2 * Copyright 2010 Christian Costa
3 * Copyright 2011 Rico Schüller
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
22 #define NONAMELESSUNION
23 #include "wine/debug.h"
24 #include "wine/unicode.h"
28 #include "d3dx9_36_private.h"
29 #include "d3dcompiler.h"
31 /* Constants for special INT/FLOAT conversation */
32 #define INT_FLOAT_MULTI 255.0f
33 #define INT_FLOAT_MULTI_INVERSE (1/INT_FLOAT_MULTI)
35 #define INITIAL_PARAM_TABLE_SIZE 16
37 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
84 enum SHADER_CONSTANT_TYPE
102 struct d3dx_parameter
107 D3DXPARAMETER_CLASS
class;
108 D3DXPARAMETER_TYPE type
;
112 UINT annotation_count
;
120 struct d3dx_parameter
*annotations
;
121 struct d3dx_parameter
*members
;
123 struct d3dx_parameter
*referenced_param
;
130 struct d3dx_parameter
*param
;
137 enum STATE_TYPE type
;
138 struct d3dx_parameter parameter
;
144 struct d3dx_state
*states
;
151 UINT annotation_count
;
153 struct d3dx_state
*states
;
154 struct d3dx_parameter
*annotations
;
157 struct d3dx_technique
161 UINT annotation_count
;
163 struct d3dx_parameter
*annotations
;
164 struct d3dx_pass
*passes
;
169 struct d3dx_parameter
**table
;
170 unsigned int count
, size
;
173 struct d3dx9_base_effect
175 struct ID3DXEffectImpl
*effect
;
177 UINT parameter_count
;
178 UINT technique_count
;
181 struct d3dx_parameter
*parameters
;
182 struct d3dx_technique
*techniques
;
183 struct d3dx_object
*objects
;
185 struct param_table param_table
;
188 struct ID3DXEffectImpl
190 ID3DXEffect ID3DXEffect_iface
;
193 struct d3dx9_base_effect base_effect
;
195 struct ID3DXEffectStateManager
*manager
;
196 struct IDirect3DDevice9
*device
;
197 struct ID3DXEffectPool
*pool
;
198 struct d3dx_technique
*active_technique
;
199 struct d3dx_pass
*active_pass
;
204 struct ID3DXEffectCompilerImpl
206 ID3DXEffectCompiler ID3DXEffectCompiler_iface
;
209 struct d3dx9_base_effect base_effect
;
212 static struct d3dx_parameter
*get_parameter_by_name(struct d3dx9_base_effect
*base
,
213 struct d3dx_parameter
*parameter
, const char *name
);
214 static struct d3dx_parameter
*get_annotation_by_name(UINT count
, struct d3dx_parameter
*parameters
,
216 static HRESULT
d3dx9_parse_state(struct d3dx9_base_effect
*base
, struct d3dx_state
*state
,
217 const char *data
, const char **ptr
, struct d3dx_object
*objects
);
218 static void free_parameter(struct d3dx_parameter
*param
, BOOL element
, BOOL child
);
222 enum STATE_CLASS
class;
229 {SC_RENDERSTATE
, D3DRS_ZENABLE
, "D3DRS_ZENABLE"}, /* 0x0 */
230 {SC_RENDERSTATE
, D3DRS_FILLMODE
, "D3DRS_FILLMODE"},
231 {SC_RENDERSTATE
, D3DRS_SHADEMODE
, "D3DRS_SHADEMODE"},
232 {SC_RENDERSTATE
, D3DRS_ZWRITEENABLE
, "D3DRS_ZWRITEENABLE"},
233 {SC_RENDERSTATE
, D3DRS_ALPHATESTENABLE
, "D3DRS_ALPHATESTENABLE"},
234 {SC_RENDERSTATE
, D3DRS_LASTPIXEL
, "D3DRS_LASTPIXEL"},
235 {SC_RENDERSTATE
, D3DRS_SRCBLEND
, "D3DRS_SRCBLEND"},
236 {SC_RENDERSTATE
, D3DRS_DESTBLEND
, "D3DRS_DESTBLEND"},
237 {SC_RENDERSTATE
, D3DRS_CULLMODE
, "D3DRS_CULLMODE"},
238 {SC_RENDERSTATE
, D3DRS_ZFUNC
, "D3DRS_ZFUNC"},
239 {SC_RENDERSTATE
, D3DRS_ALPHAREF
, "D3DRS_ALPHAREF"},
240 {SC_RENDERSTATE
, D3DRS_ALPHAFUNC
, "D3DRS_ALPHAFUNC"},
241 {SC_RENDERSTATE
, D3DRS_DITHERENABLE
, "D3DRS_DITHERENABLE"},
242 {SC_RENDERSTATE
, D3DRS_ALPHABLENDENABLE
, "D3DRS_ALPHABLENDENABLE"},
243 {SC_RENDERSTATE
, D3DRS_FOGENABLE
, "D3DRS_FOGENABLE"},
244 {SC_RENDERSTATE
, D3DRS_SPECULARENABLE
, "D3DRS_SPECULARENABLE"},
245 {SC_RENDERSTATE
, D3DRS_FOGCOLOR
, "D3DRS_FOGCOLOR"}, /* 0x10 */
246 {SC_RENDERSTATE
, D3DRS_FOGTABLEMODE
, "D3DRS_FOGTABLEMODE"},
247 {SC_RENDERSTATE
, D3DRS_FOGSTART
, "D3DRS_FOGSTART"},
248 {SC_RENDERSTATE
, D3DRS_FOGEND
, "D3DRS_FOGEND"},
249 {SC_RENDERSTATE
, D3DRS_FOGDENSITY
, "D3DRS_FOGDENSITY"},
250 {SC_RENDERSTATE
, D3DRS_RANGEFOGENABLE
, "D3DRS_RANGEFOGENABLE"},
251 {SC_RENDERSTATE
, D3DRS_STENCILENABLE
, "D3DRS_STENCILENABLE"},
252 {SC_RENDERSTATE
, D3DRS_STENCILFAIL
, "D3DRS_STENCILFAIL"},
253 {SC_RENDERSTATE
, D3DRS_STENCILZFAIL
, "D3DRS_STENCILZFAIL"},
254 {SC_RENDERSTATE
, D3DRS_STENCILPASS
, "D3DRS_STENCILPASS"},
255 {SC_RENDERSTATE
, D3DRS_STENCILFUNC
, "D3DRS_STENCILFUNC"},
256 {SC_RENDERSTATE
, D3DRS_STENCILREF
, "D3DRS_STENCILREF"},
257 {SC_RENDERSTATE
, D3DRS_STENCILMASK
, "D3DRS_STENCILMASK"},
258 {SC_RENDERSTATE
, D3DRS_STENCILWRITEMASK
, "D3DRS_STENCILWRITEMASK"},
259 {SC_RENDERSTATE
, D3DRS_TEXTUREFACTOR
, "D3DRS_TEXTUREFACTOR"},
260 {SC_RENDERSTATE
, D3DRS_WRAP0
, "D3DRS_WRAP0"},
261 {SC_RENDERSTATE
, D3DRS_WRAP1
, "D3DRS_WRAP1"}, /* 0x20 */
262 {SC_RENDERSTATE
, D3DRS_WRAP2
, "D3DRS_WRAP2"},
263 {SC_RENDERSTATE
, D3DRS_WRAP3
, "D3DRS_WRAP3"},
264 {SC_RENDERSTATE
, D3DRS_WRAP4
, "D3DRS_WRAP4"},
265 {SC_RENDERSTATE
, D3DRS_WRAP5
, "D3DRS_WRAP5"},
266 {SC_RENDERSTATE
, D3DRS_WRAP6
, "D3DRS_WRAP6"},
267 {SC_RENDERSTATE
, D3DRS_WRAP7
, "D3DRS_WRAP7"},
268 {SC_RENDERSTATE
, D3DRS_WRAP8
, "D3DRS_WRAP8"},
269 {SC_RENDERSTATE
, D3DRS_WRAP9
, "D3DRS_WRAP9"},
270 {SC_RENDERSTATE
, D3DRS_WRAP10
, "D3DRS_WRAP10"},
271 {SC_RENDERSTATE
, D3DRS_WRAP11
, "D3DRS_WRAP11"},
272 {SC_RENDERSTATE
, D3DRS_WRAP12
, "D3DRS_WRAP12"},
273 {SC_RENDERSTATE
, D3DRS_WRAP13
, "D3DRS_WRAP13"},
274 {SC_RENDERSTATE
, D3DRS_WRAP14
, "D3DRS_WRAP14"},
275 {SC_RENDERSTATE
, D3DRS_WRAP15
, "D3DRS_WRAP15"},
276 {SC_RENDERSTATE
, D3DRS_CLIPPING
, "D3DRS_CLIPPING"},
277 {SC_RENDERSTATE
, D3DRS_LIGHTING
, "D3DRS_LIGHTING"}, /* 0x30 */
278 {SC_RENDERSTATE
, D3DRS_AMBIENT
, "D3DRS_AMBIENT"},
279 {SC_RENDERSTATE
, D3DRS_FOGVERTEXMODE
, "D3DRS_FOGVERTEXMODE"},
280 {SC_RENDERSTATE
, D3DRS_COLORVERTEX
, "D3DRS_COLORVERTEX"},
281 {SC_RENDERSTATE
, D3DRS_LOCALVIEWER
, "D3DRS_LOCALVIEWER"},
282 {SC_RENDERSTATE
, D3DRS_NORMALIZENORMALS
, "D3DRS_NORMALIZENORMALS"},
283 {SC_RENDERSTATE
, D3DRS_DIFFUSEMATERIALSOURCE
, "D3DRS_DIFFUSEMATERIALSOURCE"},
284 {SC_RENDERSTATE
, D3DRS_SPECULARMATERIALSOURCE
, "D3DRS_SPECULARMATERIALSOURCE"},
285 {SC_RENDERSTATE
, D3DRS_AMBIENTMATERIALSOURCE
, "D3DRS_AMBIENTMATERIALSOURCE"},
286 {SC_RENDERSTATE
, D3DRS_EMISSIVEMATERIALSOURCE
, "D3DRS_EMISSIVEMATERIALSOURCE"},
287 {SC_RENDERSTATE
, D3DRS_VERTEXBLEND
, "D3DRS_VERTEXBLEND"},
288 {SC_RENDERSTATE
, D3DRS_CLIPPLANEENABLE
, "D3DRS_CLIPPLANEENABLE"},
289 {SC_RENDERSTATE
, D3DRS_POINTSIZE
, "D3DRS_POINTSIZE"},
290 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MIN
, "D3DRS_POINTSIZE_MIN"},
291 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MAX
, "D3DRS_POINTSIZE_MAX"},
292 {SC_RENDERSTATE
, D3DRS_POINTSPRITEENABLE
, "D3DRS_POINTSPRITEENABLE"},
293 {SC_RENDERSTATE
, D3DRS_POINTSCALEENABLE
, "D3DRS_POINTSCALEENABLE"}, /* 0x40 */
294 {SC_RENDERSTATE
, D3DRS_POINTSCALE_A
, "D3DRS_POINTSCALE_A"},
295 {SC_RENDERSTATE
, D3DRS_POINTSCALE_B
, "D3DRS_POINTSCALE_B"},
296 {SC_RENDERSTATE
, D3DRS_POINTSCALE_C
, "D3DRS_POINTSCALE_C"},
297 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEANTIALIAS
, "D3DRS_MULTISAMPLEANTIALIAS"},
298 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEMASK
, "D3DRS_MULTISAMPLEMASK"},
299 {SC_RENDERSTATE
, D3DRS_PATCHEDGESTYLE
, "D3DRS_PATCHEDGESTYLE"},
300 {SC_RENDERSTATE
, D3DRS_DEBUGMONITORTOKEN
, "D3DRS_DEBUGMONITORTOKEN"},
301 {SC_RENDERSTATE
, D3DRS_INDEXEDVERTEXBLENDENABLE
, "D3DRS_INDEXEDVERTEXBLENDENABLE"},
302 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE
, "D3DRS_COLORWRITEENABLE"},
303 {SC_RENDERSTATE
, D3DRS_TWEENFACTOR
, "D3DRS_TWEENFACTOR"},
304 {SC_RENDERSTATE
, D3DRS_BLENDOP
, "D3DRS_BLENDOP"},
305 {SC_RENDERSTATE
, D3DRS_POSITIONDEGREE
, "D3DRS_POSITIONDEGREE"},
306 {SC_RENDERSTATE
, D3DRS_NORMALDEGREE
, "D3DRS_NORMALDEGREE"},
307 {SC_RENDERSTATE
, D3DRS_SCISSORTESTENABLE
, "D3DRS_SCISSORTESTENABLE"},
308 {SC_RENDERSTATE
, D3DRS_SLOPESCALEDEPTHBIAS
, "D3DRS_SLOPESCALEDEPTHBIAS"},
309 {SC_RENDERSTATE
, D3DRS_ANTIALIASEDLINEENABLE
, "D3DRS_ANTIALIASEDLINEENABLE"}, /* 0x50 */
310 {SC_RENDERSTATE
, D3DRS_MINTESSELLATIONLEVEL
, "D3DRS_MINTESSELLATIONLEVEL"},
311 {SC_RENDERSTATE
, D3DRS_MAXTESSELLATIONLEVEL
, "D3DRS_MAXTESSELLATIONLEVEL"},
312 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_X
, "D3DRS_ADAPTIVETESS_X"},
313 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Y
, "D3DRS_ADAPTIVETESS_Y"},
314 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Z
, "D3DRS_ADAPTIVETESS_Z"},
315 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_W
, "D3DRS_ADAPTIVETESS_W"},
316 {SC_RENDERSTATE
, D3DRS_ENABLEADAPTIVETESSELLATION
, "D3DRS_ENABLEADAPTIVETESSELLATION"},
317 {SC_RENDERSTATE
, D3DRS_TWOSIDEDSTENCILMODE
, "D3DRS_TWOSIDEDSTENCILMODE"},
318 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFAIL
, "D3DRS_CCW_STENCILFAIL"},
319 {SC_RENDERSTATE
, D3DRS_CCW_STENCILZFAIL
, "D3DRS_CCW_STENCILZFAIL"},
320 {SC_RENDERSTATE
, D3DRS_CCW_STENCILPASS
, "D3DRS_CCW_STENCILPASS"},
321 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFUNC
, "D3DRS_CCW_STENCILFUNC"},
322 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE1
, "D3DRS_COLORWRITEENABLE1"},
323 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE2
, "D3DRS_COLORWRITEENABLE2"},
324 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE3
, "D3DRS_COLORWRITEENABLE3"},
325 {SC_RENDERSTATE
, D3DRS_BLENDFACTOR
, "D3DRS_BLENDFACTOR"}, /* 0x60 */
326 {SC_RENDERSTATE
, D3DRS_SRGBWRITEENABLE
, "D3DRS_SRGBWRITEENABLE"},
327 {SC_RENDERSTATE
, D3DRS_DEPTHBIAS
, "D3DRS_DEPTHBIAS"},
328 {SC_RENDERSTATE
, D3DRS_SEPARATEALPHABLENDENABLE
, "D3DRS_SEPARATEALPHABLENDENABLE"},
329 {SC_RENDERSTATE
, D3DRS_SRCBLENDALPHA
, "D3DRS_SRCBLENDALPHA"},
330 {SC_RENDERSTATE
, D3DRS_DESTBLENDALPHA
, "D3DRS_DESTBLENDALPHA"},
331 {SC_RENDERSTATE
, D3DRS_BLENDOPALPHA
, "D3DRS_BLENDOPALPHA"},
333 {SC_TEXTURESTAGE
, D3DTSS_COLOROP
, "D3DTSS_COLOROP"},
334 {SC_TEXTURESTAGE
, D3DTSS_COLORARG0
, "D3DTSS_COLORARG0"},
335 {SC_TEXTURESTAGE
, D3DTSS_COLORARG1
, "D3DTSS_COLORARG1"},
336 {SC_TEXTURESTAGE
, D3DTSS_COLORARG2
, "D3DTSS_COLORARG2"},
337 {SC_TEXTURESTAGE
, D3DTSS_ALPHAOP
, "D3DTSS_ALPHAOP"},
338 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG0
, "D3DTSS_ALPHAARG0"},
339 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG1
, "D3DTSS_ALPHAARG1"},
340 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG2
, "D3DTSS_ALPHAARG2"},
341 {SC_TEXTURESTAGE
, D3DTSS_RESULTARG
, "D3DTSS_RESULTARG"},
342 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT00
, "D3DTSS_BUMPENVMAT00"}, /* 0x70 */
343 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT01
, "D3DTSS_BUMPENVMAT01"},
344 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT10
, "D3DTSS_BUMPENVMAT10"},
345 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT11
, "D3DTSS_BUMPENVMAT11"},
346 {SC_TEXTURESTAGE
, D3DTSS_TEXCOORDINDEX
, "D3DTSS_TEXCOORDINDEX"},
347 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLSCALE
, "D3DTSS_BUMPENVLSCALE"},
348 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLOFFSET
, "D3DTSS_BUMPENVLOFFSET"},
349 {SC_TEXTURESTAGE
, D3DTSS_TEXTURETRANSFORMFLAGS
, "D3DTSS_TEXTURETRANSFORMFLAGS"},
350 {SC_TEXTURESTAGE
, D3DTSS_CONSTANT
, "D3DTSS_CONSTANT"},
352 {SC_NPATCHMODE
, 0, "NPatchMode"},
356 {SC_TRANSFORM
, D3DTS_PROJECTION
, "D3DTS_PROJECTION"},
357 {SC_TRANSFORM
, D3DTS_VIEW
, "D3DTS_VIEW"},
358 {SC_TRANSFORM
, D3DTS_WORLD
, "D3DTS_WORLD"},
359 {SC_TRANSFORM
, D3DTS_TEXTURE0
, "D3DTS_TEXTURE0"},
361 {SC_MATERIAL
, MT_DIFFUSE
, "MaterialDiffuse"},
362 {SC_MATERIAL
, MT_AMBIENT
, "MaterialAmbient"}, /* 0x80 */
363 {SC_MATERIAL
, MT_SPECULAR
, "MaterialSpecular"},
364 {SC_MATERIAL
, MT_EMISSIVE
, "MaterialEmissive"},
365 {SC_MATERIAL
, MT_POWER
, "MaterialPower"},
367 {SC_LIGHT
, LT_TYPE
, "LightType"},
368 {SC_LIGHT
, LT_DIFFUSE
, "LightDiffuse"},
369 {SC_LIGHT
, LT_SPECULAR
, "LightSpecular"},
370 {SC_LIGHT
, LT_AMBIENT
, "LightAmbient"},
371 {SC_LIGHT
, LT_POSITION
, "LightPosition"},
372 {SC_LIGHT
, LT_DIRECTION
, "LightDirection"},
373 {SC_LIGHT
, LT_RANGE
, "LightRange"},
374 {SC_LIGHT
, LT_FALLOFF
, "LightFallOff"},
375 {SC_LIGHT
, LT_ATTENUATION0
, "LightAttenuation0"},
376 {SC_LIGHT
, LT_ATTENUATION1
, "LightAttenuation1"},
377 {SC_LIGHT
, LT_ATTENUATION2
, "LightAttenuation2"},
378 {SC_LIGHT
, LT_THETA
, "LightTheta"},
379 {SC_LIGHT
, LT_PHI
, "LightPhi"}, /* 0x90 */
381 {SC_LIGHTENABLE
, 0, "LightEnable"},
383 {SC_VERTEXSHADER
, 0, "Vertexshader"},
385 {SC_PIXELSHADER
, 0, "Pixelshader"},
386 /* Shader constants */
387 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstantF"},
388 {SC_SHADERCONST
, SCT_VSBOOL
, "VertexShaderConstantB"},
389 {SC_SHADERCONST
, SCT_VSINT
, "VertexShaderConstantI"},
390 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant"},
391 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant1"},
392 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant2"},
393 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant3"},
394 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant4"},
395 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstantF"},
396 {SC_SHADERCONST
, SCT_PSBOOL
, "PixelShaderConstantB"},
397 {SC_SHADERCONST
, SCT_PSINT
, "PixelShaderConstantI"},
398 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant"},
399 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant1"}, /* 0xa0 */
400 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant2"},
401 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant3"},
402 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant4"},
404 {SC_TEXTURE
, 0, "Texture"},
406 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSU
, "AddressU"},
407 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSV
, "AddressV"},
408 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSW
, "AddressW"},
409 {SC_SAMPLERSTATE
, D3DSAMP_BORDERCOLOR
, "BorderColor"},
410 {SC_SAMPLERSTATE
, D3DSAMP_MAGFILTER
, "MagFilter"},
411 {SC_SAMPLERSTATE
, D3DSAMP_MINFILTER
, "MinFilter"},
412 {SC_SAMPLERSTATE
, D3DSAMP_MIPFILTER
, "MipFilter"},
413 {SC_SAMPLERSTATE
, D3DSAMP_MIPMAPLODBIAS
, "MipMapLodBias"},
414 {SC_SAMPLERSTATE
, D3DSAMP_MAXMIPLEVEL
, "MaxMipLevel"},
415 {SC_SAMPLERSTATE
, D3DSAMP_MAXANISOTROPY
, "MaxAnisotropy"},
416 {SC_SAMPLERSTATE
, D3DSAMP_SRGBTEXTURE
, "SRGBTexture"},
417 {SC_SAMPLERSTATE
, D3DSAMP_ELEMENTINDEX
, "ElementIndex"}, /* 0xb0 */
418 {SC_SAMPLERSTATE
, D3DSAMP_DMAPOFFSET
, "DMAPOffset"},
420 {SC_SETSAMPLER
, 0, "Sampler"},
423 static inline void read_dword(const char **ptr
, DWORD
*d
)
425 memcpy(d
, *ptr
, sizeof(*d
));
429 static void skip_dword_unknown(const char **ptr
, unsigned int count
)
434 FIXME("Skipping %u unknown DWORDs:\n", count
);
435 for (i
= 0; i
< count
; ++i
)
438 FIXME("\t0x%08x\n", d
);
442 static inline D3DXHANDLE
get_parameter_handle(struct d3dx_parameter
*parameter
)
444 return parameter
? parameter
->handle
: NULL
;
447 static inline D3DXHANDLE
get_technique_handle(struct d3dx_technique
*technique
)
449 return (D3DXHANDLE
) technique
;
452 static inline D3DXHANDLE
get_pass_handle(struct d3dx_pass
*pass
)
454 return (D3DXHANDLE
) pass
;
457 static struct d3dx_technique
*get_technique_by_name(struct d3dx9_base_effect
*base
, const char *name
)
461 if (!name
) return NULL
;
463 for (i
= 0; i
< base
->technique_count
; ++i
)
465 if (!strcmp(base
->techniques
[i
].name
, name
))
466 return &base
->techniques
[i
];
472 static struct d3dx_technique
*get_valid_technique(struct d3dx9_base_effect
*base
, D3DXHANDLE technique
)
476 for (i
= 0; i
< base
->technique_count
; ++i
)
478 if (get_technique_handle(&base
->techniques
[i
]) == technique
)
479 return &base
->techniques
[i
];
482 return get_technique_by_name(base
, technique
);
485 static struct d3dx_pass
*get_valid_pass(struct d3dx9_base_effect
*base
, D3DXHANDLE pass
)
489 for (i
= 0; i
< base
->technique_count
; ++i
)
491 struct d3dx_technique
*technique
= &base
->techniques
[i
];
493 for (k
= 0; k
< technique
->pass_count
; ++k
)
495 if (get_pass_handle(&technique
->passes
[k
]) == pass
)
496 return &technique
->passes
[k
];
503 static struct d3dx_parameter
*get_valid_parameter(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
)
505 struct d3dx_parameter
**handle_param
= (struct d3dx_parameter
**)parameter
;
507 if (handle_param
>= base
->param_table
.table
&& handle_param
< base
->param_table
.table
+ base
->param_table
.count
)
508 return *handle_param
;
510 return get_parameter_by_name(base
, NULL
, parameter
);
513 static void free_state(struct d3dx_state
*state
)
515 free_parameter(&state
->parameter
, FALSE
, FALSE
);
518 static void free_object(struct d3dx_object
*object
)
520 HeapFree(GetProcessHeap(), 0, object
->data
);
523 static void free_sampler(struct d3dx_sampler
*sampler
)
527 for (i
= 0; i
< sampler
->state_count
; ++i
)
529 free_state(&sampler
->states
[i
]);
531 HeapFree(GetProcessHeap(), 0, sampler
->states
);
534 static void free_parameter(struct d3dx_parameter
*param
, BOOL element
, BOOL child
)
538 TRACE("Free parameter %p, name %s, type %s, child %s\n", param
, param
->name
,
539 debug_d3dxparameter_type(param
->type
), child
? "yes" : "no");
544 if (param
->annotations
)
546 for (i
= 0; i
< param
->annotation_count
; ++i
)
547 free_parameter(¶m
->annotations
[i
], FALSE
, FALSE
);
548 HeapFree(GetProcessHeap(), 0, param
->annotations
);
549 param
->annotations
= NULL
;
554 unsigned int count
= param
->element_count
? param
->element_count
: param
->member_count
;
556 for (i
= 0; i
< count
; ++i
)
557 free_parameter(¶m
->members
[i
], param
->element_count
!= 0, TRUE
);
558 HeapFree(GetProcessHeap(), 0, param
->members
);
559 param
->members
= NULL
;
562 if (param
->class == D3DXPC_OBJECT
&& !param
->element_count
)
567 HeapFree(GetProcessHeap(), 0, *(char **)param
->data
);
571 case D3DXPT_TEXTURE1D
:
572 case D3DXPT_TEXTURE2D
:
573 case D3DXPT_TEXTURE3D
:
574 case D3DXPT_TEXTURECUBE
:
575 case D3DXPT_PIXELSHADER
:
576 case D3DXPT_VERTEXSHADER
:
577 if (*(IUnknown
**)param
->data
) IUnknown_Release(*(IUnknown
**)param
->data
);
581 case D3DXPT_SAMPLER1D
:
582 case D3DXPT_SAMPLER2D
:
583 case D3DXPT_SAMPLER3D
:
584 case D3DXPT_SAMPLERCUBE
:
585 free_sampler((struct d3dx_sampler
*)param
->data
);
589 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
596 HeapFree(GetProcessHeap(), 0, param
->data
);
599 /* only the parent has to release name and semantic */
602 HeapFree(GetProcessHeap(), 0, param
->name
);
603 HeapFree(GetProcessHeap(), 0, param
->semantic
);
607 static void free_pass(struct d3dx_pass
*pass
)
611 TRACE("Free pass %p\n", pass
);
616 if (pass
->annotations
)
618 for (i
= 0; i
< pass
->annotation_count
; ++i
)
619 free_parameter(&pass
->annotations
[i
], FALSE
, FALSE
);
620 HeapFree(GetProcessHeap(), 0, pass
->annotations
);
621 pass
->annotations
= NULL
;
626 for (i
= 0; i
< pass
->state_count
; ++i
)
627 free_state(&pass
->states
[i
]);
628 HeapFree(GetProcessHeap(), 0, pass
->states
);
632 HeapFree(GetProcessHeap(), 0, pass
->name
);
636 static void free_technique(struct d3dx_technique
*technique
)
640 TRACE("Free technique %p\n", technique
);
645 if (technique
->annotations
)
647 for (i
= 0; i
< technique
->annotation_count
; ++i
)
648 free_parameter(&technique
->annotations
[i
], FALSE
, FALSE
);
649 HeapFree(GetProcessHeap(), 0, technique
->annotations
);
650 technique
->annotations
= NULL
;
653 if (technique
->passes
)
655 for (i
= 0; i
< technique
->pass_count
; ++i
)
656 free_pass(&technique
->passes
[i
]);
657 HeapFree(GetProcessHeap(), 0, technique
->passes
);
658 technique
->passes
= NULL
;
661 HeapFree(GetProcessHeap(), 0, technique
->name
);
662 technique
->name
= NULL
;
665 static void d3dx9_base_effect_cleanup(struct d3dx9_base_effect
*base
)
669 TRACE("base %p.\n", base
);
671 HeapFree(GetProcessHeap(), 0, base
->param_table
.table
);
673 if (base
->parameters
)
675 for (i
= 0; i
< base
->parameter_count
; ++i
)
676 free_parameter(&base
->parameters
[i
], FALSE
, FALSE
);
677 HeapFree(GetProcessHeap(), 0, base
->parameters
);
678 base
->parameters
= NULL
;
681 if (base
->techniques
)
683 for (i
= 0; i
< base
->technique_count
; ++i
)
684 free_technique(&base
->techniques
[i
]);
685 HeapFree(GetProcessHeap(), 0, base
->techniques
);
686 base
->techniques
= NULL
;
691 for (i
= 0; i
< base
->object_count
; ++i
)
693 free_object(&base
->objects
[i
]);
695 HeapFree(GetProcessHeap(), 0, base
->objects
);
696 base
->objects
= NULL
;
700 static void free_effect(struct ID3DXEffectImpl
*effect
)
702 TRACE("Free effect %p\n", effect
);
704 d3dx9_base_effect_cleanup(&effect
->base_effect
);
708 effect
->pool
->lpVtbl
->Release(effect
->pool
);
713 IUnknown_Release(effect
->manager
);
716 IDirect3DDevice9_Release(effect
->device
);
719 static void free_effect_compiler(struct ID3DXEffectCompilerImpl
*compiler
)
721 TRACE("Free effect compiler %p\n", compiler
);
723 d3dx9_base_effect_cleanup(&compiler
->base_effect
);
726 static void get_vector(struct d3dx_parameter
*param
, D3DXVECTOR4
*vector
)
730 for (i
= 0; i
< 4; ++i
)
732 if (i
< param
->columns
)
733 set_number((FLOAT
*)vector
+ i
, D3DXPT_FLOAT
, (DWORD
*)param
->data
+ i
, param
->type
);
735 ((FLOAT
*)vector
)[i
] = 0.0f
;
739 static void set_vector(struct d3dx_parameter
*param
, const D3DXVECTOR4
*vector
)
743 for (i
= 0; i
< param
->columns
; ++i
)
745 set_number((FLOAT
*)param
->data
+ i
, param
->type
, (FLOAT
*)vector
+ i
, D3DXPT_FLOAT
);
749 static void get_matrix(struct d3dx_parameter
*param
, D3DXMATRIX
*matrix
, BOOL transpose
)
753 for (i
= 0; i
< 4; ++i
)
755 for (k
= 0; k
< 4; ++k
)
757 FLOAT
*tmp
= transpose
? (FLOAT
*)&matrix
->u
.m
[k
][i
] : (FLOAT
*)&matrix
->u
.m
[i
][k
];
759 if ((i
< param
->rows
) && (k
< param
->columns
))
760 set_number(tmp
, D3DXPT_FLOAT
, (DWORD
*)param
->data
+ i
* param
->columns
+ k
, param
->type
);
767 static void set_matrix(struct d3dx_parameter
*param
, const D3DXMATRIX
*matrix
)
771 for (i
= 0; i
< param
->rows
; ++i
)
773 for (k
= 0; k
< param
->columns
; ++k
)
775 set_number((FLOAT
*)param
->data
+ i
* param
->columns
+ k
, param
->type
,
776 &matrix
->u
.m
[i
][k
], D3DXPT_FLOAT
);
781 static void set_matrix_transpose(struct d3dx_parameter
*param
, const D3DXMATRIX
*matrix
)
785 for (i
= 0; i
< param
->rows
; ++i
)
787 for (k
= 0; k
< param
->columns
; ++k
)
789 set_number((FLOAT
*)param
->data
+ i
* param
->columns
+ k
, param
->type
,
790 &matrix
->u
.m
[k
][i
], D3DXPT_FLOAT
);
795 static struct d3dx_parameter
*get_parameter_element_by_name(struct d3dx_parameter
*parameter
, const char *name
)
798 struct d3dx_parameter
*temp_parameter
;
801 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
803 if (!name
|| !*name
) return NULL
;
805 element
= atoi(name
);
806 part
= strchr(name
, ']') + 1;
808 /* check for empty [] && element range */
809 if ((part
- name
) > 1 && parameter
->element_count
> element
)
811 temp_parameter
= ¶meter
->members
[element
];
816 return get_parameter_by_name(NULL
, temp_parameter
, part
);
819 return get_annotation_by_name(temp_parameter
->annotation_count
, temp_parameter
->annotations
, part
);
822 TRACE("Returning parameter %p\n", temp_parameter
);
823 return temp_parameter
;
826 FIXME("Unhandled case \"%c\"\n", *--part
);
831 TRACE("Parameter not found\n");
835 static struct d3dx_parameter
*get_annotation_by_name(UINT count
, struct d3dx_parameter
*annotations
,
839 struct d3dx_parameter
*temp_parameter
;
842 TRACE("count %u, annotations %p, name %s\n", count
, annotations
, debugstr_a(name
));
844 if (!name
|| !*name
) return NULL
;
846 length
= strcspn( name
, "[.@" );
847 part
= name
+ length
;
849 for (i
= 0; i
< count
; ++i
)
851 temp_parameter
= &annotations
[i
];
853 if (!strcmp(temp_parameter
->name
, name
))
855 TRACE("Returning annotation %p\n", temp_parameter
);
856 return temp_parameter
;
858 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
863 return get_parameter_by_name(NULL
, temp_parameter
, part
);
866 return get_parameter_element_by_name(temp_parameter
, part
);
869 FIXME("Unhandled case \"%c\"\n", *--part
);
875 TRACE("Annotation not found\n");
879 static struct d3dx_parameter
*get_parameter_by_name(struct d3dx9_base_effect
*base
,
880 struct d3dx_parameter
*parameter
, const char *name
)
882 UINT i
, count
, length
;
883 struct d3dx_parameter
*temp_parameter
;
884 struct d3dx_parameter
*parameters
;
887 TRACE("base %p, parameter %p, name %s\n", base
, parameter
, debugstr_a(name
));
889 if (!name
|| !*name
) return NULL
;
893 count
= base
->parameter_count
;
894 parameters
= base
->parameters
;
898 count
= parameter
->member_count
;
899 parameters
= parameter
->members
;
902 length
= strcspn( name
, "[.@" );
903 part
= name
+ length
;
905 for (i
= 0; i
< count
; i
++)
907 temp_parameter
= ¶meters
[i
];
909 if (!strcmp(temp_parameter
->name
, name
))
911 TRACE("Returning parameter %p\n", temp_parameter
);
912 return temp_parameter
;
914 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
919 return get_parameter_by_name(NULL
, temp_parameter
, part
);
922 return get_annotation_by_name(temp_parameter
->annotation_count
, temp_parameter
->annotations
, part
);
925 return get_parameter_element_by_name(temp_parameter
, part
);
928 FIXME("Unhandled case \"%c\"\n", *--part
);
934 TRACE("Parameter not found\n");
938 static inline DWORD
d3dx9_effect_version(DWORD major
, DWORD minor
)
940 return (0xfeff0000 | ((major
) << 8) | (minor
));
943 static HRESULT
d3dx9_base_effect_get_desc(struct d3dx9_base_effect
*base
, D3DXEFFECT_DESC
*desc
)
947 WARN("Invalid argument specified.\n");
948 return D3DERR_INVALIDCALL
;
951 FIXME("partial stub!\n");
953 /* TODO: add creator and function count. */
954 desc
->Creator
= NULL
;
956 desc
->Parameters
= base
->parameter_count
;
957 desc
->Techniques
= base
->technique_count
;
962 static HRESULT
d3dx9_base_effect_get_parameter_desc(struct d3dx9_base_effect
*base
,
963 D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
965 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
969 WARN("Invalid argument specified.\n");
970 return D3DERR_INVALIDCALL
;
973 desc
->Name
= param
->name
;
974 desc
->Semantic
= param
->semantic
;
975 desc
->Class
= param
->class;
976 desc
->Type
= param
->type
;
977 desc
->Rows
= param
->rows
;
978 desc
->Columns
= param
->columns
;
979 desc
->Elements
= param
->element_count
;
980 desc
->Annotations
= param
->annotation_count
;
981 desc
->StructMembers
= param
->member_count
;
982 desc
->Flags
= param
->flags
;
983 desc
->Bytes
= param
->bytes
;
988 static HRESULT
d3dx9_base_effect_get_technique_desc(struct d3dx9_base_effect
*base
,
989 D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
991 struct d3dx_technique
*tech
= technique
? get_valid_technique(base
, technique
) : &base
->techniques
[0];
995 WARN("Invalid argument specified.\n");
996 return D3DERR_INVALIDCALL
;
999 desc
->Name
= tech
->name
;
1000 desc
->Passes
= tech
->pass_count
;
1001 desc
->Annotations
= tech
->annotation_count
;
1006 static HRESULT
d3dx9_base_effect_get_pass_desc(struct d3dx9_base_effect
*base
,
1007 D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
1009 struct d3dx_pass
*p
= get_valid_pass(base
, pass
);
1013 WARN("Invalid argument specified.\n");
1014 return D3DERR_INVALIDCALL
;
1017 desc
->Name
= p
->name
;
1018 desc
->Annotations
= p
->annotation_count
;
1020 FIXME("Pixel shader and vertex shader are not supported, yet.\n");
1021 desc
->pVertexShaderFunction
= NULL
;
1022 desc
->pPixelShaderFunction
= NULL
;
1027 static HRESULT
d3dx9_base_effect_get_function_desc(struct d3dx9_base_effect
*base
,
1028 D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
1035 static D3DXHANDLE
d3dx9_base_effect_get_parameter(struct d3dx9_base_effect
*base
,
1036 D3DXHANDLE parameter
, UINT index
)
1038 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1042 if (index
< base
->parameter_count
)
1044 TRACE("Returning parameter %p.\n", &base
->parameters
[index
]);
1045 return get_parameter_handle(&base
->parameters
[index
]);
1050 if (param
&& !param
->element_count
&& index
< param
->member_count
)
1052 TRACE("Returning parameter %p.\n", ¶m
->members
[index
]);
1053 return get_parameter_handle(¶m
->members
[index
]);
1057 WARN("Parameter not found.\n");
1062 static D3DXHANDLE
d3dx9_base_effect_get_parameter_by_name(struct d3dx9_base_effect
*base
,
1063 D3DXHANDLE parameter
, const char *name
)
1065 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1070 handle
= get_parameter_handle(param
);
1071 TRACE("Returning parameter %p.\n", handle
);
1075 handle
= get_parameter_handle(get_parameter_by_name(base
, param
, name
));
1076 TRACE("Returning parameter %p.\n", handle
);
1081 static D3DXHANDLE
d3dx9_base_effect_get_parameter_by_semantic(struct d3dx9_base_effect
*base
,
1082 D3DXHANDLE parameter
, const char *semantic
)
1084 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1085 struct d3dx_parameter
*temp_param
;
1090 for (i
= 0; i
< base
->parameter_count
; ++i
)
1092 temp_param
= &base
->parameters
[i
];
1094 if (!temp_param
->semantic
)
1098 TRACE("Returning parameter %p\n", temp_param
);
1099 return get_parameter_handle(temp_param
);
1104 if (!strcasecmp(temp_param
->semantic
, semantic
))
1106 TRACE("Returning parameter %p\n", temp_param
);
1107 return get_parameter_handle(temp_param
);
1113 for (i
= 0; i
< param
->member_count
; ++i
)
1115 temp_param
= ¶m
->members
[i
];
1117 if (!temp_param
->semantic
)
1121 TRACE("Returning parameter %p\n", temp_param
);
1122 return get_parameter_handle(temp_param
);
1127 if (!strcasecmp(temp_param
->semantic
, semantic
))
1129 TRACE("Returning parameter %p\n", temp_param
);
1130 return get_parameter_handle(temp_param
);
1135 WARN("Parameter not found.\n");
1140 static D3DXHANDLE
d3dx9_base_effect_get_parameter_element(struct d3dx9_base_effect
*base
,
1141 D3DXHANDLE parameter
, UINT index
)
1143 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1147 if (index
< base
->parameter_count
)
1149 TRACE("Returning parameter %p.\n", &base
->parameters
[index
]);
1150 return get_parameter_handle(&base
->parameters
[index
]);
1155 if (index
< param
->element_count
)
1157 TRACE("Returning parameter %p.\n", ¶m
->members
[index
]);
1158 return get_parameter_handle(¶m
->members
[index
]);
1162 WARN("Parameter not found.\n");
1167 static D3DXHANDLE
d3dx9_base_effect_get_technique(struct d3dx9_base_effect
*base
, UINT index
)
1169 if (index
>= base
->technique_count
)
1171 WARN("Invalid argument specified.\n");
1175 TRACE("Returning technique %p.\n", &base
->techniques
[index
]);
1177 return get_technique_handle(&base
->techniques
[index
]);
1180 static D3DXHANDLE
d3dx9_base_effect_get_technique_by_name(struct d3dx9_base_effect
*base
, const char *name
)
1182 struct d3dx_technique
*tech
= get_technique_by_name(base
, name
);
1186 D3DXHANDLE t
= get_technique_handle(tech
);
1187 TRACE("Returning technique %p\n", t
);
1191 WARN("Technique not found.\n");
1196 static D3DXHANDLE
d3dx9_base_effect_get_pass(struct d3dx9_base_effect
*base
,
1197 D3DXHANDLE technique
, UINT index
)
1199 struct d3dx_technique
*tech
= get_valid_technique(base
, technique
);
1201 if (tech
&& index
< tech
->pass_count
)
1203 TRACE("Returning pass %p\n", &tech
->passes
[index
]);
1204 return get_pass_handle(&tech
->passes
[index
]);
1207 WARN("Pass not found.\n");
1212 static D3DXHANDLE
d3dx9_base_effect_get_pass_by_name(struct d3dx9_base_effect
*base
,
1213 D3DXHANDLE technique
, const char *name
)
1215 struct d3dx_technique
*tech
= get_valid_technique(base
, technique
);
1221 for (i
= 0; i
< tech
->pass_count
; ++i
)
1223 struct d3dx_pass
*pass
= &tech
->passes
[i
];
1225 if (!strcmp(pass
->name
, name
))
1227 TRACE("Returning pass %p\n", pass
);
1228 return get_pass_handle(pass
);
1233 WARN("Pass not found.\n");
1238 static D3DXHANDLE
d3dx9_base_effect_get_function(struct d3dx9_base_effect
*base
, UINT index
)
1245 static D3DXHANDLE
d3dx9_base_effect_get_function_by_name(struct d3dx9_base_effect
*base
, const char *name
)
1252 static UINT
get_annotation_from_object(struct d3dx9_base_effect
*base
,
1253 D3DXHANDLE object
, struct d3dx_parameter
**annotations
)
1255 struct d3dx_parameter
*param
= get_valid_parameter(base
, object
);
1256 struct d3dx_pass
*pass
= get_valid_pass(base
, object
);
1257 struct d3dx_technique
*technique
= get_valid_technique(base
, object
);
1261 *annotations
= pass
->annotations
;
1262 return pass
->annotation_count
;
1266 *annotations
= technique
->annotations
;
1267 return technique
->annotation_count
;
1271 *annotations
= param
->annotations
;
1272 return param
->annotation_count
;
1276 FIXME("Functions are not handled, yet!\n");
1281 static D3DXHANDLE
d3dx9_base_effect_get_annotation(struct d3dx9_base_effect
*base
,
1282 D3DXHANDLE object
, UINT index
)
1284 struct d3dx_parameter
*annotations
= NULL
;
1285 UINT annotation_count
= 0;
1287 annotation_count
= get_annotation_from_object(base
, object
, &annotations
);
1289 if (index
< annotation_count
)
1291 TRACE("Returning parameter %p\n", &annotations
[index
]);
1292 return get_parameter_handle(&annotations
[index
]);
1295 WARN("Annotation not found.\n");
1300 static D3DXHANDLE
d3dx9_base_effect_get_annotation_by_name(struct d3dx9_base_effect
*base
,
1301 D3DXHANDLE object
, const char *name
)
1303 struct d3dx_parameter
*annotation
= NULL
;
1304 struct d3dx_parameter
*annotations
= NULL
;
1305 UINT annotation_count
= 0;
1309 WARN("Invalid argument specified\n");
1313 annotation_count
= get_annotation_from_object(base
, object
, &annotations
);
1315 annotation
= get_annotation_by_name(annotation_count
, annotations
, name
);
1318 TRACE("Returning parameter %p\n", annotation
);
1319 return get_parameter_handle(annotation
);
1322 WARN("Annotation not found.\n");
1327 static HRESULT
d3dx9_base_effect_set_value(struct d3dx9_base_effect
*base
,
1328 D3DXHANDLE parameter
, const void *data
, UINT bytes
)
1330 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1334 WARN("Invalid parameter %p specified\n", parameter
);
1335 return D3DERR_INVALIDCALL
;
1338 /* samplers don't touch data */
1339 if (param
->class == D3DXPC_OBJECT
&& (param
->type
== D3DXPT_SAMPLER
1340 || param
->type
== D3DXPT_SAMPLER1D
|| param
->type
== D3DXPT_SAMPLER2D
1341 || param
->type
== D3DXPT_SAMPLER3D
|| param
->type
== D3DXPT_SAMPLERCUBE
))
1343 TRACE("Sampler: returning E_FAIL\n");
1347 if (data
&& param
->bytes
<= bytes
)
1349 switch (param
->type
)
1355 TRACE("Copy %u bytes\n", param
->bytes
);
1356 memcpy(param
->data
, data
, param
->bytes
);
1360 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
1367 WARN("Invalid argument specified\n");
1369 return D3DERR_INVALIDCALL
;
1372 static HRESULT
d3dx9_base_effect_get_value(struct d3dx9_base_effect
*base
,
1373 D3DXHANDLE parameter
, void *data
, UINT bytes
)
1375 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1379 WARN("Invalid parameter %p specified\n", parameter
);
1380 return D3DERR_INVALIDCALL
;
1383 /* samplers don't touch data */
1384 if (param
->class == D3DXPC_OBJECT
&& (param
->type
== D3DXPT_SAMPLER
1385 || param
->type
== D3DXPT_SAMPLER1D
|| param
->type
== D3DXPT_SAMPLER2D
1386 || param
->type
== D3DXPT_SAMPLER3D
|| param
->type
== D3DXPT_SAMPLERCUBE
))
1388 TRACE("Sampler: returning E_FAIL\n");
1392 if (data
&& param
->bytes
<= bytes
)
1394 TRACE("Type %s\n", debug_d3dxparameter_type(param
->type
));
1396 switch (param
->type
)
1405 case D3DXPT_VERTEXSHADER
:
1406 case D3DXPT_PIXELSHADER
:
1407 case D3DXPT_TEXTURE
:
1408 case D3DXPT_TEXTURE1D
:
1409 case D3DXPT_TEXTURE2D
:
1410 case D3DXPT_TEXTURE3D
:
1411 case D3DXPT_TEXTURECUBE
:
1415 for (i
= 0; i
< (param
->element_count
? param
->element_count
: 1); ++i
)
1417 IUnknown
*unk
= ((IUnknown
**)param
->data
)[i
];
1418 if (unk
) IUnknown_AddRef(unk
);
1424 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
1428 TRACE("Copy %u bytes\n", param
->bytes
);
1429 memcpy(data
, param
->data
, param
->bytes
);
1433 WARN("Parameter not found.\n");
1435 return D3DERR_INVALIDCALL
;
1438 static HRESULT
d3dx9_base_effect_set_bool(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, BOOL b
)
1440 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1442 if (param
&& !param
->element_count
&& param
->rows
== 1 && param
->columns
== 1)
1444 set_number(param
->data
, param
->type
, &b
, D3DXPT_BOOL
);
1448 WARN("Parameter not found.\n");
1450 return D3DERR_INVALIDCALL
;
1453 static HRESULT
d3dx9_base_effect_get_bool(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, BOOL
*b
)
1455 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1457 if (b
&& param
&& !param
->element_count
&& param
->rows
== 1 && param
->columns
== 1)
1459 set_number(b
, D3DXPT_BOOL
, param
->data
, param
->type
);
1460 TRACE("Returning %s\n", *b
? "TRUE" : "FALSE");
1464 WARN("Parameter not found.\n");
1466 return D3DERR_INVALIDCALL
;
1469 static HRESULT
d3dx9_base_effect_set_bool_array(struct d3dx9_base_effect
*base
,
1470 D3DXHANDLE parameter
, const BOOL
*b
, UINT count
)
1472 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1476 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1478 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1480 switch (param
->class)
1484 case D3DXPC_MATRIX_ROWS
:
1485 for (i
= 0; i
< size
; ++i
)
1487 /* don't crop the input, use D3DXPT_INT instead of D3DXPT_BOOL */
1488 set_number((DWORD
*)param
->data
+ i
, param
->type
, &b
[i
], D3DXPT_INT
);
1497 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1502 WARN("Parameter not found.\n");
1504 return D3DERR_INVALIDCALL
;
1507 static HRESULT
d3dx9_base_effect_get_bool_array(struct d3dx9_base_effect
*base
,
1508 D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1510 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1512 if (b
&& param
&& (param
->class == D3DXPC_SCALAR
1513 || param
->class == D3DXPC_VECTOR
1514 || param
->class == D3DXPC_MATRIX_ROWS
1515 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1517 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1519 for (i
= 0; i
< size
; ++i
)
1521 set_number(&b
[i
], D3DXPT_BOOL
, (DWORD
*)param
->data
+ i
, param
->type
);
1526 WARN("Parameter not found.\n");
1528 return D3DERR_INVALIDCALL
;
1531 static HRESULT
d3dx9_base_effect_set_int(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, INT n
)
1533 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1535 if (param
&& !param
->element_count
)
1537 if (param
->rows
== 1 && param
->columns
== 1)
1539 set_number(param
->data
, param
->type
, &n
, D3DXPT_INT
);
1544 * Split the value, if parameter is a vector with dimension 3 or 4.
1546 if (param
->type
== D3DXPT_FLOAT
&&
1547 ((param
->class == D3DXPC_VECTOR
&& param
->columns
!= 2) ||
1548 (param
->class == D3DXPC_MATRIX_ROWS
&& param
->rows
!= 2 && param
->columns
== 1)))
1550 TRACE("Vector fixup\n");
1552 *(FLOAT
*)param
->data
= ((n
& 0xff0000) >> 16) * INT_FLOAT_MULTI_INVERSE
;
1553 ((FLOAT
*)param
->data
)[1] = ((n
& 0xff00) >> 8) * INT_FLOAT_MULTI_INVERSE
;
1554 ((FLOAT
*)param
->data
)[2] = (n
& 0xff) * INT_FLOAT_MULTI_INVERSE
;
1555 if (param
->rows
* param
->columns
> 3)
1557 ((FLOAT
*)param
->data
)[3] = ((n
& 0xff000000) >> 24) * INT_FLOAT_MULTI_INVERSE
;
1563 WARN("Parameter not found.\n");
1565 return D3DERR_INVALIDCALL
;
1568 static HRESULT
d3dx9_base_effect_get_int(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, INT
*n
)
1570 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1572 if (n
&& param
&& !param
->element_count
)
1574 if (param
->columns
== 1 && param
->rows
== 1)
1576 set_number(n
, D3DXPT_INT
, param
->data
, param
->type
);
1577 TRACE("Returning %i\n", *n
);
1581 if (param
->type
== D3DXPT_FLOAT
&&
1582 ((param
->class == D3DXPC_VECTOR
&& param
->columns
!= 2)
1583 || (param
->class == D3DXPC_MATRIX_ROWS
&& param
->rows
!= 2 && param
->columns
== 1)))
1585 TRACE("Vector fixup\n");
1587 /* all components (3,4) are clamped (0,255) and put in the INT */
1588 *n
= (INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 2)), 1.0f
) * INT_FLOAT_MULTI
);
1589 *n
+= ((INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 1)), 1.0f
) * INT_FLOAT_MULTI
)) << 8;
1590 *n
+= ((INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 0)), 1.0f
) * INT_FLOAT_MULTI
)) << 16;
1591 if (param
->columns
* param
->rows
> 3)
1593 *n
+= ((INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 3)), 1.0f
) * INT_FLOAT_MULTI
)) << 24;
1596 TRACE("Returning %i\n", *n
);
1601 WARN("Parameter not found.\n");
1603 return D3DERR_INVALIDCALL
;
1606 static HRESULT
d3dx9_base_effect_set_int_array(struct d3dx9_base_effect
*base
,
1607 D3DXHANDLE parameter
, const INT
*n
, UINT count
)
1609 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1613 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1615 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1617 switch (param
->class)
1621 case D3DXPC_MATRIX_ROWS
:
1622 for (i
= 0; i
< size
; ++i
)
1624 set_number((DWORD
*)param
->data
+ i
, param
->type
, &n
[i
], D3DXPT_INT
);
1633 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1638 WARN("Parameter not found.\n");
1640 return D3DERR_INVALIDCALL
;
1643 static HRESULT
d3dx9_base_effect_get_int_array(struct d3dx9_base_effect
*base
,
1644 D3DXHANDLE parameter
, INT
*n
, UINT count
)
1646 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1648 if (n
&& param
&& (param
->class == D3DXPC_SCALAR
1649 || param
->class == D3DXPC_VECTOR
1650 || param
->class == D3DXPC_MATRIX_ROWS
1651 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1653 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1655 for (i
= 0; i
< size
; ++i
)
1657 set_number(&n
[i
], D3DXPT_INT
, (DWORD
*)param
->data
+ i
, param
->type
);
1662 WARN("Parameter not found.\n");
1664 return D3DERR_INVALIDCALL
;
1667 static HRESULT
d3dx9_base_effect_set_float(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, float f
)
1669 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1671 if (param
&& !param
->element_count
&& param
->rows
== 1 && param
->columns
== 1)
1673 set_number((DWORD
*)param
->data
, param
->type
, &f
, D3DXPT_FLOAT
);
1677 WARN("Parameter not found.\n");
1679 return D3DERR_INVALIDCALL
;
1682 static HRESULT
d3dx9_base_effect_get_float(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, float *f
)
1684 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1686 if (f
&& param
&& !param
->element_count
&& param
->columns
== 1 && param
->rows
== 1)
1688 set_number(f
, D3DXPT_FLOAT
, (DWORD
*)param
->data
, param
->type
);
1689 TRACE("Returning %f\n", *f
);
1693 WARN("Parameter not found.\n");
1695 return D3DERR_INVALIDCALL
;
1698 static HRESULT
d3dx9_base_effect_set_float_array(struct d3dx9_base_effect
*base
,
1699 D3DXHANDLE parameter
, const float *f
, UINT count
)
1701 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1705 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1707 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1709 switch (param
->class)
1713 case D3DXPC_MATRIX_ROWS
:
1714 for (i
= 0; i
< size
; ++i
)
1716 set_number((DWORD
*)param
->data
+ i
, param
->type
, &f
[i
], D3DXPT_FLOAT
);
1725 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1730 WARN("Parameter not found.\n");
1732 return D3DERR_INVALIDCALL
;
1735 static HRESULT
d3dx9_base_effect_get_float_array(struct d3dx9_base_effect
*base
,
1736 D3DXHANDLE parameter
, float *f
, UINT count
)
1738 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1740 if (f
&& param
&& (param
->class == D3DXPC_SCALAR
1741 || param
->class == D3DXPC_VECTOR
1742 || param
->class == D3DXPC_MATRIX_ROWS
1743 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1745 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1747 for (i
= 0; i
< size
; ++i
)
1749 set_number(&f
[i
], D3DXPT_FLOAT
, (DWORD
*)param
->data
+ i
, param
->type
);
1754 WARN("Parameter not found.\n");
1756 return D3DERR_INVALIDCALL
;
1759 static HRESULT
d3dx9_base_effect_set_vector(struct d3dx9_base_effect
*base
,
1760 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
)
1762 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1764 if (param
&& !param
->element_count
)
1766 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1768 switch (param
->class)
1772 if (param
->type
== D3DXPT_INT
&& param
->bytes
== 4)
1776 TRACE("INT fixup\n");
1777 tmp
= (DWORD
)(max(min(vector
->z
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
);
1778 tmp
+= ((DWORD
)(max(min(vector
->y
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
)) << 8;
1779 tmp
+= ((DWORD
)(max(min(vector
->x
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
)) << 16;
1780 tmp
+= ((DWORD
)(max(min(vector
->w
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
)) << 24;
1782 *(INT
*)param
->data
= tmp
;
1785 set_vector(param
, vector
);
1788 case D3DXPC_MATRIX_ROWS
:
1794 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1799 WARN("Parameter not found.\n");
1801 return D3DERR_INVALIDCALL
;
1804 static HRESULT
d3dx9_base_effect_get_vector(struct d3dx9_base_effect
*base
,
1805 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
1807 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1809 if (vector
&& param
&& !param
->element_count
)
1811 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1813 switch (param
->class)
1817 if (param
->type
== D3DXPT_INT
&& param
->bytes
== 4)
1819 TRACE("INT fixup\n");
1820 vector
->x
= (((*(INT
*)param
->data
) & 0xff0000) >> 16) * INT_FLOAT_MULTI_INVERSE
;
1821 vector
->y
= (((*(INT
*)param
->data
) & 0xff00) >> 8) * INT_FLOAT_MULTI_INVERSE
;
1822 vector
->z
= ((*(INT
*)param
->data
) & 0xff) * INT_FLOAT_MULTI_INVERSE
;
1823 vector
->w
= (((*(INT
*)param
->data
) & 0xff000000) >> 24) * INT_FLOAT_MULTI_INVERSE
;
1826 get_vector(param
, vector
);
1829 case D3DXPC_MATRIX_ROWS
:
1835 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1840 WARN("Parameter not found.\n");
1842 return D3DERR_INVALIDCALL
;
1845 static HRESULT
d3dx9_base_effect_set_vector_array(struct d3dx9_base_effect
*base
,
1846 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
, UINT count
)
1848 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1850 if (param
&& param
->element_count
&& param
->element_count
>= count
)
1854 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1856 switch (param
->class)
1859 for (i
= 0; i
< count
; ++i
)
1861 set_vector(¶m
->members
[i
], &vector
[i
]);
1866 case D3DXPC_MATRIX_ROWS
:
1872 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1877 WARN("Parameter not found.\n");
1879 return D3DERR_INVALIDCALL
;
1882 static HRESULT
d3dx9_base_effect_get_vector_array(struct d3dx9_base_effect
*base
,
1883 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
1885 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1887 if (!count
) return D3D_OK
;
1889 if (vector
&& param
&& count
<= param
->element_count
)
1893 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1895 switch (param
->class)
1898 for (i
= 0; i
< count
; ++i
)
1900 get_vector(¶m
->members
[i
], &vector
[i
]);
1905 case D3DXPC_MATRIX_ROWS
:
1911 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1916 WARN("Parameter not found.\n");
1918 return D3DERR_INVALIDCALL
;
1921 static HRESULT
d3dx9_base_effect_set_matrix(struct d3dx9_base_effect
*base
,
1922 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
1924 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1926 if (param
&& !param
->element_count
)
1928 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1930 switch (param
->class)
1932 case D3DXPC_MATRIX_ROWS
:
1933 set_matrix(param
, matrix
);
1943 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1948 WARN("Parameter not found.\n");
1950 return D3DERR_INVALIDCALL
;
1953 static HRESULT
d3dx9_base_effect_get_matrix(struct d3dx9_base_effect
*base
,
1954 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1956 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1958 if (matrix
&& param
&& !param
->element_count
)
1960 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1962 switch (param
->class)
1964 case D3DXPC_MATRIX_ROWS
:
1965 get_matrix(param
, matrix
, FALSE
);
1975 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1980 WARN("Parameter not found.\n");
1982 return D3DERR_INVALIDCALL
;
1985 static HRESULT
d3dx9_base_effect_set_matrix_array(struct d3dx9_base_effect
*base
,
1986 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
1988 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1990 if (param
&& param
->element_count
>= count
)
1994 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1996 switch (param
->class)
1998 case D3DXPC_MATRIX_ROWS
:
1999 for (i
= 0; i
< count
; ++i
)
2001 set_matrix(¶m
->members
[i
], &matrix
[i
]);
2012 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2017 WARN("Parameter not found.\n");
2019 return D3DERR_INVALIDCALL
;
2022 static HRESULT
d3dx9_base_effect_get_matrix_array(struct d3dx9_base_effect
*base
,
2023 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2025 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2027 if (!count
) return D3D_OK
;
2029 if (matrix
&& param
&& count
<= param
->element_count
)
2033 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2035 switch (param
->class)
2037 case D3DXPC_MATRIX_ROWS
:
2038 for (i
= 0; i
< count
; ++i
)
2040 get_matrix(¶m
->members
[i
], &matrix
[i
], FALSE
);
2051 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2056 WARN("Parameter not found.\n");
2058 return D3DERR_INVALIDCALL
;
2061 static HRESULT
d3dx9_base_effect_set_matrix_pointer_array(struct d3dx9_base_effect
*base
,
2062 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
2064 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2066 if (param
&& count
<= param
->element_count
)
2070 switch (param
->class)
2072 case D3DXPC_MATRIX_ROWS
:
2073 for (i
= 0; i
< count
; ++i
)
2075 set_matrix(¶m
->members
[i
], matrix
[i
]);
2085 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2090 WARN("Parameter not found.\n");
2092 return D3DERR_INVALIDCALL
;
2095 static HRESULT
d3dx9_base_effect_get_matrix_pointer_array(struct d3dx9_base_effect
*base
,
2096 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2098 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2100 if (!count
) return D3D_OK
;
2102 if (param
&& matrix
&& count
<= param
->element_count
)
2106 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2108 switch (param
->class)
2110 case D3DXPC_MATRIX_ROWS
:
2111 for (i
= 0; i
< count
; ++i
)
2113 get_matrix(¶m
->members
[i
], matrix
[i
], FALSE
);
2123 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2128 WARN("Parameter not found.\n");
2130 return D3DERR_INVALIDCALL
;
2133 static HRESULT
d3dx9_base_effect_set_matrix_transpose(struct d3dx9_base_effect
*base
,
2134 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
2136 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2138 if (param
&& !param
->element_count
)
2140 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2142 switch (param
->class)
2144 case D3DXPC_MATRIX_ROWS
:
2145 set_matrix_transpose(param
, matrix
);
2155 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2160 WARN("Parameter not found.\n");
2162 return D3DERR_INVALIDCALL
;
2165 static HRESULT
d3dx9_base_effect_get_matrix_transpose(struct d3dx9_base_effect
*base
,
2166 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2168 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2170 if (matrix
&& param
&& !param
->element_count
)
2172 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2174 switch (param
->class)
2178 get_matrix(param
, matrix
, FALSE
);
2181 case D3DXPC_MATRIX_ROWS
:
2182 get_matrix(param
, matrix
, TRUE
);
2190 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2195 WARN("Parameter not found.\n");
2197 return D3DERR_INVALIDCALL
;
2200 static HRESULT
d3dx9_base_effect_set_matrix_transpose_array(struct d3dx9_base_effect
*base
,
2201 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
2203 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2205 if (param
&& param
->element_count
>= count
)
2209 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2211 switch (param
->class)
2213 case D3DXPC_MATRIX_ROWS
:
2214 for (i
= 0; i
< count
; ++i
)
2216 set_matrix_transpose(¶m
->members
[i
], &matrix
[i
]);
2227 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2232 WARN("Parameter not found.\n");
2234 return D3DERR_INVALIDCALL
;
2237 static HRESULT
d3dx9_base_effect_get_matrix_transpose_array(struct d3dx9_base_effect
*base
,
2238 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2240 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2242 if (!count
) return D3D_OK
;
2244 if (matrix
&& param
&& count
<= param
->element_count
)
2248 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2250 switch (param
->class)
2252 case D3DXPC_MATRIX_ROWS
:
2253 for (i
= 0; i
< count
; ++i
)
2255 get_matrix(¶m
->members
[i
], &matrix
[i
], TRUE
);
2266 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2271 WARN("Parameter not found.\n");
2273 return D3DERR_INVALIDCALL
;
2276 static HRESULT
d3dx9_base_effect_set_matrix_transpose_pointer_array(struct d3dx9_base_effect
*base
,
2277 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
2279 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2281 if (param
&& count
<= param
->element_count
)
2285 switch (param
->class)
2287 case D3DXPC_MATRIX_ROWS
:
2288 for (i
= 0; i
< count
; ++i
)
2290 set_matrix_transpose(¶m
->members
[i
], matrix
[i
]);
2300 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2305 WARN("Parameter not found.\n");
2307 return D3DERR_INVALIDCALL
;
2310 static HRESULT
d3dx9_base_effect_get_matrix_transpose_pointer_array(struct d3dx9_base_effect
*base
,
2311 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2313 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2315 if (!count
) return D3D_OK
;
2317 if (matrix
&& param
&& count
<= param
->element_count
)
2321 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2323 switch (param
->class)
2325 case D3DXPC_MATRIX_ROWS
:
2326 for (i
= 0; i
< count
; ++i
)
2328 get_matrix(¶m
->members
[i
], matrix
[i
], TRUE
);
2338 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2343 WARN("Parameter not found.\n");
2345 return D3DERR_INVALIDCALL
;
2348 static HRESULT
d3dx9_base_effect_set_string(struct d3dx9_base_effect
*base
,
2349 D3DXHANDLE parameter
, const char *string
)
2356 static HRESULT
d3dx9_base_effect_get_string(struct d3dx9_base_effect
*base
,
2357 D3DXHANDLE parameter
, const char **string
)
2359 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2361 if (string
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_STRING
)
2363 *string
= *(const char **)param
->data
;
2364 TRACE("Returning %s.\n", debugstr_a(*string
));
2368 WARN("Parameter not found.\n");
2370 return D3DERR_INVALIDCALL
;
2373 static HRESULT
d3dx9_base_effect_set_texture(struct d3dx9_base_effect
*base
,
2374 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
*texture
)
2376 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2378 if (param
&& !param
->element_count
&&
2379 (param
->type
== D3DXPT_TEXTURE
|| param
->type
== D3DXPT_TEXTURE1D
2380 || param
->type
== D3DXPT_TEXTURE2D
|| param
->type
== D3DXPT_TEXTURE3D
2381 || param
->type
== D3DXPT_TEXTURECUBE
))
2383 struct IDirect3DBaseTexture9
*oltexture
= *(struct IDirect3DBaseTexture9
**)param
->data
;
2385 if (texture
) IDirect3DBaseTexture9_AddRef(texture
);
2386 if (oltexture
) IDirect3DBaseTexture9_Release(oltexture
);
2388 *(struct IDirect3DBaseTexture9
**)param
->data
= texture
;
2393 WARN("Parameter not found.\n");
2395 return D3DERR_INVALIDCALL
;
2398 static HRESULT
d3dx9_base_effect_get_texture(struct d3dx9_base_effect
*base
,
2399 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
**texture
)
2401 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2403 if (texture
&& param
&& !param
->element_count
&&
2404 (param
->type
== D3DXPT_TEXTURE
|| param
->type
== D3DXPT_TEXTURE1D
2405 || param
->type
== D3DXPT_TEXTURE2D
|| param
->type
== D3DXPT_TEXTURE3D
2406 || param
->type
== D3DXPT_TEXTURECUBE
))
2408 *texture
= *(struct IDirect3DBaseTexture9
**)param
->data
;
2409 if (*texture
) IDirect3DBaseTexture9_AddRef(*texture
);
2410 TRACE("Returning %p\n", *texture
);
2414 WARN("Parameter not found.\n");
2416 return D3DERR_INVALIDCALL
;
2419 static HRESULT
d3dx9_base_effect_get_pixel_shader(struct d3dx9_base_effect
*base
,
2420 D3DXHANDLE parameter
, struct IDirect3DPixelShader9
**shader
)
2422 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2424 if (shader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_PIXELSHADER
)
2426 if ((*shader
= *(struct IDirect3DPixelShader9
**)param
->data
))
2427 IDirect3DPixelShader9_AddRef(*shader
);
2428 TRACE("Returning %p.\n", *shader
);
2432 WARN("Parameter not found.\n");
2434 return D3DERR_INVALIDCALL
;
2437 static HRESULT
d3dx9_base_effect_get_vertex_shader(struct d3dx9_base_effect
*base
,
2438 D3DXHANDLE parameter
, struct IDirect3DVertexShader9
**shader
)
2440 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2442 if (shader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_VERTEXSHADER
)
2444 if ((*shader
= *(struct IDirect3DVertexShader9
**)param
->data
))
2445 IDirect3DVertexShader9_AddRef(*shader
);
2446 TRACE("Returning %p.\n", *shader
);
2450 WARN("Parameter not found.\n");
2452 return D3DERR_INVALIDCALL
;
2455 static HRESULT
d3dx9_base_effect_set_array_range(struct d3dx9_base_effect
*base
,
2456 D3DXHANDLE parameter
, UINT start
, UINT end
)
2463 static inline struct ID3DXEffectImpl
*impl_from_ID3DXEffect(ID3DXEffect
*iface
)
2465 return CONTAINING_RECORD(iface
, struct ID3DXEffectImpl
, ID3DXEffect_iface
);
2468 /*** IUnknown methods ***/
2469 static HRESULT WINAPI
ID3DXEffectImpl_QueryInterface(ID3DXEffect
*iface
, REFIID riid
, void **object
)
2471 TRACE("(%p)->(%s, %p)\n", iface
, debugstr_guid(riid
), object
);
2473 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
2474 IsEqualGUID(riid
, &IID_ID3DXEffect
))
2476 iface
->lpVtbl
->AddRef(iface
);
2481 ERR("Interface %s not found\n", debugstr_guid(riid
));
2483 return E_NOINTERFACE
;
2486 static ULONG WINAPI
ID3DXEffectImpl_AddRef(ID3DXEffect
*iface
)
2488 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2490 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
2492 return InterlockedIncrement(&This
->ref
);
2495 static ULONG WINAPI
ID3DXEffectImpl_Release(ID3DXEffect
*iface
)
2497 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2498 ULONG ref
= InterlockedDecrement(&This
->ref
);
2500 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
2505 HeapFree(GetProcessHeap(), 0, This
);
2511 /*** ID3DXBaseEffect methods ***/
2512 static HRESULT WINAPI
ID3DXEffectImpl_GetDesc(ID3DXEffect
*iface
, D3DXEFFECT_DESC
*desc
)
2514 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2516 TRACE("iface %p, desc %p.\n", iface
, desc
);
2518 return d3dx9_base_effect_get_desc(&effect
->base_effect
, desc
);
2521 static HRESULT WINAPI
ID3DXEffectImpl_GetParameterDesc(ID3DXEffect
*iface
,
2522 D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
2524 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2526 TRACE("iface %p, parameter %p, desc %p.\n", iface
, parameter
, desc
);
2528 return d3dx9_base_effect_get_parameter_desc(&effect
->base_effect
, parameter
, desc
);
2531 static HRESULT WINAPI
ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect
*iface
,
2532 D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
2534 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2536 TRACE("iface %p, technique %p, desc %p.\n", iface
, technique
, desc
);
2538 return d3dx9_base_effect_get_technique_desc(&effect
->base_effect
, technique
, desc
);
2541 static HRESULT WINAPI
ID3DXEffectImpl_GetPassDesc(ID3DXEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
2543 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2545 TRACE("iface %p, pass %p, desc %p.\n", iface
, pass
, desc
);
2547 return d3dx9_base_effect_get_pass_desc(&effect
->base_effect
, pass
, desc
);
2550 static HRESULT WINAPI
ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
2552 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2554 TRACE("iface %p, shader %p, desc %p.\n", iface
, shader
, desc
);
2556 return d3dx9_base_effect_get_function_desc(&effect
->base_effect
, shader
, desc
);
2559 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameter(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2561 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2563 TRACE("iface %p, parameter %p, index %u.\n", iface
, parameter
, index
);
2565 return d3dx9_base_effect_get_parameter(&effect
->base_effect
, parameter
, index
);
2568 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterByName(ID3DXEffect
*iface
,
2569 D3DXHANDLE parameter
, const char *name
)
2571 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2573 TRACE("iface %p, parameter %p, name %s.\n", iface
, parameter
, debugstr_a(name
));
2575 return d3dx9_base_effect_get_parameter_by_name(&effect
->base_effect
, parameter
, name
);
2578 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect
*iface
,
2579 D3DXHANDLE parameter
, const char *semantic
)
2581 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2583 TRACE("iface %p, parameter %p, semantic %s.\n", iface
, parameter
, debugstr_a(semantic
));
2585 return d3dx9_base_effect_get_parameter_by_semantic(&effect
->base_effect
, parameter
, semantic
);
2588 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterElement(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2590 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2592 TRACE("iface %p, parameter %p, index %u.\n", iface
, parameter
, index
);
2594 return d3dx9_base_effect_get_parameter_element(&effect
->base_effect
, parameter
, index
);
2597 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechnique(ID3DXEffect
*iface
, UINT index
)
2599 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2601 TRACE("iface %p, index %u.\n", iface
, index
);
2603 return d3dx9_base_effect_get_technique(&effect
->base_effect
, index
);
2606 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect
*iface
, const char *name
)
2608 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2610 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2612 return d3dx9_base_effect_get_technique_by_name(&effect
->base_effect
, name
);
2615 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPass(ID3DXEffect
*iface
, D3DXHANDLE technique
, UINT index
)
2617 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2619 TRACE("iface %p, technique %p, index %u.\n", iface
, technique
, index
);
2621 return d3dx9_base_effect_get_pass(&effect
->base_effect
, technique
, index
);
2624 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPassByName(ID3DXEffect
*iface
,
2625 D3DXHANDLE technique
, const char *name
)
2627 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2629 TRACE("iface %p, technique %p, name %s.\n", iface
, technique
, debugstr_a(name
));
2631 return d3dx9_base_effect_get_pass_by_name(&effect
->base_effect
, technique
, name
);
2634 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunction(ID3DXEffect
*iface
, UINT index
)
2636 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2638 TRACE("iface %p, index %u.\n", iface
, index
);
2640 return d3dx9_base_effect_get_function(&effect
->base_effect
, index
);
2643 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunctionByName(ID3DXEffect
*iface
, const char *name
)
2645 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2647 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2649 return d3dx9_base_effect_get_function_by_name(&effect
->base_effect
, name
);
2652 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotation(ID3DXEffect
*iface
, D3DXHANDLE object
, UINT index
)
2654 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2656 TRACE("iface %p, object %p, index %u.\n", iface
, object
, index
);
2658 return d3dx9_base_effect_get_annotation(&effect
->base_effect
, object
, index
);
2661 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect
*iface
,
2662 D3DXHANDLE object
, const char *name
)
2664 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2666 TRACE("iface %p, object %p, name %s.\n", iface
, object
, debugstr_a(name
));
2668 return d3dx9_base_effect_get_annotation_by_name(&effect
->base_effect
, object
, name
);
2671 static HRESULT WINAPI
ID3DXEffectImpl_SetValue(ID3DXEffect
*iface
,
2672 D3DXHANDLE parameter
, const void *data
, UINT bytes
)
2674 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2676 TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface
, parameter
, data
, bytes
);
2678 return d3dx9_base_effect_set_value(&effect
->base_effect
, parameter
, data
, bytes
);
2681 static HRESULT WINAPI
ID3DXEffectImpl_GetValue(ID3DXEffect
*iface
,
2682 D3DXHANDLE parameter
, void *data
, UINT bytes
)
2684 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2686 TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface
, parameter
, data
, bytes
);
2688 return d3dx9_base_effect_get_value(&effect
->base_effect
, parameter
, data
, bytes
);
2691 static HRESULT WINAPI
ID3DXEffectImpl_SetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
2693 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2695 TRACE("iface %p, parameter %p, b %#x.\n", iface
, parameter
, b
);
2697 return d3dx9_base_effect_set_bool(&effect
->base_effect
, parameter
, b
);
2700 static HRESULT WINAPI
ID3DXEffectImpl_GetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
2702 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2704 TRACE("iface %p, parameter %p, b %p.\n", iface
, parameter
, b
);
2706 return d3dx9_base_effect_get_bool(&effect
->base_effect
, parameter
, b
);
2709 static HRESULT WINAPI
ID3DXEffectImpl_SetBoolArray(ID3DXEffect
*iface
,
2710 D3DXHANDLE parameter
, const BOOL
*b
, UINT count
)
2712 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2714 TRACE("iface %p, parameter %p, b %p, count %u.\n", iface
, parameter
, b
, count
);
2716 return d3dx9_base_effect_set_bool_array(&effect
->base_effect
, parameter
, b
, count
);
2719 static HRESULT WINAPI
ID3DXEffectImpl_GetBoolArray(ID3DXEffect
*iface
,
2720 D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
2722 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2724 TRACE("iface %p, parameter %p, b %p, count %u.\n", iface
, parameter
, b
, count
);
2726 return d3dx9_base_effect_get_bool_array(&effect
->base_effect
, parameter
, b
, count
);
2729 static HRESULT WINAPI
ID3DXEffectImpl_SetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT n
)
2731 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2733 TRACE("iface %p, parameter %p, n %d.\n", iface
, parameter
, n
);
2735 return d3dx9_base_effect_set_int(&effect
->base_effect
, parameter
, n
);
2738 static HRESULT WINAPI
ID3DXEffectImpl_GetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
2740 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2742 TRACE("iface %p, parameter %p, n %p.\n", iface
, parameter
, n
);
2744 return d3dx9_base_effect_get_int(&effect
->base_effect
, parameter
, n
);
2747 static HRESULT WINAPI
ID3DXEffectImpl_SetIntArray(ID3DXEffect
*iface
,
2748 D3DXHANDLE parameter
, const INT
*n
, UINT count
)
2750 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2752 TRACE("iface %p, parameter %p, n %p, count %u.\n", iface
, parameter
, n
, count
);
2754 return d3dx9_base_effect_set_int_array(&effect
->base_effect
, parameter
, n
, count
);
2757 static HRESULT WINAPI
ID3DXEffectImpl_GetIntArray(ID3DXEffect
*iface
,
2758 D3DXHANDLE parameter
, INT
*n
, UINT count
)
2760 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2762 TRACE("iface %p, parameter %p, n %p, count %u.\n", iface
, parameter
, n
, count
);
2764 return d3dx9_base_effect_get_int_array(&effect
->base_effect
, parameter
, n
, count
);
2767 static HRESULT WINAPI
ID3DXEffectImpl_SetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, float f
)
2769 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2771 TRACE("iface %p, parameter %p, f %.8e.\n", iface
, parameter
, f
);
2773 return d3dx9_base_effect_set_float(&effect
->base_effect
, parameter
, f
);
2776 static HRESULT WINAPI
ID3DXEffectImpl_GetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, float *f
)
2778 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2780 TRACE("iface %p, parameter %p, f %p.\n", iface
, parameter
, f
);
2782 return d3dx9_base_effect_get_float(&effect
->base_effect
, parameter
, f
);
2785 static HRESULT WINAPI
ID3DXEffectImpl_SetFloatArray(ID3DXEffect
*iface
,
2786 D3DXHANDLE parameter
, const float *f
, UINT count
)
2788 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2790 TRACE("iface %p, parameter %p, f %p, count %u.\n", iface
, parameter
, f
, count
);
2792 return d3dx9_base_effect_set_float_array(&effect
->base_effect
, parameter
, f
, count
);
2795 static HRESULT WINAPI
ID3DXEffectImpl_GetFloatArray(ID3DXEffect
*iface
,
2796 D3DXHANDLE parameter
, float *f
, UINT count
)
2798 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2800 TRACE("iface %p, parameter %p, f %p, count %u.\n", iface
, parameter
, f
, count
);
2802 return d3dx9_base_effect_get_float_array(&effect
->base_effect
, parameter
, f
, count
);
2805 static HRESULT WINAPI
ID3DXEffectImpl_SetVector(ID3DXEffect
*iface
,
2806 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
)
2808 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2810 TRACE("iface %p, parameter %p, vector %p.\n", iface
, parameter
, vector
);
2812 return d3dx9_base_effect_set_vector(&effect
->base_effect
, parameter
, vector
);
2815 static HRESULT WINAPI
ID3DXEffectImpl_GetVector(ID3DXEffect
*iface
,
2816 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2818 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2820 TRACE("iface %p, parameter %p, vector %p.\n", iface
, parameter
, vector
);
2822 return d3dx9_base_effect_get_vector(&effect
->base_effect
, parameter
, vector
);
2825 static HRESULT WINAPI
ID3DXEffectImpl_SetVectorArray(ID3DXEffect
*iface
,
2826 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
, UINT count
)
2828 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2830 TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface
, parameter
, vector
, count
);
2832 return d3dx9_base_effect_set_vector_array(&effect
->base_effect
, parameter
, vector
, count
);
2835 static HRESULT WINAPI
ID3DXEffectImpl_GetVectorArray(ID3DXEffect
*iface
,
2836 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
2838 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2840 TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface
, parameter
, vector
, count
);
2842 return d3dx9_base_effect_get_vector_array(&effect
->base_effect
, parameter
, vector
, count
);
2845 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrix(ID3DXEffect
*iface
,
2846 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
2848 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2850 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
2852 return d3dx9_base_effect_set_matrix(&effect
->base_effect
, parameter
, matrix
);
2855 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrix(ID3DXEffect
*iface
,
2856 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2858 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2860 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
2862 return d3dx9_base_effect_get_matrix(&effect
->base_effect
, parameter
, matrix
);
2865 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixArray(ID3DXEffect
*iface
,
2866 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
2868 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2870 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2872 return d3dx9_base_effect_set_matrix_array(&effect
->base_effect
, parameter
, matrix
, count
);
2875 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixArray(ID3DXEffect
*iface
,
2876 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2878 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2880 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2882 return d3dx9_base_effect_get_matrix_array(&effect
->base_effect
, parameter
, matrix
, count
);
2885 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect
*iface
,
2886 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
2888 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2890 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2892 return d3dx9_base_effect_set_matrix_pointer_array(&effect
->base_effect
, parameter
, matrix
, count
);
2895 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect
*iface
,
2896 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2898 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2900 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2902 return d3dx9_base_effect_get_matrix_pointer_array(&effect
->base_effect
, parameter
, matrix
, count
);
2905 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect
*iface
,
2906 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
2908 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2910 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
2912 return d3dx9_base_effect_set_matrix_transpose(&effect
->base_effect
, parameter
, matrix
);
2915 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect
*iface
,
2916 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2918 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2920 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
2922 return d3dx9_base_effect_get_matrix_transpose(&effect
->base_effect
, parameter
, matrix
);
2925 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect
*iface
,
2926 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
2928 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2930 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2932 return d3dx9_base_effect_set_matrix_transpose_array(&effect
->base_effect
, parameter
, matrix
, count
);
2935 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect
*iface
,
2936 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2938 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2940 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2942 return d3dx9_base_effect_get_matrix_transpose_array(&effect
->base_effect
, parameter
, matrix
, count
);
2945 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect
*iface
,
2946 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
2948 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2950 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2952 return d3dx9_base_effect_set_matrix_transpose_pointer_array(&effect
->base_effect
, parameter
, matrix
, count
);
2955 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect
*iface
,
2956 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2958 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2960 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2962 return d3dx9_base_effect_get_matrix_transpose_pointer_array(&effect
->base_effect
, parameter
, matrix
, count
);
2965 static HRESULT WINAPI
ID3DXEffectImpl_SetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, const char *string
)
2967 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2969 TRACE("iface %p, parameter %p, string %s.\n", iface
, parameter
, debugstr_a(string
));
2971 return d3dx9_base_effect_set_string(&effect
->base_effect
, parameter
, string
);
2974 static HRESULT WINAPI
ID3DXEffectImpl_GetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, const char **string
)
2976 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2978 TRACE("iface %p, parameter %p, string %p.\n", iface
, parameter
, string
);
2980 return d3dx9_base_effect_get_string(&effect
->base_effect
, parameter
, string
);
2983 static HRESULT WINAPI
ID3DXEffectImpl_SetTexture(struct ID3DXEffect
*iface
,
2984 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
*texture
)
2986 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2988 TRACE("iface %p, parameter %p, texture %p.\n", iface
, parameter
, texture
);
2990 return d3dx9_base_effect_set_texture(&effect
->base_effect
, parameter
, texture
);
2993 static HRESULT WINAPI
ID3DXEffectImpl_GetTexture(struct ID3DXEffect
*iface
,
2994 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
**texture
)
2996 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2998 TRACE("iface %p, parameter %p, texture %p.\n", iface
, parameter
, texture
);
3000 return d3dx9_base_effect_get_texture(&effect
->base_effect
, parameter
, texture
);
3003 static HRESULT WINAPI
ID3DXEffectImpl_GetPixelShader(ID3DXEffect
*iface
,
3004 D3DXHANDLE parameter
, struct IDirect3DPixelShader9
**shader
)
3006 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3008 TRACE("iface %p, parameter %p, shader %p.\n", iface
, parameter
, shader
);
3010 return d3dx9_base_effect_get_pixel_shader(&effect
->base_effect
, parameter
, shader
);
3013 static HRESULT WINAPI
ID3DXEffectImpl_GetVertexShader(struct ID3DXEffect
*iface
,
3014 D3DXHANDLE parameter
, struct IDirect3DVertexShader9
**shader
)
3016 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3018 TRACE("iface %p, parameter %p, shader %p.\n", iface
, parameter
, shader
);
3020 return d3dx9_base_effect_get_vertex_shader(&effect
->base_effect
, parameter
, shader
);
3023 static HRESULT WINAPI
ID3DXEffectImpl_SetArrayRange(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
3025 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3027 TRACE("iface %p, parameter %p, start %u, end %u.\n", iface
, parameter
, start
, end
);
3029 return d3dx9_base_effect_set_array_range(&effect
->base_effect
, parameter
, start
, end
);
3032 /*** ID3DXEffect methods ***/
3033 static HRESULT WINAPI
ID3DXEffectImpl_GetPool(ID3DXEffect
*iface
, ID3DXEffectPool
**pool
)
3035 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3037 TRACE("iface %p, pool %p\n", This
, pool
);
3041 WARN("Invalid argument supplied.\n");
3042 return D3DERR_INVALIDCALL
;
3047 This
->pool
->lpVtbl
->AddRef(This
->pool
);
3052 TRACE("Returning pool %p\n", *pool
);
3057 static HRESULT WINAPI
ID3DXEffectImpl_SetTechnique(ID3DXEffect
*iface
, D3DXHANDLE technique
)
3059 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3060 struct d3dx9_base_effect
*base
= &This
->base_effect
;
3061 struct d3dx_technique
*tech
= get_valid_technique(base
, technique
);
3063 TRACE("iface %p, technique %p\n", This
, technique
);
3067 This
->active_technique
= tech
;
3068 TRACE("Technique %p\n", tech
);
3072 WARN("Technique not found.\n");
3074 return D3DERR_INVALIDCALL
;
3077 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect
*iface
)
3079 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3081 TRACE("iface %p\n", This
);
3083 return get_technique_handle(This
->active_technique
);
3086 static HRESULT WINAPI
ID3DXEffectImpl_ValidateTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
3088 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3090 FIXME("(%p)->(%p): stub\n", This
, technique
);
3095 static HRESULT WINAPI
ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
, D3DXHANDLE
* next_technique
)
3097 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3099 FIXME("(%p)->(%p, %p): stub\n", This
, technique
, next_technique
);
3104 static BOOL WINAPI
ID3DXEffectImpl_IsParameterUsed(ID3DXEffect
* iface
, D3DXHANDLE parameter
, D3DXHANDLE technique
)
3106 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3108 FIXME("(%p)->(%p, %p): stub\n", This
, parameter
, technique
);
3113 static HRESULT WINAPI
ID3DXEffectImpl_Begin(ID3DXEffect
*iface
, UINT
*passes
, DWORD flags
)
3115 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3116 struct d3dx_technique
*technique
= This
->active_technique
;
3118 TRACE("iface %p, passes %p, flags %#x.\n", iface
, passes
, flags
);
3120 if (passes
&& technique
)
3122 if (flags
& ~(D3DXFX_DONOTSAVESTATE
| D3DXFX_DONOTSAVESAMPLERSTATE
| D3DXFX_DONOTSAVESHADERSTATE
))
3123 WARN("Invalid flags (%#x) specified.\n", flags
);
3125 if (This
->manager
|| flags
& D3DXFX_DONOTSAVESTATE
)
3127 TRACE("State capturing disabled.\n");
3131 FIXME("State capturing not supported, yet!\n");
3134 *passes
= technique
->pass_count
;
3135 This
->started
= TRUE
;
3136 This
->flags
= flags
;
3141 WARN("Invalid argument supplied.\n");
3143 return D3DERR_INVALIDCALL
;
3146 static HRESULT WINAPI
ID3DXEffectImpl_BeginPass(ID3DXEffect
*iface
, UINT pass
)
3148 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3149 struct d3dx_technique
*technique
= This
->active_technique
;
3151 TRACE("iface %p, pass %u\n", This
, pass
);
3153 if (technique
&& pass
< technique
->pass_count
&& !This
->active_pass
)
3155 This
->active_pass
= &technique
->passes
[pass
];
3157 FIXME("No states applied, yet!\n");
3162 WARN("Invalid argument supplied.\n");
3164 return D3DERR_INVALIDCALL
;
3167 static HRESULT WINAPI
ID3DXEffectImpl_CommitChanges(ID3DXEffect
* iface
)
3169 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3171 FIXME("(%p)->(): stub\n", This
);
3173 if (!This
->active_pass
)
3175 WARN("Called without an active pass.\n");
3182 static HRESULT WINAPI
ID3DXEffectImpl_EndPass(ID3DXEffect
*iface
)
3184 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3186 TRACE("iface %p\n", This
);
3188 if (This
->active_pass
)
3190 This
->active_pass
= NULL
;
3194 WARN("Invalid call.\n");
3196 return D3DERR_INVALIDCALL
;
3199 static HRESULT WINAPI
ID3DXEffectImpl_End(ID3DXEffect
*iface
)
3201 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3203 TRACE("iface %p.\n", iface
);
3208 if (This
->manager
|| This
->flags
& D3DXFX_DONOTSAVESTATE
)
3210 TRACE("State restoring disabled.\n");
3214 FIXME("State restoring not supported, yet!\n");
3217 This
->started
= FALSE
;
3222 static HRESULT WINAPI
ID3DXEffectImpl_GetDevice(ID3DXEffect
*iface
, struct IDirect3DDevice9
**device
)
3224 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3226 TRACE("iface %p, device %p\n", This
, device
);
3230 WARN("Invalid argument supplied.\n");
3231 return D3DERR_INVALIDCALL
;
3234 IDirect3DDevice9_AddRef(This
->device
);
3236 *device
= This
->device
;
3238 TRACE("Returning device %p\n", *device
);
3243 static HRESULT WINAPI
ID3DXEffectImpl_OnLostDevice(ID3DXEffect
* iface
)
3245 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3247 FIXME("(%p)->(): stub\n", This
);
3252 static HRESULT WINAPI
ID3DXEffectImpl_OnResetDevice(ID3DXEffect
* iface
)
3254 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3256 FIXME("(%p)->(): stub\n", This
);
3261 static HRESULT WINAPI
ID3DXEffectImpl_SetStateManager(ID3DXEffect
*iface
, ID3DXEffectStateManager
*manager
)
3263 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3265 TRACE("iface %p, manager %p\n", This
, manager
);
3267 if (manager
) IUnknown_AddRef(manager
);
3268 if (This
->manager
) IUnknown_Release(This
->manager
);
3270 This
->manager
= manager
;
3275 static HRESULT WINAPI
ID3DXEffectImpl_GetStateManager(ID3DXEffect
*iface
, ID3DXEffectStateManager
**manager
)
3277 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3279 TRACE("iface %p, manager %p\n", This
, manager
);
3283 WARN("Invalid argument supplied.\n");
3284 return D3DERR_INVALIDCALL
;
3287 if (This
->manager
) IUnknown_AddRef(This
->manager
);
3288 *manager
= This
->manager
;
3293 static HRESULT WINAPI
ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect
* iface
)
3295 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3297 FIXME("(%p)->(): stub\n", This
);
3302 static D3DXHANDLE WINAPI
ID3DXEffectImpl_EndParameterBlock(ID3DXEffect
* iface
)
3304 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3306 FIXME("(%p)->(): stub\n", This
);
3311 static HRESULT WINAPI
ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
3313 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3315 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
3320 static HRESULT WINAPI
ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
3322 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3324 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
3329 static HRESULT WINAPI
ID3DXEffectImpl_CloneEffect(ID3DXEffect
*iface
,
3330 struct IDirect3DDevice9
*device
, struct ID3DXEffect
**effect
)
3332 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3334 FIXME("(%p)->(%p, %p): stub\n", This
, device
, effect
);
3339 static HRESULT WINAPI
ID3DXEffectImpl_SetRawValue(ID3DXEffect
*iface
,
3340 D3DXHANDLE parameter
, const void *data
, UINT byte_offset
, UINT bytes
)
3342 FIXME("iface %p, parameter %p, data %p, byte_offset %u, bytes %u stub!\n",
3343 iface
, parameter
, data
, byte_offset
, bytes
);
3348 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
=
3350 /*** IUnknown methods ***/
3351 ID3DXEffectImpl_QueryInterface
,
3352 ID3DXEffectImpl_AddRef
,
3353 ID3DXEffectImpl_Release
,
3354 /*** ID3DXBaseEffect methods ***/
3355 ID3DXEffectImpl_GetDesc
,
3356 ID3DXEffectImpl_GetParameterDesc
,
3357 ID3DXEffectImpl_GetTechniqueDesc
,
3358 ID3DXEffectImpl_GetPassDesc
,
3359 ID3DXEffectImpl_GetFunctionDesc
,
3360 ID3DXEffectImpl_GetParameter
,
3361 ID3DXEffectImpl_GetParameterByName
,
3362 ID3DXEffectImpl_GetParameterBySemantic
,
3363 ID3DXEffectImpl_GetParameterElement
,
3364 ID3DXEffectImpl_GetTechnique
,
3365 ID3DXEffectImpl_GetTechniqueByName
,
3366 ID3DXEffectImpl_GetPass
,
3367 ID3DXEffectImpl_GetPassByName
,
3368 ID3DXEffectImpl_GetFunction
,
3369 ID3DXEffectImpl_GetFunctionByName
,
3370 ID3DXEffectImpl_GetAnnotation
,
3371 ID3DXEffectImpl_GetAnnotationByName
,
3372 ID3DXEffectImpl_SetValue
,
3373 ID3DXEffectImpl_GetValue
,
3374 ID3DXEffectImpl_SetBool
,
3375 ID3DXEffectImpl_GetBool
,
3376 ID3DXEffectImpl_SetBoolArray
,
3377 ID3DXEffectImpl_GetBoolArray
,
3378 ID3DXEffectImpl_SetInt
,
3379 ID3DXEffectImpl_GetInt
,
3380 ID3DXEffectImpl_SetIntArray
,
3381 ID3DXEffectImpl_GetIntArray
,
3382 ID3DXEffectImpl_SetFloat
,
3383 ID3DXEffectImpl_GetFloat
,
3384 ID3DXEffectImpl_SetFloatArray
,
3385 ID3DXEffectImpl_GetFloatArray
,
3386 ID3DXEffectImpl_SetVector
,
3387 ID3DXEffectImpl_GetVector
,
3388 ID3DXEffectImpl_SetVectorArray
,
3389 ID3DXEffectImpl_GetVectorArray
,
3390 ID3DXEffectImpl_SetMatrix
,
3391 ID3DXEffectImpl_GetMatrix
,
3392 ID3DXEffectImpl_SetMatrixArray
,
3393 ID3DXEffectImpl_GetMatrixArray
,
3394 ID3DXEffectImpl_SetMatrixPointerArray
,
3395 ID3DXEffectImpl_GetMatrixPointerArray
,
3396 ID3DXEffectImpl_SetMatrixTranspose
,
3397 ID3DXEffectImpl_GetMatrixTranspose
,
3398 ID3DXEffectImpl_SetMatrixTransposeArray
,
3399 ID3DXEffectImpl_GetMatrixTransposeArray
,
3400 ID3DXEffectImpl_SetMatrixTransposePointerArray
,
3401 ID3DXEffectImpl_GetMatrixTransposePointerArray
,
3402 ID3DXEffectImpl_SetString
,
3403 ID3DXEffectImpl_GetString
,
3404 ID3DXEffectImpl_SetTexture
,
3405 ID3DXEffectImpl_GetTexture
,
3406 ID3DXEffectImpl_GetPixelShader
,
3407 ID3DXEffectImpl_GetVertexShader
,
3408 ID3DXEffectImpl_SetArrayRange
,
3409 /*** ID3DXEffect methods ***/
3410 ID3DXEffectImpl_GetPool
,
3411 ID3DXEffectImpl_SetTechnique
,
3412 ID3DXEffectImpl_GetCurrentTechnique
,
3413 ID3DXEffectImpl_ValidateTechnique
,
3414 ID3DXEffectImpl_FindNextValidTechnique
,
3415 ID3DXEffectImpl_IsParameterUsed
,
3416 ID3DXEffectImpl_Begin
,
3417 ID3DXEffectImpl_BeginPass
,
3418 ID3DXEffectImpl_CommitChanges
,
3419 ID3DXEffectImpl_EndPass
,
3420 ID3DXEffectImpl_End
,
3421 ID3DXEffectImpl_GetDevice
,
3422 ID3DXEffectImpl_OnLostDevice
,
3423 ID3DXEffectImpl_OnResetDevice
,
3424 ID3DXEffectImpl_SetStateManager
,
3425 ID3DXEffectImpl_GetStateManager
,
3426 ID3DXEffectImpl_BeginParameterBlock
,
3427 ID3DXEffectImpl_EndParameterBlock
,
3428 ID3DXEffectImpl_ApplyParameterBlock
,
3429 ID3DXEffectImpl_DeleteParameterBlock
,
3430 ID3DXEffectImpl_CloneEffect
,
3431 ID3DXEffectImpl_SetRawValue
3434 static inline struct ID3DXEffectCompilerImpl
*impl_from_ID3DXEffectCompiler(ID3DXEffectCompiler
*iface
)
3436 return CONTAINING_RECORD(iface
, struct ID3DXEffectCompilerImpl
, ID3DXEffectCompiler_iface
);
3439 /*** IUnknown methods ***/
3440 static HRESULT WINAPI
ID3DXEffectCompilerImpl_QueryInterface(ID3DXEffectCompiler
*iface
, REFIID riid
, void **object
)
3442 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
3444 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
3445 IsEqualGUID(riid
, &IID_ID3DXEffectCompiler
))
3447 iface
->lpVtbl
->AddRef(iface
);
3452 ERR("Interface %s not found\n", debugstr_guid(riid
));
3454 return E_NOINTERFACE
;
3457 static ULONG WINAPI
ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler
*iface
)
3459 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3461 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
3463 return InterlockedIncrement(&This
->ref
);
3466 static ULONG WINAPI
ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler
*iface
)
3468 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3469 ULONG ref
= InterlockedDecrement(&This
->ref
);
3471 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
3475 free_effect_compiler(This
);
3476 HeapFree(GetProcessHeap(), 0, This
);
3482 /*** ID3DXBaseEffect methods ***/
3483 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetDesc(ID3DXEffectCompiler
*iface
, D3DXEFFECT_DESC
*desc
)
3485 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3487 TRACE("iface %p, desc %p.\n", iface
, desc
);
3489 return d3dx9_base_effect_get_desc(&compiler
->base_effect
, desc
);
3492 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetParameterDesc(ID3DXEffectCompiler
*iface
,
3493 D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
3495 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3497 TRACE("iface %p, parameter %p, desc %p.\n", iface
, parameter
, desc
);
3499 return d3dx9_base_effect_get_parameter_desc(&compiler
->base_effect
, parameter
, desc
);
3502 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTechniqueDesc(ID3DXEffectCompiler
*iface
,
3503 D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
3505 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3507 TRACE("iface %p, technique %p, desc %p.\n", iface
, technique
, desc
);
3509 return d3dx9_base_effect_get_technique_desc(&compiler
->base_effect
, technique
, desc
);
3512 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPassDesc(ID3DXEffectCompiler
*iface
,
3513 D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
3515 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3517 TRACE("iface %p, pass %p, desc %p.\n", iface
, pass
, desc
);
3519 return d3dx9_base_effect_get_pass_desc(&compiler
->base_effect
, pass
, desc
);
3522 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFunctionDesc(ID3DXEffectCompiler
*iface
,
3523 D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
3525 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3527 TRACE("iface %p, shader %p, desc %p.\n", iface
, shader
, desc
);
3529 return d3dx9_base_effect_get_function_desc(&compiler
->base_effect
, shader
, desc
);
3532 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameter(ID3DXEffectCompiler
*iface
,
3533 D3DXHANDLE parameter
, UINT index
)
3535 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3537 TRACE("iface %p, parameter %p, index %u.\n", iface
, parameter
, index
);
3539 return d3dx9_base_effect_get_parameter(&compiler
->base_effect
, parameter
, index
);
3542 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterByName(ID3DXEffectCompiler
*iface
,
3543 D3DXHANDLE parameter
, const char *name
)
3545 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3547 TRACE("iface %p, parameter %p, name %s.\n", iface
, parameter
, debugstr_a(name
));
3549 return d3dx9_base_effect_get_parameter_by_name(&compiler
->base_effect
, parameter
, name
);
3552 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterBySemantic(ID3DXEffectCompiler
*iface
,
3553 D3DXHANDLE parameter
, const char *semantic
)
3555 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3557 TRACE("iface %p, parameter %p, semantic %s.\n", iface
, parameter
, debugstr_a(semantic
));
3559 return d3dx9_base_effect_get_parameter_by_semantic(&compiler
->base_effect
, parameter
, semantic
);
3562 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterElement(ID3DXEffectCompiler
*iface
,
3563 D3DXHANDLE parameter
, UINT index
)
3565 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3567 TRACE("iface %p, parameter %p, index %u.\n", iface
, parameter
, index
);
3569 return d3dx9_base_effect_get_parameter_element(&compiler
->base_effect
, parameter
, index
);
3572 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechnique(ID3DXEffectCompiler
*iface
, UINT index
)
3574 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3576 TRACE("iface %p, index %u.\n", iface
, index
);
3578 return d3dx9_base_effect_get_technique(&compiler
->base_effect
, index
);
3581 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechniqueByName(ID3DXEffectCompiler
*iface
, const char *name
)
3583 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3585 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
3587 return d3dx9_base_effect_get_technique_by_name(&compiler
->base_effect
, name
);
3590 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPass(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, UINT index
)
3592 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3594 TRACE("iface %p, technique %p, index %u.\n", iface
, technique
, index
);
3596 return d3dx9_base_effect_get_pass(&compiler
->base_effect
, technique
, index
);
3599 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPassByName(ID3DXEffectCompiler
*iface
,
3600 D3DXHANDLE technique
, const char *name
)
3602 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3604 TRACE("iface %p, technique %p, name %s.\n", iface
, technique
, debugstr_a(name
));
3606 return d3dx9_base_effect_get_pass_by_name(&compiler
->base_effect
, technique
, name
);
3609 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunction(ID3DXEffectCompiler
*iface
, UINT index
)
3611 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3613 TRACE("iface %p, index %u.\n", iface
, index
);
3615 return d3dx9_base_effect_get_function(&compiler
->base_effect
, index
);
3618 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunctionByName(ID3DXEffectCompiler
*iface
, const char *name
)
3620 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3622 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
3624 return d3dx9_base_effect_get_function_by_name(&compiler
->base_effect
, name
);
3627 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotation(ID3DXEffectCompiler
*iface
,
3628 D3DXHANDLE object
, UINT index
)
3630 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3632 TRACE("iface %p, object %p, index %u.\n", iface
, object
, index
);
3634 return d3dx9_base_effect_get_annotation(&compiler
->base_effect
, object
, index
);
3637 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotationByName(ID3DXEffectCompiler
*iface
,
3638 D3DXHANDLE object
, const char *name
)
3640 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3642 TRACE("iface %p, object %p, name %s.\n", iface
, object
, debugstr_a(name
));
3644 return d3dx9_base_effect_get_annotation_by_name(&compiler
->base_effect
, object
, name
);
3647 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetValue(ID3DXEffectCompiler
*iface
,
3648 D3DXHANDLE parameter
, const void *data
, UINT bytes
)
3650 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3652 TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface
, parameter
, data
, bytes
);
3654 return d3dx9_base_effect_set_value(&compiler
->base_effect
, parameter
, data
, bytes
);
3657 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetValue(ID3DXEffectCompiler
*iface
,
3658 D3DXHANDLE parameter
, void *data
, UINT bytes
)
3660 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3662 TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface
, parameter
, data
, bytes
);
3664 return d3dx9_base_effect_get_value(&compiler
->base_effect
, parameter
, data
, bytes
);
3667 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL b
)
3669 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3671 TRACE("iface %p, parameter %p, b %#x.\n", iface
, parameter
, b
);
3673 return d3dx9_base_effect_set_bool(&compiler
->base_effect
, parameter
, b
);
3676 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
3678 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3680 TRACE("iface %p, parameter %p, b %p.\n", iface
, parameter
, b
);
3682 return d3dx9_base_effect_get_bool(&compiler
->base_effect
, parameter
, b
);
3685 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBoolArray(ID3DXEffectCompiler
*iface
,
3686 D3DXHANDLE parameter
, const BOOL
*b
, UINT count
)
3688 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3690 TRACE("iface %p, parameter %p, b %p, count %u.\n", iface
, parameter
, b
, count
);
3692 return d3dx9_base_effect_set_bool_array(&compiler
->base_effect
, parameter
, b
, count
);
3695 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBoolArray(ID3DXEffectCompiler
*iface
,
3696 D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
3698 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3700 TRACE("iface %p, parameter %p, b %p, count %u.\n", iface
, parameter
, b
, count
);
3702 return d3dx9_base_effect_get_bool_array(&compiler
->base_effect
, parameter
, b
, count
);
3705 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT n
)
3707 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3709 TRACE("iface %p, parameter %p, n %d.\n", iface
, parameter
, n
);
3711 return d3dx9_base_effect_set_int(&compiler
->base_effect
, parameter
, n
);
3714 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
)
3716 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3718 TRACE("iface %p, parameter %p, n %p.\n", iface
, parameter
, n
);
3720 return d3dx9_base_effect_get_int(&compiler
->base_effect
, parameter
, n
);
3723 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetIntArray(ID3DXEffectCompiler
*iface
,
3724 D3DXHANDLE parameter
, const INT
*n
, UINT count
)
3726 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3728 TRACE("iface %p, parameter %p, n %p, count %u.\n", iface
, parameter
, n
, count
);
3730 return d3dx9_base_effect_set_int_array(&compiler
->base_effect
, parameter
, n
, count
);
3733 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetIntArray(ID3DXEffectCompiler
*iface
,
3734 D3DXHANDLE parameter
, INT
*n
, UINT count
)
3736 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3738 TRACE("iface %p, parameter %p, n %p, count %u.\n", iface
, parameter
, n
, count
);
3740 return d3dx9_base_effect_get_int_array(&compiler
->base_effect
, parameter
, n
, count
);
3743 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, float f
)
3745 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3747 TRACE("iface %p, parameter %p, f %.8e.\n", iface
, parameter
, f
);
3749 return d3dx9_base_effect_set_float(&compiler
->base_effect
, parameter
, f
);
3752 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, float *f
)
3754 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3756 TRACE("iface %p, parameter %p, f %p.\n", iface
, parameter
, f
);
3758 return d3dx9_base_effect_get_float(&compiler
->base_effect
, parameter
, f
);
3761 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloatArray(ID3DXEffectCompiler
*iface
,
3762 D3DXHANDLE parameter
, const float *f
, UINT count
)
3764 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3766 TRACE("iface %p, parameter %p, f %p, count %u.\n", iface
, parameter
, f
, count
);
3768 return d3dx9_base_effect_set_float_array(&compiler
->base_effect
, parameter
, f
, count
);
3771 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloatArray(ID3DXEffectCompiler
*iface
,
3772 D3DXHANDLE parameter
, float *f
, UINT count
)
3774 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3776 TRACE("iface %p, parameter %p, f %p, count %u.\n", iface
, parameter
, f
, count
);
3778 return d3dx9_base_effect_get_float_array(&compiler
->base_effect
, parameter
, f
, count
);
3781 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVector(ID3DXEffectCompiler
*iface
,
3782 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
)
3784 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3786 TRACE("iface %p, parameter %p, vector %p.\n", iface
, parameter
, vector
);
3788 return d3dx9_base_effect_set_vector(&compiler
->base_effect
, parameter
, vector
);
3791 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVector(ID3DXEffectCompiler
*iface
,
3792 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
3794 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3796 TRACE("iface %p, parameter %p, vector %p.\n", iface
, parameter
, vector
);
3798 return d3dx9_base_effect_get_vector(&compiler
->base_effect
, parameter
, vector
);
3801 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVectorArray(ID3DXEffectCompiler
*iface
,
3802 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
, UINT count
)
3804 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3806 TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface
, parameter
, vector
, count
);
3808 return d3dx9_base_effect_set_vector_array(&compiler
->base_effect
, parameter
, vector
, count
);
3811 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVectorArray(ID3DXEffectCompiler
*iface
,
3812 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
3814 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3816 TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface
, parameter
, vector
, count
);
3818 return d3dx9_base_effect_get_vector_array(&compiler
->base_effect
, parameter
, vector
, count
);
3821 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrix(ID3DXEffectCompiler
*iface
,
3822 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
3824 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3826 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
3828 return d3dx9_base_effect_set_matrix(&compiler
->base_effect
, parameter
, matrix
);
3831 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrix(ID3DXEffectCompiler
*iface
,
3832 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3834 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3836 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
3838 return d3dx9_base_effect_get_matrix(&compiler
->base_effect
, parameter
, matrix
);
3841 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixArray(ID3DXEffectCompiler
*iface
,
3842 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
3844 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3846 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3848 return d3dx9_base_effect_set_matrix_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3851 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixArray(ID3DXEffectCompiler
*iface
,
3852 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3854 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3856 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3858 return d3dx9_base_effect_get_matrix_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3861 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixPointerArray(ID3DXEffectCompiler
*iface
,
3862 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
3864 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3866 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3868 return d3dx9_base_effect_set_matrix_pointer_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3871 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixPointerArray(ID3DXEffectCompiler
*iface
,
3872 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3874 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3876 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3878 return d3dx9_base_effect_get_matrix_pointer_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3881 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTranspose(ID3DXEffectCompiler
*iface
,
3882 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
3884 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3886 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
3888 return d3dx9_base_effect_set_matrix_transpose(&compiler
->base_effect
, parameter
, matrix
);
3891 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTranspose(ID3DXEffectCompiler
*iface
,
3892 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3894 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3896 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
3898 return d3dx9_base_effect_get_matrix_transpose(&compiler
->base_effect
, parameter
, matrix
);
3901 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposeArray(ID3DXEffectCompiler
*iface
,
3902 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
3904 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3906 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3908 return d3dx9_base_effect_set_matrix_transpose_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3911 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposeArray(ID3DXEffectCompiler
*iface
,
3912 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3914 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3916 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3918 return d3dx9_base_effect_get_matrix_transpose_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3921 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
,
3922 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
3924 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3926 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3928 return d3dx9_base_effect_set_matrix_transpose_pointer_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3931 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
,
3932 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3934 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3936 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3938 return d3dx9_base_effect_get_matrix_transpose_pointer_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3941 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetString(ID3DXEffectCompiler
*iface
,
3942 D3DXHANDLE parameter
, const char *string
)
3944 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3946 TRACE("iface %p, parameter %p, string %s.\n", iface
, parameter
, debugstr_a(string
));
3948 return d3dx9_base_effect_set_string(&compiler
->base_effect
, parameter
, string
);
3951 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetString(ID3DXEffectCompiler
*iface
,
3952 D3DXHANDLE parameter
, const char **string
)
3954 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3956 TRACE("iface %p, parameter %p, string %p.\n", iface
, parameter
, string
);
3958 return d3dx9_base_effect_get_string(&compiler
->base_effect
, parameter
, string
);
3961 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetTexture(struct ID3DXEffectCompiler
*iface
,
3962 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
*texture
)
3964 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3966 TRACE("iface %p, parameter %p, texture %p.\n", iface
, parameter
, texture
);
3968 return d3dx9_base_effect_set_texture(&compiler
->base_effect
, parameter
, texture
);
3971 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTexture(struct ID3DXEffectCompiler
*iface
,
3972 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
**texture
)
3974 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3976 TRACE("iface %p, parameter %p, texture %p.\n", iface
, parameter
, texture
);
3978 return d3dx9_base_effect_get_texture(&compiler
->base_effect
, parameter
, texture
);
3981 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPixelShader(ID3DXEffectCompiler
*iface
,
3982 D3DXHANDLE parameter
, struct IDirect3DPixelShader9
**shader
)
3984 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3986 TRACE("iface %p, parameter %p, shader %p.\n", iface
, parameter
, shader
);
3988 return d3dx9_base_effect_get_pixel_shader(&compiler
->base_effect
, parameter
, shader
);
3991 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVertexShader(struct ID3DXEffectCompiler
*iface
,
3992 D3DXHANDLE parameter
, struct IDirect3DVertexShader9
**shader
)
3994 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3996 TRACE("iface %p, parameter %p, shader %p.\n", iface
, parameter
, shader
);
3998 return d3dx9_base_effect_get_vertex_shader(&compiler
->base_effect
, parameter
, shader
);
4001 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetArrayRange(ID3DXEffectCompiler
*iface
,
4002 D3DXHANDLE parameter
, UINT start
, UINT end
)
4004 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
4006 TRACE("iface %p, parameter %p, start %u, end %u.\n", iface
, parameter
, start
, end
);
4008 return d3dx9_base_effect_set_array_range(&compiler
->base_effect
, parameter
, start
, end
);
4011 /*** ID3DXEffectCompiler methods ***/
4012 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL literal
)
4014 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4016 FIXME("iface %p, parameter %p, literal %u\n", This
, parameter
, literal
);
4021 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*literal
)
4023 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4025 FIXME("iface %p, parameter %p, literal %p\n", This
, parameter
, literal
);
4030 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler
*iface
, DWORD flags
,
4031 ID3DXBuffer
**effect
, ID3DXBuffer
**error_msgs
)
4033 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4035 FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub\n", This
, flags
, effect
, error_msgs
);
4040 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE function
,
4041 const char *target
, DWORD flags
, ID3DXBuffer
**shader
, ID3DXBuffer
**error_msgs
,
4042 ID3DXConstantTable
**constant_table
)
4044 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4046 FIXME("iface %p, function %p, target %p, flags %#x, shader %p, error_msgs %p, constant_table %p stub\n",
4047 This
, function
, target
, flags
, shader
, error_msgs
, constant_table
);
4052 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
=
4054 /*** IUnknown methods ***/
4055 ID3DXEffectCompilerImpl_QueryInterface
,
4056 ID3DXEffectCompilerImpl_AddRef
,
4057 ID3DXEffectCompilerImpl_Release
,
4058 /*** ID3DXBaseEffect methods ***/
4059 ID3DXEffectCompilerImpl_GetDesc
,
4060 ID3DXEffectCompilerImpl_GetParameterDesc
,
4061 ID3DXEffectCompilerImpl_GetTechniqueDesc
,
4062 ID3DXEffectCompilerImpl_GetPassDesc
,
4063 ID3DXEffectCompilerImpl_GetFunctionDesc
,
4064 ID3DXEffectCompilerImpl_GetParameter
,
4065 ID3DXEffectCompilerImpl_GetParameterByName
,
4066 ID3DXEffectCompilerImpl_GetParameterBySemantic
,
4067 ID3DXEffectCompilerImpl_GetParameterElement
,
4068 ID3DXEffectCompilerImpl_GetTechnique
,
4069 ID3DXEffectCompilerImpl_GetTechniqueByName
,
4070 ID3DXEffectCompilerImpl_GetPass
,
4071 ID3DXEffectCompilerImpl_GetPassByName
,
4072 ID3DXEffectCompilerImpl_GetFunction
,
4073 ID3DXEffectCompilerImpl_GetFunctionByName
,
4074 ID3DXEffectCompilerImpl_GetAnnotation
,
4075 ID3DXEffectCompilerImpl_GetAnnotationByName
,
4076 ID3DXEffectCompilerImpl_SetValue
,
4077 ID3DXEffectCompilerImpl_GetValue
,
4078 ID3DXEffectCompilerImpl_SetBool
,
4079 ID3DXEffectCompilerImpl_GetBool
,
4080 ID3DXEffectCompilerImpl_SetBoolArray
,
4081 ID3DXEffectCompilerImpl_GetBoolArray
,
4082 ID3DXEffectCompilerImpl_SetInt
,
4083 ID3DXEffectCompilerImpl_GetInt
,
4084 ID3DXEffectCompilerImpl_SetIntArray
,
4085 ID3DXEffectCompilerImpl_GetIntArray
,
4086 ID3DXEffectCompilerImpl_SetFloat
,
4087 ID3DXEffectCompilerImpl_GetFloat
,
4088 ID3DXEffectCompilerImpl_SetFloatArray
,
4089 ID3DXEffectCompilerImpl_GetFloatArray
,
4090 ID3DXEffectCompilerImpl_SetVector
,
4091 ID3DXEffectCompilerImpl_GetVector
,
4092 ID3DXEffectCompilerImpl_SetVectorArray
,
4093 ID3DXEffectCompilerImpl_GetVectorArray
,
4094 ID3DXEffectCompilerImpl_SetMatrix
,
4095 ID3DXEffectCompilerImpl_GetMatrix
,
4096 ID3DXEffectCompilerImpl_SetMatrixArray
,
4097 ID3DXEffectCompilerImpl_GetMatrixArray
,
4098 ID3DXEffectCompilerImpl_SetMatrixPointerArray
,
4099 ID3DXEffectCompilerImpl_GetMatrixPointerArray
,
4100 ID3DXEffectCompilerImpl_SetMatrixTranspose
,
4101 ID3DXEffectCompilerImpl_GetMatrixTranspose
,
4102 ID3DXEffectCompilerImpl_SetMatrixTransposeArray
,
4103 ID3DXEffectCompilerImpl_GetMatrixTransposeArray
,
4104 ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray
,
4105 ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray
,
4106 ID3DXEffectCompilerImpl_SetString
,
4107 ID3DXEffectCompilerImpl_GetString
,
4108 ID3DXEffectCompilerImpl_SetTexture
,
4109 ID3DXEffectCompilerImpl_GetTexture
,
4110 ID3DXEffectCompilerImpl_GetPixelShader
,
4111 ID3DXEffectCompilerImpl_GetVertexShader
,
4112 ID3DXEffectCompilerImpl_SetArrayRange
,
4113 /*** ID3DXEffectCompiler methods ***/
4114 ID3DXEffectCompilerImpl_SetLiteral
,
4115 ID3DXEffectCompilerImpl_GetLiteral
,
4116 ID3DXEffectCompilerImpl_CompileEffect
,
4117 ID3DXEffectCompilerImpl_CompileShader
,
4120 static HRESULT
d3dx9_parse_sampler(struct d3dx9_base_effect
*base
, struct d3dx_sampler
*sampler
,
4121 const char *data
, const char **ptr
, struct d3dx_object
*objects
)
4126 read_dword(ptr
, &sampler
->state_count
);
4127 TRACE("Count: %u\n", sampler
->state_count
);
4129 sampler
->states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*sampler
->states
) * sampler
->state_count
);
4130 if (!sampler
->states
)
4132 ERR("Out of memory\n");
4133 return E_OUTOFMEMORY
;
4136 for (i
= 0; i
< sampler
->state_count
; ++i
)
4138 hr
= d3dx9_parse_state(base
, &sampler
->states
[i
], data
, ptr
, objects
);
4141 WARN("Failed to parse state %u\n", i
);
4150 for (i
= 0; i
< sampler
->state_count
; ++i
)
4152 free_state(&sampler
->states
[i
]);
4154 HeapFree(GetProcessHeap(), 0, sampler
->states
);
4155 sampler
->states
= NULL
;
4160 static HRESULT
d3dx9_parse_value(struct d3dx9_base_effect
*base
, struct d3dx_parameter
*param
,
4161 void *value
, const char *data
, const char **ptr
, struct d3dx_object
*objects
)
4167 if (param
->element_count
)
4169 param
->data
= value
;
4171 for (i
= 0; i
< param
->element_count
; ++i
)
4173 struct d3dx_parameter
*member
= ¶m
->members
[i
];
4175 hr
= d3dx9_parse_value(base
, member
, value
? (char *)value
+ old_size
: NULL
, data
, ptr
, objects
);
4178 WARN("Failed to parse value %u\n", i
);
4182 old_size
+= member
->bytes
;
4188 switch(param
->class)
4192 case D3DXPC_MATRIX_ROWS
:
4193 case D3DXPC_MATRIX_COLUMNS
:
4194 param
->data
= value
;
4198 param
->data
= value
;
4200 for (i
= 0; i
< param
->member_count
; ++i
)
4202 struct d3dx_parameter
*member
= ¶m
->members
[i
];
4204 hr
= d3dx9_parse_value(base
, member
, (char *)value
+ old_size
, data
, ptr
, objects
);
4207 WARN("Failed to parse value %u\n", i
);
4211 old_size
+= member
->bytes
;
4216 switch (param
->type
)
4219 case D3DXPT_TEXTURE
:
4220 case D3DXPT_TEXTURE1D
:
4221 case D3DXPT_TEXTURE2D
:
4222 case D3DXPT_TEXTURE3D
:
4223 case D3DXPT_TEXTURECUBE
:
4224 case D3DXPT_PIXELSHADER
:
4225 case D3DXPT_VERTEXSHADER
:
4226 read_dword(ptr
, ¶m
->object_id
);
4227 TRACE("Id: %u\n", param
->object_id
);
4228 objects
[param
->object_id
].param
= param
;
4229 param
->data
= value
;
4232 case D3DXPT_SAMPLER
:
4233 case D3DXPT_SAMPLER1D
:
4234 case D3DXPT_SAMPLER2D
:
4235 case D3DXPT_SAMPLER3D
:
4236 case D3DXPT_SAMPLERCUBE
:
4238 struct d3dx_sampler
*sampler
;
4240 sampler
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*sampler
));
4242 return E_OUTOFMEMORY
;
4244 hr
= d3dx9_parse_sampler(base
, sampler
, data
, ptr
, objects
);
4247 HeapFree(GetProcessHeap(), 0, sampler
);
4248 WARN("Failed to parse sampler\n");
4252 param
->data
= sampler
;
4257 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4263 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4270 static HRESULT
d3dx9_parse_init_value(struct d3dx9_base_effect
*base
, struct d3dx_parameter
*param
,
4271 const char *data
, const char *ptr
, struct d3dx_object
*objects
)
4273 UINT size
= param
->bytes
;
4277 TRACE("param size: %u\n", size
);
4281 value
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
4284 ERR("Failed to allocate data memory.\n");
4285 return E_OUTOFMEMORY
;
4288 switch(param
->class)
4295 case D3DXPC_MATRIX_ROWS
:
4296 case D3DXPC_MATRIX_COLUMNS
:
4298 TRACE("Data: %s.\n", debugstr_an(ptr
, size
));
4299 memcpy(value
, ptr
, size
);
4303 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4308 hr
= d3dx9_parse_value(base
, param
, value
, data
, &ptr
, objects
);
4311 WARN("Failed to parse value\n");
4312 HeapFree(GetProcessHeap(), 0, value
);
4319 static HRESULT
d3dx9_parse_name(char **name
, const char *ptr
)
4323 read_dword(&ptr
, &size
);
4324 TRACE("Name size: %#x\n", size
);
4331 *name
= HeapAlloc(GetProcessHeap(), 0, size
);
4334 ERR("Failed to allocate name memory.\n");
4335 return E_OUTOFMEMORY
;
4338 TRACE("Name: %s.\n", debugstr_an(ptr
, size
));
4339 memcpy(*name
, ptr
, size
);
4344 static HRESULT
d3dx9_copy_data(struct d3dx_object
*object
, const char **ptr
)
4346 if (object
->size
|| object
->data
)
4347 FIXME("Object already initialized!\n");
4349 read_dword(ptr
, &object
->size
);
4350 TRACE("Data size: %#x\n", object
->size
);
4355 object
->data
= HeapAlloc(GetProcessHeap(), 0, object
->size
);
4358 ERR("Failed to allocate object memory.\n");
4359 return E_OUTOFMEMORY
;
4362 TRACE("Data: %s.\n", debugstr_an(*ptr
, object
->size
));
4363 memcpy(object
->data
, *ptr
, object
->size
);
4365 *ptr
+= ((object
->size
+ 3) & ~3);
4370 static void add_param_to_table(struct d3dx9_base_effect
*base
, struct d3dx_parameter
*param
)
4372 struct param_table
*table
= &base
->param_table
;
4374 if (table
->count
>= table
->size
)
4376 unsigned int new_size
;
4377 struct d3dx_parameter
**new_alloc
;
4381 new_size
= INITIAL_PARAM_TABLE_SIZE
;
4382 new_alloc
= HeapAlloc(GetProcessHeap(), 0, sizeof(*table
->table
) * new_size
);
4385 ERR("Out of memory.\n");
4391 new_size
= table
->size
* 2;
4392 new_alloc
= HeapReAlloc(GetProcessHeap(), 0, table
->table
, sizeof(*table
->table
) * new_size
);
4395 ERR("Out of memory.\n");
4399 table
->table
= new_alloc
;
4400 table
->size
= new_size
;
4403 table
->table
[table
->count
++] = param
;
4406 static void sync_param_handles(struct d3dx9_base_effect
*base
)
4408 struct param_table
*table
= &base
->param_table
;
4409 struct d3dx_parameter
**new_alloc
;
4414 new_alloc
= HeapReAlloc(GetProcessHeap(), 0, table
->table
, sizeof(*table
->table
) * table
->count
);
4416 table
->table
= new_alloc
;
4418 ERR("Out of memory.\n");
4421 for (i
= 0; i
< table
->count
; ++i
)
4422 table
->table
[i
]->handle
= (D3DXHANDLE
)&table
->table
[i
];
4425 static HRESULT
d3dx9_parse_effect_typedef(struct d3dx9_base_effect
*base
, struct d3dx_parameter
*param
,
4426 const char *data
, const char **ptr
, struct d3dx_parameter
*parent
, UINT flags
)
4432 param
->flags
= flags
;
4436 read_dword(ptr
, (DWORD
*)¶m
->type
);
4437 TRACE("Type: %s\n", debug_d3dxparameter_type(param
->type
));
4439 read_dword(ptr
, (DWORD
*)¶m
->class);
4440 TRACE("Class: %s\n", debug_d3dxparameter_class(param
->class));
4442 read_dword(ptr
, &offset
);
4443 TRACE("Type name offset: %#x\n", offset
);
4444 hr
= d3dx9_parse_name(¶m
->name
, data
+ offset
);
4447 WARN("Failed to parse name\n");
4451 read_dword(ptr
, &offset
);
4452 TRACE("Type semantic offset: %#x\n", offset
);
4453 hr
= d3dx9_parse_name(¶m
->semantic
, data
+ offset
);
4456 WARN("Failed to parse semantic\n");
4460 read_dword(ptr
, ¶m
->element_count
);
4461 TRACE("Elements: %u\n", param
->element_count
);
4463 switch (param
->class)
4466 read_dword(ptr
, ¶m
->columns
);
4467 TRACE("Columns: %u\n", param
->columns
);
4469 read_dword(ptr
, ¶m
->rows
);
4470 TRACE("Rows: %u\n", param
->rows
);
4472 /* sizeof(DWORD) * rows * columns */
4473 param
->bytes
= 4 * param
->rows
* param
->columns
;
4477 case D3DXPC_MATRIX_ROWS
:
4478 case D3DXPC_MATRIX_COLUMNS
:
4479 read_dword(ptr
, ¶m
->rows
);
4480 TRACE("Rows: %u\n", param
->rows
);
4482 read_dword(ptr
, ¶m
->columns
);
4483 TRACE("Columns: %u\n", param
->columns
);
4485 /* sizeof(DWORD) * rows * columns */
4486 param
->bytes
= 4 * param
->rows
* param
->columns
;
4490 read_dword(ptr
, ¶m
->member_count
);
4491 TRACE("Members: %u\n", param
->member_count
);
4495 switch (param
->type
)
4498 case D3DXPT_PIXELSHADER
:
4499 case D3DXPT_VERTEXSHADER
:
4500 case D3DXPT_TEXTURE
:
4501 case D3DXPT_TEXTURE1D
:
4502 case D3DXPT_TEXTURE2D
:
4503 case D3DXPT_TEXTURE3D
:
4504 case D3DXPT_TEXTURECUBE
:
4505 param
->bytes
= sizeof(void *);
4508 case D3DXPT_SAMPLER
:
4509 case D3DXPT_SAMPLER1D
:
4510 case D3DXPT_SAMPLER2D
:
4511 case D3DXPT_SAMPLER3D
:
4512 case D3DXPT_SAMPLERCUBE
:
4517 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4523 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4530 param
->type
= parent
->type
;
4531 param
->class = parent
->class;
4532 param
->name
= parent
->name
;
4533 param
->semantic
= parent
->semantic
;
4534 param
->element_count
= 0;
4535 param
->annotation_count
= 0;
4536 param
->member_count
= parent
->member_count
;
4537 param
->bytes
= parent
->bytes
;
4538 param
->rows
= parent
->rows
;
4539 param
->columns
= parent
->columns
;
4542 if (param
->element_count
)
4544 unsigned int param_bytes
= 0;
4545 const char *save_ptr
= *ptr
;
4547 param
->members
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*param
->members
) * param
->element_count
);
4548 if (!param
->members
)
4550 ERR("Out of memory\n");
4555 for (i
= 0; i
< param
->element_count
; ++i
)
4559 add_param_to_table(base
, ¶m
->members
[i
]);
4560 hr
= d3dx9_parse_effect_typedef(base
, ¶m
->members
[i
], data
, ptr
, param
, flags
);
4563 WARN("Failed to parse member %u\n", i
);
4567 param_bytes
+= param
->members
[i
].bytes
;
4570 param
->bytes
= param_bytes
;
4572 else if (param
->member_count
)
4574 param
->members
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*param
->members
) * param
->member_count
);
4575 if (!param
->members
)
4577 ERR("Out of memory\n");
4582 for (i
= 0; i
< param
->member_count
; ++i
)
4584 add_param_to_table(base
, ¶m
->members
[i
]);
4585 hr
= d3dx9_parse_effect_typedef(base
, ¶m
->members
[i
], data
, ptr
, NULL
, flags
);
4588 WARN("Failed to parse member %u\n", i
);
4592 param
->bytes
+= param
->members
[i
].bytes
;
4601 unsigned int count
= param
->element_count
? param
->element_count
: param
->member_count
;
4603 for (i
= 0; i
< count
; ++i
)
4604 free_parameter(¶m
->members
[i
], param
->element_count
!= 0, TRUE
);
4605 HeapFree(GetProcessHeap(), 0, param
->members
);
4606 param
->members
= NULL
;
4611 HeapFree(GetProcessHeap(), 0, param
->name
);
4612 HeapFree(GetProcessHeap(), 0, param
->semantic
);
4615 param
->semantic
= NULL
;
4620 static HRESULT
d3dx9_parse_effect_annotation(struct d3dx9_base_effect
*base
, struct d3dx_parameter
*anno
,
4621 const char *data
, const char **ptr
, struct d3dx_object
*objects
)
4627 anno
->flags
= D3DX_PARAMETER_ANNOTATION
;
4629 read_dword(ptr
, &offset
);
4630 TRACE("Typedef offset: %#x\n", offset
);
4631 ptr2
= data
+ offset
;
4632 hr
= d3dx9_parse_effect_typedef(base
, anno
, data
, &ptr2
, NULL
, D3DX_PARAMETER_ANNOTATION
);
4635 WARN("Failed to parse type definition\n");
4639 read_dword(ptr
, &offset
);
4640 TRACE("Value offset: %#x\n", offset
);
4641 hr
= d3dx9_parse_init_value(base
, anno
, data
, data
+ offset
, objects
);
4644 WARN("Failed to parse value\n");
4651 static HRESULT
d3dx9_parse_state(struct d3dx9_base_effect
*base
, struct d3dx_state
*state
,
4652 const char *data
, const char **ptr
, struct d3dx_object
*objects
)
4658 state
->type
= ST_CONSTANT
;
4660 read_dword(ptr
, &state
->operation
);
4661 TRACE("Operation: %#x (%s)\n", state
->operation
, state_table
[state
->operation
].name
);
4663 read_dword(ptr
, &state
->index
);
4664 TRACE("Index: %#x\n", state
->index
);
4666 read_dword(ptr
, &offset
);
4667 TRACE("Typedef offset: %#x\n", offset
);
4668 ptr2
= data
+ offset
;
4669 hr
= d3dx9_parse_effect_typedef(base
, &state
->parameter
, data
, &ptr2
, NULL
, 0);
4672 WARN("Failed to parse type definition\n");
4676 read_dword(ptr
, &offset
);
4677 TRACE("Value offset: %#x\n", offset
);
4678 hr
= d3dx9_parse_init_value(base
, &state
->parameter
, data
, data
+ offset
, objects
);
4681 WARN("Failed to parse value\n");
4689 free_parameter(&state
->parameter
, FALSE
, FALSE
);
4694 static HRESULT
d3dx9_parse_effect_parameter(struct d3dx9_base_effect
*base
, struct d3dx_parameter
*param
,
4695 const char *data
, const char **ptr
, struct d3dx_object
*objects
)
4702 read_dword(ptr
, &offset
);
4703 TRACE("Typedef offset: %#x\n", offset
);
4704 ptr2
= data
+ offset
;
4706 read_dword(ptr
, &offset
);
4707 TRACE("Value offset: %#x\n", offset
);
4709 read_dword(ptr
, ¶m
->flags
);
4710 TRACE("Flags: %#x\n", param
->flags
);
4712 read_dword(ptr
, ¶m
->annotation_count
);
4713 TRACE("Annotation count: %u\n", param
->annotation_count
);
4715 hr
= d3dx9_parse_effect_typedef(base
, param
, data
, &ptr2
, NULL
, param
->flags
);
4718 WARN("Failed to parse type definition\n");
4722 hr
= d3dx9_parse_init_value(base
, param
, data
, data
+ offset
, objects
);
4725 WARN("Failed to parse value\n");
4729 if (param
->annotation_count
)
4731 param
->annotations
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
4732 sizeof(*param
->annotations
) * param
->annotation_count
);
4733 if (!param
->annotations
)
4735 ERR("Out of memory\n");
4740 for (i
= 0; i
< param
->annotation_count
; ++i
)
4742 add_param_to_table(base
, ¶m
->annotations
[i
]);
4743 hr
= d3dx9_parse_effect_annotation(base
, ¶m
->annotations
[i
], data
, ptr
, objects
);
4746 WARN("Failed to parse annotation\n");
4756 if (param
->annotations
)
4758 for (i
= 0; i
< param
->annotation_count
; ++i
)
4759 free_parameter(¶m
->annotations
[i
], FALSE
, FALSE
);
4760 HeapFree(GetProcessHeap(), 0, param
->annotations
);
4761 param
->annotations
= NULL
;
4767 static HRESULT
d3dx9_parse_effect_pass(struct d3dx9_base_effect
*base
, struct d3dx_pass
*pass
,
4768 const char *data
, const char **ptr
, struct d3dx_object
*objects
)
4773 struct d3dx_state
*states
= NULL
;
4776 read_dword(ptr
, &offset
);
4777 TRACE("Pass name offset: %#x\n", offset
);
4778 hr
= d3dx9_parse_name(&name
, data
+ offset
);
4781 WARN("Failed to parse name\n");
4785 read_dword(ptr
, &pass
->annotation_count
);
4786 TRACE("Annotation count: %u\n", pass
->annotation_count
);
4788 read_dword(ptr
, &pass
->state_count
);
4789 TRACE("State count: %u\n", pass
->state_count
);
4791 if (pass
->annotation_count
)
4793 pass
->annotations
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
4794 sizeof(*pass
->annotations
) * pass
->annotation_count
);
4795 if (!pass
->annotations
)
4797 ERR("Out of memory\n");
4802 for (i
= 0; i
< pass
->annotation_count
; ++i
)
4804 add_param_to_table(base
, &pass
->annotations
[i
]);
4805 hr
= d3dx9_parse_effect_annotation(base
, &pass
->annotations
[i
], data
, ptr
, objects
);
4808 WARN("Failed to parse annotation %u\n", i
);
4814 if (pass
->state_count
)
4816 states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*states
) * pass
->state_count
);
4819 ERR("Out of memory\n");
4824 for (i
= 0; i
< pass
->state_count
; ++i
)
4826 hr
= d3dx9_parse_state(base
, &states
[i
], data
, ptr
, objects
);
4829 WARN("Failed to parse annotation %u\n", i
);
4836 pass
->states
= states
;
4842 if (pass
->annotations
)
4844 for (i
= 0; i
< pass
->annotation_count
; ++i
)
4845 free_parameter(&pass
->annotations
[i
], FALSE
, FALSE
);
4846 HeapFree(GetProcessHeap(), 0, pass
->annotations
);
4847 pass
->annotations
= NULL
;
4852 for (i
= 0; i
< pass
->state_count
; ++i
)
4854 free_state(&states
[i
]);
4856 HeapFree(GetProcessHeap(), 0, states
);
4859 HeapFree(GetProcessHeap(), 0, name
);
4864 static HRESULT
d3dx9_parse_effect_technique(struct d3dx9_base_effect
*base
, struct d3dx_technique
*technique
,
4865 const char *data
, const char **ptr
, struct d3dx_object
*objects
)
4872 read_dword(ptr
, &offset
);
4873 TRACE("Technique name offset: %#x\n", offset
);
4874 hr
= d3dx9_parse_name(&name
, data
+ offset
);
4877 WARN("Failed to parse name\n");
4881 read_dword(ptr
, &technique
->annotation_count
);
4882 TRACE("Annotation count: %u\n", technique
->annotation_count
);
4884 read_dword(ptr
, &technique
->pass_count
);
4885 TRACE("Pass count: %u\n", technique
->pass_count
);
4887 if (technique
->annotation_count
)
4889 technique
->annotations
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
4890 sizeof(*technique
->annotations
) * technique
->annotation_count
);
4891 if (!technique
->annotations
)
4893 ERR("Out of memory\n");
4898 for (i
= 0; i
< technique
->annotation_count
; ++i
)
4900 add_param_to_table(base
, &technique
->annotations
[i
]);
4901 hr
= d3dx9_parse_effect_annotation(base
, &technique
->annotations
[i
], data
, ptr
, objects
);
4904 WARN("Failed to parse annotation %u\n", i
);
4910 if (technique
->pass_count
)
4912 technique
->passes
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
4913 sizeof(*technique
->passes
) * technique
->pass_count
);
4914 if (!technique
->passes
)
4916 ERR("Out of memory\n");
4921 for (i
= 0; i
< technique
->pass_count
; ++i
)
4923 hr
= d3dx9_parse_effect_pass(base
, &technique
->passes
[i
], data
, ptr
, objects
);
4926 WARN("Failed to parse pass %u\n", i
);
4932 technique
->name
= name
;
4938 if (technique
->passes
)
4940 for (i
= 0; i
< technique
->pass_count
; ++i
)
4941 free_pass(&technique
->passes
[i
]);
4942 HeapFree(GetProcessHeap(), 0, technique
->passes
);
4943 technique
->passes
= NULL
;
4946 if (technique
->annotations
)
4948 for (i
= 0; i
< technique
->annotation_count
; ++i
)
4949 free_parameter(&technique
->annotations
[i
], FALSE
, FALSE
);
4950 HeapFree(GetProcessHeap(), 0, technique
->annotations
);
4951 technique
->annotations
= NULL
;
4954 HeapFree(GetProcessHeap(), 0, name
);
4959 static HRESULT
d3dx9_create_object(struct d3dx9_base_effect
*base
, struct d3dx_object
*object
)
4961 struct d3dx_parameter
*param
= object
->param
;
4962 struct IDirect3DDevice9
*device
= base
->effect
->device
;
4965 if (*(char **)param
->data
)
4966 ERR("Parameter data already allocated.\n");
4968 switch (param
->type
)
4971 *(char **)param
->data
= HeapAlloc(GetProcessHeap(), 0, object
->size
);
4972 if (!*(char **)param
->data
)
4974 ERR("Out of memory.\n");
4975 return E_OUTOFMEMORY
;
4977 memcpy(*(char **)param
->data
, object
->data
, object
->size
);
4979 case D3DXPT_VERTEXSHADER
:
4980 if (FAILED(hr
= IDirect3DDevice9_CreateVertexShader(device
, object
->data
,
4981 (IDirect3DVertexShader9
**)param
->data
)))
4983 WARN("Failed to create vertex shader.\n");
4987 case D3DXPT_PIXELSHADER
:
4988 if (FAILED(hr
= IDirect3DDevice9_CreatePixelShader(device
, object
->data
,
4989 (IDirect3DPixelShader9
**)param
->data
)))
4991 WARN("Failed to create pixel shader.\n");
5001 static HRESULT
d3dx9_parse_array_selector(struct d3dx9_base_effect
*base
, struct d3dx_parameter
*param
)
5004 struct d3dx_object
*object
= &base
->objects
[param
->object_id
];
5005 char *ptr
= object
->data
;
5007 TRACE("Parsing array entry selection state for parameter %p.\n", param
);
5009 string_size
= *(DWORD
*)ptr
;
5010 param
->referenced_param
= get_parameter_by_name(base
, NULL
, ptr
+ 4);
5011 if (param
->referenced_param
)
5013 TRACE("Mapping to parameter %s.\n", debugstr_a(param
->referenced_param
->name
));
5017 FIXME("Referenced parameter %s not found.\n", ptr
+ 4);
5018 return D3DXERR_INVALIDDATA
;
5020 TRACE("Unknown DWORD: 0x%.8x.\n", *(DWORD
*)(ptr
+ string_size
));
5022 FIXME("Parse preshader.\n");
5027 static HRESULT
d3dx9_parse_resource(struct d3dx9_base_effect
*base
, const char *data
, const char **ptr
)
5029 DWORD technique_index
;
5030 DWORD index
, state_index
, usage
, element_index
;
5031 struct d3dx_state
*state
;
5032 struct d3dx_parameter
*param
;
5033 struct d3dx_object
*object
;
5034 HRESULT hr
= E_FAIL
;
5036 read_dword(ptr
, &technique_index
);
5037 TRACE("techn: %u\n", technique_index
);
5039 read_dword(ptr
, &index
);
5040 TRACE("index: %u\n", index
);
5042 read_dword(ptr
, &element_index
);
5043 TRACE("element_index: %u\n", element_index
);
5045 read_dword(ptr
, &state_index
);
5046 TRACE("state_index: %u\n", state_index
);
5048 read_dword(ptr
, &usage
);
5049 TRACE("usage: %u\n", usage
);
5051 if (technique_index
== 0xffffffff)
5053 struct d3dx_parameter
*parameter
;
5054 struct d3dx_sampler
*sampler
;
5056 if (index
>= base
->parameter_count
)
5058 FIXME("Index out of bounds: index %u >= parameter_count %u\n", index
, base
->parameter_count
);
5062 parameter
= &base
->parameters
[index
];
5063 if (element_index
!= 0xffffffff)
5065 if (element_index
>= parameter
->element_count
&& parameter
->element_count
!= 0)
5067 FIXME("Index out of bounds: element_index %u >= element_count %u\n", element_index
, parameter
->element_count
);
5071 if (parameter
->element_count
!= 0) parameter
= ¶meter
->members
[element_index
];
5074 sampler
= parameter
->data
;
5075 if (state_index
>= sampler
->state_count
)
5077 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, sampler
->state_count
);
5081 state
= &sampler
->states
[state_index
];
5085 struct d3dx_technique
*technique
;
5086 struct d3dx_pass
*pass
;
5088 if (technique_index
>= base
->technique_count
)
5090 FIXME("Index out of bounds: technique_index %u >= technique_count %u\n", technique_index
, base
->technique_count
);
5094 technique
= &base
->techniques
[technique_index
];
5095 if (index
>= technique
->pass_count
)
5097 FIXME("Index out of bounds: index %u >= pass_count %u\n", index
, technique
->pass_count
);
5101 pass
= &technique
->passes
[index
];
5102 if (state_index
>= pass
->state_count
)
5104 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, pass
->state_count
);
5108 state
= &pass
->states
[state_index
];
5111 TRACE("State operation %#x (%s).\n", state
->operation
, state_table
[state
->operation
].name
);
5112 param
= &state
->parameter
;
5113 TRACE("Using object id %u.\n", param
->object_id
);
5114 object
= &base
->objects
[param
->object_id
];
5116 TRACE("Usage %u: class %s, type %s.\n", usage
, debug_d3dxparameter_class(param
->class),
5117 debug_d3dxparameter_type(param
->type
));
5121 switch (param
->type
)
5123 case D3DXPT_VERTEXSHADER
:
5124 case D3DXPT_PIXELSHADER
:
5125 state
->type
= ST_CONSTANT
;
5126 if (FAILED(hr
= d3dx9_copy_data(&base
->objects
[param
->object_id
], ptr
)))
5130 hr
= d3dx9_create_object(base
, object
);
5137 state
->type
= ST_FXLC
;
5138 hr
= d3dx9_copy_data(&base
->objects
[param
->object_id
], ptr
);
5142 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
5148 state
->type
= ST_PARAMETER
;
5149 if (FAILED(hr
= d3dx9_copy_data(&base
->objects
[param
->object_id
], ptr
)))
5152 TRACE("Looking for parameter %s.\n", debugstr_a(object
->data
));
5153 param
->referenced_param
= get_parameter_by_name(base
, NULL
, object
->data
);
5154 if (param
->referenced_param
)
5156 TRACE("Mapping to parameter %p.\n", param
->referenced_param
);
5160 FIXME("Referenced parameter %s not found.\n", (char *)object
->data
);
5161 return D3DXERR_INVALIDDATA
;
5166 state
->type
= ST_ARRAY_SELECTOR
;
5167 if (FAILED(hr
= d3dx9_copy_data(object
, ptr
)))
5169 hr
= d3dx9_parse_array_selector(base
, param
);
5173 FIXME("Unknown usage %x\n", usage
);
5180 static HRESULT
d3dx9_parse_effect(struct d3dx9_base_effect
*base
, const char *data
, UINT data_size
, DWORD start
)
5182 const char *ptr
= data
+ start
;
5183 UINT stringcount
, resourcecount
;
5187 read_dword(&ptr
, &base
->parameter_count
);
5188 TRACE("Parameter count: %u\n", base
->parameter_count
);
5190 read_dword(&ptr
, &base
->technique_count
);
5191 TRACE("Technique count: %u\n", base
->technique_count
);
5193 skip_dword_unknown(&ptr
, 1);
5195 read_dword(&ptr
, &base
->object_count
);
5196 TRACE("Object count: %u\n", base
->object_count
);
5198 base
->objects
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*base
->objects
) * base
->object_count
);
5201 ERR("Out of memory\n");
5206 if (base
->parameter_count
)
5208 base
->parameters
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
5209 sizeof(*base
->parameters
) * base
->parameter_count
);
5210 if (!base
->parameters
)
5212 ERR("Out of memory\n");
5217 for (i
= 0; i
< base
->parameter_count
; ++i
)
5219 add_param_to_table(base
, &base
->parameters
[i
]);
5220 hr
= d3dx9_parse_effect_parameter(base
, &base
->parameters
[i
], data
, &ptr
, base
->objects
);
5223 WARN("Failed to parse parameter %u\n", i
);
5229 if (base
->technique_count
)
5231 base
->techniques
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
5232 sizeof(*base
->techniques
) * base
->technique_count
);
5233 if (!base
->techniques
)
5235 ERR("Out of memory\n");
5240 for (i
= 0; i
< base
->technique_count
; ++i
)
5242 TRACE("Parsing technique %u.\n", i
);
5243 hr
= d3dx9_parse_effect_technique(base
, &base
->techniques
[i
], data
, &ptr
, base
->objects
);
5246 WARN("Failed to parse technique %u\n", i
);
5252 sync_param_handles(base
);
5254 read_dword(&ptr
, &stringcount
);
5255 TRACE("String count: %u\n", stringcount
);
5257 read_dword(&ptr
, &resourcecount
);
5258 TRACE("Resource count: %u\n", resourcecount
);
5260 for (i
= 0; i
< stringcount
; ++i
)
5264 read_dword(&ptr
, &id
);
5265 TRACE("Id: %u\n", id
);
5267 if (FAILED(hr
= d3dx9_copy_data(&base
->objects
[id
], &ptr
)))
5270 if (base
->objects
[id
].data
)
5272 if (FAILED(hr
= d3dx9_create_object(base
, &base
->objects
[id
])))
5277 for (i
= 0; i
< resourcecount
; ++i
)
5279 TRACE("parse resource %u\n", i
);
5281 hr
= d3dx9_parse_resource(base
, data
, &ptr
);
5284 WARN("Failed to parse resource %u\n", i
);
5293 if (base
->techniques
)
5295 for (i
= 0; i
< base
->technique_count
; ++i
)
5296 free_technique(&base
->techniques
[i
]);
5297 HeapFree(GetProcessHeap(), 0, base
->techniques
);
5298 base
->techniques
= NULL
;
5301 if (base
->parameters
)
5303 for (i
= 0; i
< base
->parameter_count
; ++i
)
5305 free_parameter(&base
->parameters
[i
], FALSE
, FALSE
);
5307 HeapFree(GetProcessHeap(), 0, base
->parameters
);
5308 base
->parameters
= NULL
;
5313 for (i
= 0; i
< base
->object_count
; ++i
)
5315 free_object(&base
->objects
[i
]);
5317 HeapFree(GetProcessHeap(), 0, base
->objects
);
5318 base
->objects
= NULL
;
5324 static HRESULT
d3dx9_base_effect_init(struct d3dx9_base_effect
*base
,
5325 const char *data
, SIZE_T data_size
, const D3D_SHADER_MACRO
*defines
, ID3DInclude
*include
,
5326 UINT eflags
, ID3DBlob
**errors
, struct ID3DXEffectImpl
*effect
)
5329 const char *ptr
= data
;
5331 ID3DBlob
*bytecode
= NULL
, *temp_errors
= NULL
;
5333 TRACE("base %p, data %p, data_size %lu, effect %p\n", base
, data
, data_size
, effect
);
5335 base
->effect
= effect
;
5337 read_dword(&ptr
, &tag
);
5338 TRACE("Tag: %x\n", tag
);
5340 if (tag
!= d3dx9_effect_version(9, 1))
5342 TRACE("HLSL ASCII effect, trying to compile it.\n");
5343 hr
= D3DCompile(data
, data_size
, NULL
, defines
, include
,
5344 "main", "fx_2_0", 0, eflags
, &bytecode
, &temp_errors
);
5347 WARN("Failed to compile ASCII effect.\n");
5349 ID3D10Blob_Release(bytecode
);
5351 TRACE("%s\n", (char *)ID3D10Blob_GetBufferPointer(temp_errors
));
5353 *errors
= temp_errors
;
5354 else if (temp_errors
)
5355 ID3D10Blob_Release(temp_errors
);
5360 FIXME("No output from effect compilation.\n");
5361 return D3DERR_INVALIDCALL
;
5364 *errors
= temp_errors
;
5365 else if (temp_errors
)
5366 ID3D10Blob_Release(temp_errors
);
5368 ptr
= ID3D10Blob_GetBufferPointer(bytecode
);
5369 read_dword(&ptr
, &tag
);
5370 TRACE("Tag: %x\n", tag
);
5373 read_dword(&ptr
, &offset
);
5374 TRACE("Offset: %x\n", offset
);
5376 hr
= d3dx9_parse_effect(base
, ptr
, data_size
, offset
);
5378 ID3D10Blob_Release(bytecode
);
5381 FIXME("Failed to parse effect.\n");
5388 static HRESULT
d3dx9_effect_init(struct ID3DXEffectImpl
*effect
, struct IDirect3DDevice9
*device
,
5389 const char *data
, SIZE_T data_size
, const D3D_SHADER_MACRO
*defines
, ID3DInclude
*include
,
5390 UINT eflags
, ID3DBlob
**error_messages
, struct ID3DXEffectPool
*pool
)
5394 TRACE("effect %p, device %p, data %p, data_size %lu, pool %p\n", effect
, device
, data
, data_size
, pool
);
5396 effect
->ID3DXEffect_iface
.lpVtbl
= &ID3DXEffect_Vtbl
;
5399 if (pool
) pool
->lpVtbl
->AddRef(pool
);
5400 effect
->pool
= pool
;
5402 IDirect3DDevice9_AddRef(device
);
5403 effect
->device
= device
;
5405 if (FAILED(hr
= d3dx9_base_effect_init(&effect
->base_effect
, data
, data_size
, defines
, include
,
5406 eflags
, error_messages
, effect
)))
5408 FIXME("Failed to parse effect, hr %#x.\n", hr
);
5409 free_effect(effect
);
5413 /* initialize defaults - check because of unsupported ascii effects */
5414 if (effect
->base_effect
.techniques
)
5416 effect
->active_technique
= &effect
->base_effect
.techniques
[0];
5417 effect
->active_pass
= NULL
;
5423 HRESULT WINAPI
D3DXCreateEffectEx(struct IDirect3DDevice9
*device
, const void *srcdata
, UINT srcdatalen
,
5424 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skip_constants
, DWORD flags
,
5425 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilation_errors
)
5427 struct ID3DXEffectImpl
*object
;
5430 TRACE("device %p, srcdata %p, srcdatalen %u, defines %p, include %p,"
5431 " skip_constants %p, flags %#x, pool %p, effect %p, compilation_errors %p.\n",
5432 device
, srcdata
, srcdatalen
, defines
, include
,
5433 skip_constants
, flags
, pool
, effect
, compilation_errors
);
5435 if (compilation_errors
)
5436 *compilation_errors
= NULL
;
5438 if (!device
|| !srcdata
)
5439 return D3DERR_INVALIDCALL
;
5444 /* Native dll allows effect to be null so just return D3D_OK after doing basic checks */
5449 FIXME("skip_constants is not NULL, not supported yet.\n");
5451 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5453 return E_OUTOFMEMORY
;
5455 hr
= d3dx9_effect_init(object
, device
, srcdata
, srcdatalen
, (const D3D_SHADER_MACRO
*)defines
,
5456 (ID3DInclude
*)include
, flags
, (ID3DBlob
**)compilation_errors
, pool
);
5459 WARN("Failed to create effect object.\n");
5460 HeapFree(GetProcessHeap(), 0, object
);
5464 *effect
= &object
->ID3DXEffect_iface
;
5466 TRACE("Created ID3DXEffect %p\n", object
);
5471 HRESULT WINAPI
D3DXCreateEffect(struct IDirect3DDevice9
*device
, const void *srcdata
, UINT srcdatalen
,
5472 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
,
5473 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilation_errors
)
5475 TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device
, srcdata
, srcdatalen
, defines
,
5476 include
, flags
, pool
, effect
, compilation_errors
);
5478 return D3DXCreateEffectEx(device
, srcdata
, srcdatalen
, defines
, include
, NULL
, flags
, pool
, effect
, compilation_errors
);
5481 static HRESULT
d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl
*compiler
,
5482 const char *data
, SIZE_T data_size
, const D3D_SHADER_MACRO
*defines
, ID3DInclude
*include
,
5483 UINT eflags
, ID3DBlob
**error_messages
)
5487 TRACE("effect %p, data %p, data_size %lu\n", compiler
, data
, data_size
);
5489 compiler
->ID3DXEffectCompiler_iface
.lpVtbl
= &ID3DXEffectCompiler_Vtbl
;
5492 if (FAILED(hr
= d3dx9_base_effect_init(&compiler
->base_effect
, data
, data_size
, defines
,
5493 include
, eflags
, error_messages
, NULL
)))
5495 FIXME("Failed to parse effect, hr %#x.\n", hr
);
5496 free_effect_compiler(compiler
);
5503 HRESULT WINAPI
D3DXCreateEffectCompiler(const char *srcdata
, UINT srcdatalen
, const D3DXMACRO
*defines
,
5504 ID3DXInclude
*include
, DWORD flags
, ID3DXEffectCompiler
**compiler
, ID3DXBuffer
**parse_errors
)
5506 struct ID3DXEffectCompilerImpl
*object
;
5509 TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n",
5510 srcdata
, srcdatalen
, defines
, include
, flags
, compiler
, parse_errors
);
5512 if (!srcdata
|| !compiler
)
5514 WARN("Invalid arguments supplied\n");
5515 return D3DERR_INVALIDCALL
;
5518 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5520 return E_OUTOFMEMORY
;
5522 hr
= d3dx9_effect_compiler_init(object
, srcdata
, srcdatalen
, (const D3D_SHADER_MACRO
*)defines
,
5523 (ID3DInclude
*)include
, flags
, (ID3DBlob
**)parse_errors
);
5526 WARN("Failed to initialize effect compiler\n");
5527 HeapFree(GetProcessHeap(), 0, object
);
5531 *compiler
= &object
->ID3DXEffectCompiler_iface
;
5533 TRACE("Created ID3DXEffectCompiler %p\n", object
);
5538 struct ID3DXEffectPoolImpl
5540 ID3DXEffectPool ID3DXEffectPool_iface
;
5544 static inline struct ID3DXEffectPoolImpl
*impl_from_ID3DXEffectPool(ID3DXEffectPool
*iface
)
5546 return CONTAINING_RECORD(iface
, struct ID3DXEffectPoolImpl
, ID3DXEffectPool_iface
);
5549 /*** IUnknown methods ***/
5550 static HRESULT WINAPI
ID3DXEffectPoolImpl_QueryInterface(ID3DXEffectPool
*iface
, REFIID riid
, void **object
)
5552 TRACE("(%p)->(%s, %p)\n", iface
, debugstr_guid(riid
), object
);
5554 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
5555 IsEqualGUID(riid
, &IID_ID3DXEffectPool
))
5557 iface
->lpVtbl
->AddRef(iface
);
5562 WARN("Interface %s not found\n", debugstr_guid(riid
));
5564 return E_NOINTERFACE
;
5567 static ULONG WINAPI
ID3DXEffectPoolImpl_AddRef(ID3DXEffectPool
*iface
)
5569 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5571 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
5573 return InterlockedIncrement(&This
->ref
);
5576 static ULONG WINAPI
ID3DXEffectPoolImpl_Release(ID3DXEffectPool
*iface
)
5578 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5579 ULONG ref
= InterlockedDecrement(&This
->ref
);
5581 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
5584 HeapFree(GetProcessHeap(), 0, This
);
5589 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
=
5591 /*** IUnknown methods ***/
5592 ID3DXEffectPoolImpl_QueryInterface
,
5593 ID3DXEffectPoolImpl_AddRef
,
5594 ID3DXEffectPoolImpl_Release
5597 HRESULT WINAPI
D3DXCreateEffectPool(ID3DXEffectPool
**pool
)
5599 struct ID3DXEffectPoolImpl
*object
;
5601 TRACE("(%p)\n", pool
);
5604 return D3DERR_INVALIDCALL
;
5606 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5608 return E_OUTOFMEMORY
;
5610 object
->ID3DXEffectPool_iface
.lpVtbl
= &ID3DXEffectPool_Vtbl
;
5613 *pool
= &object
->ID3DXEffectPool_iface
;
5618 HRESULT WINAPI
D3DXCreateEffectFromFileExW(struct IDirect3DDevice9
*device
, const WCHAR
*srcfile
,
5619 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skipconstants
, DWORD flags
,
5620 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5626 TRACE("device %p, srcfile %s, defines %p, include %p, skipconstants %s, "
5627 "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
5628 device
, debugstr_w(srcfile
), defines
, include
, debugstr_a(skipconstants
),
5629 flags
, pool
, effect
, compilationerrors
);
5631 if (!device
|| !srcfile
)
5632 return D3DERR_INVALIDCALL
;
5634 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
5637 return D3DXERR_INVALIDDATA
;
5639 ret
= D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5640 UnmapViewOfFile(buffer
);
5645 HRESULT WINAPI
D3DXCreateEffectFromFileExA(struct IDirect3DDevice9
*device
, const char *srcfile
,
5646 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skipconstants
, DWORD flags
,
5647 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5653 TRACE("device %p, srcfile %s, defines %p, include %p, skipconstants %s, "
5654 "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
5655 device
, debugstr_a(srcfile
), defines
, include
, debugstr_a(skipconstants
),
5656 flags
, pool
, effect
, compilationerrors
);
5659 return D3DERR_INVALIDCALL
;
5661 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
5662 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
5663 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
5665 ret
= D3DXCreateEffectFromFileExW(device
, srcfileW
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5666 HeapFree(GetProcessHeap(), 0, srcfileW
);
5671 HRESULT WINAPI
D3DXCreateEffectFromFileW(struct IDirect3DDevice9
*device
, const WCHAR
*srcfile
,
5672 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
, struct ID3DXEffectPool
*pool
,
5673 struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5675 TRACE("(void): relay\n");
5676 return D3DXCreateEffectFromFileExW(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5679 HRESULT WINAPI
D3DXCreateEffectFromFileA(struct IDirect3DDevice9
*device
, const char *srcfile
,
5680 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
, struct ID3DXEffectPool
*pool
,
5681 struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5683 TRACE("(void): relay\n");
5684 return D3DXCreateEffectFromFileExA(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5687 HRESULT WINAPI
D3DXCreateEffectFromResourceExW(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
5688 const WCHAR
*srcresource
, const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skipconstants
,
5689 DWORD flags
, struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5695 TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skipconstants %s, "
5696 "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
5697 device
, srcmodule
, debugstr_w(srcresource
), defines
, include
, debugstr_a(skipconstants
),
5698 flags
, pool
, effect
, compilationerrors
);
5701 return D3DERR_INVALIDCALL
;
5703 if (!(resinfo
= FindResourceW(srcmodule
, srcresource
, (const WCHAR
*)RT_RCDATA
)))
5704 return D3DXERR_INVALIDDATA
;
5706 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
5707 return D3DXERR_INVALIDDATA
;
5709 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
,
5710 skipconstants
, flags
, pool
, effect
, compilationerrors
);
5713 HRESULT WINAPI
D3DXCreateEffectFromResourceExA(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
5714 const char *srcresource
, const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skipconstants
,
5715 DWORD flags
, struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5721 TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skipconstants %s, "
5722 "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
5723 device
, srcmodule
, debugstr_a(srcresource
), defines
, include
, debugstr_a(skipconstants
),
5724 flags
, pool
, effect
, compilationerrors
);
5727 return D3DERR_INVALIDCALL
;
5729 if (!(resinfo
= FindResourceA(srcmodule
, srcresource
, (const char *)RT_RCDATA
)))
5730 return D3DXERR_INVALIDDATA
;
5732 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
5733 return D3DXERR_INVALIDDATA
;
5735 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
,
5736 skipconstants
, flags
, pool
, effect
, compilationerrors
);
5739 HRESULT WINAPI
D3DXCreateEffectFromResourceW(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
5740 const WCHAR
*srcresource
, const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
,
5741 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5743 TRACE("(void): relay\n");
5744 return D3DXCreateEffectFromResourceExW(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5747 HRESULT WINAPI
D3DXCreateEffectFromResourceA(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
5748 const char *srcresource
, const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
,
5749 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5751 TRACE("(void): relay\n");
5752 return D3DXCreateEffectFromResourceExA(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5755 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileW(const WCHAR
*srcfile
, const D3DXMACRO
*defines
,
5756 ID3DXInclude
*include
, DWORD flags
, ID3DXEffectCompiler
**effectcompiler
, ID3DXBuffer
**parseerrors
)
5762 TRACE("srcfile %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
5763 debugstr_w(srcfile
), defines
, include
, flags
, effectcompiler
, parseerrors
);
5766 return D3DERR_INVALIDCALL
;
5768 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
5771 return D3DXERR_INVALIDDATA
;
5773 ret
= D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5774 UnmapViewOfFile(buffer
);
5779 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileA(const char *srcfile
, const D3DXMACRO
*defines
,
5780 ID3DXInclude
*include
, DWORD flags
, ID3DXEffectCompiler
**effectcompiler
, ID3DXBuffer
**parseerrors
)
5786 TRACE("srcfile %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
5787 debugstr_a(srcfile
), defines
, include
, flags
, effectcompiler
, parseerrors
);
5790 return D3DERR_INVALIDCALL
;
5792 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
5793 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
5794 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
5796 ret
= D3DXCreateEffectCompilerFromFileW(srcfileW
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5797 HeapFree(GetProcessHeap(), 0, srcfileW
);
5802 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule
, const char *srcresource
,
5803 const D3DXMACRO
*defines
, ID3DXInclude
*include
, DWORD flags
,
5804 ID3DXEffectCompiler
**effectcompiler
, ID3DXBuffer
**parseerrors
)
5810 TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
5811 srcmodule
, debugstr_a(srcresource
), defines
, include
, flags
, effectcompiler
, parseerrors
);
5813 if (!(resinfo
= FindResourceA(srcmodule
, srcresource
, (const char *)RT_RCDATA
)))
5814 return D3DXERR_INVALIDDATA
;
5816 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
5817 return D3DXERR_INVALIDDATA
;
5819 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5822 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule
, const WCHAR
*srcresource
,
5823 const D3DXMACRO
*defines
, ID3DXInclude
*include
, DWORD flags
,
5824 ID3DXEffectCompiler
**effectcompiler
, ID3DXBuffer
**parseerrors
)
5830 TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
5831 srcmodule
, debugstr_w(srcresource
), defines
, include
, flags
, effectcompiler
, parseerrors
);
5833 if (!(resinfo
= FindResourceW(srcmodule
, srcresource
, (const WCHAR
*)RT_RCDATA
)))
5834 return D3DXERR_INVALIDDATA
;
5836 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
5837 return D3DXERR_INVALIDDATA
;
5839 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5842 HRESULT WINAPI
D3DXDisassembleEffect(ID3DXEffect
*effect
, BOOL enable_color_code
, ID3DXBuffer
**disassembly
)
5844 FIXME("(%p, %u, %p): stub\n", effect
, enable_color_code
, disassembly
);
5846 return D3DXERR_INVALIDDATA
;