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descriptionMerged dibdrv work started by Max
homepage URLhttp://www.winehq.org
ownerthe3dfxdude@gmail.com
last changeThu, 23 Apr 2009 16:12:58 +0000 (23 09:12 -0700)
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readme
Fork of WineHQ to create a DIB Engine for Wine. Contains the merged worked so far:

* Uses code from Google Summer of Code 2007, project by Jesse Allen.

* Uses code from Huw Davies's DIB Driver found at http://repo.or.cz/w/wine/dibeng-hd.git

* Contains additional work by Ing. Massimo Del Fedele.


The approach used in this tree is the "two driver" approach.
shortlog
2009-04-23 Massimo Del... DIB Engine: fixed nasty font bugmaster
2009-04-23 Massimo Del... DIB Engine: fix palette grabbing
2009-04-23 Massimo Del... DIB Engine: make blitting traces more readable
2009-04-23 Massimo Del... DIB Engine: add some traces to blitting primitives
2009-04-23 Massimo Del... DIB Engine: add ROP3 blitting partial support
2009-04-23 Massimo Del... DIB Engine : start implement ROP3
2009-04-23 Massimo Del... DIB Engine : implement bitmap conversion functions
2009-04-23 Massimo Del... DIB Engine : Make bitmap format names and handling...
2009-04-23 Massimo Del... DIB Engine - Add some TRACEs
2009-04-23 Massimo Del... DIB Engine - gdi32:check for bitmap function table...
2009-04-23 Massimo Del... DIB Engine - Some BitBlt Optimization
2009-04-23 Massimo Del... DIB Engine : Initial Freetype text output implementation
2009-04-23 Massimo Del... DIB Engine : Partially implement StretchBlt and BitBlt
2009-04-23 Massimo Del... DIB Engine - Huw Davies - Implement PatBlt
2009-04-23 Massimo Del... DIB Engine : Implement GetDeviceCaps
2009-04-23 Massimo Del... DIB Engine - Huw Davies - Implement some basic graphic...
...
heads
15 years ago master