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[wine.git] / dlls / wineandroid.drv / opengl.c
blob0309289c3ab66ff6291617c9b564472f2b53f1f4
1 /*
2 * Android OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
9 * Copyright 2013 Matteo Bruni
10 * Copyright 2012, 2013, 2014, 2017 Alexandre Julliard
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "config.h"
28 #include "wine/port.h"
30 #include <assert.h>
31 #include <stdarg.h>
32 #include <stdlib.h>
33 #include <string.h>
34 #ifdef HAVE_EGL_EGL_H
35 #include <EGL/egl.h>
36 #endif
38 #include "android.h"
39 #include "winternl.h"
41 #define GLAPIENTRY /* nothing */
42 #include "wine/wgl.h"
43 #undef GLAPIENTRY
44 #include "wine/wgl_driver.h"
45 #include "wine/library.h"
46 #include "wine/debug.h"
48 WINE_DEFAULT_DEBUG_CHANNEL(android);
50 #define DECL_FUNCPTR(f) typeof(f) * p_##f = NULL
51 DECL_FUNCPTR( eglCreateContext );
52 DECL_FUNCPTR( eglCreateWindowSurface );
53 DECL_FUNCPTR( eglCreatePbufferSurface );
54 DECL_FUNCPTR( eglDestroyContext );
55 DECL_FUNCPTR( eglDestroySurface );
56 DECL_FUNCPTR( eglGetConfigAttrib );
57 DECL_FUNCPTR( eglGetConfigs );
58 DECL_FUNCPTR( eglGetDisplay );
59 DECL_FUNCPTR( eglGetProcAddress );
60 DECL_FUNCPTR( eglInitialize );
61 DECL_FUNCPTR( eglMakeCurrent );
62 DECL_FUNCPTR( eglSwapBuffers );
63 DECL_FUNCPTR( eglSwapInterval );
64 #undef DECL_FUNCPTR
66 static const int egl_client_version = 2;
68 struct wgl_pixel_format
70 EGLConfig config;
73 struct wgl_context
75 struct list entry;
76 EGLConfig config;
77 EGLContext context;
78 EGLSurface surface;
79 HWND hwnd;
80 BOOL refresh;
83 struct gl_drawable
85 struct list entry;
86 HWND hwnd;
87 HDC hdc;
88 int format;
89 ANativeWindow *window;
90 EGLSurface surface;
91 EGLSurface pbuffer;
94 static void *egl_handle;
95 static void *opengl_handle;
96 static struct wgl_pixel_format *pixel_formats;
97 static int nb_pixel_formats, nb_onscreen_formats;
98 static EGLDisplay display;
99 static int swap_interval;
100 static char wgl_extensions[4096];
101 static struct opengl_funcs egl_funcs;
103 static struct list gl_contexts = LIST_INIT( gl_contexts );
104 static struct list gl_drawables = LIST_INIT( gl_drawables );
106 static void (*pglFinish)(void);
107 static void (*pglFlush)(void);
109 static CRITICAL_SECTION drawable_section;
110 static CRITICAL_SECTION_DEBUG critsect_debug =
112 0, 0, &drawable_section,
113 { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
114 0, 0, { (DWORD_PTR)(__FILE__ ": drawable_section") }
116 static CRITICAL_SECTION drawable_section = { &critsect_debug, -1, 0, 0, 0, 0 };
118 static inline BOOL is_onscreen_pixel_format( int format )
120 return format > 0 && format <= nb_onscreen_formats;
123 static struct gl_drawable *create_gl_drawable( HWND hwnd, HDC hdc, int format )
125 static const int attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
126 struct gl_drawable *gl = HeapAlloc( GetProcessHeap(), 0, sizeof(*gl) );
128 gl->hwnd = hwnd;
129 gl->hdc = hdc;
130 gl->format = format;
131 gl->window = create_ioctl_window( hwnd, TRUE );
132 gl->surface = 0;
133 gl->pbuffer = p_eglCreatePbufferSurface( display, pixel_formats[gl->format - 1].config, attribs );
134 EnterCriticalSection( &drawable_section );
135 list_add_head( &gl_drawables, &gl->entry );
136 return gl;
139 static struct gl_drawable *get_gl_drawable( HWND hwnd, HDC hdc )
141 struct gl_drawable *gl;
143 EnterCriticalSection( &drawable_section );
144 LIST_FOR_EACH_ENTRY( gl, &gl_drawables, struct gl_drawable, entry )
146 if (hwnd && gl->hwnd == hwnd) return gl;
147 if (hdc && gl->hdc == hdc) return gl;
149 LeaveCriticalSection( &drawable_section );
150 return NULL;
153 static void release_gl_drawable( struct gl_drawable *gl )
155 if (gl) LeaveCriticalSection( &drawable_section );
158 void destroy_gl_drawable( HWND hwnd )
160 struct gl_drawable *gl;
162 EnterCriticalSection( &drawable_section );
163 LIST_FOR_EACH_ENTRY( gl, &gl_drawables, struct gl_drawable, entry )
165 if (gl->hwnd != hwnd) continue;
166 list_remove( &gl->entry );
167 if (gl->surface) p_eglDestroySurface( display, gl->surface );
168 if (gl->pbuffer) p_eglDestroySurface( display, gl->pbuffer );
169 release_ioctl_window( gl->window );
170 HeapFree( GetProcessHeap(), 0, gl );
171 break;
173 LeaveCriticalSection( &drawable_section );
176 static BOOL refresh_context( struct wgl_context *ctx )
178 BOOL ret = InterlockedExchange( &ctx->refresh, FALSE );
180 if (ret)
182 TRACE( "refreshing hwnd %p context %p surface %p\n", ctx->hwnd, ctx->context, ctx->surface );
183 p_eglMakeCurrent( display, ctx->surface, ctx->surface, ctx->context );
184 RedrawWindow( ctx->hwnd, NULL, 0, RDW_INVALIDATE | RDW_ERASE );
186 return ret;
189 void update_gl_drawable( HWND hwnd )
191 struct gl_drawable *gl;
192 struct wgl_context *ctx;
194 if ((gl = get_gl_drawable( hwnd, 0 )))
196 if (!gl->surface &&
197 (gl->surface = p_eglCreateWindowSurface( display, pixel_formats[gl->format - 1].config, gl->window, NULL )))
199 LIST_FOR_EACH_ENTRY( ctx, &gl_contexts, struct wgl_context, entry )
201 if (ctx->hwnd != hwnd) continue;
202 TRACE( "hwnd %p refreshing %p %scurrent\n", hwnd, ctx, NtCurrentTeb()->glContext == ctx ? "" : "not " );
203 ctx->surface = gl->surface;
204 if (NtCurrentTeb()->glContext == ctx)
205 p_eglMakeCurrent( display, ctx->surface, ctx->surface, ctx->context );
206 else
207 InterlockedExchange( &ctx->refresh, TRUE );
210 release_gl_drawable( gl );
211 RedrawWindow( hwnd, NULL, 0, RDW_INVALIDATE | RDW_ERASE );
215 static BOOL set_pixel_format( HDC hdc, int format, BOOL allow_change )
217 struct gl_drawable *gl;
218 HWND hwnd = WindowFromDC( hdc );
219 int prev = 0;
221 if (!hwnd || hwnd == GetDesktopWindow())
223 WARN( "not a proper window DC %p/%p\n", hdc, hwnd );
224 return FALSE;
226 if (!is_onscreen_pixel_format( format ))
228 WARN( "Invalid format %d\n", format );
229 return FALSE;
231 TRACE( "%p/%p format %d\n", hdc, hwnd, format );
233 if ((gl = get_gl_drawable( hwnd, 0 )))
235 prev = gl->format;
236 if (allow_change)
238 EGLint pf;
239 p_eglGetConfigAttrib( display, pixel_formats[format - 1].config, EGL_NATIVE_VISUAL_ID, &pf );
240 gl->window->perform( gl->window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, pf );
241 gl->format = format;
244 else gl = create_gl_drawable( hwnd, 0, format );
246 release_gl_drawable( gl );
248 if (prev && prev != format && !allow_change) return FALSE;
249 if (__wine_set_pixel_format( hwnd, format )) return TRUE;
250 destroy_gl_drawable( hwnd );
251 return FALSE;
254 static struct wgl_context *create_context( HDC hdc, struct wgl_context *share, const int *attribs )
256 struct gl_drawable *gl;
257 struct wgl_context *ctx;
259 if (!(gl = get_gl_drawable( WindowFromDC( hdc ), hdc ))) return NULL;
261 ctx = HeapAlloc( GetProcessHeap(), 0, sizeof(*ctx) );
263 ctx->config = pixel_formats[gl->format - 1].config;
264 ctx->surface = 0;
265 ctx->refresh = FALSE;
266 ctx->context = p_eglCreateContext( display, ctx->config,
267 share ? share->context : EGL_NO_CONTEXT, attribs );
268 TRACE( "%p fmt %d ctx %p\n", hdc, gl->format, ctx->context );
269 list_add_head( &gl_contexts, &ctx->entry );
270 release_gl_drawable( gl );
271 return ctx;
274 /***********************************************************************
275 * android_wglGetExtensionsStringARB
277 static const char *android_wglGetExtensionsStringARB( HDC hdc )
279 TRACE( "() returning \"%s\"\n", wgl_extensions );
280 return wgl_extensions;
283 /***********************************************************************
284 * android_wglGetExtensionsStringEXT
286 static const char *android_wglGetExtensionsStringEXT(void)
288 TRACE( "() returning \"%s\"\n", wgl_extensions );
289 return wgl_extensions;
292 /***********************************************************************
293 * android_wglCreateContextAttribsARB
295 static struct wgl_context *android_wglCreateContextAttribsARB( HDC hdc, struct wgl_context *share,
296 const int *attribs )
298 int count = 0, egl_attribs[3];
299 BOOL opengl_es = FALSE;
301 while (attribs && *attribs && count < 2)
303 switch (*attribs)
305 case WGL_CONTEXT_PROFILE_MASK_ARB:
306 if (attribs[1] == WGL_CONTEXT_ES2_PROFILE_BIT_EXT)
307 opengl_es = TRUE;
308 break;
309 case WGL_CONTEXT_MAJOR_VERSION_ARB:
310 egl_attribs[count++] = EGL_CONTEXT_CLIENT_VERSION;
311 egl_attribs[count++] = attribs[1];
312 break;
313 default:
314 FIXME("Unhandled attributes: %#x %#x\n", attribs[0], attribs[1]);
316 attribs += 2;
318 if (!opengl_es)
320 WARN("Requested creation of an OpenGL (non ES) context, that's not supported.\n");
321 return NULL;
323 if (!count) /* FIXME: force version if not specified */
325 egl_attribs[count++] = EGL_CONTEXT_CLIENT_VERSION;
326 egl_attribs[count++] = egl_client_version;
328 egl_attribs[count] = EGL_NONE;
330 return create_context( hdc, share, egl_attribs );
333 /***********************************************************************
334 * android_wglMakeContextCurrentARB
336 static BOOL android_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct wgl_context *ctx )
338 BOOL ret = FALSE;
339 struct gl_drawable *draw_gl, *read_gl = NULL;
340 EGLSurface draw_surface, read_surface;
341 HWND draw_hwnd;
343 TRACE( "%p %p %p\n", draw_hdc, read_hdc, ctx );
345 if (!ctx)
347 p_eglMakeCurrent( display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
348 NtCurrentTeb()->glContext = NULL;
349 return TRUE;
352 draw_hwnd = WindowFromDC( draw_hdc );
353 if ((draw_gl = get_gl_drawable( draw_hwnd, draw_hdc )))
355 read_gl = get_gl_drawable( WindowFromDC( read_hdc ), read_hdc );
356 draw_surface = draw_gl->surface ? draw_gl->surface : draw_gl->pbuffer;
357 read_surface = read_gl->surface ? read_gl->surface : read_gl->pbuffer;
358 TRACE( "%p/%p context %p surface %p/%p\n",
359 draw_hdc, read_hdc, ctx->context, draw_surface, read_surface );
360 ret = p_eglMakeCurrent( display, draw_surface, read_surface, ctx->context );
361 if (ret)
363 ctx->surface = draw_gl->surface;
364 ctx->hwnd = draw_hwnd;
365 ctx->refresh = FALSE;
366 NtCurrentTeb()->glContext = ctx;
367 goto done;
370 SetLastError( ERROR_INVALID_HANDLE );
372 done:
373 release_gl_drawable( read_gl );
374 release_gl_drawable( draw_gl );
375 return ret;
378 /***********************************************************************
379 * android_wglSwapIntervalEXT
381 static BOOL android_wglSwapIntervalEXT( int interval )
383 BOOL ret = TRUE;
385 TRACE("(%d)\n", interval);
387 if (interval < 0)
389 SetLastError(ERROR_INVALID_DATA);
390 return FALSE;
393 ret = p_eglSwapInterval( display, interval );
395 if (ret)
396 swap_interval = interval;
397 else
398 SetLastError( ERROR_DC_NOT_FOUND );
400 return ret;
403 /***********************************************************************
404 * android_wglGetSwapIntervalEXT
406 static int android_wglGetSwapIntervalEXT(void)
408 return swap_interval;
411 /***********************************************************************
412 * android_wglSetPixelFormatWINE
414 static BOOL android_wglSetPixelFormatWINE( HDC hdc, int format )
416 return set_pixel_format( hdc, format, TRUE );
419 /***********************************************************************
420 * android_wglCopyContext
422 static BOOL android_wglCopyContext( struct wgl_context *src, struct wgl_context *dst, UINT mask )
424 FIXME( "%p -> %p mask %#x unsupported\n", src, dst, mask );
425 return FALSE;
428 /***********************************************************************
429 * android_wglCreateContext
431 static struct wgl_context *android_wglCreateContext( HDC hdc )
433 int egl_attribs[3] = { EGL_CONTEXT_CLIENT_VERSION, egl_client_version, EGL_NONE };
435 return create_context( hdc, NULL, egl_attribs );
438 /***********************************************************************
439 * android_wglDeleteContext
441 static BOOL android_wglDeleteContext( struct wgl_context *ctx )
443 EnterCriticalSection( &drawable_section );
444 list_remove( &ctx->entry );
445 LeaveCriticalSection( &drawable_section );
446 p_eglDestroyContext( display, ctx->context );
447 return HeapFree( GetProcessHeap(), 0, ctx );
450 /***********************************************************************
451 * android_wglDescribePixelFormat
453 static int android_wglDescribePixelFormat( HDC hdc, int fmt, UINT size, PIXELFORMATDESCRIPTOR *pfd )
455 EGLint val;
456 EGLConfig config;
458 if (!pfd) return nb_onscreen_formats;
459 if (!is_onscreen_pixel_format( fmt )) return 0;
460 if (size < sizeof(*pfd)) return 0;
461 config = pixel_formats[fmt - 1].config;
463 memset( pfd, 0, sizeof(*pfd) );
464 pfd->nSize = sizeof(*pfd);
465 pfd->nVersion = 1;
466 pfd->dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
467 pfd->iPixelType = PFD_TYPE_RGBA;
468 pfd->iLayerType = PFD_MAIN_PLANE;
470 p_eglGetConfigAttrib( display, config, EGL_BUFFER_SIZE, &val );
471 pfd->cColorBits = val;
472 p_eglGetConfigAttrib( display, config, EGL_RED_SIZE, &val );
473 pfd->cRedBits = val;
474 p_eglGetConfigAttrib( display, config, EGL_GREEN_SIZE, &val );
475 pfd->cGreenBits = val;
476 p_eglGetConfigAttrib( display, config, EGL_BLUE_SIZE, &val );
477 pfd->cBlueBits = val;
478 p_eglGetConfigAttrib( display, config, EGL_ALPHA_SIZE, &val );
479 pfd->cAlphaBits = val;
480 p_eglGetConfigAttrib( display, config, EGL_DEPTH_SIZE, &val );
481 pfd->cDepthBits = val;
482 p_eglGetConfigAttrib( display, config, EGL_STENCIL_SIZE, &val );
483 pfd->cStencilBits = val;
485 pfd->cAlphaShift = 0;
486 pfd->cBlueShift = pfd->cAlphaShift + pfd->cAlphaBits;
487 pfd->cGreenShift = pfd->cBlueShift + pfd->cBlueBits;
488 pfd->cRedShift = pfd->cGreenShift + pfd->cGreenBits;
490 TRACE( "fmt %u color %u %u/%u/%u/%u depth %u stencil %u\n",
491 fmt, pfd->cColorBits, pfd->cRedBits, pfd->cGreenBits, pfd->cBlueBits,
492 pfd->cAlphaBits, pfd->cDepthBits, pfd->cStencilBits );
493 return nb_onscreen_formats;
496 /***********************************************************************
497 * android_wglGetPixelFormat
499 static int android_wglGetPixelFormat( HDC hdc )
501 struct gl_drawable *gl;
502 int ret = 0;
504 if ((gl = get_gl_drawable( WindowFromDC( hdc ), hdc )))
506 ret = gl->format;
507 /* offscreen formats can't be used with traditional WGL calls */
508 if (!is_onscreen_pixel_format( ret )) ret = 1;
509 release_gl_drawable( gl );
511 return ret;
514 /***********************************************************************
515 * android_wglGetProcAddress
517 static PROC android_wglGetProcAddress( LPCSTR name )
519 PROC ret;
520 if (!strncmp( name, "wgl", 3 )) return NULL;
521 ret = (PROC)p_eglGetProcAddress( name );
522 TRACE( "%s -> %p\n", name, ret );
523 return ret;
526 /***********************************************************************
527 * android_wglMakeCurrent
529 static BOOL android_wglMakeCurrent( HDC hdc, struct wgl_context *ctx )
531 BOOL ret = FALSE;
532 struct gl_drawable *gl;
533 HWND hwnd;
535 TRACE( "%p %p\n", hdc, ctx );
537 if (!ctx)
539 p_eglMakeCurrent( display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
540 NtCurrentTeb()->glContext = NULL;
541 return TRUE;
544 hwnd = WindowFromDC( hdc );
545 if ((gl = get_gl_drawable( hwnd, hdc )))
547 EGLSurface surface = gl->surface ? gl->surface : gl->pbuffer;
548 TRACE( "%p hwnd %p context %p surface %p\n", hdc, gl->hwnd, ctx->context, surface );
549 ret = p_eglMakeCurrent( display, surface, surface, ctx->context );
550 if (ret)
552 ctx->surface = gl->surface;
553 ctx->hwnd = hwnd;
554 ctx->refresh = FALSE;
555 NtCurrentTeb()->glContext = ctx;
556 goto done;
559 SetLastError( ERROR_INVALID_HANDLE );
561 done:
562 release_gl_drawable( gl );
563 return ret;
566 /***********************************************************************
567 * android_wglSetPixelFormat
569 static BOOL android_wglSetPixelFormat( HDC hdc, int format, const PIXELFORMATDESCRIPTOR *pfd )
571 return set_pixel_format( hdc, format, FALSE );
574 /***********************************************************************
575 * android_wglShareLists
577 static BOOL android_wglShareLists( struct wgl_context *org, struct wgl_context *dest )
579 FIXME( "%p %p\n", org, dest );
580 return FALSE;
583 /***********************************************************************
584 * android_wglSwapBuffers
586 static BOOL android_wglSwapBuffers( HDC hdc )
588 struct wgl_context *ctx = NtCurrentTeb()->glContext;
590 if (!ctx) return FALSE;
592 TRACE( "%p hwnd %p context %p surface %p\n", hdc, ctx->hwnd, ctx->context, ctx->surface );
594 if (refresh_context( ctx )) return TRUE;
595 if (ctx->surface) p_eglSwapBuffers( display, ctx->surface );
596 return TRUE;
599 static void wglFinish(void)
601 struct wgl_context *ctx = NtCurrentTeb()->glContext;
603 if (!ctx) return;
604 TRACE( "hwnd %p context %p\n", ctx->hwnd, ctx->context );
605 refresh_context( ctx );
606 pglFinish();
609 static void wglFlush(void)
611 struct wgl_context *ctx = NtCurrentTeb()->glContext;
613 if (!ctx) return;
614 TRACE( "hwnd %p context %p\n", ctx->hwnd, ctx->context );
615 refresh_context( ctx );
616 pglFlush();
619 static void register_extension( const char *ext )
621 if (wgl_extensions[0]) strcat( wgl_extensions, " " );
622 strcat( wgl_extensions, ext );
623 TRACE( "%s\n", ext );
626 static void init_extensions(void)
628 void *ptr;
630 register_extension("WGL_ARB_create_context");
631 register_extension("WGL_ARB_create_context_profile");
632 egl_funcs.ext.p_wglCreateContextAttribsARB = android_wglCreateContextAttribsARB;
634 register_extension("WGL_ARB_extensions_string");
635 egl_funcs.ext.p_wglGetExtensionsStringARB = android_wglGetExtensionsStringARB;
637 register_extension("WGL_ARB_make_current_read");
638 egl_funcs.ext.p_wglGetCurrentReadDCARB = (void *)1; /* never called */
639 egl_funcs.ext.p_wglMakeContextCurrentARB = android_wglMakeContextCurrentARB;
641 register_extension("WGL_EXT_extensions_string");
642 egl_funcs.ext.p_wglGetExtensionsStringEXT = android_wglGetExtensionsStringEXT;
644 register_extension("WGL_EXT_swap_control");
645 egl_funcs.ext.p_wglSwapIntervalEXT = android_wglSwapIntervalEXT;
646 egl_funcs.ext.p_wglGetSwapIntervalEXT = android_wglGetSwapIntervalEXT;
648 register_extension("WGL_EXT_framebuffer_sRGB");
650 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
651 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
653 register_extension("WGL_WINE_pixel_format_passthrough");
654 egl_funcs.ext.p_wglSetPixelFormatWINE = android_wglSetPixelFormatWINE;
656 /* load standard functions and extensions exported from the OpenGL library */
658 #define USE_GL_FUNC(func) if ((ptr = wine_dlsym( opengl_handle, #func, NULL, 0 ))) egl_funcs.gl.p_##func = ptr;
659 ALL_WGL_FUNCS
660 #undef USE_GL_FUNC
662 #define LOAD_FUNCPTR(func) egl_funcs.ext.p_##func = wine_dlsym( opengl_handle, #func, NULL, 0 )
663 LOAD_FUNCPTR( glActiveShaderProgram );
664 LOAD_FUNCPTR( glActiveTexture );
665 LOAD_FUNCPTR( glAttachShader );
666 LOAD_FUNCPTR( glBeginQuery );
667 LOAD_FUNCPTR( glBeginTransformFeedback );
668 LOAD_FUNCPTR( glBindAttribLocation );
669 LOAD_FUNCPTR( glBindBuffer );
670 LOAD_FUNCPTR( glBindBufferBase );
671 LOAD_FUNCPTR( glBindBufferRange );
672 LOAD_FUNCPTR( glBindFramebuffer );
673 LOAD_FUNCPTR( glBindImageTexture );
674 LOAD_FUNCPTR( glBindProgramPipeline );
675 LOAD_FUNCPTR( glBindRenderbuffer );
676 LOAD_FUNCPTR( glBindSampler );
677 LOAD_FUNCPTR( glBindTransformFeedback );
678 LOAD_FUNCPTR( glBindVertexArray );
679 LOAD_FUNCPTR( glBindVertexBuffer );
680 LOAD_FUNCPTR( glBlendBarrierKHR );
681 LOAD_FUNCPTR( glBlendColor );
682 LOAD_FUNCPTR( glBlendEquation );
683 LOAD_FUNCPTR( glBlendEquationSeparate );
684 LOAD_FUNCPTR( glBlendFuncSeparate );
685 LOAD_FUNCPTR( glBlitFramebuffer );
686 LOAD_FUNCPTR( glBufferData );
687 LOAD_FUNCPTR( glBufferSubData );
688 LOAD_FUNCPTR( glCheckFramebufferStatus );
689 LOAD_FUNCPTR( glClearBufferfi );
690 LOAD_FUNCPTR( glClearBufferfv );
691 LOAD_FUNCPTR( glClearBufferiv );
692 LOAD_FUNCPTR( glClearBufferuiv );
693 LOAD_FUNCPTR( glClearDepthf );
694 LOAD_FUNCPTR( glClientWaitSync );
695 LOAD_FUNCPTR( glCompileShader );
696 LOAD_FUNCPTR( glCompressedTexImage2D );
697 LOAD_FUNCPTR( glCompressedTexImage3D );
698 LOAD_FUNCPTR( glCompressedTexSubImage2D );
699 LOAD_FUNCPTR( glCompressedTexSubImage3D );
700 LOAD_FUNCPTR( glCopyBufferSubData );
701 LOAD_FUNCPTR( glCopyTexSubImage3D );
702 LOAD_FUNCPTR( glCreateProgram );
703 LOAD_FUNCPTR( glCreateShader );
704 LOAD_FUNCPTR( glCreateShaderProgramv );
705 LOAD_FUNCPTR( glDeleteBuffers );
706 LOAD_FUNCPTR( glDeleteFramebuffers );
707 LOAD_FUNCPTR( glDeleteProgram );
708 LOAD_FUNCPTR( glDeleteProgramPipelines );
709 LOAD_FUNCPTR( glDeleteQueries );
710 LOAD_FUNCPTR( glDeleteRenderbuffers );
711 LOAD_FUNCPTR( glDeleteSamplers );
712 LOAD_FUNCPTR( glDeleteShader );
713 LOAD_FUNCPTR( glDeleteSync );
714 LOAD_FUNCPTR( glDeleteTransformFeedbacks );
715 LOAD_FUNCPTR( glDeleteVertexArrays );
716 LOAD_FUNCPTR( glDepthRangef );
717 LOAD_FUNCPTR( glDetachShader );
718 LOAD_FUNCPTR( glDisableVertexAttribArray );
719 LOAD_FUNCPTR( glDispatchCompute );
720 LOAD_FUNCPTR( glDispatchComputeIndirect );
721 LOAD_FUNCPTR( glDrawArraysIndirect );
722 LOAD_FUNCPTR( glDrawArraysInstanced );
723 LOAD_FUNCPTR( glDrawBuffers );
724 LOAD_FUNCPTR( glDrawElementsIndirect );
725 LOAD_FUNCPTR( glDrawElementsInstanced );
726 LOAD_FUNCPTR( glDrawRangeElements );
727 LOAD_FUNCPTR( glEnableVertexAttribArray );
728 LOAD_FUNCPTR( glEndQuery );
729 LOAD_FUNCPTR( glEndTransformFeedback );
730 LOAD_FUNCPTR( glFenceSync );
731 LOAD_FUNCPTR( glFlushMappedBufferRange );
732 LOAD_FUNCPTR( glFramebufferParameteri );
733 LOAD_FUNCPTR( glFramebufferRenderbuffer );
734 LOAD_FUNCPTR( glFramebufferTexture2D );
735 LOAD_FUNCPTR( glFramebufferTextureEXT );
736 LOAD_FUNCPTR( glFramebufferTextureLayer );
737 LOAD_FUNCPTR( glGenBuffers );
738 LOAD_FUNCPTR( glGenFramebuffers );
739 LOAD_FUNCPTR( glGenProgramPipelines );
740 LOAD_FUNCPTR( glGenQueries );
741 LOAD_FUNCPTR( glGenRenderbuffers );
742 LOAD_FUNCPTR( glGenSamplers );
743 LOAD_FUNCPTR( glGenTransformFeedbacks );
744 LOAD_FUNCPTR( glGenVertexArrays );
745 LOAD_FUNCPTR( glGenerateMipmap );
746 LOAD_FUNCPTR( glGetActiveAttrib );
747 LOAD_FUNCPTR( glGetActiveUniform );
748 LOAD_FUNCPTR( glGetActiveUniformBlockName );
749 LOAD_FUNCPTR( glGetActiveUniformBlockiv );
750 LOAD_FUNCPTR( glGetActiveUniformsiv );
751 LOAD_FUNCPTR( glGetAttachedShaders );
752 LOAD_FUNCPTR( glGetAttribLocation );
753 LOAD_FUNCPTR( glGetBooleani_v );
754 LOAD_FUNCPTR( glGetBufferParameteri64v );
755 LOAD_FUNCPTR( glGetBufferParameteriv );
756 LOAD_FUNCPTR( glGetBufferPointerv );
757 LOAD_FUNCPTR( glGetFragDataLocation );
758 LOAD_FUNCPTR( glGetFramebufferAttachmentParameteriv );
759 LOAD_FUNCPTR( glGetFramebufferParameteriv );
760 LOAD_FUNCPTR( glGetInteger64i_v );
761 LOAD_FUNCPTR( glGetInteger64v );
762 LOAD_FUNCPTR( glGetIntegeri_v );
763 LOAD_FUNCPTR( glGetInternalformativ );
764 LOAD_FUNCPTR( glGetMultisamplefv );
765 LOAD_FUNCPTR( glGetProgramBinary );
766 LOAD_FUNCPTR( glGetProgramInfoLog );
767 LOAD_FUNCPTR( glGetProgramInterfaceiv );
768 LOAD_FUNCPTR( glGetProgramPipelineInfoLog );
769 LOAD_FUNCPTR( glGetProgramPipelineiv );
770 LOAD_FUNCPTR( glGetProgramResourceIndex );
771 LOAD_FUNCPTR( glGetProgramResourceLocation );
772 LOAD_FUNCPTR( glGetProgramResourceName );
773 LOAD_FUNCPTR( glGetProgramResourceiv );
774 LOAD_FUNCPTR( glGetProgramiv );
775 LOAD_FUNCPTR( glGetQueryObjectuiv );
776 LOAD_FUNCPTR( glGetQueryiv );
777 LOAD_FUNCPTR( glGetRenderbufferParameteriv );
778 LOAD_FUNCPTR( glGetSamplerParameterfv );
779 LOAD_FUNCPTR( glGetSamplerParameteriv );
780 LOAD_FUNCPTR( glGetShaderInfoLog );
781 LOAD_FUNCPTR( glGetShaderPrecisionFormat );
782 LOAD_FUNCPTR( glGetShaderSource );
783 LOAD_FUNCPTR( glGetShaderiv );
784 LOAD_FUNCPTR( glGetStringi );
785 LOAD_FUNCPTR( glGetSynciv );
786 LOAD_FUNCPTR( glGetTexParameterIivEXT );
787 LOAD_FUNCPTR( glGetTexParameterIuivEXT );
788 LOAD_FUNCPTR( glGetTransformFeedbackVarying );
789 LOAD_FUNCPTR( glGetUniformBlockIndex );
790 LOAD_FUNCPTR( glGetUniformIndices );
791 LOAD_FUNCPTR( glGetUniformLocation );
792 LOAD_FUNCPTR( glGetUniformfv );
793 LOAD_FUNCPTR( glGetUniformiv );
794 LOAD_FUNCPTR( glGetUniformuiv );
795 LOAD_FUNCPTR( glGetVertexAttribIiv );
796 LOAD_FUNCPTR( glGetVertexAttribIuiv );
797 LOAD_FUNCPTR( glGetVertexAttribPointerv );
798 LOAD_FUNCPTR( glGetVertexAttribfv );
799 LOAD_FUNCPTR( glGetVertexAttribiv );
800 LOAD_FUNCPTR( glInvalidateFramebuffer );
801 LOAD_FUNCPTR( glInvalidateSubFramebuffer );
802 LOAD_FUNCPTR( glIsBuffer );
803 LOAD_FUNCPTR( glIsFramebuffer );
804 LOAD_FUNCPTR( glIsProgram );
805 LOAD_FUNCPTR( glIsProgramPipeline );
806 LOAD_FUNCPTR( glIsQuery );
807 LOAD_FUNCPTR( glIsRenderbuffer );
808 LOAD_FUNCPTR( glIsSampler );
809 LOAD_FUNCPTR( glIsShader );
810 LOAD_FUNCPTR( glIsSync );
811 LOAD_FUNCPTR( glIsTransformFeedback );
812 LOAD_FUNCPTR( glIsVertexArray );
813 LOAD_FUNCPTR( glLinkProgram );
814 LOAD_FUNCPTR( glMapBufferRange );
815 LOAD_FUNCPTR( glMemoryBarrier );
816 LOAD_FUNCPTR( glMemoryBarrierByRegion );
817 LOAD_FUNCPTR( glPauseTransformFeedback );
818 LOAD_FUNCPTR( glProgramBinary );
819 LOAD_FUNCPTR( glProgramParameteri );
820 LOAD_FUNCPTR( glProgramUniform1f );
821 LOAD_FUNCPTR( glProgramUniform1fv );
822 LOAD_FUNCPTR( glProgramUniform1i );
823 LOAD_FUNCPTR( glProgramUniform1iv );
824 LOAD_FUNCPTR( glProgramUniform1ui );
825 LOAD_FUNCPTR( glProgramUniform1uiv );
826 LOAD_FUNCPTR( glProgramUniform2f );
827 LOAD_FUNCPTR( glProgramUniform2fv );
828 LOAD_FUNCPTR( glProgramUniform2i );
829 LOAD_FUNCPTR( glProgramUniform2iv );
830 LOAD_FUNCPTR( glProgramUniform2ui );
831 LOAD_FUNCPTR( glProgramUniform2uiv );
832 LOAD_FUNCPTR( glProgramUniform3f );
833 LOAD_FUNCPTR( glProgramUniform3fv );
834 LOAD_FUNCPTR( glProgramUniform3i );
835 LOAD_FUNCPTR( glProgramUniform3iv );
836 LOAD_FUNCPTR( glProgramUniform3ui );
837 LOAD_FUNCPTR( glProgramUniform3uiv );
838 LOAD_FUNCPTR( glProgramUniform4f );
839 LOAD_FUNCPTR( glProgramUniform4fv );
840 LOAD_FUNCPTR( glProgramUniform4i );
841 LOAD_FUNCPTR( glProgramUniform4iv );
842 LOAD_FUNCPTR( glProgramUniform4ui );
843 LOAD_FUNCPTR( glProgramUniform4uiv );
844 LOAD_FUNCPTR( glProgramUniformMatrix2fv );
845 LOAD_FUNCPTR( glProgramUniformMatrix2x3fv );
846 LOAD_FUNCPTR( glProgramUniformMatrix2x4fv );
847 LOAD_FUNCPTR( glProgramUniformMatrix3fv );
848 LOAD_FUNCPTR( glProgramUniformMatrix3x2fv );
849 LOAD_FUNCPTR( glProgramUniformMatrix3x4fv );
850 LOAD_FUNCPTR( glProgramUniformMatrix4fv );
851 LOAD_FUNCPTR( glProgramUniformMatrix4x2fv );
852 LOAD_FUNCPTR( glProgramUniformMatrix4x3fv );
853 LOAD_FUNCPTR( glReleaseShaderCompiler );
854 LOAD_FUNCPTR( glRenderbufferStorage );
855 LOAD_FUNCPTR( glRenderbufferStorageMultisample );
856 LOAD_FUNCPTR( glResumeTransformFeedback );
857 LOAD_FUNCPTR( glSampleCoverage );
858 LOAD_FUNCPTR( glSampleMaski );
859 LOAD_FUNCPTR( glSamplerParameterf );
860 LOAD_FUNCPTR( glSamplerParameterfv );
861 LOAD_FUNCPTR( glSamplerParameteri );
862 LOAD_FUNCPTR( glSamplerParameteriv );
863 LOAD_FUNCPTR( glShaderBinary );
864 LOAD_FUNCPTR( glShaderSource );
865 LOAD_FUNCPTR( glStencilFuncSeparate );
866 LOAD_FUNCPTR( glStencilMaskSeparate );
867 LOAD_FUNCPTR( glStencilOpSeparate );
868 LOAD_FUNCPTR( glTexBufferEXT );
869 LOAD_FUNCPTR( glTexImage3D );
870 LOAD_FUNCPTR( glTexParameterIivEXT );
871 LOAD_FUNCPTR( glTexParameterIuivEXT );
872 LOAD_FUNCPTR( glTexStorage2D );
873 LOAD_FUNCPTR( glTexStorage2DMultisample );
874 LOAD_FUNCPTR( glTexStorage3D );
875 LOAD_FUNCPTR( glTexSubImage3D );
876 LOAD_FUNCPTR( glTransformFeedbackVaryings );
877 LOAD_FUNCPTR( glUniform1f );
878 LOAD_FUNCPTR( glUniform1fv );
879 LOAD_FUNCPTR( glUniform1i );
880 LOAD_FUNCPTR( glUniform1iv );
881 LOAD_FUNCPTR( glUniform1ui );
882 LOAD_FUNCPTR( glUniform1uiv );
883 LOAD_FUNCPTR( glUniform2f );
884 LOAD_FUNCPTR( glUniform2fv );
885 LOAD_FUNCPTR( glUniform2i );
886 LOAD_FUNCPTR( glUniform2iv );
887 LOAD_FUNCPTR( glUniform2ui );
888 LOAD_FUNCPTR( glUniform2uiv );
889 LOAD_FUNCPTR( glUniform3f );
890 LOAD_FUNCPTR( glUniform3fv );
891 LOAD_FUNCPTR( glUniform3i );
892 LOAD_FUNCPTR( glUniform3iv );
893 LOAD_FUNCPTR( glUniform3ui );
894 LOAD_FUNCPTR( glUniform3uiv );
895 LOAD_FUNCPTR( glUniform4f );
896 LOAD_FUNCPTR( glUniform4fv );
897 LOAD_FUNCPTR( glUniform4i );
898 LOAD_FUNCPTR( glUniform4iv );
899 LOAD_FUNCPTR( glUniform4ui );
900 LOAD_FUNCPTR( glUniform4uiv );
901 LOAD_FUNCPTR( glUniformBlockBinding );
902 LOAD_FUNCPTR( glUniformMatrix2fv );
903 LOAD_FUNCPTR( glUniformMatrix2x3fv );
904 LOAD_FUNCPTR( glUniformMatrix2x4fv );
905 LOAD_FUNCPTR( glUniformMatrix3fv );
906 LOAD_FUNCPTR( glUniformMatrix3x2fv );
907 LOAD_FUNCPTR( glUniformMatrix3x4fv );
908 LOAD_FUNCPTR( glUniformMatrix4fv );
909 LOAD_FUNCPTR( glUniformMatrix4x2fv );
910 LOAD_FUNCPTR( glUniformMatrix4x3fv );
911 LOAD_FUNCPTR( glUnmapBuffer );
912 LOAD_FUNCPTR( glUseProgram );
913 LOAD_FUNCPTR( glUseProgramStages );
914 LOAD_FUNCPTR( glValidateProgram );
915 LOAD_FUNCPTR( glValidateProgramPipeline );
916 LOAD_FUNCPTR( glVertexAttrib1f );
917 LOAD_FUNCPTR( glVertexAttrib1fv );
918 LOAD_FUNCPTR( glVertexAttrib2f );
919 LOAD_FUNCPTR( glVertexAttrib2fv );
920 LOAD_FUNCPTR( glVertexAttrib3f );
921 LOAD_FUNCPTR( glVertexAttrib3fv );
922 LOAD_FUNCPTR( glVertexAttrib4f );
923 LOAD_FUNCPTR( glVertexAttrib4fv );
924 LOAD_FUNCPTR( glVertexAttribBinding );
925 LOAD_FUNCPTR( glVertexAttribDivisor );
926 LOAD_FUNCPTR( glVertexAttribFormat );
927 LOAD_FUNCPTR( glVertexAttribI4i );
928 LOAD_FUNCPTR( glVertexAttribI4iv );
929 LOAD_FUNCPTR( glVertexAttribI4ui );
930 LOAD_FUNCPTR( glVertexAttribI4uiv );
931 LOAD_FUNCPTR( glVertexAttribIFormat );
932 LOAD_FUNCPTR( glVertexAttribIPointer );
933 LOAD_FUNCPTR( glVertexAttribPointer );
934 LOAD_FUNCPTR( glVertexBindingDivisor );
935 LOAD_FUNCPTR( glWaitSync );
936 #undef LOAD_FUNCPTR
938 /* redirect some standard OpenGL functions */
940 #define REDIRECT(func) \
941 do { p##func = egl_funcs.gl.p_##func; egl_funcs.gl.p_##func = w##func; } while(0)
942 REDIRECT(glFinish);
943 REDIRECT(glFlush);
944 #undef REDIRECT
947 static BOOL egl_init(void)
949 static int retval = -1;
950 EGLConfig *configs;
951 EGLint major, minor, count, i, pass;
952 char buffer[200];
954 if (retval != -1) return retval;
955 retval = 0;
957 if (!(egl_handle = wine_dlopen( SONAME_LIBEGL, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer) )))
959 ERR( "failed to load %s: %s\n", SONAME_LIBEGL, buffer );
960 return FALSE;
962 if (!(opengl_handle = wine_dlopen( SONAME_LIBGLESV2, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer) )))
964 ERR( "failed to load %s: %s\n", SONAME_LIBGLESV2, buffer );
965 return FALSE;
968 #define LOAD_FUNCPTR(func) do { \
969 if (!(p_##func = wine_dlsym( egl_handle, #func, NULL, 0 ))) \
970 { ERR( "can't find symbol %s\n", #func); return FALSE; } \
971 } while(0)
972 LOAD_FUNCPTR( eglCreateContext );
973 LOAD_FUNCPTR( eglCreateWindowSurface );
974 LOAD_FUNCPTR( eglCreatePbufferSurface );
975 LOAD_FUNCPTR( eglDestroyContext );
976 LOAD_FUNCPTR( eglDestroySurface );
977 LOAD_FUNCPTR( eglGetConfigAttrib );
978 LOAD_FUNCPTR( eglGetConfigs );
979 LOAD_FUNCPTR( eglGetDisplay );
980 LOAD_FUNCPTR( eglGetProcAddress );
981 LOAD_FUNCPTR( eglInitialize );
982 LOAD_FUNCPTR( eglMakeCurrent );
983 LOAD_FUNCPTR( eglSwapBuffers );
984 LOAD_FUNCPTR( eglSwapInterval );
985 #undef LOAD_FUNCPTR
987 display = p_eglGetDisplay( EGL_DEFAULT_DISPLAY );
988 if (!p_eglInitialize( display, &major, &minor )) return 0;
989 TRACE( "display %p version %u.%u\n", display, major, minor );
991 p_eglGetConfigs( display, NULL, 0, &count );
992 configs = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*configs) );
993 pixel_formats = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*pixel_formats) );
994 p_eglGetConfigs( display, configs, count, &count );
995 if (!count || !configs || !pixel_formats)
997 HeapFree( GetProcessHeap(), 0, configs );
998 HeapFree( GetProcessHeap(), 0, pixel_formats );
999 ERR( "eglGetConfigs returned no configs\n" );
1000 return 0;
1003 for (pass = 0; pass < 2; pass++)
1005 for (i = 0; i < count; i++)
1007 EGLint id, type, visual_id, native, render, color, r, g, b, d, s;
1009 p_eglGetConfigAttrib( display, configs[i], EGL_SURFACE_TYPE, &type );
1010 if (!(type & EGL_WINDOW_BIT) == !pass) continue;
1011 p_eglGetConfigAttrib( display, configs[i], EGL_RENDERABLE_TYPE, &render );
1012 if (egl_client_version == 2 && !(render & EGL_OPENGL_ES2_BIT)) continue;
1014 pixel_formats[nb_pixel_formats++].config = configs[i];
1016 p_eglGetConfigAttrib( display, configs[i], EGL_CONFIG_ID, &id );
1017 p_eglGetConfigAttrib( display, configs[i], EGL_NATIVE_VISUAL_ID, &visual_id );
1018 p_eglGetConfigAttrib( display, configs[i], EGL_NATIVE_RENDERABLE, &native );
1019 p_eglGetConfigAttrib( display, configs[i], EGL_COLOR_BUFFER_TYPE, &color );
1020 p_eglGetConfigAttrib( display, configs[i], EGL_RED_SIZE, &r );
1021 p_eglGetConfigAttrib( display, configs[i], EGL_GREEN_SIZE, &g );
1022 p_eglGetConfigAttrib( display, configs[i], EGL_BLUE_SIZE, &b );
1023 p_eglGetConfigAttrib( display, configs[i], EGL_DEPTH_SIZE, &d );
1024 p_eglGetConfigAttrib( display, configs[i], EGL_STENCIL_SIZE, &s );
1025 TRACE( "%u: config %u id %u type %x visual %u native %u render %x colortype %u rgb %u,%u,%u depth %u stencil %u\n",
1026 nb_pixel_formats, i, id, type, visual_id, native, render, color, r, g, b, d, s );
1028 if (!pass) nb_onscreen_formats = nb_pixel_formats;
1031 init_extensions();
1032 retval = 1;
1033 return TRUE;
1037 /* generate stubs for GL functions that are not exported on Android */
1039 #define USE_GL_FUNC(name) \
1040 static void glstub_##name(void) \
1042 ERR( #name " called\n" ); \
1043 assert( 0 ); \
1044 ExitProcess( 1 ); \
1047 ALL_WGL_FUNCS
1048 #undef USE_GL_FUNC
1050 static struct opengl_funcs egl_funcs =
1053 android_wglCopyContext,
1054 android_wglCreateContext,
1055 android_wglDeleteContext,
1056 android_wglDescribePixelFormat,
1057 android_wglGetPixelFormat,
1058 android_wglGetProcAddress,
1059 android_wglMakeCurrent,
1060 android_wglSetPixelFormat,
1061 android_wglShareLists,
1062 android_wglSwapBuffers,
1064 #define USE_GL_FUNC(name) (void *)glstub_##name,
1065 { ALL_WGL_FUNCS }
1066 #undef USE_GL_FUNC
1069 struct opengl_funcs *get_wgl_driver( UINT version )
1071 if (version != WINE_WGL_DRIVER_VERSION)
1073 ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_WGL_DRIVER_VERSION );
1074 return NULL;
1076 if (!egl_init()) return NULL;
1077 return &egl_funcs;