d3d9/tests: AMD GPUs sample the border color of cube textures.
[wine.git] / include / windows.ui.composition.interop.idl
blobcde3e62f53321b655c478851a4f542d2714475cd
1 /*
2 * Copyright (C) 2023 Mohamad Al-Jaf
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifdef __WIDL__
20 #pragma winrt ns_prefix
21 #endif
23 import "windows.ui.composition.idl";
24 import "sdkddkver.h";
26 namespace Windows.UI.Composition {
27 interface ICompositorInterop;
30 object,
31 uuid(25297d5c-3ad4-4c9c-b5cf-e36a38512330),
32 pointer_default(unique)
34 interface ICompositorInterop : IInspectable
36 HRESULT CreateCompositionSurfaceForHandle([in] HANDLE swapchain, [out, retval] ICompositionSurface **result);
37 HRESULT CreateCompositionSurfaceForSwapChain([in] IUnknown *swapchain, [out, retval] ICompositionSurface **result);
38 HRESULT CreateGraphicsDevice([in] IUnknown *device, [out, retval] ICompositionGraphicsDevice **result);