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[wine/hacks.git] / dlls / d3d9 / tests / query.c
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1 /*
2 * Copyright (C) 2006-2007 Stefan Dösinger(For CodeWeavers)
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #define COBJMACROS
20 #include <d3d9.h>
21 #include "wine/test.h"
23 static IDirect3D9 *(WINAPI *pDirect3DCreate9)(UINT);
25 struct queryInfo
27 D3DQUERYTYPE type; /* Query to test */
28 BOOL foundSupported; /* If at least one windows driver has been found supporting this query */
29 BOOL foundUnsupported; /* If at least one windows driver has been found which does not support this query */
32 /* When running running this test on windows reveals any differences regarding known supported / unsupported queries,
33 * change this table.
35 * When marking a query known supported or known unsupported please write one card which supports / does not support
36 * the query.
38 static struct queryInfo queries[] =
40 {D3DQUERYTYPE_VCACHE, TRUE /* geforce 6600 */, TRUE /* geforce 2 mx */ },
41 {D3DQUERYTYPE_RESOURCEMANAGER, FALSE, TRUE /* geforce 2 mx */ },
42 {D3DQUERYTYPE_VERTEXSTATS, FALSE, TRUE /* geforce 2 mx */ },
43 {D3DQUERYTYPE_EVENT, TRUE /* geforce 2 mx */, TRUE /* ati mach64 */ },
44 {D3DQUERYTYPE_OCCLUSION, TRUE /* radeon M9 */, TRUE /* geforce 2 mx */ },
45 {D3DQUERYTYPE_TIMESTAMP, TRUE /* geforce 6600 */, TRUE /* geforce 2 mx */ },
46 {D3DQUERYTYPE_TIMESTAMPDISJOINT, TRUE /* geforce 6600 */, TRUE /* geforce 2 mx */ },
47 {D3DQUERYTYPE_TIMESTAMPFREQ, TRUE /* geforce 6600 */, TRUE /* geforce 2 mx */ },
48 {D3DQUERYTYPE_PIPELINETIMINGS, FALSE, TRUE /* geforce 2 mx */ },
49 {D3DQUERYTYPE_INTERFACETIMINGS, FALSE, TRUE /* geforce 2 mx */ },
50 {D3DQUERYTYPE_VERTEXTIMINGS, FALSE, TRUE /* geforce 2 mx */ },
51 {D3DQUERYTYPE_PIXELTIMINGS, FALSE, TRUE /* geforce 2 mx */ },
52 {D3DQUERYTYPE_BANDWIDTHTIMINGS, FALSE, TRUE /* geforce 2 mx */ },
53 {D3DQUERYTYPE_CACHEUTILIZATION, FALSE, TRUE /* geforce 2 mx */ },
56 static const char *queryName(D3DQUERYTYPE type)
58 switch(type)
60 case D3DQUERYTYPE_VCACHE: return "D3DQUERYTYPE_VCACHE";
61 case D3DQUERYTYPE_RESOURCEMANAGER: return "D3DQUERYTYPE_RESOURCEMANAGER";
62 case D3DQUERYTYPE_VERTEXSTATS: return "D3DQUERYTYPE_VERTEXSTATS";
63 case D3DQUERYTYPE_EVENT: return "D3DQUERYTYPE_EVENT";
64 case D3DQUERYTYPE_OCCLUSION: return "D3DQUERYTYPE_OCCLUSION";
65 case D3DQUERYTYPE_TIMESTAMP: return "D3DQUERYTYPE_TIMESTAMP";
66 case D3DQUERYTYPE_TIMESTAMPDISJOINT: return "D3DQUERYTYPE_TIMESTAMPDISJOINT";
67 case D3DQUERYTYPE_TIMESTAMPFREQ: return "D3DQUERYTYPE_TIMESTAMPFREQ";
68 case D3DQUERYTYPE_PIPELINETIMINGS: return "D3DQUERYTYPE_PIPELINETIMINGS";
69 case D3DQUERYTYPE_INTERFACETIMINGS: return "D3DQUERYTYPE_INTERFACETIMINGS";
70 case D3DQUERYTYPE_VERTEXTIMINGS: return "D3DQUERYTYPE_VERTEXTIMINGS";
71 case D3DQUERYTYPE_PIXELTIMINGS: return "D3DQUERYTYPE_PIXELTIMINGS";
72 case D3DQUERYTYPE_BANDWIDTHTIMINGS: return "D3DQUERYTYPE_BANDWIDTHTIMINGS";
73 case D3DQUERYTYPE_CACHEUTILIZATION: return "D3DQUERYTYPE_CACHEUTILIZATION";
74 default: return "Unexpected query type";
78 static void test_query_support(IDirect3D9 *pD3d, HWND hwnd)
81 HRESULT hr;
83 IDirect3DDevice9 *pDevice = NULL;
84 D3DPRESENT_PARAMETERS d3dpp;
85 D3DDISPLAYMODE d3ddm;
86 unsigned int i;
87 IDirect3DQuery9 *pQuery = NULL;
88 BOOL supported;
90 IDirect3D9_GetAdapterDisplayMode( pD3d, D3DADAPTER_DEFAULT, &d3ddm );
91 ZeroMemory( &d3dpp, sizeof(d3dpp) );
92 d3dpp.Windowed = TRUE;
93 d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
94 d3dpp.BackBufferFormat = d3ddm.Format;
96 hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
97 D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
98 ok(SUCCEEDED(hr) || hr == D3DERR_NOTAVAILABLE, "Failed to create IDirect3D9Device (%08x)\n", hr);
99 if (FAILED(hr))
101 skip("Failed to create a d3d device\n");
102 goto cleanup;
105 for(i = 0; i < sizeof(queries) / sizeof(queries[0]); i++)
107 hr = IDirect3DDevice9_CreateQuery(pDevice, queries[i].type, NULL);
108 ok(hr == D3D_OK || D3DERR_NOTAVAILABLE,
109 "IDirect3DDevice9_CreateQuery returned unexpected return value %08x for query %s\n", hr, queryName(queries[i].type));
111 supported = (hr == D3D_OK ? TRUE : FALSE);
112 trace("query %s is %s\n", queryName(queries[i].type), supported ? "supported" : "not supported");
114 ok(!(supported == TRUE && queries[i].foundSupported == FALSE),
115 "Query %s is supported on this system, but was not found supported before\n",
116 queryName(queries[i].type));
117 ok(!(supported == FALSE && queries[i].foundUnsupported == FALSE),
118 "Query %s is not supported on this system, but was found to be supported on all other systems tested before\n",
119 queryName(queries[i].type));
121 hr = IDirect3DDevice9_CreateQuery(pDevice, queries[i].type, &pQuery);
122 ok(hr == D3D_OK || D3DERR_NOTAVAILABLE,
123 "IDirect3DDevice9_CreateQuery returned unexpected return value %08x for query %s\n", hr, queryName(queries[i].type));
124 ok(!(supported && !pQuery), "Query %s was claimed to be supported, but can't be created\n", queryName(queries[i].type));
125 ok(!(!supported && pQuery), "Query %s was claimed not to be supported, but can be created\n", queryName(queries[i].type));
126 if(pQuery)
128 IDirect3DQuery9_Release(pQuery);
129 pQuery = NULL;
133 cleanup:
134 if(pDevice) IDirect3DDevice9_Release(pDevice);
137 static void test_occlusion_query_states(IDirect3D9 *pD3d, HWND hwnd)
140 HRESULT hr;
142 IDirect3DDevice9 *pDevice = NULL;
143 D3DPRESENT_PARAMETERS d3dpp;
144 D3DDISPLAYMODE d3ddm;
145 IDirect3DQuery9 *pQuery = NULL;
146 BYTE *data = NULL;
147 float point[3] = {0.0, 0.0, 0.0};
148 unsigned int count = 0;
150 IDirect3D9_GetAdapterDisplayMode( pD3d, D3DADAPTER_DEFAULT, &d3ddm );
151 ZeroMemory( &d3dpp, sizeof(d3dpp) );
152 d3dpp.Windowed = TRUE;
153 d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
154 d3dpp.BackBufferFormat = d3ddm.Format;
156 hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
157 D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
158 ok(SUCCEEDED(hr) || hr == D3DERR_NOTAVAILABLE, "Failed to create IDirect3D9Device (%08x)\n", hr);
159 if (FAILED(hr))
161 skip("Failed to create a d3d device\n");
162 goto cleanup;
165 hr = IDirect3DDevice9_CreateQuery(pDevice, D3DQUERYTYPE_OCCLUSION, &pQuery);
166 ok(hr == D3D_OK || D3DERR_NOTAVAILABLE,
167 "IDirect3DDevice9_CreateQuery returned unexpected return value %08x\n", hr);
168 if(!pQuery) {
169 skip("Occlusion queries not supported\n");
170 goto cleanup;
173 data = HeapAlloc(GetProcessHeap(), 0, IDirect3DQuery9_GetDataSize(pQuery));
175 hr = IDirect3DQuery9_GetData(pQuery, NULL, 0, D3DGETDATA_FLUSH);
176 ok(hr == S_OK, "IDirect3DQuery9_GetData(NULL) on a new query returned %08x\n", hr);
177 hr = IDirect3DQuery9_GetData(pQuery, data, IDirect3DQuery9_GetDataSize(pQuery), D3DGETDATA_FLUSH);
178 ok(hr == S_OK, "IDirect3DQuery9_GetData on a new query returned %08x\n", hr);
180 hr = IDirect3DQuery9_Issue(pQuery, D3DISSUE_END);
181 ok(hr == D3D_OK, "IDirect3DQuery9_Issue(D3DISSUE_END) on a new not yet started query returned %08x\n", hr);
183 hr = IDirect3DQuery9_Issue(pQuery, D3DISSUE_BEGIN);
184 ok(hr == D3D_OK, "IDirect3DQuery9_Issue(D3DISSUE_BEGIN) on a new not yet started query returned %08x\n", hr);
186 hr = IDirect3DQuery9_Issue(pQuery, D3DISSUE_BEGIN);
187 ok(hr == D3D_OK, "IDirect3DQuery9_Issue(D3DQUERY_BEGIN) on a started query returned %08x\n", hr);
189 hr = IDirect3DQuery9_GetData(pQuery, NULL, 0, D3DGETDATA_FLUSH);
190 ok(hr == S_FALSE, "IDirect3DQuery9_GetData(NULL) on a started query returned %08x\n", hr);
191 hr = IDirect3DQuery9_GetData(pQuery, data, IDirect3DQuery9_GetDataSize(pQuery), D3DGETDATA_FLUSH);
192 ok(hr == S_FALSE, "IDirect3DQuery9_GetData on a started query returned %08x\n", hr);
194 hr = IDirect3DDevice9_SetFVF(pDevice, D3DFVF_XYZ);
195 ok(hr == D3D_OK, "IDirect3DDevice9_SetFVF returned %08x\n", hr);
196 hr = IDirect3DDevice9_BeginScene(pDevice);
197 ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene returned %08x\n", hr);
198 if(SUCCEEDED(hr)) {
199 hr = IDirect3DDevice9_DrawPrimitiveUP(pDevice, D3DPT_POINTLIST, 1, point, 3 * sizeof(float));
200 ok(hr == D3D_OK, "IDirect3DDevice9_DrawPrimitiveUP returned %08x\n", hr);
201 hr = IDirect3DDevice9_EndScene(pDevice);
202 ok(hr == D3D_OK, "IDirect3DDevice9_EndScene returned %08x\n", hr);
205 hr = IDirect3DQuery9_Issue(pQuery, D3DISSUE_END);
206 ok(hr == D3D_OK, "IDirect3DQuery9_Issue(D3DISSUE_END) on a started query returned %08x\n", hr);
208 hr = S_FALSE;
209 while(hr == S_FALSE && count < 500) {
210 hr = IDirect3DQuery9_GetData(pQuery, NULL, 0, D3DGETDATA_FLUSH);
211 ok(hr == S_OK || hr == S_FALSE, "IDirect3DQuery9_GetData on a ended query returned %08x\n", hr);
212 count++;
213 if(hr == S_FALSE) Sleep(10);
215 ok(hr == S_OK, "Occlusion query did not finish\n");
217 hr = IDirect3DQuery9_GetData(pQuery, data, IDirect3DQuery9_GetDataSize(pQuery), D3DGETDATA_FLUSH);
218 ok(hr == S_OK, "IDirect3DQuery9_GetData on a ended query returned %08x\n", hr);
219 hr = IDirect3DQuery9_GetData(pQuery, data, IDirect3DQuery9_GetDataSize(pQuery), D3DGETDATA_FLUSH);
220 ok(hr == S_OK, "IDirect3DQuery9_GetData a 2nd time on a ended query returned %08x\n", hr);
222 hr = IDirect3DQuery9_Issue(pQuery, D3DISSUE_BEGIN);
223 ok(hr == D3D_OK, "IDirect3DQuery9_Issue(D3DISSUE_BEGIN) on a new not yet started query returned %08x\n", hr);
224 hr = IDirect3DQuery9_Issue(pQuery, D3DISSUE_END);
225 ok(hr == D3D_OK, "IDirect3DQuery9_Issue(D3DISSUE_END) on a started query returned %08x\n", hr);
226 hr = IDirect3DQuery9_Issue(pQuery, D3DISSUE_END);
227 ok(hr == D3D_OK, "IDirect3DQuery9_Issue(D3DISSUE_END) on a ended query returned %08x\n", hr);
229 cleanup:
230 HeapFree(GetProcessHeap(), 0, data);
231 if(pDevice) IDirect3DDevice9_Release(pDevice);
234 START_TEST(query)
236 HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
237 if (!d3d9_handle)
239 skip("Could not load d3d9.dll\n");
240 return;
243 pDirect3DCreate9 = (void *)GetProcAddress( d3d9_handle, "Direct3DCreate9" );
244 ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n");
245 if (pDirect3DCreate9)
247 IDirect3D9 *pD3d = NULL;
248 HWND hwnd = NULL;
250 pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
251 if(!pD3d)
253 skip("Failed to create Direct3D9 object, not running tests\n");
254 return;
256 hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
257 if(!hwnd)
259 skip("Failed to create window\n");
260 IDirect3D9_Release(pD3d);
261 return;
264 test_query_support(pD3d, hwnd);
265 test_occlusion_query_states(pD3d, hwnd);
267 DestroyWindow(hwnd);
268 IDirect3D9_Release(pD3d);