d3d8: Get rid of the format switching code in d3d8_device_CopyRects().
[wine.git] / dlls / ole32 / ole32_unknwn.idl
blobf3176a0d18a9f61a95ed60b0b364b2e425fea8ae
1 /*
2 * Copyright 2007 Google (Dan Hipschman)
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 /* The header file generated from this includes rpc.h, which ends up
20 including unknwn.h at some point. This will cause all sorts of errors
21 so the easiest thing to do is just comment out our entire header. */
23 #pragma makedep proxy
24 #pragma makedep register
26 cpp_quote("#if 0 /* oleaut32_unknwn.idl hack */")
27 #include "unknwn.idl"
28 cpp_quote("#endif /* oleaut32_unknwn.idl hack */")
31 threading(both),
32 uuid(00000320-0000-0000-c000-000000000046)
34 coclass PSFactoryBuffer { interface IFactoryBuffer; }