1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include <X11/Xutil.h>
33 #include "WindowMaker.h"
39 #include "application.h"
45 #include "winspector.h"
46 #include "workspace.h"
49 #include "placement.h"
52 /****** Global Variables ******/
54 int ignore_wks_change
= 0;
55 extern Time LastTimestamp
;
56 extern Time LastFocusChange
;
57 extern WPreferences wPreferences
;
58 extern Atom _XA_WM_TAKE_FOCUS
;
60 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
61 unsigned int *new_width
, unsigned int *new_height
);
62 static void save_old_geometry(WWindow
*wwin
, int directions
);
64 /******* Local Variables *******/
70 SHADE_STEPS_UF
, SHADE_DELAY_UF
}, {
71 SHADE_STEPS_F
, SHADE_DELAY_F
}, {
72 SHADE_STEPS_M
, SHADE_DELAY_M
}, {
73 SHADE_STEPS_S
, SHADE_DELAY_S
}, {
74 SHADE_STEPS_US
, SHADE_DELAY_US
}};
78 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
79 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
81 static int compareTimes(Time t1
, Time t2
)
87 return (diff
< 60000) ? 1 : -1;
91 static void shade_animate(WWindow
*wwin
, Bool what
);
93 static void shade_animate(WWindow
*wwin
, Bool what
) { }
97 *----------------------------------------------------------------------
99 * Changes the window focus to the one passed as argument.
100 * If the window to focus is not already focused, it will be brought
101 * to the head of the list of windows. Previously focused window is
105 * Window list may be reordered and the window focus is changed.
107 *----------------------------------------------------------------------
109 void wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
111 static WScreen
*old_scr
= NULL
;
113 WWindow
*old_focused
;
114 WWindow
*focused
= scr
->focused_window
;
115 Time timestamp
= LastTimestamp
;
116 WApplication
*oapp
= NULL
, *napp
= NULL
;
119 if (scr
->flags
.ignore_focus_events
|| compareTimes(LastFocusChange
, timestamp
) > 0)
125 old_focused
= old_scr
->focused_window
;
127 LastFocusChange
= timestamp
;
130 oapp
= wApplicationOf(old_focused
->main_window
);
133 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
135 wWindowUnfocus(old_focused
);
138 wAppMenuUnmap(oapp
->menu
);
139 if (wPreferences
.highlight_active_app
)
140 wApplicationDeactivate(oapp
);
143 WMPostNotificationName(WMNChangedFocus
, NULL
, (void *)True
);
147 if (old_scr
!= scr
&& old_focused
)
148 wWindowUnfocus(old_focused
);
150 wasfocused
= wwin
->flags
.focused
;
151 napp
= wApplicationOf(wwin
->main_window
);
153 /* remember last workspace where the app has been */
155 napp
->last_workspace
= wwin
->frame
->workspace
;
157 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
158 /* install colormap if colormap mode is lock mode */
159 if (wPreferences
.colormap_mode
== WCM_CLICK
)
160 wColormapInstallForWindow(scr
, wwin
);
162 /* set input focus */
163 switch (wwin
->focus_mode
) {
165 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
168 case WFM_LOCALLY_ACTIVE
:
169 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
171 case WFM_GLOBALLY_ACTIVE
:
176 if (wwin
->protocols
.TAKE_FOCUS
)
177 wClientSendProtocol(wwin
, _XA_WM_TAKE_FOCUS
, timestamp
);
181 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
184 if (WFLAGP(wwin
, no_focusable
))
187 /* if this is not the focused window focus it */
188 if (focused
!= wwin
) {
189 /* change the focus window list order */
191 wwin
->prev
->next
= wwin
->next
;
194 wwin
->next
->prev
= wwin
->prev
;
196 wwin
->prev
= focused
;
197 focused
->next
= wwin
;
199 scr
->focused_window
= wwin
;
201 if (oapp
&& oapp
!= napp
) {
202 wAppMenuUnmap(oapp
->menu
);
203 if (wPreferences
.highlight_active_app
)
204 wApplicationDeactivate(oapp
);
208 wWindowFocus(wwin
, focused
);
210 if (napp
&& !wasfocused
) {
212 wUserMenuRefreshInstances(napp
->menu
, wwin
);
213 #endif /* USER_MENU */
215 if (wwin
->flags
.mapped
)
216 wAppMenuMap(napp
->menu
, wwin
);
218 if (napp
&& wPreferences
.highlight_active_app
)
219 wApplicationActivate(napp
);
225 void wShadeWindow(WWindow
*wwin
)
228 if (wwin
->flags
.shaded
)
231 XLowerWindow(dpy
, wwin
->client_win
);
232 shade_animate(wwin
, SHADE
);
234 wwin
->flags
.skip_next_animation
= 0;
235 wwin
->flags
.shaded
= 1;
236 wwin
->flags
.mapped
= 0;
237 /* prevent window withdrawal when getting UnmapNotify */
238 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
& ~StructureNotifyMask
);
239 XUnmapWindow(dpy
, wwin
->client_win
);
240 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
242 /* for the client it's just like iconification */
243 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
, wwin
->frame
->top_width
- 1);
245 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
+ wwin
->frame
->top_width
;
246 wWindowSynthConfigureNotify(wwin
);
249 wClientSetState(wwin, IconicState, None);
252 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
255 if (!wwin
->screen_ptr
->flags
.startup
) {
256 /* Catch up with events not processed while animation was running */
257 ProcessPendingEvents();
262 void wUnshadeWindow(WWindow
*wwin
)
265 if (!wwin
->flags
.shaded
)
268 wwin
->flags
.shaded
= 0;
269 wwin
->flags
.mapped
= 1;
270 XMapWindow(dpy
, wwin
->client_win
);
272 shade_animate(wwin
, UNSHADE
);
274 wwin
->flags
.skip_next_animation
= 0;
275 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
276 wwin
->frame
->top_width
+ wwin
->client
.height
+ wwin
->frame
->bottom_width
);
278 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
279 wWindowSynthConfigureNotify(wwin
);
281 /* if the window is focused, set the focus again as it was disabled during
283 if (wwin
->flags
.focused
)
284 wSetFocusTo(wwin
->screen_ptr
, wwin
);
286 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
289 /* Set the old coordinates using the current values */
290 static void save_old_geometry(WWindow
*wwin
, int directions
)
292 /* never been saved? */
293 if (! wwin
->old_geometry
.width
)
294 directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
295 if (! wwin
->old_geometry
.height
)
296 directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
298 if (directions
& SAVE_GEOMETRY_X
)
299 wwin
->old_geometry
.x
= wwin
->frame_x
;
300 if (directions
& SAVE_GEOMETRY_Y
)
301 wwin
->old_geometry
.y
= wwin
->frame_y
;
302 if (directions
& SAVE_GEOMETRY_WIDTH
)
303 wwin
->old_geometry
.width
= wwin
->client
.width
;
304 if (directions
& SAVE_GEOMETRY_HEIGHT
)
305 wwin
->old_geometry
.height
= wwin
->client
.height
;
308 static void remember_geometry(WWindow
*wwin
, int *x
, int *y
, int *w
, int *h
)
310 WMRect old_geom_rect
;
314 old_geom_rect
= wmkrect(wwin
->old_geometry
.x
, wwin
->old_geometry
.y
, wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
315 old_head
= wGetHeadForRect(wwin
->screen_ptr
, old_geom_rect
);
316 same_head
= (wGetHeadForWindow(wwin
) == old_head
);
317 *x
= ((wwin
->old_geometry
.x
|| wwin
->old_geometry
.width
) && same_head
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
318 *y
= ((wwin
->old_geometry
.y
|| wwin
->old_geometry
.height
) && same_head
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
319 *w
= wwin
->old_geometry
.width
? wwin
->old_geometry
.width
: wwin
->client
.width
;
320 *h
= wwin
->old_geometry
.height
? wwin
->old_geometry
.height
: wwin
->client
.height
;
323 /* Remember geometry for unmaximizing */
324 void update_saved_geometry(WWindow
*wwin
)
326 /* NOT if we aren't already maximized
327 * we'll save geometry when maximizing */
328 if (!wwin
->flags
.maximized
)
331 /* NOT if we are fully maximized */
332 if ((wwin
->flags
.maximized
& MAX_MAXIMUS
) ||
333 ((wwin
->flags
.maximized
& MAX_HORIZONTAL
) &&
334 (wwin
->flags
.maximized
& MAX_VERTICAL
)))
337 /* save the co-ordinate in the axis in which we AREN'T maximized */
338 if (wwin
->flags
.maximized
& MAX_HORIZONTAL
)
339 save_old_geometry(wwin
, SAVE_GEOMETRY_Y
);
340 if (wwin
->flags
.maximized
& MAX_VERTICAL
)
341 save_old_geometry(wwin
, SAVE_GEOMETRY_X
);
344 void wMaximizeWindow(WWindow
*wwin
, int directions
)
346 unsigned int new_width
, new_height
, half_scr_width
, half_scr_height
;
351 unsigned int maximus_width
= 0;
352 unsigned int maximus_height
= 0;
353 WArea usableArea
, totalArea
;
357 if (!IS_RESIZABLE(wwin
))
360 if (!HAS_BORDER(wwin
))
363 /* the size to adjust the geometry */
364 adj_size
= wwin
->screen_ptr
->frame_border_width
* 2 * has_border
;
366 /* save old coordinates before we change the current values */
367 if (!wwin
->flags
.maximized
)
368 save_old_geometry(wwin
, SAVE_GEOMETRY_ALL
);
370 totalArea
.x2
= wwin
->screen_ptr
->scr_width
;
371 totalArea
.y2
= wwin
->screen_ptr
->scr_height
;
374 usableArea
= totalArea
;
376 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
377 WScreen
*scr
= wwin
->screen_ptr
;
380 if (directions
& MAX_KEYBOARD
)
381 head
= wGetHeadForWindow(wwin
);
383 head
= wGetHeadForPointerLocation(scr
);
385 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
388 /* Only save directions, not kbd or xinerama hints */
389 directions
&= (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
391 if (WFLAGP(wwin
, full_maximize
)) {
392 usableArea
= totalArea
;
394 half_scr_width
= (usableArea
.x2
- usableArea
.x1
)/2;
395 half_scr_height
= (usableArea
.y2
- usableArea
.y1
)/2;
397 if (wwin
->flags
.shaded
) {
398 wwin
->flags
.skip_next_animation
= 1;
399 wUnshadeWindow(wwin
);
402 if (directions
& MAX_MAXIMUS
) {
403 find_Maximus_geometry(wwin
, usableArea
, &maximus_x
, &maximus_y
, &maximus_width
, &maximus_height
);
404 new_width
= maximus_width
- adj_size
;
405 new_height
= maximus_height
- adj_size
;
408 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0)) {
409 new_height
+= wwin
->frame
->bottom_width
- 1;
410 new_y
-= wwin
->frame
->top_width
;
412 /* HACK: this will be subtracted again below */
413 new_height
+= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
415 wwin
->maximus_x
= new_x
;
416 wwin
->maximus_y
= new_y
;
417 wwin
->flags
.old_maximized
|= MAX_MAXIMUS
;
419 /* set default values if no option set then */
420 if (!(directions
& (MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
))) {
421 new_width
= (wwin
->old_geometry
.width
) ? wwin
->old_geometry
.width
: wwin
->frame
->core
->width
;
422 new_x
= (wwin
->old_geometry
.x
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
424 if (!(directions
& (MAX_VERTICAL
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
))) {
425 new_height
= (wwin
->old_geometry
.height
) ? wwin
->old_geometry
.height
: wwin
->frame
->core
->height
;
426 new_y
= (wwin
->old_geometry
.y
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
429 /* left|right position */
430 if (directions
& MAX_LEFTHALF
) {
431 new_width
= half_scr_width
- adj_size
;
432 new_x
= usableArea
.x1
;
433 } else if (directions
& MAX_RIGHTHALF
) {
434 new_width
= half_scr_width
- adj_size
;
435 new_x
= usableArea
.x1
+ half_scr_width
;
437 /* top|bottom position */
438 if (directions
& MAX_TOPHALF
) {
439 new_height
= half_scr_height
- adj_size
;
440 new_y
= usableArea
.y1
;
441 } else if (directions
& MAX_BOTTOMHALF
) {
442 new_height
= half_scr_height
- adj_size
;
443 new_y
= usableArea
.y1
+ half_scr_height
;
446 /* vertical|horizontal position */
447 if (directions
& MAX_HORIZONTAL
) {
448 new_width
= usableArea
.x2
- usableArea
.x1
- adj_size
;
449 new_x
= usableArea
.x1
;
451 if (directions
& MAX_VERTICAL
) {
452 new_height
= usableArea
.y2
- usableArea
.y1
- adj_size
;
453 new_y
= usableArea
.y1
;
454 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0))
455 new_y
-= wwin
->frame
->top_width
;
459 if (!WFLAGP(wwin
, full_maximize
))
460 new_height
-= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
462 /* set maximization state */
463 wwin
->flags
.maximized
= directions
;
464 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
465 wwin
->flags
.maximized
= MAX_MAXIMUS
;
467 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
469 wWindowCropSize(wwin
, usableArea
.x2
- usableArea
.x1
,
470 usableArea
.y2
- usableArea
.y1
, &new_width
, &new_height
);
472 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
473 wWindowSynthConfigureNotify(wwin
);
475 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
478 /* generic (un)maximizer */
479 void handleMaximize(WWindow
*wwin
, int directions
)
481 int current
= wwin
->flags
.maximized
;
482 int requested
= directions
& (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
483 int effective
= requested
^ current
;
484 int flags
= directions
& ~requested
;
487 /* allow wMaximizeWindow to restore the Maximusized size */
488 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) &&
489 !(requested
& MAX_MAXIMUS
))
490 wMaximizeWindow(wwin
, MAX_MAXIMUS
| flags
);
492 wUnmaximizeWindow(wwin
);
493 /* these alone mean vertical|horizontal toggle */
494 } else if ((effective
== MAX_LEFTHALF
) ||
495 (effective
== MAX_RIGHTHALF
) ||
496 (effective
== MAX_TOPHALF
) ||
497 (effective
== MAX_BOTTOMHALF
))
498 wUnmaximizeWindow(wwin
);
500 if ((requested
== (MAX_HORIZONTAL
| MAX_VERTICAL
)) ||
501 (requested
== MAX_MAXIMUS
))
502 effective
= requested
;
504 if (requested
& MAX_LEFTHALF
) {
505 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
506 effective
|= MAX_VERTICAL
;
508 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
509 effective
|= MAX_LEFTHALF
;
510 effective
&= ~(MAX_HORIZONTAL
| MAX_RIGHTHALF
);
511 } else if (requested
& MAX_RIGHTHALF
) {
512 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
513 effective
|= MAX_VERTICAL
;
515 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
516 effective
|= MAX_RIGHTHALF
;
517 effective
&= ~(MAX_HORIZONTAL
| MAX_LEFTHALF
);
519 if (requested
& MAX_TOPHALF
) {
520 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
521 effective
|= MAX_HORIZONTAL
;
523 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
524 effective
|= MAX_TOPHALF
;
525 effective
&= ~(MAX_VERTICAL
| MAX_BOTTOMHALF
);
526 } else if (requested
& MAX_BOTTOMHALF
) {
527 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
528 effective
|= MAX_HORIZONTAL
;
530 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
531 effective
|= MAX_BOTTOMHALF
;
532 effective
&= ~(MAX_VERTICAL
| MAX_TOPHALF
);
534 if (requested
& MAX_HORIZONTAL
)
535 effective
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
);
536 if (requested
& MAX_VERTICAL
)
537 effective
&= ~(MAX_TOPHALF
| MAX_BOTTOMHALF
);
538 effective
&= ~MAX_MAXIMUS
;
540 wMaximizeWindow(wwin
, effective
| flags
);
544 /* the window boundary coordinates */
554 static void set_window_coords(WWindow
*wwin
, win_coords
*obs
)
556 obs
->left
= wwin
->frame_x
;
557 obs
->top
= wwin
->frame_y
;
558 obs
->width
= wwin
->frame
->core
->width
;
559 obs
->height
= wwin
->frame
->core
->height
;
560 obs
->bottom
= obs
->top
+ obs
->height
;
561 obs
->right
= obs
->left
+ obs
->width
;
565 * Maximus: tiled maximization (maximize without overlapping other windows)
567 * The original window 'orig' will be maximized to new coordinates 'new'.
568 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
570 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
571 unsigned int *new_width
, unsigned int *new_height
)
574 short int tbar_height_0
= 0, rbar_height_0
= 0, bd_width_0
= 0;
575 short int adjust_height
;
576 int x_intsect
, y_intsect
;
577 /* the obstructing, original and new windows */
578 win_coords obs
, orig
, new;
580 /* set the original coordinate positions of the window to be Maximumized */
581 if (wwin
->flags
.maximized
) {
582 /* window is already maximized; consider original geometry */
583 remember_geometry(wwin
, &orig
.left
, &orig
.top
, &orig
.width
, &orig
.height
);
584 orig
.bottom
= orig
.top
+ orig
.height
;
585 orig
.right
= orig
.left
+ orig
.width
;
588 set_window_coords(wwin
, &orig
);
590 /* Try to fully maximize first, then readjust later */
591 new.left
= usableArea
.x1
;
592 new.right
= usableArea
.x2
;
593 new.top
= usableArea
.y1
;
594 new.bottom
= usableArea
.y2
;
596 if (HAS_TITLEBAR(wwin
))
597 tbar_height_0
= TITLEBAR_HEIGHT
;
598 if (HAS_RESIZEBAR(wwin
))
599 rbar_height_0
= RESIZEBAR_HEIGHT
;
600 if (HAS_BORDER(wwin
))
601 bd_width_0
= wwin
->screen_ptr
->frame_border_width
;
603 /* the length to be subtracted if the window has titlebar, etc */
604 adjust_height
= tbar_height_0
+ 2 * bd_width_0
+ rbar_height_0
;
607 /* The focused window is always the last in the list */
609 /* ignore windows in other workspaces etc */
610 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
611 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
617 /* Set the coordinates of obstructing window */
618 set_window_coords(tmp
, &obs
);
620 /* Try to maximize in the y direction first */
621 x_intsect
= calcIntersectionLength(orig
.left
, orig
.width
, obs
.left
, obs
.width
);
622 if (x_intsect
!= 0) {
623 /* TODO: Consider the case when coords are equal */
624 if (obs
.bottom
< orig
.top
&& obs
.bottom
> new.top
) {
625 /* w_0 is below the bottom of w_j */
626 new.top
= obs
.bottom
+ 1;
628 if (orig
.bottom
< obs
.top
&& obs
.top
< new.bottom
) {
629 /* The bottom of w_0 is above the top of w_j */
630 new.bottom
= obs
.top
- 1;
637 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
638 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
644 set_window_coords(tmp
, &obs
);
647 * Use the new.top and new.height instead of original values
648 * as they may have different intersections with the obstructing windows
650 new.height
= new.bottom
- new.top
- adjust_height
;
651 y_intsect
= calcIntersectionLength(new.top
, new.height
, obs
.top
, obs
.height
);
652 if (y_intsect
!= 0) {
653 if (obs
.right
< orig
.left
&& obs
.right
> new.left
) {
654 /* w_0 is completely to the right of w_j */
655 new.left
= obs
.right
+ 1;
657 if (orig
.right
< obs
.left
&& obs
.left
< new.right
) {
658 /* w_0 is completely to the left of w_j */
659 new.right
= obs
.left
- 1;
666 /* xcalc needs -7 here, but other apps don't */
667 *new_height
= new.bottom
- new.top
- adjust_height
- 1;;
668 *new_width
= new.right
- new.left
;
671 void wUnmaximizeWindow(WWindow
*wwin
)
675 if (!wwin
->flags
.maximized
)
678 if (wwin
->flags
.shaded
) {
679 wwin
->flags
.skip_next_animation
= 1;
680 wUnshadeWindow(wwin
);
683 /* Use old coordinates if they are set, current values otherwise */
684 remember_geometry(wwin
, &x
, &y
, &w
, &h
);
686 /* unMaximusize relative to original position */
687 if (wwin
->flags
.maximized
& MAX_MAXIMUS
) {
688 x
+= wwin
->frame_x
- wwin
->maximus_x
;
689 y
+= wwin
->frame_y
- wwin
->maximus_y
;
692 wwin
->flags
.maximized
= 0;
693 wwin
->flags
.old_maximized
= 0;
694 wWindowConfigure(wwin
, x
, y
, w
, h
);
695 wWindowSynthConfigureNotify(wwin
);
697 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
700 void wFullscreenWindow(WWindow
*wwin
)
705 if (wwin
->flags
.fullscreen
)
708 wwin
->flags
.fullscreen
= True
;
710 wWindowConfigureBorders(wwin
);
712 ChangeStackingLevel(wwin
->frame
->core
, WMFullscreenLevel
);
714 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
715 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
716 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
717 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
719 head
= wGetHeadForWindow(wwin
);
720 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
721 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
, rect
.size
.width
, rect
.size
.height
);
723 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
726 void wUnfullscreenWindow(WWindow
*wwin
)
728 if (!wwin
->flags
.fullscreen
)
731 wwin
->flags
.fullscreen
= False
;
733 if (wwin
->frame
->core
->stacking
->window_level
== WMFullscreenLevel
) {
734 if (WFLAGP(wwin
, sunken
)) {
735 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
736 } else if (WFLAGP(wwin
, floating
)) {
737 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
739 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
743 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
744 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
746 wWindowConfigureBorders(wwin
);
748 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
749 wFrameWindowPaint(wwin->frame);
752 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
756 static void animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
758 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
759 float cx
, cy
, cw
, ch
;
760 float xstep
, ystep
, wstep
, hstep
;
763 float angle
, final_angle
, delta
;
765 xstep
= (float)(fx
- x
) / steps
;
766 ystep
= (float)(fy
- y
) / steps
;
767 wstep
= (float)(fw
- w
) / steps
;
768 hstep
= (float)(fh
- h
) / steps
;
775 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_F
;
776 delta
= (float)(final_angle
/ FRAMES
);
777 for (angle
= 0;; angle
+= delta
) {
778 if (angle
> final_angle
)
781 dx
= (cw
/ 10) - ((cw
/ 5) * sin(angle
));
782 dch
= (ch
/ 2) * cos(angle
);
783 midy
= cy
+ (ch
/ 2);
785 points
[0].x
= cx
+ dx
;
786 points
[0].y
= midy
- dch
;
787 points
[1].x
= cx
+ cw
- dx
;
788 points
[1].y
= points
[0].y
;
789 points
[2].x
= cx
+ cw
+ dx
;
790 points
[2].y
= midy
+ dch
;
791 points
[3].x
= cx
- dx
;
792 points
[3].y
= points
[2].y
;
793 points
[4].x
= points
[0].x
;
794 points
[4].y
= points
[0].y
;
797 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
799 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
801 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
807 if (angle
>= final_angle
)
817 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
819 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
820 float cx
, cy
, cw
, ch
;
821 float xstep
, ystep
, wstep
, hstep
;
823 float angle
, final_angle
, a
, d
, delta
;
830 xstep
= (float)(fx
- x
) / steps
;
831 ystep
= (float)(fy
- y
) / steps
;
832 wstep
= (float)(fw
- w
) / steps
;
833 hstep
= (float)(fh
- h
) / steps
;
840 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_T
;
841 delta
= (float)(final_angle
/ FRAMES
);
842 for (angle
= 0;; angle
+= delta
) {
843 if (angle
> final_angle
)
847 d
= sqrt((cw
/ 2) * (cw
/ 2) + (ch
/ 2) * (ch
/ 2));
849 points
[0].x
= cx
+ cos(angle
- a
) * d
;
850 points
[0].y
= cy
+ sin(angle
- a
) * d
;
851 points
[1].x
= cx
+ cos(angle
+ a
) * d
;
852 points
[1].y
= cy
+ sin(angle
+ a
) * d
;
853 points
[2].x
= cx
+ cos(angle
- a
+ WM_PI
) * d
;
854 points
[2].y
= cy
+ sin(angle
- a
+ WM_PI
) * d
;
855 points
[3].x
= cx
+ cos(angle
+ a
+ WM_PI
) * d
;
856 points
[3].y
= cy
+ sin(angle
+ a
+ WM_PI
) * d
;
857 points
[4].x
= cx
+ cos(angle
- a
) * d
;
858 points
[4].y
= cy
+ sin(angle
- a
) * d
;
860 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
862 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
864 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
870 if (angle
>= final_angle
)
879 static void animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
881 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
882 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
883 float xstep
, ystep
, wstep
, hstep
;
886 xstep
= (float)(fx
- x
) / steps
;
887 ystep
= (float)(fy
- y
) / steps
;
888 wstep
= (float)(fw
- w
) / steps
;
889 hstep
= (float)(fh
- h
) / steps
;
891 for (j
= 0; j
< FRAMES
; j
++) {
898 for (i
= 0; i
< steps
; i
++) {
899 for (j
= 0; j
< FRAMES
; j
++) {
900 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
901 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
904 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
906 for (j
= 0; j
< FRAMES
; j
++) {
907 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
908 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
909 if (j
< FRAMES
- 1) {
923 for (j
= 0; j
< FRAMES
; j
++) {
924 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
927 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
929 for (j
= 0; j
< FRAMES
; j
++) {
930 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
938 void animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
)
940 int style
= wPreferences
.iconification_style
; /* Catch the value */
943 if (style
== WIS_NONE
)
946 if (style
== WIS_RANDOM
) {
952 steps
= MINIATURIZE_ANIMATION_STEPS_T
;
954 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
957 steps
= MINIATURIZE_ANIMATION_STEPS_F
;
959 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
963 steps
= MINIATURIZE_ANIMATION_STEPS_Z
;
965 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
969 #endif /* ANIMATIONS */
971 static void flushExpose(void)
975 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
976 WMHandleEvent(&tmpev
);
980 static void unmapTransientsFor(WWindow
*wwin
)
984 tmp
= wwin
->screen_ptr
->focused_window
;
986 /* unmap the transients for this transient */
987 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
988 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
|| tmp
->flags
.shaded
)) {
989 unmapTransientsFor(tmp
);
990 tmp
->flags
.miniaturized
= 1;
991 if (!tmp
->flags
.shaded
) {
994 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
997 if (!tmp->flags.shaded)
999 wClientSetState(tmp
, IconicState
, None
);
1001 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1007 static void mapTransientsFor(WWindow
*wwin
)
1011 tmp
= wwin
->screen_ptr
->focused_window
;
1013 /* recursively map the transients for this transient */
1014 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
&& /*!tmp->flags.mapped */ tmp
->flags
.miniaturized
1015 && tmp
->icon
== NULL
) {
1016 mapTransientsFor(tmp
);
1017 tmp
->flags
.miniaturized
= 0;
1018 if (!tmp
->flags
.shaded
) {
1021 XMapWindow(dpy
, tmp
->frame
->core
->window
);
1023 tmp
->flags
.semi_focused
= 0;
1025 if (!tmp->flags.shaded)
1027 wClientSetState(tmp
, NormalState
, None
);
1029 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1035 static WWindow
*recursiveTransientFor(WWindow
* wwin
)
1042 /* hackish way to detect transient_for cycle */
1043 i
= wwin
->screen_ptr
->window_count
+ 1;
1045 while (wwin
&& wwin
->transient_for
!= None
&& i
> 0) {
1046 wwin
= wWindowFor(wwin
->transient_for
);
1049 if (i
== 0 && wwin
) {
1050 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin
->frame
->title
);
1057 void wIconifyWindow(WWindow
* wwin
)
1059 XWindowAttributes attribs
;
1062 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
))
1063 return; /* the window doesn't exist anymore */
1065 if (wwin
->flags
.miniaturized
)
1066 return; /* already miniaturized */
1068 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1069 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
1071 if (owner
&& owner
->flags
.miniaturized
)
1075 present
= wwin
->frame
->workspace
== wwin
->screen_ptr
->current_workspace
;
1077 /* if the window is in another workspace, simplify process */
1079 /* icon creation may take a while */
1080 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
1081 ButtonMotionMask
| ButtonReleaseMask
, GrabModeAsync
,
1082 GrabModeAsync
, None
, None
, CurrentTime
);
1085 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1086 if (!wwin
->flags
.icon_moved
)
1087 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
1089 wwin
->icon
= icon_create_for_wwindow(wwin
);
1090 wwin
->icon
->mapped
= 1;
1093 wwin
->flags
.miniaturized
= 1;
1094 wwin
->flags
.mapped
= 0;
1096 /* unmap transients */
1097 unmapTransientsFor(wwin
);
1100 XUngrabPointer(dpy
, CurrentTime
);
1102 /* let all Expose events arrive so that we can repaint
1103 * something before the animation starts (and the server is grabbed) */
1106 if (wPreferences
.disable_miniwindows
|| wwin
->flags
.net_handle_icon
)
1107 wClientSetState(wwin
, IconicState
, None
);
1109 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
1113 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
1114 && !wPreferences
.no_animations
) {
1117 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1120 iw
= wwin
->icon
->core
->width
;
1121 ih
= wwin
->icon
->core
->height
;
1123 if (wwin
->flags
.net_handle_icon
) {
1131 iw
= wwin
->screen_ptr
->scr_width
;
1132 ih
= wwin
->screen_ptr
->scr_height
;
1135 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1136 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
, ix
, iy
, iw
, ih
);
1141 wwin
->flags
.skip_next_animation
= 0;
1143 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1144 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
||
1145 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1146 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1148 AddToStackList(wwin
->icon
->core
);
1149 wLowerFrame(wwin
->icon
->core
);
1153 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1156 * It doesn't seem to be working and causes button event hangup
1157 * when deiconifying a transient window.
1158 setupIconGrabs(wwin->icon);
1160 if ((wwin
->flags
.focused
|| (owner
&& wwin
->client_win
== owner
->client_win
))
1161 && wPreferences
.focus_mode
== WKF_CLICK
) {
1166 if (!WFLAGP(tmp
, no_focusable
)
1167 && !(tmp
->flags
.hidden
|| tmp
->flags
.miniaturized
)
1168 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1172 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1173 } else if (wPreferences
.focus_mode
!= WKF_CLICK
) {
1174 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1177 if (!wwin
->screen_ptr
->flags
.startup
) {
1178 /* Catch up with events not processed while animation was running */
1179 Window clientwin
= wwin
->client_win
;
1181 ProcessPendingEvents();
1183 /* the window can disappear while ProcessPendingEvents() runs */
1184 if (!wWindowFor(clientwin
)) {
1191 /* maybe we want to do this regardless of net_handle_icon
1192 * it seems to me we might break behaviour this way.
1194 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1195 && !wwin
->flags
.net_handle_icon
)
1196 wIconSelect(wwin
->icon
);
1198 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1200 if (wPreferences
.auto_arrange_icons
)
1201 wArrangeIcons(wwin
->screen_ptr
, True
);
1204 void wDeiconifyWindow(WWindow
*wwin
)
1206 /* Let's avoid changing workspace while deiconifying */
1207 ignore_wks_change
= 1;
1209 /* we're hiding for show_desktop */
1210 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1211 wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
;
1214 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1216 if (!wwin
->flags
.miniaturized
)
1219 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1220 WWindow
*owner
= recursiveTransientFor(wwin
);
1222 if (owner
&& owner
->flags
.miniaturized
) {
1223 wDeiconifyWindow(owner
);
1224 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1225 wRaiseFrame(wwin
->frame
->core
);
1230 wwin
->flags
.miniaturized
= 0;
1232 if (!netwm_hidden
&& !wwin
->flags
.shaded
)
1233 wwin
->flags
.mapped
= 1;
1235 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1236 /* maybe we want to do this regardless of net_handle_icon
1237 * it seems to me we might break behaviour this way.
1239 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
1240 && wwin
->icon
!= NULL
) {
1241 if (wwin
->icon
->selected
)
1242 wIconSelect(wwin
->icon
);
1244 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1248 /* if the window is in another workspace, do it silently */
1249 if (!netwm_hidden
) {
1251 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1252 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1255 if (!wPreferences
.disable_miniwindows
1256 && !wwin
->flags
.net_handle_icon
) {
1259 iw
= wwin
->icon
->core
->width
;
1260 ih
= wwin
->icon
->core
->height
;
1262 if (wwin
->flags
.net_handle_icon
) {
1270 iw
= wwin
->screen_ptr
->scr_width
;
1271 ih
= wwin
->screen_ptr
->scr_height
;
1274 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1275 wwin
->frame_x
, wwin
->frame_y
,
1276 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1278 #endif /* ANIMATIONS */
1279 wwin
->flags
.skip_next_animation
= 0;
1281 if (!wwin
->flags
.shaded
)
1282 XMapWindow(dpy
, wwin
->client_win
);
1284 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1285 wRaiseFrame(wwin
->frame
->core
);
1286 if (!wwin
->flags
.shaded
)
1287 wClientSetState(wwin
, NormalState
, None
);
1289 mapTransientsFor(wwin
);
1292 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1293 && !wwin
->flags
.net_handle_icon
) {
1294 RemoveFromStackList(wwin
->icon
->core
);
1295 /* removeIconGrabs(wwin->icon); */
1296 wIconDestroy(wwin
->icon
);
1300 if (!netwm_hidden
) {
1303 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1306 if (!wwin
->screen_ptr
->flags
.startup
) {
1307 /* Catch up with events not processed while animation was running */
1308 Window clientwin
= wwin
->client_win
;
1310 ProcessPendingEvents();
1312 /* the window can disappear while ProcessPendingEvents() runs */
1313 if (!wWindowFor(clientwin
))
1319 if (wPreferences
.auto_arrange_icons
)
1320 wArrangeIcons(wwin
->screen_ptr
, True
);
1322 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1324 /* In case we were shaded and iconified, also unshade */
1326 wUnshadeWindow(wwin
);
1328 ignore_wks_change
= 0;
1331 static void hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1333 if (wwin
->flags
.miniaturized
) {
1335 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1336 wwin
->icon
->mapped
= 0;
1338 wwin
->flags
.hidden
= 1;
1340 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1344 if (wwin
->flags
.inspector_open
) {
1345 wHideInspectorForWindow(wwin
);
1348 wwin
->flags
.hidden
= 1;
1351 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1355 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1356 !wwin
->flags
.skip_next_animation
&& animate
) {
1357 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1358 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1359 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
);
1362 wwin
->flags
.skip_next_animation
= 0;
1364 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1367 void wHideAll(WScreen
*scr
)
1372 unsigned int wcount
= 0;
1378 menu
= scr
->switch_menu
;
1380 windows
= wmalloc(sizeof(WWindow
*));
1383 for (i
= 0; i
< menu
->entry_no
; i
++) {
1384 windows
[wcount
] = (WWindow
*) menu
->entries
[i
]->clientdata
;
1386 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1389 wwin
= scr
->focused_window
;
1392 windows
[wcount
] = wwin
;
1394 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1400 for (i
= 0; i
< wcount
; i
++) {
1402 if (wwin
->frame
->workspace
== scr
->current_workspace
1403 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1404 && !wwin
->flags
.internal_window
1405 && !WFLAGP(wwin
, no_miniaturizable
)
1407 wwin
->flags
.skip_next_animation
= 1;
1408 wIconifyWindow(wwin
);
1415 void wHideOtherApplications(WWindow
*awin
)
1422 wwin
= awin
->screen_ptr
->focused_window
;
1426 && wwin
->frame
->workspace
== awin
->screen_ptr
->current_workspace
1427 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1428 && !wwin
->flags
.internal_window
1429 && wGetWindowOfInspectorForWindow(wwin
) != awin
&& !WFLAGP(wwin
, no_hide_others
)) {
1431 if (wwin
->main_window
== None
|| WFLAGP(wwin
, no_appicon
)) {
1432 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1433 wwin
->flags
.skip_next_animation
= 1;
1434 wIconifyWindow(wwin
);
1436 } else if (wwin
->main_window
!= None
&& awin
->main_window
!= wwin
->main_window
) {
1437 tapp
= wApplicationOf(wwin
->main_window
);
1439 tapp
->flags
.skip_next_animation
= 1;
1440 wHideApplication(tapp
);
1442 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1443 wwin
->flags
.skip_next_animation
= 1;
1444 wIconifyWindow(wwin
);
1452 wSetFocusTo(awin->screen_ptr, awin);
1456 void wHideApplication(WApplication
*wapp
)
1464 wwarning("trying to hide a non grouped window");
1467 if (!wapp
->main_window_desc
) {
1468 wwarning("group leader not found for window group");
1471 scr
= wapp
->main_window_desc
->screen_ptr
;
1473 wlist
= scr
->focused_window
;
1477 if (wlist
->main_window
== wapp
->main_window
)
1478 wapp
->last_focused
= wlist
;
1480 wapp
->last_focused
= NULL
;
1482 animate
= !wapp
->flags
.skip_next_animation
;
1485 if (wlist
->main_window
== wapp
->main_window
) {
1486 if (wlist
->flags
.focused
) {
1489 if (wapp
->app_icon
) {
1490 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1491 wapp
->app_icon
->y_pos
, wlist
, animate
);
1495 wlist
= wlist
->prev
;
1498 wapp
->flags
.skip_next_animation
= 0;
1501 if (wPreferences
.focus_mode
== WKF_CLICK
) {
1502 wlist
= scr
->focused_window
;
1504 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1505 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1507 wlist
= wlist
->prev
;
1509 wSetFocusTo(scr
, wlist
);
1511 wSetFocusTo(scr
, NULL
);
1515 wapp
->flags
.hidden
= 1;
1517 if (wPreferences
.auto_arrange_icons
)
1518 wArrangeIcons(scr
, True
);
1522 wAppIconPaint(wapp
->app_icon
);
1526 static void unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
, int bringToCurrentWS
)
1528 if (bringToCurrentWS
)
1529 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1531 wwin
->flags
.hidden
= 0;
1534 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&& animate
) {
1535 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1536 icon
->core
->width
, icon
->core
->height
,
1537 wwin
->frame_x
, wwin
->frame_y
,
1538 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1541 wwin
->flags
.skip_next_animation
= 0;
1542 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
) {
1543 XMapWindow(dpy
, wwin
->client_win
);
1544 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1545 wClientSetState(wwin
, NormalState
, None
);
1546 wwin
->flags
.mapped
= 1;
1547 wRaiseFrame(wwin
->frame
->core
);
1549 if (wwin
->flags
.inspector_open
) {
1550 wUnhideInspectorForWindow(wwin
);
1553 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1556 void wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1559 WWindow
*wlist
, *next
;
1560 WWindow
*focused
= NULL
;
1566 scr
= wapp
->main_window_desc
->screen_ptr
;
1567 wlist
= scr
->focused_window
;
1571 /* goto beginning of list */
1573 wlist
= wlist
->prev
;
1575 animate
= !wapp
->flags
.skip_next_animation
;
1580 if (wlist
->main_window
== wapp
->main_window
) {
1581 if (wlist
->flags
.focused
)
1583 else if (!focused
|| !focused
->flags
.focused
)
1586 if (wlist
->flags
.miniaturized
) {
1587 if ((bringToCurrentWS
|| wPreferences
.sticky_icons
||
1588 wlist
->frame
->workspace
== scr
->current_workspace
) && wlist
->icon
) {
1589 if (!wlist
->icon
->mapped
) {
1592 PlaceIcon(scr
, &x
, &y
, wGetHeadForWindow(wlist
));
1593 if (wlist
->icon_x
!= x
|| wlist
->icon_y
!= y
) {
1594 XMoveWindow(dpy
, wlist
->icon
->core
->window
, x
, y
);
1598 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1599 wlist
->icon
->mapped
= 1;
1601 wRaiseFrame(wlist
->icon
->core
);
1603 if (bringToCurrentWS
)
1604 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1605 wlist
->flags
.hidden
= 0;
1606 if (miniwindows
&& wlist
->frame
->workspace
== scr
->current_workspace
) {
1607 wDeiconifyWindow(wlist
);
1609 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1610 } else if (wlist
->flags
.shaded
) {
1611 if (bringToCurrentWS
)
1612 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1613 wlist
->flags
.hidden
= 0;
1614 wRaiseFrame(wlist
->frame
->core
);
1615 if (wlist
->frame
->workspace
== scr
->current_workspace
) {
1616 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1618 wUnshadeWindow(wlist
);
1621 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1622 } else if (wlist
->flags
.hidden
) {
1623 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1624 wapp
->app_icon
->y_pos
, wlist
, animate
, bringToCurrentWS
);
1627 if (bringToCurrentWS
&& wlist
->frame
->workspace
!= scr
->current_workspace
) {
1628 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1630 wRaiseFrame(wlist
->frame
->core
);
1636 wapp
->flags
.skip_next_animation
= 0;
1637 wapp
->flags
.hidden
= 0;
1639 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1640 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1641 wSetFocusTo(scr
, wapp
->last_focused
);
1642 } else if (focused
) {
1643 wSetFocusTo(scr
, focused
);
1645 wapp
->last_focused
= NULL
;
1646 if (wPreferences
.auto_arrange_icons
)
1647 wArrangeIcons(scr
, True
);
1650 wAppIconPaint(wapp
->app_icon
);
1654 void wShowAllWindows(WScreen
*scr
)
1656 WWindow
*wwin
, *old_foc
;
1659 old_foc
= wwin
= scr
->focused_window
;
1661 if (!wwin
->flags
.internal_window
&&
1662 (scr
->current_workspace
== wwin
->frame
->workspace
|| IS_OMNIPRESENT(wwin
))) {
1663 if (wwin
->flags
.miniaturized
) {
1664 wwin
->flags
.skip_next_animation
= 1;
1665 wDeiconifyWindow(wwin
);
1666 } else if (wwin
->flags
.hidden
) {
1667 wapp
= wApplicationOf(wwin
->main_window
);
1669 wUnhideApplication(wapp
, False
, False
);
1671 wwin
->flags
.skip_next_animation
= 1;
1672 wDeiconifyWindow(wwin
);
1678 wSetFocusTo(scr
, old_foc
);
1679 /*wRaiseFrame(old_foc->frame->core); */
1682 void wRefreshDesktop(WScreen
*scr
)
1685 XSetWindowAttributes attr
;
1687 attr
.backing_store
= NotUseful
;
1688 attr
.save_under
= False
;
1689 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1690 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1691 (Visual
*) CopyFromParent
, CWBackingStore
| CWSaveUnder
, &attr
);
1692 XMapRaised(dpy
, win
);
1693 XDestroyWindow(dpy
, win
);
1697 void wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1703 const int heads
= wXineramaHeads(scr
);
1706 int pf
; /* primary axis */
1707 int sf
; /* secondary axis */
1711 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1717 int isize
= wPreferences
.icon_size
;
1719 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
) * heads
);
1721 for (head
= 0; head
< heads
; ++head
) {
1722 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1723 WMRect rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
- area
.x1
, area
.y2
- area
.y1
);
1724 vars
[head
].pi
= vars
[head
].si
= 0;
1725 vars
[head
].sx1
= rect
.pos
.x
;
1726 vars
[head
].sy1
= rect
.pos
.y
;
1727 vars
[head
].sw
= rect
.size
.width
;
1728 vars
[head
].sh
= rect
.size
.height
;
1729 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1730 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1731 vars
[head
].sw
= isize
* (vars
[head
].sw
/ isize
);
1732 vars
[head
].sh
= isize
* (vars
[head
].sh
/ isize
);
1733 vars
[head
].fullW
= (vars
[head
].sx2
- vars
[head
].sx1
) / isize
;
1734 vars
[head
].fullH
= (vars
[head
].sy2
- vars
[head
].sy1
) / isize
;
1736 /* icon yard boundaries */
1737 if (wPreferences
.icon_yard
& IY_VERT
) {
1738 vars
[head
].pf
= vars
[head
].fullH
;
1739 vars
[head
].sf
= vars
[head
].fullW
;
1741 vars
[head
].pf
= vars
[head
].fullW
;
1742 vars
[head
].sf
= vars
[head
].fullH
;
1744 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1745 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1748 vars
[head
].xo
= vars
[head
].sx1
;
1751 if (wPreferences
.icon_yard
& IY_TOP
) {
1752 vars
[head
].yo
= vars
[head
].sy1
;
1755 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1760 #define X ((wPreferences.icon_yard & IY_VERT) \
1761 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1762 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1764 #define Y ((wPreferences.icon_yard & IY_VERT) \
1765 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1766 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1768 /* arrange application icons */
1769 aicon
= scr
->app_icon_list
;
1770 /* reverse them to avoid unnecessarily sliding of icons */
1771 while (aicon
&& aicon
->next
)
1772 aicon
= aicon
->next
;
1775 if (!aicon
->docked
) {
1776 /* CHECK: can icon be NULL here ? */
1777 /* The intention here is to place the AppIcon on the head that
1778 * contains most of the applications _main_ window. */
1779 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1781 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1783 if (!wPreferences
.no_animations
)
1784 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1785 #endif /* ANIMATIONS */
1787 wAppIconMove(aicon
, X
, Y
);
1789 if (vars
[head
].pi
>= vars
[head
].pf
) {
1794 aicon
= aicon
->prev
;
1797 /* arrange miniwindows */
1798 wwin
= scr
->focused_window
;
1799 /* reverse them to avoid unnecessarily shuffling */
1800 while (wwin
&& wwin
->prev
)
1804 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1805 (wwin
->frame
->workspace
== scr
->current_workspace
||
1806 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1808 head
= wGetHeadForWindow(wwin
);
1810 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1811 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
)
1812 move_window(wwin
->icon
->core
->window
, wwin
->icon_x
, wwin
->icon_y
, X
, Y
);
1818 if (vars
[head
].pi
>= vars
[head
].pf
) {
1825 wwin
->flags
.icon_moved
= 0;
1827 /* we reversed the order, so we use next */
1834 void wSelectWindow(WWindow
*wwin
, Bool flag
)
1836 WScreen
*scr
= wwin
->screen_ptr
;
1839 wwin
->flags
.selected
= 1;
1840 if (wwin
->frame
->selected_border_pixel
)
1841 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->selected_border_pixel
);
1843 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1845 if (!HAS_BORDER(wwin
)) {
1846 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, wwin
->screen_ptr
->frame_border_width
);
1849 if (!scr
->selected_windows
)
1850 scr
->selected_windows
= WMCreateArray(4);
1851 WMAddToArray(scr
->selected_windows
, wwin
);
1853 wwin
->flags
.selected
= 0;
1854 if (wwin
->frame
->border_pixel
)
1855 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->border_pixel
);
1857 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->frame_border_pixel
);
1859 if (!HAS_BORDER(wwin
)) {
1860 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1863 if (scr
->selected_windows
) {
1864 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1869 void wMakeWindowVisible(WWindow
*wwin
)
1871 if (wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
)
1872 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1874 if (wwin
->flags
.shaded
) {
1875 wUnshadeWindow(wwin
);
1877 if (wwin
->flags
.hidden
) {
1880 app
= wApplicationOf(wwin
->main_window
);
1882 /* trick to get focus to this window */
1883 app
->last_focused
= wwin
;
1884 wUnhideApplication(app
, False
, False
);
1887 if (wwin
->flags
.miniaturized
) {
1888 wDeiconifyWindow(wwin
);
1890 if (!WFLAGP(wwin
, no_focusable
))
1891 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1892 wRaiseFrame(wwin
->frame
->core
);
1897 * Do the animation while shading (called with what = SHADE)
1898 * or unshading (what = UNSHADE).
1901 static void shade_animate(WWindow
*wwin
, Bool what
)
1904 time_t time0
= time(NULL
);
1906 if (wwin
->flags
.skip_next_animation
|| wPreferences
.no_animations
)
1911 if (!wwin
->screen_ptr
->flags
.startup
) {
1912 /* do the shading animation */
1913 h
= wwin
->frame
->core
->height
;
1914 s
= h
/ SHADE_STEPS
;
1917 w
= wwin
->frame
->core
->width
;
1918 y
= wwin
->frame
->top_width
;
1919 while (h
> wwin
->frame
->top_width
+ 1) {
1920 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1921 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1924 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1927 if (SHADE_DELAY
> 0) {
1928 wusleep(SHADE_DELAY
* 1000L);
1935 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
1940 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
1941 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
1942 s
= abs(y
) / SHADE_STEPS
;
1945 w
= wwin
->frame
->core
->width
;
1946 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1948 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
) {
1949 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1950 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1952 if (SHADE_DELAY
> 0) {
1953 wusleep(SHADE_DELAY
* 2000L / 3);
1960 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1964 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);