0f
;
1058 D3DXVec2Transform(&gottrans
,&u
,&mat
);
1059 expect_vec4(expectedtrans
,gottrans
);
1061 /*_______________D3DXVec2TransformCoord_______________________*/
1062 expectedvec
.x
= 0.6f
; expectedvec
.y
= 11.0f
/15.0f
;
1063 D3DXVec2TransformCoord(&gotvec
,&u
,&mat
);
1064 expect_vec(expectedvec
,gotvec
);
1065 /* Test the nul projected vector */
1066 nulproj
.x
= -2.0f
; nulproj
.y
= -1.0f
;
1067 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
1068 D3DXVec2TransformCoord(&gotvec
,&nulproj
,&mat
);
1069 expect_vec(expectedvec
,gotvec
);
1071 /*_______________D3DXVec2TransformNormal______________________*/
1072 expectedvec
.x
= 23.0f
; expectedvec
.y
= 30.0f
;
1073 D3DXVec2TransformNormal(&gotvec
,&u
,&mat
);
1074 expect_vec(expectedvec
,gotvec
);
1077 static void D3X8Vector3Test(void)
1079 D3DVIEWPORT8 viewport
;
1080 D3DXVECTOR3 expectedvec
, gotvec
, nul
, nulproj
, u
, v
, w
, x
;
1081 LPD3DXVECTOR3 funcpointer
;
1082 D3DXVECTOR4 expectedtrans
, gottrans
;
1083 D3DXMATRIX mat
, projection
, view
, world
;
1084 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1086 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
;
1087 u
.x
= 9.0f
; u
.y
= 6.0f
; u
.z
= 2.0f
;
1088 v
.x
= 2.0f
; v
.y
= -3.0f
; v
.z
= -4.0;
1089 w
.x
= 3.0f
; w
.y
= -5.0f
; w
.z
= 7.0f
;
1090 x
.x
= 4.0f
; x
.y
= 1.0f
; x
.z
= 11.0f
;
1092 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
1093 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
1095 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1096 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1097 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1098 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1100 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
1101 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
1102 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
1103 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
1104 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
1105 U(view
).m
[3][3] = -40.0f
;
1107 U(world
).m
[0][0] = 21.0f
; U(world
).m
[0][1] = 2.0f
; U(world
).m
[0][2] = 3.0f
; U(world
).m
[0][3] = 4.0;
1108 U(world
).m
[1][0] = 5.0f
; U(world
).m
[1][1] = 23.0f
; U(world
).m
[1][2] = 7.0f
; U(world
).m
[1][3] = 8.0f
;
1109 U(world
).m
[2][0] = -8.0f
; U(world
).m
[2][1] = -7.0f
; U(world
).m
[2][2] = 25.0f
; U(world
).m
[2][3] = -5.0f
;
1110 U(world
).m
[3][0] = -4.0f
; U(world
).m
[3][1] = -3.0f
; U(world
).m
[3][2] = -2.0f
; U(world
).m
[3][3] = 27.0f
;
1112 coeff1
= 2.0f
; coeff2
= 5.0f
;
1115 /*_______________D3DXVec3Add__________________________*/
1116 expectedvec
.x
= 11.0f
; expectedvec
.y
= 3.0f
; expectedvec
.z
= -2.0f
;
1117 D3DXVec3Add(&gotvec
,&u
,&v
);
1118 expect_vec3(expectedvec
,gotvec
);
1119 /* Tests the case NULL */
1120 funcpointer
= D3DXVec3Add(&gotvec
,NULL
,&v
);
1121 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1122 funcpointer
= D3DXVec3Add(NULL
,NULL
,NULL
);
1123 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1125 /*_______________D3DXVec3BaryCentric___________________*/
1126 expectedvec
.x
= -35.0f
; expectedvec
.y
= -67.0; expectedvec
.z
= 15.0f
;
1127 D3DXVec3BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1129 expect_vec3(expectedvec
,gotvec
);
1131 /*_______________D3DXVec3CatmullRom____________________*/
1132 expectedvec
.x
= 1458.0f
; expectedvec
.y
= 22.1875f
; expectedvec
.z
= 4141.375f
;
1133 D3DXVec3CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1134 expect_vec3(expectedvec
,gotvec
);
1136 /*_______________D3DXVec3Cross________________________*/
1137 expectedvec
.x
= -18.0f
; expectedvec
.y
= 40.0f
; expectedvec
.z
= -39.0f
;
1138 D3DXVec3Cross(&gotvec
,&u
,&v
);
1139 expect_vec3(expectedvec
,gotvec
);
1140 /* Tests the case NULL */
1141 funcpointer
= D3DXVec3Cross(&gotvec
,NULL
,&v
);
1142 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1143 funcpointer
= D3DXVec3Cross(NULL
,NULL
,NULL
);
1144 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1146 /*_______________D3DXVec3Dot__________________________*/
1148 got
= D3DXVec3Dot(&u
,&v
);
1149 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1150 /* Tests the case NULL */
1152 got
= D3DXVec3Dot(NULL
,&v
);
1153 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1155 got
= D3DXVec3Dot(NULL
,NULL
);
1156 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1158 /*_______________D3DXVec3Hermite__________________________*/
1159 expectedvec
.x
= -6045.75f
; expectedvec
.y
= -6650.0f
; expectedvec
.z
= 1358.875f
;
1160 D3DXVec3Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1161 expect_vec3(expectedvec
,gotvec
);
1163 /*_______________D3DXVec3Length__________________________*/
1165 got
= D3DXVec3Length(&u
);
1166 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1167 /* Tests the case NULL */
1169 got
= D3DXVec3Length(NULL
);
1170 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1172 /*_______________D3DXVec3LengthSq________________________*/
1174 got
= D3DXVec3LengthSq(&u
);
1175 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1176 /* Tests the case NULL */
1178 got
= D3DXVec3LengthSq(NULL
);
1179 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1181 /*_______________D3DXVec3Lerp__________________________*/
1182 expectedvec
.x
= 54.5f
; expectedvec
.y
= 64.5f
, expectedvec
.z
= 41.0f
;
1183 D3DXVec3Lerp(&gotvec
,&u
,&v
,scale
);
1184 expect_vec3(expectedvec
,gotvec
);
1185 /* Tests the case NULL */
1186 funcpointer
= D3DXVec3Lerp(&gotvec
,NULL
,&v
,scale
);
1187 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1188 funcpointer
= D3DXVec3Lerp(NULL
,NULL
,NULL
,scale
);
1189 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1191 /*_______________D3DXVec3Maximize__________________________*/
1192 expectedvec
.x
= 9.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= 2.0f
;
1193 D3DXVec3Maximize(&gotvec
,&u
,&v
);
1194 expect_vec3(expectedvec
,gotvec
);
1195 /* Tests the case NULL */
1196 funcpointer
= D3DXVec3Maximize(&gotvec
,NULL
,&v
);
1197 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1198 funcpointer
= D3DXVec3Maximize(NULL
,NULL
,NULL
);
1199 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1201 /*_______________D3DXVec3Minimize__________________________*/
1202 expectedvec
.x
= 2.0f
; expectedvec
.y
= -3.0f
; expectedvec
.z
= -4.0f
;
1203 D3DXVec3Minimize(&gotvec
,&u
,&v
);
1204 expect_vec3(expectedvec
,gotvec
);
1205 /* Tests the case NULL */
1206 funcpointer
= D3DXVec3Minimize(&gotvec
,NULL
,&v
);
1207 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1208 funcpointer
= D3DXVec3Minimize(NULL
,NULL
,NULL
);
1209 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1211 /*_______________D3DXVec3Normalize_________________________*/
1212 expectedvec
.x
= 9.0f
/11.0f
; expectedvec
.y
= 6.0f
/11.0f
; expectedvec
.z
= 2.0f
/11.0f
;
1213 D3DXVec3Normalize(&gotvec
,&u
);
1214 expect_vec3(expectedvec
,gotvec
);
1215 /* Test the nul vector */
1216 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
1217 D3DXVec3Normalize(&gotvec
,&nul
);
1218 expect_vec3(expectedvec
,gotvec
);
1220 /*_______________D3DXVec3Project_________________________*/
1221 expectedvec
.x
= 1135.721924f
; expectedvec
.y
= 147.086914f
; expectedvec
.z
= 0.153412f
;
1222 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1223 D3DXVec3Project(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1224 expect_vec3(expectedvec
,gotvec
);
1226 /*_______________D3DXVec3Scale____________________________*/
1227 expectedvec
.x
= -58.5f
; expectedvec
.y
= -39.0f
; expectedvec
.z
= -13.0f
;
1228 D3DXVec3Scale(&gotvec
,&u
,scale
);
1229 expect_vec3(expectedvec
,gotvec
);
1230 /* Tests the case NULL */
1231 funcpointer
= D3DXVec3Scale(&gotvec
,NULL
,scale
);
1232 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1233 funcpointer
= D3DXVec3Scale(NULL
,NULL
,scale
);
1234 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1236 /*_______________D3DXVec3Subtract_______________________*/
1237 expectedvec
.x
= 7.0f
; expectedvec
.y
= 9.0f
; expectedvec
.z
= 6.0f
;
1238 D3DXVec3Subtract(&gotvec
,&u
,&v
);
1239 expect_vec3(expectedvec
,gotvec
);
1240 /* Tests the case NULL */
1241 funcpointer
= D3DXVec3Subtract(&gotvec
,NULL
,&v
);
1242 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1243 funcpointer
= D3DXVec3Subtract(NULL
,NULL
,NULL
);
1244 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1246 /*_______________D3DXVec3Transform_______________________*/
1247 expectedtrans
.x
= 70.0f
; expectedtrans
.y
= 88.0f
; expectedtrans
.z
= 106.0f
; expectedtrans
.w
= 124.0f
;
1248 D3DXVec3Transform(&gottrans
,&u
,&mat
);
1249 expect_vec4(expectedtrans
,gottrans
);
1251 /*_______________D3DXVec3TransformCoord_______________________*/
1252 expectedvec
.x
= 70.0f
/124.0f
; expectedvec
.y
= 88.0f
/124.0f
; expectedvec
.z
= 106.0f
/124.0f
;
1253 D3DXVec3TransformCoord(&gotvec
,&u
,&mat
);
1254 expect_vec3(expectedvec
,gotvec
);
1255 /* Test the nul projected vector */
1256 nulproj
.x
= 1.0f
; nulproj
.y
= -1.0f
, nulproj
.z
= -1.0f
;
1257 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
1258 D3DXVec3TransformCoord(&gotvec
,&nulproj
,&mat
);
1259 expect_vec3(expectedvec
,gotvec
);
1261 /*_______________D3DXVec3TransformNormal______________________*/
1262 expectedvec
.x
= 57.0f
; expectedvec
.y
= 74.0f
; expectedvec
.z
= 91.0f
;
1263 D3DXVec3TransformNormal(&gotvec
,&u
,&mat
);
1264 expect_vec3(expectedvec
,gotvec
);
1266 /*_______________D3DXVec3Unproject_________________________*/
1267 expectedvec
.x
= -2.913411f
; expectedvec
.y
= 1.593215f
; expectedvec
.z
= 0.380724f
;
1268 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1269 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1270 expect_vec3(expectedvec
,gotvec
);
1273 static void D3X8Vector4Test(void)
1275 D3DXVECTOR4 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
1276 LPD3DXVECTOR4 funcpointer
;
1277 D3DXVECTOR4 expectedtrans
, gottrans
;
1279 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1281 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
1282 u
.x
= 1.0f
; u
.y
= 2.0f
; u
.z
= 4.0f
; u
.w
= 10.0;
1283 v
.x
= -3.0f
; v
.y
= 4.0f
; v
.z
= -5.0f
; v
.w
= 7.0;
1284 w
.x
= 4.0f
; w
.y
=6.0f
; w
.z
= -2.0f
; w
.w
= 1.0f
;
1285 x
.x
= 6.0f
; x
.y
= -7.0f
; x
.z
=8.0f
; x
.w
= -9.0f
;
1287 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1288 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1289 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1290 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1292 coeff1
= 2.0f
; coeff2
= 5.0;
1295 /*_______________D3DXVec4Add__________________________*/
1296 expectedvec
.x
= -2.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= -1.0f
; expectedvec
.w
= 17.0f
;
1297 D3DXVec4Add(&gotvec
,&u
,&v
);
1298 expect_vec4(expectedvec
,gotvec
);
1299 /* Tests the case NULL */
1300 funcpointer
= D3DXVec4Add(&gotvec
,NULL
,&v
);
1301 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1302 funcpointer
= D3DXVec4Add(NULL
,NULL
,NULL
);
1303 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1305 /*_______________D3DXVec4BaryCentric____________________*/
1306 expectedvec
.x
= 8.0f
; expectedvec
.y
= 26.0; expectedvec
.z
= -44.0f
; expectedvec
.w
= -41.0f
;
1307 D3DXVec4BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1308 expect_vec4(expectedvec
,gotvec
);
1310 /*_______________D3DXVec4CatmullRom____________________*/
1311 expectedvec
.x
= 2754.625f
; expectedvec
.y
= 2367.5625f
; expectedvec
.z
= 1060.1875f
; expectedvec
.w
= 131.3125f
;
1312 D3DXVec4CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1313 expect_vec4(expectedvec
,gotvec
);
1315 /*_______________D3DXVec4Cross_________________________*/
1316 expectedvec
.x
= 390.0f
; expectedvec
.y
= -393.0f
; expectedvec
.z
= -316.0f
; expectedvec
.w
= 166.0f
;
1317 D3DXVec4Cross(&gotvec
,&u
,&v
,&w
);
1318 expect_vec4(expectedvec
,gotvec
);
1320 /*_______________D3DXVec4Dot__________________________*/
1322 got
= D3DXVec4Dot(&u
,&v
);
1323 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1324 /* Tests the case NULL */
1326 got
= D3DXVec4Dot(NULL
,&v
);
1327 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1329 got
= D3DXVec4Dot(NULL
,NULL
);
1330 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1332 /*_______________D3DXVec4Hermite_________________________*/
1333 expectedvec
.x
= 1224.625f
; expectedvec
.y
= 3461.625f
; expectedvec
.z
= -4758.875f
; expectedvec
.w
= -5781.5f
;
1334 D3DXVec4Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1335 expect_vec4(expectedvec
,gotvec
);
1337 /*_______________D3DXVec4Length__________________________*/
1339 got
= D3DXVec4Length(&u
);
1340 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1341 /* Tests the case NULL */
1343 got
= D3DXVec4Length(NULL
);
1344 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1346 /*_______________D3DXVec4LengthSq________________________*/
1348 got
= D3DXVec4LengthSq(&u
);
1349 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1350 /* Tests the case NULL */
1352 got
= D3DXVec4LengthSq(NULL
);
1353 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1355 /*_______________D3DXVec4Lerp__________________________*/
1356 expectedvec
.x
= 27.0f
; expectedvec
.y
= -11.0f
; expectedvec
.z
= 62.5; expectedvec
.w
= 29.5;
1357 D3DXVec4Lerp(&gotvec
,&u
,&v
,scale
);
1358 expect_vec4(expectedvec
,gotvec
);
1359 /* Tests the case NULL */
1360 funcpointer
= D3DXVec4Lerp(&gotvec
,NULL
,&v
,scale
);
1361 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1362 funcpointer
= D3DXVec4Lerp(NULL
,NULL
,NULL
,scale
);
1363 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1365 /*_______________D3DXVec4Maximize__________________________*/
1366 expectedvec
.x
= 1.0f
; expectedvec
.y
= 4.0f
; expectedvec
.z
= 4.0f
; expectedvec
.w
= 10.0;
1367 D3DXVec4Maximize(&gotvec
,&u
,&v
);
1368 expect_vec4(expectedvec
,gotvec
);
1369 /* Tests the case NULL */
1370 funcpointer
= D3DXVec4Maximize(&gotvec
,NULL
,&v
);
1371 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1372 funcpointer
= D3DXVec4Maximize(NULL
,NULL
,NULL
);
1373 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1375 /*_______________D3DXVec4Minimize__________________________*/
1376 expectedvec
.x
= -3.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= -5.0f
; expectedvec
.w
= 7.0;
1377 D3DXVec4Minimize(&gotvec
,&u
,&v
);
1378 expect_vec4(expectedvec
,gotvec
);
1379 /* Tests the case NULL */
1380 funcpointer
= D3DXVec4Minimize(&gotvec
,NULL
,&v
);
1381 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1382 funcpointer
= D3DXVec4Minimize(NULL
,NULL
,NULL
);
1383 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1385 /*_______________D3DXVec4Normalize_________________________*/
1386 expectedvec
.x
= 1.0f
/11.0f
; expectedvec
.y
= 2.0f
/11.0f
; expectedvec
.z
= 4.0f
/11.0f
; expectedvec
.w
= 10.0f
/11.0f
;
1387 D3DXVec4Normalize(&gotvec
,&u
);
1388 expect_vec4(expectedvec
,gotvec
);
1389 /* Test the nul vector */
1390 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
; expectedvec
.w
= 0.0f
;
1391 D3DXVec4Normalize(&gotvec
,&nul
);
1392 expect_vec4(expectedvec
,gotvec
);
1394 /*_______________D3DXVec4Scale____________________________*/
1395 expectedvec
.x
= -6.5f
; expectedvec
.y
= -13.0f
; expectedvec
.z
= -26.0f
; expectedvec
.w
= -65.0f
;
1396 D3DXVec4Scale(&gotvec
,&u
,scale
);
1397 expect_vec4(expectedvec
,gotvec
);
1398 /* Tests the case NULL */
1399 funcpointer
= D3DXVec4Scale(&gotvec
,NULL
,scale
);
1400 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1401 funcpointer
= D3DXVec4Scale(NULL
,NULL
,scale
);
1402 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1404 /*_______________D3DXVec4Subtract__________________________*/
1405 expectedvec
.x
= 4.0f
; expectedvec
.y
= -2.0f
; expectedvec
.z
= 9.0f
; expectedvec
.w
= 3.0f
;
1406 D3DXVec4Subtract(&gotvec
,&u
,&v
);
1407 expect_vec4(expectedvec
,gotvec
);
1408 /* Tests the case NULL */
1409 funcpointer
= D3DXVec4Subtract(&gotvec
,NULL
,&v
);
1410 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1411 funcpointer
= D3DXVec4Subtract(NULL
,NULL
,NULL
);
1412 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1414 /*_______________D3DXVec4Transform_______________________*/
1415 expectedtrans
.x
= 177.0f
; expectedtrans
.y
= 194.0f
; expectedtrans
.z
= 211.0f
; expectedtrans
.w
= 228.0f
;
1416 D3DXVec4Transform(&gottrans
,&u
,&mat
);
1417 expect_vec4(expectedtrans
,gottrans
);
1420 static void test_matrix_stack(void)
1422 ID3DXMatrixStack
*stack
;
1426 const D3DXMATRIX mat1
= {{{
1427 1.0f
, 2.0f
, 3.0f
, 4.0f
,
1428 5.0f
, 6.0f
, 7.0f
, 8.0f
,
1429 9.0f
, 10.0f
, 11.0f
, 12.0f
,
1430 13.0f
, 14.0f
, 15.0f
, 16.0f
1433 const D3DXMATRIX mat2
= {{{
1434 17.0f
, 18.0f
, 19.0f
, 20.0f
,
1435 21.0f
, 22.0f
, 23.0f
, 24.0f
,
1436 25.0f
, 26.0f
, 27.0f
, 28.0f
,
1437 29.0f
, 30.0f
, 31.0f
, 32.0f
1440 hr
= D3DXCreateMatrixStack(0, &stack
);
1441 ok(SUCCEEDED(hr
), "Failed to create a matrix stack, hr %#x\n", hr
);
1442 if (FAILED(hr
)) return;
1444 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)),
1445 "The top of an empty matrix stack should be an identity matrix\n");
1447 hr
= ID3DXMatrixStack_Pop(stack
);
1448 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1450 hr
= ID3DXMatrixStack_Push(stack
);
1451 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1452 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1454 hr
= ID3DXMatrixStack_Push(stack
);
1455 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1457 hr
= ID3DXMatrixStack_LoadMatrix(stack
, NULL
);
1458 ok(hr
== D3DERR_INVALIDCALL
, "LoadMatrix returned %#x, expected D3DERR_INVALIDCALL\n", hr
);
1460 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat1
);
1461 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1462 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1464 hr
= ID3DXMatrixStack_Push(stack
);
1465 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1466 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1468 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat2
);
1469 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1470 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1472 hr
= ID3DXMatrixStack_Push(stack
);
1473 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1474 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1476 hr
= ID3DXMatrixStack_LoadIdentity(stack
);
1477 ok(SUCCEEDED(hr
), "LoadIdentity failed, hr %#x\n", hr
);
1478 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1480 hr
= ID3DXMatrixStack_Pop(stack
);
1481 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1482 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1484 hr
= ID3DXMatrixStack_Pop(stack
);
1485 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1486 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1488 hr
= ID3DXMatrixStack_Pop(stack
);
1489 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1490 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1492 hr
= ID3DXMatrixStack_Pop(stack
);
1493 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1494 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1496 hr
= ID3DXMatrixStack_MultMatrix(stack
, NULL
);
1497 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %#x\n", hr
);
1499 hr
= ID3DXMatrixStack_MultMatrixLocal(stack
, NULL
);
1500 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %#x\n", hr
);
1502 hr
= ID3DXMatrixStack_RotateAxis(stack
, NULL
, 2.0f
);
1503 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %#x\n", hr
);
1505 hr
= ID3DXMatrixStack_RotateAxisLocal(stack
, NULL
, 2.0f
);
1506 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %#x\n", hr
);
1508 refcount
= ID3DXMatrixStack_Release(stack
);
1509 ok(!refcount
, "Matrix stack has %u references left.\n", refcount
);
1518 D3X8QuaternionTest();
1522 test_matrix_stack();