d3d8: Get rid of the format switching code in d3d8_device_CopyRects().
[wine.git] / dlls / ddraw / Makefile.in
blob5106834dec8ea4acd9be4d1fa3a4e0c387c54d7a
1 MODULE = ddraw.dll
2 IMPORTLIB = ddraw
3 IMPORTS = dxguid uuid wined3d user32 gdi32 advapi32
5 C_SRCS = \
6 clipper.c \
7 ddraw.c \
8 device.c \
9 executebuffer.c \
10 light.c \
11 main.c \
12 material.c \
13 palette.c \
14 surface.c \
15 utils.c \
16 vertexbuffer.c \
17 viewport.c
19 IDL_SRCS = ddraw_classes.idl
21 RC_SRCS = version.rc