d3d8/tests: Make the window client rect match the d3d swapchain size.
[wine.git] / dlls / gdi32 / painting.c
blobb12f3129e2c26208cf9f53172433a2674eacf76f
1 /*
2 * GDI drawing functions.
4 * Copyright 1993, 1994 Alexandre Julliard
5 * Copyright 1997 Bertho A. Stultiens
6 * 1999 Huw D M Davies
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/port.h"
26 #include <stdarg.h>
27 #include <string.h>
28 #include <stdlib.h>
30 #include "windef.h"
31 #include "winbase.h"
32 #include "wingdi.h"
33 #include "winerror.h"
34 #include "gdi_private.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(gdi);
40 /***********************************************************************
41 * null driver fallback implementations
44 BOOL nulldrv_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT start, FLOAT sweep )
46 INT x1 = GDI_ROUND( x + cos( start * M_PI / 180 ) * radius );
47 INT y1 = GDI_ROUND( y - sin( start * M_PI / 180 ) * radius );
48 INT x2 = GDI_ROUND( x + cos( (start + sweep) * M_PI / 180) * radius );
49 INT y2 = GDI_ROUND( y - sin( (start + sweep) * M_PI / 180) * radius );
50 INT arcdir = SetArcDirection( dev->hdc, sweep >= 0 ? AD_COUNTERCLOCKWISE : AD_CLOCKWISE );
51 BOOL ret = ArcTo( dev->hdc, x - radius, y - radius, x + radius, y + radius, x1, y1, x2, y2 );
52 SetArcDirection( dev->hdc, arcdir );
53 return ret;
56 BOOL nulldrv_ArcTo( PHYSDEV dev, INT left, INT top, INT right, INT bottom,
57 INT xstart, INT ystart, INT xend, INT yend )
59 INT width = abs( right - left );
60 INT height = abs( bottom - top );
61 double xradius = width / 2.0;
62 double yradius = height / 2.0;
63 double xcenter = right > left ? left + xradius : right + xradius;
64 double ycenter = bottom > top ? top + yradius : bottom + yradius;
65 double angle;
67 if (!height || !width) return FALSE;
68 /* draw a line from the current position to the starting point of the arc, then draw the arc */
69 angle = atan2( (ystart - ycenter) / height, (xstart - xcenter) / width );
70 LineTo( dev->hdc, GDI_ROUND( xcenter + cos(angle) * xradius ),
71 GDI_ROUND( ycenter + sin(angle) * yradius ));
72 return Arc( dev->hdc, left, top, right, bottom, xstart, ystart, xend, yend );
75 BOOL nulldrv_FillRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush )
77 BOOL ret = FALSE;
78 HBRUSH prev;
80 if ((prev = SelectObject( dev->hdc, brush )))
82 ret = PaintRgn( dev->hdc, rgn );
83 SelectObject( dev->hdc, prev );
85 return ret;
88 BOOL nulldrv_FrameRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush, INT width, INT height )
90 BOOL ret = FALSE;
91 HRGN tmp = CreateRectRgn( 0, 0, 0, 0 );
93 if (tmp)
95 if (REGION_FrameRgn( tmp, rgn, width, height )) ret = FillRgn( dev->hdc, tmp, brush );
96 DeleteObject( tmp );
98 return ret;
101 BOOL nulldrv_InvertRgn( PHYSDEV dev, HRGN rgn )
103 HBRUSH prev_brush = SelectObject( dev->hdc, GetStockObject(BLACK_BRUSH) );
104 INT prev_rop = SetROP2( dev->hdc, R2_NOT );
105 BOOL ret = PaintRgn( dev->hdc, rgn );
106 SelectObject( dev->hdc, prev_brush );
107 SetROP2( dev->hdc, prev_rop );
108 return ret;
111 BOOL nulldrv_PolyBezier( PHYSDEV dev, const POINT *points, DWORD count )
113 BOOL ret = FALSE;
114 POINT *pts;
115 INT n;
117 if ((pts = GDI_Bezier( points, count, &n )))
119 ret = Polyline( dev->hdc, pts, n );
120 HeapFree( GetProcessHeap(), 0, pts );
122 return ret;
125 BOOL nulldrv_PolyBezierTo( PHYSDEV dev, const POINT *points, DWORD count )
127 DC *dc = get_nulldrv_dc( dev );
128 BOOL ret = FALSE;
129 POINT *pts = HeapAlloc( GetProcessHeap(), 0, sizeof(POINT) * (count + 1) );
131 if (pts)
133 pts[0] = dc->cur_pos;
134 memcpy( pts + 1, points, sizeof(POINT) * count );
135 ret = PolyBezier( dev->hdc, pts, count + 1 );
136 HeapFree( GetProcessHeap(), 0, pts );
138 return ret;
141 BOOL nulldrv_PolyDraw( PHYSDEV dev, const POINT *points, const BYTE *types, DWORD count )
143 DC *dc = get_nulldrv_dc( dev );
144 POINT *line_pts = NULL, *bzr_pts = NULL, bzr[4];
145 DWORD i;
146 INT num_pts, num_bzr_pts, space, size;
148 /* check for valid point types */
149 for (i = 0; i < count; i++)
151 switch (types[i])
153 case PT_MOVETO:
154 case PT_LINETO | PT_CLOSEFIGURE:
155 case PT_LINETO:
156 break;
157 case PT_BEZIERTO:
158 if (i + 2 >= count) return FALSE;
159 if (types[i + 1] != PT_BEZIERTO) return FALSE;
160 if ((types[i + 2] & ~PT_CLOSEFIGURE) != PT_BEZIERTO) return FALSE;
161 i += 2;
162 break;
163 default:
164 return FALSE;
168 space = count + 300;
169 line_pts = HeapAlloc( GetProcessHeap(), 0, space * sizeof(POINT) );
170 num_pts = 1;
172 line_pts[0] = dc->cur_pos;
173 for (i = 0; i < count; i++)
175 switch (types[i])
177 case PT_MOVETO:
178 if (num_pts >= 2) Polyline( dev->hdc, line_pts, num_pts );
179 num_pts = 0;
180 line_pts[num_pts++] = points[i];
181 break;
182 case PT_LINETO:
183 case (PT_LINETO | PT_CLOSEFIGURE):
184 line_pts[num_pts++] = points[i];
185 break;
186 case PT_BEZIERTO:
187 bzr[0].x = line_pts[num_pts - 1].x;
188 bzr[0].y = line_pts[num_pts - 1].y;
189 memcpy( &bzr[1], &points[i], 3 * sizeof(POINT) );
191 if ((bzr_pts = GDI_Bezier( bzr, 4, &num_bzr_pts )))
193 size = num_pts + (count - i) + num_bzr_pts;
194 if (space < size)
196 space = size * 2;
197 line_pts = HeapReAlloc( GetProcessHeap(), 0, line_pts, space * sizeof(POINT) );
199 memcpy( &line_pts[num_pts], &bzr_pts[1], (num_bzr_pts - 1) * sizeof(POINT) );
200 num_pts += num_bzr_pts - 1;
201 HeapFree( GetProcessHeap(), 0, bzr_pts );
203 i += 2;
204 break;
206 if (types[i] & PT_CLOSEFIGURE) line_pts[num_pts++] = line_pts[0];
209 if (num_pts >= 2) Polyline( dev->hdc, line_pts, num_pts );
210 HeapFree( GetProcessHeap(), 0, line_pts );
211 return TRUE;
214 BOOL nulldrv_PolylineTo( PHYSDEV dev, const POINT *points, INT count )
216 DC *dc = get_nulldrv_dc( dev );
217 BOOL ret = FALSE;
218 POINT *pts;
220 if (!count) return FALSE;
221 if ((pts = HeapAlloc( GetProcessHeap(), 0, sizeof(POINT) * (count + 1) )))
223 pts[0] = dc->cur_pos;
224 memcpy( pts + 1, points, sizeof(POINT) * count );
225 ret = Polyline( dev->hdc, pts, count + 1 );
226 HeapFree( GetProcessHeap(), 0, pts );
228 return ret;
231 /***********************************************************************
232 * LineTo (GDI32.@)
234 BOOL WINAPI LineTo( HDC hdc, INT x, INT y )
236 DC * dc = get_dc_ptr( hdc );
237 PHYSDEV physdev;
238 BOOL ret;
240 if(!dc) return FALSE;
242 update_dc( dc );
243 physdev = GET_DC_PHYSDEV( dc, pLineTo );
244 ret = physdev->funcs->pLineTo( physdev, x, y );
246 if(ret)
248 dc->cur_pos.x = x;
249 dc->cur_pos.y = y;
251 release_dc_ptr( dc );
252 return ret;
256 /***********************************************************************
257 * MoveToEx (GDI32.@)
259 BOOL WINAPI MoveToEx( HDC hdc, INT x, INT y, LPPOINT pt )
261 BOOL ret;
262 PHYSDEV physdev;
263 DC * dc = get_dc_ptr( hdc );
265 if(!dc) return FALSE;
267 if(pt)
268 *pt = dc->cur_pos;
270 dc->cur_pos.x = x;
271 dc->cur_pos.y = y;
273 physdev = GET_DC_PHYSDEV( dc, pMoveTo );
274 ret = physdev->funcs->pMoveTo( physdev, x, y );
275 release_dc_ptr( dc );
276 return ret;
280 /***********************************************************************
281 * Arc (GDI32.@)
283 BOOL WINAPI Arc( HDC hdc, INT left, INT top, INT right,
284 INT bottom, INT xstart, INT ystart,
285 INT xend, INT yend )
287 PHYSDEV physdev;
288 BOOL ret;
289 DC * dc = get_dc_ptr( hdc );
291 if (!dc) return FALSE;
292 update_dc( dc );
293 physdev = GET_DC_PHYSDEV( dc, pArc );
294 ret = physdev->funcs->pArc( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
295 release_dc_ptr( dc );
296 return ret;
299 /***********************************************************************
300 * ArcTo (GDI32.@)
302 BOOL WINAPI ArcTo( HDC hdc,
303 INT left, INT top,
304 INT right, INT bottom,
305 INT xstart, INT ystart,
306 INT xend, INT yend )
308 double width = abs( right - left ),
309 height = abs( bottom - top ),
310 xradius = width/2,
311 yradius = height/2,
312 xcenter = right > left ? left+xradius : right+xradius,
313 ycenter = bottom > top ? top+yradius : bottom+yradius,
314 angle;
315 PHYSDEV physdev;
316 BOOL result;
317 DC * dc = get_dc_ptr( hdc );
318 if(!dc) return FALSE;
320 update_dc( dc );
321 physdev = GET_DC_PHYSDEV( dc, pArcTo );
322 result = physdev->funcs->pArcTo( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
324 if (result)
326 angle = atan2(((yend-ycenter)/height),
327 ((xend-xcenter)/width));
328 dc->cur_pos.x = GDI_ROUND( xcenter + (cos( angle ) * xradius) );
329 dc->cur_pos.y = GDI_ROUND( ycenter + (sin( angle ) * yradius) );
331 release_dc_ptr( dc );
332 return result;
336 /***********************************************************************
337 * Pie (GDI32.@)
339 BOOL WINAPI Pie( HDC hdc, INT left, INT top,
340 INT right, INT bottom, INT xstart, INT ystart,
341 INT xend, INT yend )
343 BOOL ret;
344 PHYSDEV physdev;
345 DC * dc = get_dc_ptr( hdc );
346 if (!dc) return FALSE;
348 update_dc( dc );
349 physdev = GET_DC_PHYSDEV( dc, pPie );
350 ret = physdev->funcs->pPie( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
351 release_dc_ptr( dc );
352 return ret;
356 /***********************************************************************
357 * Chord (GDI32.@)
359 BOOL WINAPI Chord( HDC hdc, INT left, INT top,
360 INT right, INT bottom, INT xstart, INT ystart,
361 INT xend, INT yend )
363 BOOL ret;
364 PHYSDEV physdev;
365 DC * dc = get_dc_ptr( hdc );
366 if (!dc) return FALSE;
368 update_dc( dc );
369 physdev = GET_DC_PHYSDEV( dc, pChord );
370 ret = physdev->funcs->pChord( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
371 release_dc_ptr( dc );
372 return ret;
376 /***********************************************************************
377 * Ellipse (GDI32.@)
379 BOOL WINAPI Ellipse( HDC hdc, INT left, INT top,
380 INT right, INT bottom )
382 BOOL ret;
383 PHYSDEV physdev;
384 DC * dc = get_dc_ptr( hdc );
385 if (!dc) return FALSE;
387 update_dc( dc );
388 physdev = GET_DC_PHYSDEV( dc, pEllipse );
389 ret = physdev->funcs->pEllipse( physdev, left, top, right, bottom );
390 release_dc_ptr( dc );
391 return ret;
395 /***********************************************************************
396 * Rectangle (GDI32.@)
398 BOOL WINAPI Rectangle( HDC hdc, INT left, INT top,
399 INT right, INT bottom )
401 PHYSDEV physdev;
402 BOOL ret;
403 DC * dc = get_dc_ptr( hdc );
405 if (!dc) return FALSE;
406 update_dc( dc );
407 physdev = GET_DC_PHYSDEV( dc, pRectangle );
408 ret = physdev->funcs->pRectangle( physdev, left, top, right, bottom );
409 release_dc_ptr( dc );
410 return ret;
414 /***********************************************************************
415 * RoundRect (GDI32.@)
417 BOOL WINAPI RoundRect( HDC hdc, INT left, INT top, INT right,
418 INT bottom, INT ell_width, INT ell_height )
420 PHYSDEV physdev;
421 BOOL ret;
422 DC *dc = get_dc_ptr( hdc );
424 if (!dc) return FALSE;
425 update_dc( dc );
426 physdev = GET_DC_PHYSDEV( dc, pRoundRect );
427 ret = physdev->funcs->pRoundRect( physdev, left, top, right, bottom, ell_width, ell_height );
428 release_dc_ptr( dc );
429 return ret;
432 /***********************************************************************
433 * SetPixel (GDI32.@)
435 COLORREF WINAPI SetPixel( HDC hdc, INT x, INT y, COLORREF color )
437 PHYSDEV physdev;
438 COLORREF ret;
439 DC * dc = get_dc_ptr( hdc );
441 if (!dc) return 0;
442 update_dc( dc );
443 physdev = GET_DC_PHYSDEV( dc, pSetPixel );
444 ret = physdev->funcs->pSetPixel( physdev, x, y, color );
445 release_dc_ptr( dc );
446 return ret;
449 /***********************************************************************
450 * SetPixelV (GDI32.@)
452 BOOL WINAPI SetPixelV( HDC hdc, INT x, INT y, COLORREF color )
454 PHYSDEV physdev;
455 DC * dc = get_dc_ptr( hdc );
457 if (!dc) return FALSE;
458 update_dc( dc );
459 physdev = GET_DC_PHYSDEV( dc, pSetPixel );
460 physdev->funcs->pSetPixel( physdev, x, y, color );
461 release_dc_ptr( dc );
462 return TRUE;
465 /***********************************************************************
466 * GetPixel (GDI32.@)
468 COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y )
470 PHYSDEV physdev;
471 COLORREF ret;
472 DC * dc = get_dc_ptr( hdc );
474 if (!dc) return CLR_INVALID;
475 update_dc( dc );
476 physdev = GET_DC_PHYSDEV( dc, pGetPixel );
477 ret = physdev->funcs->pGetPixel( physdev, x, y );
478 release_dc_ptr( dc );
479 return ret;
483 /******************************************************************************
484 * GdiSetPixelFormat [GDI32.@]
486 * Probably not the correct semantics, it's supposed to be an internal backend for SetPixelFormat.
488 BOOL WINAPI GdiSetPixelFormat( HDC hdc, INT format, const PIXELFORMATDESCRIPTOR *descr )
490 DC *dc;
491 BOOL ret = TRUE;
493 TRACE("(%p,%d,%p)\n", hdc, format, descr);
495 if (!(dc = get_dc_ptr( hdc ))) return FALSE;
497 if (!dc->pixel_format) dc->pixel_format = format;
498 else ret = (dc->pixel_format == format);
499 release_dc_ptr( dc );
500 return ret;
504 /******************************************************************************
505 * GdiDescribePixelFormat [GDI32.@]
507 * Probably not the correct semantics, it's supposed to be an internal backend for DescribePixelFormat.
509 INT WINAPI GdiDescribePixelFormat( HDC hdc, INT format, UINT size, PIXELFORMATDESCRIPTOR *descr )
511 FIXME( "(%p,%d,%d,%p): stub\n", hdc, format, size, descr );
512 return 0;
516 /******************************************************************************
517 * GdiSwapBuffers [GDI32.@]
519 * Probably not the correct semantics, it's supposed to be an internal backend for SwapBuffers.
521 BOOL WINAPI GdiSwapBuffers( HDC hdc )
523 FIXME( "(%p): stub\n", hdc );
524 return FALSE;
528 /***********************************************************************
529 * PaintRgn (GDI32.@)
531 BOOL WINAPI PaintRgn( HDC hdc, HRGN hrgn )
533 PHYSDEV physdev;
534 BOOL ret;
535 DC * dc = get_dc_ptr( hdc );
537 if (!dc) return FALSE;
538 update_dc( dc );
539 physdev = GET_DC_PHYSDEV( dc, pPaintRgn );
540 ret = physdev->funcs->pPaintRgn( physdev, hrgn );
541 release_dc_ptr( dc );
542 return ret;
546 /***********************************************************************
547 * FillRgn (GDI32.@)
549 BOOL WINAPI FillRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush )
551 PHYSDEV physdev;
552 BOOL retval;
553 DC * dc = get_dc_ptr( hdc );
555 if (!dc) return FALSE;
556 update_dc( dc );
557 physdev = GET_DC_PHYSDEV( dc, pFillRgn );
558 retval = physdev->funcs->pFillRgn( physdev, hrgn, hbrush );
559 release_dc_ptr( dc );
560 return retval;
564 /***********************************************************************
565 * FrameRgn (GDI32.@)
567 BOOL WINAPI FrameRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush,
568 INT nWidth, INT nHeight )
570 PHYSDEV physdev;
571 BOOL ret;
572 DC *dc = get_dc_ptr( hdc );
574 if (!dc) return FALSE;
575 update_dc( dc );
576 physdev = GET_DC_PHYSDEV( dc, pFrameRgn );
577 ret = physdev->funcs->pFrameRgn( physdev, hrgn, hbrush, nWidth, nHeight );
578 release_dc_ptr( dc );
579 return ret;
583 /***********************************************************************
584 * InvertRgn (GDI32.@)
586 BOOL WINAPI InvertRgn( HDC hdc, HRGN hrgn )
588 PHYSDEV physdev;
589 BOOL ret;
590 DC *dc = get_dc_ptr( hdc );
592 if (!dc) return FALSE;
593 update_dc( dc );
594 physdev = GET_DC_PHYSDEV( dc, pInvertRgn );
595 ret = physdev->funcs->pInvertRgn( physdev, hrgn );
596 release_dc_ptr( dc );
597 return ret;
601 /**********************************************************************
602 * Polyline (GDI32.@)
604 BOOL WINAPI Polyline( HDC hdc, const POINT* pt, INT count )
606 PHYSDEV physdev;
607 BOOL ret;
608 DC * dc = get_dc_ptr( hdc );
610 if (!dc) return FALSE;
611 update_dc( dc );
612 physdev = GET_DC_PHYSDEV( dc, pPolyline );
613 ret = physdev->funcs->pPolyline( physdev, pt, count );
614 release_dc_ptr( dc );
615 return ret;
618 /**********************************************************************
619 * PolylineTo (GDI32.@)
621 BOOL WINAPI PolylineTo( HDC hdc, const POINT* pt, DWORD cCount )
623 DC * dc = get_dc_ptr( hdc );
624 PHYSDEV physdev;
625 BOOL ret;
627 if(!dc) return FALSE;
629 update_dc( dc );
630 physdev = GET_DC_PHYSDEV( dc, pPolylineTo );
631 ret = physdev->funcs->pPolylineTo( physdev, pt, cCount );
633 if (ret && cCount)
634 dc->cur_pos = pt[cCount - 1];
636 release_dc_ptr( dc );
637 return ret;
641 /**********************************************************************
642 * Polygon (GDI32.@)
644 BOOL WINAPI Polygon( HDC hdc, const POINT* pt, INT count )
646 PHYSDEV physdev;
647 BOOL ret;
648 DC * dc = get_dc_ptr( hdc );
650 if (!dc) return FALSE;
651 update_dc( dc );
652 physdev = GET_DC_PHYSDEV( dc, pPolygon );
653 ret = physdev->funcs->pPolygon( physdev, pt, count );
654 release_dc_ptr( dc );
655 return ret;
659 /**********************************************************************
660 * PolyPolygon (GDI32.@)
662 BOOL WINAPI PolyPolygon( HDC hdc, const POINT* pt, const INT* counts,
663 UINT polygons )
665 PHYSDEV physdev;
666 BOOL ret;
667 DC * dc = get_dc_ptr( hdc );
669 if (!dc) return FALSE;
670 update_dc( dc );
671 physdev = GET_DC_PHYSDEV( dc, pPolyPolygon );
672 ret = physdev->funcs->pPolyPolygon( physdev, pt, counts, polygons );
673 release_dc_ptr( dc );
674 return ret;
677 /**********************************************************************
678 * PolyPolyline (GDI32.@)
680 BOOL WINAPI PolyPolyline( HDC hdc, const POINT* pt, const DWORD* counts,
681 DWORD polylines )
683 PHYSDEV physdev;
684 BOOL ret;
685 DC * dc = get_dc_ptr( hdc );
687 if (!dc) return FALSE;
688 update_dc( dc );
689 physdev = GET_DC_PHYSDEV( dc, pPolyPolyline );
690 ret = physdev->funcs->pPolyPolyline( physdev, pt, counts, polylines );
691 release_dc_ptr( dc );
692 return ret;
695 /**********************************************************************
696 * ExtFloodFill (GDI32.@)
698 BOOL WINAPI ExtFloodFill( HDC hdc, INT x, INT y, COLORREF color,
699 UINT fillType )
701 PHYSDEV physdev;
702 BOOL ret;
703 DC * dc = get_dc_ptr( hdc );
705 if (!dc) return FALSE;
706 update_dc( dc );
707 physdev = GET_DC_PHYSDEV( dc, pExtFloodFill );
708 ret = physdev->funcs->pExtFloodFill( physdev, x, y, color, fillType );
709 release_dc_ptr( dc );
710 return ret;
714 /**********************************************************************
715 * FloodFill (GDI32.@)
717 BOOL WINAPI FloodFill( HDC hdc, INT x, INT y, COLORREF color )
719 return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER );
723 /******************************************************************************
724 * PolyBezier [GDI32.@]
725 * Draws one or more Bezier curves
727 * PARAMS
728 * hDc [I] Handle to device context
729 * lppt [I] Pointer to endpoints and control points
730 * cPoints [I] Count of endpoints and control points
732 * RETURNS
733 * Success: TRUE
734 * Failure: FALSE
736 BOOL WINAPI PolyBezier( HDC hdc, const POINT* lppt, DWORD cPoints )
738 PHYSDEV physdev;
739 BOOL ret;
740 DC * dc;
742 /* cPoints must be 3 * n + 1 (where n>=1) */
743 if (cPoints == 1 || (cPoints % 3) != 1) return FALSE;
745 dc = get_dc_ptr( hdc );
746 if(!dc) return FALSE;
748 update_dc( dc );
749 physdev = GET_DC_PHYSDEV( dc, pPolyBezier );
750 ret = physdev->funcs->pPolyBezier( physdev, lppt, cPoints );
751 release_dc_ptr( dc );
752 return ret;
755 /******************************************************************************
756 * PolyBezierTo [GDI32.@]
757 * Draws one or more Bezier curves
759 * PARAMS
760 * hDc [I] Handle to device context
761 * lppt [I] Pointer to endpoints and control points
762 * cPoints [I] Count of endpoints and control points
764 * RETURNS
765 * Success: TRUE
766 * Failure: FALSE
768 BOOL WINAPI PolyBezierTo( HDC hdc, const POINT* lppt, DWORD cPoints )
770 DC * dc;
771 BOOL ret;
772 PHYSDEV physdev;
774 /* cbPoints must be 3 * n (where n>=1) */
775 if (!cPoints || (cPoints % 3) != 0) return FALSE;
777 dc = get_dc_ptr( hdc );
778 if(!dc) return FALSE;
780 update_dc( dc );
781 physdev = GET_DC_PHYSDEV( dc, pPolyBezierTo );
782 ret = physdev->funcs->pPolyBezierTo( physdev, lppt, cPoints );
784 if(ret)
785 dc->cur_pos = lppt[cPoints - 1];
787 release_dc_ptr( dc );
788 return ret;
791 /***********************************************************************
792 * AngleArc (GDI32.@)
794 BOOL WINAPI AngleArc(HDC hdc, INT x, INT y, DWORD dwRadius, FLOAT eStartAngle, FLOAT eSweepAngle)
796 PHYSDEV physdev;
797 BOOL result;
798 DC *dc;
800 if( (signed int)dwRadius < 0 )
801 return FALSE;
803 dc = get_dc_ptr( hdc );
804 if(!dc) return FALSE;
806 update_dc( dc );
807 physdev = GET_DC_PHYSDEV( dc, pAngleArc );
808 result = physdev->funcs->pAngleArc( physdev, x, y, dwRadius, eStartAngle, eSweepAngle );
810 if (result)
812 dc->cur_pos.x = GDI_ROUND( x + cos( (eStartAngle + eSweepAngle) * M_PI / 180 ) * dwRadius );
813 dc->cur_pos.y = GDI_ROUND( y - sin( (eStartAngle + eSweepAngle) * M_PI / 180 ) * dwRadius );
815 release_dc_ptr( dc );
816 return result;
819 /***********************************************************************
820 * PolyDraw (GDI32.@)
822 BOOL WINAPI PolyDraw(HDC hdc, const POINT *lppt, const BYTE *lpbTypes,
823 DWORD cCount)
825 DC *dc = get_dc_ptr( hdc );
826 PHYSDEV physdev;
827 BOOL result;
829 if(!dc) return FALSE;
831 update_dc( dc );
832 physdev = GET_DC_PHYSDEV( dc, pPolyDraw );
833 result = physdev->funcs->pPolyDraw( physdev, lppt, lpbTypes, cCount );
834 if (result && cCount)
835 dc->cur_pos = lppt[cCount - 1];
837 release_dc_ptr( dc );
838 return result;
842 /**********************************************************************
843 * LineDDA (GDI32.@)
845 BOOL WINAPI LineDDA(INT nXStart, INT nYStart, INT nXEnd, INT nYEnd,
846 LINEDDAPROC callback, LPARAM lParam )
848 INT xadd = 1, yadd = 1;
849 INT err,erradd;
850 INT cnt;
851 INT dx = nXEnd - nXStart;
852 INT dy = nYEnd - nYStart;
854 if (dx < 0)
856 dx = -dx;
857 xadd = -1;
859 if (dy < 0)
861 dy = -dy;
862 yadd = -1;
864 if (dx > dy) /* line is "more horizontal" */
866 err = 2*dy - dx; erradd = 2*dy - 2*dx;
867 for(cnt = 0;cnt < dx; cnt++)
869 callback(nXStart,nYStart,lParam);
870 if (err > 0)
872 nYStart += yadd;
873 err += erradd;
875 else err += 2*dy;
876 nXStart += xadd;
879 else /* line is "more vertical" */
881 err = 2*dx - dy; erradd = 2*dx - 2*dy;
882 for(cnt = 0;cnt < dy; cnt++)
884 callback(nXStart,nYStart,lParam);
885 if (err > 0)
887 nXStart += xadd;
888 err += erradd;
890 else err += 2*dx;
891 nYStart += yadd;
894 return TRUE;
898 /******************************************************************
900 * *Very* simple bezier drawing code,
902 * It uses a recursive algorithm to divide the curve in a series
903 * of straight line segments. Not ideal but sufficient for me.
904 * If you are in need for something better look for some incremental
905 * algorithm.
907 * 7 July 1998 Rein Klazes
911 * some macro definitions for bezier drawing
913 * to avoid truncation errors the coordinates are
914 * shifted upwards. When used in drawing they are
915 * shifted down again, including correct rounding
916 * and avoiding floating point arithmetic
917 * 4 bits should allow 27 bits coordinates which I saw
918 * somewhere in the win32 doc's
922 #define BEZIERSHIFTBITS 4
923 #define BEZIERSHIFTUP(x) ((x)<<BEZIERSHIFTBITS)
924 #define BEZIERPIXEL BEZIERSHIFTUP(1)
925 #define BEZIERSHIFTDOWN(x) (((x)+(1<<(BEZIERSHIFTBITS-1)))>>BEZIERSHIFTBITS)
926 /* maximum depth of recursion */
927 #define BEZIERMAXDEPTH 8
929 /* size of array to store points on */
930 /* enough for one curve */
931 #define BEZIER_INITBUFSIZE (150)
933 /* calculate Bezier average, in this case the middle
934 * correctly rounded...
935 * */
937 #define BEZIERMIDDLE(Mid, P1, P2) \
938 (Mid).x=((P1).x+(P2).x + 1)/2;\
939 (Mid).y=((P1).y+(P2).y + 1)/2;
941 /**********************************************************
942 * BezierCheck helper function to check
943 * that recursion can be terminated
944 * Points[0] and Points[3] are begin and endpoint
945 * Points[1] and Points[2] are control points
946 * level is the recursion depth
947 * returns true if the recursion can be terminated
949 static BOOL BezierCheck( int level, POINT *Points)
951 INT dx, dy;
952 dx=Points[3].x-Points[0].x;
953 dy=Points[3].y-Points[0].y;
954 if(abs(dy)<=abs(dx)){/* shallow line */
955 /* check that control points are between begin and end */
956 if(Points[1].x < Points[0].x){
957 if(Points[1].x < Points[3].x)
958 return FALSE;
959 }else
960 if(Points[1].x > Points[3].x)
961 return FALSE;
962 if(Points[2].x < Points[0].x){
963 if(Points[2].x < Points[3].x)
964 return FALSE;
965 }else
966 if(Points[2].x > Points[3].x)
967 return FALSE;
968 dx=BEZIERSHIFTDOWN(dx);
969 if(!dx) return TRUE;
970 if(abs(Points[1].y-Points[0].y-(dy/dx)*
971 BEZIERSHIFTDOWN(Points[1].x-Points[0].x)) > BEZIERPIXEL ||
972 abs(Points[2].y-Points[0].y-(dy/dx)*
973 BEZIERSHIFTDOWN(Points[2].x-Points[0].x)) > BEZIERPIXEL )
974 return FALSE;
975 else
976 return TRUE;
977 }else{ /* steep line */
978 /* check that control points are between begin and end */
979 if(Points[1].y < Points[0].y){
980 if(Points[1].y < Points[3].y)
981 return FALSE;
982 }else
983 if(Points[1].y > Points[3].y)
984 return FALSE;
985 if(Points[2].y < Points[0].y){
986 if(Points[2].y < Points[3].y)
987 return FALSE;
988 }else
989 if(Points[2].y > Points[3].y)
990 return FALSE;
991 dy=BEZIERSHIFTDOWN(dy);
992 if(!dy) return TRUE;
993 if(abs(Points[1].x-Points[0].x-(dx/dy)*
994 BEZIERSHIFTDOWN(Points[1].y-Points[0].y)) > BEZIERPIXEL ||
995 abs(Points[2].x-Points[0].x-(dx/dy)*
996 BEZIERSHIFTDOWN(Points[2].y-Points[0].y)) > BEZIERPIXEL )
997 return FALSE;
998 else
999 return TRUE;
1003 /* Helper for GDI_Bezier.
1004 * Just handles one Bezier, so Points should point to four POINTs
1006 static void GDI_InternalBezier( POINT *Points, POINT **PtsOut, INT *dwOut,
1007 INT *nPtsOut, INT level )
1009 if(*nPtsOut == *dwOut) {
1010 *dwOut *= 2;
1011 *PtsOut = HeapReAlloc( GetProcessHeap(), 0, *PtsOut,
1012 *dwOut * sizeof(POINT) );
1015 if(!level || BezierCheck(level, Points)) {
1016 if(*nPtsOut == 0) {
1017 (*PtsOut)[0].x = BEZIERSHIFTDOWN(Points[0].x);
1018 (*PtsOut)[0].y = BEZIERSHIFTDOWN(Points[0].y);
1019 *nPtsOut = 1;
1021 (*PtsOut)[*nPtsOut].x = BEZIERSHIFTDOWN(Points[3].x);
1022 (*PtsOut)[*nPtsOut].y = BEZIERSHIFTDOWN(Points[3].y);
1023 (*nPtsOut) ++;
1024 } else {
1025 POINT Points2[4]; /* for the second recursive call */
1026 Points2[3]=Points[3];
1027 BEZIERMIDDLE(Points2[2], Points[2], Points[3]);
1028 BEZIERMIDDLE(Points2[0], Points[1], Points[2]);
1029 BEZIERMIDDLE(Points2[1],Points2[0],Points2[2]);
1031 BEZIERMIDDLE(Points[1], Points[0], Points[1]);
1032 BEZIERMIDDLE(Points[2], Points[1], Points2[0]);
1033 BEZIERMIDDLE(Points[3], Points[2], Points2[1]);
1035 Points2[0]=Points[3];
1037 /* do the two halves */
1038 GDI_InternalBezier(Points, PtsOut, dwOut, nPtsOut, level-1);
1039 GDI_InternalBezier(Points2, PtsOut, dwOut, nPtsOut, level-1);
1045 /***********************************************************************
1046 * GDI_Bezier [INTERNAL]
1047 * Calculate line segments that approximate -what microsoft calls- a bezier
1048 * curve.
1049 * The routine recursively divides the curve in two parts until a straight
1050 * line can be drawn
1052 * PARAMS
1054 * Points [I] Ptr to count POINTs which are the end and control points
1055 * of the set of Bezier curves to flatten.
1056 * count [I] Number of Points. Must be 3n+1.
1057 * nPtsOut [O] Will contain no of points that have been produced (i.e. no. of
1058 * lines+1).
1060 * RETURNS
1062 * Ptr to an array of POINTs that contain the lines that approximate the
1063 * Beziers. The array is allocated on the process heap and it is the caller's
1064 * responsibility to HeapFree it. [this is not a particularly nice interface
1065 * but since we can't know in advance how many points we will generate, the
1066 * alternative would be to call the function twice, once to determine the size
1067 * and a second time to do the work - I decided this was too much of a pain].
1069 POINT *GDI_Bezier( const POINT *Points, INT count, INT *nPtsOut )
1071 POINT *out;
1072 INT Bezier, dwOut = BEZIER_INITBUFSIZE, i;
1074 if (count == 1 || (count - 1) % 3 != 0) {
1075 ERR("Invalid no. of points %d\n", count);
1076 return NULL;
1078 *nPtsOut = 0;
1079 out = HeapAlloc( GetProcessHeap(), 0, dwOut * sizeof(POINT));
1080 for(Bezier = 0; Bezier < (count-1)/3; Bezier++) {
1081 POINT ptBuf[4];
1082 memcpy(ptBuf, Points + Bezier * 3, sizeof(POINT) * 4);
1083 for(i = 0; i < 4; i++) {
1084 ptBuf[i].x = BEZIERSHIFTUP(ptBuf[i].x);
1085 ptBuf[i].y = BEZIERSHIFTUP(ptBuf[i].y);
1087 GDI_InternalBezier( ptBuf, &out, &dwOut, nPtsOut, BEZIERMAXDEPTH );
1089 TRACE("Produced %d points\n", *nPtsOut);
1090 return out;
1093 /******************************************************************************
1094 * GdiGradientFill (GDI32.@)
1096 BOOL WINAPI GdiGradientFill( HDC hdc, TRIVERTEX *vert_array, ULONG nvert,
1097 void *grad_array, ULONG ngrad, ULONG mode )
1099 DC *dc;
1100 PHYSDEV physdev;
1101 BOOL ret;
1102 ULONG i;
1104 TRACE("%p vert_array:%p nvert:%d grad_array:%p ngrad:%d\n", hdc, vert_array, nvert, grad_array, ngrad);
1106 if (!vert_array || !nvert || !grad_array || !ngrad || mode > GRADIENT_FILL_TRIANGLE)
1108 SetLastError( ERROR_INVALID_PARAMETER );
1109 return FALSE;
1111 for (i = 0; i < ngrad * (mode == GRADIENT_FILL_TRIANGLE ? 3 : 2); i++)
1112 if (((ULONG *)grad_array)[i] >= nvert) return FALSE;
1114 if (!(dc = get_dc_ptr( hdc )))
1116 SetLastError( ERROR_INVALID_PARAMETER );
1117 return FALSE;
1119 update_dc( dc );
1120 physdev = GET_DC_PHYSDEV( dc, pGradientFill );
1121 ret = physdev->funcs->pGradientFill( physdev, vert_array, nvert, grad_array, ngrad, mode );
1122 release_dc_ptr( dc );
1123 return ret;
1126 /******************************************************************************
1127 * GdiDrawStream (GDI32.@)
1130 BOOL WINAPI GdiDrawStream( HDC hdc, ULONG in, void * pvin )
1132 FIXME("stub: %p, %d, %p\n", hdc, in, pvin);
1133 return FALSE;