d3d8: Get rid of the format switching code in d3d8_device_CopyRects().
[wine.git] / include / d2d1.idl
blob4934acc334498339d1666d446269f090bf619245
1 /*
2 * Copyright 2013 Nikolay Sivov for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 import "unknwn.idl";
20 import "dcommon.h";
21 import "d2dbasetypes.h";
22 import "d3d10_1.idl";
23 import "d2derr.h";
25 cpp_quote("#ifdef WINE_NO_UNICODE_MACROS")
26 cpp_quote("#undef DrawText")
27 cpp_quote("#endif")
29 interface ID2D1Factory;
30 interface ID2D1RenderTarget;
31 interface ID2D1BitmapRenderTarget;
32 interface ID2D1Geometry;
33 interface ID2D1Brush;
34 interface IDWriteRenderingParams;
35 interface IDWriteTextFormat;
36 interface IDWriteTextLayout;
37 interface IWICBitmapSource;
38 interface IWICBitmap;
40 typedef struct DWRITE_GLYPH_RUN DWRITE_GLYPH_RUN;
42 typedef D2D_POINT_2F D2D1_POINT_2F;
43 typedef D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F;
44 typedef D2D_RECT_F D2D1_RECT_F;
45 typedef D2D_SIZE_F D2D1_SIZE_F;
46 typedef UINT64 D2D1_TAG;
47 typedef D2D_SIZE_U D2D1_SIZE_U;
48 typedef D2D_POINT_2U D2D1_POINT_2U;
49 typedef D2D_RECT_U D2D1_RECT_U;
50 typedef D2D_COLOR_F D2D1_COLOR_F;
52 enum
54 D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR = 0,
55 D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR = 1,
56 D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC = 2,
57 D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR = 3,
58 D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC = 4,
59 D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC = 5,
60 D2D1_INTERPOLATION_MODE_DEFINITION_FANT = 6,
61 D2D1_INTERPOLATION_MODE_DEFINITION_MIPMAP_LINEAR = 7,
64 typedef enum D2D1_DEBUG_LEVEL
66 D2D1_DEBUG_LEVEL_NONE = 0,
67 D2D1_DEBUG_LEVEL_ERROR = 1,
68 D2D1_DEBUG_LEVEL_WARNING = 2,
69 D2D1_DEBUG_LEVEL_INFORMATION = 3,
70 D2D1_DEBUG_LEVEL_FORCE_DWORD = 0xffffffff,
71 } D2D1_DEBUG_LEVEL;
73 typedef enum D2D1_FACTORY_TYPE
75 D2D1_FACTORY_TYPE_SINGLE_THREADED = 0,
76 D2D1_FACTORY_TYPE_MULTI_THREADED = 1,
77 D2D1_FACTORY_TYPE_FORCE_DWORD = 0xfffffff,
78 } D2D1_FACTORY_TYPE;
80 typedef enum D2D1_FILL_MODE
82 D2D1_FILL_MODE_ALTERNATE = 0,
83 D2D1_FILL_MODE_WINDING = 1,
84 D2D1_FILL_MODE_FORCE_DWORD = 0xffffffff
85 } D2D1_FILL_MODE;
87 typedef enum D2D1_PATH_SEGMENT
89 D2D1_PATH_SEGMENT_NONE = 0,
90 D2D1_PATH_SEGMENT_FORCE_UNSTROKED = 1,
91 D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN = 2,
92 D2D1_PATH_SEGMENT_FORCE_DWORD = 0xffffffff
93 } D2D1_PATH_SEGMENT;
95 typedef enum D2D1_FIGURE_BEGIN
97 D2D1_FIGURE_BEGIN_FILLED = 0,
98 D2D1_FIGURE_BEGIN_HOLLOW = 1,
99 D2D1_FIGURE_BEGIN_FORCE_DWORD = 0xffffffff
100 } D2D1_FIGURE_BEGIN;
102 typedef enum D2D1_FIGURE_END
104 D2D1_FIGURE_END_OPEN = 0,
105 D2D1_FIGURE_END_CLOSED = 1,
106 D2D1_FIGURE_END_FORCE_DWORD = 0xffffffff
107 } D2D1_FIGURE_END;
109 typedef enum D2D1_CAP_STYLE
111 D2D1_CAP_STYLE_FLAT = 0,
112 D2D1_CAP_STYLE_SQUARE = 1,
113 D2D1_CAP_STYLE_ROUND = 2,
114 D2D1_CAP_STYLE_TRIANGLE = 3,
115 D2D1_CAP_STYLE_FORCE_DWORD = 0xffffffff,
116 } D2D1_CAP_STYLE;
118 typedef enum D2D1_LINE_JOIN
120 D2D1_LINE_JOIN_MITER = 0,
121 D2D1_LINE_JOIN_BEVEL = 1,
122 D2D1_LINE_JOIN_ROUND = 2,
123 D2D1_LINE_JOIN_MITER_OR_BEVEL = 3,
124 D2D1_LINE_JOIN_FORCE_DWORD = 0xffffffff,
125 } D2D1_LINE_JOIN;
127 typedef enum D2D1_DASH_STYLE
129 D2D1_DASH_STYLE_SOLID = 0,
130 D2D1_DASH_STYLE_DASH = 1,
131 D2D1_DASH_STYLE_DOT = 2,
132 D2D1_DASH_STYLE_DASH_DOT = 3,
133 D2D1_DASH_STYLE_DASH_DOT_DOT = 4,
134 D2D1_DASH_STYLE_CUSTOM = 5,
135 D2D1_DASH_STYLE_FORCE_DWORD = 0xffffffff,
136 } D2D1_DASH_STYLE;
138 typedef enum D2D1_GEOMETRY_RELATION
140 D2D1_GEOMETRY_RELATION_UNKNOWN = 0,
141 D2D1_GEOMETRY_RELATION_DISJOINT = 1,
142 D2D1_GEOMETRY_RELATION_IS_CONTAINED = 2,
143 D2D1_GEOMETRY_RELATION_CONTAINS = 3,
144 D2D1_GEOMETRY_RELATION_OVERLAP = 4,
145 D2D1_GEOMETRY_RELATION_FORCE_DWORD = 0xffffffff,
146 } D2D1_GEOMETRY_RELATION;
148 typedef enum D2D1_GEOMETRY_SIMPLIFICATION_OPTION
150 D2D1_GEOMETRY_SIMPLIFICATION_OPTION_CUBICS_AND_LINES = 0,
151 D2D1_GEOMETRY_SIMPLIFICATION_OPTION_LINES = 1,
152 D2D1_GEOMETRY_SIMPLIFICATION_OPTION_FORCE_DWORD = 0xffffffff,
153 } D2D1_GEOMETRY_SIMPLIFICATION_OPTION;
155 typedef enum D2D1_COMBINE_MODE
157 D2D1_COMBINE_MODE_UNION = 0,
158 D2D1_COMBINE_MODE_INTERSECT = 1,
159 D2D1_COMBINE_MODE_XOR = 2,
160 D2D1_COMBINE_MODE_EXCLUDE = 3,
161 D2D1_COMBINE_MODE_FORCE_DWORD = 0xffffffff,
162 } D2D1_COMBINE_MODE;
164 typedef enum D2D1_SWEEP_DIRECTION
166 D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE = 0,
167 D2D1_SWEEP_DIRECTION_CLOCKWISE = 1,
168 D2D1_SWEEP_DIRECTION_FORCE_DWORD = 0xffffffff,
169 } D2D1_SWEEP_DIRECTION;
171 typedef enum D2D1_ARC_SIZE
173 D2D1_ARC_SIZE_SMALL = 0,
174 D2D1_ARC_SIZE_LARGE = 1,
175 D2D1_ARC_SIZE_FORCE_DWORD = 0xffffffff,
176 } D2D1_ARC_SIZE;
178 typedef enum D2D1_ANTIALIAS_MODE
180 D2D1_ANTIALIAS_MODE_PER_PRIMITIVE = 0,
181 D2D1_ANTIALIAS_MODE_ALIASED = 1,
182 D2D1_ANTIALIAS_MODE_FORCE_DWORD = 0xffffffff,
183 } D2D1_ANTIALIAS_MODE;
185 typedef enum D2D1_TEXT_ANTIALIAS_MODE
187 D2D1_TEXT_ANTIALIAS_MODE_DEFAULT = 0,
188 D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE = 1,
189 D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE = 2,
190 D2D1_TEXT_ANTIALIAS_MODE_ALIASED = 3,
191 D2D1_TEXT_ANTIALIAS_MODE_FORCE_DWORD = 0xffffffff,
192 } D2D1_TEXT_ANTIALIAS_MODE;
194 typedef enum D2D1_EXTEND_MODE
196 D2D1_EXTEND_MODE_CLAMP = 0,
197 D2D1_EXTEND_MODE_WRAP = 1,
198 D2D1_EXTEND_MODE_MIRROR = 2,
199 D2D1_EXTEND_MODE_FORCE_DWORD = 0xffffffff,
200 } D2D1_EXTEND_MODE;
202 typedef enum D2D1_BITMAP_INTERPOLATION_MODE
204 D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR = D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR,
205 D2D1_BITMAP_INTERPOLATION_MODE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR,
206 D2D1_BITMAP_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff,
207 } D2D1_BITMAP_INTERPOLATION_MODE;
209 typedef enum D2D1_GAMMA
211 D2D1_GAMMA_2_2 = 0,
212 D2D1_GAMMA_1_0 = 1,
213 D2D1_GAMMA_FORCE_DWORD = 0xffffffff,
214 } D2D1_GAMMA;
216 typedef enum D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS
218 D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE = 0x00000000,
219 D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_GDI_COMPATIBLE = 0x00000001,
220 D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_FORCE_DWORD = 0xffffffff,
221 } D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS;
223 typedef enum D2D1_OPACITY_MASK_CONTENT
225 D2D1_OPACITY_MASK_CONTENT_GRAPHICS = 0,
226 D2D1_OPACITY_MASK_CONTENT_TEXT_NATURAL = 1,
227 D2D1_OPACITY_MASK_CONTENT_TEXT_GDI_COMPATIBLE = 2,
228 D2D1_OPACITY_MASK_CONTENT_FORCE_DWORD = 0xffffffff,
229 } D2D1_OPACITY_MASK_CONTENT;
231 typedef enum D2D1_DRAW_TEXT_OPTIONS
233 D2D1_DRAW_TEXT_OPTIONS_NO_SNAP = 0x00000001,
234 D2D1_DRAW_TEXT_OPTIONS_CLIP = 0x00000002,
235 D2D1_DRAW_TEXT_OPTIONS_NONE = 0x00000000,
236 D2D1_DRAW_TEXT_OPTIONS_FORCE_DWORD = 0xffffffff,
237 } D2D1_DRAW_TEXT_OPTIONS;
239 typedef enum D2D1_LAYER_OPTIONS
241 D2D1_LAYER_OPTIONS_NONE = 0x00000000,
242 D2D1_LAYER_OPTIONS_INITIALIZE_FOR_CLEARTYPE = 0x00000001,
243 D2D1_LAYER_OPTIONS_FORCE_DWORD = 0xffffffff,
244 } D2D1_LAYER_OPTIONS;
246 typedef enum D2D1_RENDER_TARGET_TYPE
248 D2D1_RENDER_TARGET_TYPE_DEFAULT = 0,
249 D2D1_RENDER_TARGET_TYPE_SOFTWARE = 1,
250 D2D1_RENDER_TARGET_TYPE_HARDWARE = 2,
251 D2D1_RENDER_TARGET_TYPE_FORCE_DWORD = 0xffffffff,
252 } D2D1_RENDER_TARGET_TYPE;
254 typedef enum D2D1_RENDER_TARGET_USAGE
256 D2D1_RENDER_TARGET_USAGE_NONE = 0x00000000,
257 D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING = 0x00000001,
258 D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE = 0x00000002,
259 D2D1_RENDER_TARGET_USAGE_FORCE_DWORD = 0xffffffff,
260 } D2D1_RENDER_TARGET_USAGE;
262 typedef enum D2D1_FEATURE_LEVEL
264 D2D1_FEATURE_LEVEL_DEFAULT = 0,
265 D2D1_FEATURE_LEVEL_9 = D3D_FEATURE_LEVEL_9_1,
266 D2D1_FEATURE_LEVEL_10 = D3D_FEATURE_LEVEL_10_0,
267 D2D1_FEATURE_LEVEL_FORCE_DWORD = 0xffffffff,
268 } D2D1_FEATURE_LEVEL;
270 typedef enum D2D1_WINDOW_STATE
272 D2D1_WINDOW_STATE_NONE = 0x0000000,
273 D2D1_WINDOW_STATE_OCCLUDED = 0x0000001,
274 D2D1_WINDOW_STATE_FORCE_DWORD = 0xffffffff,
275 } D2D1_WINDOW_STATE;
277 typedef enum D2D1_DC_INITIALIZE_MODE
279 D2D1_DC_INITIALIZE_MODE_COPY = 0,
280 D2D1_DC_INITIALIZE_MODE_CLEAR = 1,
281 D2D1_DC_INITIALIZE_MODE_FORCE_DWORD = 0xffffffff,
282 } D2D1_DC_INITIALIZE_MODE;
284 typedef enum D2D1_PRESENT_OPTIONS
286 D2D1_PRESENT_OPTIONS_NONE = 0x00000000,
287 D2D1_PRESENT_OPTIONS_RETAIN_CONTENTS = 0x00000001,
288 D2D1_PRESENT_OPTIONS_IMMEDIATELY = 0x00000002,
289 D2D1_PRESENT_OPTIONS_FORCE_DWORD = 0xffffffff,
290 } D2D1_PRESENT_OPTIONS;
292 typedef struct D2D1_BEZIER_SEGMENT
294 D2D1_POINT_2F point1;
295 D2D1_POINT_2F point2;
296 D2D1_POINT_2F point3;
297 } D2D1_BEZIER_SEGMENT;
299 typedef struct D2D1_FACTORY_OPTIONS
301 D2D1_DEBUG_LEVEL debugLevel;
302 } D2D1_FACTORY_OPTIONS;
304 typedef struct D2D1_TRIANGLE
306 D2D1_POINT_2F point1;
307 D2D1_POINT_2F point2;
308 D2D1_POINT_2F point3;
309 } D2D1_TRIANGLE;
311 typedef struct D2D1_ROUNDED_RECT
313 D2D1_RECT_F rect;
314 float radiusX;
315 float radiusY;
316 } D2D1_ROUNDED_RECT;
318 typedef struct D2D1_ELLIPSE
320 D2D1_POINT_2F point;
321 float radiusX;
322 float radiusY;
323 } D2D1_ELLIPSE;
325 typedef struct D2D1_QUADRATIC_BEZIER_SEGMENT
327 D2D1_POINT_2F point1;
328 D2D1_POINT_2F point2;
329 } D2D1_QUADRATIC_BEZIER_SEGMENT;
331 typedef struct D2D1_ARC_SEGMENT
333 D2D1_POINT_2F point;
334 D2D1_SIZE_F size;
335 float rotationAngle;
336 D2D1_SWEEP_DIRECTION sweepDirection;
337 D2D1_ARC_SIZE arcSize;
338 } D2D1_ARC_SEGMENT;
340 typedef struct D2D1_DRAWING_STATE_DESCRIPTION
342 D2D1_ANTIALIAS_MODE antialiasMode;
343 D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode;
344 D2D1_TAG tag1;
345 D2D1_TAG tag2;
346 D2D1_MATRIX_3X2_F transform;
347 } D2D1_DRAWING_STATE_DESCRIPTION;
349 typedef struct D2D1_GRADIENT_STOP
351 float position;
352 D2D1_COLOR_F color;
353 } D2D1_GRADIENT_STOP;
355 typedef struct D2D1_BITMAP_PROPERTIES
357 D2D1_PIXEL_FORMAT pixelFormat;
358 float dpiX;
359 float dpiY;
360 } D2D1_BITMAP_PROPERTIES;
362 typedef struct D2D1_BITMAP_BRUSH_PROPERTIES
364 D2D1_EXTEND_MODE extendModeX;
365 D2D1_EXTEND_MODE extendModeY;
366 D2D1_BITMAP_INTERPOLATION_MODE interpolationMode;
367 } D2D1_BITMAP_BRUSH_PROPERTIES;
369 typedef struct D2D1_BRUSH_PROPERTIES
371 float opacity;
372 D2D1_MATRIX_3X2_F transform;
373 } D2D1_BRUSH_PROPERTIES;
375 typedef struct D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES
377 D2D1_POINT_2F startPoint;
378 D2D1_POINT_2F endPoint;
379 } D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES;
381 typedef struct D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES
383 D2D1_POINT_2F center;
384 D2D1_POINT_2F gradientOriginOffset;
385 float radiusX;
386 float radiusY;
387 } D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES;
389 typedef struct D2D1_LAYER_PARAMETERS
391 D2D1_RECT_F contentBounds;
392 ID2D1Geometry *geometricMask;
393 D2D1_ANTIALIAS_MODE maskAntialiasMode;
394 D2D1_MATRIX_3X2_F maskTransform;
395 float opacity;
396 ID2D1Brush *opacityBrush;
397 D2D1_LAYER_OPTIONS layerOptions;
398 } D2D1_LAYER_PARAMETERS;
400 typedef struct D2D1_RENDER_TARGET_PROPERTIES
402 D2D1_RENDER_TARGET_TYPE type;
403 D2D1_PIXEL_FORMAT pixelFormat;
404 float dpiX;
405 float dpiY;
406 D2D1_RENDER_TARGET_USAGE usage;
407 D2D1_FEATURE_LEVEL minLevel;
408 } D2D1_RENDER_TARGET_PROPERTIES;
410 typedef struct D2D1_STROKE_STYLE_PROPERTIES
412 D2D1_CAP_STYLE startCap;
413 D2D1_CAP_STYLE endCap;
414 D2D1_CAP_STYLE dashCap;
415 D2D1_LINE_JOIN lineJoin;
416 float miterLimit;
417 D2D1_DASH_STYLE dashStyle;
418 float dashOffset;
419 } D2D1_STROKE_STYLE_PROPERTIES;
421 typedef struct D2D1_HWND_RENDER_TARGET_PROPERTIES
423 HWND hwnd;
424 D2D1_SIZE_U pixelSize;
425 D2D1_PRESENT_OPTIONS presentOptions;
426 } D2D1_HWND_RENDER_TARGET_PROPERTIES;
429 local,
430 object,
431 uuid(2cd90691-12e2-11dc-9fed-001143a055f9)
433 interface ID2D1Resource : IUnknown
435 void GetFactory(
436 [out] ID2D1Factory **factory
441 local,
442 object,
443 uuid(2cd9069d-12e2-11dc-9fed-001143a055f9)
445 interface ID2D1StrokeStyle : ID2D1Resource
447 D2D1_CAP_STYLE GetStartCap();
448 D2D1_CAP_STYLE GetEndCap();
449 D2D1_CAP_STYLE GetDashCap();
450 float GetMiterLimit();
451 D2D1_LINE_JOIN GetLineJoin();
452 float GetDashOffset();
453 D2D1_DASH_STYLE GetDashStyle();
454 UINT32 GetDashesCount();
455 void GetDashes(
456 [out, size_is(count)] float *dashes,
457 [in] UINT32 count
462 local,
463 object,
464 uuid(2cd9069e-12e2-11dc-9fed-001143a055f9)
466 interface ID2D1SimplifiedGeometrySink : IUnknown
468 void SetFillMode(D2D1_FILL_MODE mode);
469 void SetSegmentFlags(D2D1_PATH_SEGMENT vertexFlags);
470 void BeginFigure(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin);
471 void AddLines(const D2D1_POINT_2F *points, UINT32 count);
472 void AddBeziers(const D2D1_BEZIER_SEGMENT *beziers, UINT32 count);
473 void EndFigure(D2D1_FIGURE_END figureEnd);
474 HRESULT Close();
478 local,
479 object,
480 uuid(2cd906c1-12e2-11dc-9fed-001143a055f9)
482 interface ID2D1TessellationSink : IUnknown
484 void AddTriangles(
485 [in, size_is(count)] const D2D1_TRIANGLE *triangles,
486 [in] UINT32 count
488 HRESULT Close();
492 local,
493 object,
494 uuid(2cd906a1-12e2-11dc-9fed-001143a055f9)
496 interface ID2D1Geometry : ID2D1Resource
498 HRESULT GetBounds(
499 [in] const D2D1_MATRIX_3X2_F *transform,
500 [out] D2D1_RECT_F *bounds
502 HRESULT GetWidenedBounds(
503 [in] float stroke_width,
504 [in] ID2D1StrokeStyle *stroke_style,
505 [in] const D2D1_MATRIX_3X2_F *transform,
506 [in] float tolerance,
507 [out] D2D1_RECT_F *bounds
509 HRESULT StrokeContainsPoint(
510 [in] D2D1_POINT_2F point,
511 [in] float stroke_width,
512 [in] ID2D1StrokeStyle *stroke_style,
513 [in] const D2D1_MATRIX_3X2_F *transform,
514 [in] float tolerance,
515 [out] BOOL *contains
517 HRESULT FillContainsPoint(
518 [in] D2D1_POINT_2F point,
519 [in] const D2D1_MATRIX_3X2_F *transform,
520 [in] float tolerance,
521 [out] BOOL *contains
523 HRESULT CompareWithGeometry(
524 [in] ID2D1Geometry *geometry,
525 [in] const D2D1_MATRIX_3X2_F *transform,
526 [in] float tolerance,
527 [out] D2D1_GEOMETRY_RELATION *relation
529 HRESULT Simplify(
530 [in] D2D1_GEOMETRY_SIMPLIFICATION_OPTION option,
531 [in] const D2D1_MATRIX_3X2_F *transform,
532 [in] float tolerance,
533 [in] ID2D1SimplifiedGeometrySink *sink
535 HRESULT Tessellate(
536 [in] const D2D1_MATRIX_3X2_F *transform,
537 [in] float tolerance,
538 [in] ID2D1TessellationSink *sink
540 HRESULT CombineWithGeometry(
541 [in] ID2D1Geometry *geometry,
542 [in] D2D1_COMBINE_MODE combine_mode,
543 [in] const D2D1_MATRIX_3X2_F *transform,
544 [in] float tolerance,
545 [in] ID2D1SimplifiedGeometrySink *sink
547 HRESULT Outline(
548 [in] const D2D1_MATRIX_3X2_F *transform,
549 [in] float tolerance,
550 [in] ID2D1SimplifiedGeometrySink *sink
552 HRESULT ComputeArea(
553 [in] const D2D1_MATRIX_3X2_F *transform,
554 [in] float tolerance,
555 [out] float *area
557 HRESULT ComputeLength(
558 [in] const D2D1_MATRIX_3X2_F *transform,
559 [in] float tolerance,
560 [out] float *length
562 HRESULT ComputePointAtLength(
563 [in] float length,
564 [in] const D2D1_MATRIX_3X2_F *transform,
565 [in] float tolerance,
566 [out] D2D1_POINT_2F *point,
567 [out] D2D1_POINT_2F *tangent
569 HRESULT Widen(
570 [in] float stroke_width,
571 [in] ID2D1StrokeStyle *stroke_style,
572 [in] const D2D1_MATRIX_3X2_F *transform,
573 [in] float tolerance,
574 [in] ID2D1SimplifiedGeometrySink *sink
579 local,
580 object,
581 uuid(2cd906a2-12e2-11dc-9fed-001143a055f9)
583 interface ID2D1RectangleGeometry : ID2D1Geometry
585 void GetRect(
586 [out] D2D1_RECT_F *rect
591 local,
592 object,
593 uuid(2cd906a3-12e2-11dc-9fed-001143a055f9)
595 interface ID2D1RoundedRectangleGeometry : ID2D1Geometry
597 void GetRoundedRect(
598 [out] D2D1_ROUNDED_RECT *rect
603 local,
604 object,
605 uuid(2cd906a4-12e2-11dc-9fed-001143a055f9)
607 interface ID2D1EllipseGeometry : ID2D1Geometry
609 void GetEllipse(
610 [out] D2D1_ELLIPSE *ellipse
615 local,
616 object,
617 uuid(2cd906a6-12e2-11dc-9fed-001143a055f9)
619 interface ID2D1GeometryGroup : ID2D1Geometry
621 D2D1_FILL_MODE GetFillMode();
622 UINT32 GetSourceGeometryCount();
623 void GetSourceGeometries(
624 [out, size_is(geometry_count)] ID2D1Geometry **geometry,
625 [in] UINT32 geometry_count
630 local,
631 object,
632 uuid(2cd906bb-12e2-11dc-9fed-001143a055f9)
634 interface ID2D1TransformedGeometry : ID2D1Geometry
636 void GetSourceGeometry(
637 [out] ID2D1Geometry **geometry
639 void GetTransform(
640 [out] D2D1_MATRIX_3X2_F *transform
645 local,
646 object,
647 uuid(2cd9069f-12e2-11dc-9fed-001143a055f9)
649 interface ID2D1GeometrySink : ID2D1SimplifiedGeometrySink
651 void AddLine(
652 [in] D2D1_POINT_2F point
654 void AddBezier(
655 [in] const D2D1_BEZIER_SEGMENT *bezier
657 void AddQuadraticBezier(
658 [in] const D2D1_QUADRATIC_BEZIER_SEGMENT *bezier
660 void AddQuadraticBeziers(
661 [in, size_is(bezier_count)] const D2D1_QUADRATIC_BEZIER_SEGMENT *beziers,
662 [in] UINT32 bezier_count
664 void AddArc(
665 [in] const D2D1_ARC_SEGMENT *arc
670 local,
671 object,
672 uuid(2cd906a5-12e2-11dc-9fed-001143a055f9)
674 interface ID2D1PathGeometry : ID2D1Geometry
676 HRESULT Open(
677 [out] ID2D1GeometrySink **sink
679 HRESULT Stream(
680 [in] ID2D1GeometrySink *sink
682 HRESULT GetSegmentCount(
683 [out] UINT32 *count
685 HRESULT GetFigureCount(
686 [out] UINT32 *count
691 local,
692 object,
693 uuid(28506e39-ebf6-46a1-bb47-fd85565ab957)
695 interface ID2D1DrawingStateBlock : ID2D1Resource
697 void GetDescription(
698 [out] D2D1_DRAWING_STATE_DESCRIPTION *desc
700 void SetDescription(
701 [in] const D2D1_DRAWING_STATE_DESCRIPTION *desc
703 void SetTextRenderingParams(
704 [in] IDWriteRenderingParams *text_rendering_params
706 void GetTextRenderingParams(
707 [out] IDWriteRenderingParams **text_rendering_params
712 local,
713 object,
714 uuid(65019f75-8da2-497c-b32c-dfa34e48ede6)
716 interface ID2D1Image : ID2D1Resource
721 local,
722 object,
723 uuid(a2296057-ea42-4099-983b-539fb6505426)
725 interface ID2D1Bitmap : ID2D1Image
727 D2D1_SIZE_F GetSize();
728 D2D1_SIZE_U GetPixelSize();
729 D2D1_PIXEL_FORMAT GetPixelFormat();
730 void GetDpi(
731 [out] float *dpi_x,
732 [out] float *dpi_y
734 HRESULT CopyFromBitmap(
735 [in] const D2D1_POINT_2U *dst_point,
736 [in] ID2D1Bitmap *bitmap,
737 [in] const D2D1_RECT_U *src_rect
739 HRESULT CopyFromRenderTarget(
740 [in] const D2D1_POINT_2U *dst_point,
741 [in] ID2D1RenderTarget *render_target,
742 [in] const D2D1_RECT_U *src_rect
744 HRESULT CopyFromMemory(
745 [in] const D2D1_RECT_U *dst_rect,
746 [in] const void *src_data,
747 [in] UINT32 pitch
752 local,
753 object,
754 uuid(2cd906a8-12e2-11dc-9fed-001143a055f9)
756 interface ID2D1Brush : ID2D1Resource
758 void SetOpacity(
759 [in] float opacity
761 void SetTransform(
762 [in] const D2D1_MATRIX_3X2_F *transform
764 float GetOpacity();
765 void GetTransform(
766 [out] D2D1_MATRIX_3X2_F *transform
771 local,
772 object,
773 uuid(2cd906aa-12e2-11dc-9fed-001143a055f9)
775 interface ID2D1BitmapBrush : ID2D1Brush
777 void SetExtendModeX(
778 [in] D2D1_EXTEND_MODE mode
780 void SetExtendModeY(
781 [in] D2D1_EXTEND_MODE mode
783 void SetInterpolationMode(
784 [in] D2D1_BITMAP_INTERPOLATION_MODE mode
786 void SetBitmap(
787 [in] ID2D1Bitmap *bitmap
789 D2D1_EXTEND_MODE GetExtendModeX();
790 D2D1_EXTEND_MODE GetExtendModeY();
791 D2D1_BITMAP_INTERPOLATION_MODE GetInterpolationMode();
792 void GetBitmap(
793 [out] ID2D1Bitmap **bitmap
798 local,
799 object,
800 uuid(2cd906a9-12e2-11dc-9fed-001143a055f9)
802 interface ID2D1SolidColorBrush : ID2D1Brush
804 void SetColor(
805 [in] const D2D1_COLOR_F *color
807 D2D1_COLOR_F GetColor();
811 local,
812 object,
813 uuid(2cd906a7-12e2-11dc-9fed-001143a055f9)
815 interface ID2D1GradientStopCollection : ID2D1Resource
817 UINT32 GetGradientStopCount();
818 void GetGradientStops(
819 [out] D2D1_GRADIENT_STOP *stops,
820 [in] UINT32 stop_count
822 D2D1_GAMMA GetColorInterpolationGamma();
823 D2D1_EXTEND_MODE GetExtendMode();
827 local,
828 object,
829 uuid(2cd906ab-12e2-11dc-9fed-001143a055f9)
831 interface ID2D1LinearGradientBrush : ID2D1Brush
833 void SetStartPoint(
834 [in] D2D1_POINT_2F start_point
836 void SetEndPoint(
837 [in] D2D1_POINT_2F end_point
839 D2D1_POINT_2F GetStartPoint();
840 D2D1_POINT_2F GetEndPoint();
841 void GetGradientStopCollection(
842 [out] ID2D1GradientStopCollection **gradient
847 local,
848 object,
849 uuid(2cd906ac-12e2-11dc-9fed-001143a055f9)
851 interface ID2D1RadialGradientBrush : ID2D1Brush
853 void SetCenter(
854 [in] D2D1_POINT_2F center
856 void SetGradientOriginOffset(
857 [in] D2D1_POINT_2F offset
859 void SetRadiusX(
860 [in] float radius
862 void SetRadiusY(
863 [in] float radius
865 D2D1_POINT_2F GetCenter();
866 D2D1_POINT_2F GetGradientOriginOffset();
867 float GetRadiusX();
868 float GetRadiusY();
869 void GetGradientStopCollection(
870 [out] ID2D1GradientStopCollection **gradient
875 local,
876 object,
877 uuid(2cd9069b-12e2-11dc-9fed-001143a055f9)
879 interface ID2D1Layer : ID2D1Resource
881 D2D1_SIZE_F GetSize();
885 local,
886 object,
887 uuid(2cd906c2-12e2-11dc-9fed-001143a055f9)
889 interface ID2D1Mesh : ID2D1Resource
891 HRESULT Open(
892 [out] ID2D1TessellationSink **sink
897 local,
898 object,
899 uuid(2cd90694-12e2-11dc-9fed-001143a055f9)
901 interface ID2D1RenderTarget : ID2D1Resource
903 HRESULT CreateBitmap(
904 [in] D2D1_SIZE_U size,
905 [in] const void *src_data,
906 [in] UINT32 pitch,
907 [in] const D2D1_BITMAP_PROPERTIES *desc,
908 [out] ID2D1Bitmap **bitmap
910 HRESULT CreateBitmapFromWicBitmap(
911 [in] IWICBitmapSource *bitmap_source,
912 [in] const D2D1_BITMAP_PROPERTIES *desc,
913 [out] ID2D1Bitmap **bitmap
915 HRESULT CreateSharedBitmap(
916 [in] REFIID iid,
917 [in, out] void *data,
918 [in] const D2D1_BITMAP_PROPERTIES *desc,
919 [out] ID2D1Bitmap **bitmap
921 HRESULT CreateBitmapBrush(
922 [in] ID2D1Bitmap *bitmap,
923 [in] const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc,
924 [in] const D2D1_BRUSH_PROPERTIES *brush_desc,
925 [out] ID2D1BitmapBrush **brush
927 HRESULT CreateSolidColorBrush(
928 [in] const D2D1_COLOR_F *color,
929 [in] const D2D1_BRUSH_PROPERTIES *desc,
930 [out] ID2D1SolidColorBrush **brush
932 HRESULT CreateGradientStopCollection(
933 [in, size_is(stop_count)] const D2D1_GRADIENT_STOP *stops,
934 [in] UINT32 stop_count,
935 [in] D2D1_GAMMA gamma,
936 [in] D2D1_EXTEND_MODE extend_mode,
937 [out] ID2D1GradientStopCollection **gradient
939 HRESULT CreateLinearGradientBrush(
940 [in] const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc,
941 [in] const D2D1_BRUSH_PROPERTIES *brush_desc,
942 [in] ID2D1GradientStopCollection *gradient,
943 [out] ID2D1LinearGradientBrush **brush
945 HRESULT CreateRadialGradientBrush(
946 [in] const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc,
947 [in] const D2D1_BRUSH_PROPERTIES *brush_desc,
948 [in] ID2D1GradientStopCollection *gradient,
949 [out] ID2D1RadialGradientBrush **brush
951 HRESULT CreateCompatibleRenderTarget(
952 [in] const D2D1_SIZE_F *size,
953 [in] const D2D1_SIZE_U *pixel_size,
954 [in] const D2D1_PIXEL_FORMAT *format,
955 [in] D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options,
956 [out] ID2D1BitmapRenderTarget **render_target
958 HRESULT CreateLayer(
959 [in] const D2D1_SIZE_F *size,
960 [out] ID2D1Layer **layer
962 HRESULT CreateMesh(
963 [out] ID2D1Mesh **mesh
965 void DrawLine(
966 [in] D2D1_POINT_2F p0,
967 [in] D2D1_POINT_2F p1,
968 [in] ID2D1Brush *brush,
969 [in] float stroke_width,
970 [in] ID2D1StrokeStyle *stroke_style
972 void DrawRectangle(
973 [in] const D2D1_RECT_F *rect,
974 [in] ID2D1Brush *brush,
975 [in] float stroke_width,
976 [in] ID2D1StrokeStyle *stroke_style
978 void FillRectangle(
979 [in] const D2D1_RECT_F *rect,
980 [in] ID2D1Brush *brush
982 void DrawRoundedRectangle(
983 [in] const D2D1_ROUNDED_RECT *rect,
984 [in] ID2D1Brush *brush,
985 [in] float stroke_width,
986 [in] ID2D1StrokeStyle *stroke_style
988 void FillRoundedRectangle(
989 [in] const D2D1_ROUNDED_RECT *rect,
990 [in] ID2D1Brush *brush
992 void DrawEllipse(
993 [in] const D2D1_ELLIPSE *ellipse,
994 [in] ID2D1Brush *brush,
995 [in] float stroke_width,
996 [in] ID2D1StrokeStyle *stroke_style
998 void FillEllipse(
999 [in] const D2D1_ELLIPSE *ellipse,
1000 [in] ID2D1Brush *brush
1002 void DrawGeometry(
1003 [in] ID2D1Geometry *geometry,
1004 [in] ID2D1Brush *brush,
1005 [in] float stroke_width,
1006 [in] ID2D1StrokeStyle *stroke_style
1008 void FillGeometry(
1009 [in] ID2D1Geometry *geometry,
1010 [in] ID2D1Brush *brush,
1011 [in] ID2D1Brush *opacity_brush
1013 void FillMesh(
1014 [in] ID2D1Mesh *mesh,
1015 [in] ID2D1Brush *brush
1017 void FillOpacityMask(
1018 [in] ID2D1Bitmap *mask,
1019 [in] ID2D1Brush *brush,
1020 [in] D2D1_OPACITY_MASK_CONTENT content,
1021 [in] const D2D1_RECT_F *dst_rect,
1022 [in] const D2D1_RECT_F *src_rect
1024 void DrawBitmap(
1025 [in] ID2D1Bitmap *bitmap,
1026 [in] const D2D1_RECT_F *dst_rect,
1027 [in] float opacity,
1028 [in] D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode,
1029 [in] const D2D1_RECT_F *src_rect
1031 void DrawText(
1032 [in, size_is(string_len)] const WCHAR *string,
1033 [in] UINT32 string_len,
1034 [in] IDWriteTextFormat *text_format,
1035 [in] const D2D1_RECT_F *layout_rect,
1036 [in] ID2D1Brush *brush,
1037 [in] D2D1_DRAW_TEXT_OPTIONS options,
1038 [in] DWRITE_MEASURING_MODE measuring_mode
1040 void DrawTextLayout(
1041 [in] D2D1_POINT_2F origin,
1042 [in] IDWriteTextLayout *layout,
1043 [in] ID2D1Brush *brush,
1044 [in] D2D1_DRAW_TEXT_OPTIONS options
1046 void DrawGlyphRun(
1047 [in] D2D1_POINT_2F baseline_origin,
1048 [in] const DWRITE_GLYPH_RUN *glyph_run,
1049 [in] ID2D1Brush *brush,
1050 [in] DWRITE_MEASURING_MODE measuring_mode
1052 void SetTransform(
1053 [in] const D2D1_MATRIX_3X2_F *transform
1055 void GetTransform(
1056 [out] D2D1_MATRIX_3X2_F *transform
1058 void SetAntialiasMode(
1059 [in] D2D1_ANTIALIAS_MODE antialias_mode
1061 D2D1_ANTIALIAS_MODE GetAntialiasMode();
1062 void SetTextAntialiasMode(
1063 [in] D2D1_TEXT_ANTIALIAS_MODE antialias_mode
1065 D2D1_TEXT_ANTIALIAS_MODE GetTextAntialiasMode();
1066 void SetTextRenderingParams(
1067 [in] IDWriteRenderingParams *text_rendering_params
1069 void GetTextRenderingParams(
1070 [out] IDWriteRenderingParams **text_rendering_params
1072 void SetTags(
1073 [in] D2D1_TAG tag1,
1074 [in] D2D1_TAG tag2
1076 void GetTags(
1077 [out] D2D1_TAG *tag1,
1078 [out] D2D1_TAG *tag2
1080 void PushLayer(
1081 [in] const D2D1_LAYER_PARAMETERS *layer_parameters,
1082 [in] ID2D1Layer *layer
1084 void PopLayer();
1085 HRESULT Flush(
1086 [out] D2D1_TAG *tag1,
1087 [out] D2D1_TAG *tag2
1089 void SaveDrawingState(
1090 [in, out] ID2D1DrawingStateBlock *state_block
1092 void RestoreDrawingState(
1093 [in] ID2D1DrawingStateBlock *state_block
1095 void PushAxisAlignedClip(
1096 [in] const D2D1_RECT_F *clip_rect,
1097 [in] D2D1_ANTIALIAS_MODE antialias_mode
1099 void PopAxisAlignedClip();
1100 void Clear(
1101 [in] const D2D1_COLOR_F *color
1103 void BeginDraw();
1104 HRESULT EndDraw(
1105 [out] D2D1_TAG *tag1,
1106 [out] D2D1_TAG *tag2
1108 D2D1_PIXEL_FORMAT GetPixelFormat();
1109 void SetDpi(
1110 [in] float dpi_x,
1111 [in] float dpi_y
1113 void GetDpi(
1114 [out] float *dpi_x,
1115 [out] float *dpi_y
1117 D2D1_SIZE_F GetSize();
1118 D2D1_SIZE_U GetPixelSize();
1119 UINT32 GetMaximumBitmapSize();
1120 BOOL IsSupported(
1121 [in] const D2D1_RENDER_TARGET_PROPERTIES *desc
1126 local,
1127 object,
1128 uuid(2cd90695-12e2-11dc-9fed-001143a055f9)
1130 interface ID2D1BitmapRenderTarget : ID2D1RenderTarget
1132 HRESULT GetBitmap(
1133 [out] ID2D1Bitmap **bitmap
1138 local,
1139 object,
1140 uuid(2cd90698-12e2-11dc-9fed-001143a055f9)
1142 interface ID2D1HwndRenderTarget : ID2D1RenderTarget
1144 D2D1_WINDOW_STATE CheckWindowState();
1145 HRESULT Resize(
1146 [in] const D2D1_SIZE_U size
1148 HWND GetHwnd();
1152 local,
1153 object,
1154 uuid(1c51bc64-de61-46fd-9899-63a5d8f03950)
1156 interface ID2D1DCRenderTarget : ID2D1RenderTarget
1158 HRESULT BindDC(
1159 [in] const HDC dc,
1160 [in] const RECT rect
1165 local,
1166 object,
1167 uuid(e0db51c3-6f77-4bae-b3d5-e47509b35838)
1169 interface ID2D1GdiInteropRenderTarget : IUnknown
1171 HRESULT GetDC(
1172 [in] D2D1_DC_INITIALIZE_MODE mode,
1173 [out] HDC *dc
1175 HRESULT ReleaseDC(
1176 [in] const RECT *update
1181 local,
1182 object,
1183 uuid(06152247-6f50-465a-9245-118bfd3b6007)
1185 interface ID2D1Factory : IUnknown
1187 HRESULT ReloadSystemMetrics();
1188 void GetDesktopDpi(
1189 [out] float *dpi_x,
1190 [out] float *dpi_y
1192 HRESULT CreateRectangleGeometry(
1193 [in] const D2D1_RECT_F *rect,
1194 [out] ID2D1RectangleGeometry **geometry
1196 HRESULT CreateRoundedRectangleGeometry(
1197 [in] const D2D1_ROUNDED_RECT *rect,
1198 [out] ID2D1RoundedRectangleGeometry **geometry
1200 HRESULT CreateEllipseGeometry(
1201 [in] const D2D1_ELLIPSE *ellipse,
1202 [out] ID2D1EllipseGeometry **geometry
1204 HRESULT CreateGeometryGroup(
1205 [in] D2D1_FILL_MODE fill_mode,
1206 [in, size_is(geometry_count)] ID2D1Geometry *geometry,
1207 [in] UINT32 geometry_count,
1208 [out] ID2D1GeometryGroup **group
1210 HRESULT CreateTransformedGeometry(
1211 [in] ID2D1Geometry *src_geometry,
1212 [in] const D2D1_MATRIX_3X2_F *transform,
1213 [out] ID2D1TransformedGeometry **transformed_geometry
1215 HRESULT CreatePathGeometry(
1216 [out] ID2D1PathGeometry *geometry
1218 HRESULT CreateStrokeStyle(
1219 [in] const D2D1_STROKE_STYLE_PROPERTIES *desc,
1220 [in, size_is(dash_count)] const float *dashes,
1221 [in] UINT32 dash_count,
1222 [out] ID2D1StrokeStyle **stroke_style
1224 HRESULT CreateDrawingStateBlock(
1225 [in] const D2D1_DRAWING_STATE_DESCRIPTION *desc,
1226 [in] IDWriteRenderingParams *text_rendering_params,
1227 [out] ID2D1DrawingStateBlock **state_block
1229 HRESULT CreateWicBitmapRenderTarget(
1230 [in] IWICBitmap *target,
1231 [in] const D2D1_RENDER_TARGET_PROPERTIES *desc,
1232 [out] ID2D1RenderTarget **render_target
1234 HRESULT CreateHwndRenderTarget(
1235 [in] const D2D1_RENDER_TARGET_PROPERTIES *desc,
1236 [in] const D2D1_HWND_RENDER_TARGET_PROPERTIES *hwnd_rt_desc,
1237 [out] ID2D1HwndRenderTarget **render_target
1239 HRESULT CreateDxgiSurfaceRenderTarget(
1240 [in] IDXGISurface *surface,
1241 [in] const D2D1_RENDER_TARGET_PROPERTIES *desc,
1242 [out] ID2D1RenderTarget **render_target
1244 HRESULT CreateDCRenderTarget(
1245 [in] const D2D1_RENDER_TARGET_PROPERTIES *desc,
1246 [out] ID2D1DCRenderTarget **render_target
1250 [local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
1251 const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
1252 [local] void __stdcall D2D1MakeRotateMatrix(float angle, D2D1_POINT_2F center, D2D1_MATRIX_3X2_F *matrix);