d3d8: Get rid of the format switching code in d3d8_device_CopyRects().
[wine.git] / dlls / dplayx / dplayx.idl
blob901a2dcff21c2a6cfff870717ea37ef9d7f33699
1 /*
2 * COM Classes for dplayx
4 * Copyright 2010 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #pragma makedep register
24 helpstring("DirectPlay Object"),
25 threading(both),
26 uuid(d1eb6d20-8923-11d0-9d97-00a0c90a43cb)
28 coclass DirectPlay { interface IDirectPlay; }
31 helpstring("DirectPlayLobby Object"),
32 threading(both),
33 uuid(2fe8f810-b2a5-11d0-a787-0000f803abfc)
35 coclass DirectPlayLobby { interface IDirectPlayLobby; }