1 The Wine development release 2.0-rc4 is now available.
3 What's new in this release (see below for details):
4 - Bug fixes only, we are in code freeze.
6 The source is available from the following locations:
8 http://dl.winehq.org/wine/source/2.0/wine-2.0-rc4.tar.bz2
9 http://mirrors.ibiblio.org/wine/source/2.0/wine-2.0-rc4.tar.bz2
11 Binary packages for various distributions will be available from:
13 http://www.winehq.org/download
15 You will find documentation on http://www.winehq.org/documentation
17 You can also get the current source directly from the git
18 repository. Check http://www.winehq.org/git for details.
20 Wine is available thanks to the work of many people. See the file
21 AUTHORS in the distribution for the complete list.
23 ----------------------------------------------------------------
25 Bugs fixed in 2.0-rc4 (total 28):
27 7592 Window problems when running Citrix ICA client ICA16 v6.20.985 (Win16)
28 11808 winefile: broken horizontal scrolling
29 24718 Condes renders every line or point 100x thicker than it should be
30 29287 Heroes of Might and Magic IV: performance issues with Opengl renderer
31 32682 Multiple .NET 4.0 applications fail to load the pen cursor (IDC_PEN, 32631, 0x7F77 missing)
32 33570 SWAT 4: Mouse Escapes Wine environment in full screen or windowed mode
33 34030 Altium Designer 10 hangs on startup accessing a driver
34 34807 Gruntz crashes on startup in d3d
35 35293 Halo: Combat Evolved has graphical glitches
36 35700 Arabic Shaping Is Broken After Rechedit News.
37 36959 Whirlwind of Vietnam crashes after starting
38 37416 The Sims 3: Display locks when running in window, uses 100% cpu
39 38766 RpcBindingServerFromClient is unimplemented, needed to determine client Computer Name/IP Address
40 39268 x11drv: Can't store handle for display fd
41 39714 Halo some sounds in cut scenes don't play
42 40169 Recognize INTERNET_FLAG_SECURE with INTERNET_INVALID_PORT_NUMBER in GetHttpConnection
43 40243 Korg Nano editor USB MIDI driver won't install, requires Administrator Privileges
44 40477 Motocross Madness and 3DMark2000 do not start (VRAM, video memory size)
45 41347 TMIDI Player: Some characters and logos in LCD are rendered as black rectangles
46 41599 Battle.net and Hearthstone play loud static when receiving messages
47 41708 Duo 0.10 crashes on startup
48 41998 Regression in wined3d crashes visual novel "A drug that makes you dream"
49 42031 Heroes Of Might & Magic VI: no more started
50 42057 Pressing Ctrl+C to close iTunes results in error dialog with gibberish title
51 42071 LINE (Powered by Naver): LINE does not work on wine 1.9.16 and later versions
52 42074 osu! - Audio latency regression (ALSA)
53 42090 Highway Pursuit constantly emits loud noise when sound effects enabled
54 42101 Strania - The Stella Machina (Steam) black screen on launch
56 ----------------------------------------------------------------
58 Changes since 2.0-rc3:
61 gdiplus: Fix memory leak in format_string_callback error path.
63 Alexandre Julliard (3):
64 gdi32: Support PALETTEINDEX colors for 1-bpp DIB blits.
65 ole32/tests: Add a test for WM_DRAWCLIPBOARD during OleSetClipboard.
66 Update copyright info for 2017.
68 Alistair Leslie-Hughes (2):
69 include: Correct misspelt GCPCLASS_PREBOUNDRTL define.
70 include: Add LLONG_MIN, LLONG_MAX, ULLONG_MAX defines.
73 dsound: Fix rolloff factor calculation.
74 dsound: Use the value from SetVolume when 3D processing is disabled.
75 dsound: Don't write more than three periods to IAudioClient.
78 hlink/tests: Test skipped data.
81 ddraw: Keep an explicit reference to the wined3d device in surfaces.
82 wined3d: Only check rtv and dsv bindings in device_resource_released() when D3D is initialised.
83 wined3d: Pass GL_SYNC_FLUSH_COMMANDS_BIT to glClientWaitSync() if WINED3DGETDATA_FLUSH was specified.
84 d2d1: Update "p0" after inserting a vertex in d2d_geometry_resolve_beziers().
87 regedit: Import files using 'rb' mode.
88 regedit/tests: Add tests for quotes and slashes in keys, values and data.
89 reg/tests: Add tests for quotes and slashes in keys, values and data.
92 quartz/tests: Skip test_render_run() if test file doesn't exist.
95 wined3d: Add Amd Rx 480 binary driver.
98 ddraw: Subtract framebuffer size from reported available video memory.
99 d3d11/tests: Add test for render target device mismatch.
100 d3d10core/tests: Add test for render target device mismatch.
101 d3d9/tests: Add test for render target device mismatch.
102 d3d8/tests: Add test for render target device mismatch.
103 d3d9: Reject render target surfaces created for other devices.
104 d3d8: Reject render target surfaces created for other devices.
105 d3d9/tests: Do not assume surface size and format in get_rt_readback().
106 d3d9/tests: Add test for stale render target views regression.
107 d3d8/tests: Do not assume surface size and format in get_rt_readback().
108 d3d8/tests: Add test for stale render target views regression.
109 d3d9/tests: Do not assume surface size and format in get_pixel_color().
110 d3d9/tests: Add d3d9ex test for backbuffer resize.
111 d3d9: Do not create render target view while surface refcount is equal to 0.
112 d3d8: Do not create render target view while surface refcount is equal to 0.
115 wine.inf: Add Drivers32 registry key.
118 ole32/tests: Some tests for returned apartment type in implicit MTA case.
119 user32/tests: Added some tests for FindWindow().
121 Olivier F. R. Dierick (1):
122 xinput1_3: Add DECLSPEC_HOTPATCH to XInputEnable() definition.
124 Pierre Schweitzer (1):
125 mpr: Enumerate connections capability before looking for functions entry points.
128 msvcrt: Pass correct buffer size to snwprintf in DoMessageBoxW helper.
129 msvcp110: Add _Facet_base_vtable export.