wined3d: Allow using more than MAX_COMBINED_SAMPLERS texture image units.
commit1865352e3f33db85bf533be5694133095fdd964f
authorJózef Kucia <jkucia@codeweavers.com>
Tue, 14 Mar 2017 12:15:57 +0000 (14 13:15 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 14 Mar 2017 16:14:36 +0000 (14 17:14 +0100)
treec1f3fecd3b67de8bedbc9e5cbb0f300de9945cea
parentea6c61a5342c703b2194fa334f508d377980132e
wined3d: Allow using more than MAX_COMBINED_SAMPLERS texture image units.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context.c
dlls/wined3d/directx.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/texture.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h