ddraw/tests: Mark WARP negative rectangle handling broken.
[wine.git] / dlls / ddraw / tests / ddraw2.c
blob42dc3f262d065927d228043155d298568c85f789
1 /*
2 * Copyright 2005 Antoine Chavasse (a.chavasse@gmail.com)
3 * Copyright 2008, 2011, 2012-2014 Stefan Dösinger for CodeWeavers
4 * Copyright 2011-2014 Henri Verbeet for CodeWeavers
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include <math.h>
23 #define COBJMACROS
24 #include "wine/test.h"
25 #include <limits.h>
26 #include <math.h>
27 #include "d3d.h"
29 static BOOL is_ddraw64 = sizeof(DWORD) != sizeof(DWORD *);
30 static DEVMODEW registry_mode;
32 static HRESULT (WINAPI *pDwmIsCompositionEnabled)(BOOL *);
34 #ifndef ARRAY_SIZE
35 #define ARRAY_SIZE(array) (sizeof(array) / sizeof((array)[0]))
36 #endif
38 struct vec4
40 float x, y, z, w;
43 struct create_window_thread_param
45 HWND window;
46 HANDLE window_created;
47 HANDLE destroy_window;
48 HANDLE thread;
51 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
53 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
54 c1 >>= 8; c2 >>= 8;
55 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
56 c1 >>= 8; c2 >>= 8;
57 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
58 c1 >>= 8; c2 >>= 8;
59 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
60 return TRUE;
63 static BOOL compare_float(float f, float g, unsigned int ulps)
65 int x = *(int *)&f;
66 int y = *(int *)&g;
68 if (x < 0)
69 x = INT_MIN - x;
70 if (y < 0)
71 y = INT_MIN - y;
73 if (abs(x - y) > ulps)
74 return FALSE;
76 return TRUE;
79 static BOOL compare_vec4(const struct vec4 *vec, float x, float y, float z, float w, unsigned int ulps)
81 return compare_float(vec->x, x, ulps)
82 && compare_float(vec->y, y, ulps)
83 && compare_float(vec->z, z, ulps)
84 && compare_float(vec->w, w, ulps);
87 static BOOL ddraw_get_identifier(IDirectDraw2 *ddraw, DDDEVICEIDENTIFIER *identifier)
89 IDirectDraw4 *ddraw4;
90 HRESULT hr;
92 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirectDraw4, (void **)&ddraw4);
93 ok(SUCCEEDED(hr), "Failed to get IDirectDraw4 interface, hr %#x.\n", hr);
94 hr = IDirectDraw4_GetDeviceIdentifier(ddraw4, identifier, 0);
95 ok(SUCCEEDED(hr), "Failed to get device identifier, hr %#x.\n", hr);
96 IDirectDraw4_Release(ddraw4);
98 return SUCCEEDED(hr);
101 static BOOL ddraw_is_warp(IDirectDraw2 *ddraw)
103 DDDEVICEIDENTIFIER identifier;
105 return strcmp(winetest_platform, "wine")
106 && ddraw_get_identifier(ddraw, &identifier)
107 && strstr(identifier.szDriver, "warp");
110 static BOOL ddraw_is_vendor(IDirectDraw2 *ddraw, DWORD vendor)
112 DDDEVICEIDENTIFIER identifier;
114 return strcmp(winetest_platform, "wine")
115 && ddraw_get_identifier(ddraw, &identifier)
116 && identifier.dwVendorId == vendor;
119 static BOOL ddraw_is_intel(IDirectDraw2 *ddraw)
121 return ddraw_is_vendor(ddraw, 0x8086);
124 static BOOL ddraw_is_nvidia(IDirectDraw2 *ddraw)
126 return ddraw_is_vendor(ddraw, 0x10de);
129 static BOOL ddraw_is_vmware(IDirectDraw2 *ddraw)
131 return ddraw_is_vendor(ddraw, 0x15ad);
134 static IDirectDrawSurface *create_overlay(IDirectDraw2 *ddraw,
135 unsigned int width, unsigned int height, DWORD format)
137 IDirectDrawSurface *surface;
138 DDSURFACEDESC desc;
140 memset(&desc, 0, sizeof(desc));
141 desc.dwSize = sizeof(desc);
142 desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
143 desc.dwWidth = width;
144 desc.dwHeight = height;
145 desc.ddsCaps.dwCaps = DDSCAPS_OVERLAY;
146 desc.ddpfPixelFormat.dwSize = sizeof(desc.ddpfPixelFormat);
147 desc.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
148 desc.ddpfPixelFormat.dwFourCC = format;
150 if (FAILED(IDirectDraw2_CreateSurface(ddraw, &desc, &surface, NULL)))
151 return NULL;
152 return surface;
155 static HWND create_window(void)
157 RECT r = {0, 0, 640, 480};
159 AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW | WS_VISIBLE, FALSE);
161 return CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
162 CW_USEDEFAULT, CW_USEDEFAULT, r.right - r.left, r.bottom - r.top, NULL, NULL, NULL, NULL);
165 static DWORD WINAPI create_window_thread_proc(void *param)
167 struct create_window_thread_param *p = param;
168 DWORD res;
169 BOOL ret;
171 p->window = create_window();
172 ret = SetEvent(p->window_created);
173 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
175 for (;;)
177 MSG msg;
179 while (PeekMessageA(&msg, 0, 0, 0, PM_REMOVE))
180 DispatchMessageA(&msg);
181 res = WaitForSingleObject(p->destroy_window, 100);
182 if (res == WAIT_OBJECT_0)
183 break;
184 if (res != WAIT_TIMEOUT)
186 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
187 break;
191 DestroyWindow(p->window);
193 return 0;
196 static void create_window_thread(struct create_window_thread_param *p)
198 DWORD res, tid;
200 p->window_created = CreateEventA(NULL, FALSE, FALSE, NULL);
201 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
202 p->destroy_window = CreateEventA(NULL, FALSE, FALSE, NULL);
203 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
204 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
205 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
206 res = WaitForSingleObject(p->window_created, INFINITE);
207 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
210 static void destroy_window_thread(struct create_window_thread_param *p)
212 SetEvent(p->destroy_window);
213 WaitForSingleObject(p->thread, INFINITE);
214 CloseHandle(p->destroy_window);
215 CloseHandle(p->window_created);
216 CloseHandle(p->thread);
219 static IDirectDrawSurface *get_depth_stencil(IDirect3DDevice2 *device)
221 IDirectDrawSurface *rt, *ret;
222 DDSCAPS caps = {DDSCAPS_ZBUFFER};
223 HRESULT hr;
225 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
226 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
227 hr = IDirectDrawSurface_GetAttachedSurface(rt, &caps, &ret);
228 ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr);
229 IDirectDrawSurface_Release(rt);
230 return ret;
233 static HRESULT set_display_mode(IDirectDraw2 *ddraw, DWORD width, DWORD height)
235 if (SUCCEEDED(IDirectDraw2_SetDisplayMode(ddraw, width, height, 32, 0, 0)))
236 return DD_OK;
237 return IDirectDraw2_SetDisplayMode(ddraw, width, height, 24, 0, 0);
240 static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
242 RECT rect = {x, y, x + 1, y + 1};
243 DDSURFACEDESC surface_desc;
244 D3DCOLOR color;
245 HRESULT hr;
247 memset(&surface_desc, 0, sizeof(surface_desc));
248 surface_desc.dwSize = sizeof(surface_desc);
250 hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
251 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
252 if (FAILED(hr))
253 return 0xdeadbeef;
255 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
257 hr = IDirectDrawSurface_Unlock(surface, NULL);
258 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
260 return color;
263 static DWORD get_device_z_depth(IDirect3DDevice2 *device)
265 DDSCAPS caps = {DDSCAPS_ZBUFFER};
266 IDirectDrawSurface *ds, *rt;
267 DDSURFACEDESC desc;
268 HRESULT hr;
270 if (FAILED(IDirect3DDevice2_GetRenderTarget(device, &rt)))
271 return 0;
273 hr = IDirectDrawSurface_GetAttachedSurface(rt, &caps, &ds);
274 IDirectDrawSurface_Release(rt);
275 if (FAILED(hr))
276 return 0;
278 desc.dwSize = sizeof(desc);
279 hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
280 IDirectDrawSurface_Release(ds);
281 if (FAILED(hr))
282 return 0;
284 return U2(desc).dwZBufferBitDepth;
287 static IDirectDraw2 *create_ddraw(void)
289 IDirectDraw2 *ddraw2;
290 IDirectDraw *ddraw1;
291 HRESULT hr;
293 if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL)))
294 return NULL;
296 hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw2, (void **)&ddraw2);
297 IDirectDraw_Release(ddraw1);
298 if (FAILED(hr))
299 return NULL;
301 return ddraw2;
304 static IDirect3DDevice2 *create_device(IDirectDraw2 *ddraw, HWND window, DWORD coop_level)
306 /* Prefer 16 bit depth buffers because Nvidia gives us an unpadded D24 buffer if we ask
307 * for 24 bit and handles such buffers incorrectly in DDBLT_DEPTHFILL. AMD only supports
308 * 16 bit buffers in ddraw1/2. Stencil was added in ddraw4, so we cannot create a D24S8
309 * buffer here. */
310 static const DWORD z_depths[] = {16, 32, 24};
311 IDirectDrawSurface *surface, *ds;
312 IDirect3DDevice2 *device = NULL;
313 DDSURFACEDESC surface_desc;
314 IDirect3D2 *d3d;
315 unsigned int i;
316 HRESULT hr;
318 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, coop_level);
319 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
321 memset(&surface_desc, 0, sizeof(surface_desc));
322 surface_desc.dwSize = sizeof(surface_desc);
323 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
324 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
325 surface_desc.dwWidth = 640;
326 surface_desc.dwHeight = 480;
328 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
329 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
331 if (coop_level & DDSCL_NORMAL)
333 IDirectDrawClipper *clipper;
335 hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
336 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
337 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
338 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
339 hr = IDirectDrawSurface_SetClipper(surface, clipper);
340 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
341 IDirectDrawClipper_Release(clipper);
344 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
345 if (FAILED(hr))
347 IDirectDrawSurface_Release(surface);
348 return NULL;
351 /* We used to use EnumDevices() for this, but it seems
352 * D3DDEVICEDESC.dwDeviceZBufferBitDepth only has a very casual
353 * relationship with reality. */
354 for (i = 0; i < ARRAY_SIZE(z_depths); ++i)
356 memset(&surface_desc, 0, sizeof(surface_desc));
357 surface_desc.dwSize = sizeof(surface_desc);
358 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
359 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
360 U2(surface_desc).dwZBufferBitDepth = z_depths[i];
361 surface_desc.dwWidth = 640;
362 surface_desc.dwHeight = 480;
363 if (FAILED(IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL)))
364 continue;
366 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
367 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
368 IDirectDrawSurface_Release(ds);
369 if (FAILED(hr))
370 continue;
372 if (SUCCEEDED(IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device)))
373 break;
375 IDirectDrawSurface_DeleteAttachedSurface(surface, 0, ds);
378 IDirect3D2_Release(d3d);
379 IDirectDrawSurface_Release(surface);
380 return device;
383 static IDirect3DViewport2 *create_viewport(IDirect3DDevice2 *device, UINT x, UINT y, UINT w, UINT h)
385 IDirect3DViewport2 *viewport;
386 D3DVIEWPORT2 vp;
387 IDirect3D2 *d3d;
388 HRESULT hr;
390 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
391 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
392 hr = IDirect3D2_CreateViewport(d3d, &viewport, NULL);
393 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
394 hr = IDirect3DDevice2_AddViewport(device, viewport);
395 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
396 memset(&vp, 0, sizeof(vp));
397 vp.dwSize = sizeof(vp);
398 vp.dwX = x;
399 vp.dwY = y;
400 vp.dwWidth = w;
401 vp.dwHeight = h;
402 vp.dvClipX = -1.0f;
403 vp.dvClipY = 1.0f;
404 vp.dvClipWidth = 2.0f;
405 vp.dvClipHeight = 2.0f;
406 vp.dvMinZ = 0.0f;
407 vp.dvMaxZ = 1.0f;
408 hr = IDirect3DViewport2_SetViewport2(viewport, &vp);
409 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
410 IDirect3D2_Release(d3d);
412 return viewport;
415 static void viewport_set_background(IDirect3DDevice2 *device, IDirect3DViewport2 *viewport,
416 IDirect3DMaterial2 *material)
418 D3DMATERIALHANDLE material_handle;
419 HRESULT hr;
421 hr = IDirect3DMaterial2_GetHandle(material, device, &material_handle);
422 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
423 hr = IDirect3DViewport2_SetBackground(viewport, material_handle);
424 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
427 static void destroy_viewport(IDirect3DDevice2 *device, IDirect3DViewport2 *viewport)
429 HRESULT hr;
431 hr = IDirect3DDevice2_DeleteViewport(device, viewport);
432 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
433 IDirect3DViewport2_Release(viewport);
436 static IDirect3DMaterial2 *create_material(IDirect3DDevice2 *device, D3DMATERIAL *mat)
438 IDirect3DMaterial2 *material;
439 IDirect3D2 *d3d;
440 HRESULT hr;
442 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
443 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
444 hr = IDirect3D2_CreateMaterial(d3d, &material, NULL);
445 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
446 hr = IDirect3DMaterial2_SetMaterial(material, mat);
447 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
448 IDirect3D2_Release(d3d);
450 return material;
453 static IDirect3DMaterial2 *create_diffuse_material(IDirect3DDevice2 *device, float r, float g, float b, float a)
455 D3DMATERIAL mat;
457 memset(&mat, 0, sizeof(mat));
458 mat.dwSize = sizeof(mat);
459 U1(U(mat).diffuse).r = r;
460 U2(U(mat).diffuse).g = g;
461 U3(U(mat).diffuse).b = b;
462 U4(U(mat).diffuse).a = a;
464 return create_material(device, &mat);
467 static IDirect3DMaterial2 *create_specular_material(IDirect3DDevice2 *device,
468 float r, float g, float b, float a, float power)
470 D3DMATERIAL mat;
472 memset(&mat, 0, sizeof(mat));
473 mat.dwSize = sizeof(mat);
474 U1(U2(mat).specular).r = r;
475 U2(U2(mat).specular).g = g;
476 U3(U2(mat).specular).b = b;
477 U4(U2(mat).specular).a = a;
478 U4(mat).power = power;
480 return create_material(device, &mat);
483 static IDirect3DMaterial2 *create_emissive_material(IDirect3DDevice2 *device, float r, float g, float b, float a)
485 D3DMATERIAL mat;
487 memset(&mat, 0, sizeof(mat));
488 mat.dwSize = sizeof(mat);
489 U1(U3(mat).emissive).r = r;
490 U2(U3(mat).emissive).g = g;
491 U3(U3(mat).emissive).b = b;
492 U4(U3(mat).emissive).a = a;
494 return create_material(device, &mat);
497 static void destroy_material(IDirect3DMaterial2 *material)
499 IDirect3DMaterial2_Release(material);
502 struct message
504 UINT message;
505 BOOL check_wparam;
506 WPARAM expect_wparam;
509 static const struct message *expect_messages;
511 static LRESULT CALLBACK test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
513 if (expect_messages && message == expect_messages->message)
515 if (expect_messages->check_wparam)
516 ok (wparam == expect_messages->expect_wparam,
517 "Got unexpected wparam %lx for message %x, expected %lx.\n",
518 wparam, message, expect_messages->expect_wparam);
520 ++expect_messages;
523 return DefWindowProcA(hwnd, message, wparam, lparam);
526 /* Set the wndproc back to what ddraw expects it to be, and release the ddraw
527 * interface. This prevents subsequent SetCooperativeLevel() calls on a
528 * different window from failing with DDERR_HWNDALREADYSET. */
529 static void fix_wndproc(HWND window, LONG_PTR proc)
531 IDirectDraw2 *ddraw;
532 HRESULT hr;
534 if (!(ddraw = create_ddraw()))
535 return;
537 SetWindowLongPtrA(window, GWLP_WNDPROC, proc);
538 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
539 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
540 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
541 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
543 IDirectDraw2_Release(ddraw);
546 static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
548 HRESULT hr = IDirectDrawSurface_Restore(surface);
549 ok(SUCCEEDED(hr) || hr == DDERR_IMPLICITLYCREATED, "Failed to restore surface, hr %#x.\n", hr);
550 IDirectDrawSurface_Release(surface);
552 return DDENUMRET_OK;
555 static HRESULT restore_surfaces(IDirectDraw2 *ddraw)
557 return IDirectDraw2_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
558 NULL, NULL, restore_callback);
561 static void test_coop_level_create_device_window(void)
563 HWND focus_window, device_window;
564 IDirectDraw2 *ddraw;
565 HRESULT hr;
567 focus_window = create_window();
568 ddraw = create_ddraw();
569 ok(!!ddraw, "Failed to create a ddraw object.\n");
571 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
572 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
573 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
574 ok(!device_window, "Unexpected device window found.\n");
575 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
576 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
577 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
578 ok(!device_window, "Unexpected device window found.\n");
579 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
580 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
581 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
582 ok(!device_window, "Unexpected device window found.\n");
583 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
584 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
585 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
586 ok(!device_window, "Unexpected device window found.\n");
587 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
588 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
589 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
590 ok(!device_window, "Unexpected device window found.\n");
592 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
593 if (broken(hr == DDERR_INVALIDPARAMS))
595 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
596 IDirectDraw2_Release(ddraw);
597 DestroyWindow(focus_window);
598 return;
601 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
602 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
603 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
604 ok(!device_window, "Unexpected device window found.\n");
605 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
606 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
607 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
608 ok(!device_window, "Unexpected device window found.\n");
610 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
611 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
612 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
613 ok(!device_window, "Unexpected device window found.\n");
614 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
615 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
616 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
617 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
618 ok(!!device_window, "Device window not found.\n");
620 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
621 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
622 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
623 ok(!device_window, "Unexpected device window found.\n");
624 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
625 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
626 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
627 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
628 ok(!!device_window, "Device window not found.\n");
630 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
631 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
632 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
633 ok(!device_window, "Unexpected device window found.\n");
634 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
635 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
636 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
637 ok(!device_window, "Unexpected device window found.\n");
638 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
639 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
640 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
641 ok(!device_window, "Unexpected device window found.\n");
642 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
643 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
644 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
645 ok(!!device_window, "Device window not found.\n");
647 IDirectDraw2_Release(ddraw);
648 DestroyWindow(focus_window);
651 static void test_clipper_blt(void)
653 IDirectDrawSurface *src_surface, *dst_surface;
654 RECT client_rect, src_rect;
655 IDirectDrawClipper *clipper;
656 DDSURFACEDESC surface_desc;
657 unsigned int i, j, x, y;
658 IDirectDraw2 *ddraw;
659 RGNDATA *rgn_data;
660 D3DCOLOR color;
661 ULONG refcount;
662 HRGN r1, r2;
663 HWND window;
664 DDBLTFX fx;
665 HRESULT hr;
666 DWORD *ptr;
667 DWORD ret;
669 static const DWORD src_data[] =
671 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
672 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
673 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
675 static const D3DCOLOR expected1[] =
677 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
678 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
679 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
680 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
682 /* Nvidia on Windows seems to have an off-by-one error
683 * when processing source rectangles. Our left = 1 and
684 * right = 5 input reads from x = {1, 2, 3}. x = 4 is
685 * read as well, but only for the edge pixels on the
686 * output image. The bug happens on the y axis as well,
687 * but we only read one row there, and all source rows
688 * contain the same data. This bug is not dependent on
689 * the presence of a clipper. */
690 static const D3DCOLOR expected1_broken[] =
692 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
693 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
694 0x00000000, 0x00000000, 0x00ff0000, 0x00ff0000,
695 0x00000000, 0x00000000, 0x0000ff00, 0x00ff0000,
697 static const D3DCOLOR expected2[] =
699 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
700 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
701 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
702 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
705 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
706 10, 10, 640, 480, 0, 0, 0, 0);
707 ShowWindow(window, SW_SHOW);
708 ddraw = create_ddraw();
709 ok(!!ddraw, "Failed to create a ddraw object.\n");
711 ret = GetClientRect(window, &client_rect);
712 ok(ret, "Failed to get client rect.\n");
713 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
714 ok(ret, "Failed to map client rect.\n");
716 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
717 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
719 hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
720 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
721 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
722 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
723 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
724 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
725 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
726 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
727 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
728 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
729 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
730 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
731 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
732 ok(rgn_data->rdh.nCount >= 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
733 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
734 "Got unexpected bounding rect %s, expected %s.\n",
735 wine_dbgstr_rect(&rgn_data->rdh.rcBound), wine_dbgstr_rect(&client_rect));
736 HeapFree(GetProcessHeap(), 0, rgn_data);
738 r1 = CreateRectRgn(0, 0, 320, 240);
739 ok(!!r1, "Failed to create region.\n");
740 r2 = CreateRectRgn(320, 240, 640, 480);
741 ok(!!r2, "Failed to create region.\n");
742 CombineRgn(r1, r1, r2, RGN_OR);
743 ret = GetRegionData(r1, 0, NULL);
744 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
745 ret = GetRegionData(r1, ret, rgn_data);
746 ok(!!ret, "Failed to get region data.\n");
748 DeleteObject(r2);
749 DeleteObject(r1);
751 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
752 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
753 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
754 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
755 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
756 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
758 HeapFree(GetProcessHeap(), 0, rgn_data);
760 memset(&surface_desc, 0, sizeof(surface_desc));
761 surface_desc.dwSize = sizeof(surface_desc);
762 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
763 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
764 surface_desc.dwWidth = 640;
765 surface_desc.dwHeight = 480;
766 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
767 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
768 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
769 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
770 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
771 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
773 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
774 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
775 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
776 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
778 memset(&fx, 0, sizeof(fx));
779 fx.dwSize = sizeof(fx);
780 hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
781 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
782 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
783 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
785 hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
786 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
787 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
788 ptr = surface_desc.lpSurface;
789 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
790 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
791 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
792 hr = IDirectDrawSurface_Unlock(src_surface, NULL);
793 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
795 hr = IDirectDrawSurface_SetClipper(dst_surface, clipper);
796 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
798 SetRect(&src_rect, 1, 1, 5, 2);
799 hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
800 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
801 for (i = 0; i < 4; ++i)
803 for (j = 0; j < 4; ++j)
805 x = 80 * ((2 * j) + 1);
806 y = 60 * ((2 * i) + 1);
807 color = get_surface_color(dst_surface, x, y);
808 ok(compare_color(color, expected1[i * 4 + j], 1)
809 || broken(compare_color(color, expected1_broken[i * 4 + j], 1)),
810 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
814 U5(fx).dwFillColor = 0xff0000ff;
815 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
816 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
817 for (i = 0; i < 4; ++i)
819 for (j = 0; j < 4; ++j)
821 x = 80 * ((2 * j) + 1);
822 y = 60 * ((2 * i) + 1);
823 color = get_surface_color(dst_surface, x, y);
824 ok(compare_color(color, expected2[i * 4 + j], 1),
825 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
829 hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
830 ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr);
832 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
833 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
834 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
835 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
836 DestroyWindow(window);
837 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
838 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
839 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
840 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
841 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
842 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
843 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
844 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
845 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
846 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
847 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
848 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
850 IDirectDrawSurface_Release(dst_surface);
851 IDirectDrawSurface_Release(src_surface);
852 refcount = IDirectDrawClipper_Release(clipper);
853 ok(!refcount, "Clipper has %u references left.\n", refcount);
854 IDirectDraw2_Release(ddraw);
857 static void test_coop_level_d3d_state(void)
859 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
860 IDirectDrawSurface *rt, *surface;
861 IDirect3DMaterial2 *background;
862 IDirect3DViewport2 *viewport;
863 IDirect3DDevice2 *device;
864 D3DMATERIAL material;
865 IDirectDraw2 *ddraw;
866 D3DCOLOR color;
867 DWORD value;
868 HWND window;
869 HRESULT hr;
871 window = create_window();
872 ddraw = create_ddraw();
873 ok(!!ddraw, "Failed to create a ddraw object.\n");
874 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
876 skip("Failed to create a 3D device, skipping test.\n");
877 IDirectDraw2_Release(ddraw);
878 DestroyWindow(window);
879 return;
882 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
883 viewport = create_viewport(device, 0, 0, 640, 480);
884 viewport_set_background(device, viewport, background);
886 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
887 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
888 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
889 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
890 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
891 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
892 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
893 ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
894 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
895 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
896 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
897 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
898 color = get_surface_color(rt, 320, 240);
899 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
901 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
902 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
903 hr = IDirectDrawSurface_IsLost(rt);
904 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
905 hr = restore_surfaces(ddraw);
906 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
908 memset(&material, 0, sizeof(material));
909 material.dwSize = sizeof(material);
910 U1(U(material).diffuse).r = 0.0f;
911 U2(U(material).diffuse).g = 1.0f;
912 U3(U(material).diffuse).b = 0.0f;
913 U4(U(material).diffuse).a = 1.0f;
914 hr = IDirect3DMaterial2_SetMaterial(background, &material);
915 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
917 hr = IDirect3DDevice2_GetRenderTarget(device, &surface);
918 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
919 ok(surface == rt, "Got unexpected surface %p.\n", surface);
920 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
921 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
922 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
923 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
924 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
925 ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
926 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
927 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
928 color = get_surface_color(rt, 320, 240);
929 ok(compare_color(color, 0x0000ff00, 1) || broken(compare_color(color, 0x00000000, 1)),
930 "Got unexpected color 0x%08x.\n", color);
932 destroy_viewport(device, viewport);
933 destroy_material(background);
934 IDirectDrawSurface_Release(surface);
935 IDirectDrawSurface_Release(rt);
936 IDirect3DDevice2_Release(device);
937 IDirectDraw2_Release(ddraw);
938 DestroyWindow(window);
941 static void test_surface_interface_mismatch(void)
943 IDirectDraw2 *ddraw = NULL;
944 IDirect3D2 *d3d = NULL;
945 IDirectDrawSurface *surface = NULL, *ds;
946 IDirectDrawSurface3 *surface3 = NULL;
947 IDirect3DDevice2 *device = NULL;
948 IDirect3DViewport2 *viewport = NULL;
949 IDirect3DMaterial2 *background = NULL;
950 DDSURFACEDESC surface_desc;
951 DWORD z_depth = 0;
952 ULONG refcount;
953 HRESULT hr;
954 D3DCOLOR color;
955 HWND window;
956 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
958 window = create_window();
959 ddraw = create_ddraw();
960 ok(!!ddraw, "Failed to create a ddraw object.\n");
961 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
963 skip("Failed to create a 3D device, skipping test.\n");
964 IDirectDraw2_Release(ddraw);
965 DestroyWindow(window);
966 return;
968 z_depth = get_device_z_depth(device);
969 ok(!!z_depth, "Failed to get device z depth.\n");
970 IDirect3DDevice2_Release(device);
971 device = NULL;
973 memset(&surface_desc, 0, sizeof(surface_desc));
974 surface_desc.dwSize = sizeof(surface_desc);
975 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
976 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
977 surface_desc.dwWidth = 640;
978 surface_desc.dwHeight = 480;
980 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
981 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
983 hr = IDirectDrawSurface2_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
984 if (FAILED(hr))
986 skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n");
987 goto cleanup;
990 if (FAILED(IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d)))
992 skip("D3D interface is not available, skipping test.\n");
993 goto cleanup;
996 memset(&surface_desc, 0, sizeof(surface_desc));
997 surface_desc.dwSize = sizeof(surface_desc);
998 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
999 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
1000 U2(surface_desc).dwZBufferBitDepth = z_depth;
1001 surface_desc.dwWidth = 640;
1002 surface_desc.dwHeight = 480;
1003 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL);
1004 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
1005 if (FAILED(hr))
1006 goto cleanup;
1008 /* Using a different surface interface version still works */
1009 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
1010 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
1011 refcount = IDirectDrawSurface_Release(ds);
1012 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
1013 if (FAILED(hr))
1014 goto cleanup;
1016 /* Here too */
1017 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, (IDirectDrawSurface *)surface3, &device);
1018 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
1019 if (FAILED(hr))
1020 goto cleanup;
1022 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
1023 viewport = create_viewport(device, 0, 0, 640, 480);
1024 viewport_set_background(device, viewport, background);
1026 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1027 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
1028 color = get_surface_color(surface, 320, 240);
1029 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
1031 cleanup:
1032 if (viewport)
1033 destroy_viewport(device, viewport);
1034 if (background)
1035 destroy_material(background);
1036 if (surface3) IDirectDrawSurface3_Release(surface3);
1037 if (surface) IDirectDrawSurface_Release(surface);
1038 if (device) IDirect3DDevice2_Release(device);
1039 if (d3d) IDirect3D2_Release(d3d);
1040 if (ddraw) IDirectDraw2_Release(ddraw);
1041 DestroyWindow(window);
1044 static void test_coop_level_threaded(void)
1046 struct create_window_thread_param p;
1047 IDirectDraw2 *ddraw;
1048 HRESULT hr;
1050 ddraw = create_ddraw();
1051 ok(!!ddraw, "Failed to create a ddraw object.\n");
1052 create_window_thread(&p);
1054 hr = IDirectDraw2_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
1055 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1057 IDirectDraw2_Release(ddraw);
1058 destroy_window_thread(&p);
1061 static void test_depth_blit(void)
1063 static D3DLVERTEX quad1[] =
1065 {{-1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}},
1066 {{ 1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}},
1067 {{-1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}},
1068 {{ 1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}},
1070 static const D3DCOLOR expected_colors[4][4] =
1072 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
1073 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
1074 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
1075 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
1077 DDSURFACEDESC ddsd_new, ddsd_existing;
1079 IDirect3DDevice2 *device;
1080 IDirectDrawSurface *ds1, *ds2, *ds3, *rt;
1081 IDirect3DViewport2 *viewport;
1082 RECT src_rect, dst_rect;
1083 unsigned int i, j;
1084 D3DCOLOR color;
1085 HRESULT hr;
1086 IDirectDraw2 *ddraw;
1087 DDBLTFX fx;
1088 HWND window;
1089 D3DRECT d3drect;
1090 IDirect3DMaterial2 *background;
1092 window = create_window();
1093 ddraw = create_ddraw();
1094 ok(!!ddraw, "Failed to create a ddraw object.\n");
1095 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1097 skip("Failed to create a 3D device, skipping test.\n");
1098 IDirectDraw2_Release(ddraw);
1099 DestroyWindow(window);
1100 return;
1103 ds1 = get_depth_stencil(device);
1105 memset(&ddsd_new, 0, sizeof(ddsd_new));
1106 ddsd_new.dwSize = sizeof(ddsd_new);
1107 memset(&ddsd_existing, 0, sizeof(ddsd_existing));
1108 ddsd_existing.dwSize = sizeof(ddsd_existing);
1109 hr = IDirectDrawSurface_GetSurfaceDesc(ds1, &ddsd_existing);
1110 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
1111 ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
1112 ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
1113 ddsd_new.dwWidth = ddsd_existing.dwWidth;
1114 ddsd_new.dwHeight = ddsd_existing.dwHeight;
1115 ddsd_new.ddpfPixelFormat = ddsd_existing.ddpfPixelFormat;
1116 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds2, NULL);
1117 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
1118 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds3, NULL);
1119 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
1121 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
1122 viewport = create_viewport(device, 0, 0, ddsd_existing.dwWidth, ddsd_existing.dwHeight);
1123 viewport_set_background(device, viewport, background);
1124 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1125 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
1127 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE);
1128 ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
1129 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
1130 ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
1132 U1(d3drect).x1 = U2(d3drect).y1 = 0;
1133 U3(d3drect).x2 = ddsd_existing.dwWidth; U4(d3drect).y2 = ddsd_existing.dwHeight;
1134 hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER);
1135 ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr);
1137 /* Partial blit. */
1138 SetRect(&src_rect, 0, 0, 320, 240);
1139 SetRect(&dst_rect, 0, 0, 320, 240);
1140 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1141 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1142 /* Different locations. */
1143 SetRect(&src_rect, 0, 0, 320, 240);
1144 SetRect(&dst_rect, 320, 240, 640, 480);
1145 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1146 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1147 /* Stretched. */
1148 SetRect(&src_rect, 0, 0, 320, 240);
1149 SetRect(&dst_rect, 0, 0, 640, 480);
1150 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1151 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1152 /* Flipped. */
1153 SetRect(&src_rect, 0, 480, 640, 0);
1154 SetRect(&dst_rect, 0, 0, 640, 480);
1155 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1156 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1157 SetRect(&src_rect, 0, 0, 640, 480);
1158 SetRect(&dst_rect, 0, 480, 640, 0);
1159 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1160 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1161 /* Full, explicit. */
1162 SetRect(&src_rect, 0, 0, 640, 480);
1163 SetRect(&dst_rect, 0, 0, 640, 480);
1164 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1165 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1166 /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */
1168 /* Depth blit inside a BeginScene / EndScene pair */
1169 hr = IDirect3DDevice2_BeginScene(device);
1170 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
1171 /* From the current depth stencil */
1172 hr = IDirectDrawSurface_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL);
1173 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1174 /* To the current depth stencil */
1175 hr = IDirectDrawSurface_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1176 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1177 /* Between unbound surfaces */
1178 hr = IDirectDrawSurface_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1179 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1180 hr = IDirect3DDevice2_EndScene(device);
1181 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1183 /* Avoid changing the depth stencil, it doesn't work properly on Windows.
1184 * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately
1185 * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce
1186 * a reliable result(z = 0.0) */
1187 memset(&fx, 0, sizeof(fx));
1188 fx.dwSize = sizeof(fx);
1189 U5(fx).dwFillDepth = 0;
1190 hr = IDirectDrawSurface_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
1191 ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr);
1193 /* This clears the Z buffer with 1.0 */
1194 hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET);
1195 ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr);
1197 SetRect(&dst_rect, 0, 0, 320, 240);
1198 hr = IDirectDrawSurface_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL);
1199 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1200 IDirectDrawSurface_Release(ds3);
1201 IDirectDrawSurface_Release(ds2);
1202 IDirectDrawSurface_Release(ds1);
1204 hr = IDirect3DDevice2_BeginScene(device);
1205 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
1206 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad1, 4, 0);
1207 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1208 hr = IDirect3DDevice2_EndScene(device);
1209 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1211 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1212 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1213 for (i = 0; i < 4; ++i)
1215 for (j = 0; j < 4; ++j)
1217 unsigned int x = 80 * ((2 * j) + 1);
1218 unsigned int y = 60 * ((2 * i) + 1);
1219 color = get_surface_color(rt, x, y);
1220 ok(compare_color(color, expected_colors[i][j], 1),
1221 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1224 IDirectDrawSurface_Release(rt);
1226 destroy_viewport(device, viewport);
1227 destroy_material(background);
1228 IDirect3DDevice2_Release(device);
1229 IDirectDraw2_Release(ddraw);
1230 DestroyWindow(window);
1233 static void test_texture_load_ckey(void)
1235 IDirectDraw2 *ddraw = NULL;
1236 IDirectDrawSurface *src = NULL;
1237 IDirectDrawSurface *dst = NULL;
1238 IDirect3DTexture *src_tex = NULL;
1239 IDirect3DTexture *dst_tex = NULL;
1240 DDSURFACEDESC ddsd;
1241 HRESULT hr;
1242 DDCOLORKEY ckey;
1244 ddraw = create_ddraw();
1245 ok(!!ddraw, "Failed to create a ddraw object.\n");
1246 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
1247 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1249 memset(&ddsd, 0, sizeof(ddsd));
1250 ddsd.dwSize = sizeof(ddsd);
1251 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
1252 ddsd.dwHeight = 128;
1253 ddsd.dwWidth = 128;
1254 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
1255 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &src, NULL);
1256 ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr);
1257 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1258 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &dst, NULL);
1259 ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr);
1261 hr = IDirectDrawSurface_QueryInterface(src, &IID_IDirect3DTexture, (void **)&src_tex);
1262 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get Direct3DTexture interface, hr %#x.\n", hr);
1263 if (FAILED(hr))
1265 /* 64 bit ddraw does not support d3d */
1266 skip("Could not get Direct3DTexture interface, skipping texture::Load color keying tests.\n");
1267 goto done;
1269 hr = IDirectDrawSurface_QueryInterface(dst, &IID_IDirect3DTexture, (void **)&dst_tex);
1270 ok(SUCCEEDED(hr), "Failed to get Direct3DTexture interface, hr %#x.\n", hr);
1272 /* No surface has a color key */
1273 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1274 ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDCAPS), "Got unexpected hr %#x.\n", hr);
1275 if (FAILED(hr))
1277 /* Testbot Windows NT VMs */
1278 skip("IDirect3DTexture::Load does not work, skipping color keying tests.\n");
1279 goto done;
1282 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef;
1283 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1284 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1285 ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1286 ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1288 /* Source surface has a color key */
1289 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
1290 hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
1291 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1292 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1293 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1294 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1295 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1296 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1297 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1299 /* Both surfaces have a color key: Dest ckey is overwritten */
1300 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff;
1301 hr = IDirectDrawSurface_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1302 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1303 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1304 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1305 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1306 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1307 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1308 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1310 /* Only the destination has a color key: It is not deleted */
1311 hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, NULL);
1312 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1313 hr = IDirectDrawSurface_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
1314 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1315 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1316 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1317 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1318 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1319 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1320 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1322 done:
1323 if (dst_tex) IDirect3DTexture_Release(dst_tex);
1324 if (src_tex) IDirect3DTexture_Release(src_tex);
1325 if (dst) IDirectDrawSurface_Release(dst);
1326 if (src) IDirectDrawSurface_Release(src);
1327 if (ddraw) IDirectDraw2_Release(ddraw);
1330 static ULONG get_refcount(IUnknown *test_iface)
1332 IUnknown_AddRef(test_iface);
1333 return IUnknown_Release(test_iface);
1336 static void test_viewport(void)
1338 IDirectDraw2 *ddraw;
1339 IDirect3D2 *d3d;
1340 HRESULT hr;
1341 ULONG ref, old_d3d_ref;
1342 IDirect3DViewport *viewport;
1343 IDirect3DViewport2 *viewport2, *another_vp, *test_vp;
1344 IDirect3DViewport3 *viewport3;
1345 IDirectDrawGammaControl *gamma;
1346 IUnknown *unknown;
1347 IDirect3DDevice2 *device;
1348 HWND window;
1350 window = create_window();
1351 ddraw = create_ddraw();
1352 ok(!!ddraw, "Failed to create a ddraw object.\n");
1353 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1355 skip("Failed to create a 3D device, skipping test.\n");
1356 IDirectDraw_Release(ddraw);
1357 DestroyWindow(window);
1358 return;
1361 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
1362 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr);
1363 if (FAILED(hr))
1365 skip("D3D interface is not available, skipping test.\n");
1366 IDirectDraw2_Release(ddraw);
1367 return;
1369 old_d3d_ref = get_refcount((IUnknown *)d3d);
1371 hr = IDirect3D2_CreateViewport(d3d, &viewport2, NULL);
1372 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
1373 ref = get_refcount((IUnknown *)viewport2);
1374 ok(ref == 1, "Initial IDirect3DViewport2 refcount is %u\n", ref);
1375 ref = get_refcount((IUnknown *)d3d);
1376 ok(ref == old_d3d_ref, "IDirect3D2 refcount is %u\n", ref);
1378 gamma = (IDirectDrawGammaControl *)0xdeadbeef;
1379 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirectDrawGammaControl, (void **)&gamma);
1380 ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
1381 ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
1382 if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
1383 /* NULL iid: Segfaults */
1385 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport, (void **)&viewport);
1386 ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport, hr %#x.\n", hr);
1387 if (viewport)
1389 ref = get_refcount((IUnknown *)viewport);
1390 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
1391 ref = get_refcount((IUnknown *)viewport2);
1392 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1393 IDirect3DViewport_Release(viewport);
1394 viewport = NULL;
1397 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport3, (void **)&viewport3);
1398 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
1399 if (viewport3)
1401 ref = get_refcount((IUnknown *)viewport2);
1402 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1403 ref = get_refcount((IUnknown *)viewport3);
1404 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1405 IDirect3DViewport3_Release(viewport3);
1408 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IUnknown, (void **)&unknown);
1409 ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
1410 if (unknown)
1412 ref = get_refcount((IUnknown *)viewport2);
1413 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1414 ref = get_refcount(unknown);
1415 ok(ref == 2, "IUnknown refcount is %u\n", ref);
1416 IUnknown_Release(unknown);
1419 /* AddViewport(NULL): Segfault */
1420 hr = IDirect3DDevice2_DeleteViewport(device, NULL);
1421 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
1422 hr = IDirect3DDevice2_GetCurrentViewport(device, NULL);
1423 ok(hr == D3DERR_NOCURRENTVIEWPORT, "Got unexpected hr %#x.\n", hr);
1425 hr = IDirect3D2_CreateViewport(d3d, &another_vp, NULL);
1426 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
1428 /* Setting a viewport not in the viewport list fails */
1429 hr = IDirect3DDevice2_SetCurrentViewport(device, another_vp);
1430 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
1432 hr = IDirect3DDevice2_AddViewport(device, viewport2);
1433 ok(SUCCEEDED(hr), "Failed to add viewport to device, hr %#x.\n", hr);
1434 ref = get_refcount((IUnknown *) viewport2);
1435 ok(ref == 2, "viewport2 refcount is %d\n", ref);
1436 hr = IDirect3DDevice2_AddViewport(device, another_vp);
1437 ok(SUCCEEDED(hr), "Failed to add viewport to device, hr %#x.\n", hr);
1438 ref = get_refcount((IUnknown *) another_vp);
1439 ok(ref == 2, "another_vp refcount is %d\n", ref);
1441 test_vp = (IDirect3DViewport2 *) 0xbaadc0de;
1442 hr = IDirect3DDevice2_GetCurrentViewport(device, &test_vp);
1443 ok(hr == D3DERR_NOCURRENTVIEWPORT, "Got unexpected hr %#x.\n", hr);
1444 ok(test_vp == (IDirect3DViewport2 *) 0xbaadc0de, "Got unexpected pointer %p\n", test_vp);
1446 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport2);
1447 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1448 ref = get_refcount((IUnknown *) viewport2);
1449 ok(ref == 3, "viewport2 refcount is %d\n", ref);
1450 ref = get_refcount((IUnknown *) device);
1451 ok(ref == 1, "device refcount is %d\n", ref);
1453 test_vp = NULL;
1454 hr = IDirect3DDevice2_GetCurrentViewport(device, &test_vp);
1455 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
1456 ok(test_vp == viewport2, "Got unexpected viewport %p\n", test_vp);
1457 ref = get_refcount((IUnknown *) viewport2);
1458 ok(ref == 4, "viewport2 refcount is %d\n", ref);
1459 if(test_vp) IDirect3DViewport2_Release(test_vp);
1461 /* GetCurrentViewport with a viewport set and NULL input param: Segfault */
1463 /* Cannot set the viewport to NULL */
1464 hr = IDirect3DDevice2_SetCurrentViewport(device, NULL);
1465 ok(hr == DDERR_INVALIDPARAMS, "Failed to set viewport to NULL, hr %#x.\n", hr);
1466 test_vp = NULL;
1467 hr = IDirect3DDevice2_GetCurrentViewport(device, &test_vp);
1468 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
1469 ok(test_vp == viewport2, "Got unexpected viewport %p\n", test_vp);
1470 if(test_vp) IDirect3DViewport2_Release(test_vp);
1472 /* SetCurrentViewport properly releases the old viewport's reference */
1473 hr = IDirect3DDevice2_SetCurrentViewport(device, another_vp);
1474 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1475 ref = get_refcount((IUnknown *) viewport2);
1476 ok(ref == 2, "viewport2 refcount is %d\n", ref);
1477 ref = get_refcount((IUnknown *) another_vp);
1478 ok(ref == 3, "another_vp refcount is %d\n", ref);
1480 /* Deleting the viewport removes the reference added by AddViewport, but not
1481 * the one added by SetCurrentViewport. */
1482 hr = IDirect3DDevice2_DeleteViewport(device, another_vp);
1483 ok(SUCCEEDED(hr), "Failed to delete viewport from device, hr %#x.\n", hr);
1484 ref = get_refcount((IUnknown *) another_vp);
1485 todo_wine ok(ref == 2, "IDirect3DViewport2 refcount is %d\n", ref);
1487 /* GetCurrentViewport fails though */
1488 test_vp = NULL;
1489 hr = IDirect3DDevice2_GetCurrentViewport(device, &test_vp);
1490 ok(hr == D3DERR_NOCURRENTVIEWPORT, "Got unexpected hr %#x.\n", hr);
1491 ok(test_vp == NULL, "Got unexpected viewport %p\n", test_vp);
1492 if(test_vp) IDirect3DViewport2_Release(test_vp);
1494 /* Setting a different viewport does not free the leaked reference. How
1495 * do I get rid of it? Leak the viewport for now. */
1496 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport2);
1497 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1498 ref = get_refcount((IUnknown *) viewport2);
1499 ok(ref == 3, "viewport2 refcount is %d\n", ref);
1500 ref = get_refcount((IUnknown *) another_vp);
1501 todo_wine ok(ref == 2, "another_vp refcount is %d\n", ref);
1503 /* Destroying the device removes the viewport, but does not free the reference
1504 * added by SetCurrentViewport. */
1505 IDirect3DDevice2_Release(device);
1506 ref = get_refcount((IUnknown *) viewport2);
1507 todo_wine ok(ref == 2, "viewport2 refcount is %d\n", ref);
1509 IDirect3DViewport2_Release(another_vp);
1510 IDirect3DViewport2_Release(viewport2);
1511 IDirect3D2_Release(d3d);
1512 DestroyWindow(window);
1513 IDirectDraw2_Release(ddraw);
1516 static void test_zenable(void)
1518 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1519 static D3DTLVERTEX tquad[] =
1521 {{ 0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1522 {{ 0.0f}, { 0.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1523 {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1524 {{640.0f}, { 0.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1526 IDirect3DMaterial2 *background;
1527 IDirect3DViewport2 *viewport;
1528 IDirect3DDevice2 *device;
1529 IDirectDrawSurface *rt;
1530 IDirectDraw2 *ddraw;
1531 D3DCOLOR color;
1532 HWND window;
1533 HRESULT hr;
1534 UINT x, y;
1535 UINT i, j;
1537 window = create_window();
1538 ddraw = create_ddraw();
1539 ok(!!ddraw, "Failed to create a ddraw object.\n");
1540 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1542 skip("Failed to create a 3D device, skipping test.\n");
1543 IDirectDraw2_Release(ddraw);
1544 DestroyWindow(window);
1545 return;
1548 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
1549 viewport = create_viewport(device, 0, 0, 640, 480);
1550 viewport_set_background(device, viewport, background);
1551 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1552 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1554 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1555 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
1557 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1558 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1559 hr = IDirect3DDevice2_BeginScene(device);
1560 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1561 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, tquad, 4, 0);
1562 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1563 hr = IDirect3DDevice2_EndScene(device);
1564 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1566 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1567 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1568 for (i = 0; i < 4; ++i)
1570 for (j = 0; j < 4; ++j)
1572 x = 80 * ((2 * j) + 1);
1573 y = 60 * ((2 * i) + 1);
1574 color = get_surface_color(rt, x, y);
1575 ok(compare_color(color, 0x0000ff00, 1),
1576 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1579 IDirectDrawSurface_Release(rt);
1581 destroy_viewport(device, viewport);
1582 destroy_material(background);
1583 IDirect3DDevice2_Release(device);
1584 IDirectDraw2_Release(ddraw);
1585 DestroyWindow(window);
1588 static void test_ck_rgba(void)
1590 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1591 static D3DTLVERTEX tquad[] =
1593 {{ 0.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1594 {{ 0.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1595 {{640.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1596 {{640.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1597 {{ 0.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1598 {{ 0.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1599 {{640.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1600 {{640.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1602 static const struct
1604 D3DCOLOR fill_color;
1605 BOOL color_key;
1606 BOOL blend;
1607 D3DCOLOR result1, result1_broken;
1608 D3DCOLOR result2, result2_broken;
1610 tests[] =
1612 /* r200 on Windows doesn't check the alpha component when applying the color
1613 * key, so the key matches on every texel. */
1614 {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x00ff0000, 0x000000ff, 0x000000ff},
1615 {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x00ff0000, 0x000000ff, 0x000000ff},
1616 {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
1617 {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
1618 {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00ff0000, 0x00807f00, 0x000000ff},
1619 {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x00ff0000, 0x0000ff00, 0x000000ff},
1620 {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00, 0x00807f00, 0x00807f00},
1621 {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
1624 D3DTEXTUREHANDLE texture_handle;
1625 IDirect3DMaterial2 *background;
1626 IDirectDrawSurface *surface;
1627 IDirect3DViewport2 *viewport;
1628 IDirect3DTexture2 *texture;
1629 DDSURFACEDESC surface_desc;
1630 IDirect3DDevice2 *device;
1631 IDirectDrawSurface *rt;
1632 IDirectDraw2 *ddraw;
1633 D3DCOLOR color;
1634 HWND window;
1635 DDBLTFX fx;
1636 HRESULT hr;
1637 UINT i;
1639 window = create_window();
1640 ddraw = create_ddraw();
1641 ok(!!ddraw, "Failed to create a ddraw object.\n");
1642 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1644 skip("Failed to create a 3D device, skipping test.\n");
1645 IDirectDraw2_Release(ddraw);
1646 DestroyWindow(window);
1647 return;
1650 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
1651 viewport = create_viewport(device, 0, 0, 640, 480);
1652 viewport_set_background(device, viewport, background);
1653 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1654 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1656 memset(&surface_desc, 0, sizeof(surface_desc));
1657 surface_desc.dwSize = sizeof(surface_desc);
1658 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1659 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1660 surface_desc.dwWidth = 256;
1661 surface_desc.dwHeight = 256;
1662 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
1663 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
1664 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
1665 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1666 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1667 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
1668 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
1669 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
1670 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
1671 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1672 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
1673 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
1674 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1675 hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
1676 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
1677 IDirect3DTexture2_Release(texture);
1679 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
1680 ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
1681 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
1682 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1683 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
1684 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1686 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1687 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1689 for (i = 0; i < ARRAY_SIZE(tests); ++i)
1691 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
1692 ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
1693 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
1694 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1696 memset(&fx, 0, sizeof(fx));
1697 fx.dwSize = sizeof(fx);
1698 U5(fx).dwFillColor = tests[i].fill_color;
1699 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1700 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1702 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER);
1703 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1704 hr = IDirect3DDevice2_BeginScene(device);
1705 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1706 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[0], 4, 0);
1707 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1708 hr = IDirect3DDevice2_EndScene(device);
1709 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1711 color = get_surface_color(rt, 320, 240);
1712 ok(compare_color(color, tests[i].result1, 1) || compare_color(color, tests[i].result1_broken, 1),
1713 "Expected color 0x%08x for test %u, got 0x%08x.\n",
1714 tests[i].result1, i, color);
1716 U5(fx).dwFillColor = 0xff0000ff;
1717 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1718 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1720 hr = IDirect3DDevice2_BeginScene(device);
1721 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1722 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[4], 4, 0);
1723 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1724 hr = IDirect3DDevice2_EndScene(device);
1725 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1727 /* This tests that fragments that are masked out by the color key are
1728 * discarded, instead of just fully transparent. */
1729 color = get_surface_color(rt, 320, 240);
1730 ok(compare_color(color, tests[i].result2, 1) || compare_color(color, tests[i].result2_broken, 1),
1731 "Expected color 0x%08x for test %u, got 0x%08x.\n",
1732 tests[i].result2, i, color);
1735 IDirectDrawSurface_Release(rt);
1736 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, 0);
1737 ok(SUCCEEDED(hr), "Failed to unset texture, hr %#x.\n", hr);
1738 IDirectDrawSurface_Release(surface);
1739 destroy_viewport(device, viewport);
1740 destroy_material(background);
1741 IDirect3DDevice2_Release(device);
1742 IDirectDraw2_Release(ddraw);
1743 DestroyWindow(window);
1746 static void test_ck_default(void)
1748 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1749 static D3DTLVERTEX tquad[] =
1751 {{ 0.0f}, {480.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1752 {{ 0.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1753 {{640.0f}, {480.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1754 {{640.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1756 IDirectDrawSurface *surface, *rt;
1757 D3DTEXTUREHANDLE texture_handle;
1758 IDirect3DMaterial2 *background;
1759 IDirect3DViewport2 *viewport;
1760 DDSURFACEDESC surface_desc;
1761 IDirect3DTexture2 *texture;
1762 IDirect3DDevice2 *device;
1763 IDirectDraw2 *ddraw;
1764 D3DCOLOR color;
1765 DWORD value;
1766 HWND window;
1767 DDBLTFX fx;
1768 HRESULT hr;
1770 window = create_window();
1771 ddraw = create_ddraw();
1772 ok(!!ddraw, "Failed to create a ddraw object.\n");
1773 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1775 skip("Failed to create a 3D device, skipping test.\n");
1776 IDirectDraw2_Release(ddraw);
1777 DestroyWindow(window);
1778 return;
1781 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1782 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1784 background = create_diffuse_material(device, 0.0, 1.0f, 0.0f, 1.0f);
1785 viewport = create_viewport(device, 0, 0, 640, 480);
1786 viewport_set_background(device, viewport, background);
1787 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1788 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1790 memset(&surface_desc, 0, sizeof(surface_desc));
1791 surface_desc.dwSize = sizeof(surface_desc);
1792 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1793 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1794 surface_desc.dwWidth = 256;
1795 surface_desc.dwHeight = 256;
1796 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
1797 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
1798 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
1799 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1800 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1801 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
1802 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x000000ff;
1803 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x000000ff;
1804 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1805 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1806 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
1807 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1808 hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
1809 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
1810 IDirect3DTexture_Release(texture);
1812 memset(&fx, 0, sizeof(fx));
1813 fx.dwSize = sizeof(fx);
1814 U5(fx).dwFillColor = 0x000000ff;
1815 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1816 ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
1818 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1819 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1820 hr = IDirect3DDevice2_BeginScene(device);
1821 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1822 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
1823 ok(SUCCEEDED(hr), "Failed to set texture handle, hr %#x.\n", hr);
1824 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, &value);
1825 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
1826 ok(!value, "Got unexpected color keying state %#x.\n", value);
1827 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[0], 4, 0);
1828 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1829 hr = IDirect3DDevice2_EndScene(device);
1830 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1831 color = get_surface_color(rt, 320, 240);
1832 ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
1834 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1835 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1836 hr = IDirect3DDevice2_BeginScene(device);
1837 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1838 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, TRUE);
1839 ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
1840 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[0], 4, 0);
1841 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1842 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, &value);
1843 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
1844 ok(!!value, "Got unexpected color keying state %#x.\n", value);
1845 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, 0);
1846 ok(SUCCEEDED(hr), "Failed to set texture handle, hr %#x.\n", hr);
1847 hr = IDirect3DDevice2_EndScene(device);
1848 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1849 color = get_surface_color(rt, 320, 240);
1850 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
1852 IDirectDrawSurface_Release(surface);
1853 destroy_viewport(device, viewport);
1854 destroy_material(background);
1855 IDirectDrawSurface_Release(rt);
1856 IDirect3DDevice2_Release(device);
1857 IDirectDraw2_Release(ddraw);
1858 DestroyWindow(window);
1861 static void test_ck_complex(void)
1863 IDirectDrawSurface *surface, *mipmap, *tmp;
1864 DDSCAPS caps = {DDSCAPS_COMPLEX};
1865 DDSURFACEDESC surface_desc;
1866 IDirect3DDevice2 *device;
1867 DDCOLORKEY color_key;
1868 IDirectDraw2 *ddraw;
1869 unsigned int i;
1870 ULONG refcount;
1871 HWND window;
1872 HRESULT hr;
1874 window = create_window();
1875 ddraw = create_ddraw();
1876 ok(!!ddraw, "Failed to create a ddraw object.\n");
1877 if (!(device = create_device(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN)))
1879 skip("Failed to create a 3D device, skipping test.\n");
1880 DestroyWindow(window);
1881 IDirectDraw2_Release(ddraw);
1882 return;
1884 IDirect3DDevice2_Release(device);
1886 memset(&surface_desc, 0, sizeof(surface_desc));
1887 surface_desc.dwSize = sizeof(surface_desc);
1888 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1889 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
1890 surface_desc.dwWidth = 128;
1891 surface_desc.dwHeight = 128;
1892 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1893 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1895 hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
1896 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1897 color_key.dwColorSpaceLowValue = 0x0000ff00;
1898 color_key.dwColorSpaceHighValue = 0x0000ff00;
1899 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT, &color_key);
1900 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1901 memset(&color_key, 0, sizeof(color_key));
1902 hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
1903 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
1904 ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
1905 color_key.dwColorSpaceLowValue);
1906 ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
1907 color_key.dwColorSpaceHighValue);
1909 mipmap = surface;
1910 IDirectDrawSurface_AddRef(mipmap);
1911 for (i = 0; i < 7; ++i)
1913 hr = IDirectDrawSurface_GetAttachedSurface(mipmap, &caps, &tmp);
1914 ok(SUCCEEDED(hr), "Failed to get attached surface, i %u, hr %#x.\n", i, hr);
1916 hr = IDirectDrawSurface_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
1917 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x, i %u.\n", hr, i);
1918 color_key.dwColorSpaceLowValue = 0x000000ff;
1919 color_key.dwColorSpaceHighValue = 0x000000ff;
1920 hr = IDirectDrawSurface_SetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
1921 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x, i %u.\n", hr, i);
1922 memset(&color_key, 0, sizeof(color_key));
1923 hr = IDirectDrawSurface_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
1924 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x, i %u.\n", hr, i);
1925 ok(color_key.dwColorSpaceLowValue == 0x000000ff, "Got unexpected value 0x%08x, i %u.\n",
1926 color_key.dwColorSpaceLowValue, i);
1927 ok(color_key.dwColorSpaceHighValue == 0x000000ff, "Got unexpected value 0x%08x, i %u.\n",
1928 color_key.dwColorSpaceHighValue, i);
1930 IDirectDrawSurface_Release(mipmap);
1931 mipmap = tmp;
1934 memset(&color_key, 0, sizeof(color_key));
1935 hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
1936 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
1937 ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
1938 color_key.dwColorSpaceLowValue);
1939 ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
1940 color_key.dwColorSpaceHighValue);
1942 hr = IDirectDrawSurface_GetAttachedSurface(mipmap, &caps, &tmp);
1943 ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
1944 IDirectDrawSurface_Release(mipmap);
1945 refcount = IDirectDrawSurface_Release(surface);
1946 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
1948 memset(&surface_desc, 0, sizeof(surface_desc));
1949 surface_desc.dwSize = sizeof(surface_desc);
1950 surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
1951 surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
1952 surface_desc.dwBackBufferCount = 1;
1953 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1954 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1956 hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
1957 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1958 color_key.dwColorSpaceLowValue = 0x0000ff00;
1959 color_key.dwColorSpaceHighValue = 0x0000ff00;
1960 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT, &color_key);
1961 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1962 memset(&color_key, 0, sizeof(color_key));
1963 hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
1964 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
1965 ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
1966 color_key.dwColorSpaceLowValue);
1967 ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
1968 color_key.dwColorSpaceHighValue);
1970 hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &tmp);
1971 ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
1973 hr = IDirectDrawSurface_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
1974 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x, i %u.\n", hr, i);
1975 color_key.dwColorSpaceLowValue = 0x0000ff00;
1976 color_key.dwColorSpaceHighValue = 0x0000ff00;
1977 hr = IDirectDrawSurface_SetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
1978 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1979 memset(&color_key, 0, sizeof(color_key));
1980 hr = IDirectDrawSurface_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
1981 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
1982 ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
1983 color_key.dwColorSpaceLowValue);
1984 ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
1985 color_key.dwColorSpaceHighValue);
1987 IDirectDrawSurface_Release(tmp);
1989 refcount = IDirectDrawSurface_Release(surface);
1990 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
1991 refcount = IDirectDraw2_Release(ddraw);
1992 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
1993 DestroyWindow(window);
1996 struct qi_test
1998 REFIID iid;
1999 REFIID refcount_iid;
2000 HRESULT hr;
2003 static void test_qi(const char *test_name, IUnknown *base_iface,
2004 REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
2006 ULONG refcount, expected_refcount;
2007 IUnknown *iface1, *iface2;
2008 HRESULT hr;
2009 UINT i, j;
2011 for (i = 0; i < entry_count; ++i)
2013 hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
2014 ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
2015 if (SUCCEEDED(hr))
2017 for (j = 0; j < entry_count; ++j)
2019 hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
2020 ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
2021 if (SUCCEEDED(hr))
2023 expected_refcount = 0;
2024 if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
2025 ++expected_refcount;
2026 if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
2027 ++expected_refcount;
2028 refcount = IUnknown_Release(iface2);
2029 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
2030 refcount, test_name, i, j, expected_refcount);
2034 expected_refcount = 0;
2035 if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
2036 ++expected_refcount;
2037 refcount = IUnknown_Release(iface1);
2038 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
2039 refcount, test_name, i, expected_refcount);
2044 static void test_surface_qi(void)
2046 static const struct qi_test tests[] =
2048 {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK },
2049 {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK },
2050 {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
2051 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
2052 {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
2053 {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
2054 {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
2055 {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
2056 {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
2057 {&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
2058 {&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
2059 {&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
2060 {&IID_IDirect3DDevice, NULL, E_INVALIDARG },
2061 {&IID_IDirect3D7, NULL, E_INVALIDARG },
2062 {&IID_IDirect3D3, NULL, E_INVALIDARG },
2063 {&IID_IDirect3D2, NULL, E_INVALIDARG },
2064 {&IID_IDirect3D, NULL, E_INVALIDARG },
2065 {&IID_IDirectDraw7, NULL, E_INVALIDARG },
2066 {&IID_IDirectDraw4, NULL, E_INVALIDARG },
2067 {&IID_IDirectDraw3, NULL, E_INVALIDARG },
2068 {&IID_IDirectDraw2, NULL, E_INVALIDARG },
2069 {&IID_IDirectDraw, NULL, E_INVALIDARG },
2070 {&IID_IDirect3DLight, NULL, E_INVALIDARG },
2071 {&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
2072 {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
2073 {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
2074 {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
2075 {&IID_IDirect3DViewport, NULL, E_INVALIDARG },
2076 {&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
2077 {&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
2078 {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
2079 {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
2080 {&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
2081 {&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
2082 {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
2083 {NULL, NULL, E_INVALIDARG },
2086 IDirectDrawSurface *surface;
2087 DDSURFACEDESC surface_desc;
2088 IDirect3DDevice2 *device;
2089 IDirectDraw2 *ddraw;
2090 HWND window;
2091 HRESULT hr;
2093 if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
2095 win_skip("DirectDrawCreateEx not available, skipping test.\n");
2096 return;
2099 window = create_window();
2100 ddraw = create_ddraw();
2101 ok(!!ddraw, "Failed to create a ddraw object.\n");
2102 /* Try to create a D3D device to see if the ddraw implementation supports
2103 * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and
2104 * doesn't support e.g. the IDirect3DTexture interfaces. */
2105 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
2107 skip("Failed to create a 3D device, skipping test.\n");
2108 IDirectDraw2_Release(ddraw);
2109 DestroyWindow(window);
2110 return;
2112 IDirect3DDevice_Release(device);
2114 memset(&surface_desc, 0, sizeof(surface_desc));
2115 surface_desc.dwSize = sizeof(surface_desc);
2116 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
2117 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
2118 surface_desc.dwWidth = 512;
2119 surface_desc.dwHeight = 512;
2120 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, (IDirectDrawSurface **)0xdeadbeef, NULL);
2121 ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
2122 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
2123 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
2125 test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface, tests, ARRAY_SIZE(tests));
2127 IDirectDrawSurface_Release(surface);
2128 IDirectDraw2_Release(ddraw);
2129 DestroyWindow(window);
2132 static void test_device_qi(void)
2134 static const struct qi_test tests[] =
2136 {&IID_IDirect3DTexture2, NULL, E_NOINTERFACE},
2137 {&IID_IDirect3DTexture, NULL, E_NOINTERFACE},
2138 {&IID_IDirectDrawGammaControl, NULL, E_NOINTERFACE},
2139 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
2140 {&IID_IDirectDrawSurface7, NULL, E_NOINTERFACE},
2141 {&IID_IDirectDrawSurface4, NULL, E_NOINTERFACE},
2142 {&IID_IDirectDrawSurface3, NULL, E_NOINTERFACE},
2143 {&IID_IDirectDrawSurface2, NULL, E_NOINTERFACE},
2144 {&IID_IDirectDrawSurface, NULL, E_NOINTERFACE},
2145 {&IID_IDirect3DDevice7, NULL, E_NOINTERFACE},
2146 {&IID_IDirect3DDevice3, NULL, E_NOINTERFACE},
2147 {&IID_IDirect3DDevice2, &IID_IDirect3DDevice2, S_OK },
2148 {&IID_IDirect3DDevice, &IID_IDirect3DDevice2, S_OK },
2149 {&IID_IDirect3DRampDevice, NULL, E_NOINTERFACE},
2150 {&IID_IDirect3DRGBDevice, NULL, E_NOINTERFACE},
2151 {&IID_IDirect3DHALDevice, NULL, E_NOINTERFACE},
2152 {&IID_IDirect3DMMXDevice, NULL, E_NOINTERFACE},
2153 {&IID_IDirect3DRefDevice, NULL, E_NOINTERFACE},
2154 {&IID_IDirect3DTnLHalDevice, NULL, E_NOINTERFACE},
2155 {&IID_IDirect3DNullDevice, NULL, E_NOINTERFACE},
2156 {&IID_IDirect3D7, NULL, E_NOINTERFACE},
2157 {&IID_IDirect3D3, NULL, E_NOINTERFACE},
2158 {&IID_IDirect3D2, NULL, E_NOINTERFACE},
2159 {&IID_IDirect3D, NULL, E_NOINTERFACE},
2160 {&IID_IDirectDraw7, NULL, E_NOINTERFACE},
2161 {&IID_IDirectDraw4, NULL, E_NOINTERFACE},
2162 {&IID_IDirectDraw3, NULL, E_NOINTERFACE},
2163 {&IID_IDirectDraw2, NULL, E_NOINTERFACE},
2164 {&IID_IDirectDraw, NULL, E_NOINTERFACE},
2165 {&IID_IDirect3DLight, NULL, E_NOINTERFACE},
2166 {&IID_IDirect3DMaterial, NULL, E_NOINTERFACE},
2167 {&IID_IDirect3DMaterial2, NULL, E_NOINTERFACE},
2168 {&IID_IDirect3DMaterial3, NULL, E_NOINTERFACE},
2169 {&IID_IDirect3DExecuteBuffer, NULL, E_NOINTERFACE},
2170 {&IID_IDirect3DViewport, NULL, E_NOINTERFACE},
2171 {&IID_IDirect3DViewport2, NULL, E_NOINTERFACE},
2172 {&IID_IDirect3DViewport3, NULL, E_NOINTERFACE},
2173 {&IID_IDirect3DVertexBuffer, NULL, E_NOINTERFACE},
2174 {&IID_IDirect3DVertexBuffer7, NULL, E_NOINTERFACE},
2175 {&IID_IDirectDrawPalette, NULL, E_NOINTERFACE},
2176 {&IID_IDirectDrawClipper, NULL, E_NOINTERFACE},
2177 {&IID_IUnknown, &IID_IDirect3DDevice2, S_OK },
2180 IDirect3DDevice2 *device;
2181 IDirectDraw2 *ddraw;
2182 HWND window;
2184 window = create_window();
2185 ddraw = create_ddraw();
2186 ok(!!ddraw, "Failed to create a ddraw object.\n");
2187 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
2189 skip("Failed to create a 3D device, skipping test.\n");
2190 IDirectDraw2_Release(ddraw);
2191 DestroyWindow(window);
2192 return;
2195 test_qi("device_qi", (IUnknown *)device, &IID_IDirect3DDevice2, tests, ARRAY_SIZE(tests));
2197 IDirect3DDevice2_Release(device);
2198 IDirectDraw2_Release(ddraw);
2199 DestroyWindow(window);
2202 static void test_wndproc(void)
2204 LONG_PTR proc, ddraw_proc;
2205 IDirectDraw2 *ddraw;
2206 WNDCLASSA wc = {0};
2207 HWND window;
2208 HRESULT hr;
2209 ULONG ref;
2211 static struct message messages[] =
2213 {WM_WINDOWPOSCHANGING, FALSE, 0},
2214 {WM_MOVE, FALSE, 0},
2215 {WM_SIZE, FALSE, 0},
2216 {WM_WINDOWPOSCHANGING, FALSE, 0},
2217 {WM_ACTIVATE, FALSE, 0},
2218 {WM_SETFOCUS, FALSE, 0},
2219 {0, FALSE, 0},
2222 /* DDSCL_EXCLUSIVE replaces the window's window proc. */
2223 ddraw = create_ddraw();
2224 ok(!!ddraw, "Failed to create a ddraw object.\n");
2226 wc.lpfnWndProc = test_proc;
2227 wc.lpszClassName = "ddraw_test_wndproc_wc";
2228 ok(RegisterClassA(&wc), "Failed to register window class.\n");
2230 window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test",
2231 WS_MAXIMIZE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
2233 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2234 ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
2235 (LONG_PTR)test_proc, proc);
2236 expect_messages = messages;
2237 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2238 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2239 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2240 expect_messages = NULL;
2241 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2242 ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
2243 (LONG_PTR)test_proc, proc);
2244 ref = IDirectDraw2_Release(ddraw);
2245 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
2246 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2247 ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
2248 (LONG_PTR)test_proc, proc);
2250 /* DDSCL_NORMAL doesn't. */
2251 ddraw = create_ddraw();
2252 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2253 ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
2254 (LONG_PTR)test_proc, proc);
2255 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN);
2256 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2257 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2258 ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
2259 (LONG_PTR)test_proc, proc);
2260 ref = IDirectDraw2_Release(ddraw);
2261 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
2262 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2263 ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
2264 (LONG_PTR)test_proc, proc);
2266 /* The original window proc is only restored by ddraw if the current
2267 * window proc matches the one ddraw set. This also affects switching
2268 * from DDSCL_NORMAL to DDSCL_EXCLUSIVE. */
2269 ddraw = create_ddraw();
2270 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2271 ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
2272 (LONG_PTR)test_proc, proc);
2273 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2274 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2275 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2276 ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
2277 (LONG_PTR)test_proc, proc);
2278 ddraw_proc = proc;
2279 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
2280 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2281 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2282 ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
2283 (LONG_PTR)test_proc, proc);
2284 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2285 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2286 proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA);
2287 ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
2288 (LONG_PTR)test_proc, proc);
2289 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
2290 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2291 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2292 ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n",
2293 (LONG_PTR)DefWindowProcA, proc);
2294 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2295 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2296 proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)ddraw_proc);
2297 ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n",
2298 (LONG_PTR)DefWindowProcA, proc);
2299 ref = IDirectDraw2_Release(ddraw);
2300 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
2301 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2302 ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
2303 (LONG_PTR)test_proc, proc);
2305 ddraw = create_ddraw();
2306 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2307 ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
2308 (LONG_PTR)test_proc, proc);
2309 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2310 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2311 proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA);
2312 ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
2313 (LONG_PTR)test_proc, proc);
2314 ref = IDirectDraw2_Release(ddraw);
2315 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
2316 proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
2317 ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n",
2318 (LONG_PTR)DefWindowProcA, proc);
2320 fix_wndproc(window, (LONG_PTR)test_proc);
2321 expect_messages = NULL;
2322 DestroyWindow(window);
2323 UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL));
2326 static void test_window_style(void)
2328 LONG style, exstyle, tmp, expected_style;
2329 RECT fullscreen_rect, r;
2330 IDirectDraw2 *ddraw;
2331 HWND window;
2332 HRESULT hr;
2333 ULONG ref;
2334 BOOL ret;
2336 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
2337 0, 0, 100, 100, 0, 0, 0, 0);
2338 ddraw = create_ddraw();
2339 ok(!!ddraw, "Failed to create a ddraw object.\n");
2341 style = GetWindowLongA(window, GWL_STYLE);
2342 exstyle = GetWindowLongA(window, GWL_EXSTYLE);
2343 SetRect(&fullscreen_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight);
2345 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2346 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2348 tmp = GetWindowLongA(window, GWL_STYLE);
2349 todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp);
2350 tmp = GetWindowLongA(window, GWL_EXSTYLE);
2351 todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp);
2353 GetWindowRect(window, &r);
2354 ok(EqualRect(&r, &fullscreen_rect), "Expected %s, got %s.\n",
2355 wine_dbgstr_rect(&fullscreen_rect), wine_dbgstr_rect(&r));
2356 GetClientRect(window, &r);
2357 todo_wine ok(!EqualRect(&r, &fullscreen_rect), "Client rect and window rect are equal.\n");
2359 ret = SetForegroundWindow(GetDesktopWindow());
2360 ok(ret, "Failed to set foreground window.\n");
2362 tmp = GetWindowLongA(window, GWL_STYLE);
2363 todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp);
2364 tmp = GetWindowLongA(window, GWL_EXSTYLE);
2365 todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp);
2367 ret = SetForegroundWindow(window);
2368 ok(ret, "Failed to set foreground window.\n");
2369 /* Windows 7 (but not Vista and XP) shows the window when it receives focus. Hide it again,
2370 * the next tests expect this. */
2371 ShowWindow(window, SW_HIDE);
2373 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
2374 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2376 tmp = GetWindowLongA(window, GWL_STYLE);
2377 todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp);
2378 tmp = GetWindowLongA(window, GWL_EXSTYLE);
2379 todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp);
2381 ShowWindow(window, SW_SHOW);
2382 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2383 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2385 tmp = GetWindowLongA(window, GWL_STYLE);
2386 expected_style = style | WS_VISIBLE;
2387 todo_wine ok(tmp == expected_style, "Expected window style %#x, got %#x.\n", expected_style, tmp);
2388 tmp = GetWindowLongA(window, GWL_EXSTYLE);
2389 expected_style = exstyle | WS_EX_TOPMOST;
2390 todo_wine ok(tmp == expected_style, "Expected window extended style %#x, got %#x.\n", expected_style, tmp);
2392 ret = SetForegroundWindow(GetDesktopWindow());
2393 ok(ret, "Failed to set foreground window.\n");
2394 tmp = GetWindowLongA(window, GWL_STYLE);
2395 expected_style = style | WS_VISIBLE | WS_MINIMIZE;
2396 todo_wine ok(tmp == expected_style, "Expected window style %#x, got %#x.\n", expected_style, tmp);
2397 tmp = GetWindowLongA(window, GWL_EXSTYLE);
2398 expected_style = exstyle | WS_EX_TOPMOST;
2399 todo_wine ok(tmp == expected_style, "Expected window extended style %#x, got %#x.\n", expected_style, tmp);
2401 ref = IDirectDraw2_Release(ddraw);
2402 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
2404 DestroyWindow(window);
2407 static void test_redundant_mode_set(void)
2409 DDSURFACEDESC surface_desc = {0};
2410 IDirectDraw2 *ddraw;
2411 RECT q, r, s;
2412 HWND window;
2413 HRESULT hr;
2414 ULONG ref;
2416 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
2417 0, 0, 100, 100, 0, 0, 0, 0);
2418 ddraw = create_ddraw();
2419 ok(!!ddraw, "Failed to create a ddraw object.\n");
2421 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2422 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2424 surface_desc.dwSize = sizeof(surface_desc);
2425 hr = IDirectDraw2_GetDisplayMode(ddraw, &surface_desc);
2426 ok(SUCCEEDED(hr), "GetDisplayMode failed, hr %#x.\n", hr);
2428 hr = IDirectDraw2_SetDisplayMode(ddraw, surface_desc.dwWidth, surface_desc.dwHeight,
2429 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount, 0, 0);
2430 ok(SUCCEEDED(hr), "SetDisplayMode failed, hr %#x.\n", hr);
2432 GetWindowRect(window, &q);
2433 r = q;
2434 r.right /= 2;
2435 r.bottom /= 2;
2436 SetWindowPos(window, HWND_TOP, r.left, r.top, r.right, r.bottom, 0);
2437 GetWindowRect(window, &s);
2438 ok(EqualRect(&r, &s), "Expected %s, got %s.\n", wine_dbgstr_rect(&r), wine_dbgstr_rect(&s));
2440 hr = IDirectDraw2_SetDisplayMode(ddraw, surface_desc.dwWidth, surface_desc.dwHeight,
2441 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount, 0, 0);
2442 ok(SUCCEEDED(hr), "SetDisplayMode failed, hr %#x.\n", hr);
2444 GetWindowRect(window, &s);
2445 ok(EqualRect(&r, &s) || broken(EqualRect(&q, &s) /* Windows 10 */),
2446 "Expected %s, got %s.\n", wine_dbgstr_rect(&r), wine_dbgstr_rect(&s));
2448 ref = IDirectDraw2_Release(ddraw);
2449 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
2451 DestroyWindow(window);
2454 static SIZE screen_size, screen_size2;
2456 static LRESULT CALLBACK mode_set_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
2458 if (message == WM_SIZE)
2460 screen_size.cx = GetSystemMetrics(SM_CXSCREEN);
2461 screen_size.cy = GetSystemMetrics(SM_CYSCREEN);
2464 return test_proc(hwnd, message, wparam, lparam);
2467 static LRESULT CALLBACK mode_set_proc2(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
2469 if (message == WM_SIZE)
2471 screen_size2.cx = GetSystemMetrics(SM_CXSCREEN);
2472 screen_size2.cy = GetSystemMetrics(SM_CYSCREEN);
2475 return test_proc(hwnd, message, wparam, lparam);
2478 struct test_coop_level_mode_set_enum_param
2480 DWORD ddraw_width, ddraw_height, user32_width, user32_height;
2483 static HRESULT CALLBACK test_coop_level_mode_set_enum_cb(DDSURFACEDESC *surface_desc, void *context)
2485 struct test_coop_level_mode_set_enum_param *param = context;
2487 if (U1(surface_desc->ddpfPixelFormat).dwRGBBitCount != registry_mode.dmBitsPerPel)
2488 return DDENUMRET_OK;
2489 if (surface_desc->dwWidth == registry_mode.dmPelsWidth
2490 && surface_desc->dwHeight == registry_mode.dmPelsHeight)
2491 return DDENUMRET_OK;
2493 if (!param->ddraw_width)
2495 param->ddraw_width = surface_desc->dwWidth;
2496 param->ddraw_height = surface_desc->dwHeight;
2497 return DDENUMRET_OK;
2499 if (surface_desc->dwWidth == param->ddraw_width && surface_desc->dwHeight == param->ddraw_height)
2500 return DDENUMRET_OK;
2502 param->user32_width = surface_desc->dwWidth;
2503 param->user32_height = surface_desc->dwHeight;
2504 return DDENUMRET_CANCEL;
2507 static void test_coop_level_mode_set(void)
2509 IDirectDrawSurface *primary;
2510 RECT registry_rect, ddraw_rect, user32_rect, r;
2511 IDirectDraw2 *ddraw;
2512 DDSURFACEDESC ddsd;
2513 WNDCLASSA wc = {0};
2514 HWND window, window2;
2515 HRESULT hr;
2516 ULONG ref;
2517 MSG msg;
2518 struct test_coop_level_mode_set_enum_param param;
2519 DEVMODEW devmode;
2520 BOOL ret;
2521 LONG change_ret;
2523 static const struct message exclusive_messages[] =
2525 {WM_WINDOWPOSCHANGING, FALSE, 0},
2526 {WM_WINDOWPOSCHANGED, FALSE, 0},
2527 {WM_SIZE, FALSE, 0},
2528 {WM_DISPLAYCHANGE, FALSE, 0},
2529 {0, FALSE, 0},
2531 static const struct message exclusive_focus_loss_messages[] =
2533 {WM_ACTIVATE, TRUE, WA_INACTIVE},
2534 {WM_DISPLAYCHANGE, FALSE, 0},
2535 {WM_WINDOWPOSCHANGING, FALSE, 0},
2536 /* Like d3d8 and d3d9 ddraw seems to use SW_SHOWMINIMIZED instead of
2537 * SW_MINIMIZED, causing a recursive window activation that does not
2538 * produce the same result in Wine yet. Ignore the difference for now.
2539 * {WM_ACTIVATE, TRUE, 0x200000 | WA_ACTIVE}, */
2540 {WM_WINDOWPOSCHANGED, FALSE, 0},
2541 {WM_MOVE, FALSE, 0},
2542 {WM_SIZE, TRUE, SIZE_MINIMIZED},
2543 {WM_ACTIVATEAPP, TRUE, FALSE},
2544 {0, FALSE, 0},
2546 static const struct message exclusive_focus_restore_messages[] =
2548 {WM_WINDOWPOSCHANGING, FALSE, 0}, /* From the ShowWindow(SW_RESTORE). */
2549 {WM_WINDOWPOSCHANGING, FALSE, 0}, /* Generated by ddraw, matches d3d9 behavior. */
2550 {WM_WINDOWPOSCHANGED, FALSE, 0}, /* Matching previous message. */
2551 {WM_SIZE, FALSE, 0}, /* DefWindowProc. */
2552 {WM_DISPLAYCHANGE, FALSE, 0}, /* Ddraw restores mode. */
2553 /* Native redundantly sets the window size here. */
2554 {WM_ACTIVATEAPP, TRUE, TRUE}, /* End of ddraw's hooks. */
2555 {WM_WINDOWPOSCHANGED, FALSE, 0}, /* Matching the one from ShowWindow. */
2556 {WM_MOVE, FALSE, 0}, /* DefWindowProc. */
2557 {WM_SIZE, TRUE, SIZE_RESTORED}, /* DefWindowProc. */
2558 {0, FALSE, 0},
2560 static const struct message sc_restore_messages[] =
2562 {WM_SYSCOMMAND, TRUE, SC_RESTORE},
2563 {WM_WINDOWPOSCHANGING, FALSE, 0},
2564 {WM_WINDOWPOSCHANGED, FALSE, 0},
2565 {WM_SIZE, TRUE, SIZE_RESTORED},
2566 {0, FALSE, 0},
2568 static const struct message sc_minimize_messages[] =
2570 {WM_SYSCOMMAND, TRUE, SC_MINIMIZE},
2571 {WM_WINDOWPOSCHANGING, FALSE, 0},
2572 {WM_WINDOWPOSCHANGED, FALSE, 0},
2573 {WM_SIZE, TRUE, SIZE_MINIMIZED},
2574 {0, FALSE, 0},
2576 static const struct message sc_maximize_messages[] =
2578 {WM_SYSCOMMAND, TRUE, SC_MAXIMIZE},
2579 {WM_WINDOWPOSCHANGING, FALSE, 0},
2580 {WM_WINDOWPOSCHANGED, FALSE, 0},
2581 {WM_SIZE, TRUE, SIZE_MAXIMIZED},
2582 {0, FALSE, 0},
2585 static const struct message normal_messages[] =
2587 {WM_DISPLAYCHANGE, FALSE, 0},
2588 {0, FALSE, 0},
2591 ddraw = create_ddraw();
2592 ok(!!ddraw, "Failed to create a ddraw object.\n");
2594 memset(&param, 0, sizeof(param));
2595 hr = IDirectDraw2_EnumDisplayModes(ddraw, 0, NULL, &param, test_coop_level_mode_set_enum_cb);
2596 ok(SUCCEEDED(hr), "Failed to enumerate display mode, hr %#x.\n", hr);
2597 ref = IDirectDraw2_Release(ddraw);
2598 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
2600 if (!param.user32_height)
2602 skip("Fewer than 3 different modes supported, skipping mode restore test.\n");
2603 return;
2606 SetRect(&registry_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight);
2607 SetRect(&ddraw_rect, 0, 0, param.ddraw_width, param.ddraw_height);
2608 SetRect(&user32_rect, 0, 0, param.user32_width, param.user32_height);
2610 memset(&devmode, 0, sizeof(devmode));
2611 devmode.dmSize = sizeof(devmode);
2612 devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
2613 devmode.dmPelsWidth = param.user32_width;
2614 devmode.dmPelsHeight = param.user32_height;
2615 change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
2616 ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
2618 ddraw = create_ddraw();
2619 ok(!!ddraw, "Failed to create a ddraw object.\n");
2621 wc.lpfnWndProc = mode_set_proc;
2622 wc.lpszClassName = "ddraw_test_wndproc_wc";
2623 ok(RegisterClassA(&wc), "Failed to register window class.\n");
2624 wc.lpfnWndProc = mode_set_proc2;
2625 wc.lpszClassName = "ddraw_test_wndproc_wc2";
2626 ok(RegisterClassA(&wc), "Failed to register window class.\n");
2628 window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test", WS_OVERLAPPEDWINDOW,
2629 0, 0, 100, 100, 0, 0, 0, 0);
2630 window2 = CreateWindowA("ddraw_test_wndproc_wc2", "ddraw_test", WS_OVERLAPPEDWINDOW,
2631 0, 0, 100, 100, 0, 0, 0, 0);
2633 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2634 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2636 GetWindowRect(window, &r);
2637 ok(EqualRect(&r, &user32_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&user32_rect),
2638 wine_dbgstr_rect(&r));
2640 memset(&ddsd, 0, sizeof(ddsd));
2641 ddsd.dwSize = sizeof(ddsd);
2642 ddsd.dwFlags = DDSD_CAPS;
2643 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
2645 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
2646 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
2647 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2648 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2649 ok(ddsd.dwWidth == param.user32_width, "Expected surface width %u, got %u.\n",
2650 param.user32_width, ddsd.dwWidth);
2651 ok(ddsd.dwHeight == param.user32_height, "Expected surface height %u, got %u.\n",
2652 param.user32_height, ddsd.dwHeight);
2654 GetWindowRect(window, &r);
2655 ok(EqualRect(&r, &user32_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&user32_rect),
2656 wine_dbgstr_rect(&r));
2658 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
2659 expect_messages = exclusive_messages;
2660 screen_size.cx = 0;
2661 screen_size.cy = 0;
2663 hr = IDirectDrawSurface_IsLost(primary);
2664 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
2665 hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height);
2666 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
2667 hr = IDirectDrawSurface_IsLost(primary);
2668 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
2670 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2671 expect_messages = NULL;
2672 ok(screen_size.cx == param.ddraw_width && screen_size.cy == param.ddraw_height,
2673 "Expected screen size %ux%u, got %ux%u.\n",
2674 param.ddraw_width, param.ddraw_height, screen_size.cx, screen_size.cy);
2676 GetWindowRect(window, &r);
2677 ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect),
2678 wine_dbgstr_rect(&r));
2680 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2681 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2682 ok(ddsd.dwWidth == param.user32_width, "Expected surface width %u, got %u.\n",
2683 param.user32_width, ddsd.dwWidth);
2684 ok(ddsd.dwHeight == param.user32_height, "Expected surface height %u, got %u.\n",
2685 param.user32_height, ddsd.dwHeight);
2686 IDirectDrawSurface_Release(primary);
2688 memset(&ddsd, 0, sizeof(ddsd));
2689 ddsd.dwSize = sizeof(ddsd);
2690 ddsd.dwFlags = DDSD_CAPS;
2691 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
2693 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
2694 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
2695 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2696 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2697 ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n",
2698 param.ddraw_width, ddsd.dwWidth);
2699 ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n",
2700 param.ddraw_height, ddsd.dwHeight);
2702 GetWindowRect(window, &r);
2703 ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect),
2704 wine_dbgstr_rect(&r));
2706 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
2707 expect_messages = exclusive_messages;
2708 screen_size.cx = 0;
2709 screen_size.cy = 0;
2711 hr = IDirectDrawSurface_IsLost(primary);
2712 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
2713 change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
2714 ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
2715 hr = IDirectDrawSurface_IsLost(primary);
2716 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
2718 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2719 expect_messages = NULL;
2720 ok(screen_size.cx == param.user32_width && screen_size.cy == param.user32_height,
2721 "Expected screen size %ux%u, got %ux%u.\n",
2722 param.user32_width, param.user32_height, screen_size.cx, screen_size.cy);
2724 GetWindowRect(window, &r);
2725 ok(EqualRect(&r, &user32_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&user32_rect),
2726 wine_dbgstr_rect(&r));
2728 expect_messages = exclusive_focus_loss_messages;
2729 ret = SetForegroundWindow(GetDesktopWindow());
2730 ok(ret, "Failed to set foreground window.\n");
2731 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2732 memset(&devmode, 0, sizeof(devmode));
2733 devmode.dmSize = sizeof(devmode);
2734 ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
2735 ok(ret, "Failed to get display mode.\n");
2736 ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth
2737 && devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Got unexpect screen size %ux%u.\n",
2738 devmode.dmPelsWidth, devmode.dmPelsHeight);
2740 expect_messages = exclusive_focus_restore_messages;
2741 ShowWindow(window, SW_RESTORE);
2742 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2744 GetWindowRect(window, &r);
2745 ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect),
2746 wine_dbgstr_rect(&r));
2747 ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
2748 ok(ret, "Failed to get display mode.\n");
2749 ok(devmode.dmPelsWidth == param.ddraw_width
2750 && devmode.dmPelsHeight == param.ddraw_height, "Got unexpect screen size %ux%u.\n",
2751 devmode.dmPelsWidth, devmode.dmPelsHeight);
2753 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2754 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2755 /* Normally the primary should be restored here. Unfortunately this causes the
2756 * GetSurfaceDesc call after the next display mode change to crash on the Windows 8
2757 * testbot. Another Restore call would presumably avoid the crash, but it also moots
2758 * the point of the GetSurfaceDesc call. */
2760 expect_messages = sc_minimize_messages;
2761 SendMessageA(window, WM_SYSCOMMAND, SC_MINIMIZE, 0);
2762 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2763 expect_messages = NULL;
2765 expect_messages = sc_restore_messages;
2766 SendMessageA(window, WM_SYSCOMMAND, SC_RESTORE, 0);
2767 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2768 expect_messages = NULL;
2770 expect_messages = sc_maximize_messages;
2771 SendMessageA(window, WM_SYSCOMMAND, SC_MAXIMIZE, 0);
2772 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2773 expect_messages = NULL;
2775 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
2776 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2778 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
2779 expect_messages = exclusive_messages;
2780 screen_size.cx = 0;
2781 screen_size.cy = 0;
2783 hr = IDirectDrawSurface_IsLost(primary);
2784 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
2785 hr = IDirectDraw2_RestoreDisplayMode(ddraw);
2786 ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
2787 hr = IDirectDrawSurface_IsLost(primary);
2788 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
2790 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2791 expect_messages = NULL;
2792 ok(screen_size.cx == registry_mode.dmPelsWidth
2793 && screen_size.cy == registry_mode.dmPelsHeight,
2794 "Expected screen size %ux%u, got %ux%u.\n",
2795 registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, screen_size.cx, screen_size.cy);
2797 GetWindowRect(window, &r);
2798 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
2799 wine_dbgstr_rect(&r));
2801 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2802 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2803 ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n",
2804 param.ddraw_width, ddsd.dwWidth);
2805 ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n",
2806 param.ddraw_height, ddsd.dwHeight);
2807 IDirectDrawSurface_Release(primary);
2809 /* For Wine. */
2810 change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN);
2811 ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
2813 memset(&ddsd, 0, sizeof(ddsd));
2814 ddsd.dwSize = sizeof(ddsd);
2815 ddsd.dwFlags = DDSD_CAPS;
2816 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
2818 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
2819 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
2820 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2821 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2822 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
2823 registry_mode.dmPelsWidth, ddsd.dwWidth);
2824 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
2825 registry_mode.dmPelsHeight, ddsd.dwHeight);
2827 GetWindowRect(window, &r);
2828 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
2829 wine_dbgstr_rect(&r));
2831 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
2832 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
2834 GetWindowRect(window, &r);
2835 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
2836 wine_dbgstr_rect(&r));
2838 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2839 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2840 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
2841 registry_mode.dmPelsWidth, ddsd.dwWidth);
2842 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
2843 registry_mode.dmPelsHeight, ddsd.dwHeight);
2844 IDirectDrawSurface_Release(primary);
2846 memset(&ddsd, 0, sizeof(ddsd));
2847 ddsd.dwSize = sizeof(ddsd);
2848 ddsd.dwFlags = DDSD_CAPS;
2849 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
2851 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
2852 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
2853 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2854 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2855 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
2856 registry_mode.dmPelsWidth, ddsd.dwWidth);
2857 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
2858 registry_mode.dmPelsHeight, ddsd.dwHeight);
2860 GetWindowRect(window, &r);
2861 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
2862 wine_dbgstr_rect(&r));
2864 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
2865 expect_messages = normal_messages;
2866 screen_size.cx = 0;
2867 screen_size.cy = 0;
2869 hr = IDirectDrawSurface_IsLost(primary);
2870 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
2871 devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
2872 devmode.dmPelsWidth = param.user32_width;
2873 devmode.dmPelsHeight = param.user32_height;
2874 change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
2875 ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
2876 hr = IDirectDrawSurface_IsLost(primary);
2877 todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
2879 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2880 expect_messages = NULL;
2881 ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
2883 GetWindowRect(window, &r);
2884 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
2885 wine_dbgstr_rect(&r));
2887 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
2888 expect_messages = normal_messages;
2889 screen_size.cx = 0;
2890 screen_size.cy = 0;
2892 hr = IDirectDrawSurface_Restore(primary);
2893 ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr);
2894 hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height);
2895 if (hr == DDERR_NOEXCLUSIVEMODE /* NT4 testbot */)
2897 win_skip("Broken SetDisplayMode(), skipping remaining tests.\n");
2898 IDirectDrawSurface_Release(primary);
2899 IDirectDraw2_Release(ddraw);
2900 goto done;
2902 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
2903 hr = IDirectDrawSurface_Restore(primary);
2904 ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr);
2905 hr = IDirectDrawSurface_IsLost(primary);
2906 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
2908 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2909 expect_messages = NULL;
2910 ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
2912 GetWindowRect(window, &r);
2913 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
2914 wine_dbgstr_rect(&r));
2916 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2917 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2918 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
2919 registry_mode.dmPelsWidth, ddsd.dwWidth);
2920 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
2921 registry_mode.dmPelsHeight, ddsd.dwHeight);
2922 IDirectDrawSurface_Release(primary);
2924 memset(&ddsd, 0, sizeof(ddsd));
2925 ddsd.dwSize = sizeof(ddsd);
2926 ddsd.dwFlags = DDSD_CAPS;
2927 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
2929 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
2930 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
2931 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2932 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2933 ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n",
2934 param.ddraw_width, ddsd.dwWidth);
2935 ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n",
2936 param.ddraw_height, ddsd.dwHeight);
2938 GetWindowRect(window, &r);
2939 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
2940 wine_dbgstr_rect(&r));
2942 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
2943 expect_messages = normal_messages;
2944 screen_size.cx = 0;
2945 screen_size.cy = 0;
2947 hr = IDirectDrawSurface_IsLost(primary);
2948 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
2949 hr = IDirectDraw_RestoreDisplayMode(ddraw);
2950 ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
2951 hr = IDirectDrawSurface_IsLost(primary);
2952 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
2954 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
2955 expect_messages = NULL;
2956 ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
2958 GetWindowRect(window, &r);
2959 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
2960 wine_dbgstr_rect(&r));
2962 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2963 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2964 ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n",
2965 param.ddraw_width, ddsd.dwWidth);
2966 ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n",
2967 param.ddraw_height, ddsd.dwHeight);
2968 IDirectDrawSurface_Release(primary);
2970 ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
2971 ok(ret, "Failed to get display mode.\n");
2972 ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth
2973 && devmode.dmPelsHeight == registry_mode.dmPelsHeight,
2974 "Expected resolution %ux%u, got %ux%u.\n",
2975 registry_mode.dmPelsWidth, registry_mode.dmPelsHeight,
2976 devmode.dmPelsWidth, devmode.dmPelsHeight);
2977 change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN);
2978 ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
2980 memset(&ddsd, 0, sizeof(ddsd));
2981 ddsd.dwSize = sizeof(ddsd);
2982 ddsd.dwFlags = DDSD_CAPS;
2983 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
2985 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
2986 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
2987 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
2988 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
2989 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
2990 registry_mode.dmPelsWidth, ddsd.dwWidth);
2991 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
2992 registry_mode.dmPelsHeight, ddsd.dwHeight);
2994 GetWindowRect(window, &r);
2995 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
2996 wine_dbgstr_rect(&r));
2998 /* DDSCL_NORMAL | DDSCL_FULLSCREEN behaves the same as just DDSCL_NORMAL.
2999 * Resizing the window on mode changes is a property of DDSCL_EXCLUSIVE,
3000 * not DDSCL_FULLSCREEN. */
3001 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN);
3002 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3004 GetWindowRect(window, &r);
3005 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
3006 wine_dbgstr_rect(&r));
3008 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
3009 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
3010 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
3011 registry_mode.dmPelsWidth, ddsd.dwWidth);
3012 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
3013 registry_mode.dmPelsHeight, ddsd.dwHeight);
3014 IDirectDrawSurface_Release(primary);
3016 memset(&ddsd, 0, sizeof(ddsd));
3017 ddsd.dwSize = sizeof(ddsd);
3018 ddsd.dwFlags = DDSD_CAPS;
3019 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
3021 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
3022 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
3023 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
3024 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
3025 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
3026 registry_mode.dmPelsWidth, ddsd.dwWidth);
3027 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
3028 registry_mode.dmPelsHeight, ddsd.dwHeight);
3030 GetWindowRect(window, &r);
3031 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
3032 wine_dbgstr_rect(&r));
3034 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
3035 expect_messages = normal_messages;
3036 screen_size.cx = 0;
3037 screen_size.cy = 0;
3039 hr = IDirectDrawSurface_IsLost(primary);
3040 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
3041 devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
3042 devmode.dmPelsWidth = param.user32_width;
3043 devmode.dmPelsHeight = param.user32_height;
3044 change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
3045 ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
3046 hr = IDirectDrawSurface_IsLost(primary);
3047 todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
3049 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
3050 expect_messages = NULL;
3051 ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
3053 GetWindowRect(window, &r);
3054 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
3055 wine_dbgstr_rect(&r));
3057 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
3058 expect_messages = normal_messages;
3059 screen_size.cx = 0;
3060 screen_size.cy = 0;
3062 hr = IDirectDrawSurface_Restore(primary);
3063 ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr);
3064 hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height);
3065 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3066 hr = IDirectDrawSurface_Restore(primary);
3067 ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr);
3068 hr = IDirectDrawSurface_IsLost(primary);
3069 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
3071 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
3072 expect_messages = NULL;
3073 ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
3075 GetWindowRect(window, &r);
3076 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
3077 wine_dbgstr_rect(&r));
3079 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
3080 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
3081 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
3082 registry_mode.dmPelsWidth, ddsd.dwWidth);
3083 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
3084 registry_mode.dmPelsHeight, ddsd.dwHeight);
3085 IDirectDrawSurface_Release(primary);
3087 memset(&ddsd, 0, sizeof(ddsd));
3088 ddsd.dwSize = sizeof(ddsd);
3089 ddsd.dwFlags = DDSD_CAPS;
3090 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
3092 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
3093 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
3094 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
3095 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
3096 ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n",
3097 param.ddraw_width, ddsd.dwWidth);
3098 ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n",
3099 param.ddraw_height, ddsd.dwHeight);
3101 GetWindowRect(window, &r);
3102 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
3103 wine_dbgstr_rect(&r));
3105 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
3106 expect_messages = normal_messages;
3107 screen_size.cx = 0;
3108 screen_size.cy = 0;
3110 hr = IDirectDrawSurface_IsLost(primary);
3111 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
3112 hr = IDirectDraw2_RestoreDisplayMode(ddraw);
3113 ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
3114 hr = IDirectDrawSurface_IsLost(primary);
3115 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
3117 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
3118 expect_messages = NULL;
3119 ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
3121 GetWindowRect(window, &r);
3122 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
3123 wine_dbgstr_rect(&r));
3125 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
3126 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
3127 ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n",
3128 param.ddraw_width, ddsd.dwWidth);
3129 ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n",
3130 param.ddraw_height, ddsd.dwHeight);
3131 IDirectDrawSurface_Release(primary);
3133 ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
3134 ok(ret, "Failed to get display mode.\n");
3135 ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth
3136 && devmode.dmPelsHeight == registry_mode.dmPelsHeight,
3137 "Expected resolution %ux%u, got %ux%u.\n",
3138 registry_mode.dmPelsWidth, registry_mode.dmPelsHeight,
3139 devmode.dmPelsWidth, devmode.dmPelsHeight);
3140 change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN);
3141 ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
3143 memset(&ddsd, 0, sizeof(ddsd));
3144 ddsd.dwSize = sizeof(ddsd);
3145 ddsd.dwFlags = DDSD_CAPS;
3146 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
3148 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
3149 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
3150 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
3151 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
3152 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
3153 registry_mode.dmPelsWidth, ddsd.dwWidth);
3154 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
3155 registry_mode.dmPelsHeight, ddsd.dwHeight);
3156 IDirectDrawSurface_Release(primary);
3158 GetWindowRect(window, &r);
3159 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
3160 wine_dbgstr_rect(&r));
3162 /* Changing the coop level from EXCLUSIVE to NORMAL restores the screen resolution */
3163 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3164 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3165 hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height);
3166 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3168 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
3169 expect_messages = exclusive_messages;
3170 screen_size.cx = 0;
3171 screen_size.cy = 0;
3173 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
3174 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3176 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
3177 expect_messages = NULL;
3178 ok(screen_size.cx == registry_mode.dmPelsWidth
3179 && screen_size.cy == registry_mode.dmPelsHeight,
3180 "Expected screen size %ux%u, got %ux%u.\n",
3181 registry_mode.dmPelsWidth, registry_mode.dmPelsHeight,
3182 screen_size.cx, screen_size.cy);
3184 GetWindowRect(window, &r);
3185 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
3186 wine_dbgstr_rect(&r));
3188 memset(&ddsd, 0, sizeof(ddsd));
3189 ddsd.dwSize = sizeof(ddsd);
3190 ddsd.dwFlags = DDSD_CAPS;
3191 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
3193 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
3194 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
3195 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
3196 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
3197 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
3198 registry_mode.dmPelsWidth, ddsd.dwWidth);
3199 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
3200 registry_mode.dmPelsHeight, ddsd.dwHeight);
3201 IDirectDrawSurface_Release(primary);
3203 /* The screen restore is a property of DDSCL_EXCLUSIVE */
3204 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN);
3205 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3206 hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height);
3207 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3209 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
3210 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3212 memset(&ddsd, 0, sizeof(ddsd));
3213 ddsd.dwSize = sizeof(ddsd);
3214 ddsd.dwFlags = DDSD_CAPS;
3215 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
3217 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
3218 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
3219 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
3220 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
3221 ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n",
3222 param.ddraw_width, ddsd.dwWidth);
3223 ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n",
3224 param.ddraw_height, ddsd.dwHeight);
3225 IDirectDrawSurface_Release(primary);
3227 hr = IDirectDraw2_RestoreDisplayMode(ddraw);
3228 ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
3230 /* If the window is changed at the same time, messages are sent to the new window. */
3231 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3232 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3233 hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height);
3234 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3236 PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
3237 expect_messages = exclusive_messages;
3238 screen_size.cx = 0;
3239 screen_size.cy = 0;
3240 screen_size2.cx = 0;
3241 screen_size2.cy = 0;
3243 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL);
3244 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3246 ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message);
3247 expect_messages = NULL;
3248 ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n",
3249 screen_size.cx, screen_size.cy);
3250 ok(screen_size2.cx == registry_mode.dmPelsWidth && screen_size2.cy == registry_mode.dmPelsHeight,
3251 "Expected screen size 2 %ux%u, got %ux%u.\n",
3252 registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, screen_size2.cx, screen_size2.cy);
3254 GetWindowRect(window, &r);
3255 ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect),
3256 wine_dbgstr_rect(&r));
3257 GetWindowRect(window2, &r);
3258 ok(EqualRect(&r, &registry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&registry_rect),
3259 wine_dbgstr_rect(&r));
3261 memset(&ddsd, 0, sizeof(ddsd));
3262 ddsd.dwSize = sizeof(ddsd);
3263 ddsd.dwFlags = DDSD_CAPS;
3264 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
3266 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
3267 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
3268 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
3269 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
3270 ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n",
3271 registry_mode.dmPelsWidth, ddsd.dwWidth);
3272 ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n",
3273 registry_mode.dmPelsHeight, ddsd.dwHeight);
3274 IDirectDrawSurface_Release(primary);
3276 ref = IDirectDraw2_Release(ddraw);
3277 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3279 GetWindowRect(window, &r);
3280 ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect),
3281 wine_dbgstr_rect(&r));
3283 done:
3284 expect_messages = NULL;
3285 DestroyWindow(window);
3286 DestroyWindow(window2);
3287 UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL));
3288 UnregisterClassA("ddraw_test_wndproc_wc2", GetModuleHandleA(NULL));
3291 static void test_coop_level_mode_set_multi(void)
3293 IDirectDraw2 *ddraw1, *ddraw2;
3294 UINT w, h;
3295 HWND window;
3296 HRESULT hr;
3297 ULONG ref;
3299 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
3300 0, 0, 100, 100, 0, 0, 0, 0);
3301 ddraw1 = create_ddraw();
3302 ok(!!ddraw1, "Failed to create a ddraw object.\n");
3304 /* With just a single ddraw object, the display mode is restored on
3305 * release. */
3306 hr = set_display_mode(ddraw1, 800, 600);
3307 if (hr == DDERR_NOEXCLUSIVEMODE /* NT4 testbot */)
3309 win_skip("Broken SetDisplayMode(), skipping test.\n");
3310 IDirectDraw2_Release(ddraw1);
3311 DestroyWindow(window);
3312 return;
3314 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3315 w = GetSystemMetrics(SM_CXSCREEN);
3316 ok(w == 800, "Got unexpected screen width %u.\n", w);
3317 h = GetSystemMetrics(SM_CYSCREEN);
3318 ok(h == 600, "Got unexpected screen height %u.\n", h);
3320 ref = IDirectDraw2_Release(ddraw1);
3321 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3322 w = GetSystemMetrics(SM_CXSCREEN);
3323 ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w);
3324 h = GetSystemMetrics(SM_CYSCREEN);
3325 ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h);
3327 /* When there are multiple ddraw objects, the display mode is restored to
3328 * the initial mode, before the first SetDisplayMode() call. */
3329 ddraw1 = create_ddraw();
3330 hr = set_display_mode(ddraw1, 800, 600);
3331 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3332 w = GetSystemMetrics(SM_CXSCREEN);
3333 ok(w == 800, "Got unexpected screen width %u.\n", w);
3334 h = GetSystemMetrics(SM_CYSCREEN);
3335 ok(h == 600, "Got unexpected screen height %u.\n", h);
3337 ddraw2 = create_ddraw();
3338 hr = set_display_mode(ddraw2, 640, 480);
3339 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3340 w = GetSystemMetrics(SM_CXSCREEN);
3341 ok(w == 640, "Got unexpected screen width %u.\n", w);
3342 h = GetSystemMetrics(SM_CYSCREEN);
3343 ok(h == 480, "Got unexpected screen height %u.\n", h);
3345 ref = IDirectDraw2_Release(ddraw2);
3346 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3347 w = GetSystemMetrics(SM_CXSCREEN);
3348 ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w);
3349 h = GetSystemMetrics(SM_CYSCREEN);
3350 ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h);
3352 ref = IDirectDraw2_Release(ddraw1);
3353 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3354 w = GetSystemMetrics(SM_CXSCREEN);
3355 ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w);
3356 h = GetSystemMetrics(SM_CYSCREEN);
3357 ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h);
3359 /* Regardless of release ordering. */
3360 ddraw1 = create_ddraw();
3361 hr = set_display_mode(ddraw1, 800, 600);
3362 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3363 w = GetSystemMetrics(SM_CXSCREEN);
3364 ok(w == 800, "Got unexpected screen width %u.\n", w);
3365 h = GetSystemMetrics(SM_CYSCREEN);
3366 ok(h == 600, "Got unexpected screen height %u.\n", h);
3368 ddraw2 = create_ddraw();
3369 hr = set_display_mode(ddraw2, 640, 480);
3370 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3371 w = GetSystemMetrics(SM_CXSCREEN);
3372 ok(w == 640, "Got unexpected screen width %u.\n", w);
3373 h = GetSystemMetrics(SM_CYSCREEN);
3374 ok(h == 480, "Got unexpected screen height %u.\n", h);
3376 ref = IDirectDraw2_Release(ddraw1);
3377 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3378 w = GetSystemMetrics(SM_CXSCREEN);
3379 ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w);
3380 h = GetSystemMetrics(SM_CYSCREEN);
3381 ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h);
3383 ref = IDirectDraw2_Release(ddraw2);
3384 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3385 w = GetSystemMetrics(SM_CXSCREEN);
3386 ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w);
3387 h = GetSystemMetrics(SM_CYSCREEN);
3388 ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h);
3390 /* But only for ddraw objects that called SetDisplayMode(). */
3391 ddraw1 = create_ddraw();
3392 ddraw2 = create_ddraw();
3393 hr = set_display_mode(ddraw2, 640, 480);
3394 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3395 w = GetSystemMetrics(SM_CXSCREEN);
3396 ok(w == 640, "Got unexpected screen width %u.\n", w);
3397 h = GetSystemMetrics(SM_CYSCREEN);
3398 ok(h == 480, "Got unexpected screen height %u.\n", h);
3400 ref = IDirectDraw2_Release(ddraw1);
3401 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3402 w = GetSystemMetrics(SM_CXSCREEN);
3403 ok(w == 640, "Got unexpected screen width %u.\n", w);
3404 h = GetSystemMetrics(SM_CYSCREEN);
3405 ok(h == 480, "Got unexpected screen height %u.\n", h);
3407 ref = IDirectDraw2_Release(ddraw2);
3408 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3409 w = GetSystemMetrics(SM_CXSCREEN);
3410 ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w);
3411 h = GetSystemMetrics(SM_CYSCREEN);
3412 ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h);
3414 /* If there's a ddraw object that's currently in exclusive mode, it blocks
3415 * restoring the display mode. */
3416 ddraw1 = create_ddraw();
3417 hr = set_display_mode(ddraw1, 800, 600);
3418 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3419 w = GetSystemMetrics(SM_CXSCREEN);
3420 ok(w == 800, "Got unexpected screen width %u.\n", w);
3421 h = GetSystemMetrics(SM_CYSCREEN);
3422 ok(h == 600, "Got unexpected screen height %u.\n", h);
3424 ddraw2 = create_ddraw();
3425 hr = set_display_mode(ddraw2, 640, 480);
3426 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3427 w = GetSystemMetrics(SM_CXSCREEN);
3428 ok(w == 640, "Got unexpected screen width %u.\n", w);
3429 h = GetSystemMetrics(SM_CYSCREEN);
3430 ok(h == 480, "Got unexpected screen height %u.\n", h);
3432 hr = IDirectDraw2_SetCooperativeLevel(ddraw2, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3433 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3435 ref = IDirectDraw2_Release(ddraw1);
3436 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3437 w = GetSystemMetrics(SM_CXSCREEN);
3438 ok(w == 640, "Got unexpected screen width %u.\n", w);
3439 h = GetSystemMetrics(SM_CYSCREEN);
3440 ok(h == 480, "Got unexpected screen height %u.\n", h);
3442 ref = IDirectDraw2_Release(ddraw2);
3443 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3444 w = GetSystemMetrics(SM_CXSCREEN);
3445 ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w);
3446 h = GetSystemMetrics(SM_CYSCREEN);
3447 ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h);
3449 /* Exclusive mode blocks mode setting on other ddraw objects in general. */
3450 ddraw1 = create_ddraw();
3451 hr = set_display_mode(ddraw1, 800, 600);
3452 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3453 w = GetSystemMetrics(SM_CXSCREEN);
3454 ok(w == 800, "Got unexpected screen width %u.\n", w);
3455 h = GetSystemMetrics(SM_CYSCREEN);
3456 ok(h == 600, "Got unexpected screen height %u.\n", h);
3458 hr = IDirectDraw2_SetCooperativeLevel(ddraw1, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3459 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3461 ddraw2 = create_ddraw();
3462 hr = set_display_mode(ddraw2, 640, 480);
3463 ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr);
3465 ref = IDirectDraw2_Release(ddraw1);
3466 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3467 w = GetSystemMetrics(SM_CXSCREEN);
3468 ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w);
3469 h = GetSystemMetrics(SM_CYSCREEN);
3470 ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h);
3472 ref = IDirectDraw2_Release(ddraw2);
3473 ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
3474 w = GetSystemMetrics(SM_CXSCREEN);
3475 ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w);
3476 h = GetSystemMetrics(SM_CYSCREEN);
3477 ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h);
3479 DestroyWindow(window);
3482 static void test_initialize(void)
3484 IDirectDraw2 *ddraw;
3485 HRESULT hr;
3487 ddraw = create_ddraw();
3488 ok(!!ddraw, "Failed to create a ddraw object.\n");
3490 hr = IDirectDraw2_Initialize(ddraw, NULL);
3491 ok(hr == DDERR_ALREADYINITIALIZED, "Initialize returned hr %#x.\n", hr);
3492 IDirectDraw2_Release(ddraw);
3494 CoInitialize(NULL);
3495 hr = CoCreateInstance(&CLSID_DirectDraw, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectDraw2, (void **)&ddraw);
3496 ok(SUCCEEDED(hr), "Failed to create IDirectDraw2 instance, hr %#x.\n", hr);
3497 hr = IDirectDraw2_Initialize(ddraw, NULL);
3498 ok(hr == DD_OK, "Initialize returned hr %#x, expected DD_OK.\n", hr);
3499 hr = IDirectDraw2_Initialize(ddraw, NULL);
3500 ok(hr == DDERR_ALREADYINITIALIZED, "Initialize returned hr %#x, expected DDERR_ALREADYINITIALIZED.\n", hr);
3501 IDirectDraw2_Release(ddraw);
3502 CoUninitialize();
3505 static void test_coop_level_surf_create(void)
3507 IDirectDrawSurface *surface;
3508 IDirectDraw2 *ddraw;
3509 DDSURFACEDESC ddsd;
3510 HRESULT hr;
3512 ddraw = create_ddraw();
3513 ok(!!ddraw, "Failed to create a ddraw object.\n");
3515 memset(&ddsd, 0, sizeof(ddsd));
3516 ddsd.dwSize = sizeof(ddsd);
3517 ddsd.dwFlags = DDSD_CAPS;
3518 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
3519 surface = (void *)0xdeadbeef;
3520 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
3521 ok(hr == DDERR_NOCOOPERATIVELEVELSET, "Surface creation returned hr %#x.\n", hr);
3522 ok(surface == (void *)0xdeadbeef, "Got unexpected surface %p.\n", surface);
3524 IDirectDraw2_Release(ddraw);
3527 static void test_coop_level_multi_window(void)
3529 HWND window1, window2;
3530 IDirectDraw2 *ddraw;
3531 HRESULT hr;
3533 window1 = create_window();
3534 window2 = create_window();
3535 ddraw = create_ddraw();
3536 ok(!!ddraw, "Failed to create a ddraw object.\n");
3538 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL);
3539 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3540 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL);
3541 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3542 ok(IsWindow(window1), "Window 1 was destroyed.\n");
3543 ok(IsWindow(window2), "Window 2 was destroyed.\n");
3545 IDirectDraw2_Release(ddraw);
3546 DestroyWindow(window2);
3547 DestroyWindow(window1);
3550 static void test_clear_rect_count(void)
3552 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
3553 IDirect3DMaterial2 *white, *red, *green, *blue;
3554 IDirect3DViewport2 *viewport;
3555 IDirect3DDevice2 *device;
3556 IDirectDrawSurface *rt;
3557 IDirectDraw2 *ddraw;
3558 D3DCOLOR color;
3559 HWND window;
3560 HRESULT hr;
3562 window = create_window();
3563 ddraw = create_ddraw();
3564 ok(!!ddraw, "Failed to create a ddraw object.\n");
3565 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
3567 skip("Failed to create a 3D device, skipping test.\n");
3568 IDirectDraw2_Release(ddraw);
3569 DestroyWindow(window);
3570 return;
3573 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
3574 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
3576 white = create_diffuse_material(device, 1.0f, 1.0f, 1.0f, 1.0f);
3577 red = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
3578 green = create_diffuse_material(device, 0.0f, 1.0f, 0.0f, 1.0f);
3579 blue = create_diffuse_material(device, 0.0f, 0.0f, 1.0f, 1.0f);
3581 viewport = create_viewport(device, 0, 0, 640, 480);
3582 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
3583 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
3585 viewport_set_background(device, viewport, white);
3586 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
3587 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
3588 viewport_set_background(device, viewport, red);
3589 hr = IDirect3DViewport2_Clear(viewport, 0, &clear_rect, D3DCLEAR_TARGET);
3590 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
3591 viewport_set_background(device, viewport, green);
3592 hr = IDirect3DViewport2_Clear(viewport, 0, NULL, D3DCLEAR_TARGET);
3593 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
3594 viewport_set_background(device, viewport, blue);
3595 hr = IDirect3DViewport2_Clear(viewport, 0, &clear_rect, D3DCLEAR_TARGET);
3596 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
3598 color = get_surface_color(rt, 320, 240);
3599 ok(compare_color(color, 0x00ffffff, 1) || broken(compare_color(color, 0x000000ff, 1)),
3600 "Got unexpected color 0x%08x.\n", color);
3602 IDirectDrawSurface_Release(rt);
3603 destroy_viewport(device, viewport);
3604 destroy_material(white);
3605 destroy_material(red);
3606 destroy_material(green);
3607 destroy_material(blue);
3608 IDirect3DDevice2_Release(device);
3609 IDirectDraw2_Release(ddraw);
3610 DestroyWindow(window);
3613 static BOOL test_mode_restored(IDirectDraw2 *ddraw, HWND window)
3615 DDSURFACEDESC ddsd1, ddsd2;
3616 HRESULT hr;
3618 memset(&ddsd1, 0, sizeof(ddsd1));
3619 ddsd1.dwSize = sizeof(ddsd1);
3620 hr = IDirectDraw2_GetDisplayMode(ddraw, &ddsd1);
3621 ok(SUCCEEDED(hr), "GetDisplayMode failed, hr %#x.\n", hr);
3623 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3624 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3625 hr = set_display_mode(ddraw, 640, 480);
3626 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
3627 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
3628 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3630 memset(&ddsd2, 0, sizeof(ddsd2));
3631 ddsd2.dwSize = sizeof(ddsd2);
3632 hr = IDirectDraw2_GetDisplayMode(ddraw, &ddsd2);
3633 ok(SUCCEEDED(hr), "GetDisplayMode failed, hr %#x.\n", hr);
3634 hr = IDirectDraw2_RestoreDisplayMode(ddraw);
3635 ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
3637 return ddsd1.dwWidth == ddsd2.dwWidth && ddsd1.dwHeight == ddsd2.dwHeight;
3640 static void test_coop_level_versions(void)
3642 HWND window;
3643 IDirectDraw *ddraw;
3644 HRESULT hr;
3645 BOOL restored;
3646 IDirectDrawSurface *surface;
3647 IDirectDraw2 *ddraw2;
3648 DDSURFACEDESC ddsd;
3650 window = create_window();
3651 ddraw2 = create_ddraw();
3652 ok(!!ddraw2, "Failed to create a ddraw object.\n");
3653 /* Newly created ddraw objects restore the mode on ddraw2+::SetCooperativeLevel(NORMAL) */
3654 restored = test_mode_restored(ddraw2, window);
3655 ok(restored, "Display mode not restored in new ddraw object\n");
3657 /* A failing ddraw1::SetCooperativeLevel call does not have an effect */
3658 hr = IDirectDraw2_QueryInterface(ddraw2, &IID_IDirectDraw, (void **)&ddraw);
3659 ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
3661 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE);
3662 ok(FAILED(hr), "SetCooperativeLevel returned %#x, expected failure.\n", hr);
3663 restored = test_mode_restored(ddraw2, window);
3664 ok(restored, "Display mode not restored after bad ddraw1::SetCooperativeLevel call\n");
3666 /* A successful one does */
3667 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
3668 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3669 restored = test_mode_restored(ddraw2, window);
3670 ok(!restored, "Display mode restored after good ddraw1::SetCooperativeLevel call\n");
3672 IDirectDraw_Release(ddraw);
3673 IDirectDraw2_Release(ddraw2);
3675 ddraw2 = create_ddraw();
3676 ok(!!ddraw2, "Failed to create a ddraw object.\n");
3677 hr = IDirectDraw2_QueryInterface(ddraw2, &IID_IDirectDraw, (void **)&ddraw);
3678 ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
3680 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_SETFOCUSWINDOW);
3681 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3682 restored = test_mode_restored(ddraw2, window);
3683 ok(!restored, "Display mode restored after ddraw1::SetCooperativeLevel(SETFOCUSWINDOW) call\n");
3685 IDirectDraw_Release(ddraw);
3686 IDirectDraw2_Release(ddraw2);
3688 /* A failing call does not restore the ddraw2+ behavior */
3689 ddraw2 = create_ddraw();
3690 ok(!!ddraw2, "Failed to create a ddraw object.\n");
3691 hr = IDirectDraw2_QueryInterface(ddraw2, &IID_IDirectDraw, (void **)&ddraw);
3692 ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
3694 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
3695 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3696 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE);
3697 ok(FAILED(hr), "SetCooperativeLevel returned %#x, expected failure.\n", hr);
3698 restored = test_mode_restored(ddraw2, window);
3699 ok(!restored, "Display mode restored after good-bad ddraw1::SetCooperativeLevel() call sequence\n");
3701 IDirectDraw_Release(ddraw);
3702 IDirectDraw2_Release(ddraw2);
3704 /* Neither does a sequence of successful calls with the new interface */
3705 ddraw2 = create_ddraw();
3706 ok(!!ddraw2, "Failed to create a ddraw object.\n");
3707 hr = IDirectDraw2_QueryInterface(ddraw2, &IID_IDirectDraw, (void **)&ddraw);
3708 ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
3710 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
3711 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3712 hr = IDirectDraw2_SetCooperativeLevel(ddraw2, window, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE);
3713 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3714 hr = IDirectDraw2_SetCooperativeLevel(ddraw2, window, DDSCL_NORMAL);
3715 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3717 restored = test_mode_restored(ddraw2, window);
3718 ok(!restored, "Display mode restored after ddraw1-ddraw2 SetCooperativeLevel() call sequence\n");
3719 IDirectDraw_Release(ddraw);
3720 IDirectDraw2_Release(ddraw2);
3722 /* ddraw1::CreateSurface does not triger the ddraw1 behavior */
3723 ddraw2 = create_ddraw();
3724 ok(!!ddraw2, "Failed to create a ddraw object.\n");
3725 hr = IDirectDraw2_QueryInterface(ddraw2, &IID_IDirectDraw, (void **)&ddraw);
3726 ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
3728 hr = IDirectDraw2_SetCooperativeLevel(ddraw2, window, DDSCL_NORMAL);
3729 ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
3731 memset(&ddsd, 0, sizeof(ddsd));
3732 ddsd.dwSize = sizeof(ddsd);
3733 ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
3734 ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
3735 ddsd.dwWidth = ddsd.dwHeight = 8;
3736 hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL);
3737 ok(SUCCEEDED(hr), "CreateSurface failed, hr %#x.\n", hr);
3738 IDirectDrawSurface_Release(surface);
3739 restored = test_mode_restored(ddraw2, window);
3740 ok(restored, "Display mode not restored after ddraw1::CreateSurface() call\n");
3742 IDirectDraw_Release(ddraw);
3743 IDirectDraw2_Release(ddraw2);
3744 DestroyWindow(window);
3747 static void test_lighting_interface_versions(void)
3749 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
3750 IDirect3DMaterial2 *emissive, *background;
3751 IDirect3DViewport2 *viewport;
3752 IDirect3DDevice2 *device;
3753 IDirectDrawSurface *rt;
3754 IDirectDraw2 *ddraw;
3755 D3DCOLOR color;
3756 HWND window;
3757 HRESULT hr;
3758 D3DMATERIALHANDLE mat_handle;
3759 DWORD rs;
3760 unsigned int i;
3761 ULONG ref;
3762 static D3DVERTEX quad[] =
3764 {{-1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
3765 {{ 1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
3766 {{-1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
3767 {{ 1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
3769 static D3DLVERTEX lquad[] =
3771 {{-1.0f}, { 1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}},
3772 {{ 1.0f}, { 1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}},
3773 {{-1.0f}, {-1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}},
3774 {{ 1.0f}, {-1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}},
3776 static D3DTLVERTEX tlquad[] =
3778 {{ 0.0f}, { 480.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}},
3779 {{ 0.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}},
3780 {{ 640.0f}, { 480.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}},
3781 {{ 640.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}},
3783 static const struct
3785 D3DVERTEXTYPE vertextype;
3786 void *data;
3787 DWORD d3drs_lighting, d3drs_specular;
3788 DWORD draw_flags;
3789 D3DCOLOR color;
3791 tests[] =
3793 /* Lighting is enabled when D3DVT_VERTEX is used and D3DDP_DONOTLIGHT is not
3794 * set. D3DVT_VERTEX has diffuse = 0xffffffff and specular = 0x00000000, as
3795 * in later d3d versions */
3796 { D3DVT_VERTEX, quad, FALSE, FALSE, 0, 0x0000ff00},
3797 { D3DVT_VERTEX, quad, TRUE, FALSE, 0, 0x0000ff00},
3798 { D3DVT_VERTEX, quad, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ffffff},
3799 { D3DVT_VERTEX, quad, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ffffff},
3800 { D3DVT_VERTEX, quad, FALSE, TRUE, 0, 0x0000ff00},
3801 { D3DVT_VERTEX, quad, TRUE, TRUE, 0, 0x0000ff00},
3802 { D3DVT_VERTEX, quad, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ffffff},
3803 { D3DVT_VERTEX, quad, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ffffff},
3805 { D3DVT_LVERTEX, lquad, FALSE, FALSE, 0, 0x00ff0000},
3806 { D3DVT_LVERTEX, lquad, TRUE, FALSE, 0, 0x00ff0000},
3807 { D3DVT_LVERTEX, lquad, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000},
3808 { D3DVT_LVERTEX, lquad, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000},
3809 { D3DVT_LVERTEX, lquad, FALSE, TRUE, 0, 0x00ff8080},
3810 { D3DVT_LVERTEX, lquad, TRUE, TRUE, 0, 0x00ff8080},
3811 { D3DVT_LVERTEX, lquad, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080},
3812 { D3DVT_LVERTEX, lquad, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080},
3814 { D3DVT_TLVERTEX, tlquad, FALSE, FALSE, 0, 0x000000ff},
3815 { D3DVT_TLVERTEX, tlquad, TRUE, FALSE, 0, 0x000000ff},
3816 { D3DVT_TLVERTEX, tlquad, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x000000ff},
3817 { D3DVT_TLVERTEX, tlquad, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x000000ff},
3818 { D3DVT_TLVERTEX, tlquad, FALSE, TRUE, 0, 0x008080ff},
3819 { D3DVT_TLVERTEX, tlquad, TRUE, TRUE, 0, 0x008080ff},
3820 { D3DVT_TLVERTEX, tlquad, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x008080ff},
3821 { D3DVT_TLVERTEX, tlquad, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x008080ff},
3824 window = create_window();
3825 ddraw = create_ddraw();
3826 ok(!!ddraw, "Failed to create a ddraw object.\n");
3827 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
3829 skip("Failed to create a 3D device, skipping test.\n");
3830 IDirectDraw2_Release(ddraw);
3831 DestroyWindow(window);
3832 return;
3835 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
3836 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
3838 viewport = create_viewport(device, 0, 0, 640, 480);
3839 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
3840 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
3842 emissive = create_emissive_material(device, 0.0f, 1.0f, 0.0f, 0.0f);
3843 hr = IDirect3DMaterial2_GetHandle(emissive, device, &mat_handle);
3844 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
3845 hr = IDirect3DDevice2_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle);
3846 ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
3847 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
3848 ok(SUCCEEDED(hr), "Failed to disable z test, hr %#x.\n", hr);
3850 background = create_diffuse_material(device, 0.1f, 0.1f, 0.1f, 0.1f);
3851 viewport_set_background(device, viewport, background);
3853 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_SPECULARENABLE, &rs);
3854 ok(SUCCEEDED(hr), "Failed to get specularenable render state, hr %#x.\n", hr);
3855 ok(rs == TRUE, "Initial D3DRENDERSTATE_SPECULARENABLE is %#x, expected TRUE.\n", rs);
3857 for (i = 0; i < ARRAY_SIZE(tests); i++)
3859 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
3860 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
3862 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_LIGHTING, tests[i].d3drs_lighting);
3863 ok(SUCCEEDED(hr), "Failed to set lighting render state, hr %#x.\n", hr);
3864 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SPECULARENABLE,
3865 tests[i].d3drs_specular);
3866 ok(SUCCEEDED(hr), "Failed to set specularenable render state, hr %#x.\n", hr);
3868 hr = IDirect3DDevice2_BeginScene(device);
3869 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
3870 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
3871 tests[i].vertextype, tests[i].data, 4, tests[i].draw_flags | D3DDP_WAIT);
3872 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
3873 hr = IDirect3DDevice2_EndScene(device);
3874 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
3876 color = get_surface_color(rt, 320, 240);
3877 ok(compare_color(color, tests[i].color, 1),
3878 "Got unexpected color 0x%08x, expected 0x%08x, test %u.\n",
3879 color, tests[i].color, i);
3882 destroy_material(background);
3883 destroy_material(emissive);
3884 IDirectDrawSurface_Release(rt);
3885 IDirect3DDevice2_Release(device);
3886 ref = IDirectDraw2_Release(ddraw);
3887 ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
3888 DestroyWindow(window);
3891 static struct
3893 BOOL received;
3894 IDirectDraw2 *ddraw;
3895 HWND window;
3896 DWORD coop_level;
3897 } activateapp_testdata;
3899 static LRESULT CALLBACK activateapp_test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
3901 if (message == WM_ACTIVATEAPP)
3903 if (activateapp_testdata.ddraw)
3905 HRESULT hr;
3906 activateapp_testdata.received = FALSE;
3907 hr = IDirectDraw2_SetCooperativeLevel(activateapp_testdata.ddraw,
3908 activateapp_testdata.window, activateapp_testdata.coop_level);
3909 ok(SUCCEEDED(hr), "Recursive SetCooperativeLevel call failed, hr %#x.\n", hr);
3910 ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP during recursive SetCooperativeLevel call.\n");
3912 activateapp_testdata.received = TRUE;
3915 return DefWindowProcA(hwnd, message, wparam, lparam);
3918 static void test_coop_level_activateapp(void)
3920 IDirectDraw2 *ddraw;
3921 HRESULT hr;
3922 HWND window;
3923 WNDCLASSA wc = {0};
3924 DDSURFACEDESC ddsd;
3925 IDirectDrawSurface *surface;
3927 ddraw = create_ddraw();
3928 ok(!!ddraw, "Failed to create a ddraw object.\n");
3930 wc.lpfnWndProc = activateapp_test_proc;
3931 wc.lpszClassName = "ddraw_test_wndproc_wc";
3932 ok(RegisterClassA(&wc), "Failed to register window class.\n");
3934 window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test",
3935 WS_MAXIMIZE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
3937 /* Exclusive with window already active. */
3938 SetForegroundWindow(window);
3939 activateapp_testdata.received = FALSE;
3940 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3941 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3942 ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP although window was already active.\n");
3943 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
3944 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3946 /* Exclusive with window not active. */
3947 SetForegroundWindow(GetDesktopWindow());
3948 activateapp_testdata.received = FALSE;
3949 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3950 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3951 ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n");
3952 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
3953 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3955 /* Normal with window not active, then exclusive with the same window. */
3956 SetForegroundWindow(GetDesktopWindow());
3957 activateapp_testdata.received = FALSE;
3958 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
3959 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3960 ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP when setting DDSCL_NORMAL.\n");
3961 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3962 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3963 ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n");
3964 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
3965 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3967 /* Recursive set of DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN. */
3968 SetForegroundWindow(GetDesktopWindow());
3969 activateapp_testdata.received = FALSE;
3970 activateapp_testdata.ddraw = ddraw;
3971 activateapp_testdata.window = window;
3972 activateapp_testdata.coop_level = DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN;
3973 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3974 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3975 ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n");
3976 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
3977 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3979 /* The recursive call seems to have some bad effect on native ddraw, despite (apparently)
3980 * succeeding. Another switch to exclusive and back to normal is needed to release the
3981 * window properly. Without doing this, SetCooperativeLevel(EXCLUSIVE) will not send
3982 * WM_ACTIVATEAPP messages. */
3983 activateapp_testdata.ddraw = NULL;
3984 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3985 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3986 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
3987 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3989 /* Setting DDSCL_NORMAL with recursive invocation. */
3990 SetForegroundWindow(GetDesktopWindow());
3991 activateapp_testdata.received = FALSE;
3992 activateapp_testdata.ddraw = ddraw;
3993 activateapp_testdata.window = window;
3994 activateapp_testdata.coop_level = DDSCL_NORMAL;
3995 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
3996 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
3997 ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n");
3999 /* DDraw is in exclusive mode now. */
4000 memset(&ddsd, 0, sizeof(ddsd));
4001 ddsd.dwSize = sizeof(ddsd);
4002 ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
4003 ddsd.dwBackBufferCount = 1;
4004 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
4005 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
4006 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
4007 IDirectDrawSurface_Release(surface);
4009 /* Recover again, just to be sure. */
4010 activateapp_testdata.ddraw = NULL;
4011 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
4012 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
4013 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
4014 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
4016 DestroyWindow(window);
4017 UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL));
4018 IDirectDraw2_Release(ddraw);
4021 struct format_support_check
4023 const DDPIXELFORMAT *format;
4024 BOOL supported;
4027 static HRESULT WINAPI test_unsupported_formats_cb(DDSURFACEDESC *desc, void *ctx)
4029 struct format_support_check *format = ctx;
4031 if (!memcmp(format->format, &desc->ddpfPixelFormat, sizeof(*format->format)))
4033 format->supported = TRUE;
4034 return DDENUMRET_CANCEL;
4037 return DDENUMRET_OK;
4040 static void test_unsupported_formats(void)
4042 HRESULT hr;
4043 BOOL expect_success;
4044 HWND window;
4045 IDirectDraw2 *ddraw;
4046 IDirect3DDevice2 *device;
4047 IDirectDrawSurface *surface;
4048 DDSURFACEDESC ddsd;
4049 unsigned int i, j;
4050 DWORD expected_caps;
4051 static const struct
4053 const char *name;
4054 DDPIXELFORMAT fmt;
4056 formats[] =
4059 "D3DFMT_A8R8G8B8",
4061 sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
4062 {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
4066 "D3DFMT_P8",
4068 sizeof(DDPIXELFORMAT), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0,
4069 {8 }, {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}
4073 static const DWORD caps[] = {0, DDSCAPS_SYSTEMMEMORY, DDSCAPS_VIDEOMEMORY};
4075 window = create_window();
4076 ddraw = create_ddraw();
4077 ok(!!ddraw, "Failed to create a ddraw object.\n");
4078 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
4080 skip("Failed to create a 3D device, skipping test.\n");
4081 IDirectDraw2_Release(ddraw);
4082 DestroyWindow(window);
4083 return;
4086 for (i = 0; i < ARRAY_SIZE(formats); i++)
4088 struct format_support_check check = {&formats[i].fmt, FALSE};
4089 hr = IDirect3DDevice2_EnumTextureFormats(device, test_unsupported_formats_cb, &check);
4090 ok(SUCCEEDED(hr), "Failed to enumerate texture formats %#x.\n", hr);
4092 for (j = 0; j < ARRAY_SIZE(caps); j++)
4094 memset(&ddsd, 0, sizeof(ddsd));
4095 ddsd.dwSize = sizeof(ddsd);
4096 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
4097 ddsd.ddpfPixelFormat = formats[i].fmt;
4098 ddsd.dwWidth = 4;
4099 ddsd.dwHeight = 4;
4100 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | caps[j];
4102 if (caps[j] & DDSCAPS_VIDEOMEMORY && !check.supported)
4103 expect_success = FALSE;
4104 else
4105 expect_success = TRUE;
4107 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
4108 ok(SUCCEEDED(hr) == expect_success,
4109 "Got unexpected hr %#x for format %s, caps %#x, expected %s.\n",
4110 hr, formats[i].name, caps[j], expect_success ? "success" : "failure");
4111 if (FAILED(hr))
4112 continue;
4114 memset(&ddsd, 0, sizeof(ddsd));
4115 ddsd.dwSize = sizeof(ddsd);
4116 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &ddsd);
4117 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
4119 if (caps[j] & DDSCAPS_VIDEOMEMORY)
4120 expected_caps = DDSCAPS_VIDEOMEMORY;
4121 else if (caps[j] & DDSCAPS_SYSTEMMEMORY)
4122 expected_caps = DDSCAPS_SYSTEMMEMORY;
4123 else if (check.supported)
4124 expected_caps = DDSCAPS_VIDEOMEMORY;
4125 else
4126 expected_caps = DDSCAPS_SYSTEMMEMORY;
4128 ok(ddsd.ddsCaps.dwCaps & expected_caps,
4129 "Expected capability %#x, format %s, input cap %#x.\n",
4130 expected_caps, formats[i].name, caps[j]);
4132 IDirectDrawSurface_Release(surface);
4136 IDirect3DDevice2_Release(device);
4137 IDirectDraw2_Release(ddraw);
4138 DestroyWindow(window);
4141 static void test_rt_caps(void)
4143 PALETTEENTRY palette_entries[256];
4144 IDirectDrawPalette *palette;
4145 IDirect3DDevice2 *device;
4146 IDirectDraw2 *ddraw;
4147 DWORD z_depth = 0;
4148 IDirect3D2 *d3d;
4149 unsigned int i;
4150 ULONG refcount;
4151 HWND window;
4152 HRESULT hr;
4154 static const DDPIXELFORMAT p8_fmt =
4156 sizeof(DDPIXELFORMAT), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0,
4157 {8}, {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000},
4160 static const struct
4162 const DDPIXELFORMAT *pf;
4163 DWORD caps_in;
4164 DWORD caps_out;
4165 HRESULT create_device_hr;
4166 HRESULT set_rt_hr;
4167 HRESULT alternative_set_rt_hr;
4168 BOOL create_may_fail;
4170 test_data[] =
4173 NULL,
4174 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY,
4175 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
4176 D3D_OK,
4177 D3D_OK,
4178 D3D_OK,
4179 FALSE,
4182 NULL,
4183 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
4184 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
4185 D3D_OK,
4186 D3D_OK,
4187 D3D_OK,
4188 FALSE,
4191 NULL,
4192 DDSCAPS_OFFSCREENPLAIN,
4193 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
4194 DDERR_INVALIDCAPS,
4195 DDERR_INVALIDCAPS,
4196 DDERR_INVALIDCAPS,
4197 FALSE,
4200 NULL,
4201 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
4202 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
4203 D3DERR_SURFACENOTINVIDMEM,
4204 D3D_OK,
4205 D3D_OK,
4206 FALSE,
4209 NULL,
4210 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
4211 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
4212 DDERR_INVALIDCAPS,
4213 DDERR_INVALIDCAPS,
4214 DDERR_INVALIDCAPS,
4215 FALSE,
4218 NULL,
4219 DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY,
4220 DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
4221 D3D_OK,
4222 D3D_OK,
4223 D3D_OK,
4224 FALSE,
4227 NULL,
4228 DDSCAPS_3DDEVICE,
4229 DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
4230 D3D_OK,
4231 D3D_OK,
4232 D3D_OK,
4233 FALSE,
4236 NULL,
4238 DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
4239 DDERR_INVALIDCAPS,
4240 DDERR_INVALIDCAPS,
4241 DDERR_INVALIDCAPS,
4242 FALSE,
4245 NULL,
4246 DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
4247 DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
4248 D3DERR_SURFACENOTINVIDMEM,
4249 D3D_OK,
4250 D3D_OK,
4251 FALSE,
4254 NULL,
4255 DDSCAPS_SYSTEMMEMORY,
4256 DDSCAPS_SYSTEMMEMORY,
4257 DDERR_INVALIDCAPS,
4258 DDERR_INVALIDCAPS,
4259 DDERR_INVALIDCAPS,
4260 FALSE,
4263 &p8_fmt,
4265 DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
4266 DDERR_INVALIDCAPS,
4267 DDERR_INVALIDCAPS,
4268 DDERR_INVALIDCAPS,
4269 FALSE,
4272 &p8_fmt,
4273 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
4274 ~0U /* AMD r200 */,
4275 DDERR_NOPALETTEATTACHED,
4276 DDERR_INVALIDCAPS,
4277 DDERR_INVALIDCAPS,
4278 FALSE,
4281 &p8_fmt,
4282 DDSCAPS_OFFSCREENPLAIN,
4283 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
4284 DDERR_INVALIDCAPS,
4285 DDERR_INVALIDCAPS,
4286 DDERR_INVALIDCAPS,
4287 FALSE,
4290 &p8_fmt,
4291 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
4292 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
4293 DDERR_NOPALETTEATTACHED,
4294 DDERR_INVALIDCAPS,
4295 DDERR_INVALIDCAPS,
4296 FALSE,
4299 &p8_fmt,
4300 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
4301 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
4302 DDERR_INVALIDCAPS,
4303 DDERR_INVALIDCAPS,
4304 DDERR_INVALIDCAPS,
4305 FALSE,
4308 NULL,
4309 DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER,
4310 DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER | DDSCAPS_LOCALVIDMEM,
4311 DDERR_INVALIDCAPS,
4312 DDERR_INVALIDPIXELFORMAT,
4313 DDERR_INVALIDCAPS,
4314 TRUE /* AMD Evergreen */,
4317 NULL,
4318 DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER,
4319 ~0U /* AMD Evergreen */,
4320 DDERR_INVALIDCAPS,
4321 DDERR_INVALIDPIXELFORMAT,
4322 DDERR_INVALIDCAPS,
4323 FALSE,
4326 NULL,
4327 DDSCAPS_ZBUFFER,
4328 ~0U /* AMD Evergreen */,
4329 DDERR_INVALIDCAPS,
4330 DDERR_INVALIDCAPS,
4331 DDERR_INVALIDCAPS,
4332 FALSE,
4335 NULL,
4336 DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER,
4337 DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER,
4338 DDERR_INVALIDCAPS,
4339 DDERR_INVALIDPIXELFORMAT,
4340 DDERR_INVALIDPIXELFORMAT,
4341 TRUE /* Nvidia Kepler */,
4344 NULL,
4345 DDSCAPS_SYSTEMMEMORY | DDSCAPS_ZBUFFER,
4346 DDSCAPS_SYSTEMMEMORY | DDSCAPS_ZBUFFER,
4347 DDERR_INVALIDCAPS,
4348 DDERR_INVALIDCAPS,
4349 DDERR_INVALIDCAPS,
4350 TRUE /* Nvidia Kepler */,
4354 window = create_window();
4355 ddraw = create_ddraw();
4356 ok(!!ddraw, "Failed to create a ddraw object.\n");
4357 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
4359 skip("Failed to create a 3D device, skipping test.\n");
4360 IDirectDraw2_Release(ddraw);
4361 DestroyWindow(window);
4362 return;
4364 z_depth = get_device_z_depth(device);
4365 ok(!!z_depth, "Failed to get device z depth.\n");
4366 IDirect3DDevice2_Release(device);
4368 if (FAILED(IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d)))
4370 skip("D3D interface is not available, skipping test.\n");
4371 goto done;
4374 memset(palette_entries, 0, sizeof(palette_entries));
4375 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL);
4376 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
4378 for (i = 0; i < ARRAY_SIZE(test_data); ++i)
4380 IDirectDrawSurface *surface, *rt, *expected_rt, *tmp;
4381 DDSURFACEDESC surface_desc;
4382 IDirect3DDevice2 *device;
4384 memset(&surface_desc, 0, sizeof(surface_desc));
4385 surface_desc.dwSize = sizeof(surface_desc);
4386 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
4387 surface_desc.ddsCaps.dwCaps = test_data[i].caps_in;
4388 if (test_data[i].pf)
4390 surface_desc.dwFlags |= DDSD_PIXELFORMAT;
4391 surface_desc.ddpfPixelFormat = *test_data[i].pf;
4393 if (test_data[i].caps_in & DDSCAPS_ZBUFFER)
4395 surface_desc.dwFlags |= DDSD_ZBUFFERBITDEPTH;
4396 U2(surface_desc).dwZBufferBitDepth = z_depth;
4398 surface_desc.dwWidth = 640;
4399 surface_desc.dwHeight = 480;
4400 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
4401 ok(SUCCEEDED(hr) || broken(test_data[i].create_may_fail),
4402 "Test %u: Failed to create surface with caps %#x, hr %#x.\n",
4403 i, test_data[i].caps_in, hr);
4404 if (FAILED(hr))
4405 continue;
4407 memset(&surface_desc, 0, sizeof(surface_desc));
4408 surface_desc.dwSize = sizeof(surface_desc);
4409 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
4410 ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr);
4411 ok(test_data[i].caps_out == ~0U || surface_desc.ddsCaps.dwCaps == test_data[i].caps_out,
4412 "Test %u: Got unexpected caps %#x, expected %#x.\n",
4413 i, surface_desc.ddsCaps.dwCaps, test_data[i].caps_out);
4415 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device);
4416 ok(hr == test_data[i].create_device_hr, "Test %u: Got unexpected hr %#x, expected %#x.\n",
4417 i, hr, test_data[i].create_device_hr);
4418 if (FAILED(hr))
4420 if (hr == DDERR_NOPALETTEATTACHED)
4422 hr = IDirectDrawSurface_SetPalette(surface, palette);
4423 ok(SUCCEEDED(hr), "Test %u: Failed to set palette, hr %#x.\n", i, hr);
4424 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device);
4425 if (surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY)
4426 ok(hr == DDERR_INVALIDPIXELFORMAT, "Test %u: Got unexpected hr %#x.\n", i, hr);
4427 else
4428 ok(hr == D3DERR_SURFACENOTINVIDMEM, "Test %u: Got unexpected hr %#x.\n", i, hr);
4430 IDirectDrawSurface_Release(surface);
4432 memset(&surface_desc, 0, sizeof(surface_desc));
4433 surface_desc.dwSize = sizeof(surface_desc);
4434 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
4435 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
4436 surface_desc.dwWidth = 640;
4437 surface_desc.dwHeight = 480;
4438 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
4439 ok(SUCCEEDED(hr), "Test %u: Failed to create surface, hr %#x.\n", i, hr);
4441 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device);
4442 ok(SUCCEEDED(hr), "Test %u: Failed to create device, hr %#x.\n", i, hr);
4445 memset(&surface_desc, 0, sizeof(surface_desc));
4446 surface_desc.dwSize = sizeof(surface_desc);
4447 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
4448 surface_desc.ddsCaps.dwCaps = test_data[i].caps_in;
4449 if (test_data[i].pf)
4451 surface_desc.dwFlags |= DDSD_PIXELFORMAT;
4452 surface_desc.ddpfPixelFormat = *test_data[i].pf;
4454 if (test_data[i].caps_in & DDSCAPS_ZBUFFER)
4456 surface_desc.dwFlags |= DDSD_ZBUFFERBITDEPTH;
4457 U2(surface_desc).dwZBufferBitDepth = z_depth;
4459 surface_desc.dwWidth = 640;
4460 surface_desc.dwHeight = 480;
4461 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &rt, NULL);
4462 ok(SUCCEEDED(hr), "Test %u: Failed to create surface with caps %#x, hr %#x.\n",
4463 i, test_data[i].caps_in, hr);
4465 hr = IDirect3DDevice2_SetRenderTarget(device, rt, 0);
4466 ok(hr == test_data[i].set_rt_hr || broken(hr == test_data[i].alternative_set_rt_hr),
4467 "Test %u: Got unexpected hr %#x, expected %#x.\n",
4468 i, hr, test_data[i].set_rt_hr);
4469 if (SUCCEEDED(hr) || hr == DDERR_INVALIDPIXELFORMAT)
4470 expected_rt = rt;
4471 else
4472 expected_rt = surface;
4474 /* It appears the surface is set as render target in this case, but no
4475 * reference is taken. */
4476 if (hr == DDERR_INVALIDPIXELFORMAT)
4478 refcount = IDirectDrawSurface_AddRef(rt);
4479 ok(refcount == 2, "Test %u: Got unexpected refcount %u.\n", i, refcount);
4482 hr = IDirect3DDevice2_GetRenderTarget(device, &tmp);
4483 ok(SUCCEEDED(hr), "Test %u: Failed to get render target, hr %#x.\n", i, hr);
4484 ok(tmp == expected_rt, "Test %u: Got unexpected rt %p.\n", i, tmp);
4486 IDirectDrawSurface_Release(tmp);
4487 IDirectDrawSurface_Release(rt);
4488 refcount = IDirect3DDevice2_Release(device);
4489 ok(refcount == 0, "Test %u: The device was not properly freed, refcount %u.\n", i, refcount);
4490 refcount = IDirectDrawSurface_Release(surface);
4491 ok(refcount == 0, "Test %u: The surface was not properly freed, refcount %u.\n", i, refcount);
4494 IDirectDrawPalette_Release(palette);
4495 IDirect3D2_Release(d3d);
4497 done:
4498 refcount = IDirectDraw2_Release(ddraw);
4499 ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
4500 DestroyWindow(window);
4503 static void test_primary_caps(void)
4505 const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY;
4506 IDirectDrawSurface *surface;
4507 DDSURFACEDESC surface_desc;
4508 IDirectDraw2 *ddraw;
4509 unsigned int i;
4510 ULONG refcount;
4511 HWND window;
4512 HRESULT hr;
4514 static const struct
4516 DWORD coop_level;
4517 DWORD caps_in;
4518 DWORD back_buffer_count;
4519 HRESULT hr;
4520 DWORD caps_out;
4522 test_data[] =
4525 DDSCL_NORMAL,
4526 DDSCAPS_PRIMARYSURFACE,
4527 ~0u,
4528 DD_OK,
4529 DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE,
4532 DDSCL_NORMAL,
4533 DDSCAPS_PRIMARYSURFACE | DDSCAPS_TEXTURE,
4534 ~0u,
4535 DDERR_INVALIDCAPS,
4536 ~0u,
4539 DDSCL_NORMAL,
4540 DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER,
4541 ~0u,
4542 DDERR_INVALIDCAPS,
4543 ~0u,
4546 DDSCL_NORMAL,
4547 DDSCAPS_PRIMARYSURFACE | DDSCAPS_BACKBUFFER,
4548 ~0u,
4549 DDERR_INVALIDCAPS,
4550 ~0u,
4553 DDSCL_NORMAL,
4554 DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP,
4555 ~0u,
4556 DDERR_INVALIDCAPS,
4557 ~0u,
4560 DDSCL_NORMAL,
4561 DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX,
4562 ~0u,
4563 DDERR_INVALIDCAPS,
4564 ~0u,
4567 DDSCL_NORMAL,
4568 DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
4569 ~0u,
4570 DDERR_INVALIDCAPS,
4571 ~0u,
4574 DDSCL_NORMAL,
4575 DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
4577 DDERR_INVALIDCAPS,
4578 ~0u,
4581 DDSCL_NORMAL,
4582 DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
4584 DDERR_NOEXCLUSIVEMODE,
4585 ~0u,
4588 DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN,
4589 DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
4591 DDERR_INVALIDCAPS,
4592 ~0u,
4595 DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN,
4596 DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
4598 DD_OK,
4599 DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER | DDSCAPS_FLIP | DDSCAPS_COMPLEX,
4602 DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN,
4603 DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_FRONTBUFFER,
4605 DDERR_INVALIDCAPS,
4606 ~0u,
4609 DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN,
4610 DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_BACKBUFFER,
4612 DDERR_INVALIDCAPS,
4613 ~0u,
4617 window = create_window();
4618 ddraw = create_ddraw();
4619 ok(!!ddraw, "Failed to create a ddraw object.\n");
4621 for (i = 0; i < ARRAY_SIZE(test_data); ++i)
4623 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, test_data[i].coop_level);
4624 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
4626 memset(&surface_desc, 0, sizeof(surface_desc));
4627 surface_desc.dwSize = sizeof(surface_desc);
4628 surface_desc.dwFlags = DDSD_CAPS;
4629 if (test_data[i].back_buffer_count != ~0u)
4630 surface_desc.dwFlags |= DDSD_BACKBUFFERCOUNT;
4631 surface_desc.ddsCaps.dwCaps = test_data[i].caps_in;
4632 surface_desc.dwBackBufferCount = test_data[i].back_buffer_count;
4633 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
4634 ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr);
4635 if (FAILED(hr))
4636 continue;
4638 memset(&surface_desc, 0, sizeof(surface_desc));
4639 surface_desc.dwSize = sizeof(surface_desc);
4640 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
4641 ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr);
4642 ok((surface_desc.ddsCaps.dwCaps & ~placement) == test_data[i].caps_out,
4643 "Test %u: Got unexpected caps %#x, expected %#x.\n",
4644 i, surface_desc.ddsCaps.dwCaps, test_data[i].caps_out);
4646 IDirectDrawSurface_Release(surface);
4649 refcount = IDirectDraw2_Release(ddraw);
4650 ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
4651 DestroyWindow(window);
4654 static void test_surface_lock(void)
4656 IDirectDraw2 *ddraw;
4657 IDirectDrawSurface *surface;
4658 IDirect3DDevice2 *device;
4659 HRESULT hr;
4660 HWND window;
4661 unsigned int i;
4662 DDSURFACEDESC ddsd;
4663 ULONG refcount;
4664 DWORD z_depth = 0;
4665 static const struct
4667 DWORD caps;
4668 const char *name;
4670 tests[] =
4673 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
4674 "videomemory offscreenplain"
4677 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
4678 "systemmemory offscreenplain"
4681 DDSCAPS_PRIMARYSURFACE,
4682 "primary"
4685 DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
4686 "videomemory texture"
4689 DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
4690 "systemmemory texture"
4693 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
4694 "render target"
4697 DDSCAPS_ZBUFFER,
4698 "Z buffer"
4702 window = create_window();
4703 ddraw = create_ddraw();
4704 ok(!!ddraw, "Failed to create a ddraw object.\n");
4705 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
4707 skip("Failed to create a 3D device, skipping test.\n");
4708 IDirectDraw2_Release(ddraw);
4709 DestroyWindow(window);
4710 return;
4712 z_depth = get_device_z_depth(device);
4713 ok(!!z_depth, "Failed to get device z depth.\n");
4714 IDirect3DDevice2_Release(device);
4716 for (i = 0; i < ARRAY_SIZE(tests); i++)
4718 memset(&ddsd, 0, sizeof(ddsd));
4719 ddsd.dwSize = sizeof(ddsd);
4720 ddsd.dwFlags = DDSD_CAPS;
4721 if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
4723 ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
4724 ddsd.dwWidth = 64;
4725 ddsd.dwHeight = 64;
4727 if (tests[i].caps & DDSCAPS_ZBUFFER)
4729 ddsd.dwFlags |= DDSD_ZBUFFERBITDEPTH;
4730 U2(ddsd).dwZBufferBitDepth = z_depth;
4732 ddsd.ddsCaps.dwCaps = tests[i].caps;
4734 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
4735 ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
4737 memset(&ddsd, 0, sizeof(ddsd));
4738 ddsd.dwSize = sizeof(ddsd);
4739 hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
4740 ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
4741 if (SUCCEEDED(hr))
4743 hr = IDirectDrawSurface_Unlock(surface, NULL);
4744 ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
4747 memset(&ddsd, 0, sizeof(ddsd));
4748 hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
4749 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x, type %s.\n", hr, tests[i].name);
4751 IDirectDrawSurface_Release(surface);
4754 refcount = IDirectDraw2_Release(ddraw);
4755 ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
4756 DestroyWindow(window);
4759 static void test_surface_discard(void)
4761 IDirectDraw2 *ddraw;
4762 IDirect3DDevice2 *device;
4763 HRESULT hr;
4764 HWND window;
4765 DDSURFACEDESC ddsd;
4766 IDirectDrawSurface *surface, *target;
4767 void *addr;
4768 static const struct
4770 DWORD caps;
4771 BOOL discard;
4773 tests[] =
4775 {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, TRUE},
4776 {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, FALSE},
4777 {DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, TRUE},
4778 {DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, FALSE},
4780 unsigned int i;
4782 window = create_window();
4783 ddraw = create_ddraw();
4784 ok(!!ddraw, "Failed to create a ddraw object.\n");
4785 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
4787 skip("Failed to create a 3D device, skipping test.\n");
4788 DestroyWindow(window);
4789 IDirectDraw2_Release(ddraw);
4790 return;
4793 hr = IDirect3DDevice2_GetRenderTarget(device, &target);
4794 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
4796 for (i = 0; i < ARRAY_SIZE(tests); i++)
4798 BOOL discarded;
4800 memset(&ddsd, 0, sizeof(ddsd));
4801 ddsd.dwSize = sizeof(ddsd);
4802 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
4803 ddsd.ddsCaps.dwCaps = tests[i].caps;
4804 ddsd.dwWidth = 64;
4805 ddsd.dwHeight = 64;
4806 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
4807 if (FAILED(hr))
4809 skip("Failed to create surface, skipping.\n");
4810 continue;
4813 memset(&ddsd, 0, sizeof(ddsd));
4814 ddsd.dwSize = sizeof(ddsd);
4815 hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
4816 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
4817 addr = ddsd.lpSurface;
4818 hr = IDirectDrawSurface_Unlock(surface, NULL);
4819 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
4821 memset(&ddsd, 0, sizeof(ddsd));
4822 ddsd.dwSize = sizeof(ddsd);
4823 hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
4824 ok(SUCCEEDED(hr) , "Failed to lock surface, hr %#x.\n", hr);
4825 discarded = ddsd.lpSurface != addr;
4826 hr = IDirectDrawSurface_Unlock(surface, NULL);
4827 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
4829 hr = IDirectDrawSurface_Blt(target, NULL, surface, NULL, DDBLT_WAIT, NULL);
4830 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
4832 memset(&ddsd, 0, sizeof(ddsd));
4833 ddsd.dwSize = sizeof(ddsd);
4834 hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
4835 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
4836 discarded |= ddsd.lpSurface != addr;
4837 hr = IDirectDrawSurface_Unlock(surface, NULL);
4838 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
4840 IDirectDrawSurface_Release(surface);
4842 /* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
4843 * AMD r500, evergreen). Windows XP, at least on AMD r200, never changes the pointer. */
4844 ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
4847 IDirectDrawSurface_Release(target);
4848 IDirect3DDevice2_Release(device);
4849 IDirectDraw2_Release(ddraw);
4850 DestroyWindow(window);
4853 static void fill_surface(IDirectDrawSurface *surface, D3DCOLOR color)
4855 DDSURFACEDESC surface_desc = {sizeof(surface_desc)};
4856 HRESULT hr;
4857 unsigned int x, y;
4858 DWORD *ptr;
4860 hr = IDirectDrawSurface_Lock(surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
4861 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
4863 for (y = 0; y < surface_desc.dwHeight; ++y)
4865 ptr = (DWORD *)((BYTE *)surface_desc.lpSurface + y * surface_desc.lPitch);
4866 for (x = 0; x < surface_desc.dwWidth; ++x)
4868 ptr[x] = color;
4872 hr = IDirectDrawSurface_Unlock(surface, NULL);
4873 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
4876 static void test_flip(void)
4878 const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY;
4879 IDirectDrawSurface *frontbuffer, *backbuffer1, *backbuffer2, *backbuffer3, *surface;
4880 DDSCAPS caps = {DDSCAPS_FLIP};
4881 DDSURFACEDESC surface_desc;
4882 BOOL sysmem_primary;
4883 IDirectDraw2 *ddraw;
4884 DWORD expected_caps;
4885 unsigned int i;
4886 D3DCOLOR color;
4887 ULONG refcount;
4888 HWND window;
4889 HRESULT hr;
4891 static const struct
4893 const char *name;
4894 DWORD caps;
4896 test_data[] =
4898 {"PRIMARYSURFACE", DDSCAPS_PRIMARYSURFACE},
4899 {"OFFSCREENPLAIN", DDSCAPS_OFFSCREENPLAIN},
4900 {"TEXTURE", DDSCAPS_TEXTURE},
4903 window = create_window();
4904 ddraw = create_ddraw();
4905 ok(!!ddraw, "Failed to create a ddraw object.\n");
4907 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
4908 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
4910 for (i = 0; i < ARRAY_SIZE(test_data); ++i)
4912 /* Creating a flippable texture induces a BSoD on some versions of the
4913 * Intel graphics driver. At least Intel GMA 950 with driver version
4914 * 6.14.10.4926 on Windows XP SP3 is affected. */
4915 if ((test_data[i].caps & DDSCAPS_TEXTURE) && ddraw_is_intel(ddraw))
4917 win_skip("Skipping flippable texture test.\n");
4918 continue;
4921 memset(&surface_desc, 0, sizeof(surface_desc));
4922 surface_desc.dwSize = sizeof(surface_desc);
4923 surface_desc.dwFlags = DDSD_CAPS;
4924 if (!(test_data[i].caps & DDSCAPS_PRIMARYSURFACE))
4925 surface_desc.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
4926 surface_desc.ddsCaps.dwCaps = DDSCAPS_COMPLEX | DDSCAPS_FLIP | test_data[i].caps;
4927 surface_desc.dwWidth = 512;
4928 surface_desc.dwHeight = 512;
4929 surface_desc.dwBackBufferCount = 3;
4930 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &frontbuffer, NULL);
4931 ok(hr == DDERR_INVALIDCAPS, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
4933 surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_FLIP;
4934 surface_desc.dwFlags |= DDSD_BACKBUFFERCOUNT;
4935 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &frontbuffer, NULL);
4936 ok(hr == DDERR_INVALIDCAPS, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
4938 surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_COMPLEX;
4939 surface_desc.ddsCaps.dwCaps |= DDSCAPS_FLIP;
4940 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &frontbuffer, NULL);
4941 ok(hr == DDERR_INVALIDCAPS, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
4943 surface_desc.ddsCaps.dwCaps |= DDSCAPS_COMPLEX;
4944 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &frontbuffer, NULL);
4945 todo_wine_if(test_data[i].caps & DDSCAPS_TEXTURE)
4946 ok(SUCCEEDED(hr), "%s: Failed to create surface, hr %#x.\n", test_data[i].name, hr);
4947 if (FAILED(hr))
4948 continue;
4950 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN);
4951 ok(SUCCEEDED(hr), "%s: Failed to set cooperative level, hr %#x.\n", test_data[i].name, hr);
4952 hr = IDirectDrawSurface_IsLost(frontbuffer);
4953 ok(hr == DD_OK, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
4954 hr = IDirectDrawSurface_Flip(frontbuffer, NULL, DDFLIP_WAIT);
4955 if (test_data[i].caps & DDSCAPS_PRIMARYSURFACE)
4956 ok(hr == DDERR_NOEXCLUSIVEMODE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
4957 else
4958 ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr);
4959 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
4960 ok(SUCCEEDED(hr), "%s: Failed to set cooperative level, hr %#x.\n", test_data[i].name, hr);
4961 hr = IDirectDrawSurface_IsLost(frontbuffer);
4962 todo_wine ok(hr == DDERR_SURFACELOST, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
4963 hr = restore_surfaces(ddraw);
4964 ok(SUCCEEDED(hr), "%s: Failed to restore surfaces, hr %#x.\n", test_data[i].name, hr);
4966 memset(&surface_desc, 0, sizeof(surface_desc));
4967 surface_desc.dwSize = sizeof(surface_desc);
4968 hr = IDirectDrawSurface_GetSurfaceDesc(frontbuffer, &surface_desc);
4969 ok(SUCCEEDED(hr), "%s: Failed to get surface desc, hr %#x.\n", test_data[i].name, hr);
4970 expected_caps = DDSCAPS_FRONTBUFFER | DDSCAPS_COMPLEX | DDSCAPS_FLIP | test_data[i].caps;
4971 if (test_data[i].caps & DDSCAPS_PRIMARYSURFACE)
4972 expected_caps |= DDSCAPS_VISIBLE;
4973 ok((surface_desc.ddsCaps.dwCaps & ~placement) == expected_caps,
4974 "%s: Got unexpected caps %#x.\n", test_data[i].name, surface_desc.ddsCaps.dwCaps);
4975 sysmem_primary = surface_desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY;
4977 hr = IDirectDrawSurface_GetAttachedSurface(frontbuffer, &caps, &backbuffer1);
4978 ok(SUCCEEDED(hr), "%s: Failed to get attached surface, hr %#x.\n", test_data[i].name, hr);
4979 memset(&surface_desc, 0, sizeof(surface_desc));
4980 surface_desc.dwSize = sizeof(surface_desc);
4981 hr = IDirectDrawSurface_GetSurfaceDesc(backbuffer1, &surface_desc);
4982 ok(SUCCEEDED(hr), "%s: Failed to get surface desc, hr %#x.\n", test_data[i].name, hr);
4983 ok(!surface_desc.dwBackBufferCount, "%s: Got unexpected back buffer count %u.\n",
4984 test_data[i].name, surface_desc.dwBackBufferCount);
4985 expected_caps &= ~(DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER);
4986 expected_caps |= DDSCAPS_BACKBUFFER;
4987 ok((surface_desc.ddsCaps.dwCaps & ~placement) == expected_caps,
4988 "%s: Got unexpected caps %#x.\n", test_data[i].name, surface_desc.ddsCaps.dwCaps);
4990 hr = IDirectDrawSurface_GetAttachedSurface(backbuffer1, &caps, &backbuffer2);
4991 ok(SUCCEEDED(hr), "%s: Failed to get attached surface, hr %#x.\n", test_data[i].name, hr);
4992 memset(&surface_desc, 0, sizeof(surface_desc));
4993 surface_desc.dwSize = sizeof(surface_desc);
4994 hr = IDirectDrawSurface_GetSurfaceDesc(backbuffer2, &surface_desc);
4995 ok(SUCCEEDED(hr), "%s: Failed to get surface desc, hr %#x.\n", test_data[i].name, hr);
4996 ok(!surface_desc.dwBackBufferCount, "%s: Got unexpected back buffer count %u.\n",
4997 test_data[i].name, surface_desc.dwBackBufferCount);
4998 expected_caps &= ~DDSCAPS_BACKBUFFER;
4999 ok((surface_desc.ddsCaps.dwCaps & ~placement) == expected_caps,
5000 "%s: Got unexpected caps %#x.\n", test_data[i].name, surface_desc.ddsCaps.dwCaps);
5002 hr = IDirectDrawSurface_GetAttachedSurface(backbuffer2, &caps, &backbuffer3);
5003 ok(SUCCEEDED(hr), "%s: Failed to get attached surface, hr %#x.\n", test_data[i].name, hr);
5004 memset(&surface_desc, 0, sizeof(surface_desc));
5005 surface_desc.dwSize = sizeof(surface_desc);
5006 hr = IDirectDrawSurface_GetSurfaceDesc(backbuffer3, &surface_desc);
5007 ok(SUCCEEDED(hr), "%s: Failed to get surface desc, hr %#x.\n", test_data[i].name, hr);
5008 ok(!surface_desc.dwBackBufferCount, "%s: Got unexpected back buffer count %u.\n",
5009 test_data[i].name, surface_desc.dwBackBufferCount);
5010 ok((surface_desc.ddsCaps.dwCaps & ~placement) == expected_caps,
5011 "%s: Got unexpected caps %#x.\n", test_data[i].name, surface_desc.ddsCaps.dwCaps);
5013 hr = IDirectDrawSurface_GetAttachedSurface(backbuffer3, &caps, &surface);
5014 ok(SUCCEEDED(hr), "%s: Failed to get attached surface, hr %#x.\n", test_data[i].name, hr);
5015 ok(surface == frontbuffer, "%s: Got unexpected surface %p, expected %p.\n",
5016 test_data[i].name, surface, frontbuffer);
5017 IDirectDrawSurface_Release(surface);
5019 memset(&surface_desc, 0, sizeof(surface_desc));
5020 surface_desc.dwSize = sizeof(surface_desc);
5021 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
5022 surface_desc.ddsCaps.dwCaps = 0;
5023 surface_desc.dwWidth = 640;
5024 surface_desc.dwHeight = 480;
5025 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
5026 ok(SUCCEEDED(hr), "%s: Failed to create surface, hr %#x.\n", test_data[i].name, hr);
5027 hr = IDirectDrawSurface_Flip(frontbuffer, surface, DDFLIP_WAIT);
5028 ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
5029 IDirectDrawSurface_Release(surface);
5031 hr = IDirectDrawSurface_Flip(frontbuffer, frontbuffer, DDFLIP_WAIT);
5032 ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
5033 hr = IDirectDrawSurface_Flip(backbuffer1, NULL, DDFLIP_WAIT);
5034 ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
5035 hr = IDirectDrawSurface_Flip(backbuffer2, NULL, DDFLIP_WAIT);
5036 ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
5037 hr = IDirectDrawSurface_Flip(backbuffer3, NULL, DDFLIP_WAIT);
5038 ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr);
5040 /* The Nvidia Geforce 7 driver cannot do a color fill on a texture backbuffer after
5041 * the backbuffer has been locked or GetSurfaceDesc has been called. Do it ourselves
5042 * as a workaround. */
5043 fill_surface(backbuffer1, 0xffff0000);
5044 fill_surface(backbuffer2, 0xff00ff00);
5045 fill_surface(backbuffer3, 0xff0000ff);
5047 hr = IDirectDrawSurface_Flip(frontbuffer, NULL, DDFLIP_WAIT);
5048 ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr);
5049 color = get_surface_color(backbuffer1, 320, 240);
5050 /* The testbot seems to just copy the contents of one surface to all the
5051 * others, instead of properly flipping. */
5052 ok(compare_color(color, 0x0000ff00, 1) || broken(sysmem_primary && compare_color(color, 0x000000ff, 1)),
5053 "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5054 color = get_surface_color(backbuffer2, 320, 240);
5055 ok(compare_color(color, 0x000000ff, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5056 fill_surface(backbuffer3, 0xffff0000);
5058 hr = IDirectDrawSurface_Flip(frontbuffer, NULL, DDFLIP_WAIT);
5059 ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr);
5060 color = get_surface_color(backbuffer1, 320, 240);
5061 ok(compare_color(color, 0x000000ff, 1) || broken(sysmem_primary && compare_color(color, 0x00ff0000, 1)),
5062 "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5063 color = get_surface_color(backbuffer2, 320, 240);
5064 ok(compare_color(color, 0x00ff0000, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5065 fill_surface(backbuffer3, 0xff00ff00);
5067 hr = IDirectDrawSurface_Flip(frontbuffer, NULL, DDFLIP_WAIT);
5068 ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr);
5069 color = get_surface_color(backbuffer1, 320, 240);
5070 ok(compare_color(color, 0x00ff0000, 1) || broken(sysmem_primary && compare_color(color, 0x0000ff00, 1)),
5071 "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5072 color = get_surface_color(backbuffer2, 320, 240);
5073 ok(compare_color(color, 0x0000ff00, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5074 fill_surface(backbuffer3, 0xff0000ff);
5076 hr = IDirectDrawSurface_Flip(frontbuffer, backbuffer1, DDFLIP_WAIT);
5077 ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr);
5078 color = get_surface_color(backbuffer2, 320, 240);
5079 ok(compare_color(color, 0x0000ff00, 1) || broken(sysmem_primary && compare_color(color, 0x000000ff, 1)),
5080 "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5081 color = get_surface_color(backbuffer3, 320, 240);
5082 ok(compare_color(color, 0x000000ff, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5083 fill_surface(backbuffer1, 0xffff0000);
5085 hr = IDirectDrawSurface_Flip(frontbuffer, backbuffer2, DDFLIP_WAIT);
5086 ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr);
5087 color = get_surface_color(backbuffer1, 320, 240);
5088 ok(compare_color(color, 0x00ff0000, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5089 color = get_surface_color(backbuffer3, 320, 240);
5090 ok(compare_color(color, 0x000000ff, 1) || broken(sysmem_primary && compare_color(color, 0x00ff0000, 1)),
5091 "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5092 fill_surface(backbuffer2, 0xff00ff00);
5094 hr = IDirectDrawSurface_Flip(frontbuffer, backbuffer3, DDFLIP_WAIT);
5095 ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr);
5096 color = get_surface_color(backbuffer1, 320, 240);
5097 ok(compare_color(color, 0x00ff0000, 1) || broken(sysmem_primary && compare_color(color, 0x0000ff00, 1)),
5098 "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5099 color = get_surface_color(backbuffer2, 320, 240);
5100 ok(compare_color(color, 0x0000ff00, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color);
5102 IDirectDrawSurface_Release(backbuffer3);
5103 IDirectDrawSurface_Release(backbuffer2);
5104 IDirectDrawSurface_Release(backbuffer1);
5105 IDirectDrawSurface_Release(frontbuffer);
5108 refcount = IDirectDraw2_Release(ddraw);
5109 ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
5110 DestroyWindow(window);
5113 static void reset_ddsd(DDSURFACEDESC *ddsd)
5115 memset(ddsd, 0, sizeof(*ddsd));
5116 ddsd->dwSize = sizeof(*ddsd);
5119 static void test_set_surface_desc(void)
5121 IDirectDraw2 *ddraw;
5122 HWND window;
5123 HRESULT hr;
5124 DDSURFACEDESC ddsd;
5125 IDirectDrawSurface *surface;
5126 IDirectDrawSurface3 *surface3;
5127 BYTE data[16*16*4];
5128 ULONG ref;
5129 unsigned int i;
5130 static const struct
5132 DWORD caps;
5133 BOOL supported;
5134 const char *name;
5136 invalid_caps_tests[] =
5138 {DDSCAPS_VIDEOMEMORY, FALSE, "videomemory plain"},
5139 {DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, TRUE, "systemmemory texture"},
5140 {DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY, FALSE, "systemmemory primary"},
5143 window = create_window();
5144 ddraw = create_ddraw();
5145 ok(!!ddraw, "Failed to create a ddraw object.\n");
5146 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
5147 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
5149 reset_ddsd(&ddsd);
5150 ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT;
5151 ddsd.dwWidth = 8;
5152 ddsd.dwHeight = 8;
5153 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
5154 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
5155 U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
5156 U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
5157 U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
5158 U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
5159 ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
5161 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
5162 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5164 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
5165 ok(SUCCEEDED(hr), "Failed to get IDirectDrawSurface3 interface, hr %#x.\n", hr);
5166 IDirectDrawSurface_Release(surface);
5168 reset_ddsd(&ddsd);
5169 ddsd.dwFlags = DDSD_LPSURFACE;
5170 ddsd.lpSurface = data;
5171 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5172 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5174 /* Redundantly setting the same lpSurface is not an error. */
5175 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5176 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5177 hr = IDirectDrawSurface3_GetSurfaceDesc(surface3, &ddsd);
5178 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
5179 ok(!(ddsd.dwFlags & DDSD_LPSURFACE), "DDSD_LPSURFACE is set.\n");
5180 ok(ddsd.lpSurface == NULL, "lpSurface is %p, expected NULL.\n", ddsd.lpSurface);
5182 hr = IDirectDrawSurface3_Lock(surface3, NULL, &ddsd, 0, NULL);
5183 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
5184 ok(!(ddsd.dwFlags & DDSD_LPSURFACE), "DDSD_LPSURFACE is set.\n");
5185 ok(ddsd.lpSurface == data, "lpSurface is %p, expected %p.\n", data, data);
5186 hr = IDirectDrawSurface3_Unlock(surface3, NULL);
5187 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
5189 reset_ddsd(&ddsd);
5190 ddsd.dwFlags = DDSD_LPSURFACE;
5191 ddsd.lpSurface = data;
5192 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 1);
5193 ok(hr == DDERR_INVALIDPARAMS, "SetSurfaceDesc with flags=1 returned %#x.\n", hr);
5195 ddsd.lpSurface = NULL;
5196 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5197 ok(hr == DDERR_INVALIDPARAMS, "Setting lpSurface=NULL returned %#x.\n", hr);
5199 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, NULL, 0);
5200 ok(hr == DDERR_INVALIDPARAMS, "SetSurfaceDesc with NULL desc returned %#x.\n", hr);
5202 hr = IDirectDrawSurface3_GetSurfaceDesc(surface3, &ddsd);
5203 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
5204 ok(ddsd.ddsCaps.dwCaps == (DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN),
5205 "Got unexpected caps %#x.\n", ddsd.ddsCaps.dwCaps);
5207 /* Setting the caps is an error. This also means the original description cannot be reapplied. */
5208 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5209 ok(hr == DDERR_INVALIDPARAMS, "Setting the original desc returned %#x.\n", hr);
5211 ddsd.dwFlags = DDSD_CAPS;
5212 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5213 ok(hr == DDERR_INVALIDPARAMS, "Setting DDSD_CAPS returned %#x.\n", hr);
5215 /* dwCaps = 0 is allowed, but ignored. */
5216 ddsd.dwFlags = DDSD_CAPS | DDSD_LPSURFACE;
5217 ddsd.lpSurface = data;
5218 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5219 ok(hr == DDERR_INVALIDCAPS, "Setting DDSD_CAPS returned %#x.\n", hr);
5220 ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
5221 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5222 ok(hr == DDERR_INVALIDCAPS, "Setting DDSD_CAPS returned %#x.\n", hr);
5223 ddsd.ddsCaps.dwCaps = 0;
5224 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5225 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5227 hr = IDirectDrawSurface3_GetSurfaceDesc(surface3, &ddsd);
5228 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
5229 ok(ddsd.ddsCaps.dwCaps == (DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN),
5230 "Got unexpected caps %#x.\n", ddsd.ddsCaps.dwCaps);
5232 /* Setting the height is allowed, but it cannot be set to 0, and only if LPSURFACE is set too. */
5233 reset_ddsd(&ddsd);
5234 ddsd.dwFlags = DDSD_HEIGHT;
5235 ddsd.dwHeight = 16;
5236 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5237 ok(hr == DDERR_INVALIDPARAMS, "Setting height without lpSurface returned %#x.\n", hr);
5239 ddsd.lpSurface = data;
5240 ddsd.dwFlags = DDSD_HEIGHT | DDSD_LPSURFACE;
5241 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5242 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5244 ddsd.dwHeight = 0;
5245 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5246 ok(hr == DDERR_INVALIDPARAMS, "Setting height=0 returned %#x.\n", hr);
5248 reset_ddsd(&ddsd);
5249 hr = IDirectDrawSurface3_GetSurfaceDesc(surface3, &ddsd);
5250 ok(SUCCEEDED(hr), "GetSurfaceDesc failed, hr %#x.\n", hr);
5251 ok(ddsd.dwWidth == 8, "SetSurfaceDesc: Expected width 8, got %u.\n", ddsd.dwWidth);
5252 ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight);
5254 /* Pitch and width can be set, but only together, and only with LPSURFACE. They must not be 0. */
5255 reset_ddsd(&ddsd);
5256 ddsd.dwFlags = DDSD_PITCH;
5257 U1(ddsd).lPitch = 8 * 4;
5258 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5259 ok(hr == DDERR_INVALIDPARAMS, "Setting pitch without lpSurface or width returned %#x.\n", hr);
5261 ddsd.dwFlags = DDSD_WIDTH;
5262 ddsd.dwWidth = 16;
5263 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5264 ok(hr == DDERR_INVALIDPARAMS, "Setting width without lpSurface or pitch returned %#x.\n", hr);
5266 ddsd.dwFlags = DDSD_PITCH | DDSD_LPSURFACE;
5267 ddsd.lpSurface = data;
5268 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5269 ok(hr == DDERR_INVALIDPARAMS, "Setting pitch and lpSurface without width returned %#x.\n", hr);
5271 ddsd.dwFlags = DDSD_WIDTH | DDSD_LPSURFACE;
5272 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5273 ok(hr == DDERR_INVALIDPARAMS, "Setting width and lpSurface without pitch returned %#x.\n", hr);
5275 ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE;
5276 U1(ddsd).lPitch = 16 * 4;
5277 ddsd.dwWidth = 16;
5278 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5279 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5281 reset_ddsd(&ddsd);
5282 hr = IDirectDrawSurface3_GetSurfaceDesc(surface3, &ddsd);
5283 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
5284 ok(ddsd.dwWidth == 16, "SetSurfaceDesc: Expected width 8, got %u.\n", ddsd.dwWidth);
5285 ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight);
5286 ok(U1(ddsd).lPitch == 16 * 4, "SetSurfaceDesc: Expected pitch 64, got %u.\n", U1(ddsd).lPitch);
5288 /* The pitch must be 32 bit aligned and > 0, but is not verified for sanity otherwise.
5290 * VMware rejects those calls, but all real drivers accept it. Mark the VMware behavior broken. */
5291 ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE;
5292 U1(ddsd).lPitch = 4 * 4;
5293 ddsd.lpSurface = data;
5294 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5295 ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDPARAMS), "Failed to set surface desc, hr %#x.\n", hr);
5297 U1(ddsd).lPitch = 4;
5298 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5299 ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDPARAMS), "Failed to set surface desc, hr %#x.\n", hr);
5301 U1(ddsd).lPitch = 16 * 4 + 1;
5302 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5303 ok(hr == DDERR_INVALIDPARAMS, "Setting misaligned pitch returned %#x.\n", hr);
5305 U1(ddsd).lPitch = 16 * 4 + 3;
5306 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5307 ok(hr == DDERR_INVALIDPARAMS, "Setting misaligned pitch returned %#x.\n", hr);
5309 U1(ddsd).lPitch = -4;
5310 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5311 ok(hr == DDERR_INVALIDPARAMS, "Setting negative pitch returned %#x.\n", hr);
5313 U1(ddsd).lPitch = 16 * 4;
5314 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5315 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5317 reset_ddsd(&ddsd);
5318 ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE;
5319 U1(ddsd).lPitch = 0;
5320 ddsd.dwWidth = 16;
5321 ddsd.lpSurface = data;
5322 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5323 ok(hr == DDERR_INVALIDPARAMS, "Setting zero pitch returned %#x.\n", hr);
5325 ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE;
5326 U1(ddsd).lPitch = 16 * 4;
5327 ddsd.dwWidth = 0;
5328 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5329 ok(hr == DDERR_INVALIDPARAMS, "Setting zero width returned %#x.\n", hr);
5331 /* Setting the pixelformat without LPSURFACE is an error, but with LPSURFACE it works. */
5332 ddsd.dwFlags = DDSD_PIXELFORMAT;
5333 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
5334 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
5335 U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
5336 U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
5337 U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
5338 U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
5339 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5340 ok(hr == DDERR_INVALIDPARAMS, "Setting the pixel format returned %#x.\n", hr);
5342 ddsd.dwFlags = DDSD_PIXELFORMAT | DDSD_LPSURFACE;
5343 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5344 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5346 /* Can't set color keys. */
5347 reset_ddsd(&ddsd);
5348 ddsd.dwFlags = DDSD_CKSRCBLT;
5349 ddsd.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00ff0000;
5350 ddsd.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00ff0000;
5351 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5352 ok(hr == DDERR_INVALIDPARAMS, "Setting ddckCKSrcBlt returned %#x.\n", hr);
5354 ddsd.dwFlags = DDSD_CKSRCBLT | DDSD_LPSURFACE;
5355 ddsd.lpSurface = data;
5356 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5357 ok(hr == DDERR_INVALIDPARAMS, "Setting ddckCKSrcBlt returned %#x.\n", hr);
5359 IDirectDrawSurface3_Release(surface3);
5361 /* SetSurfaceDesc needs systemmemory surfaces.
5363 * As a sidenote, fourcc surfaces aren't allowed in sysmem, thus testing DDSD_LINEARSIZE is moot. */
5364 for (i = 0; i < ARRAY_SIZE(invalid_caps_tests); i++)
5366 reset_ddsd(&ddsd);
5367 ddsd.dwFlags = DDSD_CAPS;
5368 ddsd.ddsCaps.dwCaps = invalid_caps_tests[i].caps;
5369 if (!(invalid_caps_tests[i].caps & DDSCAPS_PRIMARYSURFACE))
5371 ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
5372 ddsd.dwWidth = 8;
5373 ddsd.dwHeight = 8;
5374 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
5375 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
5376 U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
5377 U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
5378 U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
5379 U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
5382 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
5383 ok(SUCCEEDED(hr) || hr == DDERR_NODIRECTDRAWHW, "Failed to create surface, hr %#x.\n", hr);
5384 if (FAILED(hr))
5386 skip("Cannot create a %s surface, skipping vidmem SetSurfaceDesc test.\n",
5387 invalid_caps_tests[i].name);
5388 goto done;
5390 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
5391 ok(SUCCEEDED(hr), "Failed to get IDirectDrawSurface3 interface, hr %#x.\n", hr);
5392 IDirectDrawSurface_Release(surface);
5394 reset_ddsd(&ddsd);
5395 ddsd.dwFlags = DDSD_LPSURFACE;
5396 ddsd.lpSurface = data;
5397 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5398 if (invalid_caps_tests[i].supported)
5400 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5402 else
5404 ok(hr == DDERR_INVALIDSURFACETYPE, "SetSurfaceDesc on a %s surface returned %#x.\n",
5405 invalid_caps_tests[i].name, hr);
5407 /* Check priority of error conditions. */
5408 ddsd.dwFlags = DDSD_WIDTH;
5409 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5410 ok(hr == DDERR_INVALIDSURFACETYPE, "SetSurfaceDesc on a %s surface returned %#x.\n",
5411 invalid_caps_tests[i].name, hr);
5414 IDirectDrawSurface3_Release(surface3);
5417 done:
5418 ref = IDirectDraw2_Release(ddraw);
5419 ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
5420 DestroyWindow(window);
5423 static void test_user_memory_getdc(void)
5425 IDirectDraw2 *ddraw;
5426 HWND window;
5427 HRESULT hr;
5428 DDSURFACEDESC ddsd;
5429 IDirectDrawSurface *surface;
5430 IDirectDrawSurface3 *surface3;
5431 DWORD data[16][16];
5432 HBITMAP bitmap;
5433 DIBSECTION dib;
5434 ULONG ref;
5435 int size;
5436 HDC dc;
5437 unsigned int x, y;
5439 window = create_window();
5440 ddraw = create_ddraw();
5441 ok(!!ddraw, "Failed to create a ddraw object.\n");
5443 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
5444 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
5446 reset_ddsd(&ddsd);
5447 ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT;
5448 ddsd.dwWidth = 16;
5449 ddsd.dwHeight = 16;
5450 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
5451 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
5452 U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
5453 U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
5454 U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
5455 U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
5456 ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
5457 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
5458 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5460 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
5461 ok(SUCCEEDED(hr), "Failed to get IDirectDrawSurface3 interface, hr %#x.\n", hr);
5462 IDirectDrawSurface_Release(surface);
5464 memset(data, 0xaa, sizeof(data));
5465 reset_ddsd(&ddsd);
5466 ddsd.dwFlags = DDSD_LPSURFACE;
5467 ddsd.lpSurface = data;
5468 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5469 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5471 hr = IDirectDrawSurface3_GetDC(surface3, &dc);
5472 ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
5473 bitmap = GetCurrentObject(dc, OBJ_BITMAP);
5474 ok(!!bitmap, "Failed to get bitmap.\n");
5475 size = GetObjectA(bitmap, sizeof(dib), &dib);
5476 ok(size == sizeof(dib), "Got unexpected size %d.\n", size);
5477 ok(dib.dsBm.bmBits == data, "Got unexpected bits %p, expected %p.\n", dib.dsBm.bmBits, data);
5478 BitBlt(dc, 0, 0, 16, 8, NULL, 0, 0, WHITENESS);
5479 BitBlt(dc, 0, 8, 16, 8, NULL, 0, 0, BLACKNESS);
5480 hr = IDirectDrawSurface3_ReleaseDC(surface3, dc);
5481 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
5483 ok(data[0][0] == 0xffffffff, "Expected color 0xffffffff, got %#x.\n", data[0][0]);
5484 ok(data[15][15] == 0x00000000, "Expected color 0x00000000, got %#x.\n", data[15][15]);
5486 ddsd.dwFlags = DDSD_LPSURFACE | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PITCH;
5487 ddsd.lpSurface = data;
5488 ddsd.dwWidth = 4;
5489 ddsd.dwHeight = 8;
5490 U1(ddsd).lPitch = sizeof(*data);
5491 hr = IDirectDrawSurface3_SetSurfaceDesc(surface3, &ddsd, 0);
5492 ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
5494 memset(data, 0xaa, sizeof(data));
5495 hr = IDirectDrawSurface3_GetDC(surface3, &dc);
5496 ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
5497 BitBlt(dc, 0, 0, 4, 8, NULL, 0, 0, BLACKNESS);
5498 BitBlt(dc, 1, 1, 2, 2, NULL, 0, 0, WHITENESS);
5499 hr = IDirectDrawSurface3_ReleaseDC(surface3, dc);
5500 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
5502 for (y = 0; y < 4; y++)
5504 for (x = 0; x < 4; x++)
5506 if ((x == 1 || x == 2) && (y == 1 || y == 2))
5507 ok(data[y][x] == 0xffffffff, "Expected color 0xffffffff on position %ux%u, got %#x.\n",
5508 x, y, data[y][x]);
5509 else
5510 ok(data[y][x] == 0x00000000, "Expected color 0xaaaaaaaa on position %ux%u, got %#x.\n",
5511 x, y, data[y][x]);
5514 ok(data[0][5] == 0xaaaaaaaa, "Expected color 0xaaaaaaaa on position 5x0, got %#x.\n",
5515 data[0][5]);
5516 ok(data[7][3] == 0x00000000, "Expected color 0x00000000 on position 3x7, got %#x.\n",
5517 data[7][3]);
5518 ok(data[7][4] == 0xaaaaaaaa, "Expected color 0xaaaaaaaa on position 4x7, got %#x.\n",
5519 data[7][4]);
5520 ok(data[8][0] == 0xaaaaaaaa, "Expected color 0xaaaaaaaa on position 0x8, got %#x.\n",
5521 data[8][0]);
5523 IDirectDrawSurface3_Release(surface3);
5524 ref = IDirectDraw2_Release(ddraw);
5525 ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
5526 DestroyWindow(window);
5529 static void test_sysmem_overlay(void)
5531 IDirectDraw2 *ddraw;
5532 HWND window;
5533 HRESULT hr;
5534 DDSURFACEDESC ddsd;
5535 IDirectDrawSurface *surface;
5536 ULONG ref;
5538 window = create_window();
5539 ddraw = create_ddraw();
5540 ok(!!ddraw, "Failed to create a ddraw object.\n");
5542 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
5543 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
5545 reset_ddsd(&ddsd);
5546 ddsd.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
5547 ddsd.dwWidth = 16;
5548 ddsd.dwHeight = 16;
5549 ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OVERLAY;
5550 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
5551 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
5552 U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
5553 U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
5554 U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
5555 U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
5556 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
5557 ok(hr == DDERR_NOOVERLAYHW, "Got unexpected hr %#x.\n", hr);
5559 ref = IDirectDraw2_Release(ddraw);
5560 ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
5561 DestroyWindow(window);
5564 static void test_primary_palette(void)
5566 DDSCAPS surface_caps = {DDSCAPS_FLIP};
5567 IDirectDrawSurface *primary, *backbuffer;
5568 PALETTEENTRY palette_entries[256];
5569 IDirectDrawPalette *palette, *tmp;
5570 DDSURFACEDESC surface_desc;
5571 IDirectDraw2 *ddraw;
5572 DWORD palette_caps;
5573 ULONG refcount;
5574 HWND window;
5575 HRESULT hr;
5577 window = create_window();
5578 ddraw = create_ddraw();
5579 ok(!!ddraw, "Failed to create a ddraw object.\n");
5580 if (FAILED(IDirectDraw2_SetDisplayMode(ddraw, 640, 480, 8, 0, 0)))
5582 win_skip("Failed to set 8 bpp display mode, skipping test.\n");
5583 IDirectDraw2_Release(ddraw);
5584 DestroyWindow(window);
5585 return;
5587 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
5588 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
5590 memset(&surface_desc, 0, sizeof(surface_desc));
5591 surface_desc.dwSize = sizeof(surface_desc);
5592 surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
5593 surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
5594 surface_desc.dwBackBufferCount = 1;
5595 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &primary, NULL);
5596 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5597 hr = IDirectDrawSurface_GetAttachedSurface(primary, &surface_caps, &backbuffer);
5598 ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
5600 memset(palette_entries, 0, sizeof(palette_entries));
5601 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, palette_entries, &palette, NULL);
5602 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
5603 refcount = get_refcount((IUnknown *)palette);
5604 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
5606 hr = IDirectDrawPalette_GetCaps(palette, &palette_caps);
5607 ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr);
5608 ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_ALLOW256), "Got unexpected palette caps %#x.\n", palette_caps);
5610 hr = IDirectDrawSurface_SetPalette(primary, palette);
5611 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
5613 /* The Windows 8 testbot attaches the palette to the backbuffer as well,
5614 * and is generally somewhat broken with respect to 8 bpp / palette
5615 * handling. */
5616 if (SUCCEEDED(IDirectDrawSurface_GetPalette(backbuffer, &tmp)))
5618 win_skip("Broken palette handling detected, skipping tests.\n");
5619 IDirectDrawPalette_Release(tmp);
5620 IDirectDrawPalette_Release(palette);
5621 /* The Windows 8 testbot keeps extra references to the primary and
5622 * backbuffer while in 8 bpp mode. */
5623 hr = IDirectDraw2_RestoreDisplayMode(ddraw);
5624 ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr);
5625 goto done;
5628 refcount = get_refcount((IUnknown *)palette);
5629 ok(refcount == 2, "Got unexpected refcount %u.\n", refcount);
5631 hr = IDirectDrawPalette_GetCaps(palette, &palette_caps);
5632 ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr);
5633 ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_PRIMARYSURFACE | DDPCAPS_ALLOW256),
5634 "Got unexpected palette caps %#x.\n", palette_caps);
5636 hr = IDirectDrawSurface_SetPalette(primary, NULL);
5637 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
5638 refcount = get_refcount((IUnknown *)palette);
5639 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
5641 hr = IDirectDrawPalette_GetCaps(palette, &palette_caps);
5642 ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr);
5643 ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_ALLOW256), "Got unexpected palette caps %#x.\n", palette_caps);
5645 hr = IDirectDrawSurface_SetPalette(primary, palette);
5646 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
5647 refcount = get_refcount((IUnknown *)palette);
5648 ok(refcount == 2, "Got unexpected refcount %u.\n", refcount);
5650 hr = IDirectDrawSurface_GetPalette(primary, &tmp);
5651 ok(SUCCEEDED(hr), "Failed to get palette, hr %#x.\n", hr);
5652 ok(tmp == palette, "Got unexpected palette %p, expected %p.\n", tmp, palette);
5653 IDirectDrawPalette_Release(tmp);
5654 hr = IDirectDrawSurface_GetPalette(backbuffer, &tmp);
5655 ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr);
5657 refcount = IDirectDrawPalette_Release(palette);
5658 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
5659 refcount = IDirectDrawPalette_Release(palette);
5660 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
5662 /* Note that this only seems to work when the palette is attached to the
5663 * primary surface. When attached to a regular surface, attempting to get
5664 * the palette here will cause an access violation. */
5665 hr = IDirectDrawSurface_GetPalette(primary, &tmp);
5666 ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr);
5668 hr = IDirectDrawSurface_IsLost(primary);
5669 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
5671 memset(&surface_desc, 0, sizeof(surface_desc));
5672 surface_desc.dwSize = sizeof(surface_desc);
5673 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &surface_desc);
5674 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
5675 ok(surface_desc.dwWidth == 640, "Got unexpected surface width %u.\n", surface_desc.dwWidth);
5676 ok(surface_desc.dwHeight == 480, "Got unexpected surface height %u.\n", surface_desc.dwHeight);
5677 ok(U1(surface_desc.ddpfPixelFormat).dwRGBBitCount == 8, "Got unexpected bit count %u.\n",
5678 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount);
5680 hr = set_display_mode(ddraw, 640, 480);
5681 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
5683 memset(&surface_desc, 0, sizeof(surface_desc));
5684 surface_desc.dwSize = sizeof(surface_desc);
5685 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &surface_desc);
5686 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
5687 ok(surface_desc.dwWidth == 640, "Got unexpected surface width %u.\n", surface_desc.dwWidth);
5688 ok(surface_desc.dwHeight == 480, "Got unexpected surface height %u.\n", surface_desc.dwHeight);
5689 ok(U1(surface_desc.ddpfPixelFormat).dwRGBBitCount == 32
5690 || U1(surface_desc.ddpfPixelFormat).dwRGBBitCount == 24,
5691 "Got unexpected bit count %u.\n", U1(surface_desc.ddpfPixelFormat).dwRGBBitCount);
5693 hr = IDirectDrawSurface_IsLost(primary);
5694 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
5695 hr = IDirectDrawSurface_Restore(primary);
5696 ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr);
5697 hr = IDirectDrawSurface_IsLost(primary);
5698 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
5700 memset(&surface_desc, 0, sizeof(surface_desc));
5701 surface_desc.dwSize = sizeof(surface_desc);
5702 hr = IDirectDrawSurface_GetSurfaceDesc(primary, &surface_desc);
5703 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
5704 ok(surface_desc.dwWidth == 640, "Got unexpected surface width %u.\n", surface_desc.dwWidth);
5705 ok(surface_desc.dwHeight == 480, "Got unexpected surface height %u.\n", surface_desc.dwHeight);
5706 ok(U1(surface_desc.ddpfPixelFormat).dwRGBBitCount == 32
5707 || U1(surface_desc.ddpfPixelFormat).dwRGBBitCount == 24,
5708 "Got unexpected bit count %u.\n", U1(surface_desc.ddpfPixelFormat).dwRGBBitCount);
5710 done:
5711 refcount = IDirectDrawSurface_Release(backbuffer);
5712 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
5713 refcount = IDirectDrawSurface_Release(primary);
5714 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
5715 refcount = IDirectDraw2_Release(ddraw);
5716 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
5717 DestroyWindow(window);
5720 static HRESULT WINAPI surface_counter(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
5722 UINT *surface_count = context;
5724 ++(*surface_count);
5725 IDirectDrawSurface_Release(surface);
5727 return DDENUMRET_OK;
5730 static void test_surface_attachment(void)
5732 IDirectDrawSurface *surface1, *surface2, *surface3, *surface4;
5733 DDSCAPS caps = {DDSCAPS_TEXTURE};
5734 DDSURFACEDESC surface_desc;
5735 IDirectDraw2 *ddraw;
5736 UINT surface_count;
5737 ULONG refcount;
5738 HWND window;
5739 HRESULT hr;
5741 window = create_window();
5742 ddraw = create_ddraw();
5743 ok(!!ddraw, "Failed to create a ddraw object.\n");
5744 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
5745 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
5747 memset(&surface_desc, 0, sizeof(surface_desc));
5748 surface_desc.dwSize = sizeof(surface_desc);
5749 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_MIPMAPCOUNT;
5750 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
5751 U2(surface_desc).dwMipMapCount = 3;
5752 surface_desc.dwWidth = 128;
5753 surface_desc.dwHeight = 128;
5754 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
5755 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5757 hr = IDirectDrawSurface_GetAttachedSurface(surface1, &caps, &surface2);
5758 ok(SUCCEEDED(hr), "Failed to get mip level, hr %#x.\n", hr);
5759 hr = IDirectDrawSurface_GetAttachedSurface(surface2, &caps, &surface3);
5760 ok(SUCCEEDED(hr), "Failed to get mip level, hr %#x.\n", hr);
5761 hr = IDirectDrawSurface_GetAttachedSurface(surface3, &caps, &surface4);
5762 ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
5764 surface_count = 0;
5765 IDirectDrawSurface_EnumAttachedSurfaces(surface1, &surface_count, surface_counter);
5766 ok(surface_count == 1, "Got unexpected surface_count %u.\n", surface_count);
5767 surface_count = 0;
5768 IDirectDrawSurface_EnumAttachedSurfaces(surface2, &surface_count, surface_counter);
5769 ok(surface_count == 1, "Got unexpected surface_count %u.\n", surface_count);
5770 surface_count = 0;
5771 IDirectDrawSurface_EnumAttachedSurfaces(surface3, &surface_count, surface_counter);
5772 ok(!surface_count, "Got unexpected surface_count %u.\n", surface_count);
5774 memset(&surface_desc, 0, sizeof(surface_desc));
5775 surface_desc.dwSize = sizeof(surface_desc);
5776 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
5777 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
5778 surface_desc.dwWidth = 16;
5779 surface_desc.dwHeight = 16;
5780 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface4, NULL);
5781 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5783 hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface4);
5784 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5785 hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface1);
5786 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5787 hr = IDirectDrawSurface_AddAttachedSurface(surface3, surface4);
5788 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5789 hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface3);
5790 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5791 hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface4);
5792 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5793 hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface2);
5794 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5796 IDirectDrawSurface_Release(surface4);
5798 memset(&surface_desc, 0, sizeof(surface_desc));
5799 surface_desc.dwSize = sizeof(surface_desc);
5800 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
5801 surface_desc.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
5802 surface_desc.dwWidth = 16;
5803 surface_desc.dwHeight = 16;
5804 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface4, NULL);
5805 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5807 if (SUCCEEDED(hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface4)))
5809 skip("Running on refrast, skipping some tests.\n");
5810 hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface4);
5811 ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
5813 else
5815 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5816 hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface1);
5817 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5818 hr = IDirectDrawSurface_AddAttachedSurface(surface3, surface4);
5819 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5820 hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface3);
5821 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5822 hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface4);
5823 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5824 hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface2);
5825 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5828 IDirectDrawSurface_Release(surface4);
5829 IDirectDrawSurface_Release(surface3);
5830 IDirectDrawSurface_Release(surface2);
5831 IDirectDrawSurface_Release(surface1);
5833 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
5834 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
5836 /* Try a single primary and two offscreen plain surfaces. */
5837 memset(&surface_desc, 0, sizeof(surface_desc));
5838 surface_desc.dwSize = sizeof(surface_desc);
5839 surface_desc.dwFlags = DDSD_CAPS;
5840 surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
5841 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
5842 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5844 memset(&surface_desc, 0, sizeof(surface_desc));
5845 surface_desc.dwSize = sizeof(surface_desc);
5846 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
5847 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
5848 surface_desc.dwWidth = registry_mode.dmPelsWidth;
5849 surface_desc.dwHeight = registry_mode.dmPelsHeight;
5850 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface2, NULL);
5851 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5853 memset(&surface_desc, 0, sizeof(surface_desc));
5854 surface_desc.dwSize = sizeof(surface_desc);
5855 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
5856 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
5857 surface_desc.dwWidth = registry_mode.dmPelsWidth;
5858 surface_desc.dwHeight = registry_mode.dmPelsHeight;
5859 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface3, NULL);
5860 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5862 /* This one has a different size. */
5863 memset(&surface_desc, 0, sizeof(surface_desc));
5864 surface_desc.dwSize = sizeof(surface_desc);
5865 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
5866 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
5867 surface_desc.dwWidth = 128;
5868 surface_desc.dwHeight = 128;
5869 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface4, NULL);
5870 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5872 hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface2);
5873 ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
5874 /* Try the reverse without detaching first. */
5875 hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface1);
5876 ok(hr == DDERR_SURFACEALREADYATTACHED, "Got unexpected hr %#x.\n", hr);
5877 hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface2);
5878 ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
5880 hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface1);
5881 ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
5882 /* Try to detach reversed. */
5883 hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface2);
5884 ok(hr == DDERR_CANNOTDETACHSURFACE, "Got unexpected hr %#x.\n", hr);
5885 hr = IDirectDrawSurface_DeleteAttachedSurface(surface2, 0, surface1);
5886 ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
5888 hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface3);
5889 ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
5890 hr = IDirectDrawSurface_DeleteAttachedSurface(surface2, 0, surface3);
5891 ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
5893 hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface4);
5894 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5895 hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface1);
5896 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
5898 IDirectDrawSurface_Release(surface4);
5899 IDirectDrawSurface_Release(surface3);
5900 IDirectDrawSurface_Release(surface2);
5901 IDirectDrawSurface_Release(surface1);
5903 /* Test DeleteAttachedSurface() and automatic detachment of attached surfaces on release. */
5904 memset(&surface_desc, 0, sizeof(surface_desc));
5905 surface_desc.dwSize = sizeof(surface_desc);
5906 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
5907 surface_desc.dwWidth = 64;
5908 surface_desc.dwHeight = 64;
5909 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
5910 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
5911 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB; /* D3DFMT_R5G6B5 */
5912 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 16;
5913 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0xf800;
5914 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x07e0;
5915 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x001f;
5916 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
5917 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5918 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface3, NULL);
5919 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5921 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
5922 surface_desc.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
5923 U1(surface_desc.ddpfPixelFormat).dwZBufferBitDepth = 16;
5924 U3(surface_desc.ddpfPixelFormat).dwZBitMask = 0x0000ffff;
5925 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface2, NULL);
5926 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
5928 hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface2);
5929 ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
5930 refcount = get_refcount((IUnknown *)surface2);
5931 ok(refcount == 2, "Got unexpected refcount %u.\n", refcount);
5932 hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface2);
5933 ok(hr == DDERR_SURFACEALREADYATTACHED, "Got unexpected hr %#x.\n", hr);
5935 /* Attaching while already attached to other surface. */
5936 hr = IDirectDrawSurface_AddAttachedSurface(surface3, surface2);
5937 todo_wine ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
5938 hr = IDirectDrawSurface_DeleteAttachedSurface(surface3, 0, surface2);
5939 todo_wine ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
5940 IDirectDrawSurface_Release(surface3);
5942 hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface2);
5943 ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
5944 refcount = get_refcount((IUnknown *)surface2);
5945 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
5947 /* Automatic detachment on release. */
5948 hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface2);
5949 ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
5950 refcount = get_refcount((IUnknown *)surface2);
5951 ok(refcount == 2, "Got unexpected refcount %u.\n", refcount);
5952 refcount = IDirectDrawSurface_Release(surface1);
5953 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
5954 refcount = IDirectDrawSurface_Release(surface2);
5955 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
5956 refcount = IDirectDraw2_Release(ddraw);
5957 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
5958 DestroyWindow(window);
5961 static void test_pixel_format(void)
5963 HWND window, window2 = NULL;
5964 HDC hdc, hdc2 = NULL;
5965 HMODULE gl = NULL;
5966 int format, test_format;
5967 PIXELFORMATDESCRIPTOR pfd;
5968 IDirectDraw2 *ddraw = NULL;
5969 IDirectDrawClipper *clipper = NULL;
5970 DDSURFACEDESC ddsd;
5971 IDirectDrawSurface *primary = NULL;
5972 DDBLTFX fx;
5973 HRESULT hr;
5975 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
5976 100, 100, 160, 160, NULL, NULL, NULL, NULL);
5977 if (!window)
5979 skip("Failed to create window\n");
5980 return;
5983 window2 = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
5984 100, 100, 160, 160, NULL, NULL, NULL, NULL);
5986 hdc = GetDC(window);
5987 if (!hdc)
5989 skip("Failed to get DC\n");
5990 goto cleanup;
5993 if (window2)
5994 hdc2 = GetDC(window2);
5996 gl = LoadLibraryA("opengl32.dll");
5997 ok(!!gl, "failed to load opengl32.dll; SetPixelFormat()/GetPixelFormat() may not work right\n");
5999 format = GetPixelFormat(hdc);
6000 ok(format == 0, "new window has pixel format %d\n", format);
6002 ZeroMemory(&pfd, sizeof(pfd));
6003 pfd.nSize = sizeof(pfd);
6004 pfd.nVersion = 1;
6005 pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
6006 pfd.iPixelType = PFD_TYPE_RGBA;
6007 pfd.iLayerType = PFD_MAIN_PLANE;
6008 format = ChoosePixelFormat(hdc, &pfd);
6009 if (format <= 0)
6011 skip("no pixel format available\n");
6012 goto cleanup;
6015 if (!SetPixelFormat(hdc, format, &pfd) || GetPixelFormat(hdc) != format)
6017 skip("failed to set pixel format\n");
6018 goto cleanup;
6021 if (!hdc2 || !SetPixelFormat(hdc2, format, &pfd) || GetPixelFormat(hdc2) != format)
6023 skip("failed to set pixel format on second window\n");
6024 if (hdc2)
6026 ReleaseDC(window2, hdc2);
6027 hdc2 = NULL;
6031 ddraw = create_ddraw();
6032 ok(!!ddraw, "Failed to create a ddraw object.\n");
6034 test_format = GetPixelFormat(hdc);
6035 ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
6037 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
6038 if (FAILED(hr))
6040 skip("Failed to set cooperative level, hr %#x.\n", hr);
6041 goto cleanup;
6044 test_format = GetPixelFormat(hdc);
6045 ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
6047 if (hdc2)
6049 hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
6050 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
6051 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window2);
6052 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
6054 test_format = GetPixelFormat(hdc);
6055 ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
6057 test_format = GetPixelFormat(hdc2);
6058 ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format);
6061 memset(&ddsd, 0, sizeof(ddsd));
6062 ddsd.dwSize = sizeof(ddsd);
6063 ddsd.dwFlags = DDSD_CAPS;
6064 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
6066 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
6067 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
6069 test_format = GetPixelFormat(hdc);
6070 ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
6072 if (hdc2)
6074 test_format = GetPixelFormat(hdc2);
6075 ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format);
6078 if (clipper)
6080 hr = IDirectDrawSurface2_SetClipper(primary, clipper);
6081 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
6083 test_format = GetPixelFormat(hdc);
6084 ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
6086 test_format = GetPixelFormat(hdc2);
6087 ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format);
6090 memset(&fx, 0, sizeof(fx));
6091 fx.dwSize = sizeof(fx);
6092 hr = IDirectDrawSurface2_Blt(primary, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
6093 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
6095 test_format = GetPixelFormat(hdc);
6096 ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
6098 if (hdc2)
6100 test_format = GetPixelFormat(hdc2);
6101 ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format);
6104 cleanup:
6105 if (primary) IDirectDrawSurface2_Release(primary);
6106 if (clipper) IDirectDrawClipper_Release(clipper);
6107 if (ddraw) IDirectDraw2_Release(ddraw);
6108 if (gl) FreeLibrary(gl);
6109 if (hdc) ReleaseDC(window, hdc);
6110 if (hdc2) ReleaseDC(window2, hdc2);
6111 if (window) DestroyWindow(window);
6112 if (window2) DestroyWindow(window2);
6115 static void test_create_surface_pitch(void)
6117 IDirectDrawSurface *surface;
6118 DDSURFACEDESC surface_desc;
6119 IDirectDraw2 *ddraw;
6120 unsigned int i;
6121 ULONG refcount;
6122 HWND window;
6123 HRESULT hr;
6124 void *mem;
6126 static const struct
6128 DWORD caps;
6129 DWORD flags_in;
6130 DWORD pitch_in;
6131 HRESULT hr;
6132 DWORD flags_out;
6133 DWORD pitch_out32;
6134 DWORD pitch_out64;
6136 test_data[] =
6138 /* 0 */
6139 {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN,
6140 0, 0, DD_OK,
6141 DDSD_PITCH, 0x100, 0x100},
6142 {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN,
6143 DDSD_PITCH, 0x104, DD_OK,
6144 DDSD_PITCH, 0x100, 0x100},
6145 {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN,
6146 DDSD_PITCH, 0x0f8, DD_OK,
6147 DDSD_PITCH, 0x100, 0x100},
6148 {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN,
6149 DDSD_LPSURFACE | DDSD_PITCH, 0x100, DDERR_INVALIDCAPS,
6150 0, 0, 0 },
6151 {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN,
6152 0, 0, DD_OK,
6153 DDSD_PITCH, 0x100, 0x0fc},
6154 /* 5 */
6155 {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN,
6156 DDSD_PITCH, 0x104, DD_OK,
6157 DDSD_PITCH, 0x100, 0x0fc},
6158 {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN,
6159 DDSD_PITCH, 0x0f8, DD_OK,
6160 DDSD_PITCH, 0x100, 0x0fc},
6161 {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN,
6162 DDSD_PITCH | DDSD_LINEARSIZE, 0, DD_OK,
6163 DDSD_PITCH, 0x100, 0x0fc},
6164 {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN,
6165 DDSD_LPSURFACE, 0, DDERR_INVALIDPARAMS,
6166 0, 0, 0 },
6167 {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN,
6168 DDSD_LPSURFACE | DDSD_PITCH, 0x100, DDERR_INVALIDPARAMS,
6169 0, 0, 0 },
6170 /* 10 */
6171 {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN | DDSCAPS_ALLOCONLOAD,
6172 0, 0, DDERR_INVALIDCAPS,
6173 0, 0, 0 },
6174 {DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE | DDSCAPS_ALLOCONLOAD,
6175 0, 0, DD_OK,
6176 DDSD_PITCH, 0x100, 0 },
6177 {DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE | DDSCAPS_ALLOCONLOAD,
6178 DDSD_LPSURFACE | DDSD_PITCH, 0x100, DDERR_INVALIDCAPS,
6179 0, 0, 0 },
6180 {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN | DDSCAPS_ALLOCONLOAD,
6181 0, 0, DDERR_INVALIDCAPS,
6182 0, 0, 0 },
6183 {DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE | DDSCAPS_ALLOCONLOAD,
6184 0, 0, DD_OK,
6185 DDSD_PITCH, 0x100, 0 },
6186 /* 15 */
6187 {DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE | DDSCAPS_ALLOCONLOAD,
6188 DDSD_LPSURFACE | DDSD_PITCH, 0x100, DDERR_INVALIDPARAMS,
6189 0, 0, 0 },
6191 DWORD flags_mask = DDSD_PITCH | DDSD_LPSURFACE | DDSD_LINEARSIZE;
6193 window = create_window();
6194 ddraw = create_ddraw();
6195 ok(!!ddraw, "Failed to create a ddraw object.\n");
6196 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
6197 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
6199 mem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, ((63 * 4) + 8) * 63);
6201 for (i = 0; i < ARRAY_SIZE(test_data); ++i)
6203 memset(&surface_desc, 0, sizeof(surface_desc));
6204 surface_desc.dwSize = sizeof(surface_desc);
6205 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | test_data[i].flags_in;
6206 surface_desc.ddsCaps.dwCaps = test_data[i].caps;
6207 surface_desc.dwWidth = 63;
6208 surface_desc.dwHeight = 63;
6209 U1(surface_desc).lPitch = test_data[i].pitch_in;
6210 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
6211 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
6212 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
6213 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
6214 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
6215 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
6216 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
6217 if (test_data[i].flags_in & DDSD_LPSURFACE)
6219 HRESULT expected_hr = SUCCEEDED(test_data[i].hr) ? DDERR_INVALIDPARAMS : test_data[i].hr;
6220 ok(hr == expected_hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, expected_hr);
6221 surface_desc.lpSurface = mem;
6222 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
6224 if ((test_data[i].caps & DDSCAPS_VIDEOMEMORY) && hr == DDERR_NODIRECTDRAWHW)
6225 continue;
6226 ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr);
6227 if (FAILED(hr))
6228 continue;
6230 memset(&surface_desc, 0, sizeof(surface_desc));
6231 surface_desc.dwSize = sizeof(surface_desc);
6232 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
6233 ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr);
6234 ok((surface_desc.dwFlags & flags_mask) == test_data[i].flags_out,
6235 "Test %u: Got unexpected flags %#x, expected %#x.\n",
6236 i, surface_desc.dwFlags & flags_mask, test_data[i].flags_out);
6237 /* The pitch for textures seems to be implementation specific. */
6238 if (!(test_data[i].caps & DDSCAPS_TEXTURE))
6240 if (is_ddraw64 && test_data[i].pitch_out32 != test_data[i].pitch_out64)
6241 todo_wine ok(U1(surface_desc).lPitch == test_data[i].pitch_out64,
6242 "Test %u: Got unexpected pitch %u, expected %u.\n",
6243 i, U1(surface_desc).lPitch, test_data[i].pitch_out64);
6244 else
6245 ok(U1(surface_desc).lPitch == test_data[i].pitch_out32,
6246 "Test %u: Got unexpected pitch %u, expected %u.\n",
6247 i, U1(surface_desc).lPitch, test_data[i].pitch_out32);
6249 ok(!surface_desc.lpSurface, "Test %u: Got unexpected lpSurface %p.\n", i, surface_desc.lpSurface);
6251 IDirectDrawSurface_Release(surface);
6254 HeapFree(GetProcessHeap(), 0, mem);
6255 refcount = IDirectDraw2_Release(ddraw);
6256 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
6257 DestroyWindow(window);
6260 static void test_mipmap(void)
6262 IDirectDrawSurface *surface1;
6263 IDirectDrawSurface2 *surface, *surface2;
6264 DDSURFACEDESC surface_desc;
6265 IDirectDraw2 *ddraw;
6266 unsigned int i;
6267 ULONG refcount;
6268 HWND window;
6269 HRESULT hr;
6270 DDSCAPS caps = {DDSCAPS_COMPLEX};
6271 DDCAPS hal_caps;
6273 static const struct
6275 DWORD flags;
6276 DWORD caps;
6277 DWORD width;
6278 DWORD height;
6279 DWORD mipmap_count_in;
6280 HRESULT hr;
6281 DWORD mipmap_count_out;
6283 tests[] =
6285 {DDSD_MIPMAPCOUNT, DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP, 128, 32, 3, DD_OK, 3},
6286 {DDSD_MIPMAPCOUNT, DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP, 128, 32, 0, DDERR_INVALIDPARAMS, 0},
6287 {0, DDSCAPS_TEXTURE | DDSCAPS_MIPMAP, 128, 32, 0, DD_OK, 1},
6288 {0, DDSCAPS_MIPMAP, 128, 32, 0, DDERR_INVALIDCAPS, 0},
6289 {0, DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP, 128, 32, 0, DD_OK, 6},
6290 {0, DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP, 32, 64, 0, DD_OK, 6},
6293 window = create_window();
6294 ddraw = create_ddraw();
6295 ok(!!ddraw, "Failed to create a ddraw object.\n");
6296 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
6297 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
6299 memset(&hal_caps, 0, sizeof(hal_caps));
6300 hal_caps.dwSize = sizeof(hal_caps);
6301 hr = IDirectDraw2_GetCaps(ddraw, &hal_caps, NULL);
6302 ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
6303 if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) != (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP))
6305 skip("Mipmapped textures not supported, skipping tests.\n");
6306 IDirectDraw2_Release(ddraw);
6307 DestroyWindow(window);
6308 return;
6311 for (i = 0; i < ARRAY_SIZE(tests); ++i)
6313 memset(&surface_desc, 0, sizeof(surface_desc));
6314 surface_desc.dwSize = sizeof(surface_desc);
6315 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | tests[i].flags;
6316 surface_desc.ddsCaps.dwCaps = tests[i].caps;
6317 surface_desc.dwWidth = tests[i].width;
6318 surface_desc.dwHeight = tests[i].height;
6319 if (tests[i].flags & DDSD_MIPMAPCOUNT)
6320 U2(surface_desc).dwMipMapCount = tests[i].mipmap_count_in;
6321 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
6322 ok(hr == tests[i].hr, "Test %u: Got unexpected hr %#x.\n", i, hr);
6323 if (FAILED(hr))
6324 continue;
6326 hr = IDirectDrawSurface_QueryInterface(surface1, &IID_IDirectDrawSurface2, (void **)&surface);
6327 ok(SUCCEEDED(hr), "Test %u: Failed to get IDirectDrawSurface2 interface, hr %#x.\n", i, hr);
6328 IDirectDrawSurface_Release(surface1);
6330 memset(&surface_desc, 0, sizeof(surface_desc));
6331 surface_desc.dwSize = sizeof(surface_desc);
6332 hr = IDirectDrawSurface2_GetSurfaceDesc(surface, &surface_desc);
6333 ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr);
6334 ok(surface_desc.dwFlags & DDSD_MIPMAPCOUNT,
6335 "Test %u: Got unexpected flags %#x.\n", i, surface_desc.dwFlags);
6336 ok(U2(surface_desc).dwMipMapCount == tests[i].mipmap_count_out,
6337 "Test %u: Got unexpected mipmap count %u.\n", i, U2(surface_desc).dwMipMapCount);
6339 if (U2(surface_desc).dwMipMapCount > 1)
6341 hr = IDirectDrawSurface2_GetAttachedSurface(surface, &caps, &surface2);
6342 ok(SUCCEEDED(hr), "Test %u: Failed to get attached surface, hr %#x.\n", i, hr);
6344 memset(&surface_desc, 0, sizeof(surface_desc));
6345 surface_desc.dwSize = sizeof(surface_desc);
6346 hr = IDirectDrawSurface2_Lock(surface, NULL, &surface_desc, 0, NULL);
6347 ok(SUCCEEDED(hr), "Test %u: Failed to lock surface, hr %#x.\n", i, hr);
6348 memset(&surface_desc, 0, sizeof(surface_desc));
6349 surface_desc.dwSize = sizeof(surface_desc);
6350 hr = IDirectDrawSurface2_Lock(surface2, NULL, &surface_desc, 0, NULL);
6351 ok(SUCCEEDED(hr), "Test %u: Failed to lock surface, hr %#x.\n", i, hr);
6352 IDirectDrawSurface2_Unlock(surface2, NULL);
6353 IDirectDrawSurface2_Unlock(surface, NULL);
6355 IDirectDrawSurface2_Release(surface2);
6358 IDirectDrawSurface2_Release(surface);
6361 refcount = IDirectDraw2_Release(ddraw);
6362 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
6363 DestroyWindow(window);
6366 static void test_palette_complex(void)
6368 IDirectDrawSurface *surface1;
6369 IDirectDrawSurface2 *surface, *mipmap, *tmp;
6370 DDSURFACEDESC surface_desc;
6371 IDirectDraw2 *ddraw;
6372 IDirectDrawPalette *palette, *palette2, *palette_mipmap;
6373 ULONG refcount;
6374 HWND window;
6375 HRESULT hr;
6376 DDSCAPS caps = {DDSCAPS_COMPLEX};
6377 DDCAPS hal_caps;
6378 PALETTEENTRY palette_entries[256];
6379 unsigned int i;
6380 HDC dc;
6381 RGBQUAD rgbquad;
6382 UINT count;
6384 window = create_window();
6385 ddraw = create_ddraw();
6386 ok(!!ddraw, "Failed to create a ddraw object.\n");
6387 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
6388 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
6390 memset(&hal_caps, 0, sizeof(hal_caps));
6391 hal_caps.dwSize = sizeof(hal_caps);
6392 hr = IDirectDraw2_GetCaps(ddraw, &hal_caps, NULL);
6393 ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
6394 if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) != (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP))
6396 skip("Mipmapped textures not supported, skipping mipmap palette test.\n");
6397 IDirectDraw2_Release(ddraw);
6398 DestroyWindow(window);
6399 return;
6402 memset(&surface_desc, 0, sizeof(surface_desc));
6403 surface_desc.dwSize = sizeof(surface_desc);
6404 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
6405 surface_desc.dwWidth = 128;
6406 surface_desc.dwHeight = 128;
6407 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
6408 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
6409 surface_desc.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
6410 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 8;
6411 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
6412 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
6413 hr = IDirectDrawSurface_QueryInterface(surface1, &IID_IDirectDrawSurface2, (void **)&surface);
6414 ok(SUCCEEDED(hr), "Failed to get IDirectDrawSurface2 interface, hr %#x.\n", hr);
6415 IDirectDrawSurface_Release(surface1);
6417 memset(palette_entries, 0, sizeof(palette_entries));
6418 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
6419 palette_entries, &palette, NULL);
6420 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
6422 memset(palette_entries, 0, sizeof(palette_entries));
6423 palette_entries[1].peRed = 0xff;
6424 palette_entries[1].peGreen = 0x80;
6425 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
6426 palette_entries, &palette_mipmap, NULL);
6427 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
6429 palette2 = (void *)0xdeadbeef;
6430 hr = IDirectDrawSurface2_GetPalette(surface, &palette2);
6431 ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr);
6432 ok(!palette2, "Got unexpected palette %p.\n", palette2);
6433 hr = IDirectDrawSurface2_SetPalette(surface, palette);
6434 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
6435 hr = IDirectDrawSurface2_GetPalette(surface, &palette2);
6436 ok(SUCCEEDED(hr), "Failed to get palette, hr %#x.\n", hr);
6437 ok(palette == palette2, "Got unexpected palette %p.\n", palette2);
6438 IDirectDrawPalette_Release(palette2);
6440 mipmap = surface;
6441 IDirectDrawSurface2_AddRef(mipmap);
6442 for (i = 0; i < 7; ++i)
6444 hr = IDirectDrawSurface2_GetAttachedSurface(mipmap, &caps, &tmp);
6445 ok(SUCCEEDED(hr), "Failed to get attached surface, i %u, hr %#x.\n", i, hr);
6446 palette2 = (void *)0xdeadbeef;
6447 hr = IDirectDrawSurface2_GetPalette(tmp, &palette2);
6448 ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x, i %u.\n", hr, i);
6449 ok(!palette2, "Got unexpected palette %p, i %u.\n", palette2, i);
6451 hr = IDirectDrawSurface2_SetPalette(tmp, palette_mipmap);
6452 ok(SUCCEEDED(hr), "Failed to set palette, i %u, hr %#x.\n", i, hr);
6454 hr = IDirectDrawSurface2_GetPalette(tmp, &palette2);
6455 ok(SUCCEEDED(hr), "Failed to get palette, i %u, hr %#x.\n", i, hr);
6456 ok(palette_mipmap == palette2, "Got unexpected palette %p.\n", palette2);
6457 IDirectDrawPalette_Release(palette2);
6459 hr = IDirectDrawSurface2_GetDC(tmp, &dc);
6460 ok(SUCCEEDED(hr), "Failed to get DC, i %u, hr %#x.\n", i, hr);
6461 count = GetDIBColorTable(dc, 1, 1, &rgbquad);
6462 ok(count == 1, "Expected count 1, got %u.\n", count);
6463 ok(rgbquad.rgbRed == 0xff, "Expected rgbRed = 0xff, got %#x.\n", rgbquad.rgbRed);
6464 ok(rgbquad.rgbGreen == 0x80, "Expected rgbGreen = 0x80, got %#x.\n", rgbquad.rgbGreen);
6465 ok(rgbquad.rgbBlue == 0x0, "Expected rgbBlue = 0x0, got %#x.\n", rgbquad.rgbBlue);
6466 hr = IDirectDrawSurface2_ReleaseDC(tmp, dc);
6467 ok(SUCCEEDED(hr), "Failed to release DC, i %u, hr %#x.\n", i, hr);
6469 IDirectDrawSurface2_Release(mipmap);
6470 mipmap = tmp;
6473 hr = IDirectDrawSurface2_GetAttachedSurface(mipmap, &caps, &tmp);
6474 ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
6475 IDirectDrawSurface2_Release(mipmap);
6476 refcount = IDirectDrawSurface2_Release(surface);
6477 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
6478 refcount = IDirectDrawPalette_Release(palette_mipmap);
6479 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
6480 refcount = IDirectDrawPalette_Release(palette);
6481 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
6483 refcount = IDirectDraw2_Release(ddraw);
6484 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
6485 DestroyWindow(window);
6488 static void test_p8_blit(void)
6490 IDirectDrawSurface *src, *dst, *dst_p8;
6491 DDSURFACEDESC surface_desc;
6492 IDirectDraw2 *ddraw;
6493 IDirectDrawPalette *palette, *palette2;
6494 ULONG refcount;
6495 HWND window;
6496 HRESULT hr;
6497 PALETTEENTRY palette_entries[256];
6498 unsigned int x;
6499 DDBLTFX fx;
6500 BOOL is_warp;
6501 static const BYTE src_data[] = {0x10, 0x1, 0x2, 0x3, 0x4, 0x5, 0xff, 0x80};
6502 static const BYTE src_data2[] = {0x10, 0x5, 0x4, 0x3, 0x2, 0x1, 0xff, 0x80};
6503 static const BYTE expected_p8[] = {0x10, 0x1, 0x4, 0x3, 0x4, 0x5, 0xff, 0x80};
6504 static const D3DCOLOR expected[] =
6506 0x00101010, 0x00010101, 0x00020202, 0x00030303,
6507 0x00040404, 0x00050505, 0x00ffffff, 0x00808080,
6509 D3DCOLOR color;
6511 window = create_window();
6512 ddraw = create_ddraw();
6513 ok(!!ddraw, "Failed to create a ddraw object.\n");
6514 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
6515 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
6516 is_warp = ddraw_is_warp(ddraw);
6518 memset(palette_entries, 0, sizeof(palette_entries));
6519 palette_entries[1].peGreen = 0xff;
6520 palette_entries[2].peBlue = 0xff;
6521 palette_entries[3].peFlags = 0xff;
6522 palette_entries[4].peRed = 0xff;
6523 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
6524 palette_entries, &palette, NULL);
6525 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
6526 palette_entries[1].peBlue = 0xff;
6527 palette_entries[2].peGreen = 0xff;
6528 palette_entries[3].peRed = 0xff;
6529 palette_entries[4].peFlags = 0x0;
6530 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
6531 palette_entries, &palette2, NULL);
6532 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
6534 memset(&surface_desc, 0, sizeof(surface_desc));
6535 surface_desc.dwSize = sizeof(surface_desc);
6536 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
6537 surface_desc.dwWidth = 8;
6538 surface_desc.dwHeight = 1;
6539 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
6540 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
6541 surface_desc.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
6542 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 8;
6543 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &src, NULL);
6544 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
6545 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &dst_p8, NULL);
6546 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
6547 hr = IDirectDrawSurface_SetPalette(dst_p8, palette2);
6548 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
6550 memset(&surface_desc, 0, sizeof(surface_desc));
6551 surface_desc.dwSize = sizeof(surface_desc);
6552 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
6553 surface_desc.dwWidth = 8;
6554 surface_desc.dwHeight = 1;
6555 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
6556 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
6557 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
6558 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
6559 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
6560 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
6561 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
6562 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
6563 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &dst, NULL);
6564 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
6566 memset(&surface_desc, 0, sizeof(surface_desc));
6567 surface_desc.dwSize = sizeof(surface_desc);
6568 hr = IDirectDrawSurface_Lock(src, NULL, &surface_desc, DDLOCK_WAIT, NULL);
6569 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
6570 memcpy(surface_desc.lpSurface, src_data, sizeof(src_data));
6571 hr = IDirectDrawSurface_Unlock(src, NULL);
6572 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
6574 hr = IDirectDrawSurface_Lock(dst_p8, NULL, &surface_desc, DDLOCK_WAIT, NULL);
6575 ok(SUCCEEDED(hr), "Failed to lock destination surface, hr %#x.\n", hr);
6576 memcpy(surface_desc.lpSurface, src_data2, sizeof(src_data2));
6577 hr = IDirectDrawSurface_Unlock(dst_p8, NULL);
6578 ok(SUCCEEDED(hr), "Failed to unlock destination surface, hr %#x.\n", hr);
6580 hr = IDirectDrawSurface_SetPalette(src, palette);
6581 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
6582 hr = IDirectDrawSurface_Blt(dst, NULL, src, NULL, DDBLT_WAIT, NULL);
6583 /* The r500 Windows 7 driver returns E_NOTIMPL. r200 on Windows XP works.
6584 * The Geforce 7 driver on Windows Vista returns E_FAIL. Newer Nvidia GPUs work. */
6585 ok(SUCCEEDED(hr) || broken(hr == E_NOTIMPL) || broken(hr == E_FAIL),
6586 "Failed to blit, hr %#x.\n", hr);
6588 if (SUCCEEDED(hr))
6590 for (x = 0; x < ARRAY_SIZE(expected); x++)
6592 color = get_surface_color(dst, x, 0);
6593 todo_wine ok(compare_color(color, expected[x], 0),
6594 "Pixel %u: Got color %#x, expected %#x.\n",
6595 x, color, expected[x]);
6599 memset(&fx, 0, sizeof(fx));
6600 fx.dwSize = sizeof(fx);
6601 fx.ddckSrcColorkey.dwColorSpaceHighValue = 0x2;
6602 fx.ddckSrcColorkey.dwColorSpaceLowValue = 0x2;
6603 hr = IDirectDrawSurface7_Blt(dst_p8, NULL, src, NULL, DDBLT_WAIT | DDBLT_KEYSRCOVERRIDE, &fx);
6604 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
6606 hr = IDirectDrawSurface_Lock(dst_p8, NULL, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
6607 ok(SUCCEEDED(hr), "Failed to lock destination surface, hr %#x.\n", hr);
6608 /* A color keyed P8 blit doesn't do anything on WARP - it just leaves the data in the destination
6609 * surface untouched. P8 blits without color keys work. Error checking (DDBLT_KEYSRC without a key
6610 * for example) also works as expected.
6612 * Using DDBLT_KEYSRC instead of DDBLT_KEYSRCOVERRIDE doesn't change this. Doing this blit with
6613 * the display mode set to P8 doesn't help either. */
6614 ok(!memcmp(surface_desc.lpSurface, expected_p8, sizeof(expected_p8))
6615 || broken(is_warp && !memcmp(surface_desc.lpSurface, src_data2, sizeof(src_data2))),
6616 "Got unexpected P8 color key blit result.\n");
6617 hr = IDirectDrawSurface_Unlock(dst_p8, NULL);
6618 ok(SUCCEEDED(hr), "Failed to unlock destination surface, hr %#x.\n", hr);
6620 IDirectDrawSurface_Release(src);
6621 IDirectDrawSurface_Release(dst);
6622 IDirectDrawSurface_Release(dst_p8);
6623 IDirectDrawPalette_Release(palette);
6624 IDirectDrawPalette_Release(palette2);
6626 refcount = IDirectDraw2_Release(ddraw);
6627 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
6628 DestroyWindow(window);
6631 static void test_material(void)
6633 IDirect3DMaterial2 *background, *material;
6634 D3DMATERIALHANDLE mat_handle, tmp;
6635 IDirect3DViewport2 *viewport;
6636 IDirect3DDevice2 *device;
6637 IDirectDrawSurface *rt;
6638 IDirectDraw2 *ddraw;
6639 D3DCOLOR color;
6640 ULONG refcount;
6641 unsigned int i;
6642 HWND window;
6643 HRESULT hr;
6644 BOOL valid;
6646 static D3DVERTEX quad[] =
6648 {{-1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
6649 {{-1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
6650 {{ 1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
6651 {{ 1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
6653 static const struct
6655 BOOL material;
6656 D3DCOLOR expected_color;
6658 test_data[] =
6660 {TRUE, 0x0000ff00},
6661 {FALSE, 0x00ffffff},
6663 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
6665 window = create_window();
6666 ddraw = create_ddraw();
6667 ok(!!ddraw, "Failed to create a ddraw object.\n");
6668 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
6670 skip("Failed to create a 3D device, skipping test.\n");
6671 DestroyWindow(window);
6672 return;
6675 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
6676 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
6678 background = create_diffuse_material(device, 0.0f, 0.0f, 1.0f, 1.0f);
6679 viewport = create_viewport(device, 0, 0, 640, 480);
6680 viewport_set_background(device, viewport, background);
6681 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
6682 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
6684 material = create_emissive_material(device, 0.0f, 1.0f, 0.0f, 0.0f);
6685 hr = IDirect3DMaterial2_GetHandle(material, device, &mat_handle);
6686 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
6688 hr = IDirect3DDevice2_GetLightState(device, D3DLIGHTSTATE_MATERIAL, &tmp);
6689 ok(SUCCEEDED(hr), "Failed to get light state, hr %#x.\n", hr);
6690 ok(!tmp, "Got unexpected material handle %#x.\n", tmp);
6691 hr = IDirect3DDevice2_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle);
6692 ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
6693 hr = IDirect3DDevice2_GetLightState(device, D3DLIGHTSTATE_MATERIAL, &tmp);
6694 ok(SUCCEEDED(hr), "Failed to get light state, hr %#x.\n", hr);
6695 ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle);
6696 hr = IDirect3DDevice2_SetLightState(device, D3DLIGHTSTATE_MATERIAL, 0);
6697 ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
6698 hr = IDirect3DDevice2_GetLightState(device, D3DLIGHTSTATE_MATERIAL, &tmp);
6699 ok(SUCCEEDED(hr), "Failed to get light state, hr %#x.\n", hr);
6700 ok(!tmp, "Got unexpected material handle %#x.\n", tmp);
6702 for (i = 0; i < ARRAY_SIZE(test_data); ++i)
6704 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER);
6705 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
6707 hr = IDirect3DDevice2_SetLightState(device, D3DLIGHTSTATE_MATERIAL, test_data[i].material ? mat_handle : 0);
6708 ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
6710 hr = IDirect3DDevice2_BeginScene(device);
6711 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
6712 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_VERTEX, quad, 4, 0);
6713 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
6714 hr = IDirect3DDevice2_EndScene(device);
6715 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
6716 color = get_surface_color(rt, 320, 240);
6717 ok(compare_color(color, test_data[i].expected_color, 1),
6718 "Got unexpected color 0x%08x, test %u.\n", color, i);
6721 destroy_material(material);
6722 material = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
6723 hr = IDirect3DMaterial2_GetHandle(material, device, &mat_handle);
6724 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
6726 hr = IDirect3DViewport2_SetBackground(viewport, mat_handle);
6727 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
6728 hr = IDirect3DViewport2_GetBackground(viewport, &tmp, &valid);
6729 ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr);
6730 ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle);
6731 ok(valid, "Got unexpected valid %#x.\n", valid);
6732 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
6733 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
6734 color = get_surface_color(rt, 320, 240);
6735 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
6737 hr = IDirect3DViewport2_SetBackground(viewport, 0);
6738 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
6739 hr = IDirect3DViewport2_GetBackground(viewport, &tmp, &valid);
6740 ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr);
6741 ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle);
6742 ok(valid, "Got unexpected valid %#x.\n", valid);
6743 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
6744 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
6745 color = get_surface_color(rt, 320, 240);
6746 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
6748 destroy_viewport(device, viewport);
6749 viewport = create_viewport(device, 0, 0, 640, 480);
6751 hr = IDirect3DViewport2_GetBackground(viewport, &tmp, &valid);
6752 ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr);
6753 ok(!tmp, "Got unexpected material handle %#x.\n", tmp);
6754 ok(!valid, "Got unexpected valid %#x.\n", valid);
6755 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
6756 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
6757 color = get_surface_color(rt, 320, 240);
6758 ok(compare_color(color, 0x00000000, 1), "Got unexpected color 0x%08x.\n", color);
6760 destroy_viewport(device, viewport);
6761 destroy_material(background);
6762 destroy_material(material);
6763 IDirectDrawSurface_Release(rt);
6764 refcount = IDirect3DDevice2_Release(device);
6765 ok(!refcount, "Device has %u references left.\n", refcount);
6766 refcount = IDirectDraw2_Release(ddraw);
6767 ok(!refcount, "Ddraw object has %u references left.\n", refcount);
6768 DestroyWindow(window);
6771 static void test_lighting(void)
6773 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
6774 static D3DMATRIX mat =
6776 1.0f, 0.0f, 0.0f, 0.0f,
6777 0.0f, 1.0f, 0.0f, 0.0f,
6778 0.0f, 0.0f, 1.0f, 0.0f,
6779 0.0f, 0.0f, 0.0f, 1.0f,
6781 mat_singular =
6783 1.0f, 0.0f, 1.0f, 0.0f,
6784 0.0f, 1.0f, 0.0f, 0.0f,
6785 1.0f, 0.0f, 1.0f, 0.0f,
6786 0.0f, 0.0f, 0.5f, 1.0f,
6788 mat_transf =
6790 0.0f, 0.0f, 1.0f, 0.0f,
6791 0.0f, 1.0f, 0.0f, 0.0f,
6792 -1.0f, 0.0f, 0.0f, 0.0f,
6793 10.f, 10.0f, 10.0f, 1.0f,
6795 mat_nonaffine =
6797 1.0f, 0.0f, 0.0f, 0.0f,
6798 0.0f, 1.0f, 0.0f, 0.0f,
6799 0.0f, 0.0f, 1.0f, -1.0f,
6800 10.f, 10.0f, 10.0f, 0.0f,
6802 static D3DLVERTEX unlitquad[] =
6804 {{-1.0f}, {-1.0f}, {0.1f}, 0, {0xffff0000}, {0}, {0.0f}, {0.0f}},
6805 {{-1.0f}, { 0.0f}, {0.1f}, 0, {0xffff0000}, {0}, {0.0f}, {0.0f}},
6806 {{ 0.0f}, { 0.0f}, {0.1f}, 0, {0xffff0000}, {0}, {0.0f}, {0.0f}},
6807 {{ 0.0f}, {-1.0f}, {0.1f}, 0, {0xffff0000}, {0}, {0.0f}, {0.0f}},
6809 litquad[] =
6811 {{-1.0f}, { 0.0f}, {0.1f}, 0, {0xff00ff00}, {0}, {0.0f}, {0.0f}},
6812 {{-1.0f}, { 1.0f}, {0.1f}, 0, {0xff00ff00}, {0}, {0.0f}, {0.0f}},
6813 {{ 0.0f}, { 1.0f}, {0.1f}, 0, {0xff00ff00}, {0}, {0.0f}, {0.0f}},
6814 {{ 0.0f}, { 0.0f}, {0.1f}, 0, {0xff00ff00}, {0}, {0.0f}, {0.0f}},
6816 static D3DVERTEX unlitnquad[] =
6818 {{0.0f}, {-1.0f}, {0.1f}, {1.0f}, {1.0f}, {1.0f}, {0.0f}, {0.0f}},
6819 {{0.0f}, { 0.0f}, {0.1f}, {1.0f}, {1.0f}, {1.0f}, {0.0f}, {0.0f}},
6820 {{1.0f}, { 0.0f}, {0.1f}, {1.0f}, {1.0f}, {1.0f}, {0.0f}, {0.0f}},
6821 {{1.0f}, {-1.0f}, {0.1f}, {1.0f}, {1.0f}, {1.0f}, {0.0f}, {0.0f}},
6823 litnquad[] =
6825 {{0.0f}, { 0.0f}, {0.1f}, {1.0f}, {1.0f}, {1.0f}, {0.0f}, {0.0f}},
6826 {{0.0f}, { 1.0f}, {0.1f}, {1.0f}, {1.0f}, {1.0f}, {0.0f}, {0.0f}},
6827 {{1.0f}, { 1.0f}, {0.1f}, {1.0f}, {1.0f}, {1.0f}, {0.0f}, {0.0f}},
6828 {{1.0f}, { 0.0f}, {0.1f}, {1.0f}, {1.0f}, {1.0f}, {0.0f}, {0.0f}},
6830 nquad[] =
6832 {{-1.0f}, {-1.0f}, {0.0f}, {0.0f}, {0.0f}, {-1.0f}, {0.0f}, {0.0f}},
6833 {{-1.0f}, { 1.0f}, {0.0f}, {0.0f}, {0.0f}, {-1.0f}, {0.0f}, {0.0f}},
6834 {{ 1.0f}, { 1.0f}, {0.0f}, {0.0f}, {0.0f}, {-1.0f}, {0.0f}, {0.0f}},
6835 {{ 1.0f}, {-1.0f}, {0.0f}, {0.0f}, {0.0f}, {-1.0f}, {0.0f}, {0.0f}},
6837 rotatedquad[] =
6839 {{-10.0f}, {-11.0f}, {11.0f}, {-1.0f}, {0.0f}, {0.0f}, {0.0f}, {0.0f}},
6840 {{-10.0f}, { -9.0f}, {11.0f}, {-1.0f}, {0.0f}, {0.0f}, {0.0f}, {0.0f}},
6841 {{-10.0f}, { -9.0f}, { 9.0f}, {-1.0f}, {0.0f}, {0.0f}, {0.0f}, {0.0f}},
6842 {{-10.0f}, {-11.0f}, { 9.0f}, {-1.0f}, {0.0f}, {0.0f}, {0.0f}, {0.0f}},
6844 translatedquad[] =
6846 {{-11.0f}, {-11.0f}, {-10.0f}, {0.0f}, {0.0f}, {-1.0f}, {0.0f}, {0.0f}},
6847 {{-11.0f}, { -9.0f}, {-10.0f}, {0.0f}, {0.0f}, {-1.0f}, {0.0f}, {0.0f}},
6848 {{ -9.0f}, { -9.0f}, {-10.0f}, {0.0f}, {0.0f}, {-1.0f}, {0.0f}, {0.0f}},
6849 {{ -9.0f}, {-11.0f}, {-10.0f}, {0.0f}, {0.0f}, {-1.0f}, {0.0f}, {0.0f}},
6851 static WORD indices[] = {0, 1, 2, 2, 3, 0};
6852 static const struct
6854 D3DMATRIX *world_matrix;
6855 void *quad;
6856 DWORD expected;
6857 const char *message;
6859 tests[] =
6861 {&mat, nquad, 0x000000ff, "Lit quad with light"},
6862 {&mat_singular, nquad, 0x000000b4, "Lit quad with singular world matrix"},
6863 {&mat_transf, rotatedquad, 0x000000ff, "Lit quad with transformation matrix"},
6864 {&mat_nonaffine, translatedquad, 0x000000ff, "Lit quad with non-affine matrix"},
6867 HWND window;
6868 IDirect3D2 *d3d;
6869 IDirect3DDevice2 *device;
6870 IDirectDraw2 *ddraw;
6871 IDirectDrawSurface *rt;
6872 IDirect3DViewport2 *viewport;
6873 IDirect3DMaterial2 *material;
6874 IDirect3DLight *light;
6875 D3DMATERIALHANDLE mat_handle;
6876 D3DLIGHT2 light_desc;
6877 HRESULT hr;
6878 D3DCOLOR color;
6879 ULONG refcount;
6880 unsigned int i;
6882 window = create_window();
6883 ddraw = create_ddraw();
6884 ok(!!ddraw, "Failed to create a ddraw object.\n");
6885 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
6887 skip("Failed to create a 3D device, skipping test.\n");
6888 DestroyWindow(window);
6889 return;
6892 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
6893 ok(SUCCEEDED(hr), "Failed to get D3D interface, hr %#x.\n", hr);
6895 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
6896 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
6898 viewport = create_viewport(device, 0, 0, 640, 480);
6899 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
6900 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
6902 material = create_diffuse_material(device, 1.0f, 1.0f, 1.0f, 1.0f);
6903 viewport_set_background(device, viewport, material);
6905 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
6906 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
6908 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat);
6909 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
6910 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat);
6911 ok(SUCCEEDED(hr), "Failed to set view transform, hr %#x.\n", hr);
6912 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat);
6913 ok(SUCCEEDED(hr), "Failed to set projection transform, hr %#x.\n", hr);
6914 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_CLIPPING, FALSE);
6915 ok(SUCCEEDED(hr), "Failed to disable clipping, hr %#x.\n", hr);
6916 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE);
6917 ok(SUCCEEDED(hr), "Failed to disable zbuffer, hr %#x.\n", hr);
6918 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE);
6919 ok(SUCCEEDED(hr), "Failed to disable fog, hr %#x.\n", hr);
6920 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_CULLMODE, D3DCULL_NONE);
6921 ok(SUCCEEDED(hr), "Failed to disable culling, hr %#x.\n", hr);
6923 hr = IDirect3DDevice2_BeginScene(device);
6924 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
6926 /* There is no D3DRENDERSTATE_LIGHTING on ddraw < 7. */
6927 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
6928 ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
6929 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, D3DVT_LVERTEX, unlitquad,
6930 4, indices, 6, 0);
6931 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
6933 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_LIGHTING, TRUE);
6934 ok(SUCCEEDED(hr), "Failed to enable lighting, hr %#x.\n", hr);
6935 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, D3DVT_LVERTEX, litquad,
6936 4, indices, 6, 0);
6937 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
6939 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
6940 ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
6941 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, D3DVT_VERTEX, unlitnquad,
6942 4, indices, 6, 0);
6943 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
6945 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_LIGHTING, TRUE);
6946 ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
6947 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, D3DVT_VERTEX, litnquad,
6948 4, indices, 6, 0);
6949 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
6951 hr = IDirect3DDevice2_EndScene(device);
6952 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
6954 color = get_surface_color(rt, 160, 360);
6955 ok(color == 0x00ff0000, "Unlit quad without normals has color 0x%08x.\n", color);
6956 color = get_surface_color(rt, 160, 120);
6957 ok(color == 0x0000ff00, "Lit quad without normals has color 0x%08x.\n", color);
6958 color = get_surface_color(rt, 480, 360);
6959 ok(color == 0x00ffffff, "Unlit quad with normals has color 0x%08x.\n", color);
6960 color = get_surface_color(rt, 480, 120);
6961 ok(color == 0x00ffffff, "Lit quad with normals has color 0x%08x.\n", color);
6963 hr = IDirect3DMaterial2_GetHandle(material, device, &mat_handle);
6964 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
6965 hr = IDirect3DDevice2_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle);
6966 ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
6968 hr = IDirect3D2_CreateLight(d3d, &light, NULL);
6969 ok(SUCCEEDED(hr), "Failed to create a light object, hr %#x.\n", hr);
6970 memset(&light_desc, 0, sizeof(light_desc));
6971 light_desc.dwSize = sizeof(light_desc);
6972 light_desc.dltType = D3DLIGHT_DIRECTIONAL;
6973 U1(light_desc.dcvColor).r = 0.0f;
6974 U2(light_desc.dcvColor).g = 0.0f;
6975 U3(light_desc.dcvColor).b = 1.0f;
6976 U4(light_desc.dcvColor).a = 1.0f;
6977 U3(light_desc.dvDirection).z = 1.0f;
6978 hr = IDirect3DLight_SetLight(light, (D3DLIGHT *)&light_desc);
6979 ok(SUCCEEDED(hr), "Failed to set light, hr %#x.\n", hr);
6980 hr = IDirect3DViewport2_AddLight(viewport, light);
6981 ok(SUCCEEDED(hr), "Failed to add a light to the viewport, hr %#x.\n", hr);
6983 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
6984 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
6986 hr = IDirect3DDevice2_BeginScene(device);
6987 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
6989 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, D3DVT_VERTEX, nquad,
6990 4, indices, 6, 0);
6991 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
6993 hr = IDirect3DDevice2_EndScene(device);
6994 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
6996 color = get_surface_color(rt, 320, 240);
6997 ok(color == 0x00000000, "Lit quad with no light has color 0x%08x.\n", color);
6999 light_desc.dwFlags = D3DLIGHT_ACTIVE;
7000 hr = IDirect3DLight_SetLight(light, (D3DLIGHT *)&light_desc);
7001 ok(SUCCEEDED(hr), "Failed to set light, hr %#x.\n", hr);
7003 for (i = 0; i < ARRAY_SIZE(tests); ++i)
7005 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_WORLD, tests[i].world_matrix);
7006 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
7008 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
7009 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
7011 hr = IDirect3DDevice2_BeginScene(device);
7012 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
7014 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, D3DVT_VERTEX,
7015 tests[i].quad, 4, indices, 6, 0);
7016 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
7018 hr = IDirect3DDevice2_EndScene(device);
7019 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
7021 color = get_surface_color(rt, 320, 240);
7022 ok(color == tests[i].expected, "%s has color 0x%08x.\n", tests[i].message, color);
7025 hr = IDirect3DViewport2_DeleteLight(viewport, light);
7026 ok(SUCCEEDED(hr), "Failed to remove a light from the viewport, hr %#x.\n", hr);
7027 IDirect3DLight_Release(light);
7028 destroy_material(material);
7029 destroy_viewport(device, viewport);
7030 IDirectDrawSurface2_Release(rt);
7031 refcount = IDirect3DDevice2_Release(device);
7032 ok(!refcount, "Device has %u references left.\n", refcount);
7033 IDirect3D2_Release(d3d);
7034 refcount = IDirectDraw2_Release(ddraw);
7035 ok(!refcount, "Ddraw object has %u references left.\n", refcount);
7036 DestroyWindow(window);
7039 static void test_specular_lighting(void)
7041 static const unsigned int vertices_side = 5;
7042 const unsigned int indices_count = (vertices_side - 1) * (vertices_side - 1) * 2 * 3;
7043 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
7044 static D3DMATRIX mat =
7046 1.0f, 0.0f, 0.0f, 0.0f,
7047 0.0f, 1.0f, 0.0f, 0.0f,
7048 0.0f, 0.0f, 1.0f, 0.0f,
7049 0.0f, 0.0f, 0.0f, 1.0f,
7051 static D3DLIGHT2 directional =
7053 sizeof(D3DLIGHT2),
7054 D3DLIGHT_DIRECTIONAL,
7055 {{1.0f}, {1.0f}, {1.0f}, {0.0f}},
7056 {{0.0f}, {0.0f}, {0.0f}},
7057 {{0.0f}, {0.0f}, {1.0f}},
7059 point =
7061 sizeof(D3DLIGHT2),
7062 D3DLIGHT_POINT,
7063 {{1.0f}, {1.0f}, {1.0f}, {0.0f}},
7064 {{0.0f}, {0.0f}, {0.0f}},
7065 {{0.0f}, {0.0f}, {0.0f}},
7066 100.0f,
7067 0.0f,
7068 0.0f, 0.0f, 1.0f,
7070 spot =
7072 sizeof(D3DLIGHT2),
7073 D3DLIGHT_SPOT,
7074 {{1.0f}, {1.0f}, {1.0f}, {0.0f}},
7075 {{0.0f}, {0.0f}, {0.0f}},
7076 {{0.0f}, {0.0f}, {1.0f}},
7077 100.0f,
7078 1.0f,
7079 0.0f, 0.0f, 1.0f,
7080 M_PI / 12.0f, M_PI / 3.0f
7082 parallelpoint =
7084 sizeof(D3DLIGHT2),
7085 D3DLIGHT_PARALLELPOINT,
7086 {{1.0f}, {1.0f}, {1.0f}, {0.0f}},
7087 {{0.5f}, {0.0f}, {-1.0f}},
7088 {{0.0f}, {0.0f}, {0.0f}},
7090 point_side =
7092 sizeof(D3DLIGHT2),
7093 D3DLIGHT_POINT,
7094 {{1.0f}, {1.0f}, {1.0f}, {0.0f}},
7095 {{-1.1f}, {0.0f}, {1.1f}},
7096 {{0.0f}, {0.0f}, {0.0f}},
7097 100.0f,
7098 0.0f,
7099 1.0f, 0.0f, 0.0f,
7101 point_far =
7103 sizeof(D3DLIGHT2),
7104 D3DLIGHT_POINT,
7105 {{1.0f}, {1.0f}, {1.0f}, {0.0f}},
7106 {{0.0f}, {0.0f}, {0.1f}},
7107 {{0.0f}, {0.0f}, {0.0f}},
7108 1.0f,
7109 0.0f,
7110 1.0f, 0.0f, 0.0f,
7112 static const struct expected_color
7114 unsigned int x, y;
7115 D3DCOLOR color;
7117 expected_directional_local[] =
7119 {160, 120, 0x003c3c3c},
7120 {320, 120, 0x00717171},
7121 {480, 120, 0x003c3c3c},
7122 {160, 240, 0x00717171},
7123 {320, 240, 0x00ffffff},
7124 {480, 240, 0x00717171},
7125 {160, 360, 0x003c3c3c},
7126 {320, 360, 0x00717171},
7127 {480, 360, 0x003c3c3c},
7129 expected_point_local[] =
7131 {160, 120, 0x00000000},
7132 {320, 120, 0x00090909},
7133 {480, 120, 0x00000000},
7134 {160, 240, 0x00090909},
7135 {320, 240, 0x00fafafa},
7136 {480, 240, 0x00090909},
7137 {160, 360, 0x00000000},
7138 {320, 360, 0x00090909},
7139 {480, 360, 0x00000000},
7141 expected_spot_local[] =
7143 {160, 120, 0x00000000},
7144 {320, 120, 0x00020202},
7145 {480, 120, 0x00000000},
7146 {160, 240, 0x00020202},
7147 {320, 240, 0x00fafafa},
7148 {480, 240, 0x00020202},
7149 {160, 360, 0x00000000},
7150 {320, 360, 0x00020202},
7151 {480, 360, 0x00000000},
7153 expected_parallelpoint[] =
7155 {160, 120, 0x00050505},
7156 {320, 120, 0x002c2c2c},
7157 {480, 120, 0x006e6e6e},
7158 {160, 240, 0x00090909},
7159 {320, 240, 0x00717171},
7160 {480, 240, 0x00ffffff},
7161 {160, 360, 0x00050505},
7162 {320, 360, 0x002c2c2c},
7163 {480, 360, 0x006e6e6e},
7165 expected_point_side[] =
7167 {160, 120, 0x00000000},
7168 {320, 120, 0x00000000},
7169 {480, 120, 0x00000000},
7170 {160, 240, 0x00000000},
7171 {320, 240, 0x00000000},
7172 {480, 240, 0x00000000},
7173 {160, 360, 0x00000000},
7174 {320, 360, 0x00000000},
7175 {480, 360, 0x00000000},
7177 expected_point_far[] =
7179 {160, 120, 0x00000000},
7180 {320, 120, 0x00000000},
7181 {480, 120, 0x00000000},
7182 {160, 240, 0x00000000},
7183 {320, 240, 0x00ffffff},
7184 {480, 240, 0x00000000},
7185 {160, 360, 0x00000000},
7186 {320, 360, 0x00000000},
7187 {480, 360, 0x00000000},
7189 static const struct
7191 D3DLIGHT2 *light;
7192 float specular_power;
7193 const struct expected_color *expected;
7194 unsigned int expected_count;
7196 tests[] =
7198 {&directional, 30.0f, expected_directional_local, ARRAY_SIZE(expected_directional_local)},
7199 {&point, 30.0f, expected_point_local, ARRAY_SIZE(expected_point_local)},
7200 {&spot, 30.0f, expected_spot_local, ARRAY_SIZE(expected_spot_local)},
7201 {&parallelpoint, 30.0f, expected_parallelpoint, ARRAY_SIZE(expected_parallelpoint)},
7202 {&point_side, 0.0f, expected_point_side, ARRAY_SIZE(expected_point_side)},
7203 {&point_far, 1.0f, expected_point_far, ARRAY_SIZE(expected_point_far)},
7205 IDirect3D2 *d3d;
7206 IDirect3DDevice2 *device;
7207 IDirectDraw2 *ddraw;
7208 IDirectDrawSurface *rt;
7209 IDirect3DViewport2 *viewport;
7210 IDirect3DMaterial2 *material, *background_material;
7211 IDirect3DLight *light;
7212 D3DMATERIALHANDLE mat_handle;
7213 D3DCOLOR color;
7214 ULONG refcount;
7215 HWND window;
7216 HRESULT hr;
7217 unsigned int i, j, x, y;
7218 D3DVERTEX *quad;
7219 WORD *indices;
7221 window = create_window();
7222 ddraw = create_ddraw();
7223 ok(!!ddraw, "Failed to create a ddraw object.\n");
7224 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
7226 skip("Failed to create a 3D device, skipping test.\n");
7227 DestroyWindow(window);
7228 return;
7231 quad = HeapAlloc(GetProcessHeap(), 0, vertices_side * vertices_side * sizeof(*quad));
7232 indices = HeapAlloc(GetProcessHeap(), 0, indices_count * sizeof(*indices));
7233 for (i = 0, y = 0; y < vertices_side; ++y)
7235 for (x = 0; x < vertices_side; ++x)
7237 U1(quad[i]).x = x * 2.0f / (vertices_side - 1) - 1.0f;
7238 U2(quad[i]).y = y * 2.0f / (vertices_side - 1) - 1.0f;
7239 U3(quad[i]).z = 1.0f;
7240 U4(quad[i]).nx = 0.0f;
7241 U5(quad[i]).ny = 0.0f;
7242 U6(quad[i]).nz = -1.0f;
7243 U7(quad[i]).tu = 0.0f;
7244 U8(quad[i++]).tv = 0.0f;
7247 for (i = 0, y = 0; y < (vertices_side - 1); ++y)
7249 for (x = 0; x < (vertices_side - 1); ++x)
7251 indices[i++] = y * vertices_side + x + 1;
7252 indices[i++] = y * vertices_side + x;
7253 indices[i++] = (y + 1) * vertices_side + x;
7254 indices[i++] = y * vertices_side + x + 1;
7255 indices[i++] = (y + 1) * vertices_side + x;
7256 indices[i++] = (y + 1) * vertices_side + x + 1;
7260 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
7261 ok(SUCCEEDED(hr), "Failed to get D3D interface, hr %#x.\n", hr);
7263 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
7264 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
7266 viewport = create_viewport(device, 0, 0, 640, 480);
7267 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
7268 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
7270 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat);
7271 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
7272 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat);
7273 ok(SUCCEEDED(hr), "Failed to set view transform, hr %#x.\n", hr);
7274 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat);
7275 ok(SUCCEEDED(hr), "Failed to set projection transform, hr %#x.\n", hr);
7276 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_CLIPPING, FALSE);
7277 ok(SUCCEEDED(hr), "Failed to disable clipping, hr %#x.\n", hr);
7278 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE);
7279 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
7280 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE);
7281 ok(SUCCEEDED(hr), "Failed to disable fog, hr %#x.\n", hr);
7283 background_material = create_diffuse_material(device, 1.0f, 1.0f, 1.0f, 1.0f);
7284 viewport_set_background(device, viewport, background_material);
7286 hr = IDirect3D2_CreateLight(d3d, &light, NULL);
7287 ok(SUCCEEDED(hr), "Failed to create a light object, hr %#x.\n", hr);
7288 hr = IDirect3DViewport2_AddLight(viewport, light);
7289 ok(SUCCEEDED(hr), "Failed to add a light to the viewport, hr %#x.\n", hr);
7291 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SPECULARENABLE, TRUE);
7292 ok(SUCCEEDED(hr), "Failed to enable specular lighting, hr %#x.\n", hr);
7294 for (i = 0; i < ARRAY_SIZE(tests); ++i)
7296 tests[i].light->dwFlags = D3DLIGHT_ACTIVE;
7297 hr = IDirect3DLight_SetLight(light, (D3DLIGHT *)tests[i].light);
7298 ok(SUCCEEDED(hr), "Failed to set light, hr %#x.\n", hr);
7300 material = create_specular_material(device, 1.0f, 1.0f, 1.0f, 1.0f, tests[i].specular_power);
7301 hr = IDirect3DMaterial2_GetHandle(material, device, &mat_handle);
7302 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
7303 hr = IDirect3DDevice2_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle);
7304 ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
7306 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
7307 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
7309 hr = IDirect3DDevice2_BeginScene(device);
7310 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
7312 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, D3DVT_VERTEX,
7313 quad, vertices_side * vertices_side, indices, indices_count, 0);
7314 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
7316 hr = IDirect3DDevice2_EndScene(device);
7317 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
7319 for (j = 0; j < tests[i].expected_count; ++j)
7321 color = get_surface_color(rt, tests[i].expected[j].x, tests[i].expected[j].y);
7322 ok(compare_color(color, tests[i].expected[j].color, 1),
7323 "Expected color 0x%08x at location (%u, %u), got 0x%08x, case %u.\n",
7324 tests[i].expected[j].color, tests[i].expected[j].x,
7325 tests[i].expected[j].y, color, i);
7328 destroy_material(material);
7331 hr = IDirect3DViewport2_DeleteLight(viewport, light);
7332 ok(SUCCEEDED(hr), "Failed to remove a light from the viewport, hr %#x.\n", hr);
7333 IDirect3DLight_Release(light);
7334 destroy_material(background_material);
7335 destroy_viewport(device, viewport);
7336 IDirectDrawSurface2_Release(rt);
7337 refcount = IDirect3DDevice2_Release(device);
7338 ok(!refcount, "Device has %u references left.\n", refcount);
7339 IDirect3D2_Release(d3d);
7340 refcount = IDirectDraw2_Release(ddraw);
7341 ok(!refcount, "Ddraw object has %u references left.\n", refcount);
7342 DestroyWindow(window);
7343 HeapFree(GetProcessHeap(), 0, indices);
7344 HeapFree(GetProcessHeap(), 0, quad);
7347 static void test_palette_gdi(void)
7349 IDirectDrawSurface *surface, *primary;
7350 DDSURFACEDESC surface_desc;
7351 IDirectDraw2 *ddraw;
7352 IDirectDrawPalette *palette, *palette2;
7353 ULONG refcount;
7354 HWND window;
7355 HRESULT hr;
7356 PALETTEENTRY palette_entries[256];
7357 UINT i;
7358 HDC dc;
7359 DDBLTFX fx;
7360 RECT r;
7361 COLORREF color;
7362 /* On the Windows 8 testbot palette index 0 of the onscreen palette is forced to
7363 * r = 0, g = 0, b = 0. Do not attempt to set it to something else as this is
7364 * not the point of this test. */
7365 static const RGBQUAD expected1[] =
7367 {0x00, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x01, 0x00}, {0x00, 0x02, 0x00, 0x00},
7368 {0x03, 0x00, 0x00, 0x00}, {0x15, 0x14, 0x13, 0x00},
7370 static const RGBQUAD expected2[] =
7372 {0x00, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x01, 0x00}, {0x00, 0x02, 0x00, 0x00},
7373 {0x03, 0x00, 0x00, 0x00}, {0x25, 0x24, 0x23, 0x00},
7375 static const RGBQUAD expected3[] =
7377 {0x00, 0x00, 0x00, 0x00}, {0x40, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x40, 0x00},
7378 {0x00, 0x40, 0x00, 0x00}, {0x56, 0x34, 0x12, 0x00},
7380 HPALETTE ddraw_palette_handle;
7381 /* Similar to index 0, index 255 is r = 0xff, g = 0xff, b = 0xff on the Win8 VMs. */
7382 RGBQUAD rgbquad[255];
7383 static const RGBQUAD rgb_zero = {0, 0, 0, 0};
7385 window = create_window();
7386 ddraw = create_ddraw();
7387 ok(!!ddraw, "Failed to create a ddraw object.\n");
7388 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
7389 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
7391 memset(&surface_desc, 0, sizeof(surface_desc));
7392 surface_desc.dwSize = sizeof(surface_desc);
7393 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
7394 surface_desc.dwWidth = 16;
7395 surface_desc.dwHeight = 16;
7396 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
7397 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
7398 surface_desc.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
7399 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 8;
7400 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &surface, NULL);
7401 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
7403 /* Avoid colors from the Windows default palette. */
7404 memset(palette_entries, 0, sizeof(palette_entries));
7405 palette_entries[1].peRed = 0x01;
7406 palette_entries[2].peGreen = 0x02;
7407 palette_entries[3].peBlue = 0x03;
7408 palette_entries[4].peRed = 0x13;
7409 palette_entries[4].peGreen = 0x14;
7410 palette_entries[4].peBlue = 0x15;
7411 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
7412 palette_entries, &palette, NULL);
7413 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
7415 /* If there is no palette assigned and the display mode is not 8 bpp, some
7416 * drivers refuse to create a DC while others allow it. If a DC is created,
7417 * the DIB color table is uninitialized and contains random colors. No error
7418 * is generated when trying to read pixels and random garbage is returned.
7420 * The most likely explanation is that if the driver creates a DC, it (or
7421 * the higher-level runtime) uses GetSystemPaletteEntries to find the
7422 * palette, but GetSystemPaletteEntries fails when bpp > 8 and the palette
7423 * contains uninitialized garbage. See comments below for the P8 case. */
7425 hr = IDirectDrawSurface_SetPalette(surface, palette);
7426 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
7427 hr = IDirectDrawSurface_GetDC(surface, &dc);
7428 ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
7429 ddraw_palette_handle = SelectPalette(dc, GetStockObject(DEFAULT_PALETTE), FALSE);
7430 ok(ddraw_palette_handle == GetStockObject(DEFAULT_PALETTE),
7431 "Got unexpected palette %p, expected %p.\n",
7432 ddraw_palette_handle, GetStockObject(DEFAULT_PALETTE));
7434 i = GetDIBColorTable(dc, 0, ARRAY_SIZE(rgbquad), rgbquad);
7435 ok(i == ARRAY_SIZE(rgbquad), "Expected count 255, got %u.\n", i);
7436 for (i = 0; i < ARRAY_SIZE(expected1); i++)
7438 ok(!memcmp(&rgbquad[i], &expected1[i], sizeof(rgbquad[i])),
7439 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
7440 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
7441 expected1[i].rgbRed, expected1[i].rgbGreen, expected1[i].rgbBlue);
7443 for (; i < ARRAY_SIZE(rgbquad); i++)
7445 ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
7446 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
7447 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
7450 /* Update the palette while the DC is in use. This does not modify the DC. */
7451 palette_entries[4].peRed = 0x23;
7452 palette_entries[4].peGreen = 0x24;
7453 palette_entries[4].peBlue = 0x25;
7454 hr = IDirectDrawPalette_SetEntries(palette, 0, 4, 1, &palette_entries[4]);
7455 ok(SUCCEEDED(hr), "Failed to set palette entries, hr %#x.\n", hr);
7457 i = GetDIBColorTable(dc, 4, 1, &rgbquad[4]);
7458 ok(i == 1, "Expected count 1, got %u.\n", i);
7459 ok(!memcmp(&rgbquad[4], &expected1[4], sizeof(rgbquad[4])),
7460 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
7461 i, rgbquad[4].rgbRed, rgbquad[4].rgbGreen, rgbquad[4].rgbBlue,
7462 expected1[4].rgbRed, expected1[4].rgbGreen, expected1[4].rgbBlue);
7464 /* Neither does re-setting the palette. */
7465 hr = IDirectDrawSurface_SetPalette(surface, NULL);
7466 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
7467 hr = IDirectDrawSurface_SetPalette(surface, palette);
7468 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
7470 i = GetDIBColorTable(dc, 4, 1, &rgbquad[4]);
7471 ok(i == 1, "Expected count 1, got %u.\n", i);
7472 ok(!memcmp(&rgbquad[4], &expected1[4], sizeof(rgbquad[4])),
7473 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
7474 i, rgbquad[4].rgbRed, rgbquad[4].rgbGreen, rgbquad[4].rgbBlue,
7475 expected1[4].rgbRed, expected1[4].rgbGreen, expected1[4].rgbBlue);
7477 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
7478 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
7480 /* Refresh the DC. This updates the palette. */
7481 hr = IDirectDrawSurface_GetDC(surface, &dc);
7482 ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
7483 i = GetDIBColorTable(dc, 0, ARRAY_SIZE(rgbquad), rgbquad);
7484 ok(i == ARRAY_SIZE(rgbquad), "Expected count 255, got %u.\n", i);
7485 for (i = 0; i < ARRAY_SIZE(expected2); i++)
7487 ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])),
7488 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
7489 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
7490 expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue);
7492 for (; i < ARRAY_SIZE(rgbquad); i++)
7494 ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
7495 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
7496 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
7498 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
7499 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
7501 refcount = IDirectDrawSurface_Release(surface);
7502 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
7504 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE);
7505 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
7506 if (FAILED(IDirectDraw2_SetDisplayMode(ddraw, 640, 480, 8, 0, 0)))
7508 win_skip("Failed to set 8 bpp display mode, skipping test.\n");
7509 IDirectDrawPalette_Release(palette);
7510 IDirectDraw2_Release(ddraw);
7511 DestroyWindow(window);
7512 return;
7514 ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
7516 memset(&surface_desc, 0, sizeof(surface_desc));
7517 surface_desc.dwSize = sizeof(surface_desc);
7518 surface_desc.dwFlags = DDSD_CAPS;
7519 surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
7520 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &primary, NULL);
7521 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
7523 memset(&fx, 0, sizeof(fx));
7524 fx.dwSize = sizeof(fx);
7525 U5(fx).dwFillColor = 3;
7526 SetRect(&r, 0, 0, 319, 479);
7527 hr = IDirectDrawSurface_Blt(primary, &r, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
7528 ok(SUCCEEDED(hr), "Failed to clear surface, hr %#x.\n", hr);
7529 SetRect(&r, 320, 0, 639, 479);
7530 U5(fx).dwFillColor = 4;
7531 hr = IDirectDrawSurface_Blt(primary, &r, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
7532 ok(SUCCEEDED(hr), "Failed to clear surface, hr %#x.\n", hr);
7534 hr = IDirectDrawSurface_SetPalette(primary, palette);
7535 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
7536 hr = IDirectDrawSurface_GetDC(primary, &dc);
7537 ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
7539 color = GetPixel(dc, 160, 240);
7540 ok(color == 0x00030000, "Clear index 3: Got unexpected color 0x%08x.\n", color);
7541 color = GetPixel(dc, 480, 240);
7542 ok(color == 0x00252423, "Clear index 4: Got unexpected color 0x%08x.\n", color);
7544 ddraw_palette_handle = SelectPalette(dc, GetStockObject(DEFAULT_PALETTE), FALSE);
7545 ok(ddraw_palette_handle == GetStockObject(DEFAULT_PALETTE),
7546 "Got unexpected palette %p, expected %p.\n",
7547 ddraw_palette_handle, GetStockObject(DEFAULT_PALETTE));
7548 SelectPalette(dc, ddraw_palette_handle, FALSE);
7550 /* The primary uses the system palette. In exclusive mode, the system palette matches
7551 * the ddraw palette attached to the primary, so the result is what you would expect
7552 * from a regular surface. Tests for the interaction between the ddraw palette and
7553 * the system palette are not included pending an application that depends on this.
7554 * The relation between those causes problems on Windows Vista and newer for games
7555 * like Age of Empires or StarCraft. Don't emulate it without a real need. */
7556 i = GetDIBColorTable(dc, 0, ARRAY_SIZE(rgbquad), rgbquad);
7557 ok(i == ARRAY_SIZE(rgbquad), "Expected count 255, got %u.\n", i);
7558 for (i = 0; i < ARRAY_SIZE(expected2); i++)
7560 ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])),
7561 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
7562 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
7563 expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue);
7565 for (; i < ARRAY_SIZE(rgbquad); i++)
7567 ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
7568 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
7569 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
7571 hr = IDirectDrawSurface_ReleaseDC(primary, dc);
7572 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
7574 memset(&surface_desc, 0, sizeof(surface_desc));
7575 surface_desc.dwSize = sizeof(surface_desc);
7576 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
7577 surface_desc.dwWidth = 16;
7578 surface_desc.dwHeight = 16;
7579 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
7580 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
7581 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
7583 /* Here the offscreen surface appears to use the primary's palette,
7584 * but in all likelihood it is actually the system palette. */
7585 hr = IDirectDrawSurface_GetDC(surface, &dc);
7586 ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
7587 i = GetDIBColorTable(dc, 0, ARRAY_SIZE(rgbquad), rgbquad);
7588 ok(i == ARRAY_SIZE(rgbquad), "Expected count 255, got %u.\n", i);
7589 for (i = 0; i < ARRAY_SIZE(expected2); i++)
7591 ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])),
7592 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
7593 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
7594 expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue);
7596 for (; i < ARRAY_SIZE(rgbquad); i++)
7598 ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
7599 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
7600 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
7602 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
7603 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
7605 /* On real hardware a change to the primary surface's palette applies immediately,
7606 * even on device contexts from offscreen surfaces that do not have their own
7607 * palette. On the testbot VMs this is not the case. Don't test this until we
7608 * know of an application that depends on this. */
7610 memset(palette_entries, 0, sizeof(palette_entries));
7611 palette_entries[1].peBlue = 0x40;
7612 palette_entries[2].peRed = 0x40;
7613 palette_entries[3].peGreen = 0x40;
7614 palette_entries[4].peRed = 0x12;
7615 palette_entries[4].peGreen = 0x34;
7616 palette_entries[4].peBlue = 0x56;
7617 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
7618 palette_entries, &palette2, NULL);
7619 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
7620 hr = IDirectDrawSurface_SetPalette(surface, palette2);
7621 ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
7623 /* A palette assigned to the offscreen surface overrides the primary / system
7624 * palette. */
7625 hr = IDirectDrawSurface_GetDC(surface, &dc);
7626 ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
7627 i = GetDIBColorTable(dc, 0, ARRAY_SIZE(rgbquad), rgbquad);
7628 ok(i == ARRAY_SIZE(rgbquad), "Expected count 255, got %u.\n", i);
7629 for (i = 0; i < ARRAY_SIZE(expected3); i++)
7631 ok(!memcmp(&rgbquad[i], &expected3[i], sizeof(rgbquad[i])),
7632 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
7633 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
7634 expected3[i].rgbRed, expected3[i].rgbGreen, expected3[i].rgbBlue);
7636 for (; i < ARRAY_SIZE(rgbquad); i++)
7638 ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
7639 "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
7640 i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
7642 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
7643 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
7645 refcount = IDirectDrawSurface_Release(surface);
7646 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
7648 /* The Windows 8 testbot keeps extra references to the primary and
7649 * backbuffer while in 8 bpp mode. */
7650 hr = IDirectDraw2_RestoreDisplayMode(ddraw);
7651 ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr);
7653 refcount = IDirectDrawSurface_Release(primary);
7654 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
7655 refcount = IDirectDrawPalette_Release(palette2);
7656 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
7657 refcount = IDirectDrawPalette_Release(palette);
7658 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
7659 refcount = IDirectDraw2_Release(ddraw);
7660 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
7661 DestroyWindow(window);
7664 static void test_palette_alpha(void)
7666 IDirectDrawSurface *surface1;
7667 IDirectDrawSurface2 *surface;
7668 DDSURFACEDESC surface_desc;
7669 IDirectDraw2 *ddraw;
7670 IDirectDrawPalette *palette;
7671 ULONG refcount;
7672 HWND window;
7673 HRESULT hr;
7674 PALETTEENTRY palette_entries[256];
7675 unsigned int i;
7676 static const struct
7678 DWORD caps, flags;
7679 BOOL attach_allowed;
7680 const char *name;
7682 test_data[] =
7684 {DDSCAPS_OFFSCREENPLAIN, DDSD_WIDTH | DDSD_HEIGHT, FALSE, "offscreenplain"},
7685 {DDSCAPS_TEXTURE, DDSD_WIDTH | DDSD_HEIGHT, TRUE, "texture"},
7686 {DDSCAPS_PRIMARYSURFACE, 0, FALSE, "primary"}
7689 window = create_window();
7690 ddraw = create_ddraw();
7691 ok(!!ddraw, "Failed to create a ddraw object.\n");
7692 if (FAILED(IDirectDraw2_SetDisplayMode(ddraw, 640, 480, 8, 0, 0)))
7694 win_skip("Failed to set 8 bpp display mode, skipping test.\n");
7695 IDirectDraw2_Release(ddraw);
7696 DestroyWindow(window);
7697 return;
7699 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
7700 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
7702 memset(palette_entries, 0, sizeof(palette_entries));
7703 palette_entries[1].peFlags = 0x42;
7704 palette_entries[2].peFlags = 0xff;
7705 palette_entries[3].peFlags = 0x80;
7706 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL);
7707 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
7709 memset(palette_entries, 0x66, sizeof(palette_entries));
7710 hr = IDirectDrawPalette_GetEntries(palette, 0, 1, 4, palette_entries);
7711 ok(SUCCEEDED(hr), "Failed to get palette entries, hr %#x.\n", hr);
7712 ok(palette_entries[0].peFlags == 0x42, "Got unexpected peFlags 0x%02x, expected 0xff.\n",
7713 palette_entries[0].peFlags);
7714 ok(palette_entries[1].peFlags == 0xff, "Got unexpected peFlags 0x%02x, expected 0xff.\n",
7715 palette_entries[1].peFlags);
7716 ok(palette_entries[2].peFlags == 0x80, "Got unexpected peFlags 0x%02x, expected 0x80.\n",
7717 palette_entries[2].peFlags);
7718 ok(palette_entries[3].peFlags == 0x00, "Got unexpected peFlags 0x%02x, expected 0x00.\n",
7719 palette_entries[3].peFlags);
7721 IDirectDrawPalette_Release(palette);
7723 memset(palette_entries, 0, sizeof(palette_entries));
7724 palette_entries[1].peFlags = 0x42;
7725 palette_entries[1].peRed = 0xff;
7726 palette_entries[2].peFlags = 0xff;
7727 palette_entries[3].peFlags = 0x80;
7728 hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT | DDPCAPS_ALPHA,
7729 palette_entries, &palette, NULL);
7730 ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
7732 memset(palette_entries, 0x66, sizeof(palette_entries));
7733 hr = IDirectDrawPalette_GetEntries(palette, 0, 1, 4, palette_entries);
7734 ok(SUCCEEDED(hr), "Failed to get palette entries, hr %#x.\n", hr);
7735 ok(palette_entries[0].peFlags == 0x42, "Got unexpected peFlags 0x%02x, expected 0xff.\n",
7736 palette_entries[0].peFlags);
7737 ok(palette_entries[1].peFlags == 0xff, "Got unexpected peFlags 0x%02x, expected 0xff.\n",
7738 palette_entries[1].peFlags);
7739 ok(palette_entries[2].peFlags == 0x80, "Got unexpected peFlags 0x%02x, expected 0x80.\n",
7740 palette_entries[2].peFlags);
7741 ok(palette_entries[3].peFlags == 0x00, "Got unexpected peFlags 0x%02x, expected 0x00.\n",
7742 palette_entries[3].peFlags);
7744 for (i = 0; i < ARRAY_SIZE(test_data); i++)
7746 memset(&surface_desc, 0, sizeof(surface_desc));
7747 surface_desc.dwSize = sizeof(surface_desc);
7748 surface_desc.dwFlags = DDSD_CAPS | test_data[i].flags;
7749 surface_desc.dwWidth = 128;
7750 surface_desc.dwHeight = 128;
7751 surface_desc.ddsCaps.dwCaps = test_data[i].caps;
7752 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
7753 ok(SUCCEEDED(hr), "Failed to create %s surface, hr %#x.\n", test_data[i].name, hr);
7754 hr = IDirectDrawSurface_QueryInterface(surface1, &IID_IDirectDrawSurface2, (void **)&surface);
7755 ok(SUCCEEDED(hr), "Failed to get IDirectDrawSurface2 interface, hr %#x.\n", hr);
7756 IDirectDrawSurface_Release(surface1);
7758 hr = IDirectDrawSurface2_SetPalette(surface, palette);
7759 if (test_data[i].attach_allowed)
7760 ok(SUCCEEDED(hr), "Failed to attach palette to %s surface, hr %#x.\n", test_data[i].name, hr);
7761 else
7762 ok(hr == DDERR_INVALIDSURFACETYPE, "Got unexpected hr %#x, %s surface.\n", hr, test_data[i].name);
7764 if (SUCCEEDED(hr))
7766 HDC dc;
7767 RGBQUAD rgbquad;
7768 UINT retval;
7770 hr = IDirectDrawSurface2_GetDC(surface, &dc);
7771 ok(SUCCEEDED(hr) || broken(hr == DDERR_CANTCREATEDC) /* Win2k testbot */,
7772 "Failed to get DC, hr %#x, %s surface.\n", hr, test_data[i].name);
7773 if (SUCCEEDED(hr))
7775 retval = GetDIBColorTable(dc, 1, 1, &rgbquad);
7776 ok(retval == 1, "GetDIBColorTable returned unexpected result %u.\n", retval);
7777 ok(rgbquad.rgbRed == 0xff, "Expected rgbRed = 0xff, got %#x, %s surface.\n",
7778 rgbquad.rgbRed, test_data[i].name);
7779 ok(rgbquad.rgbGreen == 0, "Expected rgbGreen = 0, got %#x, %s surface.\n",
7780 rgbquad.rgbGreen, test_data[i].name);
7781 ok(rgbquad.rgbBlue == 0, "Expected rgbBlue = 0, got %#x, %s surface.\n",
7782 rgbquad.rgbBlue, test_data[i].name);
7783 ok(rgbquad.rgbReserved == 0, "Expected rgbReserved = 0, got %u, %s surface.\n",
7784 rgbquad.rgbReserved, test_data[i].name);
7785 hr = IDirectDrawSurface2_ReleaseDC(surface, dc);
7786 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
7789 IDirectDrawSurface2_Release(surface);
7792 /* Test INVALIDSURFACETYPE vs INVALIDPIXELFORMAT. */
7793 memset(&surface_desc, 0, sizeof(surface_desc));
7794 surface_desc.dwSize = sizeof(surface_desc);
7795 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
7796 surface_desc.dwWidth = 128;
7797 surface_desc.dwHeight = 128;
7798 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
7799 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
7800 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
7801 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
7802 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
7803 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
7804 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
7805 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
7806 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
7807 hr = IDirectDrawSurface_QueryInterface(surface1, &IID_IDirectDrawSurface2, (void **)&surface);
7808 ok(SUCCEEDED(hr), "Failed to get IDirectDrawSurface2 interface, hr %#x.\n", hr);
7809 IDirectDrawSurface_Release(surface1);
7811 hr = IDirectDrawSurface2_SetPalette(surface, palette);
7812 ok(hr == DDERR_INVALIDSURFACETYPE, "Got unexpected hr %#x.\n", hr);
7813 IDirectDrawSurface2_Release(surface);
7815 /* The Windows 8 testbot keeps extra references to the primary
7816 * while in 8 bpp mode. */
7817 hr = IDirectDraw2_RestoreDisplayMode(ddraw);
7818 ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr);
7820 refcount = IDirectDrawPalette_Release(palette);
7821 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
7822 refcount = IDirectDraw2_Release(ddraw);
7823 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
7824 DestroyWindow(window);
7827 static void test_lost_device(void)
7829 IDirectDrawSurface *surface;
7830 DDSURFACEDESC surface_desc;
7831 HWND window1, window2;
7832 IDirectDraw2 *ddraw;
7833 ULONG refcount;
7834 HRESULT hr;
7835 BOOL ret;
7837 window1 = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
7838 0, 0, 640, 480, 0, 0, 0, 0);
7839 window2 = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
7840 0, 0, 640, 480, 0, 0, 0, 0);
7841 ddraw = create_ddraw();
7842 ok(!!ddraw, "Failed to create a ddraw object.\n");
7843 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window1, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
7844 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
7846 memset(&surface_desc, 0, sizeof(surface_desc));
7847 surface_desc.dwSize = sizeof(surface_desc);
7848 surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
7849 surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
7850 surface_desc.dwBackBufferCount = 1;
7851 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
7852 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
7854 hr = IDirectDrawSurface_IsLost(surface);
7855 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7856 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7857 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7859 ret = SetForegroundWindow(GetDesktopWindow());
7860 ok(ret, "Failed to set foreground window.\n");
7861 hr = IDirectDrawSurface_IsLost(surface);
7862 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
7863 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7864 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
7866 ret = SetForegroundWindow(window1);
7867 ok(ret, "Failed to set foreground window.\n");
7868 hr = IDirectDrawSurface_IsLost(surface);
7869 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
7870 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7871 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
7873 hr = restore_surfaces(ddraw);
7874 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7875 hr = IDirectDrawSurface_IsLost(surface);
7876 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7877 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7878 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7880 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL);
7881 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7882 hr = IDirectDrawSurface_IsLost(surface);
7883 todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
7884 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7885 todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
7887 /* Trying to restore the primary will crash, probably because flippable
7888 * surfaces can't exist in DDSCL_NORMAL. */
7889 IDirectDrawSurface_Release(surface);
7890 memset(&surface_desc, 0, sizeof(surface_desc));
7891 surface_desc.dwSize = sizeof(surface_desc);
7892 surface_desc.dwFlags = DDSD_CAPS;
7893 surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
7894 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
7895 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
7897 hr = IDirectDrawSurface_IsLost(surface);
7898 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7900 ret = SetForegroundWindow(GetDesktopWindow());
7901 ok(ret, "Failed to set foreground window.\n");
7902 hr = IDirectDrawSurface_IsLost(surface);
7903 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7905 ret = SetForegroundWindow(window1);
7906 ok(ret, "Failed to set foreground window.\n");
7907 hr = IDirectDrawSurface_IsLost(surface);
7908 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7910 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window1, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
7911 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7912 hr = IDirectDrawSurface_IsLost(surface);
7913 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
7915 hr = restore_surfaces(ddraw);
7916 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7917 hr = IDirectDrawSurface_IsLost(surface);
7918 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7920 IDirectDrawSurface_Release(surface);
7921 memset(&surface_desc, 0, sizeof(surface_desc));
7922 surface_desc.dwSize = sizeof(surface_desc);
7923 surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
7924 surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
7925 surface_desc.dwBackBufferCount = 1;
7926 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
7927 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
7929 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window1, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
7930 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7931 hr = IDirectDrawSurface_IsLost(surface);
7932 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7933 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7934 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7936 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL | DDSCL_FULLSCREEN);
7937 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7938 hr = IDirectDrawSurface_IsLost(surface);
7939 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7940 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7941 ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr);
7943 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL);
7944 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7945 hr = IDirectDrawSurface_IsLost(surface);
7946 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7947 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7948 ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr);
7950 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL);
7951 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7952 hr = IDirectDrawSurface_IsLost(surface);
7953 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7954 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7955 ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr);
7957 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL | DDSCL_FULLSCREEN);
7958 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7959 hr = IDirectDrawSurface_IsLost(surface);
7960 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7961 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7962 ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr);
7964 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window2, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
7965 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
7966 hr = IDirectDrawSurface_IsLost(surface);
7967 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
7968 hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
7969 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
7971 IDirectDrawSurface_Release(surface);
7972 refcount = IDirectDraw2_Release(ddraw);
7973 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
7974 DestroyWindow(window2);
7975 DestroyWindow(window1);
7978 static void test_surface_desc_lock(void)
7980 IDirectDrawSurface *surface;
7981 DDSURFACEDESC surface_desc;
7982 IDirectDraw2 *ddraw;
7983 ULONG refcount;
7984 HWND window;
7985 HRESULT hr;
7987 window = create_window();
7988 ddraw = create_ddraw();
7989 ok(!!ddraw, "Failed to create a ddraw object.\n");
7990 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
7991 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
7993 memset(&surface_desc, 0, sizeof(surface_desc));
7994 surface_desc.dwSize = sizeof(surface_desc);
7995 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
7996 surface_desc.dwWidth = 16;
7997 surface_desc.dwHeight = 16;
7998 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
7999 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
8000 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
8002 memset(&surface_desc, 0xaa, sizeof(surface_desc));
8003 surface_desc.dwSize = sizeof(surface_desc);
8004 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
8005 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
8006 ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface);
8008 memset(&surface_desc, 0xaa, sizeof(surface_desc));
8009 surface_desc.dwSize = sizeof(surface_desc);
8010 hr = IDirectDrawSurface_Lock(surface, NULL, &surface_desc, 0, NULL);
8011 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
8012 ok(surface_desc.lpSurface != NULL, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface);
8013 memset(&surface_desc, 0xaa, sizeof(surface_desc));
8014 surface_desc.dwSize = sizeof(surface_desc);
8015 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
8016 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
8017 ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface);
8018 hr = IDirectDrawSurface_Unlock(surface, NULL);
8019 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
8021 memset(&surface_desc, 0xaa, sizeof(surface_desc));
8022 surface_desc.dwSize = sizeof(surface_desc);
8023 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
8024 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
8025 ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface);
8027 IDirectDrawSurface_Release(surface);
8028 refcount = IDirectDraw2_Release(ddraw);
8029 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
8030 DestroyWindow(window);
8033 static void test_texturemapblend(void)
8035 HRESULT hr;
8036 DDSURFACEDESC ddsd;
8037 DDBLTFX fx;
8038 static RECT rect = {0, 0, 64, 128};
8039 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
8040 DDCOLORKEY ckey;
8041 IDirectDrawSurface *surface, *rt;
8042 IDirect3DTexture2 *texture;
8043 D3DTEXTUREHANDLE texture_handle;
8044 HWND window;
8045 IDirectDraw2 *ddraw;
8046 IDirect3DDevice2 *device;
8047 IDirect3DMaterial2 *material;
8048 IDirect3DViewport2 *viewport;
8049 ULONG ref;
8050 D3DCOLOR color;
8052 static D3DTLVERTEX test1_quads[] =
8054 {{0.0f}, {0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0}, {0.0f}, {0.0f}},
8055 {{0.0f}, {240.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0}, {0.0f}, {1.0f}},
8056 {{640.0f}, {0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0}, {1.0f}, {0.0f}},
8057 {{640.0f}, {240.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0}, {1.0f}, {1.0f}},
8058 {{0.0f}, {240.0f}, {0.0f}, {1.0f}, {0x80ffffff}, {0}, {0.0f}, {0.0f}},
8059 {{0.0f}, {480.0f}, {0.0f}, {1.0f}, {0x80ffffff}, {0}, {0.0f}, {1.0f}},
8060 {{640.0f}, {240.0f}, {0.0f}, {1.0f}, {0x80ffffff}, {0}, {1.0f}, {0.0f}},
8061 {{640.0f}, {480.0f}, {0.0f}, {1.0f}, {0x80ffffff}, {0}, {1.0f}, {1.0f}},
8063 test2_quads[] =
8065 {{0.0f}, {0.0f}, {0.0f}, {1.0f}, {0x00ff0080}, {0}, {0.0f}, {0.0f}},
8066 {{0.0f}, {240.0f}, {0.0f}, {1.0f}, {0x00ff0080}, {0}, {0.0f}, {1.0f}},
8067 {{640.0f}, {0.0f}, {0.0f}, {1.0f}, {0x00ff0080}, {0}, {1.0f}, {0.0f}},
8068 {{640.0f}, {240.0f}, {0.0f}, {1.0f}, {0x00ff0080}, {0}, {1.0f}, {1.0f}},
8069 {{0.0f}, {240.0f}, {0.0f}, {1.0f}, {0x008000ff}, {0}, {0.0f}, {0.0f}},
8070 {{0.0f}, {480.0f}, {0.0f}, {1.0f}, {0x008000ff}, {0}, {0.0f}, {1.0f}},
8071 {{640.0f}, {240.0f}, {0.0f}, {1.0f}, {0x008000ff}, {0}, {1.0f}, {0.0f}},
8072 {{640.0f}, {480.0f}, {0.0f}, {1.0f}, {0x008000ff}, {0}, {1.0f}, {1.0f}},
8075 window = create_window();
8076 ddraw = create_ddraw();
8077 ok(!!ddraw, "Failed to create a ddraw object.\n");
8078 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
8080 skip("Failed to create a 3D device, skipping test.\n");
8081 DestroyWindow(window);
8082 IDirectDraw2_Release(ddraw);
8083 return;
8086 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
8087 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
8089 material = create_diffuse_material(device, 0.0f, 0.0f, 0.0f, 1.0f);
8090 viewport = create_viewport(device, 0, 0, 640, 480);
8091 viewport_set_background(device, viewport, material);
8092 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
8093 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
8095 /* Test alpha with DDPF_ALPHAPIXELS texture - should be taken from texture alpha channel.
8097 * The vertex alpha is completely ignored in this case, so case 1 and 2 combined are not
8098 * a D3DTOP_MODULATE with texture alpha = 0xff in case 2 (no alpha in texture). */
8099 memset(&ddsd, 0, sizeof(ddsd));
8100 ddsd.dwSize = sizeof(ddsd);
8101 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
8102 ddsd.dwHeight = 128;
8103 ddsd.dwWidth = 128;
8104 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
8105 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
8106 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
8107 U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
8108 U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
8109 U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
8110 U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
8111 U5(ddsd.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
8112 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
8113 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
8115 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
8116 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
8117 hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
8118 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
8119 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
8120 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8122 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
8123 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
8125 memset(&fx, 0, sizeof(fx));
8126 fx.dwSize = sizeof(fx);
8127 U5(fx).dwFillColor = 0xff0000ff;
8128 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8129 ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr);
8130 U5(fx).dwFillColor = 0x800000ff;
8131 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8132 ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr);
8134 /* Note that the ddraw1 version of this test runs tests 1-3 with D3DRENDERSTATE_COLORKEYENABLE
8135 * enabled, whereas this version only runs test 4 with color keying on. Because no color key
8136 * is set on the texture this should not result in different behavior. */
8137 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_CULLMODE, D3DCULL_NONE);
8138 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8139 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
8140 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8141 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
8142 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8143 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
8144 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8145 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
8146 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8147 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREMAPBLEND, D3DTBLEND_MODULATE);
8148 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8150 hr = IDirect3DDevice2_BeginScene(device);
8151 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
8152 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &test1_quads[0], 4, 0);
8153 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
8154 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &test1_quads[4], 4, 0);
8155 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
8156 hr = IDirect3DDevice2_EndScene(device);
8157 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
8159 color = get_surface_color(rt, 5, 5);
8160 ok(compare_color(color, 0x00000080, 2), "Got unexpected color 0x%08x.\n", color);
8161 color = get_surface_color(rt, 400, 5);
8162 ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color);
8163 color = get_surface_color(rt, 5, 245);
8164 ok(compare_color(color, 0x00000080, 2), "Got unexpected color 0x%08x.\n", color);
8165 color = get_surface_color(rt, 400, 245);
8166 ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color);
8168 IDirect3DTexture2_Release(texture);
8169 ref = IDirectDrawSurface_Release(surface);
8170 ok(ref == 0, "Surface not properly released, refcount %u.\n", ref);
8172 /* Test alpha with texture that has no alpha channel - alpha should be taken from diffuse vertex color. */
8173 memset(&ddsd, 0, sizeof(ddsd));
8174 ddsd.dwSize = sizeof(ddsd);
8175 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
8176 ddsd.dwHeight = 128;
8177 ddsd.dwWidth = 128;
8178 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
8179 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
8180 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
8181 U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
8182 U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
8183 U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
8184 U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
8186 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
8187 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
8189 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
8190 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
8191 hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
8192 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
8193 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
8194 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8196 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
8197 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
8199 U5(fx).dwFillColor = 0xff0000ff;
8200 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8201 ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr);
8202 U5(fx).dwFillColor = 0x800000ff;
8203 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8204 ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr);
8206 hr = IDirect3DDevice2_BeginScene(device);
8207 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
8208 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &test1_quads[0], 4, 0);
8209 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
8210 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &test1_quads[4], 4, 0);
8211 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
8212 hr = IDirect3DDevice2_EndScene(device);
8213 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
8215 color = get_surface_color(rt, 5, 5);
8216 ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color);
8217 color = get_surface_color(rt, 400, 5);
8218 ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color);
8219 color = get_surface_color(rt, 5, 245);
8220 ok(compare_color(color, 0x00000080, 2), "Got unexpected color 0x%08x.\n", color);
8221 color = get_surface_color(rt, 400, 245);
8222 ok(compare_color(color, 0x00000080, 2), "Got unexpected color 0x%08x.\n", color);
8224 IDirect3DTexture2_Release(texture);
8225 ref = IDirectDrawSurface_Release(surface);
8226 ok(ref == 0, "Surface not properly released, refcount %u.\n", ref);
8228 /* Test RGB - should multiply color components from diffuse vertex color and texture. */
8229 memset(&ddsd, 0, sizeof(ddsd));
8230 ddsd.dwSize = sizeof(ddsd);
8231 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
8232 ddsd.dwHeight = 128;
8233 ddsd.dwWidth = 128;
8234 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
8235 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
8236 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
8237 U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
8238 U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
8239 U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
8240 U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
8241 U5(ddsd.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
8242 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
8243 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
8245 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
8246 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
8247 hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
8248 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
8249 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
8250 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8252 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
8253 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
8255 U5(fx).dwFillColor = 0x00ffffff;
8256 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8257 ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr);
8258 U5(fx).dwFillColor = 0x00ffff80;
8259 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8260 ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr);
8262 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, FALSE);
8263 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8265 hr = IDirect3DDevice2_BeginScene(device);
8266 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
8267 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &test2_quads[0], 4, 0);
8268 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
8269 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &test2_quads[4], 4, 0);
8270 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
8271 hr = IDirect3DDevice2_EndScene(device);
8272 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
8274 color = get_surface_color(rt, 5, 5);
8275 ok(compare_color(color, 0x00ff0040, 2), "Got unexpected color 0x%08x.\n", color);
8276 color = get_surface_color(rt, 400, 5);
8277 ok(compare_color(color, 0x00ff0080, 2), "Got unexpected color 0x%08x.\n", color);
8278 color = get_surface_color(rt, 5, 245);
8279 ok(compare_color(color, 0x00800080, 2), "Got unexpected color 0x%08x.\n", color);
8280 color = get_surface_color(rt, 400, 245);
8281 ok(compare_color(color, 0x008000ff, 2), "Got unexpected color 0x%08x.\n", color);
8283 IDirect3DTexture2_Release(texture);
8284 ref = IDirectDrawSurface_Release(surface);
8285 ok(ref == 0, "Surface not properly released, refcount %u.\n", ref);
8287 /* Test alpha again, now with color keyed texture (colorkey emulation in wine can interfere). */
8288 memset(&ddsd, 0, sizeof(ddsd));
8289 ddsd.dwSize = sizeof(ddsd);
8290 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
8291 ddsd.dwHeight = 128;
8292 ddsd.dwWidth = 128;
8293 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
8294 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
8295 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
8296 U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 16;
8297 U2(ddsd.ddpfPixelFormat).dwRBitMask = 0xf800;
8298 U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x07e0;
8299 U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x001f;
8301 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
8302 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
8304 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
8305 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
8306 hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
8307 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
8308 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
8309 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8311 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
8312 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
8314 U5(fx).dwFillColor = 0xf800;
8315 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8316 ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr);
8317 U5(fx).dwFillColor = 0x001f;
8318 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8319 ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr);
8321 ckey.dwColorSpaceLowValue = 0x001f;
8322 ckey.dwColorSpaceHighValue = 0x001f;
8323 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT, &ckey);
8324 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
8326 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
8327 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8328 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, TRUE);
8329 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
8331 hr = IDirect3DDevice2_BeginScene(device);
8332 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
8333 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &test1_quads[0], 4, 0);
8334 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
8335 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &test1_quads[4], 4, 0);
8336 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
8337 hr = IDirect3DDevice2_EndScene(device);
8338 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
8340 color = get_surface_color(rt, 5, 5);
8341 ok(compare_color(color, 0x00000000, 2), "Got unexpected color 0x%08x.\n", color);
8342 color = get_surface_color(rt, 400, 5);
8343 ok(compare_color(color, 0x00ff0000, 2), "Got unexpected color 0x%08x.\n", color);
8344 color = get_surface_color(rt, 5, 245);
8345 ok(compare_color(color, 0x00000000, 2), "Got unexpected color 0x%08x.\n", color);
8346 color = get_surface_color(rt, 400, 245);
8347 ok(compare_color(color, 0x00800000, 2), "Got unexpected color 0x%08x.\n", color);
8349 IDirect3DTexture2_Release(texture);
8350 ref = IDirectDrawSurface_Release(surface);
8351 ok(ref == 0, "Surface not properly released, refcount %u.\n", ref);
8353 destroy_viewport(device, viewport);
8354 ref = IDirect3DMaterial2_Release(material);
8355 ok(ref == 0, "Material not properly released, refcount %u.\n", ref);
8356 IDirectDrawSurface_Release(rt);
8357 IDirect3DDevice2_Release(device);
8358 ref = IDirectDraw2_Release(ddraw);
8359 ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
8360 DestroyWindow(window);
8363 static void test_viewport_clear_rect(void)
8365 HRESULT hr;
8366 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
8367 static D3DRECT clear_rect2 = {{90}, {90}, {110}, {110}};
8368 IDirectDrawSurface *rt;
8369 HWND window;
8370 IDirectDraw2 *ddraw;
8371 IDirect3DDevice2 *device;
8372 IDirect3DMaterial2 *red, *green;
8373 IDirect3DViewport2 *viewport, *viewport2;
8374 ULONG ref;
8375 D3DCOLOR color;
8377 window = create_window();
8378 ddraw = create_ddraw();
8379 ok(!!ddraw, "Failed to create a ddraw object.\n");
8380 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
8382 skip("Failed to create a 3D device, skipping test.\n");
8383 DestroyWindow(window);
8384 IDirectDraw2_Release(ddraw);
8385 return;
8388 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
8389 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
8391 red = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
8392 viewport = create_viewport(device, 0, 0, 640, 480);
8393 viewport_set_background(device, viewport, red);
8394 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
8395 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
8397 green = create_diffuse_material(device, 0.0f, 1.0f, 0.0f, 1.0f);
8398 viewport2 = create_viewport(device, 100, 100, 20, 20);
8399 viewport_set_background(device, viewport2, green);
8400 hr = IDirect3DViewport2_Clear(viewport2, 1, &clear_rect2, D3DCLEAR_TARGET);
8401 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
8403 color = get_surface_color(rt, 85, 85); /* Outside both. */
8404 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
8405 color = get_surface_color(rt, 95, 95); /* Outside vp, inside rect. */
8406 /* AMD GPUs ignore the viewport dimensions and only care about the rectangle. */
8407 ok(compare_color(color, 0x00ff0000, 1) || broken(compare_color(color, 0x0000ff00, 1)),
8408 "Got unexpected color 0x%08x.\n", color);
8409 color = get_surface_color(rt, 105, 105); /* Inside both. */
8410 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
8411 color = get_surface_color(rt, 115, 115); /* Inside vp, outside rect. */
8412 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
8413 color = get_surface_color(rt, 125, 125); /* Outside both. */
8414 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
8416 destroy_viewport(device, viewport2);
8417 destroy_material(green);
8418 destroy_viewport(device, viewport);
8419 destroy_material(red);
8420 IDirectDrawSurface_Release(rt);
8421 IDirect3DDevice2_Release(device);
8422 ref = IDirectDraw2_Release(ddraw);
8423 ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
8424 DestroyWindow(window);
8427 static void test_color_fill(void)
8429 HRESULT hr;
8430 IDirect3DDevice2 *device;
8431 IDirectDraw2 *ddraw;
8432 IDirectDrawSurface *surface, *surface2;
8433 DDSURFACEDESC surface_desc;
8434 ULONG refcount;
8435 BOOL is_warp;
8436 HWND window;
8437 unsigned int i;
8438 DDBLTFX fx;
8439 RECT rect = {5, 5, 7, 7};
8440 DWORD *color;
8441 DWORD num_fourcc_codes, *fourcc_codes;
8442 DDCAPS hal_caps;
8443 BOOL support_uyvy = FALSE, support_yuy2 = FALSE;
8444 static const struct
8446 DWORD caps;
8447 HRESULT colorfill_hr, depthfill_hr;
8448 BOOL rop_success;
8449 const char *name;
8450 DWORD result;
8451 BOOL check_result;
8452 DDPIXELFORMAT format;
8454 tests[] =
8457 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
8458 DD_OK, DDERR_INVALIDPARAMS, TRUE, "vidmem offscreenplain RGB", 0xdeadbeef, TRUE,
8460 sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
8461 {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
8465 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
8466 DD_OK, DDERR_INVALIDPARAMS, TRUE, "sysmem offscreenplain RGB", 0xdeadbeef, TRUE,
8468 sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
8469 {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
8473 DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
8474 DD_OK, DDERR_INVALIDPARAMS, TRUE, "vidmem texture RGB", 0xdeadbeef, TRUE,
8476 sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
8477 {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
8481 DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
8482 DD_OK, DDERR_INVALIDPARAMS, TRUE, "sysmem texture RGB", 0xdeadbeef, TRUE,
8484 sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
8485 {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
8489 DDSCAPS_ZBUFFER | DDSCAPS_VIDEOMEMORY,
8490 DDERR_INVALIDPARAMS, DD_OK, TRUE, "vidmem zbuffer", 0xdeadbeef, TRUE,
8491 {0, 0, 0, {0}, {0}, {0}, {0}, {0}}
8494 /* Colorfill on YUV surfaces always returns DD_OK, but the content is
8495 * different afterwards. DX9+ GPUs set one of the two luminance values
8496 * in each block, but AMD and Nvidia GPUs disagree on which luminance
8497 * value they set. r200 (dx8) just sets the entire block to the clear
8498 * value. */
8499 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
8500 DD_OK, DDERR_INVALIDPARAMS, FALSE, "vidmem offscreenplain YUY2", 0, FALSE,
8502 sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'U', 'Y', '2'),
8503 {0}, {0}, {0}, {0}, {0}
8507 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
8508 DD_OK, DDERR_INVALIDPARAMS, FALSE, "vidmem offscreenplain UYVY", 0, FALSE,
8510 sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('U', 'Y', 'V', 'Y'),
8511 {0}, {0}, {0}, {0}, {0}
8515 DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY,
8516 DD_OK, DDERR_INVALIDPARAMS, FALSE, "vidmem overlay YUY2", 0, FALSE,
8518 sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'U', 'Y', '2'),
8519 {0}, {0}, {0}, {0}, {0}
8523 DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY,
8524 DD_OK, DDERR_INVALIDPARAMS, FALSE, "vidmem overlay UYVY", 0, FALSE,
8526 sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('U', 'Y', 'V', 'Y'),
8527 {0}, {0}, {0}, {0}, {0}
8531 DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
8532 E_NOTIMPL, DDERR_INVALIDPARAMS, FALSE, "vidmem texture DXT1", 0, FALSE,
8534 sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('D', 'X', 'T', '1'),
8535 {0}, {0}, {0}, {0}, {0}
8539 DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
8540 E_NOTIMPL, DDERR_INVALIDPARAMS, FALSE, "sysmem texture DXT1", 0, FALSE,
8542 sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('D', 'X', 'T', '1'),
8543 {0}, {0}, {0}, {0}, {0}
8547 /* The testbot fills this with 0x00 instead of the blue channel. The sysmem
8548 * surface works, presumably because it is handled by the runtime instead of
8549 * the driver. */
8550 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
8551 DD_OK, DDERR_INVALIDPARAMS, TRUE, "vidmem offscreenplain P8", 0xefefefef, FALSE,
8553 sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_PALETTEINDEXED8, 0,
8554 {8}, {0}, {0}, {0}, {0}
8558 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
8559 DD_OK, DDERR_INVALIDPARAMS, TRUE, "sysmem offscreenplain P8", 0xefefefef, TRUE,
8561 sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_PALETTEINDEXED8, 0,
8562 {8}, {0}, {0}, {0}, {0}
8566 static const struct
8568 DWORD rop;
8569 const char *name;
8570 HRESULT hr;
8572 rops[] =
8574 {SRCCOPY, "SRCCOPY", DD_OK},
8575 {SRCPAINT, "SRCPAINT", DDERR_NORASTEROPHW},
8576 {SRCAND, "SRCAND", DDERR_NORASTEROPHW},
8577 {SRCINVERT, "SRCINVERT", DDERR_NORASTEROPHW},
8578 {SRCERASE, "SRCERASE", DDERR_NORASTEROPHW},
8579 {NOTSRCCOPY, "NOTSRCCOPY", DDERR_NORASTEROPHW},
8580 {NOTSRCERASE, "NOTSRCERASE", DDERR_NORASTEROPHW},
8581 {MERGECOPY, "MERGECOPY", DDERR_NORASTEROPHW},
8582 {MERGEPAINT, "MERGEPAINT", DDERR_NORASTEROPHW},
8583 {PATCOPY, "PATCOPY", DDERR_NORASTEROPHW},
8584 {PATPAINT, "PATPAINT", DDERR_NORASTEROPHW},
8585 {PATINVERT, "PATINVERT", DDERR_NORASTEROPHW},
8586 {DSTINVERT, "DSTINVERT", DDERR_NORASTEROPHW},
8587 {BLACKNESS, "BLACKNESS", DD_OK},
8588 {WHITENESS, "WHITENESS", DD_OK},
8589 {0xaa0029, "0xaa0029", DDERR_NORASTEROPHW} /* noop */
8592 window = create_window();
8593 ddraw = create_ddraw();
8594 ok(!!ddraw, "Failed to create a ddraw object.\n");
8595 is_warp = ddraw_is_warp(ddraw);
8596 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
8598 skip("Failed to create a 3D device, skipping test.\n");
8599 DestroyWindow(window);
8600 IDirectDraw2_Release(ddraw);
8601 return;
8604 hr = IDirectDraw2_GetFourCCCodes(ddraw, &num_fourcc_codes, NULL);
8605 ok(SUCCEEDED(hr), "Failed to get fourcc codes %#x.\n", hr);
8606 fourcc_codes = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
8607 num_fourcc_codes * sizeof(*fourcc_codes));
8608 if (!fourcc_codes)
8609 goto done;
8610 hr = IDirectDraw2_GetFourCCCodes(ddraw, &num_fourcc_codes, fourcc_codes);
8611 ok(SUCCEEDED(hr), "Failed to get fourcc codes %#x.\n", hr);
8612 for (i = 0; i < num_fourcc_codes; i++)
8614 if (fourcc_codes[i] == MAKEFOURCC('Y', 'U', 'Y', '2'))
8615 support_yuy2 = TRUE;
8616 else if (fourcc_codes[i] == MAKEFOURCC('U', 'Y', 'V', 'Y'))
8617 support_uyvy = TRUE;
8619 HeapFree(GetProcessHeap(), 0, fourcc_codes);
8621 memset(&hal_caps, 0, sizeof(hal_caps));
8622 hal_caps.dwSize = sizeof(hal_caps);
8623 hr = IDirectDraw2_GetCaps(ddraw, &hal_caps, NULL);
8624 ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
8626 if ((!support_yuy2 && !support_uyvy) || !(hal_caps.dwCaps & DDCAPS_OVERLAY))
8627 skip("Overlays or some YUV formats not supported, skipping YUV colorfill tests.\n");
8629 for (i = 0; i < ARRAY_SIZE(tests); i++)
8631 DWORD expected_broken = tests[i].result;
8632 DWORD mask = 0xffffffffu;
8634 /* Some Windows drivers modify dwFillColor when it is used on P8 or FourCC formats. */
8635 memset(&fx, 0, sizeof(fx));
8636 fx.dwSize = sizeof(fx);
8637 U5(fx).dwFillColor = 0xdeadbeef;
8639 memset(&surface_desc, 0, sizeof(surface_desc));
8640 surface_desc.dwSize = sizeof(surface_desc);
8641 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
8642 surface_desc.dwWidth = 64;
8643 surface_desc.dwHeight = 64;
8644 surface_desc.ddpfPixelFormat = tests[i].format;
8645 surface_desc.ddsCaps.dwCaps = tests[i].caps;
8647 if (tests[i].caps & DDSCAPS_TEXTURE)
8649 struct format_support_check check = {&tests[i].format, FALSE};
8650 hr = IDirect3DDevice2_EnumTextureFormats(device, test_unsupported_formats_cb, &check);
8651 ok(SUCCEEDED(hr), "Failed to enumerate texture formats %#x.\n", hr);
8652 if (!check.supported)
8653 continue;
8656 if (tests[i].format.dwFourCC == MAKEFOURCC('Y','U','Y','2') && !support_yuy2)
8657 continue;
8658 if (tests[i].format.dwFourCC == MAKEFOURCC('U','Y','V','Y') && !support_uyvy)
8659 continue;
8660 if (tests[i].caps & DDSCAPS_OVERLAY && !(hal_caps.dwCaps & DDCAPS_OVERLAY))
8661 continue;
8663 if (tests[i].caps & DDSCAPS_ZBUFFER)
8665 surface_desc.dwFlags &= ~DDSD_PIXELFORMAT;
8666 surface_desc.dwFlags |= DDSD_ZBUFFERBITDEPTH;
8667 U2(surface_desc).dwZBufferBitDepth = get_device_z_depth(device);
8668 mask >>= (32 - U2(surface_desc).dwZBufferBitDepth);
8669 /* Some drivers seem to convert depth values incorrectly or not at
8670 * all. Affects at least AMD PALM, 8.17.10.1247. */
8671 if (tests[i].caps & DDSCAPS_VIDEOMEMORY)
8673 DWORD expected;
8674 float f, g;
8676 expected = tests[i].result & mask;
8677 f = ceilf(log2f(expected + 1.0f));
8678 g = (f + 1.0f) / 2.0f;
8679 g -= (int)g;
8680 expected_broken = (expected / exp2f(f) - g) * 256;
8681 expected_broken *= 0x01010101;
8685 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
8686 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x, surface %s.\n", hr, tests[i].name);
8688 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8689 todo_wine_if (tests[i].format.dwFourCC)
8690 ok(hr == tests[i].colorfill_hr, "Blt returned %#x, expected %#x, surface %s.\n",
8691 hr, tests[i].colorfill_hr, tests[i].name);
8693 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8694 todo_wine_if (tests[i].format.dwFourCC)
8695 ok(hr == tests[i].colorfill_hr, "Blt returned %#x, expected %#x, surface %s.\n",
8696 hr, tests[i].colorfill_hr, tests[i].name);
8698 if (SUCCEEDED(hr) && tests[i].check_result)
8700 memset(&surface_desc, 0, sizeof(surface_desc));
8701 surface_desc.dwSize = sizeof(surface_desc);
8702 hr = IDirectDrawSurface_Lock(surface, NULL, &surface_desc, DDLOCK_READONLY, 0);
8703 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, surface %s.\n", hr, tests[i].name);
8704 color = surface_desc.lpSurface;
8705 ok(*color == tests[i].result, "Got clear result 0x%08x, expected 0x%08x, surface %s.\n",
8706 *color, tests[i].result, tests[i].name);
8707 hr = IDirectDrawSurface_Unlock(surface, NULL);
8708 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, surface %s.\n", hr, tests[i].name);
8711 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8712 ok(hr == tests[i].depthfill_hr, "Blt returned %#x, expected %#x, surface %s.\n",
8713 hr, tests[i].depthfill_hr, tests[i].name);
8714 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8715 ok(hr == tests[i].depthfill_hr, "Blt returned %#x, expected %#x, surface %s.\n",
8716 hr, tests[i].depthfill_hr, tests[i].name);
8718 if (SUCCEEDED(hr) && tests[i].check_result)
8720 memset(&surface_desc, 0, sizeof(surface_desc));
8721 surface_desc.dwSize = sizeof(surface_desc);
8722 hr = IDirectDrawSurface_Lock(surface, NULL, &surface_desc, DDLOCK_READONLY, 0);
8723 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, surface %s.\n", hr, tests[i].name);
8724 color = surface_desc.lpSurface;
8725 todo_wine_if(tests[i].caps & DDSCAPS_VIDEOMEMORY && U2(surface_desc).dwZBufferBitDepth != 16)
8726 ok((*color & mask) == (tests[i].result & mask) || broken((*color & mask) == (expected_broken & mask))
8727 || broken(is_warp && (*color & mask) == (~0u & mask)) /* Windows 8+ testbot. */,
8728 "Got clear result 0x%08x, expected 0x%08x, surface %s.\n",
8729 *color & mask, tests[i].result & mask, tests[i].name);
8730 hr = IDirectDrawSurface_Unlock(surface, NULL);
8731 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, surface %s.\n", hr, tests[i].name);
8734 U5(fx).dwFillColor = 0xdeadbeef;
8735 fx.dwROP = BLACKNESS;
8736 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_ROP | DDBLT_WAIT, &fx);
8737 ok(FAILED(hr) == !tests[i].rop_success, "Blt returned %#x, expected %s, surface %s.\n",
8738 hr, tests[i].rop_success ? "success" : "failure", tests[i].name);
8739 ok(U5(fx).dwFillColor == 0xdeadbeef, "dwFillColor was set to 0x%08x, surface %s\n",
8740 U5(fx).dwFillColor, tests[i].name);
8742 if (SUCCEEDED(hr) && tests[i].check_result)
8744 memset(&surface_desc, 0, sizeof(surface_desc));
8745 surface_desc.dwSize = sizeof(surface_desc);
8746 hr = IDirectDrawSurface_Lock(surface, NULL, &surface_desc, DDLOCK_READONLY, 0);
8747 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, surface %s.\n", hr, tests[i].name);
8748 color = surface_desc.lpSurface;
8749 ok(*color == 0, "Got clear result 0x%08x, expected 0x00000000, surface %s.\n",
8750 *color, tests[i].name);
8751 hr = IDirectDrawSurface_Unlock(surface, NULL);
8752 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, surface %s.\n", hr, tests[i].name);
8755 fx.dwROP = WHITENESS;
8756 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_ROP | DDBLT_WAIT, &fx);
8757 ok(FAILED(hr) == !tests[i].rop_success, "Blt returned %#x, expected %s, surface %s.\n",
8758 hr, tests[i].rop_success ? "success" : "failure", tests[i].name);
8759 ok(U5(fx).dwFillColor == 0xdeadbeef, "dwFillColor was set to 0x%08x, surface %s\n",
8760 U5(fx).dwFillColor, tests[i].name);
8762 if (SUCCEEDED(hr) && tests[i].check_result)
8764 memset(&surface_desc, 0, sizeof(surface_desc));
8765 surface_desc.dwSize = sizeof(surface_desc);
8766 hr = IDirectDrawSurface_Lock(surface, NULL, &surface_desc, DDLOCK_READONLY, 0);
8767 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, surface %s.\n", hr, tests[i].name);
8768 color = surface_desc.lpSurface;
8769 /* WHITENESS sets the alpha channel to 0x00. Ignore this for now. */
8770 ok((*color & 0x00ffffff) == 0x00ffffff, "Got clear result 0x%08x, expected 0xffffffff, surface %s.\n",
8771 *color, tests[i].name);
8772 hr = IDirectDrawSurface_Unlock(surface, NULL);
8773 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, surface %s.\n", hr, tests[i].name);
8776 IDirectDrawSurface_Release(surface);
8779 memset(&fx, 0, sizeof(fx));
8780 fx.dwSize = sizeof(fx);
8781 U5(fx).dwFillColor = 0xdeadbeef;
8782 fx.dwROP = WHITENESS;
8784 memset(&surface_desc, 0, sizeof(surface_desc));
8785 surface_desc.dwSize = sizeof(surface_desc);
8786 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
8787 surface_desc.dwWidth = 64;
8788 surface_desc.dwHeight = 64;
8789 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
8790 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
8791 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
8792 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
8793 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
8794 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
8795 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
8796 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
8797 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
8798 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface2, NULL);
8799 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
8801 /* No DDBLTFX. */
8802 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_COLORFILL | DDBLT_WAIT, NULL);
8803 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8804 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_ROP | DDBLT_WAIT, NULL);
8805 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8807 /* Unused source rectangle. */
8808 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8809 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8810 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_ROP | DDBLT_WAIT, &fx);
8811 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8813 /* Unused source surface. */
8814 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8815 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8816 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, NULL, DDBLT_ROP | DDBLT_WAIT, &fx);
8817 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8818 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8819 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8820 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, &rect, DDBLT_ROP | DDBLT_WAIT, &fx);
8821 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8823 /* Inverted destination or source rectangle. */
8824 SetRect(&rect, 5, 7, 7, 5);
8825 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8826 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
8827 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8828 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8829 hr = IDirectDrawSurface_Blt(surface, &rect, surface2, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8830 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8831 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8832 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8833 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, &rect, DDBLT_ROP | DDBLT_WAIT, &fx);
8834 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
8836 /* Negative rectangle. */
8837 SetRect(&rect, -1, -1, 5, 5);
8838 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8839 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
8840 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8841 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8842 hr = IDirectDrawSurface_Blt(surface, &rect, surface2, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8843 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8844 hr = IDirectDrawSurface_Blt(surface, &rect, surface2, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8845 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8846 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, &rect, DDBLT_ROP | DDBLT_WAIT, &fx);
8847 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
8849 /* Out of bounds rectangle. */
8850 SetRect(&rect, 0, 0, 65, 65);
8851 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
8852 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
8853 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, &rect, DDBLT_ROP | DDBLT_WAIT, &fx);
8854 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
8856 /* Combine multiple flags. */
8857 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8858 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8859 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_ROP | DDBLT_WAIT, &fx);
8860 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8861 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_ROP | DDBLT_WAIT, &fx);
8862 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8864 for (i = 0; i < ARRAY_SIZE(rops); i++)
8866 fx.dwROP = rops[i].rop;
8867 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, NULL, DDBLT_ROP | DDBLT_WAIT, &fx);
8868 ok(hr == rops[i].hr, "Got unexpected hr %#x for rop %s.\n", hr, rops[i].name);
8871 IDirectDrawSurface_Release(surface2);
8872 IDirectDrawSurface_Release(surface);
8874 memset(&surface_desc, 0, sizeof(surface_desc));
8875 surface_desc.dwSize = sizeof(surface_desc);
8876 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_ZBUFFERBITDEPTH;
8877 surface_desc.dwWidth = 64;
8878 surface_desc.dwHeight = 64;
8879 U2(surface_desc).dwZBufferBitDepth = get_device_z_depth(device);
8880 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
8881 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
8882 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
8883 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface2, NULL);
8884 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
8886 /* No DDBLTFX. */
8887 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, NULL);
8888 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8890 /* Unused source rectangle. */
8891 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8892 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8894 /* Unused source surface. */
8895 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8896 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8897 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8898 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8900 /* Inverted destination or source rectangle. */
8901 SetRect(&rect, 5, 7, 7, 5);
8902 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8903 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
8904 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8905 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8906 hr = IDirectDrawSurface_Blt(surface, &rect, surface2, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8907 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8908 hr = IDirectDrawSurface_Blt(surface, NULL, surface2, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8909 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8911 /* Negative rectangle. */
8912 SetRect(&rect, -1, -1, 5, 5);
8913 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8914 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
8915 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8916 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
8917 hr = IDirectDrawSurface_Blt(surface, &rect, surface2, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8918 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8919 hr = IDirectDrawSurface_Blt(surface, &rect, surface2, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8920 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8922 /* Out of bounds rectangle. */
8923 SetRect(&rect, 0, 0, 65, 65);
8924 hr = IDirectDrawSurface_Blt(surface, &rect, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8925 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
8927 /* Combine multiple flags. */
8928 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
8929 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
8931 IDirectDrawSurface_Release(surface2);
8932 IDirectDrawSurface_Release(surface);
8934 done:
8935 IDirect3DDevice2_Release(device);
8936 refcount = IDirectDraw2_Release(ddraw);
8937 ok(refcount == 0, "Ddraw object not properly released, refcount %u.\n", refcount);
8938 DestroyWindow(window);
8941 static void test_colorkey_precision(void)
8943 static D3DLVERTEX quad[] =
8945 {{-1.0f}, {-1.0f}, {0.0f}, 0, {0xff000000}, {0}, {0.0f}, {0.0f}},
8946 {{-1.0f}, { 1.0f}, {0.0f}, 0, {0xff000000}, {0}, {0.0f}, {1.0f}},
8947 {{ 1.0f}, {-1.0f}, {0.0f}, 0, {0xff000000}, {0}, {1.0f}, {0.0f}},
8948 {{ 1.0f}, { 1.0f}, {0.0f}, 0, {0xff000000}, {0}, {1.0f}, {1.0f}},
8950 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
8951 IDirect3DDevice2 *device;
8952 IDirectDraw2 *ddraw;
8953 IDirectDrawSurface *rt;
8954 IDirect3DViewport2 *viewport;
8955 HWND window;
8956 HRESULT hr;
8957 IDirectDrawSurface *src, *dst, *texture;
8958 D3DTEXTUREHANDLE handle;
8959 IDirect3DTexture2 *d3d_texture;
8960 IDirect3DMaterial2 *green;
8961 DDSURFACEDESC surface_desc, lock_desc;
8962 ULONG refcount;
8963 D3DCOLOR color;
8964 unsigned int t, c;
8965 DDCOLORKEY ckey;
8966 DDBLTFX fx;
8967 DWORD data[4] = {0}, color_mask;
8968 BOOL is_nvidia, is_warp;
8969 static const struct
8971 unsigned int max, shift, bpp, clear;
8972 const char *name;
8973 BOOL skip_nv;
8974 DDPIXELFORMAT fmt;
8976 tests[] =
8979 255, 0, 4, 0x00345678, "D3DFMT_X8R8G8B8", FALSE,
8981 sizeof(DDPIXELFORMAT), DDPF_RGB, 0,
8982 {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0x00000000}
8987 63, 5, 2, 0x5678, "D3DFMT_R5G6B5, G channel", FALSE,
8989 sizeof(DDPIXELFORMAT), DDPF_RGB, 0,
8990 {16}, {0xf800}, {0x07e0}, {0x001f}, {0x0000}
8995 31, 0, 2, 0x5678, "D3DFMT_R5G6B5, B channel", FALSE,
8997 sizeof(DDPIXELFORMAT), DDPF_RGB, 0,
8998 {16}, {0xf800}, {0x07e0}, {0x001f}, {0x0000}
9003 15, 0, 2, 0x0678, "D3DFMT_A4R4G4B4", TRUE,
9005 sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
9006 {16}, {0x0f00}, {0x00f0}, {0x000f}, {0xf000}
9011 window = create_window();
9012 ddraw = create_ddraw();
9013 ok(!!ddraw, "Failed to create a ddraw object.\n");
9014 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
9016 skip("Failed to create a 3D device, skipping test.\n");
9017 DestroyWindow(window);
9018 IDirectDraw2_Release(ddraw);
9019 return;
9021 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
9022 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
9024 is_nvidia = ddraw_is_nvidia(ddraw);
9025 /* The Windows 8 WARP driver has plenty of false negatives in X8R8G8B8
9026 * (color key doesn't match although the values are equal), and a false
9027 * positive when the color key is 0 and the texture contains the value 1.
9028 * I don't want to mark this broken unconditionally since this would
9029 * essentially disable the test on Windows. Also on random occasions
9030 * 254 == 255 and 255 != 255.*/
9031 is_warp = ddraw_is_warp(ddraw);
9033 green = create_diffuse_material(device, 0.0f, 1.0f, 0.0f, 0.0f);
9034 viewport = create_viewport(device, 0, 0, 640, 480);
9035 viewport_set_background(device, viewport, green);
9036 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
9037 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
9039 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
9040 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
9041 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, TRUE);
9042 ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
9043 /* There's no way to ignore the texture color in d3d2, so multiply the texture color
9044 * with a black vertex color. */
9045 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREMAPBLEND, D3DTBLEND_MODULATEALPHA);
9046 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
9048 memset(&fx, 0, sizeof(fx));
9049 fx.dwSize = sizeof(fx);
9050 memset(&lock_desc, 0, sizeof(lock_desc));
9051 lock_desc.dwSize = sizeof(lock_desc);
9053 for (t = 0; t < ARRAY_SIZE(tests); ++t)
9055 if (is_nvidia && tests[t].skip_nv)
9057 win_skip("Skipping test %s on Nvidia Windows drivers.\n", tests[t].name);
9058 continue;
9061 memset(&surface_desc, 0, sizeof(surface_desc));
9062 surface_desc.dwSize = sizeof(surface_desc);
9063 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
9064 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
9065 surface_desc.dwWidth = 4;
9066 surface_desc.dwHeight = 1;
9067 surface_desc.ddpfPixelFormat = tests[t].fmt;
9068 /* Windows XP (at least with the r200 driver, other drivers untested) produces
9069 * garbage when doing color keyed texture->texture blits. */
9070 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &src, NULL);
9071 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
9072 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &dst, NULL);
9073 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
9075 U5(fx).dwFillColor = tests[t].clear;
9076 /* On the w8 testbot (WARP driver) the blit result has different values in the
9077 * X channel. */
9078 color_mask = U2(tests[t].fmt).dwRBitMask
9079 | U3(tests[t].fmt).dwGBitMask
9080 | U4(tests[t].fmt).dwBBitMask;
9082 for (c = 0; c <= tests[t].max; ++c)
9084 /* The idiotic Nvidia Windows driver can't change the color key on a d3d
9085 * texture after it has been set once... */
9086 surface_desc.dwFlags |= DDSD_CKSRCBLT;
9087 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
9088 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = c << tests[t].shift;
9089 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = c << tests[t].shift;
9090 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &texture, NULL);
9091 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
9093 hr = IDirectDrawSurface4_QueryInterface(texture, &IID_IDirect3DTexture2, (void **)&d3d_texture);
9094 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
9095 hr = IDirect3DTexture2_GetHandle(d3d_texture, device, &handle);
9096 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
9097 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, handle);
9098 ok(SUCCEEDED(hr), "Failed to set texture handle, hr %#x.\n", hr);
9099 IDirect3DTexture2_Release(d3d_texture);
9101 hr = IDirectDrawSurface_Blt(dst, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
9102 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
9104 hr = IDirectDrawSurface_Lock(src, NULL, &lock_desc, DDLOCK_WAIT, NULL);
9105 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
9106 switch (tests[t].bpp)
9108 case 4:
9109 ((DWORD *)lock_desc.lpSurface)[0] = (c ? c - 1 : 0) << tests[t].shift;
9110 ((DWORD *)lock_desc.lpSurface)[1] = c << tests[t].shift;
9111 ((DWORD *)lock_desc.lpSurface)[2] = min(c + 1, tests[t].max) << tests[t].shift;
9112 ((DWORD *)lock_desc.lpSurface)[3] = 0xffffffff;
9113 break;
9115 case 2:
9116 ((WORD *)lock_desc.lpSurface)[0] = (c ? c - 1 : 0) << tests[t].shift;
9117 ((WORD *)lock_desc.lpSurface)[1] = c << tests[t].shift;
9118 ((WORD *)lock_desc.lpSurface)[2] = min(c + 1, tests[t].max) << tests[t].shift;
9119 ((WORD *)lock_desc.lpSurface)[3] = 0xffff;
9120 break;
9122 hr = IDirectDrawSurface_Unlock(src, 0);
9123 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
9124 hr = IDirectDrawSurface_Blt(texture, NULL, src, NULL, DDBLT_WAIT, NULL);
9125 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
9127 ckey.dwColorSpaceLowValue = c << tests[t].shift;
9128 ckey.dwColorSpaceHighValue = c << tests[t].shift;
9129 hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
9130 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
9132 hr = IDirectDrawSurface_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
9133 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
9135 /* Don't make this read only, it somehow breaks the detection of the Nvidia bug below. */
9136 hr = IDirectDrawSurface_Lock(dst, NULL, &lock_desc, DDLOCK_WAIT, NULL);
9137 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
9138 switch (tests[t].bpp)
9140 case 4:
9141 data[0] = ((DWORD *)lock_desc.lpSurface)[0] & color_mask;
9142 data[1] = ((DWORD *)lock_desc.lpSurface)[1] & color_mask;
9143 data[2] = ((DWORD *)lock_desc.lpSurface)[2] & color_mask;
9144 data[3] = ((DWORD *)lock_desc.lpSurface)[3] & color_mask;
9145 break;
9147 case 2:
9148 data[0] = ((WORD *)lock_desc.lpSurface)[0] & color_mask;
9149 data[1] = ((WORD *)lock_desc.lpSurface)[1] & color_mask;
9150 data[2] = ((WORD *)lock_desc.lpSurface)[2] & color_mask;
9151 data[3] = ((WORD *)lock_desc.lpSurface)[3] & color_mask;
9152 break;
9154 hr = IDirectDrawSurface_Unlock(dst, 0);
9155 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
9157 if (!c)
9159 ok(data[0] == tests[t].clear, "Expected surface content %#x, got %#x, format %s, c=%u.\n",
9160 tests[t].clear, data[0], tests[t].name, c);
9162 if (data[3] == tests[t].clear)
9164 /* My Geforce GTX 460 on Windows 7 misbehaves when A4R4G4B4 is blitted with color
9165 * keying: The blit takes ~0.5 seconds, and subsequent color keying draws are broken,
9166 * even when a different surface is used. The blit itself doesn't draw anything,
9167 * so we can detect the bug by looking at the otherwise unused 4th texel. It should
9168 * never be masked out by the key.
9170 * On Windows 10 the problem is worse, Blt just hangs. For this reason the ARGB4444
9171 * test is disabled entirely.
9173 * Also appears to affect the testbot in some way with R5G6B5. Color keying is
9174 * terrible on WARP. */
9175 skip("Nvidia A4R4G4B4 color keying blit bug detected, skipping.\n");
9176 IDirectDrawSurface_Release(texture);
9177 IDirectDrawSurface_Release(src);
9178 IDirectDrawSurface_Release(dst);
9179 goto done;
9182 else
9183 ok(data[0] == (c - 1) << tests[t].shift, "Expected surface content %#x, got %#x, format %s, c=%u.\n",
9184 (c - 1) << tests[t].shift, data[0], tests[t].name, c);
9186 ok(data[1] == tests[t].clear, "Expected surface content %#x, got %#x, format %s, c=%u.\n",
9187 tests[t].clear, data[1], tests[t].name, c);
9189 if (c == tests[t].max)
9190 ok(data[2] == tests[t].clear, "Expected surface content %#x, got %#x, format %s, c=%u.\n",
9191 tests[t].clear, data[2], tests[t].name, c);
9192 else
9193 ok(data[2] == (c + 1) << tests[t].shift, "Expected surface content %#x, got %#x, format %s, c=%u.\n",
9194 (c + 1) << tests[t].shift, data[2], tests[t].name, c);
9196 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
9197 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
9199 hr = IDirect3DDevice2_BeginScene(device);
9200 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
9201 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad, 4, 0);
9202 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
9203 hr = IDirect3DDevice2_EndScene(device);
9204 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
9206 color = get_surface_color(rt, 80, 240);
9207 if (!c)
9208 ok(compare_color(color, 0x0000ff00, 1) || broken(is_warp && compare_color(color, 0x00000000, 1)),
9209 "Got unexpected color 0x%08x, format %s, c=%u.\n",
9210 color, tests[t].name, c);
9211 else
9212 ok(compare_color(color, 0x00000000, 1) || broken(is_warp && compare_color(color, 0x0000ff00, 1)),
9213 "Got unexpected color 0x%08x, format %s, c=%u.\n",
9214 color, tests[t].name, c);
9216 color = get_surface_color(rt, 240, 240);
9217 ok(compare_color(color, 0x0000ff00, 1) || broken(is_warp && compare_color(color, 0x00000000, 1)),
9218 "Got unexpected color 0x%08x, format %s, c=%u.\n",
9219 color, tests[t].name, c);
9221 color = get_surface_color(rt, 400, 240);
9222 if (c == tests[t].max)
9223 ok(compare_color(color, 0x0000ff00, 1) || broken(is_warp && compare_color(color, 0x00000000, 1)),
9224 "Got unexpected color 0x%08x, format %s, c=%u.\n",
9225 color, tests[t].name, c);
9226 else
9227 ok(compare_color(color, 0x00000000, 1) || broken(is_warp && compare_color(color, 0x0000ff00, 1)),
9228 "Got unexpected color 0x%08x, format %s, c=%u.\n",
9229 color, tests[t].name, c);
9231 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, 0);
9232 ok(SUCCEEDED(hr), "Failed to set texture handle, hr %#x.\n", hr);
9233 IDirectDrawSurface_Release(texture);
9235 IDirectDrawSurface_Release(src);
9236 IDirectDrawSurface_Release(dst);
9238 done:
9240 destroy_viewport(device, viewport);
9241 destroy_material(green);
9242 IDirectDrawSurface_Release(rt);
9243 IDirect3DDevice2_Release(device);
9244 refcount = IDirectDraw2_Release(ddraw);
9245 ok(refcount == 0, "Ddraw object not properly released, refcount %u.\n", refcount);
9246 DestroyWindow(window);
9249 static void test_range_colorkey(void)
9251 IDirectDraw2 *ddraw;
9252 HWND window;
9253 HRESULT hr;
9254 IDirectDrawSurface *surface;
9255 DDSURFACEDESC surface_desc;
9256 ULONG refcount;
9257 DDCOLORKEY ckey;
9259 window = create_window();
9260 ddraw = create_ddraw();
9261 ok(!!ddraw, "Failed to create a ddraw object.\n");
9262 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
9263 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
9265 memset(&surface_desc, 0, sizeof(surface_desc));
9266 surface_desc.dwSize = sizeof(surface_desc);
9267 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
9268 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
9269 surface_desc.dwWidth = 1;
9270 surface_desc.dwHeight = 1;
9271 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
9272 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
9273 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
9274 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
9275 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
9276 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0x00000000;
9278 /* Creating a surface with a range color key fails with DDERR_NOCOLORKEY. */
9279 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000000;
9280 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000001;
9281 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
9282 ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr);
9284 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000001;
9285 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000000;
9286 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
9287 ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr);
9289 /* Same for DDSCAPS_OFFSCREENPLAIN. */
9290 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
9291 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000000;
9292 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000001;
9293 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
9294 ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr);
9296 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000001;
9297 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000000;
9298 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
9299 ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr);
9301 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000000;
9302 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000000;
9303 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
9304 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
9306 /* Setting a range color key without DDCKEY_COLORSPACE collapses the key. */
9307 ckey.dwColorSpaceLowValue = 0x00000000;
9308 ckey.dwColorSpaceHighValue = 0x00000001;
9309 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT, &ckey);
9310 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
9312 hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &ckey);
9313 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
9314 ok(!ckey.dwColorSpaceLowValue, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceLowValue);
9315 ok(!ckey.dwColorSpaceHighValue, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceHighValue);
9317 ckey.dwColorSpaceLowValue = 0x00000001;
9318 ckey.dwColorSpaceHighValue = 0x00000000;
9319 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT, &ckey);
9320 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
9322 hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &ckey);
9323 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
9324 ok(ckey.dwColorSpaceLowValue == 0x00000001, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceLowValue);
9325 ok(ckey.dwColorSpaceHighValue == 0x00000001, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceHighValue);
9327 /* DDCKEY_COLORSPACE is ignored if the key is a single value. */
9328 ckey.dwColorSpaceLowValue = 0x00000000;
9329 ckey.dwColorSpaceHighValue = 0x00000000;
9330 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT | DDCKEY_COLORSPACE, &ckey);
9331 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
9333 /* Using it with a range key results in DDERR_NOCOLORKEYHW. */
9334 ckey.dwColorSpaceLowValue = 0x00000001;
9335 ckey.dwColorSpaceHighValue = 0x00000000;
9336 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT | DDCKEY_COLORSPACE, &ckey);
9337 ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr);
9338 ckey.dwColorSpaceLowValue = 0x00000000;
9339 ckey.dwColorSpaceHighValue = 0x00000001;
9340 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT | DDCKEY_COLORSPACE, &ckey);
9341 ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr);
9342 /* Range destination keys don't work either. */
9343 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_DESTBLT | DDCKEY_COLORSPACE, &ckey);
9344 ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr);
9346 /* Just to show it's not because of A, R, and G having equal values. */
9347 ckey.dwColorSpaceLowValue = 0x00000000;
9348 ckey.dwColorSpaceHighValue = 0x01010101;
9349 hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT | DDCKEY_COLORSPACE, &ckey);
9350 ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr);
9352 /* None of these operations modified the key. */
9353 hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &ckey);
9354 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
9355 ok(!ckey.dwColorSpaceLowValue, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceLowValue);
9356 ok(!ckey.dwColorSpaceHighValue, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceHighValue);
9358 IDirectDrawSurface_Release(surface),
9359 refcount = IDirectDraw2_Release(ddraw);
9360 ok(!refcount, "Got unexpected refcount %u.\n", refcount);
9361 DestroyWindow(window);
9364 static void test_shademode(void)
9366 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
9367 IDirect3DMaterial2 *background;
9368 IDirect3DViewport2 *viewport;
9369 IDirect3DDevice2 *device;
9370 IDirectDrawSurface *rt;
9371 DWORD color0, color1;
9372 IDirectDraw2 *ddraw;
9373 D3DLVERTEX *quad;
9374 ULONG refcount;
9375 UINT i, count;
9376 HWND window;
9377 HRESULT hr;
9378 static D3DLVERTEX quad_strip[] =
9380 {{-1.0f}, {-1.0f}, {0.0f}, 0, {0xffff0000}},
9381 {{-1.0f}, { 1.0f}, {0.0f}, 0, {0xff00ff00}},
9382 {{ 1.0f}, {-1.0f}, {0.0f}, 0, {0xff0000ff}},
9383 {{ 1.0f}, { 1.0f}, {0.0f}, 0, {0xffffffff}},
9385 quad_list[] =
9387 {{-1.0f}, {-1.0f}, {0.0f}, 0, {0xffff0000}},
9388 {{-1.0f}, { 1.0f}, {0.0f}, 0, {0xff00ff00}},
9389 {{ 1.0f}, {-1.0f}, {0.0f}, 0, {0xff0000ff}},
9391 {{ 1.0f}, {-1.0f}, {0.0f}, 0, {0xff0000ff}},
9392 {{-1.0f}, { 1.0f}, {0.0f}, 0, {0xff00ff00}},
9393 {{ 1.0f}, { 1.0f}, {0.0f}, 0, {0xffffffff}},
9395 static const struct
9397 DWORD primtype;
9398 DWORD shademode;
9399 DWORD color0, color1;
9401 tests[] =
9403 {D3DPT_TRIANGLESTRIP, D3DSHADE_FLAT, 0x00ff0000, 0x0000ff00},
9404 {D3DPT_TRIANGLESTRIP, D3DSHADE_PHONG, 0x000dca28, 0x000d45c7},
9405 {D3DPT_TRIANGLESTRIP, D3DSHADE_GOURAUD, 0x000dca28, 0x000d45c7},
9406 {D3DPT_TRIANGLESTRIP, D3DSHADE_PHONG, 0x000dca28, 0x000d45c7},
9407 {D3DPT_TRIANGLELIST, D3DSHADE_FLAT, 0x00ff0000, 0x000000ff},
9408 {D3DPT_TRIANGLELIST, D3DSHADE_GOURAUD, 0x000dca28, 0x000d45c7},
9411 window = create_window();
9412 ddraw = create_ddraw();
9413 ok(!!ddraw, "Failed to create a ddraw object.\n");
9414 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
9416 skip("Failed to create a 3D device, skipping test.\n");
9417 IDirectDraw2_Release(ddraw);
9418 DestroyWindow(window);
9419 return;
9422 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
9423 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
9425 background = create_diffuse_material(device, 1.0f, 1.0f, 1.0f, 1.0f);
9426 viewport = create_viewport(device, 0, 0, 640, 480);
9427 viewport_set_background(device, viewport, background);
9428 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
9429 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
9431 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE);
9432 ok(SUCCEEDED(hr), "Failed to disable fog, hr %#x.\n", hr);
9434 /* Try it first with a TRIANGLESTRIP. Do it with different geometry because
9435 * the color fixups we have to do for FLAT shading will be dependent on that. */
9437 for (i = 0; i < ARRAY_SIZE(tests); ++i)
9439 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
9440 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
9442 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SHADEMODE, tests[i].shademode);
9443 ok(hr == D3D_OK, "Failed to set shade mode, hr %#x.\n", hr);
9445 hr = IDirect3DDevice2_BeginScene(device);
9446 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
9447 quad = tests[i].primtype == D3DPT_TRIANGLESTRIP ? quad_strip : quad_list;
9448 count = tests[i].primtype == D3DPT_TRIANGLESTRIP ? 4 : 6;
9449 hr = IDirect3DDevice2_DrawPrimitive(device, tests[i].primtype, D3DVT_LVERTEX, quad, count, 0);
9450 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
9451 hr = IDirect3DDevice2_EndScene(device);
9452 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
9454 color0 = get_surface_color(rt, 100, 100); /* Inside first triangle */
9455 color1 = get_surface_color(rt, 500, 350); /* Inside second triangle */
9457 /* For D3DSHADE_FLAT it should take the color of the first vertex of
9458 * each triangle. This requires EXT_provoking_vertex or similar
9459 * functionality being available. */
9460 /* PHONG should be the same as GOURAUD, since no hardware implements
9461 * this. */
9462 ok(compare_color(color0, tests[i].color0, 1), "Test %u shading has color0 %08x, expected %08x.\n",
9463 i, color0, tests[i].color0);
9464 ok(compare_color(color1, tests[i].color1, 1), "Test %u shading has color1 %08x, expected %08x.\n",
9465 i, color1, tests[i].color1);
9468 destroy_viewport(device, viewport);
9469 destroy_material(background);
9470 IDirectDrawSurface_Release(rt);
9471 refcount = IDirect3DDevice2_Release(device);
9472 ok(!refcount, "Device has %u references left.\n", refcount);
9473 IDirectDraw_Release(ddraw);
9474 DestroyWindow(window);
9477 static void test_lockrect_invalid(void)
9479 unsigned int i, r;
9480 IDirectDraw2 *ddraw;
9481 IDirectDrawSurface *surface1;
9482 IDirectDrawSurface2 *surface;
9483 HWND window;
9484 HRESULT hr;
9485 DDSURFACEDESC surface_desc;
9486 DDCAPS hal_caps;
9487 DWORD needed_caps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY;
9488 static RECT valid[] =
9490 {60, 60, 68, 68},
9491 {60, 60, 60, 68},
9492 {60, 60, 68, 60},
9493 {120, 60, 128, 68},
9494 {60, 120, 68, 128},
9496 static RECT invalid[] =
9498 {68, 60, 60, 68}, /* left > right */
9499 {60, 68, 68, 60}, /* top > bottom */
9500 {-8, 60, 0, 68}, /* left < surface */
9501 {60, -8, 68, 0}, /* top < surface */
9502 {-16, 60, -8, 68}, /* right < surface */
9503 {60, -16, 68, -8}, /* bottom < surface */
9504 {60, 60, 136, 68}, /* right > surface */
9505 {60, 60, 68, 136}, /* bottom > surface */
9506 {136, 60, 144, 68}, /* left > surface */
9507 {60, 136, 68, 144}, /* top > surface */
9509 static const struct
9511 DWORD caps;
9512 const char *name;
9513 HRESULT hr;
9515 resources[] =
9517 {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, "sysmem offscreenplain", DDERR_INVALIDPARAMS},
9518 {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, "vidmem offscreenplain", DDERR_INVALIDPARAMS},
9519 {DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, "sysmem texture", DDERR_INVALIDPARAMS},
9520 {DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, "vidmem texture", DDERR_INVALIDPARAMS},
9523 window = create_window();
9524 ddraw = create_ddraw();
9525 ok(!!ddraw, "Failed to create a ddraw object.\n");
9526 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
9527 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
9529 memset(&hal_caps, 0, sizeof(hal_caps));
9530 hal_caps.dwSize = sizeof(hal_caps);
9531 hr = IDirectDraw2_GetCaps(ddraw, &hal_caps, NULL);
9532 ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
9533 if ((hal_caps.ddsCaps.dwCaps & needed_caps) != needed_caps)
9535 skip("Required surface types not supported, skipping test.\n");
9536 goto done;
9539 for (r = 0; r < ARRAY_SIZE(resources); ++r)
9541 memset(&surface_desc, 0, sizeof(surface_desc));
9542 surface_desc.dwSize = sizeof(surface_desc);
9543 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
9544 surface_desc.ddsCaps.dwCaps = resources[r].caps;
9545 surface_desc.dwWidth = 128;
9546 surface_desc.dwHeight = 128;
9547 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
9548 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
9549 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
9550 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0xff0000;
9551 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x00ff00;
9552 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x0000ff;
9554 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
9555 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x, type %s.\n", hr, resources[r].name);
9556 hr = IDirectDrawSurface_QueryInterface(surface1, &IID_IDirectDrawSurface2, (void **)&surface);
9557 ok(SUCCEEDED(hr), "Failed to QI IDirectDrawSurface2 interface, hr %#x.\n", hr);
9558 IDirectDrawSurface_Release(surface1);
9560 hr = IDirectDrawSurface2_Lock(surface, NULL, NULL, DDLOCK_WAIT, NULL);
9561 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x, type %s.\n", hr, resources[r].name);
9563 for (i = 0; i < ARRAY_SIZE(valid); ++i)
9565 RECT *rect = &valid[i];
9567 memset(&surface_desc, 0, sizeof(surface_desc));
9568 surface_desc.dwSize = sizeof(surface_desc);
9570 hr = IDirectDrawSurface2_Lock(surface, rect, &surface_desc, DDLOCK_WAIT, NULL);
9571 ok(SUCCEEDED(hr), "Lock failed (%#x) for rect %s, type %s.\n",
9572 hr, wine_dbgstr_rect(rect), resources[r].name);
9574 hr = IDirectDrawSurface2_Unlock(surface, NULL);
9575 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, type %s.\n", hr, resources[r].name);
9578 for (i = 0; i < ARRAY_SIZE(invalid); ++i)
9580 RECT *rect = &invalid[i];
9582 memset(&surface_desc, 1, sizeof(surface_desc));
9583 surface_desc.dwSize = sizeof(surface_desc);
9585 hr = IDirectDrawSurface2_Lock(surface, rect, &surface_desc, DDLOCK_WAIT, NULL);
9586 ok(hr == resources[r].hr, "Lock returned %#x for rect %s, type %s.\n",
9587 hr, wine_dbgstr_rect(rect), resources[r].name);
9588 if (SUCCEEDED(hr))
9590 hr = IDirectDrawSurface2_Unlock(surface, NULL);
9591 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, type %s.\n", hr, resources[r].name);
9593 else
9594 ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface);
9597 hr = IDirectDrawSurface2_Lock(surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
9598 ok(SUCCEEDED(hr), "Lock(rect = NULL) failed, hr %#x, type %s.\n",
9599 hr, resources[r].name);
9600 hr = IDirectDrawSurface2_Lock(surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
9601 ok(hr == DDERR_SURFACEBUSY, "Double lock(rect = NULL) returned %#x, type %s.\n",
9602 hr, resources[r].name);
9603 hr = IDirectDrawSurface2_Unlock(surface, NULL);
9604 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, type %s.\n", hr, resources[r].name);
9606 hr = IDirectDrawSurface2_Lock(surface, &valid[0], &surface_desc, DDLOCK_WAIT, NULL);
9607 ok(SUCCEEDED(hr), "Lock(rect = %s) failed (%#x).\n", wine_dbgstr_rect(&valid[0]), hr);
9608 hr = IDirectDrawSurface2_Lock(surface, &valid[0], &surface_desc, DDLOCK_WAIT, NULL);
9609 ok(hr == DDERR_SURFACEBUSY, "Double lock(rect = %s) failed (%#x).\n",
9610 wine_dbgstr_rect(&valid[0]), hr);
9612 /* Locking a different rectangle returns DD_OK, but it seems to break the surface.
9613 * Afterwards unlocking the surface fails(NULL rectangle or both locked rectangles) */
9615 hr = IDirectDrawSurface2_Unlock(surface, NULL);
9616 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, type %s.\n", hr, resources[r].name);
9618 IDirectDrawSurface2_Release(surface);
9621 done:
9622 IDirectDraw2_Release(ddraw);
9623 DestroyWindow(window);
9626 static void test_yv12_overlay(void)
9628 IDirectDrawSurface *src_surface, *dst_surface;
9629 RECT rect = {13, 17, 14, 18};
9630 unsigned int offset, y;
9631 unsigned char *base;
9632 IDirectDraw2 *ddraw;
9633 DDSURFACEDESC desc;
9634 HWND window;
9635 HRESULT hr;
9637 window = create_window();
9638 ddraw = create_ddraw();
9639 ok(!!ddraw, "Failed to create a ddraw object.\n");
9640 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
9641 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
9643 if (!(src_surface = create_overlay(ddraw, 256, 256, MAKEFOURCC('Y','V','1','2'))))
9645 skip("Failed to create a YV12 overlay, skipping test.\n");
9646 goto done;
9649 memset(&desc, 0, sizeof(desc));
9650 desc.dwSize = sizeof(desc);
9651 hr = IDirectDrawSurface_Lock(src_surface, NULL, &desc, DDLOCK_WAIT, NULL);
9652 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
9654 ok(desc.dwFlags == (DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_PITCH),
9655 "Got unexpected flags %#x.\n", desc.dwFlags);
9656 ok(desc.ddsCaps.dwCaps == (DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM | DDSCAPS_HWCODEC)
9657 || desc.ddsCaps.dwCaps == (DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM),
9658 "Got unexpected caps %#x.\n", desc.ddsCaps.dwCaps);
9659 ok(desc.dwWidth == 256, "Got unexpected width %u.\n", desc.dwWidth);
9660 ok(desc.dwHeight == 256, "Got unexpected height %u.\n", desc.dwHeight);
9661 /* The overlay pitch seems to have 256 byte alignment. */
9662 ok(!(U1(desc).lPitch & 0xff), "Got unexpected pitch %u.\n", U1(desc).lPitch);
9664 /* Fill the surface with some data for the blit test. */
9665 base = desc.lpSurface;
9666 /* Luminance */
9667 for (y = 0; y < desc.dwHeight; ++y)
9669 memset(base + U1(desc).lPitch * y, 0x10, desc.dwWidth);
9671 /* V */
9672 for (; y < desc.dwHeight + desc.dwHeight / 4; ++y)
9674 memset(base + U1(desc).lPitch * y, 0x20, desc.dwWidth);
9676 /* U */
9677 for (; y < desc.dwHeight + desc.dwHeight / 2; ++y)
9679 memset(base + U1(desc).lPitch * y, 0x30, desc.dwWidth);
9682 hr = IDirectDrawSurface_Unlock(src_surface, NULL);
9683 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
9685 /* YV12 uses 2x2 blocks with 6 bytes per block (4*Y, 1*U, 1*V). Unlike
9686 * other block-based formats like DXT the entire Y channel is stored in
9687 * one big chunk of memory, followed by the chroma channels. So partial
9688 * locks do not really make sense. Show that they are allowed nevertheless
9689 * and the offset points into the luminance data. */
9690 hr = IDirectDrawSurface_Lock(src_surface, &rect, &desc, DDLOCK_WAIT, NULL);
9691 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
9692 offset = ((const unsigned char *)desc.lpSurface - base);
9693 ok(offset == rect.top * U1(desc).lPitch + rect.left, "Got unexpected offset %u, expected %u.\n",
9694 offset, rect.top * U1(desc).lPitch + rect.left);
9695 hr = IDirectDrawSurface_Unlock(src_surface, NULL);
9696 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
9698 if (!(dst_surface = create_overlay(ddraw, 256, 256, MAKEFOURCC('Y','V','1','2'))))
9700 /* Windows XP with a Radeon X1600 GPU refuses to create a second
9701 * overlay surface, DDERR_NOOVERLAYHW, making the blit tests moot. */
9702 skip("Failed to create a second YV12 surface, skipping blit test.\n");
9703 IDirectDrawSurface_Release(src_surface);
9704 goto done;
9707 hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, NULL, DDBLT_WAIT, NULL);
9708 /* VMware rejects YV12 blits. This behavior has not been seen on real
9709 * hardware yet, so mark it broken. */
9710 ok(SUCCEEDED(hr) || broken(hr == E_NOTIMPL), "Failed to blit, hr %#x.\n", hr);
9712 if (SUCCEEDED(hr))
9714 memset(&desc, 0, sizeof(desc));
9715 desc.dwSize = sizeof(desc);
9716 hr = IDirectDrawSurface_Lock(dst_surface, NULL, &desc, DDLOCK_WAIT, NULL);
9717 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
9719 base = desc.lpSurface;
9720 ok(base[0] == 0x10, "Got unexpected Y data 0x%02x.\n", base[0]);
9721 base += desc.dwHeight * U1(desc).lPitch;
9722 todo_wine ok(base[0] == 0x20, "Got unexpected V data 0x%02x.\n", base[0]);
9723 base += desc.dwHeight / 4 * U1(desc).lPitch;
9724 todo_wine ok(base[0] == 0x30, "Got unexpected U data 0x%02x.\n", base[0]);
9726 hr = IDirectDrawSurface_Unlock(dst_surface, NULL);
9727 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
9730 IDirectDrawSurface_Release(dst_surface);
9731 IDirectDrawSurface_Release(src_surface);
9732 done:
9733 IDirectDraw2_Release(ddraw);
9734 DestroyWindow(window);
9737 static BOOL dwm_enabled(void)
9739 BOOL ret = FALSE;
9741 if (!strcmp(winetest_platform, "wine"))
9742 return FALSE;
9743 if (!pDwmIsCompositionEnabled)
9744 return FALSE;
9745 if (FAILED(pDwmIsCompositionEnabled(&ret)))
9746 return FALSE;
9747 return ret;
9750 static void test_offscreen_overlay(void)
9752 IDirectDrawSurface *overlay, *offscreen, *primary;
9753 DDSURFACEDESC surface_desc;
9754 IDirectDraw2 *ddraw;
9755 HWND window;
9756 HRESULT hr;
9757 HDC dc;
9759 window = create_window();
9760 ddraw = create_ddraw();
9761 ok(!!ddraw, "Failed to create a ddraw object.\n");
9762 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
9763 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
9765 if (!(overlay = create_overlay(ddraw, 64, 64, MAKEFOURCC('U','Y','V','Y'))))
9767 skip("Failed to create a UYVY overlay, skipping test.\n");
9768 goto done;
9771 memset(&surface_desc, 0, sizeof(surface_desc));
9772 surface_desc.dwSize = sizeof(surface_desc);
9773 surface_desc.dwFlags = DDSD_CAPS;
9774 surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
9775 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &primary, NULL);
9776 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
9778 /* On Windows 7, and probably Vista, UpdateOverlay() will return
9779 * DDERR_OUTOFCAPS if the dwm is active. Calling GetDC() on the primary
9780 * surface prevents this by disabling the dwm. */
9781 hr = IDirectDrawSurface_GetDC(primary, &dc);
9782 ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
9783 hr = IDirectDrawSurface_ReleaseDC(primary, dc);
9784 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
9786 /* Try to overlay a NULL surface. */
9787 hr = IDirectDrawSurface_UpdateOverlay(overlay, NULL, NULL, NULL, DDOVER_SHOW, NULL);
9788 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
9789 hr = IDirectDrawSurface_UpdateOverlay(overlay, NULL, NULL, NULL, DDOVER_HIDE, NULL);
9790 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
9792 /* Try to overlay an offscreen surface. */
9793 memset(&surface_desc, 0, sizeof(surface_desc));
9794 surface_desc.dwSize = sizeof(surface_desc);
9795 surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
9796 surface_desc.dwWidth = 64;
9797 surface_desc.dwHeight = 64;
9798 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
9799 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
9800 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
9801 surface_desc.ddpfPixelFormat.dwFourCC = 0;
9802 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 16;
9803 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0xf800;
9804 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x07e0;
9805 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x001f;
9806 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &offscreen, NULL);
9807 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
9809 hr = IDirectDrawSurface_UpdateOverlay(overlay, NULL, offscreen, NULL, DDOVER_SHOW, NULL);
9810 ok(SUCCEEDED(hr) || broken(hr == DDERR_OUTOFCAPS && dwm_enabled())
9811 || broken(hr == E_NOTIMPL && ddraw_is_vmware(ddraw)),
9812 "Failed to update overlay, hr %#x.\n", hr);
9814 /* Try to overlay the primary with a non-overlay surface. */
9815 hr = IDirectDrawSurface_UpdateOverlay(offscreen, NULL, primary, NULL, DDOVER_SHOW, NULL);
9816 ok(hr == DDERR_NOTAOVERLAYSURFACE, "Got unexpected hr %#x.\n", hr);
9817 hr = IDirectDrawSurface_UpdateOverlay(offscreen, NULL, primary, NULL, DDOVER_HIDE, NULL);
9818 ok(hr == DDERR_NOTAOVERLAYSURFACE, "Got unexpected hr %#x.\n", hr);
9820 IDirectDrawSurface_Release(offscreen);
9821 IDirectDrawSurface_Release(primary);
9822 IDirectDrawSurface_Release(overlay);
9823 done:
9824 IDirectDraw2_Release(ddraw);
9825 DestroyWindow(window);
9828 static void test_overlay_rect(void)
9830 IDirectDrawSurface *overlay, *primary = NULL;
9831 DDSURFACEDESC surface_desc;
9832 RECT rect = {0, 0, 64, 64};
9833 IDirectDraw2 *ddraw;
9834 LONG pos_x, pos_y;
9835 HRESULT hr, hr2;
9836 HWND window;
9837 HDC dc;
9839 window = create_window();
9840 ddraw = create_ddraw();
9841 ok(!!ddraw, "Failed to create a ddraw object.\n");
9842 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
9843 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
9845 if (!(overlay = create_overlay(ddraw, 64, 64, MAKEFOURCC('U','Y','V','Y'))))
9847 skip("Failed to create a UYVY overlay, skipping test.\n");
9848 goto done;
9851 memset(&surface_desc, 0, sizeof(surface_desc));
9852 surface_desc.dwSize = sizeof(surface_desc);
9853 surface_desc.dwFlags = DDSD_CAPS;
9854 surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
9855 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &primary, NULL);
9856 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
9858 /* On Windows 7, and probably Vista, UpdateOverlay() will return
9859 * DDERR_OUTOFCAPS if the dwm is active. Calling GetDC() on the primary
9860 * surface prevents this by disabling the dwm. */
9861 hr = IDirectDrawSurface_GetDC(primary, &dc);
9862 ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
9863 hr = IDirectDrawSurface_ReleaseDC(primary, dc);
9864 ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
9866 /* On Windows 8 and newer DWM can't be turned off, making overlays unusable. */
9867 if (dwm_enabled())
9869 win_skip("Cannot disable DWM, skipping overlay test.\n");
9870 goto done;
9873 /* The dx sdk sort of implies that rect must be set when DDOVER_SHOW is
9874 * used. This is not true in Windows Vista and earlier, but changed in
9875 * Windows 7. */
9876 hr = IDirectDrawSurface_UpdateOverlay(overlay, NULL, primary, &rect, DDOVER_SHOW, NULL);
9877 ok(SUCCEEDED(hr), "Failed to update overlay, hr %#x.\n", hr);
9878 hr = IDirectDrawSurface_UpdateOverlay(overlay, NULL, primary, NULL, DDOVER_HIDE, NULL);
9879 ok(SUCCEEDED(hr), "Failed to update overlay, hr %#x.\n", hr);
9880 hr = IDirectDrawSurface_UpdateOverlay(overlay, NULL, primary, NULL, DDOVER_SHOW, NULL);
9881 ok(hr == DD_OK || hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
9883 /* Show that the overlay position is the (top, left) coordinate of the
9884 * destination rectangle. */
9885 OffsetRect(&rect, 32, 16);
9886 hr = IDirectDrawSurface_UpdateOverlay(overlay, NULL, primary, &rect, DDOVER_SHOW, NULL);
9887 ok(SUCCEEDED(hr), "Failed to update overlay, hr %#x.\n", hr);
9888 pos_x = -1; pos_y = -1;
9889 hr = IDirectDrawSurface_GetOverlayPosition(overlay, &pos_x, &pos_y);
9890 ok(SUCCEEDED(hr), "Failed to get overlay position, hr %#x.\n", hr);
9891 ok(pos_x == rect.left, "Got unexpected pos_x %d, expected %d.\n", pos_x, rect.left);
9892 ok(pos_y == rect.top, "Got unexpected pos_y %d, expected %d.\n", pos_y, rect.top);
9894 /* Passing a NULL dest rect sets the position to 0/0. Visually it can be
9895 * seen that the overlay overlays the whole primary(==screen). */
9896 hr2 = IDirectDrawSurface_UpdateOverlay(overlay, NULL, primary, NULL, 0, NULL);
9897 ok(hr2 == DD_OK || hr2 == DDERR_INVALIDPARAMS || hr2 == DDERR_OUTOFCAPS, "Got unexpected hr %#x.\n", hr2);
9898 hr = IDirectDrawSurface_GetOverlayPosition(overlay, &pos_x, &pos_y);
9899 ok(SUCCEEDED(hr), "Failed to get overlay position, hr %#x.\n", hr);
9900 if (SUCCEEDED(hr2))
9902 ok(!pos_x, "Got unexpected pos_x %d.\n", pos_x);
9903 ok(!pos_y, "Got unexpected pos_y %d.\n", pos_y);
9905 else
9907 ok(pos_x == 32, "Got unexpected pos_x %d.\n", pos_x);
9908 ok(pos_y == 16, "Got unexpected pos_y %d.\n", pos_y);
9911 /* The position cannot be retrieved when the overlay is not shown. */
9912 hr = IDirectDrawSurface_UpdateOverlay(overlay, NULL, primary, &rect, DDOVER_HIDE, NULL);
9913 ok(SUCCEEDED(hr), "Failed to update overlay, hr %#x.\n", hr);
9914 pos_x = -1; pos_y = -1;
9915 hr = IDirectDrawSurface_GetOverlayPosition(overlay, &pos_x, &pos_y);
9916 ok(hr == DDERR_OVERLAYNOTVISIBLE, "Got unexpected hr %#x.\n", hr);
9917 ok(!pos_x, "Got unexpected pos_x %d.\n", pos_x);
9918 ok(!pos_y, "Got unexpected pos_y %d.\n", pos_y);
9920 IDirectDrawSurface_Release(overlay);
9921 done:
9922 if (primary)
9923 IDirectDrawSurface_Release(primary);
9924 IDirectDraw2_Release(ddraw);
9925 DestroyWindow(window);
9928 static void test_blt(void)
9930 IDirectDrawSurface *surface, *rt;
9931 DDSURFACEDESC surface_desc;
9932 IDirect3DDevice2 *device;
9933 IDirectDraw2 *ddraw;
9934 unsigned int i;
9935 ULONG refcount;
9936 HWND window;
9937 HRESULT hr;
9939 static struct
9941 RECT src_rect;
9942 RECT dst_rect;
9943 HRESULT hr;
9945 test_data[] =
9947 {{160, 0, 640, 480}, { 0, 0, 480, 480}, DD_OK}, /* Overlapped blit. */
9948 {{160, 480, 640, 0}, { 0, 0, 480, 480}, DDERR_INVALIDRECT}, /* Overlapped blit, flipped source. */
9949 {{640, 0, 160, 480}, { 0, 0, 480, 480}, DDERR_INVALIDRECT}, /* Overlapped blit, mirrored source. */
9950 {{160, 0, 480, 480}, { 0, 0, 480, 480}, DD_OK}, /* Overlapped blit, stretched x. */
9951 {{160, 160, 640, 480}, { 0, 0, 480, 480}, DD_OK}, /* Overlapped blit, stretched y. */
9952 {{ 0, 0, 640, 480}, { 0, 0, 640, 480}, DD_OK}, /* Full surface blit. */
9953 {{ 0, 0, 640, 480}, { 0, 480, 640, 0}, DDERR_INVALIDRECT}, /* Full surface, flipped destination. */
9954 {{ 0, 0, 640, 480}, {640, 0, 0, 480}, DDERR_INVALIDRECT}, /* Full surface, mirrored destination. */
9955 {{ 0, 480, 640, 0}, { 0, 0, 640, 480}, DDERR_INVALIDRECT}, /* Full surface, flipped source. */
9956 {{640, 0, 0, 480}, { 0, 0, 640, 480}, DDERR_INVALIDRECT}, /* Full surface, mirrored source. */
9959 window = create_window();
9960 ddraw = create_ddraw();
9961 ok(!!ddraw, "Failed to create a ddraw object.\n");
9962 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
9964 skip("Failed to create a 3D device, skipping test.\n");
9965 IDirectDraw2_Release(ddraw);
9966 DestroyWindow(window);
9967 return;
9970 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
9971 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
9973 memset(&surface_desc, 0, sizeof(surface_desc));
9974 surface_desc.dwSize = sizeof(surface_desc);
9975 surface_desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
9976 surface_desc.dwWidth = 640;
9977 surface_desc.dwHeight = 480;
9978 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
9979 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
9980 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
9982 hr = IDirectDrawSurface_Blt(surface, NULL, surface, NULL, 0, NULL);
9983 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
9985 hr = IDirectDrawSurface_Blt(surface, NULL, rt, NULL, 0, NULL);
9986 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
9988 for (i = 0; i < ARRAY_SIZE(test_data); ++i)
9990 hr = IDirectDrawSurface_Blt(surface, &test_data[i].dst_rect,
9991 surface, &test_data[i].src_rect, DDBLT_WAIT, NULL);
9992 ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr);
9994 hr = IDirectDrawSurface_Blt(surface, &test_data[i].dst_rect,
9995 rt, &test_data[i].src_rect, DDBLT_WAIT, NULL);
9996 ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr);
9998 hr = IDirectDrawSurface_Blt(surface, &test_data[i].dst_rect,
9999 NULL, &test_data[i].src_rect, DDBLT_WAIT, NULL);
10000 ok(hr == DDERR_INVALIDPARAMS, "Test %u: Got unexpected hr %#x.\n", i, hr);
10002 hr = IDirectDrawSurface_Blt(surface, &test_data[i].dst_rect, NULL, NULL, DDBLT_WAIT, NULL);
10003 ok(hr == DDERR_INVALIDPARAMS, "Test %u: Got unexpected hr %#x.\n", i, hr);
10006 IDirectDrawSurface_Release(surface);
10007 IDirectDrawSurface_Release(rt);
10008 refcount = IDirect3DDevice2_Release(device);
10009 ok(!refcount, "Device has %u references left.\n", refcount);
10010 IDirectDraw2_Release(ddraw);
10011 DestroyWindow(window);
10014 static void test_blt_z_alpha(void)
10016 DWORD blt_flags[] =
10018 /* 0 */
10019 DDBLT_ALPHADEST,
10020 DDBLT_ALPHADESTCONSTOVERRIDE,
10021 DDBLT_ALPHADESTNEG,
10022 DDBLT_ALPHADESTSURFACEOVERRIDE,
10023 DDBLT_ALPHAEDGEBLEND,
10024 /* 5 */
10025 DDBLT_ALPHASRC,
10026 DDBLT_ALPHASRCCONSTOVERRIDE,
10027 DDBLT_ALPHASRCNEG,
10028 DDBLT_ALPHASRCSURFACEOVERRIDE,
10029 DDBLT_ZBUFFER,
10030 /* 10 */
10031 DDBLT_ZBUFFERDESTCONSTOVERRIDE,
10032 DDBLT_ZBUFFERDESTOVERRIDE,
10033 DDBLT_ZBUFFERSRCCONSTOVERRIDE,
10034 DDBLT_ZBUFFERSRCOVERRIDE,
10036 IDirectDrawSurface *src_surface, *dst_surface;
10037 DDSURFACEDESC surface_desc;
10038 IDirectDraw2 *ddraw;
10039 DDPIXELFORMAT pf;
10040 ULONG refcount;
10041 unsigned int i;
10042 D3DCOLOR color;
10043 HWND window;
10044 HRESULT hr;
10045 DDBLTFX fx;
10047 window = create_window();
10048 ddraw = create_ddraw();
10049 ok(!!ddraw, "Failed to create a ddraw object.\n");
10050 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
10051 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
10053 memset(&pf, 0, sizeof(pf));
10054 pf.dwSize = sizeof(pf);
10055 pf.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
10056 U1(pf).dwRGBBitCount = 32;
10057 U2(pf).dwRBitMask = 0x00ff0000;
10058 U3(pf).dwGBitMask = 0x0000ff00;
10059 U4(pf).dwBBitMask = 0x000000ff;
10060 U5(pf).dwRGBAlphaBitMask = 0xff000000;
10062 memset(&surface_desc, 0, sizeof(surface_desc));
10063 surface_desc.dwSize = sizeof(surface_desc);
10064 surface_desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT;
10065 surface_desc.dwWidth = 64;
10066 surface_desc.dwHeight = 64;
10067 surface_desc.ddpfPixelFormat = pf;
10068 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
10070 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
10071 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
10072 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
10073 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
10075 memset(&fx, 0, sizeof(fx));
10076 fx.dwSize = sizeof(fx);
10077 fx.dwZBufferOpCode = D3DCMP_NEVER;
10078 fx.dwZDestConstBitDepth = 32;
10079 U1(fx).dwZDestConst = 0x11111111;
10080 fx.dwZSrcConstBitDepth = 32;
10081 U2(fx).dwZSrcConst = 0xeeeeeeee;
10082 fx.dwAlphaEdgeBlendBitDepth = 8;
10083 fx.dwAlphaEdgeBlend = 0x7f;
10084 fx.dwAlphaDestConstBitDepth = 8;
10085 U3(fx).dwAlphaDestConst = 0xdd;
10086 fx.dwAlphaSrcConstBitDepth = 8;
10087 U4(fx).dwAlphaSrcConst = 0x22;
10089 for (i = 0; i < ARRAY_SIZE(blt_flags); ++i)
10091 fx.dwFillColor = 0x3300ff00;
10092 hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
10093 ok(SUCCEEDED(hr), "Test %u: Got unexpected hr %#x.\n", i, hr);
10095 fx.dwFillColor = 0xccff0000;
10096 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
10097 ok(SUCCEEDED(hr), "Test %u: Got unexpected hr %#x.\n", i, hr);
10099 hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, NULL, blt_flags[i] | DDBLT_WAIT, &fx);
10100 ok(SUCCEEDED(hr), "Test %u: Got unexpected hr %#x.\n", i, hr);
10102 color = get_surface_color(dst_surface, 32, 32);
10103 ok(compare_color(color, 0x0000ff00, 0), "Test %u: Got unexpected color 0x%08x.\n", i, color);
10106 IDirectDrawSurface_Release(dst_surface);
10107 IDirectDrawSurface_Release(src_surface);
10108 refcount = IDirectDraw2_Release(ddraw);
10109 ok(!refcount, "DirectDraw has %u references left.\n", refcount);
10110 DestroyWindow(window);
10113 static void test_getdc(void)
10115 IDirectDrawSurface *surface, *surface2, *tmp;
10116 DDSURFACEDESC surface_desc, map_desc;
10117 DDSCAPS caps = {DDSCAPS_COMPLEX};
10118 IDirectDraw2 *ddraw;
10119 unsigned int i;
10120 HWND window;
10121 HDC dc, dc2;
10122 HRESULT hr;
10124 static const struct
10126 const char *name;
10127 DDPIXELFORMAT format;
10128 BOOL getdc_supported;
10129 HRESULT alt_result;
10131 test_data[] =
10133 {"D3DFMT_A8R8G8B8", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {32},
10134 {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}}, TRUE},
10135 {"D3DFMT_X8R8G8B8", {sizeof(test_data->format), DDPF_RGB, 0, {32},
10136 {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0x00000000}}, TRUE},
10137 {"D3DFMT_R5G6B5", {sizeof(test_data->format), DDPF_RGB, 0, {16},
10138 {0x0000f800}, {0x000007e0}, {0x0000001f}, {0x00000000}}, TRUE},
10139 {"D3DFMT_X1R5G5B5", {sizeof(test_data->format), DDPF_RGB, 0, {16},
10140 {0x00007c00}, {0x000003e0}, {0x0000001f}, {0x00000000}}, TRUE},
10141 {"D3DFMT_A1R5G5B5", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {16},
10142 {0x00007c00}, {0x000003e0}, {0x0000001f}, {0x00008000}}, TRUE},
10143 {"D3DFMT_A4R4G4B4", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {16},
10144 {0x00000f00}, {0x000000f0}, {0x0000000f}, {0x0000f000}}, TRUE, DDERR_CANTCREATEDC /* Vista+ */},
10145 {"D3DFMT_X4R4G4B4", {sizeof(test_data->format), DDPF_RGB, 0, {16},
10146 {0x00000f00}, {0x000000f0}, {0x0000000f}, {0x00000000}}, TRUE, DDERR_CANTCREATEDC /* Vista+ */},
10147 {"D3DFMT_A2R10G10B10", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {32},
10148 {0xc0000000}, {0x3ff00000}, {0x000ffc00}, {0x000003ff}}, TRUE},
10149 {"D3DFMT_A8B8G8R8", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {32},
10150 {0x000000ff}, {0x0000ff00}, {0x00ff0000}, {0xff000000}}, TRUE, DDERR_CANTCREATEDC /* Vista+ */},
10151 {"D3DFMT_X8B8G8R8", {sizeof(test_data->format), DDPF_RGB, 0, {32},
10152 {0x000000ff}, {0x0000ff00}, {0x00ff0000}, {0x00000000}}, TRUE, DDERR_CANTCREATEDC /* Vista+ */},
10153 {"D3DFMT_R3G3B2", {sizeof(test_data->format), DDPF_RGB, 0, {8},
10154 {0x000000e0}, {0x0000001c}, {0x00000003}, {0x00000000}}, FALSE},
10155 /* GetDC() on a P8 surface fails unless the display mode is 8 bpp.
10156 * This is not implemented in wine yet, so disable the test for now.
10157 * Succeeding P8 GetDC() calls are tested in the ddraw:visual test.
10158 {"D3DFMT_P8", {sizeof(test_data->format), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0, {8 },
10159 {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE},
10161 {"D3DFMT_L8", {sizeof(test_data->format), DDPF_LUMINANCE, 0, {8},
10162 {0x000000ff}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE},
10163 {"D3DFMT_A8L8", {sizeof(test_data->format), DDPF_ALPHAPIXELS | DDPF_LUMINANCE, 0, {16},
10164 {0x000000ff}, {0x00000000}, {0x00000000}, {0x0000ff00}}, FALSE},
10165 {"D3DFMT_DXT1", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','1'), {0},
10166 {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE},
10167 {"D3DFMT_DXT2", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','2'), {0},
10168 {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE},
10169 {"D3DFMT_DXT3", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','3'), {0},
10170 {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE},
10171 {"D3DFMT_DXT4", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','4'), {0},
10172 {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE},
10173 {"D3DFMT_DXT5", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','5'), {0},
10174 {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE},
10177 window = create_window();
10178 ddraw = create_ddraw();
10179 ok(!!ddraw, "Failed to create a ddraw object.\n");
10180 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
10181 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
10183 for (i = 0; i < ARRAY_SIZE(test_data); ++i)
10185 memset(&surface_desc, 0, sizeof(surface_desc));
10186 surface_desc.dwSize = sizeof(surface_desc);
10187 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
10188 surface_desc.dwWidth = 64;
10189 surface_desc.dwHeight = 64;
10190 surface_desc.ddpfPixelFormat = test_data[i].format;
10191 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
10193 if (FAILED(IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL)))
10195 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
10196 if (FAILED(hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL)))
10198 skip("Failed to create surface for format %s (hr %#x), skipping tests.\n", test_data[i].name, hr);
10199 continue;
10203 dc = (void *)0x1234;
10204 hr = IDirectDrawSurface_GetDC(surface, &dc);
10205 if (test_data[i].getdc_supported)
10206 ok(SUCCEEDED(hr) || broken(hr == test_data[i].alt_result || ddraw_is_vmware(ddraw)),
10207 "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10208 else
10209 ok(FAILED(hr), "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10211 if (SUCCEEDED(hr))
10213 unsigned int width_bytes;
10214 DIBSECTION dib;
10215 HBITMAP bitmap;
10216 DWORD type;
10217 int size;
10219 type = GetObjectType(dc);
10220 ok(type == OBJ_MEMDC, "Got unexpected object type %#x for format %s.\n", type, test_data[i].name);
10221 bitmap = GetCurrentObject(dc, OBJ_BITMAP);
10222 type = GetObjectType(bitmap);
10223 ok(type == OBJ_BITMAP, "Got unexpected object type %#x for format %s.\n", type, test_data[i].name);
10225 size = GetObjectA(bitmap, sizeof(dib), &dib);
10226 ok(size == sizeof(dib), "Got unexpected size %d for format %s.\n", size, test_data[i].name);
10227 ok(!dib.dsBm.bmType, "Got unexpected type %#x for format %s.\n",
10228 dib.dsBm.bmType, test_data[i].name);
10229 ok(dib.dsBm.bmWidth == surface_desc.dwWidth, "Got unexpected width %d for format %s.\n",
10230 dib.dsBm.bmWidth, test_data[i].name);
10231 ok(dib.dsBm.bmHeight == surface_desc.dwHeight, "Got unexpected height %d for format %s.\n",
10232 dib.dsBm.bmHeight, test_data[i].name);
10233 width_bytes = ((dib.dsBm.bmWidth * U1(test_data[i].format).dwRGBBitCount + 31) >> 3) & ~3;
10234 ok(dib.dsBm.bmWidthBytes == width_bytes, "Got unexpected width bytes %d for format %s.\n",
10235 dib.dsBm.bmWidthBytes, test_data[i].name);
10236 ok(dib.dsBm.bmPlanes == 1, "Got unexpected plane count %d for format %s.\n",
10237 dib.dsBm.bmPlanes, test_data[i].name);
10238 ok(dib.dsBm.bmBitsPixel == U1(test_data[i].format).dwRGBBitCount,
10239 "Got unexpected bit count %d for format %s.\n",
10240 dib.dsBm.bmBitsPixel, test_data[i].name);
10241 ok(!!dib.dsBm.bmBits, "Got unexpected bits %p for format %s.\n",
10242 dib.dsBm.bmBits, test_data[i].name);
10244 ok(dib.dsBmih.biSize == sizeof(dib.dsBmih), "Got unexpected size %u for format %s.\n",
10245 dib.dsBmih.biSize, test_data[i].name);
10246 ok(dib.dsBmih.biWidth == surface_desc.dwWidth, "Got unexpected width %d for format %s.\n",
10247 dib.dsBmih.biHeight, test_data[i].name);
10248 ok(dib.dsBmih.biHeight == surface_desc.dwHeight, "Got unexpected height %d for format %s.\n",
10249 dib.dsBmih.biHeight, test_data[i].name);
10250 ok(dib.dsBmih.biPlanes == 1, "Got unexpected plane count %u for format %s.\n",
10251 dib.dsBmih.biPlanes, test_data[i].name);
10252 ok(dib.dsBmih.biBitCount == U1(test_data[i].format).dwRGBBitCount,
10253 "Got unexpected bit count %u for format %s.\n",
10254 dib.dsBmih.biBitCount, test_data[i].name);
10255 ok(dib.dsBmih.biCompression == (U1(test_data[i].format).dwRGBBitCount == 16 ? BI_BITFIELDS : BI_RGB)
10256 || broken(U1(test_data[i].format).dwRGBBitCount == 32 && dib.dsBmih.biCompression == BI_BITFIELDS),
10257 "Got unexpected compression %#x for format %s.\n",
10258 dib.dsBmih.biCompression, test_data[i].name);
10259 ok(!dib.dsBmih.biSizeImage, "Got unexpected image size %u for format %s.\n",
10260 dib.dsBmih.biSizeImage, test_data[i].name);
10261 ok(!dib.dsBmih.biXPelsPerMeter, "Got unexpected horizontal resolution %d for format %s.\n",
10262 dib.dsBmih.biXPelsPerMeter, test_data[i].name);
10263 ok(!dib.dsBmih.biYPelsPerMeter, "Got unexpected vertical resolution %d for format %s.\n",
10264 dib.dsBmih.biYPelsPerMeter, test_data[i].name);
10265 ok(!dib.dsBmih.biClrUsed, "Got unexpected used colour count %u for format %s.\n",
10266 dib.dsBmih.biClrUsed, test_data[i].name);
10267 ok(!dib.dsBmih.biClrImportant, "Got unexpected important colour count %u for format %s.\n",
10268 dib.dsBmih.biClrImportant, test_data[i].name);
10270 if (dib.dsBmih.biCompression == BI_BITFIELDS)
10272 ok((dib.dsBitfields[0] == U2(test_data[i].format).dwRBitMask
10273 && dib.dsBitfields[1] == U3(test_data[i].format).dwGBitMask
10274 && dib.dsBitfields[2] == U4(test_data[i].format).dwBBitMask)
10275 || broken(!dib.dsBitfields[0] && !dib.dsBitfields[1] && !dib.dsBitfields[2]),
10276 "Got unexpected colour masks 0x%08x 0x%08x 0x%08x for format %s.\n",
10277 dib.dsBitfields[0], dib.dsBitfields[1], dib.dsBitfields[2], test_data[i].name);
10279 else
10281 ok(!dib.dsBitfields[0] && !dib.dsBitfields[1] && !dib.dsBitfields[2],
10282 "Got unexpected colour masks 0x%08x 0x%08x 0x%08x for format %s.\n",
10283 dib.dsBitfields[0], dib.dsBitfields[1], dib.dsBitfields[2], test_data[i].name);
10285 ok(!dib.dshSection, "Got unexpected section %p for format %s.\n", dib.dshSection, test_data[i].name);
10286 ok(!dib.dsOffset, "Got unexpected offset %u for format %s.\n", dib.dsOffset, test_data[i].name);
10288 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10289 ok(hr == DD_OK, "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10291 else
10293 ok(!dc, "Got unexpected dc %p for format %s.\n", dc, test_data[i].name);
10296 IDirectDrawSurface_Release(surface);
10298 if (FAILED(hr))
10299 continue;
10301 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
10302 if (FAILED(hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL)))
10304 skip("Failed to create mip-mapped texture for format %s (hr %#x), skipping tests.\n",
10305 test_data[i].name, hr);
10306 continue;
10309 hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &tmp);
10310 ok(SUCCEEDED(hr), "Failed to get attached surface for format %s, hr %#x.\n", test_data[i].name, hr);
10311 hr = IDirectDrawSurface_GetAttachedSurface(tmp, &caps, &surface2);
10312 ok(SUCCEEDED(hr), "Failed to get attached surface for format %s, hr %#x.\n", test_data[i].name, hr);
10313 IDirectDrawSurface_Release(tmp);
10315 hr = IDirectDrawSurface_GetDC(surface, &dc);
10316 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10317 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10318 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10319 hr = IDirectDrawSurface_GetDC(surface2, &dc);
10320 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10321 hr = IDirectDrawSurface_ReleaseDC(surface2, dc);
10322 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10324 hr = IDirectDrawSurface_GetDC(surface, &dc);
10325 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10326 dc2 = (void *)0x1234;
10327 hr = IDirectDrawSurface_GetDC(surface, &dc2);
10328 ok(hr == DDERR_DCALREADYCREATED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10329 ok(dc2 == (void *)0x1234, "Got unexpected dc %p for format %s.\n", dc, test_data[i].name);
10330 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10331 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10332 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10333 ok(hr == DDERR_NODC, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10335 map_desc.dwSize = sizeof(map_desc);
10336 hr = IDirectDrawSurface_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10337 ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr);
10338 hr = IDirectDrawSurface_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10339 ok(hr == DDERR_SURFACEBUSY, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10340 hr = IDirectDrawSurface_Unlock(surface, NULL);
10341 ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr);
10342 hr = IDirectDrawSurface_Unlock(surface, NULL);
10343 ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10345 hr = IDirectDrawSurface_GetDC(surface, &dc);
10346 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10347 hr = IDirectDrawSurface_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10348 ok(hr == DDERR_SURFACEBUSY, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10349 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10350 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10352 hr = IDirectDrawSurface_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10353 ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr);
10354 hr = IDirectDrawSurface_GetDC(surface, &dc);
10355 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10356 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10357 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10358 hr = IDirectDrawSurface_Unlock(surface, NULL);
10359 ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr);
10361 hr = IDirectDrawSurface_GetDC(surface, &dc);
10362 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10363 hr = IDirectDrawSurface_GetDC(surface2, &dc2);
10364 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10365 hr = IDirectDrawSurface_ReleaseDC(surface2, dc2);
10366 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10367 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10368 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10370 hr = IDirectDrawSurface_GetDC(surface2, &dc);
10371 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10372 hr = IDirectDrawSurface_GetDC(surface, &dc2);
10373 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10374 hr = IDirectDrawSurface_ReleaseDC(surface, dc2);
10375 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10376 hr = IDirectDrawSurface_ReleaseDC(surface2, dc);
10377 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10379 hr = IDirectDrawSurface_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10380 ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr);
10381 hr = IDirectDrawSurface_Lock(surface2, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10382 ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr);
10383 hr = IDirectDrawSurface_Unlock(surface2, NULL);
10384 ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr);
10385 hr = IDirectDrawSurface_Unlock(surface, NULL);
10386 ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr);
10388 hr = IDirectDrawSurface_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10389 ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr);
10390 hr = IDirectDrawSurface_GetDC(surface, &dc);
10391 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10392 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10393 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10394 hr = IDirectDrawSurface_Unlock(surface, NULL);
10395 ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr);
10397 hr = IDirectDrawSurface_Lock(surface2, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10398 ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr);
10399 hr = IDirectDrawSurface_GetDC(surface, &dc);
10400 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10401 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10402 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10403 hr = IDirectDrawSurface_Unlock(surface2, NULL);
10404 ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr);
10406 hr = IDirectDrawSurface_GetDC(surface, &dc);
10407 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10408 hr = IDirectDrawSurface_Lock(surface2, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10409 ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr);
10410 hr = IDirectDrawSurface_Unlock(surface2, NULL);
10411 ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr);
10412 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10413 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10415 hr = IDirectDrawSurface_GetDC(surface2, &dc);
10416 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10417 hr = IDirectDrawSurface_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
10418 ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr);
10419 hr = IDirectDrawSurface_Unlock(surface, NULL);
10420 ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr);
10421 hr = IDirectDrawSurface_ReleaseDC(surface2, dc);
10422 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10424 hr = IDirectDrawSurface_Unlock(surface, NULL);
10425 ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10426 hr = IDirectDrawSurface_GetDC(surface2, &dc);
10427 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10428 hr = IDirectDrawSurface_Unlock(surface, NULL);
10429 ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10430 hr = IDirectDrawSurface_ReleaseDC(surface2, dc);
10431 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10432 hr = IDirectDrawSurface_Unlock(surface, NULL);
10433 ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10435 hr = IDirectDrawSurface_Unlock(surface2, NULL);
10436 ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10437 hr = IDirectDrawSurface_GetDC(surface, &dc);
10438 ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr);
10439 hr = IDirectDrawSurface_Unlock(surface2, NULL);
10440 ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10441 hr = IDirectDrawSurface_ReleaseDC(surface, dc);
10442 ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr);
10443 hr = IDirectDrawSurface_Unlock(surface2, NULL);
10444 ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name);
10446 IDirectDrawSurface_Release(surface2);
10447 IDirectDrawSurface_Release(surface);
10450 IDirectDraw2_Release(ddraw);
10451 DestroyWindow(window);
10454 static void test_draw_primitive(void)
10456 static WORD indices[] = {0, 1, 2, 3};
10457 static D3DVERTEX quad[] =
10459 {{-1.0f}, {-1.0f}, {0.0f}},
10460 {{-1.0f}, { 1.0f}, {0.0f}},
10461 {{ 1.0f}, {-1.0f}, {0.0f}},
10462 {{ 1.0f}, { 1.0f}, {0.0f}},
10464 IDirect3DViewport2 *viewport;
10465 IDirect3DDevice2 *device;
10466 IDirectDraw2 *ddraw;
10467 IDirect3D2 *d3d;
10468 ULONG refcount;
10469 HWND window;
10470 HRESULT hr;
10472 window = create_window();
10473 ddraw = create_ddraw();
10474 ok(!!ddraw, "Failed to create a ddraw object.\n");
10475 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
10477 skip("Failed to create a 3D device, skipping test.\n");
10478 IDirectDraw2_Release(ddraw);
10479 DestroyWindow(window);
10480 return;
10483 viewport = create_viewport(device, 0, 0, 640, 480);
10484 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
10485 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
10487 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
10488 ok(SUCCEEDED(hr), "Failed to get D3D interface, hr %#x.\n", hr);
10490 IDirect3D2_Release(d3d);
10492 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, NULL, 0, NULL, 0, 0);
10493 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10494 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, NULL, 0, 0);
10495 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10497 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, NULL, 0, indices, 4, 0);
10498 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10500 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, quad, 4, NULL, 0, 0);
10501 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10502 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, quad, 4, 0);
10503 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10504 hr = IDirect3DDevice2_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, quad, 4, indices, 4, 0);
10505 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10507 destroy_viewport(device, viewport);
10508 refcount = IDirect3DDevice2_Release(device);
10509 ok(!refcount, "Device has %u references left.\n", refcount);
10510 IDirectDraw2_Release(ddraw);
10511 DestroyWindow(window);
10514 static void test_edge_antialiasing_blending(void)
10516 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
10517 IDirect3DMaterial2 *green_background;
10518 IDirect3DMaterial2 *red_background;
10519 IDirectDrawSurface *offscreen, *ds;
10520 D3DDEVICEDESC hal_desc, hel_desc;
10521 IDirect3DViewport2 *viewport;
10522 DDSURFACEDESC surface_desc;
10523 IDirect3DDevice2 *device;
10524 IDirectDraw2 *ddraw;
10525 ULONG refcount;
10526 D3DCOLOR color;
10527 HWND window;
10528 HRESULT hr;
10530 static D3DMATRIX mat =
10532 1.0f, 0.0f, 0.0f, 0.0f,
10533 0.0f, 1.0f, 0.0f, 0.0f,
10534 0.0f, 0.0f, 1.0f, 0.0f,
10535 0.0f, 0.0f, 0.0f, 1.0f,
10537 static D3DLVERTEX green_quad[] =
10539 {{-1.0f}, {-1.0f}, {0.1f}, 0, {0x7f00ff00}},
10540 {{-1.0f}, { 1.0f}, {0.1f}, 0, {0x7f00ff00}},
10541 {{ 1.0f}, {-1.0f}, {0.1f}, 0, {0x7f00ff00}},
10542 {{ 1.0f}, { 1.0f}, {0.1f}, 0, {0x7f00ff00}},
10544 static D3DLVERTEX red_quad[] =
10546 {{-1.0f}, {-1.0f}, {0.1f}, 0, {0xccff0000}},
10547 {{-1.0f}, { 1.0f}, {0.1f}, 0, {0xccff0000}},
10548 {{ 1.0f}, {-1.0f}, {0.1f}, 0, {0xccff0000}},
10549 {{ 1.0f}, { 1.0f}, {0.1f}, 0, {0xccff0000}},
10552 window = create_window();
10553 ddraw = create_ddraw();
10554 ok(!!ddraw, "Failed to create a ddraw object.\n");
10555 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
10557 skip("Failed to create a 3D device.\n");
10558 DestroyWindow(window);
10559 return;
10562 memset(&hal_desc, 0, sizeof(hal_desc));
10563 hal_desc.dwSize = sizeof(hal_desc);
10564 memset(&hel_desc, 0, sizeof(hel_desc));
10565 hel_desc.dwSize = sizeof(hel_desc);
10566 hr = IDirect3DDevice2_GetCaps(device, &hal_desc, &hel_desc);
10567 ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
10568 trace("HAL line edge antialiasing support: %#x.\n",
10569 hal_desc.dpcLineCaps.dwRasterCaps & D3DPRASTERCAPS_ANTIALIASEDGES);
10570 trace("HAL triangle edge antialiasing support: %#x.\n",
10571 hal_desc.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ANTIALIASEDGES);
10572 trace("HEL line edge antialiasing support: %#x.\n",
10573 hel_desc.dpcLineCaps.dwRasterCaps & D3DPRASTERCAPS_ANTIALIASEDGES);
10574 trace("HEL triangle edge antialiasing support: %#x.\n",
10575 hel_desc.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ANTIALIASEDGES);
10577 memset(&surface_desc, 0, sizeof(surface_desc));
10578 surface_desc.dwSize = sizeof(surface_desc);
10579 surface_desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT;
10580 surface_desc.dwWidth = 640;
10581 surface_desc.dwHeight = 480;
10582 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
10583 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
10584 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
10585 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
10586 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
10587 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
10588 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
10589 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
10590 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &offscreen, NULL);
10591 ok(hr == D3D_OK, "Creating the offscreen render target failed, hr %#x.\n", hr);
10593 ds = get_depth_stencil(device);
10594 hr = IDirectDrawSurface_AddAttachedSurface(offscreen, ds);
10595 todo_wine ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
10596 IDirectDrawSurface_Release(ds);
10598 hr = IDirect3DDevice2_SetRenderTarget(device, offscreen, 0);
10599 ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr);
10601 red_background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 0.8f);
10602 green_background = create_diffuse_material(device, 0.0f, 1.0f, 0.0f, 0.5f);
10604 viewport = create_viewport(device, 0, 0, 640, 480);
10605 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
10606 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
10608 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat);
10609 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
10610 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat);
10611 ok(SUCCEEDED(hr), "Failed to set view transform, hr %#x.\n", hr);
10612 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat);
10613 ok(SUCCEEDED(hr), "Failed to set projection transform, hr %#x.\n", hr);
10614 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_CLIPPING, FALSE);
10615 ok(SUCCEEDED(hr), "Failed to disable clipping, hr %#x.\n", hr);
10616 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE);
10617 ok(SUCCEEDED(hr), "Failed to disable Z test, hr %#x.\n", hr);
10618 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE);
10619 ok(SUCCEEDED(hr), "Failed to disable fog, hr %#x.\n", hr);
10620 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_STENCILENABLE, FALSE);
10621 ok(SUCCEEDED(hr), "Failed to disable stencil test, hr %#x.\n", hr);
10622 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_CULLMODE, D3DCULL_NONE);
10623 ok(SUCCEEDED(hr), "Failed to disable culling, hr %#x.\n", hr);
10624 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
10625 ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
10627 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
10628 ok(SUCCEEDED(hr), "Failed to enable blending, hr %#x.\n", hr);
10629 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
10630 ok(SUCCEEDED(hr), "Failed to set src blend, hr %#x.\n", hr);
10631 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_DESTALPHA);
10632 ok(SUCCEEDED(hr), "Failed to set dest blend, hr %#x.\n", hr);
10634 viewport_set_background(device, viewport, red_background);
10635 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
10636 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
10637 hr = IDirect3DDevice2_BeginScene(device);
10638 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
10639 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, green_quad, 4, 0);
10640 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10641 hr = IDirect3DDevice2_EndScene(device);
10642 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
10643 color = get_surface_color(offscreen, 320, 240);
10644 ok(compare_color(color, 0x00cc7f00, 1), "Got unexpected color 0x%08x.\n", color);
10646 viewport_set_background(device, viewport, green_background);
10647 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
10648 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
10649 hr = IDirect3DDevice2_BeginScene(device);
10650 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
10651 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, red_quad, 4, 0);
10652 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10653 hr = IDirect3DDevice2_EndScene(device);
10654 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
10655 color = get_surface_color(offscreen, 320, 240);
10656 ok(compare_color(color, 0x00cc7f00, 1), "Got unexpected color 0x%08x.\n", color);
10658 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, FALSE);
10659 ok(SUCCEEDED(hr), "Failed to disable blending, hr %#x.\n", hr);
10661 viewport_set_background(device, viewport, red_background);
10662 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
10663 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
10664 hr = IDirect3DDevice2_BeginScene(device);
10665 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
10666 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, green_quad, 4, 0);
10667 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10668 hr = IDirect3DDevice2_EndScene(device);
10669 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
10670 color = get_surface_color(offscreen, 320, 240);
10671 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
10673 viewport_set_background(device, viewport, green_background);
10674 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
10675 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
10676 hr = IDirect3DDevice2_BeginScene(device);
10677 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
10678 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, red_quad, 4, 0);
10679 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10680 hr = IDirect3DDevice2_EndScene(device);
10681 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
10682 color = get_surface_color(offscreen, 320, 240);
10683 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
10685 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_EDGEANTIALIAS, TRUE);
10686 ok(SUCCEEDED(hr), "Failed to enable edge antialiasing, hr %#x.\n", hr);
10688 viewport_set_background(device, viewport, red_background);
10689 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
10690 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
10691 hr = IDirect3DDevice2_BeginScene(device);
10692 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
10693 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, green_quad, 4, 0);
10694 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10695 hr = IDirect3DDevice2_EndScene(device);
10696 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
10697 color = get_surface_color(offscreen, 320, 240);
10698 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
10700 viewport_set_background(device, viewport, green_background);
10701 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
10702 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
10703 hr = IDirect3DDevice2_BeginScene(device);
10704 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
10705 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, red_quad, 4, 0);
10706 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
10707 hr = IDirect3DDevice2_EndScene(device);
10708 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
10709 color = get_surface_color(offscreen, 320, 240);
10710 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
10712 IDirectDrawSurface_Release(offscreen);
10713 destroy_viewport(device, viewport);
10714 destroy_material(red_background);
10715 destroy_material(green_background);
10716 refcount = IDirect3DDevice2_Release(device);
10717 ok(!refcount, "Device has %u references left.\n", refcount);
10718 IDirectDraw2_Release(ddraw);
10719 DestroyWindow(window);
10722 /* TransformVertices always writes 32 bytes regardless of the input / output stride.
10723 * The stride is honored for navigating to the next vertex. 3 floats input position
10724 * are read, and 16 bytes extra vertex data are copied around. */
10725 struct transform_input
10727 float x, y, z, unused1; /* Position data, transformed. */
10728 DWORD v1, v2, v3, v4; /* Extra data, e.g. color and texture coords, copied. */
10729 DWORD unused2;
10732 struct transform_output
10734 float x, y, z, w;
10735 DWORD v1, v2, v3, v4;
10736 DWORD unused3, unused4;
10739 static void test_transform_vertices(void)
10741 IDirect3DDevice2 *device;
10742 IDirectDrawSurface *rt;
10743 IDirectDraw2 *ddraw;
10744 ULONG refcount;
10745 HWND window;
10746 HRESULT hr;
10747 D3DCOLOR color;
10748 IDirect3DViewport2 *viewport;
10749 IDirect3DMaterial2 *background;
10750 D3DMATERIAL mat;
10751 static struct transform_input position_tests[] =
10753 { 0.0f, 0.0f, 0.0f, 0.0f, 1, 2, 3, 4, 5},
10754 { 1.0f, 1.0f, 1.0f, 8.0f, 6, 7, 8, 9, 10},
10755 {-1.0f, -1.0f, -1.0f, 4.0f, 11, 12, 13, 14, 15},
10756 { 0.5f, 0.5f, 0.5f, 2.0f, 16, 17, 18, 19, 20},
10757 {-0.5f, -0.5f, -0.5f, 1.0f, ~1U, ~2U, ~3U, ~4U, ~5U},
10758 {-0.5f, -0.5f, 0.0f, 0.0f, ~6U, ~7U, ~8U, ~9U, ~0U},
10760 static struct transform_input cliptest[] =
10762 { 25.59f, 25.59f, 1.0f, 0.0f, 1, 2, 3, 4, 5},
10763 { 25.61f, 25.61f, 1.01f, 0.0f, 1, 2, 3, 4, 5},
10764 {-25.59f, -25.59f, 0.0f, 0.0f, 1, 2, 3, 4, 5},
10765 {-25.61f, -25.61f, -0.01f, 0.0f, 1, 2, 3, 4, 5},
10767 static struct transform_input offscreentest[] =
10769 {128.1f, 0.0f, 0.0f, 0.0f, 1, 2, 3, 4, 5},
10771 struct transform_output out[ARRAY_SIZE(position_tests)];
10772 D3DHVERTEX out_h[ARRAY_SIZE(position_tests)];
10773 D3DTRANSFORMDATA transformdata;
10774 static const D3DVIEWPORT vp_template =
10776 sizeof(vp_template), 0, 0, 256, 256, 5.0f, 5.0f, 256.0f, 256.0f, -25.0f, 60.0f
10778 D3DVIEWPORT vp_data =
10780 sizeof(vp_data), 0, 0, 256, 256, 1.0f, 1.0f, 256.0f, 256.0f, 0.0f, 1.0f
10782 D3DVIEWPORT2 vp2_data;
10783 unsigned int i;
10784 DWORD offscreen;
10785 static D3DMATRIX mat_scale =
10787 2.0f, 0.0f, 0.0f, 0.0f,
10788 0.0f, 2.0f, 0.0f, 0.0f,
10789 0.0f, 0.0f, 2.0f, 0.0f,
10790 0.0f, 0.0f, 0.0f, 1.0f,
10792 mat_translate1 =
10794 1.0f, 0.0f, 0.0f, 0.0f,
10795 0.0f, 1.0f, 0.0f, 0.0f,
10796 0.0f, 0.0f, 1.0f, 0.0f,
10797 1.0f, 0.0f, 0.0f, 1.0f,
10799 mat_translate2 =
10801 1.0f, 0.0f, 0.0f, 0.0f,
10802 0.0f, 1.0f, 0.0f, 0.0f,
10803 0.0f, 0.0f, 1.0f, 0.0f,
10804 0.0f, 1.0f, 0.0f, 1.0f,
10806 mat_transform3 =
10808 1.0f, 0.0f, 0.0f, 0.0f,
10809 0.0f, 1.0f, 0.0f, 0.0f,
10810 0.0f, 0.0f, 1.0f, 0.0f,
10811 0.0f, 19.2f, 0.0f, 2.0f,
10813 mat_identity =
10815 1.0f, 0.0f, 0.0f, 0.0f,
10816 0.0f, 1.0f, 0.0f, 0.0f,
10817 0.0f, 0.0f, 1.0f, 0.0f,
10818 0.0f, 0.0f, 0.0f, 1.0f,
10820 static D3DLVERTEX quad[] =
10822 {{-0.75f},{-0.5f }, {0.0f}, 0, {0xffff0000}},
10823 {{-0.75f},{ 0.25f}, {0.0f}, 0, {0xffff0000}},
10824 {{ 0.5f}, {-0.5f }, {0.0f}, 0, {0xffff0000}},
10825 {{ 0.5f}, { 0.25f}, {0.0f}, 0, {0xffff0000}},
10827 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
10830 for (i = 0; i < ARRAY_SIZE(out); ++i)
10832 out[i].unused3 = 0xdeadbeef;
10833 out[i].unused4 = 0xcafecafe;
10836 window = create_window();
10837 ddraw = create_ddraw();
10838 ok(!!ddraw, "Failed to create a ddraw object.\n");
10839 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
10841 skip("Failed to create a 3D device, skipping test.\n");
10842 IDirectDraw2_Release(ddraw);
10843 DestroyWindow(window);
10844 return;
10846 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
10847 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
10849 viewport = create_viewport(device, 0, 0, 256, 256);
10850 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
10851 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
10853 memset(&transformdata, 0, sizeof(transformdata));
10854 transformdata.dwSize = sizeof(transformdata);
10855 transformdata.lpIn = position_tests;
10856 transformdata.dwInSize = sizeof(position_tests[0]);
10857 transformdata.lpOut = out;
10858 transformdata.dwOutSize = sizeof(out[0]);
10859 transformdata.lpHOut = NULL;
10861 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests),
10862 &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
10863 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
10864 ok(!offscreen, "Offscreen is %x.\n", offscreen);
10866 for (i = 0; i < ARRAY_SIZE(position_tests); ++i)
10868 static const struct vec4 cmp[] =
10870 {128.0f, 128.0f, 0.0f, 1.0f}, {129.0f, 127.0f, 1.0f, 1.0f}, {127.0f, 129.0f, -1.0f, 1.0f},
10871 {128.5f, 127.5f, 0.5f, 1.0f}, {127.5f, 128.5f, -0.5f, 1.0f}, {127.5f, 128.5f, 0.0f, 1.0f}
10874 ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096),
10875 "Vertex %u differs. Got %f %f %f %f.\n", i,
10876 out[i].x, out[i].y, out[i].z, out[i].w);
10877 ok(out[i].v1 == position_tests[i].v1 && out[i].v2 == position_tests[i].v2
10878 && out[i].v3 == position_tests[i].v3 && out[i].v4 == position_tests[i].v4,
10879 "Vertex %u payload is %u %u %u %u.\n", i, out[i].v1, out[i].v2, out[i].v3, out[i].v4);
10880 ok(out[i].unused3 == 0xdeadbeef && out[i].unused4 == 0xcafecafe,
10881 "Vertex %u unused data is %#x, %#x.\n", i, out[i].unused3, out[i].unused4);
10884 vp_data = vp_template;
10885 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
10886 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
10887 offscreen = 0xdeadbeef;
10888 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests),
10889 &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
10890 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
10891 ok(!offscreen, "Offscreen is %x.\n", offscreen);
10893 for (i = 0; i < ARRAY_SIZE(position_tests); ++i)
10895 static const struct vec4 cmp[] =
10897 {128.0f, 128.0f, 0.0f, 1.0f}, {133.0f, 123.0f, 1.0f, 1.0f}, {123.0f, 133.0f, -1.0f, 1.0f},
10898 {130.5f, 125.5f, 0.5f, 1.0f}, {125.5f, 130.5f, -0.5f, 1.0f}, {125.5f, 130.5f, 0.0f, 1.0f}
10900 ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096),
10901 "Vertex %u differs. Got %f %f %f %f.\n", i,
10902 out[i].x, out[i].y, out[i].z, out[i].w);
10905 vp_data.dwX = 10;
10906 vp_data.dwY = 20;
10907 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
10908 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
10909 offscreen = 0xdeadbeef;
10910 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests),
10911 &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
10912 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
10913 ok(!offscreen, "Offscreen is %x.\n", offscreen);
10914 for (i = 0; i < ARRAY_SIZE(position_tests); ++i)
10916 static const struct vec4 cmp[] =
10918 {138.0f, 148.0f, 0.0f, 1.0f}, {143.0f, 143.0f, 1.0f, 1.0f}, {133.0f, 153.0f, -1.0f, 1.0f},
10919 {140.5f, 145.5f, 0.5f, 1.0f}, {135.5f, 150.5f, -0.5f, 1.0f}, {135.5f, 150.5f, 0.0f, 1.0f}
10921 ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096),
10922 "Vertex %u differs. Got %f %f %f %f.\n", i,
10923 out[i].x, out[i].y, out[i].z, out[i].w);
10926 transformdata.lpHOut = out_h;
10927 offscreen = 0xdeadbeef;
10928 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests),
10929 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
10930 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
10931 ok(!offscreen, "Offscreen is %x.\n", offscreen);
10932 for (i = 0; i < ARRAY_SIZE(position_tests); ++i)
10934 static const D3DHVERTEX cmp_h[] =
10936 {0, { 0.0f}, { 0.0f}, { 0.0f}}, {0, { 1.0f}, { 1.0f}, {1.0f}},
10937 {D3DCLIP_FRONT, {-1.0f}, {-1.0f}, {-1.0f}}, {0, { 0.5f}, { 0.5f}, {0.5f}},
10938 {D3DCLIP_FRONT, {-0.5f}, {-0.5f}, {-0.5f}}, {0, {-0.5f}, {-0.5f}, {0.0f}}
10940 ok(compare_float(U1(cmp_h[i]).hx, U1(out_h[i]).hx, 4096)
10941 && compare_float(U2(cmp_h[i]).hy, U2(out_h[i]).hy, 4096)
10942 && compare_float(U3(cmp_h[i]).hz, U3(out_h[i]).hz, 4096)
10943 && cmp_h[i].dwFlags == out_h[i].dwFlags,
10944 "HVertex %u differs. Got %#x %f %f %f.\n", i,
10945 out_h[i].dwFlags, U1(out_h[i]).hx, U2(out_h[i]).hy, U3(out_h[i]).hz);
10947 /* No scheme has been found behind those return values. It seems to be
10948 * whatever data windows has when throwing the vertex away. Modify the
10949 * input test vertices to test this more. Depending on the input data
10950 * it can happen that the z coord gets written into y, or similar things. */
10951 if (0)
10953 static const struct vec4 cmp[] =
10955 {138.0f, 148.0f, 0.0f, 1.0f}, {143.0f, 143.0f, 1.0f, 1.0f}, { -1.0f, -1.0f, 0.5f, 1.0f},
10956 {140.5f, 145.5f, 0.5f, 1.0f}, { -0.5f, -0.5f, -0.5f, 1.0f}, {135.5f, 150.5f, 0.0f, 1.0f}
10958 ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096),
10959 "Vertex %u differs. Got %f %f %f %f.\n", i,
10960 out[i].x, out[i].y, out[i].z, out[i].w);
10964 transformdata.lpIn = cliptest;
10965 transformdata.dwInSize = sizeof(cliptest[0]);
10966 offscreen = 0xdeadbeef;
10967 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(cliptest),
10968 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
10969 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
10970 ok(!offscreen, "Offscreen is %x.\n", offscreen);
10971 for (i = 0; i < ARRAY_SIZE(cliptest); ++i)
10973 static const DWORD flags[] =
10976 D3DCLIP_RIGHT | D3DCLIP_BACK | D3DCLIP_TOP,
10978 D3DCLIP_LEFT | D3DCLIP_BOTTOM | D3DCLIP_FRONT,
10980 ok(flags[i] == out_h[i].dwFlags, "Cliptest %u returned %#x.\n", i, out_h[i].dwFlags);
10983 vp_data = vp_template;
10984 vp_data.dwWidth = 10;
10985 vp_data.dwHeight = 480;
10986 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
10987 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
10988 offscreen = 0xdeadbeef;
10989 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(cliptest),
10990 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
10991 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
10992 ok(!offscreen, "Offscreen is %x.\n", offscreen);
10993 for (i = 0; i < ARRAY_SIZE(cliptest); ++i)
10995 static const DWORD flags[] =
10997 D3DCLIP_RIGHT,
10998 D3DCLIP_RIGHT | D3DCLIP_BACK,
10999 D3DCLIP_LEFT,
11000 D3DCLIP_LEFT | D3DCLIP_FRONT,
11002 ok(flags[i] == out_h[i].dwFlags, "Cliptest %u returned %#x.\n", i, out_h[i].dwFlags);
11005 vp_data = vp_template;
11006 vp_data.dwWidth = 256;
11007 vp_data.dwHeight = 256;
11008 vp_data.dvScaleX = 1;
11009 vp_data.dvScaleY = 1;
11010 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
11011 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
11012 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(cliptest),
11013 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11014 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11015 ok(!offscreen, "Offscreen is %x.\n", offscreen);
11016 for (i = 0; i < ARRAY_SIZE(cliptest); ++i)
11018 static const DWORD flags[] =
11021 D3DCLIP_BACK,
11023 D3DCLIP_FRONT,
11025 ok(flags[i] == out_h[i].dwFlags, "Cliptest %u returned %#x.\n", i, out_h[i].dwFlags);
11028 /* Finally try to figure out how the DWORD dwOffscreen works.
11029 * It is a logical AND of the vertices' dwFlags members. */
11030 vp_data = vp_template;
11031 vp_data.dwWidth = 5;
11032 vp_data.dwHeight = 5;
11033 vp_data.dvScaleX = 10000.0f;
11034 vp_data.dvScaleY = 10000.0f;
11035 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
11036 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
11037 transformdata.lpIn = cliptest;
11038 offscreen = 0xdeadbeef;
11039 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11040 &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
11041 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11042 ok(!offscreen, "Offscreen is %x.\n", offscreen);
11044 offscreen = 0xdeadbeef;
11045 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11046 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11047 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11048 ok(offscreen == (D3DCLIP_RIGHT | D3DCLIP_TOP), "Offscreen is %x.\n", offscreen);
11049 offscreen = 0xdeadbeef;
11050 hr = IDirect3DViewport2_TransformVertices(viewport, 2,
11051 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11052 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11053 ok(offscreen == (D3DCLIP_RIGHT | D3DCLIP_TOP), "Offscreen is %x.\n", offscreen);
11054 hr = IDirect3DViewport2_TransformVertices(viewport, 3,
11055 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11056 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11057 ok(!offscreen, "Offscreen is %x.\n", offscreen);
11059 transformdata.lpIn = cliptest + 1;
11060 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11061 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11062 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11063 ok(offscreen == (D3DCLIP_BACK | D3DCLIP_RIGHT | D3DCLIP_TOP), "Offscreen is %x.\n", offscreen);
11065 transformdata.lpIn = cliptest + 2;
11066 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11067 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11068 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11069 ok(offscreen == (D3DCLIP_BOTTOM | D3DCLIP_LEFT), "Offscreen is %x.\n", offscreen);
11070 offscreen = 0xdeadbeef;
11071 hr = IDirect3DViewport2_TransformVertices(viewport, 2,
11072 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11073 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11074 ok(offscreen == (D3DCLIP_BOTTOM | D3DCLIP_LEFT), "Offscreen is %x.\n", offscreen);
11076 transformdata.lpIn = cliptest + 3;
11077 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11078 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11079 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11080 ok(offscreen == (D3DCLIP_FRONT | D3DCLIP_BOTTOM | D3DCLIP_LEFT), "Offscreen is %x.\n", offscreen);
11082 transformdata.lpIn = offscreentest;
11083 transformdata.dwInSize = sizeof(offscreentest[0]);
11084 vp_data = vp_template;
11085 vp_data.dwWidth = 257;
11086 vp_data.dwHeight = 257;
11087 vp_data.dvScaleX = 1.0f;
11088 vp_data.dvScaleY = 1.0f;
11089 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
11090 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
11091 offscreen = 0xdeadbeef;
11092 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11093 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11094 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11095 ok(!offscreen, "Offscreen is %x.\n", offscreen);
11097 vp_data.dwWidth = 256;
11098 vp_data.dwHeight = 256;
11099 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
11100 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
11101 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11102 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11103 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11104 ok(offscreen == D3DCLIP_RIGHT, "Offscreen is %x.\n", offscreen);
11106 /* Test the effect of Matrices.
11108 * Basically the x coordinate ends up as ((x + 1) * 2 + 0) * 5 and
11109 * y as ((y + 0) * 2 + 1) * 5. The 5 comes from dvScaleX/Y, 2 from
11110 * the view matrix and the +1's from the world and projection matrix. */
11111 vp_data.dwX = 0;
11112 vp_data.dwY = 0;
11113 vp_data.dwWidth = 256;
11114 vp_data.dwHeight = 256;
11115 vp_data.dvScaleX = 5.0f;
11116 vp_data.dvScaleY = 5.0f;
11117 vp_data.dvMinZ = 0.0f;
11118 vp_data.dvMaxZ = 1.0f;
11119 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
11120 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
11122 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat_translate1);
11123 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
11124 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat_scale);
11125 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
11126 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat_translate2);
11127 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
11129 transformdata.lpIn = position_tests;
11130 transformdata.dwInSize = sizeof(position_tests[0]);
11131 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests),
11132 &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
11133 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11135 for (i = 0; i < ARRAY_SIZE(position_tests); ++i)
11137 static const struct vec4 cmp[] =
11139 {138.0f, 123.0f, 0.0f, 1.0f}, {148.0f, 113.0f, 2.0f, 1.0f}, {128.0f, 133.0f, -2.0f, 1.0f},
11140 {143.0f, 118.0f, 1.0f, 1.0f}, {133.0f, 128.0f, -1.0f, 1.0f}, {133.0f, 128.0f, 0.0f, 1.0f}
11143 ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096),
11144 "Vertex %u differs. Got %f %f %f %f.\n", i,
11145 out[i].x, out[i].y, out[i].z, out[i].w);
11148 /* Invalid flags. */
11149 offscreen = 0xdeadbeef;
11150 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests),
11151 &transformdata, 0, &offscreen);
11152 ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr);
11153 ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen);
11155 /* NULL transform data. */
11156 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11157 NULL, D3DTRANSFORM_UNCLIPPED, &offscreen);
11158 ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr);
11159 ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen);
11160 hr = IDirect3DViewport2_TransformVertices(viewport, 0,
11161 NULL, D3DTRANSFORM_UNCLIPPED, &offscreen);
11162 ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr);
11163 ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen);
11165 /* NULL transform data and NULL dwOffscreen.
11167 * Valid transform data + NULL dwOffscreen -> crash. */
11168 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11169 NULL, D3DTRANSFORM_UNCLIPPED, NULL);
11170 ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr);
11172 /* No vertices. */
11173 hr = IDirect3DViewport2_TransformVertices(viewport, 0,
11174 &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
11175 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11176 ok(!offscreen, "Offscreen is %x.\n", offscreen);
11177 hr = IDirect3DViewport2_TransformVertices(viewport, 0,
11178 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11179 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11180 ok(offscreen == ~0U, "Offscreen is %x.\n", offscreen);
11182 /* Invalid sizes. */
11183 offscreen = 0xdeadbeef;
11184 transformdata.dwSize = sizeof(transformdata) - 1;
11185 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11186 &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
11187 ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr);
11188 ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen);
11189 transformdata.dwSize = sizeof(transformdata) + 1;
11190 hr = IDirect3DViewport2_TransformVertices(viewport, 1,
11191 &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
11192 ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr);
11193 ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen);
11195 /* NULL lpIn or lpOut -> crash, except when transforming 0 vertices. */
11196 transformdata.dwSize = sizeof(transformdata);
11197 transformdata.lpIn = NULL;
11198 transformdata.lpOut = NULL;
11199 offscreen = 0xdeadbeef;
11200 hr = IDirect3DViewport2_TransformVertices(viewport, 0,
11201 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11202 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11203 ok(offscreen == ~0U, "Offscreen is %x.\n", offscreen);
11205 /* Test how vertices are transformed during draws. */
11206 vp_data.dwX = 20;
11207 vp_data.dwY = 20;
11208 vp_data.dwWidth = 200;
11209 vp_data.dwHeight = 400;
11210 vp_data.dvScaleX = 20.0f;
11211 vp_data.dvScaleY = 50.0f;
11212 vp_data.dvMinZ = 0.0f;
11213 vp_data.dvMaxZ = 1.0f;
11214 hr = IDirect3DViewport2_SetViewport(viewport, &vp_data);
11215 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
11216 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
11217 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
11219 ok(SUCCEEDED(hr), "Failed to clear the render target, hr %#x.\n", hr);
11220 background = create_diffuse_material(device, 0.0f, 0.0f, 1.0f, 0.0f);
11221 viewport_set_background(device, viewport, background);
11222 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
11223 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
11225 hr = IDirect3DDevice2_BeginScene(device);
11226 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
11227 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad, 4, 0);
11228 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
11229 hr = IDirect3DDevice2_EndScene(device);
11230 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
11232 color = get_surface_color(rt, 128, 143);
11233 ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
11234 color = get_surface_color(rt, 132, 143);
11235 ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
11236 color = get_surface_color(rt, 128, 147);
11237 ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
11238 color = get_surface_color(rt, 132, 147);
11239 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
11241 color = get_surface_color(rt, 177, 217);
11242 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
11243 color = get_surface_color(rt, 181, 217);
11244 ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
11245 color = get_surface_color(rt, 177, 221);
11246 ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
11247 color = get_surface_color(rt, 181, 221);
11248 ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
11250 /* Test D3DVIEWPORT2 behavior. */
11251 vp2_data.dwSize = sizeof(vp2_data);
11252 vp2_data.dwX = 20;
11253 vp2_data.dwY = 20;
11254 vp2_data.dwWidth = 200;
11255 vp2_data.dwHeight = 400;
11256 vp2_data.dvClipX = -0.5f;
11257 vp2_data.dvClipY = 4.0f;
11258 vp2_data.dvClipWidth = 5.0f;
11259 vp2_data.dvClipHeight = 10.0f;
11260 vp2_data.dvMinZ = 0.0f;
11261 vp2_data.dvMaxZ = 2.0f;
11262 hr = IDirect3DViewport2_SetViewport2(viewport, &vp2_data);
11263 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
11264 transformdata.lpIn = position_tests;
11265 transformdata.lpOut = out;
11266 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests),
11267 &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
11268 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11269 for (i = 0; i < ARRAY_SIZE(position_tests); ++i)
11271 static const struct vec4 cmp[] =
11273 {120.0f, 140.0f, 0.0f, 1.0f}, {200.0f, 60.0f, 1.0f, 1.0f}, {40.0f, 220.0f, -1.0f, 1.0f},
11274 {160.0f, 100.0f, 0.5f, 1.0f}, { 80.0f, 180.0f, -0.5f, 1.0f}, {80.0f, 180.0f, 0.0f, 1.0f}
11277 ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096),
11278 "Vertex %u differs. Got %f %f %f %f.\n", i,
11279 out[i].x, out[i].y, out[i].z, out[i].w);
11282 memset(&mat, 0, sizeof(mat));
11283 mat.dwSize = sizeof(mat);
11284 U1(U(mat).diffuse).r = 0.0f;
11285 U2(U(mat).diffuse).g = 1.0f;
11286 U3(U(mat).diffuse).b = 0.0f;
11287 U4(U(mat).diffuse).a = 0.0f;
11288 hr = IDirect3DMaterial2_SetMaterial(background, &mat);
11289 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
11290 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
11291 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
11293 hr = IDirect3DDevice2_BeginScene(device);
11294 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
11295 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad, 4, 0);
11296 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
11297 hr = IDirect3DDevice2_EndScene(device);
11298 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
11300 color = get_surface_color(rt, 58, 118);
11301 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
11302 color = get_surface_color(rt, 62, 118);
11303 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
11304 color = get_surface_color(rt, 58, 122);
11305 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
11306 color = get_surface_color(rt, 62, 122);
11307 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
11309 color = get_surface_color(rt, 157, 177);
11310 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
11311 color = get_surface_color(rt, 161, 177);
11312 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
11313 color = get_surface_color(rt, 157, 181);
11314 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
11315 color = get_surface_color(rt, 161, 181);
11316 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
11318 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat_identity);
11319 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
11320 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat_identity);
11321 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
11322 hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat_transform3);
11323 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
11325 vp2_data.dwX = 0.0;
11326 vp2_data.dwY = 0.0;
11327 vp2_data.dwWidth = 1;
11328 vp2_data.dwHeight = 1;
11329 vp2_data.dvClipX = -12.8f;
11330 vp2_data.dvClipY = 12.8f + mat_transform3._42 / mat_transform3._44;
11331 vp2_data.dvClipWidth = 25.6f;
11332 vp2_data.dvClipHeight = 25.6f;
11333 vp2_data.dvMinZ = 0.0f;
11334 vp2_data.dvMaxZ = 0.5f;
11335 hr = IDirect3DViewport2_SetViewport2(viewport, &vp2_data);
11336 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
11337 transformdata.lpIn = cliptest;
11338 transformdata.dwInSize = sizeof(cliptest[0]);
11339 offscreen = 0xdeadbeef;
11340 hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(cliptest),
11341 &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
11342 ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
11343 ok(!offscreen, "Offscreen is %x.\n", offscreen);
11344 for (i = 0; i < ARRAY_SIZE(cliptest); ++i)
11346 static const D3DHVERTEX cmp_h[] =
11348 {0, { 25.59f}, { 44.79f}, { 1.0f }},
11349 {D3DCLIP_RIGHT | D3DCLIP_TOP | D3DCLIP_BACK, { 25.61f}, { 44.81f}, { 1.01f}},
11350 {0, {-25.59f}, {-6.39f }, { 0.0f }},
11351 {D3DCLIP_LEFT | D3DCLIP_BOTTOM | D3DCLIP_FRONT,{-25.61f}, {-6.41f }, {-0.01f}},
11353 ok(compare_float(U1(cmp_h[i]).hx, U1(out_h[i]).hx, 4096)
11354 && compare_float(U2(cmp_h[i]).hy, U2(out_h[i]).hy, 4096)
11355 && compare_float(U3(cmp_h[i]).hz, U3(out_h[i]).hz, 4096)
11356 && cmp_h[i].dwFlags == out_h[i].dwFlags,
11357 "HVertex %u differs. Got %#x %f %f %f.\n", i,
11358 out_h[i].dwFlags, U1(out_h[i]).hx, U2(out_h[i]).hy, U3(out_h[i]).hz);
11361 IDirectDrawSurface_Release(rt);
11362 destroy_viewport(device, viewport);
11363 IDirect3DMaterial2_Release(background);
11364 refcount = IDirect3DDevice_Release(device);
11365 ok(!refcount, "Device has %u references left.\n", refcount);
11366 IDirectDraw2_Release(ddraw);
11367 DestroyWindow(window);
11370 static void test_display_mode_surface_pixel_format(void)
11372 unsigned int width, height, bpp;
11373 IDirectDrawSurface *surface;
11374 DDSURFACEDESC surface_desc;
11375 IDirectDraw2 *ddraw;
11376 ULONG refcount;
11377 HWND window;
11378 HRESULT hr;
11380 if (!(ddraw = create_ddraw()))
11382 skip("Failed to create ddraw.\n");
11383 return;
11386 surface_desc.dwSize = sizeof(surface_desc);
11387 hr = IDirectDraw2_GetDisplayMode(ddraw, &surface_desc);
11388 ok(SUCCEEDED(hr), "Failed to get display mode, hr %#x.\n", hr);
11389 width = surface_desc.dwWidth;
11390 height = surface_desc.dwHeight;
11392 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
11393 0, 0, width, height, NULL, NULL, NULL, NULL);
11394 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
11395 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
11397 bpp = 0;
11398 if (SUCCEEDED(IDirectDraw2_SetDisplayMode(ddraw, width, height, 16, 0, 0)))
11399 bpp = 16;
11400 if (SUCCEEDED(IDirectDraw2_SetDisplayMode(ddraw, width, height, 24, 0, 0)))
11401 bpp = 24;
11402 if (SUCCEEDED(IDirectDraw2_SetDisplayMode(ddraw, width, height, 32, 0, 0)))
11403 bpp = 32;
11404 ok(bpp, "Set display mode failed.\n");
11406 surface_desc.dwSize = sizeof(surface_desc);
11407 hr = IDirectDraw2_GetDisplayMode(ddraw, &surface_desc);
11408 ok(SUCCEEDED(hr), "Failed to get display mode, hr %#x.\n", hr);
11409 ok(surface_desc.dwWidth == width, "Got width %u, expected %u.\n", surface_desc.dwWidth, width);
11410 ok(surface_desc.dwHeight == height, "Got height %u, expected %u.\n", surface_desc.dwHeight, height);
11411 ok(U1(surface_desc.ddpfPixelFormat).dwRGBBitCount == bpp, "Got bpp %u, expected %u.\n",
11412 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount, bpp);
11414 memset(&surface_desc, 0, sizeof(surface_desc));
11415 surface_desc.dwSize = sizeof(surface_desc);
11416 surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
11417 surface_desc.dwBackBufferCount = 1;
11418 surface_desc.ddsCaps.dwCaps = DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_PRIMARYSURFACE;
11419 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
11420 ok(hr == D3D_OK, "Failed to create surface, hr %#x.\n", hr);
11421 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
11422 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
11423 ok(surface_desc.dwWidth == width, "Got width %u, expected %u.\n", surface_desc.dwWidth, width);
11424 ok(surface_desc.dwHeight == height, "Got height %u, expected %u.\n", surface_desc.dwHeight, height);
11425 ok(surface_desc.ddpfPixelFormat.dwFlags == DDPF_RGB, "Got unexpected pixel format flags %#x.\n",
11426 surface_desc.ddpfPixelFormat.dwFlags);
11427 ok(U1(surface_desc.ddpfPixelFormat).dwRGBBitCount == bpp, "Got bpp %u, expected %u.\n",
11428 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount, bpp);
11429 IDirectDrawSurface_Release(surface);
11431 memset(&surface_desc, 0, sizeof(surface_desc));
11432 surface_desc.dwSize = sizeof(surface_desc);
11433 surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
11434 surface_desc.dwWidth = width;
11435 surface_desc.dwHeight = height;
11436 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
11437 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
11438 ok(hr == D3D_OK, "Failed to create surface, hr %#x.\n", hr);
11439 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
11440 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
11441 ok(surface_desc.ddpfPixelFormat.dwFlags == DDPF_RGB, "Got unexpected pixel format flags %#x.\n",
11442 surface_desc.ddpfPixelFormat.dwFlags);
11443 ok(U1(surface_desc.ddpfPixelFormat).dwRGBBitCount == bpp, "Got bpp %u, expected %u.\n",
11444 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount, bpp);
11445 IDirectDrawSurface_Release(surface);
11447 refcount = IDirectDraw2_Release(ddraw);
11448 ok(!refcount, "DirectDraw has %u references left.\n", refcount);
11449 DestroyWindow(window);
11452 static void test_surface_desc_size(void)
11454 union
11456 DWORD dwSize;
11457 DDSURFACEDESC desc1;
11458 DDSURFACEDESC2 desc2;
11459 BYTE blob[1024];
11460 } desc;
11461 IDirectDrawSurface7 *surface7;
11462 IDirectDrawSurface2 *surface2;
11463 IDirectDrawSurface *surface;
11464 DDSURFACEDESC surface_desc;
11465 HRESULT expected_hr, hr;
11466 IDirectDraw2 *ddraw;
11467 unsigned int i, j;
11468 ULONG refcount;
11470 static const struct
11472 unsigned int caps;
11473 const char *name;
11475 surface_caps[] =
11477 {DDSCAPS_OFFSCREENPLAIN, "offscreenplain"},
11478 {DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, "systemmemory texture"},
11479 {DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, "videomemory texture"},
11481 static const unsigned int desc_sizes[] =
11483 sizeof(DDSURFACEDESC),
11484 sizeof(DDSURFACEDESC2),
11485 sizeof(DDSURFACEDESC) + 1,
11486 sizeof(DDSURFACEDESC2) + 1,
11487 2 * sizeof(DDSURFACEDESC),
11488 2 * sizeof(DDSURFACEDESC2),
11489 sizeof(DDSURFACEDESC) - 1,
11490 sizeof(DDSURFACEDESC2) - 1,
11491 sizeof(DDSURFACEDESC) / 2,
11492 sizeof(DDSURFACEDESC2) / 2,
11496 sizeof(desc) / 2,
11497 sizeof(desc) - 100,
11500 if (!(ddraw = create_ddraw()))
11502 skip("Failed to create ddraw.\n");
11503 return;
11505 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
11506 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
11508 for (i = 0; i < ARRAY_SIZE(surface_caps); ++i)
11510 memset(&surface_desc, 0, sizeof(surface_desc));
11511 surface_desc.dwSize = sizeof(surface_desc);
11512 surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
11513 surface_desc.ddsCaps.dwCaps = surface_caps[i].caps;
11514 surface_desc.dwHeight = 128;
11515 surface_desc.dwWidth = 128;
11516 if (FAILED(IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL)))
11518 skip("Failed to create surface, type %s.\n", surface_caps[i].name);
11519 continue;
11521 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface2, (void **)&surface2);
11522 ok(hr == DD_OK, "Failed to query IDirectDrawSurface2, hr %#x, type %s.\n", hr, surface_caps[i].name);
11523 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface7, (void **)&surface7);
11524 ok(hr == DD_OK, "Failed to query IDirectDrawSurface7, hr %#x, type %s.\n", hr, surface_caps[i].name);
11526 /* GetSurfaceDesc() */
11527 for (j = 0; j < ARRAY_SIZE(desc_sizes); ++j)
11529 memset(&desc, 0, sizeof(desc));
11530 desc.dwSize = desc_sizes[j];
11531 expected_hr = desc.dwSize == sizeof(DDSURFACEDESC) ? DD_OK : DDERR_INVALIDPARAMS;
11532 hr = IDirectDrawSurface_GetSurfaceDesc(surface, &desc.desc1);
11533 ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n",
11534 hr, expected_hr, desc_sizes[j], surface_caps[i].name);
11536 memset(&desc, 0, sizeof(desc));
11537 desc.dwSize = desc_sizes[j];
11538 expected_hr = desc.dwSize == sizeof(DDSURFACEDESC) ? DD_OK : DDERR_INVALIDPARAMS;
11539 hr = IDirectDrawSurface2_GetSurfaceDesc(surface2, &desc.desc1);
11540 ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n",
11541 hr, expected_hr, desc_sizes[j], surface_caps[i].name);
11543 memset(&desc, 0, sizeof(desc));
11544 desc.dwSize = desc_sizes[j];
11545 expected_hr = desc.dwSize == sizeof(DDSURFACEDESC2) ? DD_OK : DDERR_INVALIDPARAMS;
11546 hr = IDirectDrawSurface7_GetSurfaceDesc(surface7, &desc.desc2);
11547 ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n",
11548 hr, expected_hr, desc_sizes[j], surface_caps[i].name);
11551 /* Lock() */
11552 for (j = 0; j < ARRAY_SIZE(desc_sizes); ++j)
11554 const BOOL valid_size = desc_sizes[j] == sizeof(DDSURFACEDESC)
11555 || desc_sizes[j] == sizeof(DDSURFACEDESC2);
11556 DWORD expected_texture_stage;
11558 memset(&desc, 0, sizeof(desc));
11559 desc.dwSize = desc_sizes[j];
11560 desc.desc2.dwTextureStage = 0xdeadbeef;
11561 desc.blob[sizeof(DDSURFACEDESC2)] = 0xef;
11562 hr = IDirectDrawSurface_Lock(surface, NULL, &desc.desc1, 0, 0);
11563 expected_hr = valid_size ? DD_OK : DDERR_INVALIDPARAMS;
11564 ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n",
11565 hr, expected_hr, desc_sizes[j], surface_caps[i].name);
11566 ok(desc.dwSize == desc_sizes[j], "dwSize was changed from %u to %u, type %s.\n",
11567 desc_sizes[j], desc.dwSize, surface_caps[i].name);
11568 ok(desc.blob[sizeof(DDSURFACEDESC2)] == 0xef, "Got unexpected byte %02x, dwSize %u, type %s.\n",
11569 desc.blob[sizeof(DDSURFACEDESC2)], desc_sizes[j], surface_caps[i].name);
11570 if (SUCCEEDED(hr))
11572 ok(desc.desc1.dwWidth == 128, "Got unexpected width %u, dwSize %u, type %s.\n",
11573 desc.desc1.dwWidth, desc_sizes[j], surface_caps[i].name);
11574 ok(desc.desc1.dwHeight == 128, "Got unexpected height %u, dwSize %u, type %s.\n",
11575 desc.desc1.dwHeight, desc_sizes[j], surface_caps[i].name);
11576 expected_texture_stage = desc_sizes[j] >= sizeof(DDSURFACEDESC2) ? 0 : 0xdeadbeef;
11577 todo_wine_if(!expected_texture_stage)
11578 ok(desc.desc2.dwTextureStage == expected_texture_stage,
11579 "Got unexpected texture stage %#x, dwSize %u, type %s.\n",
11580 desc.desc2.dwTextureStage, desc_sizes[j], surface_caps[i].name);
11581 IDirectDrawSurface_Unlock(surface, NULL);
11584 memset(&desc, 0, sizeof(desc));
11585 desc.dwSize = desc_sizes[j];
11586 desc.desc2.dwTextureStage = 0xdeadbeef;
11587 desc.blob[sizeof(DDSURFACEDESC2)] = 0xef;
11588 hr = IDirectDrawSurface2_Lock(surface2, NULL, &desc.desc1, 0, 0);
11589 expected_hr = valid_size ? DD_OK : DDERR_INVALIDPARAMS;
11590 ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n",
11591 hr, expected_hr, desc_sizes[j], surface_caps[i].name);
11592 ok(desc.dwSize == desc_sizes[j], "dwSize was changed from %u to %u, type %s.\n",
11593 desc_sizes[j], desc.dwSize, surface_caps[i].name);
11594 ok(desc.blob[sizeof(DDSURFACEDESC2)] == 0xef, "Got unexpected byte %02x, dwSize %u, type %s.\n",
11595 desc.blob[sizeof(DDSURFACEDESC2)], desc_sizes[j], surface_caps[i].name);
11596 if (SUCCEEDED(hr))
11598 ok(desc.desc2.dwWidth == 128, "Got unexpected width %u, dwSize %u, type %s.\n",
11599 desc.desc2.dwWidth, desc_sizes[j], surface_caps[i].name);
11600 ok(desc.desc2.dwHeight == 128, "Got unexpected height %u, dwSize %u, type %s.\n",
11601 desc.desc2.dwHeight, desc_sizes[j], surface_caps[i].name);
11602 expected_texture_stage = desc_sizes[j] >= sizeof(DDSURFACEDESC2) ? 0 : 0xdeadbeef;
11603 todo_wine_if(!expected_texture_stage)
11604 ok(desc.desc2.dwTextureStage == expected_texture_stage,
11605 "Got unexpected texture stage %#x, dwSize %u, type %s.\n",
11606 desc.desc2.dwTextureStage, desc_sizes[j], surface_caps[i].name);
11607 IDirectDrawSurface2_Unlock(surface2, NULL);
11610 memset(&desc, 0, sizeof(desc));
11611 desc.dwSize = desc_sizes[j];
11612 desc.desc2.dwTextureStage = 0xdeadbeef;
11613 desc.blob[sizeof(DDSURFACEDESC2)] = 0xef;
11614 hr = IDirectDrawSurface7_Lock(surface7, NULL, &desc.desc2, 0, 0);
11615 expected_hr = valid_size ? DD_OK : DDERR_INVALIDPARAMS;
11616 ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n",
11617 hr, expected_hr, desc_sizes[j], surface_caps[i].name);
11618 ok(desc.dwSize == desc_sizes[j], "dwSize was changed from %u to %u, type %s.\n",
11619 desc_sizes[j], desc.dwSize, surface_caps[i].name);
11620 ok(desc.blob[sizeof(DDSURFACEDESC2)] == 0xef, "Got unexpected byte %02x, dwSize %u, type %s.\n",
11621 desc.blob[sizeof(DDSURFACEDESC2)], desc_sizes[j], surface_caps[i].name);
11622 if (SUCCEEDED(hr))
11624 ok(desc.desc2.dwWidth == 128, "Got unexpected width %u, dwSize %u, type %s.\n",
11625 desc.desc2.dwWidth, desc_sizes[j], surface_caps[i].name);
11626 ok(desc.desc2.dwHeight == 128, "Got unexpected height %u, dwSize %u, type %s.\n",
11627 desc.desc2.dwHeight, desc_sizes[j], surface_caps[i].name);
11628 expected_texture_stage = desc_sizes[j] >= sizeof(DDSURFACEDESC2) ? 0 : 0xdeadbeef;
11629 ok(desc.desc2.dwTextureStage == expected_texture_stage,
11630 "Got unexpected texture stage %#x, dwSize %u, type %s.\n",
11631 desc.desc2.dwTextureStage, desc_sizes[j], surface_caps[i].name);
11632 IDirectDrawSurface7_Unlock(surface7, NULL);
11636 IDirectDrawSurface7_Release(surface7);
11637 IDirectDrawSurface2_Release(surface2);
11638 IDirectDrawSurface_Release(surface);
11641 /* GetDisplayMode() */
11642 for (j = 0; j < ARRAY_SIZE(desc_sizes); ++j)
11644 memset(&desc, 0xcc, sizeof(desc));
11645 desc.dwSize = desc_sizes[j];
11646 expected_hr = (desc.dwSize == sizeof(DDSURFACEDESC) || desc.dwSize == sizeof(DDSURFACEDESC2))
11647 ? DD_OK : DDERR_INVALIDPARAMS;
11648 hr = IDirectDraw2_GetDisplayMode(ddraw, &desc.desc1);
11649 ok(hr == expected_hr, "Got hr %#x, expected %#x, size %u.\n", hr, expected_hr, desc_sizes[j]);
11650 if (SUCCEEDED(hr))
11652 ok(desc.dwSize == sizeof(DDSURFACEDESC), "Wrong size %u for %u.\n", desc.dwSize, desc_sizes[j]);
11653 ok(desc.blob[desc_sizes[j]] == 0xcc, "Overflow for size %u.\n", desc_sizes[j]);
11654 ok(desc.blob[desc_sizes[j] - 1] != 0xcc, "Struct not cleared for size %u.\n", desc_sizes[j]);
11658 refcount = IDirectDraw2_Release(ddraw);
11659 ok(!refcount, "DirectDraw has %u references left.\n", refcount);
11662 static void test_ck_operation(void)
11664 IDirectDrawSurface2 *src, *dst;
11665 IDirectDrawSurface7 *src7, *dst7;
11666 IDirectDrawSurface *surface1;
11667 DDSURFACEDESC surface_desc;
11668 IDirectDraw2 *ddraw;
11669 ULONG refcount;
11670 HWND window;
11671 HRESULT hr;
11672 D3DCOLOR *color;
11673 unsigned int i;
11674 DDCOLORKEY ckey;
11675 DDBLTFX fx;
11677 window = create_window();
11678 ddraw = create_ddraw();
11679 ok(!!ddraw, "Failed to create a ddraw object.\n");
11680 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
11681 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
11683 memset(&surface_desc, 0, sizeof(surface_desc));
11684 surface_desc.dwSize = sizeof(surface_desc);
11685 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
11686 surface_desc.dwWidth = 4;
11687 surface_desc.dwHeight = 1;
11688 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
11689 U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB;
11690 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
11691 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
11692 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
11693 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
11694 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
11695 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
11696 hr = IDirectDrawSurface_QueryInterface(surface1, &IID_IDirectDrawSurface2, (void **)&dst);
11697 ok(SUCCEEDED(hr), "Failed to query IDirectDrawSurface2, hr %#x.\n", hr);
11698 IDirectDrawSurface_Release(surface1);
11700 surface_desc.dwFlags |= DDSD_CKSRCBLT;
11701 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00ff00ff;
11702 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00ff00ff;
11703 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
11704 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
11705 hr = IDirectDrawSurface_QueryInterface(surface1, &IID_IDirectDrawSurface2, (void **)&src);
11706 ok(SUCCEEDED(hr), "Failed to query IDirectDrawSurface2, hr %#x.\n", hr);
11707 IDirectDrawSurface_Release(surface1);
11709 hr = IDirectDrawSurface2_Lock(src, NULL, &surface_desc, DDLOCK_WAIT, NULL);
11710 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11711 ok(!(surface_desc.dwFlags & DDSD_LPSURFACE), "Surface desc has LPSURFACE Flags set.\n");
11712 color = surface_desc.lpSurface;
11713 color[0] = 0x77010203;
11714 color[1] = 0x00010203;
11715 color[2] = 0x77ff00ff;
11716 color[3] = 0x00ff00ff;
11717 hr = IDirectDrawSurface2_Unlock(src, NULL);
11718 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11720 for (i = 0; i < 2; ++i)
11722 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
11723 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11724 color = surface_desc.lpSurface;
11725 color[0] = 0xcccccccc;
11726 color[1] = 0xcccccccc;
11727 color[2] = 0xcccccccc;
11728 color[3] = 0xcccccccc;
11729 hr = IDirectDrawSurface2_Unlock(dst, NULL);
11730 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11732 if (i)
11734 hr = IDirectDrawSurface2_BltFast(dst, 0, 0, src, NULL, DDBLTFAST_SRCCOLORKEY);
11735 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
11737 else
11739 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC, NULL);
11740 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
11743 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT | DDLOCK_READONLY, NULL);
11744 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11745 ok(!(surface_desc.dwFlags & DDSD_LPSURFACE), "Surface desc has LPSURFACE Flags set.\n");
11746 color = surface_desc.lpSurface;
11747 /* Different behavior on some drivers / windows versions. Some versions ignore the X channel when
11748 * color keying, but copy it to the destination surface. Others (sysmem surfaces) apply it for
11749 * color keying, but do not copy it into the destination surface. Nvidia neither uses it for
11750 * color keying nor copies it. */
11751 ok((color[0] == 0x77010203 && color[1] == 0x00010203
11752 && color[2] == 0xcccccccc && color[3] == 0xcccccccc) /* AMD, Wine */
11753 || broken(color[0] == 0x00010203 && color[1] == 0x00010203
11754 && color[2] == 0x00ff00ff && color[3] == 0xcccccccc) /* Sysmem surfaces? */
11755 || broken(color[0] == 0x00010203 && color[1] == 0x00010203
11756 && color[2] == 0xcccccccc && color[3] == 0xcccccccc) /* Nvidia */
11757 || broken(color[0] == 0xff010203 && color[1] == 0xff010203
11758 && color[2] == 0xcccccccc && color[3] == 0xcccccccc) /* Testbot */,
11759 "Destination data after blitting is %08x %08x %08x %08x, i=%u.\n",
11760 color[0], color[1], color[2], color[3], i);
11761 hr = IDirectDrawSurface2_Unlock(dst, NULL);
11762 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11765 hr = IDirectDrawSurface2_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
11766 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
11767 ok(ckey.dwColorSpaceLowValue == 0x00ff00ff && ckey.dwColorSpaceHighValue == 0x00ff00ff,
11768 "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue);
11770 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
11771 hr = IDirectDrawSurface2_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
11772 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
11774 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0;
11775 hr = IDirectDrawSurface2_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
11776 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
11777 ok(ckey.dwColorSpaceLowValue == 0x0000ff00 && ckey.dwColorSpaceHighValue == 0x0000ff00,
11778 "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue);
11780 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0;
11781 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0;
11782 hr = IDirectDrawSurface2_GetSurfaceDesc(src, &surface_desc);
11783 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
11784 ok(surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue == 0x0000ff00
11785 && surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue == 0x0000ff00,
11786 "Got unexpected color key low=%08x high=%08x.\n", surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue,
11787 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue);
11789 /* Test SetColorKey with dwColorSpaceHighValue < dwColorSpaceLowValue */
11790 ckey.dwColorSpaceLowValue = 0x000000ff;
11791 ckey.dwColorSpaceHighValue = 0x00000000;
11792 hr = IDirectDrawSurface2_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
11793 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
11795 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0;
11796 hr = IDirectDrawSurface2_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
11797 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
11798 ok(ckey.dwColorSpaceLowValue == 0x000000ff && ckey.dwColorSpaceHighValue == 0x000000ff,
11799 "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue);
11801 ckey.dwColorSpaceLowValue = 0x000000ff;
11802 ckey.dwColorSpaceHighValue = 0x00000001;
11803 hr = IDirectDrawSurface2_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
11804 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
11806 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0;
11807 hr = IDirectDrawSurface2_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
11808 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
11809 ok(ckey.dwColorSpaceLowValue == 0x000000ff && ckey.dwColorSpaceHighValue == 0x000000ff,
11810 "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue);
11812 ckey.dwColorSpaceLowValue = 0x000000fe;
11813 ckey.dwColorSpaceHighValue = 0x000000fd;
11814 hr = IDirectDrawSurface2_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
11815 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
11817 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0;
11818 hr = IDirectDrawSurface2_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
11819 ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
11820 ok(ckey.dwColorSpaceLowValue == 0x000000fe && ckey.dwColorSpaceHighValue == 0x000000fe,
11821 "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue);
11823 IDirectDrawSurface2_Release(src);
11824 IDirectDrawSurface2_Release(dst);
11826 /* Test source and destination keys and where they are read from. Use a surface with alpha
11827 * to avoid driver-dependent content in the X channel. */
11828 memset(&surface_desc, 0, sizeof(surface_desc));
11829 surface_desc.dwSize = sizeof(surface_desc);
11830 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
11831 surface_desc.dwWidth = 6;
11832 surface_desc.dwHeight = 1;
11833 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
11834 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
11835 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
11836 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
11837 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
11838 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
11839 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
11840 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
11841 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
11842 hr = IDirectDrawSurface_QueryInterface(surface1, &IID_IDirectDrawSurface2, (void **)&dst);
11843 ok(SUCCEEDED(hr), "Failed to query IDirectDrawSurface2, hr %#x.\n", hr);
11844 IDirectDrawSurface_Release(surface1);
11846 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
11847 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
11848 hr = IDirectDrawSurface_QueryInterface(surface1, &IID_IDirectDrawSurface2, (void **)&src);
11849 ok(SUCCEEDED(hr), "Failed to query IDirectDrawSurface2, hr %#x.\n", hr);
11850 IDirectDrawSurface_Release(surface1);
11852 ckey.dwColorSpaceLowValue = 0x0000ff00;
11853 ckey.dwColorSpaceHighValue = 0x0000ff00;
11854 hr = IDirectDrawSurface2_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
11855 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
11856 ckey.dwColorSpaceLowValue = 0x00ff0000;
11857 ckey.dwColorSpaceHighValue = 0x00ff0000;
11858 hr = IDirectDrawSurface2_SetColorKey(dst, DDCKEY_DESTBLT, &ckey);
11859 ok(SUCCEEDED(hr) || hr == DDERR_NOCOLORKEYHW, "Failed to set color key, hr %#x.\n", hr);
11860 if (FAILED(hr))
11862 /* Nvidia reject dest keys, AMD allows them. This applies to vidmem and sysmem surfaces. */
11863 skip("Failed to set destination color key, skipping related tests.\n");
11864 goto done;
11867 ckey.dwColorSpaceLowValue = 0x000000ff;
11868 ckey.dwColorSpaceHighValue = 0x000000ff;
11869 hr = IDirectDrawSurface2_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
11870 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
11871 ckey.dwColorSpaceLowValue = 0x000000aa;
11872 ckey.dwColorSpaceHighValue = 0x000000aa;
11873 hr = IDirectDrawSurface2_SetColorKey(src, DDCKEY_DESTBLT, &ckey);
11874 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
11876 memset(&fx, 0, sizeof(fx));
11877 fx.dwSize = sizeof(fx);
11878 fx.ddckSrcColorkey.dwColorSpaceHighValue = 0x00110000;
11879 fx.ddckSrcColorkey.dwColorSpaceLowValue = 0x00110000;
11880 fx.ddckDestColorkey.dwColorSpaceHighValue = 0x00001100;
11881 fx.ddckDestColorkey.dwColorSpaceLowValue = 0x00001100;
11883 hr = IDirectDrawSurface2_Lock(src, NULL, &surface_desc, DDLOCK_WAIT, NULL);
11884 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11885 color = surface_desc.lpSurface;
11886 color[0] = 0x000000ff; /* Applies to src blt key in src surface. */
11887 color[1] = 0x000000aa; /* Applies to dst blt key in src surface. */
11888 color[2] = 0x00ff0000; /* Dst color key in dst surface. */
11889 color[3] = 0x0000ff00; /* Src color key in dst surface. */
11890 color[4] = 0x00001100; /* Src color key in ddbltfx. */
11891 color[5] = 0x00110000; /* Dst color key in ddbltfx. */
11892 hr = IDirectDrawSurface2_Unlock(src, NULL);
11893 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11895 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
11896 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11897 color = surface_desc.lpSurface;
11898 color[0] = color[1] = color[2] = color[3] = color[4] = color[5] = 0x55555555;
11899 hr = IDirectDrawSurface2_Unlock(dst, NULL);
11900 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11902 /* Test a blit without keying. */
11903 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, 0, &fx);
11904 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
11906 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
11907 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11908 color = surface_desc.lpSurface;
11909 /* Should have copied src data unmodified to dst. */
11910 ok(color[0] == 0x000000ff && color[1] == 0x000000aa && color[2] == 0x00ff0000 &&
11911 color[3] == 0x0000ff00 && color[4] == 0x00001100 && color[5] == 0x00110000,
11912 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
11913 color[0], color[1], color[2], color[3], color[4], color[5]);
11915 color[0] = color[1] = color[2] = color[3] = color[4] = color[5] = 0x55555555;
11916 hr = IDirectDrawSurface2_Unlock(dst, NULL);
11917 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11919 /* Src key. */
11920 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC, &fx);
11921 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
11923 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
11924 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11925 color = surface_desc.lpSurface;
11926 /* Src key applied to color[0]. It is unmodified, the others are copied. */
11927 ok(color[0] == 0x55555555 && color[1] == 0x000000aa && color[2] == 0x00ff0000 &&
11928 color[3] == 0x0000ff00 && color[4] == 0x00001100 && color[5] == 0x00110000,
11929 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
11930 color[0], color[1], color[2], color[3], color[4], color[5]);
11932 color[0] = color[1] = color[2] = color[3] = color[4] = color[5] = 0x55555555;
11933 hr = IDirectDrawSurface2_Unlock(dst, NULL);
11934 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11936 /* Src override. */
11937 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYSRCOVERRIDE, &fx);
11938 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
11940 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
11941 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11942 color = surface_desc.lpSurface;
11943 /* Override key applied to color[5]. It is unmodified, the others are copied. */
11944 ok(color[0] == 0x000000ff && color[1] == 0x000000aa && color[2] == 0x00ff0000 &&
11945 color[3] == 0x0000ff00 && color[4] == 0x00001100 && color[5] == 0x55555555,
11946 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
11947 color[0], color[1], color[2], color[3], color[4], color[5]);
11949 color[0] = color[1] = color[2] = color[3] = color[4] = color[5] = 0x55555555;
11950 hr = IDirectDrawSurface2_Unlock(dst, NULL);
11951 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11953 /* Src override AND src key. That is not supposed to work. */
11954 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC | DDBLT_KEYSRCOVERRIDE, &fx);
11955 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
11957 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
11958 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11959 color = surface_desc.lpSurface;
11960 /* Ensure the destination was not changed. */
11961 ok(color[0] == 0x55555555 && color[1] == 0x55555555 && color[2] == 0x55555555 &&
11962 color[3] == 0x55555555 && color[4] == 0x55555555 && color[5] == 0x55555555,
11963 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
11964 color[0], color[1], color[2], color[3], color[4], color[5]);
11966 /* Use different dst colors for the dst key test. */
11967 color[0] = 0x00ff0000; /* Dest key in dst surface. */
11968 color[1] = 0x00ff0000; /* Dest key in dst surface. */
11969 color[2] = 0x00001100; /* Dest key in override. */
11970 color[3] = 0x00001100; /* Dest key in override. */
11971 color[4] = 0x000000aa; /* Dest key in src surface. */
11972 color[5] = 0x000000aa; /* Dest key in src surface. */
11973 hr = IDirectDrawSurface2_Unlock(dst, NULL);
11974 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11976 /* Dest key blit. The key is taken from the SOURCE surface in v2! */
11977 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST, &fx);
11978 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
11980 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
11981 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
11982 color = surface_desc.lpSurface;
11983 /* Dst key applied to color[4,5], they are the only changed pixels. */
11984 ok(color[0] == 0x00ff0000 && color[1] == 0x00ff0000 && color[2] == 0x00001100 &&
11985 color[3] == 0x00001100 && color[4] == 0x00001100 && color[5] == 0x00110000,
11986 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
11987 color[0], color[1], color[2], color[3], color[4], color[5]);
11989 color[0] = 0x00ff0000; /* Dest key in dst surface. */
11990 color[1] = 0x00ff0000; /* Dest key in dst surface. */
11991 color[2] = 0x00001100; /* Dest key in override. */
11992 color[3] = 0x00001100; /* Dest key in override. */
11993 color[4] = 0x000000aa; /* Dest key in src surface. */
11994 color[5] = 0x000000aa; /* Dest key in src surface. */
11995 hr = IDirectDrawSurface2_Unlock(dst, NULL);
11996 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
11998 /* What happens with a QI'd newer version of the interface? It takes the key
11999 * from the destination surface. */
12000 hr = IDirectDrawSurface2_QueryInterface(src, &IID_IDirectDrawSurface7, (void **)&src7);
12001 ok(SUCCEEDED(hr), "Failed to query IDirectDrawSurface interface, hr %#x.\n", hr);
12002 hr = IDirectDrawSurface2_QueryInterface(dst, &IID_IDirectDrawSurface7, (void **)&dst7);
12003 ok(SUCCEEDED(hr), "Failed to query IDirectDrawSurface interface, hr %#x.\n", hr);
12005 hr = IDirectDrawSurface7_Blt(dst7, NULL, src7, NULL, DDBLT_KEYDEST, &fx);
12006 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
12008 IDirectDrawSurface7_Release(dst7);
12009 IDirectDrawSurface7_Release(src7);
12011 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
12012 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
12013 color = surface_desc.lpSurface;
12014 /* Dst key applied to color[0,1], they are the only changed pixels. */
12015 todo_wine ok(color[0] == 0x000000ff && color[1] == 0x000000aa && color[2] == 0x00001100 &&
12016 color[3] == 0x00001100 && color[4] == 0x000000aa && color[5] == 0x000000aa,
12017 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
12018 color[0], color[1], color[2], color[3], color[4], color[5]);
12020 color[0] = 0x00ff0000; /* Dest key in dst surface. */
12021 color[1] = 0x00ff0000; /* Dest key in dst surface. */
12022 color[2] = 0x00001100; /* Dest key in override. */
12023 color[3] = 0x00001100; /* Dest key in override. */
12024 color[4] = 0x000000aa; /* Dest key in src surface. */
12025 color[5] = 0x000000aa; /* Dest key in src surface. */
12026 hr = IDirectDrawSurface2_Unlock(dst, NULL);
12027 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
12029 /* Dest override key blit. */
12030 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYDESTOVERRIDE, &fx);
12031 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
12033 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
12034 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
12035 color = surface_desc.lpSurface;
12036 /* Dst key applied to color[2,3], they are the only changed pixels. */
12037 ok(color[0] == 0x00ff0000 && color[1] == 0x00ff0000 && color[2] == 0x00ff0000 &&
12038 color[3] == 0x0000ff00 && color[4] == 0x000000aa && color[5] == 0x000000aa,
12039 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
12040 color[0], color[1], color[2], color[3], color[4], color[5]);
12042 color[0] = 0x00ff0000; /* Dest key in dst surface. */
12043 color[1] = 0x00ff0000; /* Dest key in dst surface. */
12044 color[2] = 0x00001100; /* Dest key in override. */
12045 color[3] = 0x00001100; /* Dest key in override. */
12046 color[4] = 0x000000aa; /* Dest key in src surface. */
12047 color[5] = 0x000000aa; /* Dest key in src surface. */
12048 hr = IDirectDrawSurface2_Unlock(dst, NULL);
12049 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
12051 /* Dest override together with surface key. Supposed to fail. */
12052 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST | DDBLT_KEYDESTOVERRIDE, &fx);
12053 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
12055 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
12056 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
12057 color = surface_desc.lpSurface;
12058 /* Destination is unchanged. */
12059 ok(color[0] == 0x00ff0000 && color[1] == 0x00ff0000 && color[2] == 0x00001100 &&
12060 color[3] == 0x00001100 && color[4] == 0x000000aa && color[5] == 0x000000aa,
12061 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
12062 color[0], color[1], color[2], color[3], color[4], color[5]);
12063 hr = IDirectDrawSurface2_Unlock(dst, NULL);
12064 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
12066 /* Source and destination key. This is driver dependent. New HW treats it like
12067 * DDBLT_KEYSRC. Older HW and some software renderers apply both keys. */
12068 if (0)
12070 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST | DDBLT_KEYSRC, &fx);
12071 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
12073 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
12074 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
12075 color = surface_desc.lpSurface;
12076 /* Color[0] is filtered by the src key, 2-5 are filtered by the dst key, if
12077 * the driver applies it. */
12078 ok(color[0] == 0x00ff0000 && color[1] == 0x000000aa && color[2] == 0x00ff0000 &&
12079 color[3] == 0x0000ff00 && color[4] == 0x00001100 && color[5] == 0x00110000,
12080 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
12081 color[0], color[1], color[2], color[3], color[4], color[5]);
12083 color[0] = 0x00ff0000; /* Dest key in dst surface. */
12084 color[1] = 0x00ff0000; /* Dest key in dst surface. */
12085 color[2] = 0x00001100; /* Dest key in override. */
12086 color[3] = 0x00001100; /* Dest key in override. */
12087 color[4] = 0x000000aa; /* Dest key in src surface. */
12088 color[5] = 0x000000aa; /* Dest key in src surface. */
12089 hr = IDirectDrawSurface2_Unlock(dst, NULL);
12090 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
12093 /* Override keys without ddbltfx parameter fail */
12094 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYDESTOVERRIDE, NULL);
12095 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
12096 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYSRCOVERRIDE, NULL);
12097 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
12099 /* Try blitting without keys in the source surface. */
12100 hr = IDirectDrawSurface2_SetColorKey(src, DDCKEY_SRCBLT, NULL);
12101 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
12102 hr = IDirectDrawSurface2_SetColorKey(src, DDCKEY_DESTBLT, NULL);
12103 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
12105 /* That fails now. Do not bother to check that the data is unmodified. */
12106 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC, &fx);
12107 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
12109 /* Surprisingly this still works. It uses the old key from the src surface. */
12110 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST, &fx);
12111 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
12113 hr = IDirectDrawSurface2_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL);
12114 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
12115 color = surface_desc.lpSurface;
12116 /* Dst key applied to color[4,5], they are the only changed pixels. */
12117 ok(color[0] == 0x00ff0000 && color[1] == 0x00ff0000 && color[2] == 0x00001100 &&
12118 color[3] == 0x00001100 && color[4] == 0x00001100 && color[5] == 0x00110000,
12119 "Got unexpected content %08x %08x %08x %08x %08x %08x.\n",
12120 color[0], color[1], color[2], color[3], color[4], color[5]);
12121 hr = IDirectDrawSurface2_Unlock(dst, NULL);
12122 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
12124 /* This returns DDERR_NOCOLORKEY as expected. */
12125 hr = IDirectDrawSurface2_GetColorKey(src, DDCKEY_DESTBLT, &ckey);
12126 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
12128 /* GetSurfaceDesc returns a zeroed key as expected. */
12129 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x12345678;
12130 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x12345678;
12131 hr = IDirectDrawSurface2_GetSurfaceDesc(src, &surface_desc);
12132 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
12133 ok(!surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue
12134 && !surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue,
12135 "Got unexpected color key low=%08x high=%08x.\n", surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue,
12136 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue);
12138 /* Try blitting without keys in the destination surface. */
12139 hr = IDirectDrawSurface2_SetColorKey(dst, DDCKEY_SRCBLT, NULL);
12140 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
12141 hr = IDirectDrawSurface2_SetColorKey(dst, DDCKEY_DESTBLT, NULL);
12142 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
12144 /* This fails, as sanity would dictate. */
12145 hr = IDirectDrawSurface2_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST, &fx);
12146 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
12148 done:
12149 IDirectDrawSurface2_Release(src);
12150 IDirectDrawSurface2_Release(dst);
12151 refcount = IDirectDraw2_Release(ddraw);
12152 ok(!refcount, "DirectDraw has %u references left.\n", refcount);
12153 DestroyWindow(window);
12156 static void test_depth_readback(void)
12158 DWORD depth, expected_depth, max_diff;
12159 IDirect3DMaterial2 *blue_background;
12160 IDirectDrawSurface *rt, *ds;
12161 IDirect3DViewport2 *viewport;
12162 DDSURFACEDESC surface_desc;
12163 IDirect3DDevice2 *device;
12164 unsigned int i, x, y;
12165 IDirectDraw2 *ddraw;
12166 ULONG refcount;
12167 HWND window;
12168 HRESULT hr;
12169 void *ptr;
12171 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
12172 static D3DLVERTEX quad[] =
12174 {{-1.0f}, {-1.0f}, {0.1f}, 0, {0xff00ff00}},
12175 {{-1.0f}, { 1.0f}, {0.0f}, 0, {0xff00ff00}},
12176 {{ 1.0f}, {-1.0f}, {1.0f}, 0, {0xff00ff00}},
12177 {{ 1.0f}, { 1.0f}, {0.9f}, 0, {0xff00ff00}},
12180 static const struct
12182 unsigned int z_depth, z_mask;
12184 tests[] =
12186 {16, 0x0000ffff},
12187 {24, 0x00ffffff},
12188 {32, 0xffffffff},
12191 window = create_window();
12192 ok(!!window, "Failed to create a window.\n");
12193 ddraw = create_ddraw();
12194 ok(!!ddraw, "Failed to create a ddraw object.\n");
12195 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
12197 skip("Failed to create a D3D device, skipping tests.\n");
12198 IDirectDraw2_Release(ddraw);
12199 DestroyWindow(window);
12200 return;
12203 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
12204 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
12205 blue_background = create_diffuse_material(device, 0.0f, 0.0f, 1.0f, 1.0f);
12206 viewport = create_viewport(device, 0, 0, 640, 480);
12207 viewport_set_background(device, viewport, blue_background);
12208 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
12209 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
12211 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
12212 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
12214 ds = get_depth_stencil(device);
12215 hr = IDirectDrawSurface_DeleteAttachedSurface(rt, 0, ds);
12216 ok(SUCCEEDED(hr), "Failed to detach depth buffer, hr %#x.\n", hr);
12217 IDirectDrawSurface_Release(ds);
12219 for (i = 0; i < ARRAY_SIZE(tests); ++i)
12221 memset(&surface_desc, 0, sizeof(surface_desc));
12222 surface_desc.dwSize = sizeof(surface_desc);
12223 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
12224 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER | DDSCAPS_VIDEOMEMORY;
12225 U2(surface_desc).dwZBufferBitDepth = tests[i].z_depth;
12226 surface_desc.dwWidth = 640;
12227 surface_desc.dwHeight = 480;
12228 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL);
12229 if (FAILED(hr))
12231 skip("Format %u not supported, skipping test.\n", i);
12232 continue;
12235 hr = IDirectDrawSurface_AddAttachedSurface(rt, ds);
12236 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
12237 hr = IDirect3DDevice2_SetRenderTarget(device, rt, 0);
12238 ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr);
12240 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER);
12241 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12242 hr = IDirect3DDevice2_BeginScene(device);
12243 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
12244 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad, 4, 0);
12245 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
12246 hr = IDirect3DDevice2_EndScene(device);
12247 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
12249 memset(&surface_desc, 0, sizeof(surface_desc));
12250 surface_desc.dwSize = sizeof(surface_desc);
12251 hr = IDirectDrawSurface_Lock(ds, NULL, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
12252 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
12254 for (y = 60; y < 480; y += 120)
12256 for (x = 80; x < 640; x += 160)
12258 ptr = (BYTE *)surface_desc.lpSurface
12259 + y * U1(surface_desc).lPitch
12260 + x * (tests[i].z_depth == 16 ? 2 : 4);
12261 depth = *((DWORD *)ptr) & tests[i].z_mask;
12262 expected_depth = (x * (0.9 / 640.0) + y * (0.1 / 480.0)) * tests[i].z_mask;
12263 max_diff = ((0.5f * 0.9f) / 640.0f) * tests[i].z_mask;
12264 ok(abs(expected_depth - depth) <= max_diff,
12265 "Test %u: Got depth 0x%08x (diff %d), expected 0x%08x+/-%u, at %u, %u.\n",
12266 i, depth, expected_depth - depth, expected_depth, max_diff, x, y);
12270 hr = IDirectDrawSurface_Unlock(ds, NULL);
12271 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
12273 hr = IDirectDrawSurface_DeleteAttachedSurface(rt, 0, ds);
12274 ok(SUCCEEDED(hr), "Failed to detach depth buffer, hr %#x.\n", hr);
12275 IDirectDrawSurface_Release(ds);
12278 destroy_viewport(device, viewport);
12279 destroy_material(blue_background);
12280 IDirectDrawSurface_Release(rt);
12281 refcount = IDirect3DDevice2_Release(device);
12282 ok(!refcount, "Device has %u references left.\n", refcount);
12283 IDirectDraw2_Release(ddraw);
12284 DestroyWindow(window);
12287 static void test_clear(void)
12289 D3DRECT rect_negneg, rect_full = {{0}, {0}, {640}, {480}};
12290 IDirect3DViewport2 *viewport, *viewport2, *viewport3;
12291 IDirect3DMaterial2 *white, *red, *green, *blue;
12292 IDirect3DDevice2 *device;
12293 IDirectDrawSurface *rt;
12294 IDirectDraw2 *ddraw;
12295 D3DRECT rect[2];
12296 D3DCOLOR color;
12297 ULONG refcount;
12298 HWND window;
12299 HRESULT hr;
12301 window = create_window();
12302 ddraw = create_ddraw();
12303 ok(!!ddraw, "Failed to create a ddraw object.\n");
12304 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
12306 skip("Failed to create a 3D device, skipping test.\n");
12307 IDirectDraw2_Release(ddraw);
12308 DestroyWindow(window);
12309 return;
12311 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
12312 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
12314 viewport = create_viewport(device, 0, 0, 640, 480);
12315 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
12316 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
12318 white = create_diffuse_material(device, 1.0f, 1.0f, 1.0f, 1.0f);
12319 red = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
12320 green = create_diffuse_material(device, 0.0f, 1.0f, 0.0f, 1.0f);
12321 blue = create_diffuse_material(device, 0.0f, 0.0f, 1.0f, 1.0f);
12323 viewport_set_background(device, viewport, white);
12324 hr = IDirect3DViewport2_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
12325 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12327 /* Positive x, negative y. */
12328 U1(rect[0]).x1 = 0;
12329 U2(rect[0]).y1 = 480;
12330 U3(rect[0]).x2 = 320;
12331 U4(rect[0]).y2 = 240;
12333 /* Positive x, positive y. */
12334 U1(rect[1]).x1 = 0;
12335 U2(rect[1]).y1 = 0;
12336 U3(rect[1]).x2 = 320;
12337 U4(rect[1]).y2 = 240;
12339 /* Clear 2 rectangles with one call. Unlike d3d8/9, the refrast does not
12340 * refuse negative rectangles, but it will not clear them either. */
12341 viewport_set_background(device, viewport, red);
12342 hr = IDirect3DViewport2_Clear(viewport, 2, rect, D3DCLEAR_TARGET);
12343 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12345 color = get_surface_color(rt, 160, 360);
12346 ok(compare_color(color, 0x00ffffff, 0), "Clear rectangle 3 (pos, neg) has color 0x%08x.\n", color);
12347 color = get_surface_color(rt, 160, 120);
12348 ok(compare_color(color, 0x00ff0000, 0), "Clear rectangle 1 (pos, pos) has color 0x%08x.\n", color);
12349 color = get_surface_color(rt, 480, 360);
12350 ok(compare_color(color, 0x00ffffff, 0), "Clear rectangle 4 (NULL) has color 0x%08x.\n", color);
12351 color = get_surface_color(rt, 480, 120);
12352 ok(compare_color(color, 0x00ffffff, 0), "Clear rectangle 4 (neg, neg) has color 0x%08x.\n", color);
12354 viewport_set_background(device, viewport, white);
12355 hr = IDirect3DViewport2_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
12356 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12358 /* negative x, negative y.
12359 * Also ignored, except on WARP, which clears the entire screen. */
12360 rect_negneg.x1 = 640;
12361 rect_negneg.y1 = 240;
12362 rect_negneg.x2 = 320;
12363 rect_negneg.y2 = 0;
12364 viewport_set_background(device, viewport, green);
12365 hr = IDirect3DViewport2_Clear(viewport, 1, &rect_negneg, D3DCLEAR_TARGET);
12366 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12368 color = get_surface_color(rt, 160, 360);
12369 ok(compare_color(color, 0x00ffffff, 0)
12370 || broken(ddraw_is_warp(ddraw) && compare_color(color, 0x0000ff00, 0)),
12371 "Got unexpected color 0x%08x.\n", color);
12372 color = get_surface_color(rt, 160, 120);
12373 ok(compare_color(color, 0x00ffffff, 0)
12374 || broken(ddraw_is_warp(ddraw) && compare_color(color, 0x0000ff00, 0)),
12375 "Got unexpected color 0x%08x.\n", color);
12376 color = get_surface_color(rt, 480, 360);
12377 ok(compare_color(color, 0x00ffffff, 0)
12378 || broken(ddraw_is_warp(ddraw) && compare_color(color, 0x0000ff00, 0)),
12379 "Got unexpected color 0x%08x.\n", color);
12380 color = get_surface_color(rt, 480, 120);
12381 ok(compare_color(color, 0x00ffffff, 0)
12382 || broken(ddraw_is_warp(ddraw) && compare_color(color, 0x0000ff00, 0)),
12383 "Got unexpected color 0x%08x.\n", color);
12385 /* Test how the viewport affects clears. */
12386 viewport_set_background(device, viewport, white);
12387 hr = IDirect3DViewport2_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
12388 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12390 viewport2 = create_viewport(device, 160, 120, 160, 120);
12391 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport2);
12392 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
12394 viewport_set_background(device, viewport2, blue);
12395 hr = IDirect3DViewport2_Clear(viewport2, 1, &rect_full, D3DCLEAR_TARGET);
12396 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12398 viewport3 = create_viewport(device, 320, 240, 320, 240);
12399 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport3);
12400 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
12402 U1(rect[0]).x1 = 160;
12403 U2(rect[0]).y1 = 120;
12404 U3(rect[0]).x2 = 480;
12405 U4(rect[0]).y2 = 360;
12406 viewport_set_background(device, viewport3, green);
12407 hr = IDirect3DViewport2_Clear(viewport3, 1, &rect[0], D3DCLEAR_TARGET);
12408 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12410 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
12411 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
12413 color = get_surface_color(rt, 158, 118);
12414 ok(compare_color(color, 0x00ffffff, 0), "(158, 118) has color 0x%08x.\n", color);
12415 color = get_surface_color(rt, 162, 118);
12416 ok(compare_color(color, 0x00ffffff, 0), "(162, 118) has color 0x%08x.\n", color);
12417 color = get_surface_color(rt, 158, 122);
12418 ok(compare_color(color, 0x00ffffff, 0), "(158, 122) has color 0x%08x.\n", color);
12419 color = get_surface_color(rt, 162, 122);
12420 ok(compare_color(color, 0x000000ff, 0), "(162, 122) has color 0x%08x.\n", color);
12422 color = get_surface_color(rt, 318, 238);
12423 ok(compare_color(color, 0x000000ff, 0), "(318, 238) has color 0x%08x.\n", color);
12424 color = get_surface_color(rt, 322, 238);
12425 ok(compare_color(color, 0x00ffffff, 0), "(322, 238) has color 0x%08x.\n", color);
12426 color = get_surface_color(rt, 318, 242);
12427 ok(compare_color(color, 0x00ffffff, 0), "(318, 242) has color 0x%08x.\n", color);
12428 color = get_surface_color(rt, 322, 242);
12429 ok(compare_color(color, 0x0000ff00, 0), "(322, 242) has color 0x%08x.\n", color);
12431 color = get_surface_color(rt, 478, 358);
12432 ok(compare_color(color, 0x0000ff00, 0), "(478, 358) has color 0x%08x.\n", color);
12433 color = get_surface_color(rt, 482, 358);
12434 ok(compare_color(color, 0x00ffffff, 0), "(482, 358) has color 0x%08x.\n", color);
12435 color = get_surface_color(rt, 478, 362);
12436 ok(compare_color(color, 0x00ffffff, 0), "(478, 362) has color 0x%08x.\n", color);
12437 color = get_surface_color(rt, 482, 362);
12438 ok(compare_color(color, 0x00ffffff, 0), "(482, 362) has color 0x%08x.\n", color);
12440 /* The clear rectangle is rendertarget absolute, not relative to the
12441 * viewport. */
12442 hr = IDirect3DViewport2_Clear(viewport, 1, &rect_full, D3DCLEAR_TARGET);
12443 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12444 U1(rect[0]).x1 = 330;
12445 U2(rect[0]).y1 = 250;
12446 U3(rect[0]).x2 = 340;
12447 U4(rect[0]).y2 = 260;
12448 hr = IDirect3DViewport2_Clear(viewport3, 1, &rect[0], D3DCLEAR_TARGET);
12449 ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
12451 color = get_surface_color(rt, 328, 248);
12452 ok(compare_color(color, 0x00ffffff, 0), "(328, 248) has color 0x%08x.\n", color);
12453 color = get_surface_color(rt, 332, 248);
12454 ok(compare_color(color, 0x00ffffff, 0), "(332, 248) has color 0x%08x.\n", color);
12455 color = get_surface_color(rt, 328, 252);
12456 ok(compare_color(color, 0x00ffffff, 0), "(328, 252) has color 0x%08x.\n", color);
12457 color = get_surface_color(rt, 332, 252);
12458 ok(compare_color(color, 0x0000ff00, 0), "(332, 252) has color 0x%08x.\n", color);
12460 color = get_surface_color(rt, 338, 248);
12461 ok(compare_color(color, 0x00ffffff, 0), "(338, 248) has color 0x%08x.\n", color);
12462 color = get_surface_color(rt, 342, 248);
12463 ok(compare_color(color, 0x00ffffff, 0), "(342, 248) has color 0x%08x.\n", color);
12464 color = get_surface_color(rt, 338, 252);
12465 ok(compare_color(color, 0x0000ff00, 0), "(338, 252) has color 0x%08x.\n", color);
12466 color = get_surface_color(rt, 342, 252);
12467 ok(compare_color(color, 0x00ffffff, 0), "(342, 252) has color 0x%08x.\n", color);
12469 color = get_surface_color(rt, 328, 258);
12470 ok(compare_color(color, 0x00ffffff, 0), "(328, 258) has color 0x%08x.\n", color);
12471 color = get_surface_color(rt, 332, 258);
12472 ok(compare_color(color, 0x0000ff00, 0), "(332, 258) has color 0x%08x.\n", color);
12473 color = get_surface_color(rt, 328, 262);
12474 ok(compare_color(color, 0x00ffffff, 0), "(328, 262) has color 0x%08x.\n", color);
12475 color = get_surface_color(rt, 332, 262);
12476 ok(compare_color(color, 0x00ffffff, 0), "(332, 262) has color 0x%08x.\n", color);
12478 color = get_surface_color(rt, 338, 258);
12479 ok(compare_color(color, 0x0000ff00, 0), "(338, 258) has color 0x%08x.\n", color);
12480 color = get_surface_color(rt, 342, 258);
12481 ok(compare_color(color, 0x00ffffff, 0), "(342, 258) has color 0x%08x.\n", color);
12482 color = get_surface_color(rt, 338, 262);
12483 ok(compare_color(color, 0x00ffffff, 0), "(338, 262) has color 0x%08x.\n", color);
12484 color = get_surface_color(rt, 342, 262);
12485 ok(compare_color(color, 0x00ffffff, 0), "(342, 262) has color 0x%08x.\n", color);
12487 /* COLORWRITEENABLE, SRGBWRITEENABLE and scissor rectangles do not exist
12488 * in d3d2. */
12490 IDirect3DViewport2_Release(viewport3);
12491 IDirect3DViewport2_Release(viewport2);
12492 IDirect3DViewport2_Release(viewport);
12493 IDirect3DMaterial2_Release(white);
12494 IDirect3DMaterial2_Release(red);
12495 IDirect3DMaterial2_Release(green);
12496 IDirect3DMaterial2_Release(blue);
12497 IDirectDrawSurface_Release(rt);
12498 refcount = IDirect3DDevice2_Release(device);
12499 ok(!refcount, "Device has %u references left.\n", refcount);
12500 refcount = IDirectDraw2_Release(ddraw);
12501 ok(!refcount, "Ddraw object has %u references left.\n", refcount);
12502 DestroyWindow(window);
12505 START_TEST(ddraw2)
12507 DDDEVICEIDENTIFIER identifier;
12508 DEVMODEW current_mode;
12509 IDirectDraw2 *ddraw;
12510 HMODULE dwmapi;
12512 if (!(ddraw = create_ddraw()))
12514 skip("Failed to create a ddraw object, skipping tests.\n");
12515 return;
12518 if (ddraw_get_identifier(ddraw, &identifier))
12520 trace("Driver string: \"%s\"\n", identifier.szDriver);
12521 trace("Description string: \"%s\"\n", identifier.szDescription);
12522 trace("Driver version %d.%d.%d.%d\n",
12523 HIWORD(U(identifier.liDriverVersion).HighPart), LOWORD(U(identifier.liDriverVersion).HighPart),
12524 HIWORD(U(identifier.liDriverVersion).LowPart), LOWORD(U(identifier.liDriverVersion).LowPart));
12526 IDirectDraw2_Release(ddraw);
12528 memset(&current_mode, 0, sizeof(current_mode));
12529 current_mode.dmSize = sizeof(current_mode);
12530 ok(EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &current_mode), "Failed to get display mode.\n");
12531 registry_mode.dmSize = sizeof(registry_mode);
12532 ok(EnumDisplaySettingsW(NULL, ENUM_REGISTRY_SETTINGS, &registry_mode), "Failed to get display mode.\n");
12533 if (registry_mode.dmPelsWidth != current_mode.dmPelsWidth
12534 || registry_mode.dmPelsHeight != current_mode.dmPelsHeight)
12536 skip("Current mode does not match registry mode, skipping test.\n");
12537 return;
12540 if ((dwmapi = LoadLibraryA("dwmapi.dll")))
12541 pDwmIsCompositionEnabled = (void *)GetProcAddress(dwmapi, "DwmIsCompositionEnabled");
12543 test_coop_level_create_device_window();
12544 test_clipper_blt();
12545 test_coop_level_d3d_state();
12546 test_surface_interface_mismatch();
12547 test_coop_level_threaded();
12548 test_depth_blit();
12549 test_texture_load_ckey();
12550 test_viewport();
12551 test_zenable();
12552 test_ck_rgba();
12553 test_ck_default();
12554 test_ck_complex();
12555 test_surface_qi();
12556 test_device_qi();
12557 test_wndproc();
12558 test_window_style();
12559 test_redundant_mode_set();
12560 test_coop_level_mode_set();
12561 test_coop_level_mode_set_multi();
12562 test_initialize();
12563 test_coop_level_surf_create();
12564 test_coop_level_multi_window();
12565 test_clear_rect_count();
12566 test_coop_level_versions();
12567 test_lighting_interface_versions();
12568 test_coop_level_activateapp();
12569 test_unsupported_formats();
12570 test_rt_caps();
12571 test_primary_caps();
12572 test_surface_lock();
12573 test_surface_discard();
12574 test_flip();
12575 test_set_surface_desc();
12576 test_user_memory_getdc();
12577 test_sysmem_overlay();
12578 test_primary_palette();
12579 test_surface_attachment();
12580 test_pixel_format();
12581 test_create_surface_pitch();
12582 test_mipmap();
12583 test_palette_complex();
12584 test_p8_blit();
12585 test_material();
12586 test_lighting();
12587 test_specular_lighting();
12588 test_palette_gdi();
12589 test_palette_alpha();
12590 test_lost_device();
12591 test_surface_desc_lock();
12592 test_texturemapblend();
12593 test_viewport_clear_rect();
12594 test_color_fill();
12595 test_colorkey_precision();
12596 test_range_colorkey();
12597 test_shademode();
12598 test_lockrect_invalid();
12599 test_yv12_overlay();
12600 test_offscreen_overlay();
12601 test_overlay_rect();
12602 test_blt();
12603 test_blt_z_alpha();
12604 test_getdc();
12605 test_draw_primitive();
12606 test_edge_antialiasing_blending();
12607 test_transform_vertices();
12608 test_display_mode_surface_pixel_format();
12609 test_surface_desc_size();
12610 test_ck_operation();
12611 test_depth_readback();
12612 test_clear();