d3d8: Get rid of the format switching code in d3d8_device_CopyRects().
[wine.git] / dlls / msvcrt / Makefile.in
blob1632c6bf165dd5be89c4c17eca9c0e2d2f645d6f
1 EXTRADEFS = -D_MT -D_MSVCR_VER=0
2 MODULE = msvcrt.dll
3 IMPORTLIB = msvcrt
4 DELAYIMPORTS = advapi32 user32
6 C_SRCS = \
7 console.c \
8 cpp.c \
9 ctype.c \
10 data.c \
11 dir.c \
12 environ.c \
13 errno.c \
14 except.c \
15 except_arm.c \
16 except_i386.c \
17 except_x86_64.c \
18 exit.c \
19 file.c \
20 heap.c \
21 locale.c \
22 lock.c \
23 main.c \
24 math.c \
25 mbcs.c \
26 misc.c \
27 process.c \
28 scanf.c \
29 string.c \
30 thread.c \
31 time.c \
32 undname.c \
33 wcs.c
35 RC_SRCS = \
36 rsrc.rc