Change to the linux kernel coding style
[wmaker-crm.git] / src / menu.c
1 /* menu.c- generic menu, used for root menu, application menus etc.
2  *
3  *  Window Maker window manager
4  *
5  *  Copyright (c) 1997-2003 Alfredo K. Kojima
6  *  Copyright (c) 1998-2003 Dan Pascu
7  *
8  *  This program is free software; you can redistribute it and/or modify
9  *  it under the terms of the GNU General Public License as published by
10  *  the Free Software Foundation; either version 2 of the License, or
11  *  (at your option) any later version.
12  *
13  *  This program is distributed in the hope that it will be useful,
14  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
15  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16  *  GNU General Public License for more details.
17  *
18  *  You should have received a copy of the GNU General Public License
19  *  along with this program; if not, write to the Free Software
20  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
21  *  USA.
22  */
23
24 #include "wconfig.h"
25
26 #include <X11/Xlib.h>
27 #include <X11/Xutil.h>
28 #include <X11/keysym.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <stdio.h>
32 #include <stdint.h>
33 #include <unistd.h>
34 #include <ctype.h>
35 #if 0
36 #include <nana.h>
37 #endif
38 #include "WindowMaker.h"
39 #include "wcore.h"
40 #include "framewin.h"
41 #include "menu.h"
42 #include "actions.h"
43 #include "funcs.h"
44 #include "stacking.h"
45 #include "text.h"
46 #include "xinerama.h"
47 #include "workspace.h"
48
49 /****** Global Variables ******/
50
51 extern Cursor wCursor[WCUR_LAST];
52
53 extern XContext wWinContext;
54
55 extern WPreferences wPreferences;
56
57 #define MOD_MASK wPreferences.modifier_mask
58
59 #define MENU_SCROLL_STEP  menuScrollParameters[(int)wPreferences.menu_scroll_speed].steps
60 #define MENU_SCROLL_DELAY menuScrollParameters[(int)wPreferences.menu_scroll_speed].delay
61
62 #define MENUW(m)        ((m)->frame->core->width+2*FRAME_BORDER_WIDTH)
63 #define MENUH(m)        ((m)->frame->core->height+2*FRAME_BORDER_WIDTH)
64
65 /***** Local Stuff ******/
66
67 #define WSS_ROOTMENU    (1<<0)
68 #define WSS_SWITCHMENU  (1<<1)
69 #define WSS_WSMENU      (1<<2)
70
71 static struct {
72         int steps;
73         int delay;
74 } menuScrollParameters[5] = {
75         {
76         MENU_SCROLL_STEPS_UF, MENU_SCROLL_DELAY_UF}, {
77         MENU_SCROLL_STEPS_F, MENU_SCROLL_DELAY_F}, {
78         MENU_SCROLL_STEPS_M, MENU_SCROLL_DELAY_M}, {
79         MENU_SCROLL_STEPS_S, MENU_SCROLL_DELAY_S}, {
80 MENU_SCROLL_STEPS_US, MENU_SCROLL_DELAY_US}};
81
82 static void menuMouseDown(WObjDescriptor * desc, XEvent * event);
83 static void menuExpose(WObjDescriptor * desc, XEvent * event);
84
85 static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event);
86 static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event);
87
88 static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event);
89
90 static void updateTexture(WMenu * menu);
91
92 #ifndef LITE
93 static int saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu);
94 static int restoreMenuRecurs(WScreen * scr, WMPropList * menus, WMenu * menu, char *path);
95 #endif                          /* !LITE */
96
97 static void selectEntry(WMenu * menu, int entry_no);
98 static void closeCascade(WMenu * menu);
99
100 /****** Notification Observers ******/
101
102 static void appearanceObserver(void *self, WMNotification * notif)
103 {
104         WMenu *menu = (WMenu *) self;
105         int flags = (int)(uintptr_t) WMGetNotificationClientData(notif);
106
107         if (!menu->flags.realized)
108                 return;
109
110         if (WMGetNotificationName(notif) == WNMenuAppearanceSettingsChanged) {
111                 if (flags & WFontSettings) {
112                         menu->flags.realized = 0;
113                         wMenuRealize(menu);
114                 }
115                 if (flags & WTextureSettings) {
116                         if (!menu->flags.brother)
117                                 updateTexture(menu);
118                 }
119                 if (flags & (WTextureSettings | WColorSettings)) {
120                         wMenuPaint(menu);
121                 }
122         } else if (menu->flags.titled) {
123
124                 if (flags & WFontSettings) {
125                         menu->flags.realized = 0;
126                         wMenuRealize(menu);
127                 }
128                 if (flags & WTextureSettings) {
129                         menu->frame->flags.need_texture_remake = 1;
130                 }
131                 if (flags & (WColorSettings | WTextureSettings)) {
132                         wFrameWindowPaint(menu->frame);
133                 }
134         }
135 }
136
137 /************************************/
138
139 /*
140  *----------------------------------------------------------------------
141  * wMenuCreate--
142  *      Creates a new empty menu with the specified title. If main_menu
143  * is True, the created menu will be a main menu, which has some special
144  * properties such as being placed over other normal menus.
145  *      If title is NULL, the menu will have no titlebar.
146  *
147  * Returns:
148  *      The created menu.
149  *----------------------------------------------------------------------
150  */
151 WMenu *wMenuCreate(WScreen * screen, char *title, int main_menu)
152 {
153         WMenu *menu;
154         static int brother = 0;
155         int tmp, flags;
156
157         menu = wmalloc(sizeof(WMenu));
158
159         memset(menu, 0, sizeof(WMenu));
160
161 #ifdef SINGLE_MENULEVEL
162         tmp = WMSubmenuLevel;
163 #else
164         tmp = (main_menu ? WMMainMenuLevel : WMSubmenuLevel);
165 #endif
166
167         flags = WFF_SINGLE_STATE | WFF_BORDER;
168         if (title) {
169                 flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON;
170                 menu->flags.titled = 1;
171         }
172         menu->frame =
173             wFrameWindowCreate(screen, tmp, 8, 2, 1, 1, &wPreferences.menu_title_clearance, flags,
174                                screen->menu_title_texture, NULL,
175                                screen->menu_title_color, &screen->menu_title_font);
176
177         menu->frame->core->descriptor.parent = menu;
178         menu->frame->core->descriptor.parent_type = WCLASS_MENU;
179         menu->frame->core->descriptor.handle_mousedown = menuMouseDown;
180
181         wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON);
182
183         if (title) {
184                 menu->frame->title = wstrdup(title);
185         }
186
187         menu->frame->flags.justification = WTJ_LEFT;
188
189         menu->frame->rbutton_image = screen->b_pixmaps[WBUT_CLOSE];
190
191         menu->entry_no = 0;
192         menu->alloced_entries = 0;
193         menu->selected_entry = -1;
194         menu->entries = NULL;
195
196         menu->frame_x = screen->app_menu_x;
197         menu->frame_y = screen->app_menu_y;
198
199         menu->frame->child = menu;
200
201         menu->flags.lowered = 0;
202
203         /* create borders */
204         if (title) {
205                 /* setup object descriptors */
206                 menu->frame->on_mousedown_titlebar = menuTitleMouseDown;
207                 menu->frame->on_dblclick_titlebar = menuTitleDoubleClick;
208         }
209
210         menu->frame->on_click_right = menuCloseClick;
211
212         menu->menu = wCoreCreate(menu->frame->core, 0, menu->frame->top_width, menu->frame->core->width, 10);
213
214         menu->menu->descriptor.parent = menu;
215         menu->menu->descriptor.parent_type = WCLASS_MENU;
216         menu->menu->descriptor.handle_expose = menuExpose;
217         menu->menu->descriptor.handle_mousedown = menuMouseDown;
218
219         menu->menu_texture_data = None;
220
221         XMapWindow(dpy, menu->menu->window);
222
223         XFlush(dpy);
224
225         if (!brother) {
226                 brother = 1;
227                 menu->brother = wMenuCreate(screen, title, main_menu);
228                 brother = 0;
229                 menu->brother->flags.brother = 1;
230                 menu->brother->brother = menu;
231         }
232         WMAddNotificationObserver(appearanceObserver, menu, WNMenuAppearanceSettingsChanged, menu);
233
234         WMAddNotificationObserver(appearanceObserver, menu, WNMenuTitleAppearanceSettingsChanged, menu);
235
236         return menu;
237 }
238
239 WMenu *wMenuCreateForApp(WScreen * screen, char *title, int main_menu)
240 {
241         WMenu *menu;
242
243         menu = wMenuCreate(screen, title, main_menu);
244         if (!menu)
245                 return NULL;
246         menu->flags.app_menu = 1;
247         menu->brother->flags.app_menu = 1;
248
249         return menu;
250 }
251
252 static void insertEntry(WMenu * menu, WMenuEntry * entry, int index)
253 {
254         int i;
255
256         for (i = menu->entry_no - 1; i >= index; i--) {
257                 menu->entries[i]->order++;
258                 menu->entries[i + 1] = menu->entries[i];
259         }
260         menu->entries[index] = entry;
261 }
262
263 WMenuEntry *wMenuInsertCallback(WMenu * menu, int index, char *text,
264                                 void (*callback) (WMenu * menu, WMenuEntry * entry), void *clientdata)
265 {
266         WMenuEntry *entry;
267
268         menu->flags.realized = 0;
269         menu->brother->flags.realized = 0;
270
271         /* reallocate array if it's too small */
272         if (menu->entry_no >= menu->alloced_entries) {
273                 void *tmp;
274
275                 tmp = wrealloc(menu->entries, sizeof(WMenuEntry) * (menu->alloced_entries + 5));
276
277                 menu->entries = tmp;
278                 menu->alloced_entries += 5;
279
280                 menu->brother->entries = tmp;
281                 menu->brother->alloced_entries = menu->alloced_entries;
282         }
283         entry = wmalloc(sizeof(WMenuEntry));
284         memset(entry, 0, sizeof(WMenuEntry));
285         entry->flags.enabled = 1;
286         entry->text = wstrdup(text);
287         entry->cascade = -1;
288         entry->clientdata = clientdata;
289         entry->callback = callback;
290         if (index < 0 || index >= menu->entry_no) {
291                 entry->order = menu->entry_no;
292                 menu->entries[menu->entry_no] = entry;
293         } else {
294                 entry->order = index;
295                 insertEntry(menu, entry, index);
296         }
297
298         menu->entry_no++;
299         menu->brother->entry_no = menu->entry_no;
300
301         return entry;
302 }
303
304 void wMenuEntrySetCascade(WMenu * menu, WMenuEntry * entry, WMenu * cascade)
305 {
306         WMenu *brother = menu->brother;
307         int i, done;
308
309         assert(menu->flags.brother == 0);
310
311         if (entry->cascade >= 0) {
312                 menu->flags.realized = 0;
313                 brother->flags.realized = 0;
314         }
315
316         cascade->parent = menu;
317
318         cascade->brother->parent = brother;
319
320         done = 0;
321         for (i = 0; i < menu->cascade_no; i++) {
322                 if (menu->cascades[i] == NULL) {
323                         menu->cascades[i] = cascade;
324                         brother->cascades[i] = cascade->brother;
325                         done = 1;
326                         entry->cascade = i;
327                         break;
328                 }
329         }
330         if (!done) {
331                 entry->cascade = menu->cascade_no;
332
333                 menu->cascades = wrealloc(menu->cascades, sizeof(WMenu) * (menu->cascade_no + 1));
334                 menu->cascades[menu->cascade_no++] = cascade;
335
336                 brother->cascades = wrealloc(brother->cascades, sizeof(WMenu) * (brother->cascade_no + 1));
337                 brother->cascades[brother->cascade_no++] = cascade->brother;
338         }
339
340         if (menu->flags.lowered) {
341
342                 cascade->flags.lowered = 1;
343                 ChangeStackingLevel(cascade->frame->core, WMNormalLevel);
344
345                 cascade->brother->flags.lowered = 1;
346                 ChangeStackingLevel(cascade->brother->frame->core, WMNormalLevel);
347         }
348
349         if (!menu->flags.realized)
350                 wMenuRealize(menu);
351 }
352
353 void wMenuEntryRemoveCascade(WMenu * menu, WMenuEntry * entry)
354 {
355         assert(menu->flags.brother == 0);
356
357         /* destroy cascade menu */
358         if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade] != NULL) {
359
360                 wMenuDestroy(menu->cascades[entry->cascade], True);
361
362                 menu->cascades[entry->cascade] = NULL;
363                 menu->brother->cascades[entry->cascade] = NULL;
364
365                 entry->cascade = -1;
366         }
367 }
368
369 void wMenuRemoveItem(WMenu * menu, int index)
370 {
371         int i;
372
373         if (menu->flags.brother) {
374                 wMenuRemoveItem(menu->brother, index);
375                 return;
376         }
377
378         if (index >= menu->entry_no)
379                 return;
380
381         /* destroy cascade menu */
382         wMenuEntryRemoveCascade(menu, menu->entries[index]);
383
384         /* destroy unshared data */
385
386         if (menu->entries[index]->text)
387                 wfree(menu->entries[index]->text);
388
389         if (menu->entries[index]->rtext)
390                 wfree(menu->entries[index]->rtext);
391
392         if (menu->entries[index]->free_cdata && menu->entries[index]->clientdata)
393                 (*menu->entries[index]->free_cdata) (menu->entries[index]->clientdata);
394
395         wfree(menu->entries[index]);
396
397         for (i = index; i < menu->entry_no - 1; i++) {
398                 menu->entries[i + 1]->order--;
399                 menu->entries[i] = menu->entries[i + 1];
400         }
401         menu->entry_no--;
402         menu->brother->entry_no--;
403 }
404
405 static Pixmap renderTexture(WMenu * menu)
406 {
407         RImage *img;
408         Pixmap pix;
409         int i;
410         RColor light;
411         RColor dark;
412         RColor mid;
413         WScreen *scr = menu->menu->screen_ptr;
414         WTexture *texture = scr->menu_item_texture;
415
416         if (wPreferences.menu_style == MS_NORMAL) {
417                 img = wTextureRenderImage(texture, menu->menu->width, menu->entry_height, WREL_MENUENTRY);
418         } else {
419                 img = wTextureRenderImage(texture, menu->menu->width, menu->menu->height + 1, WREL_MENUENTRY);
420         }
421         if (!img) {
422                 wwarning(_("could not render texture: %s"), RMessageForError(RErrorCode));
423
424                 return None;
425         }
426
427         if (wPreferences.menu_style == MS_SINGLE_TEXTURE) {
428                 light.alpha = 0;
429                 light.red = light.green = light.blue = 80;
430
431                 dark.alpha = 255;
432                 dark.red = dark.green = dark.blue = 0;
433
434                 mid.alpha = 0;
435                 mid.red = mid.green = mid.blue = 40;
436
437                 for (i = 1; i < menu->entry_no; i++) {
438                         ROperateLine(img, RSubtractOperation, 0, i * menu->entry_height - 2,
439                                      menu->menu->width - 1, i * menu->entry_height - 2, &mid);
440
441                         RDrawLine(img, 0, i * menu->entry_height - 1,
442                                   menu->menu->width - 1, i * menu->entry_height - 1, &dark);
443
444                         ROperateLine(img, RAddOperation, 0, i * menu->entry_height,
445                                      menu->menu->width - 1, i * menu->entry_height, &light);
446                 }
447         }
448         if (!RConvertImage(scr->rcontext, img, &pix)) {
449                 wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
450         }
451         RReleaseImage(img);
452
453         return pix;
454 }
455
456 static void updateTexture(WMenu * menu)
457 {
458         WScreen *scr = menu->menu->screen_ptr;
459
460         /* setup background texture */
461         if (scr->menu_item_texture->any.type != WTEX_SOLID) {
462                 if (!menu->flags.brother) {
463                         FREE_PIXMAP(menu->menu_texture_data);
464
465                         menu->menu_texture_data = renderTexture(menu);
466
467                         XSetWindowBackgroundPixmap(dpy, menu->menu->window, menu->menu_texture_data);
468                         XClearWindow(dpy, menu->menu->window);
469
470                         XSetWindowBackgroundPixmap(dpy, menu->brother->menu->window, menu->menu_texture_data);
471                         XClearWindow(dpy, menu->brother->menu->window);
472                 }
473         } else {
474                 XSetWindowBackground(dpy, menu->menu->window, scr->menu_item_texture->any.color.pixel);
475                 XClearWindow(dpy, menu->menu->window);
476         }
477 }
478
479 void wMenuRealize(WMenu * menu)
480 {
481         int i;
482         int width, rwidth, mrwidth, mwidth;
483         int theight, twidth, eheight;
484         WScreen *scr = menu->frame->screen_ptr;
485         static int brother_done = 0;
486         int flags;
487
488         if (!brother_done) {
489                 brother_done = 1;
490                 wMenuRealize(menu->brother);
491                 brother_done = 0;
492         }
493
494         flags = WFF_SINGLE_STATE | WFF_BORDER;
495         if (menu->flags.titled)
496                 flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON;
497
498         wFrameWindowUpdateBorders(menu->frame, flags);
499
500         if (menu->flags.titled) {
501                 twidth = WMWidthOfString(scr->menu_title_font, menu->frame->title, strlen(menu->frame->title));
502                 theight = menu->frame->top_width;
503                 twidth += theight + (wPreferences.new_style ? 16 : 8);
504         } else {
505                 twidth = 0;
506                 theight = 0;
507         }
508         eheight = WMFontHeight(scr->menu_entry_font) + 6 + wPreferences.menu_text_clearance * 2;
509         menu->entry_height = eheight;
510         mrwidth = 0;
511         mwidth = 0;
512         for (i = 0; i < menu->entry_no; i++) {
513                 char *text;
514
515                 /* search widest text */
516                 text = menu->entries[i]->text;
517                 width = WMWidthOfString(scr->menu_entry_font, text, strlen(text)) + 10;
518
519                 if (menu->entries[i]->flags.indicator) {
520                         width += MENU_INDICATOR_SPACE;
521                 }
522
523                 if (width > mwidth)
524                         mwidth = width;
525
526                 /* search widest text on right */
527                 text = menu->entries[i]->rtext;
528                 if (text)
529                         rwidth = WMWidthOfString(scr->menu_entry_font, text, strlen(text))
530                             + 10;
531                 else if (menu->entries[i]->cascade >= 0)
532                         rwidth = 16;
533                 else
534                         rwidth = 4;
535
536                 if (rwidth > mrwidth)
537                         mrwidth = rwidth;
538         }
539         mwidth += mrwidth;
540
541         if (mwidth < twidth)
542                 mwidth = twidth;
543
544         wCoreConfigure(menu->menu, 0, theight, mwidth, menu->entry_no * eheight - 1);
545
546         wFrameWindowResize(menu->frame, mwidth, menu->entry_no * eheight - 1
547                            + menu->frame->top_width + menu->frame->bottom_width);
548
549         updateTexture(menu);
550
551         menu->flags.realized = 1;
552
553         if (menu->flags.mapped)
554                 wMenuPaint(menu);
555         if (menu->brother->flags.mapped)
556                 wMenuPaint(menu->brother);
557 }
558
559 void wMenuDestroy(WMenu * menu, int recurse)
560 {
561         int i;
562
563         WMRemoveNotificationObserver(menu);
564
565         /* remove any pending timers */
566         if (menu->timer)
567                 WMDeleteTimerHandler(menu->timer);
568         menu->timer = NULL;
569
570         /* call destroy handler */
571         if (menu->on_destroy)
572                 (*menu->on_destroy) (menu);
573
574         /* Destroy items if this menu own them. If this is the "brother" menu,
575          * leave them alone as it is shared by them.
576          */
577         if (!menu->flags.brother) {
578                 for (i = 0; i < menu->entry_no; i++) {
579
580                         wfree(menu->entries[i]->text);
581
582                         if (menu->entries[i]->rtext)
583                                 wfree(menu->entries[i]->rtext);
584 #ifdef USER_MENU
585
586                         if (menu->entries[i]->instances) {
587                                 WMReleasePropList(menu->entries[i]->instances);
588                         }
589 #endif                          /* USER_MENU */
590
591                         if (menu->entries[i]->free_cdata && menu->entries[i]->clientdata) {
592                                 (*menu->entries[i]->free_cdata) (menu->entries[i]->clientdata);
593                         }
594                         wfree(menu->entries[i]);
595                 }
596
597                 if (recurse) {
598                         for (i = 0; i < menu->cascade_no; i++) {
599                                 if (menu->cascades[i]) {
600                                         if (menu->cascades[i]->flags.brother)
601                                                 wMenuDestroy(menu->cascades[i]->brother, recurse);
602                                         else
603                                                 wMenuDestroy(menu->cascades[i], recurse);
604                                 }
605                         }
606                 }
607
608                 if (menu->entries)
609                         wfree(menu->entries);
610
611         }
612
613         FREE_PIXMAP(menu->menu_texture_data);
614
615         if (menu->cascades)
616                 wfree(menu->cascades);
617
618         wCoreDestroy(menu->menu);
619         wFrameWindowDestroy(menu->frame);
620
621         /* destroy copy of this menu */
622         if (!menu->flags.brother && menu->brother)
623                 wMenuDestroy(menu->brother, False);
624
625         wfree(menu);
626 }
627
628 #define F_NORMAL        0
629 #define F_TOP           1
630 #define F_BOTTOM        2
631 #define F_NONE          3
632
633 static void drawFrame(WScreen * scr, Drawable win, int y, int w, int h, int type)
634 {
635         XSegment segs[2];
636         int i;
637
638         i = 0;
639         segs[i].x1 = segs[i].x2 = w - 1;
640         segs[i].y1 = y;
641         segs[i].y2 = y + h - 1;
642         i++;
643         if (type != F_TOP && type != F_NONE) {
644                 segs[i].x1 = 1;
645                 segs[i].y1 = segs[i].y2 = y + h - 2;
646                 segs[i].x2 = w - 1;
647                 i++;
648         }
649         XDrawSegments(dpy, win, scr->menu_item_auxtexture->dim_gc, segs, i);
650
651         i = 0;
652         segs[i].x1 = 0;
653         segs[i].y1 = y;
654         segs[i].x2 = 0;
655         segs[i].y2 = y + h - 1;
656         i++;
657         if (type != F_BOTTOM && type != F_NONE) {
658                 segs[i].x1 = 0;
659                 segs[i].y1 = y;
660                 segs[i].x2 = w - 1;
661                 segs[i].y2 = y;
662                 i++;
663         }
664         XDrawSegments(dpy, win, scr->menu_item_auxtexture->light_gc, segs, i);
665
666         if (type != F_TOP && type != F_NONE)
667                 XDrawLine(dpy, win, scr->menu_item_auxtexture->dark_gc, 0, y + h - 1, w - 1, y + h - 1);
668 }
669
670 static void paintEntry(WMenu * menu, int index, int selected)
671 {
672         WScreen *scr = menu->frame->screen_ptr;
673         Window win = menu->menu->window;
674         WMenuEntry *entry = menu->entries[index];
675         GC light, dim, dark;
676         WMColor *color;
677         int x, y, w, h, tw;
678         int type;
679
680         if (!menu->flags.realized)
681                 return;
682         h = menu->entry_height;
683         w = menu->menu->width;
684         y = index * h;
685
686         light = scr->menu_item_auxtexture->light_gc;
687         dim = scr->menu_item_auxtexture->dim_gc;
688         dark = scr->menu_item_auxtexture->dark_gc;
689
690         if (wPreferences.menu_style == MS_FLAT && menu->entry_no > 1) {
691                 if (index == 0)
692                         type = F_TOP;
693                 else if (index == menu->entry_no - 1)
694                         type = F_BOTTOM;
695                 else
696                         type = F_NONE;
697         } else {
698                 type = F_NORMAL;
699         }
700
701         /* paint background */
702         if (selected) {
703                 XFillRectangle(dpy, win, WMColorGC(scr->select_color), 1, y + 1, w - 2, h - 3);
704                 if (scr->menu_item_texture->any.type == WTEX_SOLID)
705                         drawFrame(scr, win, y, w, h, type);
706         } else {
707                 if (scr->menu_item_texture->any.type == WTEX_SOLID) {
708                         XClearArea(dpy, win, 0, y + 1, w - 1, h - 3, False);
709                         /* draw the frame */
710                         drawFrame(scr, win, y, w, h, type);
711                 } else {
712                         XClearArea(dpy, win, 0, y, w, h, False);
713                 }
714         }
715
716         if (selected) {
717                 if (entry->flags.enabled)
718                         color = scr->select_text_color;
719                 else
720                         color = scr->dtext_color;
721         } else if (!entry->flags.enabled) {
722                 color = scr->dtext_color;
723         } else {
724                 color = scr->mtext_color;
725         }
726         /* draw text */
727         x = 5;
728         if (entry->flags.indicator)
729                 x += MENU_INDICATOR_SPACE + 2;
730
731         WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font,
732                      x, 3 + y + wPreferences.menu_text_clearance, entry->text, strlen(entry->text));
733
734         if (entry->cascade >= 0) {
735                 /* draw the cascade indicator */
736                 XDrawLine(dpy, win, dim, w - 11, y + 6, w - 6, y + h / 2 - 1);
737                 XDrawLine(dpy, win, light, w - 11, y + h - 8, w - 6, y + h / 2 - 1);
738                 XDrawLine(dpy, win, dark, w - 12, y + 6, w - 12, y + h - 8);
739         }
740
741         /* draw indicator */
742         if (entry->flags.indicator && entry->flags.indicator_on) {
743                 int iw, ih;
744                 WPixmap *indicator;
745
746                 switch (entry->flags.indicator_type) {
747                 case MI_CHECK:
748                         indicator = scr->menu_check_indicator;
749                         break;
750                 case MI_MINIWINDOW:
751                         indicator = scr->menu_mini_indicator;
752                         break;
753                 case MI_HIDDEN:
754                         indicator = scr->menu_hide_indicator;
755                         break;
756                 case MI_SHADED:
757                         indicator = scr->menu_shade_indicator;
758                         break;
759                 case MI_DIAMOND:
760                 default:
761                         indicator = scr->menu_radio_indicator;
762                         break;
763                 }
764
765                 iw = indicator->width;
766                 ih = indicator->height;
767                 XSetClipMask(dpy, scr->copy_gc, indicator->mask);
768                 XSetClipOrigin(dpy, scr->copy_gc, 5, y + (h - ih) / 2);
769                 if (selected) {
770                         if (entry->flags.enabled) {
771                                 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->select_text_color));
772                         } else {
773                                 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color));
774                         }
775                 } else {
776                         if (entry->flags.enabled) {
777                                 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->mtext_color));
778                         } else {
779                                 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color));
780                         }
781                 }
782                 XFillRectangle(dpy, win, scr->copy_gc, 5, y + (h - ih) / 2, iw, ih);
783                 /*
784                    XCopyArea(dpy, indicator->image, win, scr->copy_gc, 0, 0,
785                    iw, ih, 5, y+(h-ih)/2);
786                  */
787                 XSetClipOrigin(dpy, scr->copy_gc, 0, 0);
788         }
789
790         /* draw right text */
791
792         if (entry->rtext && entry->cascade < 0) {
793                 tw = WMWidthOfString(scr->menu_entry_font, entry->rtext, strlen(entry->rtext));
794
795                 WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font, w - 6 - tw,
796                              y + 3 + wPreferences.menu_text_clearance, entry->rtext, strlen(entry->rtext));
797         }
798 }
799
800 static void move_menus(WMenu * menu, int x, int y)
801 {
802         while (menu->parent) {
803                 menu = menu->parent;
804                 x -= MENUW(menu);
805                 if (!wPreferences.align_menus && menu->selected_entry >= 0) {
806                         y -= menu->selected_entry * menu->entry_height;
807                 }
808         }
809         wMenuMove(menu, x, y, True);
810 }
811
812 static void makeVisible(WMenu * menu)
813 {
814         WScreen *scr = menu->frame->screen_ptr;
815         int x1, y1, x2, y2, new_x, new_y, move;
816         WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
817
818         if (menu->entry_no < 0)
819                 return;
820
821         x1 = menu->frame_x;
822         y1 = menu->frame_y + menu->frame->top_width + menu->selected_entry * menu->entry_height;
823         x2 = x1 + MENUW(menu);
824         y2 = y1 + menu->entry_height;
825
826         new_x = x1;
827         new_y = y1;
828         move = 0;
829
830         if (x1 < rect.pos.x) {
831                 new_x = rect.pos.x;
832                 move = 1;
833         } else if (x2 >= rect.pos.x + rect.size.width) {
834                 new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
835                 move = 1;
836         }
837
838         if (y1 < rect.pos.y) {
839                 new_y = rect.pos.y;
840                 move = 1;
841         } else if (y2 >= rect.pos.y + rect.size.height) {
842                 new_y = rect.pos.y + rect.size.height - menu->entry_height - 1;
843                 move = 1;
844         }
845
846         new_y = new_y - menu->frame->top_width - menu->selected_entry * menu->entry_height;
847         move_menus(menu, new_x, new_y);
848 }
849
850 static int check_key(WMenu * menu, XKeyEvent * event)
851 {
852         int i, ch, s;
853         char buffer[32];
854
855         if (XLookupString(event, buffer, 32, NULL, NULL) < 1)
856                 return -1;
857
858         ch = toupper(buffer[0]);
859
860         s = (menu->selected_entry >= 0 ? menu->selected_entry + 1 : 0);
861
862  again:
863         for (i = s; i < menu->entry_no; i++) {
864                 if (ch == toupper(menu->entries[i]->text[0])) {
865                         return i;
866                 }
867         }
868         /* no match. Retry from start, if previous started from a selected entry */
869         if (s != 0) {
870                 s = 0;
871                 goto again;
872         }
873         return -1;
874 }
875
876 static int keyboardMenu(WMenu * menu)
877 {
878         XEvent event;
879         KeySym ksym = NoSymbol;
880         int done = 0;
881         int index;
882         WMenuEntry *entry;
883         int old_pos_x = menu->frame_x;
884         int old_pos_y = menu->frame_y;
885         int new_x = old_pos_x, new_y = old_pos_y;
886         WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
887                                       wGetHeadForPointerLocation(menu->frame->screen_ptr));
888
889         if (menu->flags.editing)
890                 return False;
891
892         XGrabKeyboard(dpy, menu->frame->core->window, True, GrabModeAsync, GrabModeAsync, CurrentTime);
893
894         if (menu->frame_y + menu->frame->top_width >= rect.pos.y + rect.size.height)
895                 new_y = rect.pos.y + rect.size.height - menu->frame->top_width;
896
897         if (menu->frame_x + MENUW(menu) >= rect.pos.x + rect.size.width)
898                 new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
899
900         move_menus(menu, new_x, new_y);
901
902         while (!done && menu->flags.mapped) {
903                 XAllowEvents(dpy, AsyncKeyboard, CurrentTime);
904                 WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonPressMask
905                             | ButtonReleaseMask | KeyPressMask | KeyReleaseMask | SubstructureNotifyMask, &event);
906
907                 switch (event.type) {
908                 case KeyPress:
909                         ksym = XLookupKeysym(&event.xkey, 0);
910                         switch (ksym) {
911                         case XK_Escape:
912                                 done = 1;
913                                 break;
914
915                         case XK_Home:
916 #ifdef XK_KP_Home
917                         case XK_KP_Home:
918 #endif
919                                 selectEntry(menu, 0);
920                                 makeVisible(menu);
921                                 break;
922
923                         case XK_End:
924 #ifdef XK_KP_End
925                         case XK_KP_End:
926 #endif
927                                 selectEntry(menu, menu->entry_no - 1);
928                                 makeVisible(menu);
929                                 break;
930
931                         case XK_Up:
932 #ifdef ARROWLESS_KBD
933                         case XK_k:
934 #endif
935 #ifdef XK_KP_Up
936                         case XK_KP_Up:
937 #endif
938                                 if (menu->selected_entry <= 0)
939                                         selectEntry(menu, menu->entry_no - 1);
940                                 else
941                                         selectEntry(menu, menu->selected_entry - 1);
942                                 makeVisible(menu);
943                                 break;
944
945                         case XK_Down:
946 #ifdef ARROWLESS_KBD
947                         case XK_j:
948 #endif
949 #ifdef XK_KP_Down
950                         case XK_KP_Down:
951 #endif
952                                 if (menu->selected_entry < 0)
953                                         selectEntry(menu, 0);
954                                 else if (menu->selected_entry == menu->entry_no - 1)
955                                         selectEntry(menu, 0);
956                                 else if (menu->selected_entry < menu->entry_no - 1)
957                                         selectEntry(menu, menu->selected_entry + 1);
958                                 makeVisible(menu);
959                                 break;
960
961                         case XK_Right:
962 #ifdef ARROWLESS_KBD
963                         case XK_l:
964 #endif
965 #ifdef XK_KP_Right
966                         case XK_KP_Right:
967 #endif
968                                 if (menu->selected_entry >= 0) {
969                                         WMenuEntry *entry;
970                                         entry = menu->entries[menu->selected_entry];
971
972                                         if (entry->cascade >= 0 && menu->cascades
973                                             && menu->cascades[entry->cascade]->entry_no > 0) {
974
975                                                 XUngrabKeyboard(dpy, CurrentTime);
976
977                                                 selectEntry(menu->cascades[entry->cascade], 0);
978                                                 if (!keyboardMenu(menu->cascades[entry->cascade]))
979                                                         done = 1;
980
981                                                 XGrabKeyboard(dpy, menu->frame->core->window, True,
982                                                               GrabModeAsync, GrabModeAsync, CurrentTime);
983                                         }
984                                 }
985                                 break;
986
987                         case XK_Left:
988 #ifdef ARROWLESS_KBD
989                         case XK_h:
990 #endif
991 #ifdef XK_KP_Left
992                         case XK_KP_Left:
993 #endif
994                                 if (menu->parent != NULL && menu->parent->selected_entry >= 0) {
995                                         selectEntry(menu, -1);
996                                         move_menus(menu, old_pos_x, old_pos_y);
997                                         return True;
998                                 }
999                                 break;
1000
1001                         case XK_Return:
1002 #ifdef XK_KP_Enter
1003                         case XK_KP_Enter:
1004 #endif
1005                                 done = 2;
1006                                 break;
1007
1008                         default:
1009                                 index = check_key(menu, &event.xkey);
1010                                 if (index >= 0) {
1011                                         selectEntry(menu, index);
1012                                 }
1013                         }
1014                         break;
1015
1016                 default:
1017                         if (event.type == ButtonPress)
1018                                 done = 1;
1019
1020                         WMHandleEvent(&event);
1021                 }
1022         }
1023
1024         XUngrabKeyboard(dpy, CurrentTime);
1025
1026         if (done == 2 && menu->selected_entry >= 0) {
1027                 entry = menu->entries[menu->selected_entry];
1028         } else {
1029                 entry = NULL;
1030         }
1031
1032         if (entry && entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) {
1033 #if (MENU_BLINK_COUNT > 0)
1034                 int sel = menu->selected_entry;
1035                 int i;
1036
1037                 for (i = 0; i < MENU_BLINK_COUNT; i++) {
1038                         paintEntry(menu, sel, False);
1039                         XSync(dpy, 0);
1040                         wusleep(MENU_BLINK_DELAY);
1041                         paintEntry(menu, sel, True);
1042                         XSync(dpy, 0);
1043                         wusleep(MENU_BLINK_DELAY);
1044                 }
1045 #endif
1046                 selectEntry(menu, -1);
1047
1048                 if (!menu->flags.buttoned) {
1049                         wMenuUnmap(menu);
1050                         move_menus(menu, old_pos_x, old_pos_y);
1051                 }
1052                 closeCascade(menu);
1053
1054                 (*entry->callback) (menu, entry);
1055         } else {
1056                 if (!menu->flags.buttoned) {
1057                         wMenuUnmap(menu);
1058                         move_menus(menu, old_pos_x, old_pos_y);
1059                 }
1060                 selectEntry(menu, -1);
1061         }
1062
1063         /* returns True if returning from a submenu to a parent menu,
1064          * False if exiting from menu */
1065         return False;
1066 }
1067
1068 void wMenuMapAt(WMenu * menu, int x, int y, int keyboard)
1069 {
1070         WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
1071                                       wGetHeadForPointerLocation(menu->frame->screen_ptr));
1072
1073         if (!menu->flags.realized) {
1074                 menu->flags.realized = 1;
1075                 wMenuRealize(menu);
1076         }
1077         if (!menu->flags.mapped) {
1078                 if (wPreferences.wrap_menus) {
1079                         if (x < rect.pos.x)
1080                                 x = rect.pos.x;
1081                         if (y < rect.pos.y)
1082                                 y = rect.pos.y;
1083                         if (x + MENUW(menu) > rect.pos.x + rect.size.width)
1084                                 x = rect.pos.x + rect.size.width - MENUW(menu);
1085                         if (y + MENUH(menu) > rect.pos.y + rect.size.height)
1086                                 y = rect.pos.y + rect.size.height - MENUH(menu);
1087                 }
1088
1089                 XMoveWindow(dpy, menu->frame->core->window, x, y);
1090                 menu->frame_x = (x < 0) ? 0 : x;
1091                 menu->frame_y = (y < 0) ? 0 : y;
1092                 XMapWindow(dpy, menu->frame->core->window);
1093                 wRaiseFrame(menu->frame->core);
1094                 menu->flags.mapped = 1;
1095         } else {
1096                 selectEntry(menu, 0);
1097         }
1098
1099         if (keyboard)
1100                 keyboardMenu(menu);
1101 }
1102
1103 void wMenuMap(WMenu * menu)
1104 {
1105         if (!menu->flags.realized) {
1106                 menu->flags.realized = 1;
1107                 wMenuRealize(menu);
1108         }
1109         if (menu->flags.app_menu && menu->parent == NULL) {
1110                 menu->frame_x = menu->frame->screen_ptr->app_menu_x;
1111                 menu->frame_y = menu->frame->screen_ptr->app_menu_y;
1112                 XMoveWindow(dpy, menu->frame->core->window, menu->frame_x, menu->frame_y);
1113         }
1114         XMapWindow(dpy, menu->frame->core->window);
1115         wRaiseFrame(menu->frame->core);
1116         menu->flags.mapped = 1;
1117 }
1118
1119 void wMenuUnmap(WMenu * menu)
1120 {
1121         int i;
1122
1123         XUnmapWindow(dpy, menu->frame->core->window);
1124         if (menu->flags.titled && menu->flags.buttoned) {
1125                 wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON);
1126         }
1127         menu->flags.buttoned = 0;
1128         menu->flags.mapped = 0;
1129         menu->flags.open_to_left = 0;
1130
1131         for (i = 0; i < menu->cascade_no; i++) {
1132                 if (menu->cascades[i] != NULL
1133                     && menu->cascades[i]->flags.mapped && !menu->cascades[i]->flags.buttoned) {
1134
1135                         wMenuUnmap(menu->cascades[i]);
1136                 }
1137         }
1138         menu->selected_entry = -1;
1139 }
1140
1141 void wMenuPaint(WMenu * menu)
1142 {
1143         int i;
1144
1145         if (!menu->flags.mapped) {
1146                 return;
1147         }
1148
1149         /* paint entries */
1150         for (i = 0; i < menu->entry_no; i++) {
1151                 paintEntry(menu, i, i == menu->selected_entry);
1152         }
1153 }
1154
1155 void wMenuSetEnabled(WMenu * menu, int index, int enable)
1156 {
1157         if (index >= menu->entry_no)
1158                 return;
1159         menu->entries[index]->flags.enabled = enable;
1160         paintEntry(menu, index, index == menu->selected_entry);
1161         paintEntry(menu->brother, index, index == menu->selected_entry);
1162 }
1163
1164 /* ====================================================================== */
1165
1166 static void editEntry(WMenu * menu, WMenuEntry * entry)
1167 {
1168         WTextInput *text;
1169         XEvent event;
1170         WObjDescriptor *desc;
1171         char *t;
1172         int done = 0;
1173         Window old_focus;
1174         int old_revert;
1175
1176         menu->flags.editing = 1;
1177
1178         text = wTextCreate(menu->menu, 1, menu->entry_height * entry->order,
1179                            menu->menu->width - 2, menu->entry_height - 1);
1180
1181         wTextPutText(text, entry->text);
1182         XGetInputFocus(dpy, &old_focus, &old_revert);
1183         XSetInputFocus(dpy, text->core->window, RevertToNone, CurrentTime);
1184
1185         if (XGrabKeyboard(dpy, text->core->window, True, GrabModeAsync, GrabModeAsync, CurrentTime) != GrabSuccess) {
1186                 wwarning(_("could not grab keyboard"));
1187                 wTextDestroy(text);
1188
1189                 wSetFocusTo(menu->frame->screen_ptr, menu->frame->screen_ptr->focused_window);
1190                 return;
1191         }
1192
1193         while (!done && !text->done) {
1194                 XSync(dpy, 0);
1195                 XAllowEvents(dpy, AsyncKeyboard | AsyncPointer, CurrentTime);
1196                 XSync(dpy, 0);
1197                 WMNextEvent(dpy, &event);
1198
1199                 if (XFindContext(dpy, event.xany.window, wWinContext, (XPointer *) & desc) == XCNOENT)
1200                         desc = NULL;
1201
1202                 if ((desc != NULL) && (desc->handle_anything != NULL)) {
1203
1204                         (*desc->handle_anything) (desc, &event);
1205
1206                 } else {
1207                         switch (event.type) {
1208                         case ButtonPress:
1209                                 XAllowEvents(dpy, ReplayPointer, CurrentTime);
1210                                 done = 1;
1211
1212                         default:
1213                                 WMHandleEvent(&event);
1214                                 break;
1215                         }
1216                 }
1217         }
1218
1219         XSetInputFocus(dpy, old_focus, old_revert, CurrentTime);
1220
1221         wSetFocusTo(menu->frame->screen_ptr, menu->frame->screen_ptr->focused_window);
1222
1223         t = wTextGetText(text);
1224         /* if !t, the user has canceled editing */
1225         if (t) {
1226                 if (entry->text)
1227                         wfree(entry->text);
1228                 entry->text = wstrdup(t);
1229
1230                 menu->flags.realized = 0;
1231         }
1232         wTextDestroy(text);
1233
1234         XUngrabKeyboard(dpy, CurrentTime);
1235
1236         if (t && menu->on_edit)
1237                 (*menu->on_edit) (menu, entry);
1238
1239         menu->flags.editing = 0;
1240
1241         if (!menu->flags.realized)
1242                 wMenuRealize(menu);
1243 }
1244
1245 static void selectEntry(WMenu * menu, int entry_no)
1246 {
1247         WMenuEntry *entry;
1248         WMenu *submenu;
1249         int old_entry;
1250
1251         if (menu->entries == NULL)
1252                 return;
1253
1254         if (entry_no >= menu->entry_no)
1255                 return;
1256
1257         old_entry = menu->selected_entry;
1258         menu->selected_entry = entry_no;
1259
1260         if (old_entry != entry_no) {
1261
1262                 /* unselect previous entry */
1263                 if (old_entry >= 0) {
1264                         paintEntry(menu, old_entry, False);
1265                         entry = menu->entries[old_entry];
1266
1267                         /* unmap cascade */
1268                         if (entry->cascade >= 0 && menu->cascades) {
1269                                 if (!menu->cascades[entry->cascade]->flags.buttoned) {
1270                                         wMenuUnmap(menu->cascades[entry->cascade]);
1271                                 }
1272                         }
1273                 }
1274
1275                 if (entry_no < 0) {
1276                         menu->selected_entry = -1;
1277                         return;
1278                 }
1279                 entry = menu->entries[entry_no];
1280
1281                 if (entry->cascade >= 0 && menu->cascades && entry->flags.enabled) {
1282                         /* Callback for when the submenu is opened.
1283                          */
1284                         submenu = menu->cascades[entry->cascade];
1285                         if (submenu && submenu->flags.brother)
1286                                 submenu = submenu->brother;
1287
1288                         if (entry->callback) {
1289                                 /* Only call the callback if the submenu is not yet mapped.
1290                                  */
1291                                 if (menu->flags.brother) {
1292                                         if (!submenu || !submenu->flags.mapped)
1293                                                 (*entry->callback) (menu->brother, entry);
1294                                 } else {
1295                                         if (!submenu || !submenu->flags.buttoned)
1296                                                 (*entry->callback) (menu, entry);
1297                                 }
1298                         }
1299
1300                         /* the submenu menu might have changed */
1301                         submenu = menu->cascades[entry->cascade];
1302
1303                         /* map cascade */
1304                         if (!submenu->flags.mapped) {
1305                                 int x, y;
1306
1307                                 if (!submenu->flags.realized)
1308                                         wMenuRealize(submenu);
1309                                 if (wPreferences.wrap_menus) {
1310                                         if (menu->flags.open_to_left)
1311                                                 submenu->flags.open_to_left = 1;
1312
1313                                         if (submenu->flags.open_to_left) {
1314                                                 x = menu->frame_x - MENUW(submenu);
1315                                                 if (x < 0) {
1316                                                         x = 0;
1317                                                         submenu->flags.open_to_left = 0;
1318                                                 }
1319                                         } else {
1320                                                 x = menu->frame_x + MENUW(menu);
1321
1322                                                 if (x + MENUW(submenu)
1323                                                     >= menu->frame->screen_ptr->scr_width) {
1324
1325                                                         x = menu->frame_x - MENUW(submenu);
1326                                                         submenu->flags.open_to_left = 1;
1327                                                 }
1328                                         }
1329                                 } else {
1330                                         x = menu->frame_x + MENUW(menu);
1331                                 }
1332
1333                                 if (wPreferences.align_menus) {
1334                                         y = menu->frame_y;
1335                                 } else {
1336                                         y = menu->frame_y + menu->entry_height * entry_no;
1337                                         if (menu->flags.titled)
1338                                                 y += menu->frame->top_width;
1339                                         if (menu->cascades[entry->cascade]->flags.titled)
1340                                                 y -= menu->cascades[entry->cascade]->frame->top_width;
1341                                 }
1342
1343                                 wMenuMapAt(menu->cascades[entry->cascade], x, y, False);
1344                                 menu->cascades[entry->cascade]->parent = menu;
1345                         } else {
1346                                 return;
1347                         }
1348                 }
1349                 paintEntry(menu, entry_no, True);
1350         }
1351 }
1352
1353 static WMenu *findMenu(WScreen * scr, int *x_ret, int *y_ret)
1354 {
1355         WMenu *menu;
1356         WObjDescriptor *desc;
1357         Window root_ret, win, junk_win;
1358         int x, y, wx, wy;
1359         unsigned int mask;
1360
1361         XQueryPointer(dpy, scr->root_win, &root_ret, &win, &x, &y, &wx, &wy, &mask);
1362
1363         if (win == None)
1364                 return NULL;
1365
1366         if (XFindContext(dpy, win, wWinContext, (XPointer *) & desc) == XCNOENT)
1367                 return NULL;
1368
1369         if (desc->parent_type == WCLASS_MENU) {
1370                 menu = (WMenu *) desc->parent;
1371                 XTranslateCoordinates(dpy, root_ret, menu->menu->window, wx, wy, x_ret, y_ret, &junk_win);
1372                 return menu;
1373         }
1374         return NULL;
1375 }
1376
1377 static void closeCascade(WMenu * menu)
1378 {
1379         WMenu *parent = menu->parent;
1380
1381         if (menu->flags.brother || (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL))) {
1382
1383                 selectEntry(menu, -1);
1384                 XSync(dpy, 0);
1385 #if (MENU_BLINK_DELAY > 2)
1386                 wusleep(MENU_BLINK_DELAY / 2);
1387 #endif
1388                 wMenuUnmap(menu);
1389                 while (parent != NULL
1390                        && (parent->parent != NULL || !parent->flags.app_menu || parent->flags.brother)
1391                        && !parent->flags.buttoned) {
1392                         selectEntry(parent, -1);
1393                         wMenuUnmap(parent);
1394                         parent = parent->parent;
1395                 }
1396                 if (parent)
1397                         selectEntry(parent, -1);
1398         }
1399 }
1400
1401 static void closeBrotherCascadesOf(WMenu * menu)
1402 {
1403         WMenu *tmp;
1404         int i;
1405
1406         for (i = 0; i < menu->cascade_no; i++) {
1407                 if (menu->cascades[i]->flags.brother) {
1408                         tmp = menu->cascades[i];
1409                 } else {
1410                         tmp = menu->cascades[i]->brother;
1411                 }
1412                 if (tmp->flags.mapped) {
1413                         selectEntry(tmp->parent, -1);
1414                         closeBrotherCascadesOf(tmp);
1415                         break;
1416                 }
1417         }
1418 }
1419
1420 #define getEntryAt(menu, x, y)   ((y)<0 ? -1 : (y)/(menu->entry_height))
1421
1422 static WMenu *parentMenu(WMenu * menu)
1423 {
1424         WMenu *parent;
1425         WMenuEntry *entry;
1426
1427         if (menu->flags.buttoned)
1428                 return menu;
1429
1430         while (menu->parent && menu->parent->flags.mapped) {
1431                 parent = menu->parent;
1432                 if (parent->selected_entry < 0)
1433                         break;
1434                 entry = parent->entries[parent->selected_entry];
1435                 if (!entry->flags.enabled || entry->cascade < 0 || !parent->cascades ||
1436                     parent->cascades[entry->cascade] != menu)
1437                         break;
1438                 menu = parent;
1439                 if (menu->flags.buttoned)
1440                         break;
1441         }
1442
1443         return menu;
1444 }
1445
1446 /*
1447  * Will raise the passed menu, if submenu = 0
1448  * If submenu > 0 will also raise all mapped submenus
1449  * until the first buttoned one
1450  * If submenu < 0 will also raise all mapped parent menus
1451  * until the first buttoned one
1452  */
1453
1454 static void raiseMenus(WMenu * menu, int submenus)
1455 {
1456         WMenu *submenu;
1457         int i;
1458
1459         if (!menu)
1460                 return;
1461
1462         wRaiseFrame(menu->frame->core);
1463
1464         if (submenus > 0 && menu->selected_entry >= 0) {
1465                 i = menu->entries[menu->selected_entry]->cascade;
1466                 if (i >= 0 && menu->cascades) {
1467                         submenu = menu->cascades[i];
1468                         if (submenu->flags.mapped && !submenu->flags.buttoned)
1469                                 raiseMenus(submenu, submenus);
1470                 }
1471         }
1472         if (submenus < 0 && !menu->flags.buttoned && menu->parent && menu->parent->flags.mapped)
1473                 raiseMenus(menu->parent, submenus);
1474 }
1475
1476 WMenu *wMenuUnderPointer(WScreen * screen)
1477 {
1478         WObjDescriptor *desc;
1479         Window root_ret, win;
1480         int dummy;
1481         unsigned int mask;
1482
1483         XQueryPointer(dpy, screen->root_win, &root_ret, &win, &dummy, &dummy, &dummy, &dummy, &mask);
1484
1485         if (win == None)
1486                 return NULL;
1487
1488         if (XFindContext(dpy, win, wWinContext, (XPointer *) & desc) == XCNOENT)
1489                 return NULL;
1490
1491         if (desc->parent_type == WCLASS_MENU)
1492                 return (WMenu *) desc->parent;
1493         return NULL;
1494 }
1495
1496 static void getPointerPosition(WScreen * scr, int *x, int *y)
1497 {
1498         Window root_ret, win;
1499         int wx, wy;
1500         unsigned int mask;
1501
1502         XQueryPointer(dpy, scr->root_win, &root_ret, &win, x, y, &wx, &wy, &mask);
1503 }
1504
1505 static void getScrollAmount(WMenu * menu, int *hamount, int *vamount)
1506 {
1507         WScreen *scr = menu->menu->screen_ptr;
1508         int menuX1 = menu->frame_x;
1509         int menuY1 = menu->frame_y;
1510         int menuX2 = menu->frame_x + MENUW(menu);
1511         int menuY2 = menu->frame_y + MENUH(menu);
1512         int xroot, yroot;
1513         WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
1514
1515         *hamount = 0;
1516         *vamount = 0;
1517
1518         getPointerPosition(scr, &xroot, &yroot);
1519
1520         if (xroot <= (rect.pos.x + 1) && menuX1 < rect.pos.x) {
1521                 /* scroll to the right */
1522                 *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX1));
1523
1524         } else if (xroot >= (rect.pos.x + rect.size.width - 2) && menuX2 > (rect.pos.x + rect.size.width - 1)) {
1525                 /* scroll to the left */
1526                 *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2 - rect.pos.x - rect.size.width - 1));
1527
1528                 if (*hamount == 0)
1529                         *hamount = 1;
1530
1531                 *hamount = -*hamount;
1532         }
1533
1534         if (yroot <= (rect.pos.y + 1) && menuY1 < rect.pos.y) {
1535                 /* scroll down */
1536                 *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY1));
1537
1538         } else if (yroot >= (rect.pos.y + rect.size.height - 2) && menuY2 > (rect.pos.y + rect.size.height - 1)) {
1539                 /* scroll up */
1540                 *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2 - rect.pos.y - rect.size.height - 2));
1541
1542                 *vamount = -*vamount;
1543         }
1544 }
1545
1546 static void dragScrollMenuCallback(void *data)
1547 {
1548         WMenu *menu = (WMenu *) data;
1549         WScreen *scr = menu->menu->screen_ptr;
1550         WMenu *parent = parentMenu(menu);
1551         int hamount, vamount;
1552         int x, y;
1553         int newSelectedEntry;
1554
1555         getScrollAmount(menu, &hamount, &vamount);
1556
1557         if (hamount != 0 || vamount != 0) {
1558                 wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True);
1559                 if (findMenu(scr, &x, &y)) {
1560                         newSelectedEntry = getEntryAt(menu, x, y);
1561                         selectEntry(menu, newSelectedEntry);
1562                 } else {
1563                         /* Pointer fell outside of menu. If the selected entry is
1564                          * not a submenu, unselect it */
1565                         if (menu->selected_entry >= 0 && menu->entries[menu->selected_entry]->cascade < 0)
1566                                 selectEntry(menu, -1);
1567                         newSelectedEntry = 0;
1568                 }
1569
1570                 /* paranoid check */
1571                 if (newSelectedEntry >= 0) {
1572                         /* keep scrolling */
1573                         menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, dragScrollMenuCallback, menu);
1574                 } else {
1575                         menu->timer = NULL;
1576                 }
1577         } else {
1578                 /* don't need to scroll anymore */
1579                 menu->timer = NULL;
1580                 if (findMenu(scr, &x, &y)) {
1581                         newSelectedEntry = getEntryAt(menu, x, y);
1582                         selectEntry(menu, newSelectedEntry);
1583                 }
1584         }
1585 }
1586
1587 static void scrollMenuCallback(void *data)
1588 {
1589         WMenu *menu = (WMenu *) data;
1590         WMenu *parent = parentMenu(menu);
1591         int hamount = 0;        /* amount to scroll */
1592         int vamount = 0;
1593
1594 #ifdef VIRTUAL_DESKTOP
1595         /* don't scroll if it is in vdesk mode */
1596         if (!wPreferences.vdesk_enable)
1597 #endif
1598                 getScrollAmount(menu, &hamount, &vamount);
1599
1600         if (hamount != 0 || vamount != 0) {
1601                 wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True);
1602
1603                 /* keep scrolling */
1604                 menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, scrollMenuCallback, menu);
1605         } else {
1606                 /* don't need to scroll anymore */
1607                 menu->timer = NULL;
1608         }
1609 }
1610
1611 #define MENU_SCROLL_BORDER   5
1612
1613 static int isPointNearBoder(WMenu * menu, int x, int y)
1614 {
1615         int menuX1 = menu->frame_x;
1616         int menuY1 = menu->frame_y;
1617         int menuX2 = menu->frame_x + MENUW(menu);
1618         int menuY2 = menu->frame_y + MENUH(menu);
1619         int flag = 0;
1620         int head = wGetHeadForPoint(menu->frame->screen_ptr, wmkpoint(x, y));
1621         WMRect rect = wGetRectForHead(menu->frame->screen_ptr, head);
1622
1623         /* XXX: handle screen joins properly !! */
1624
1625         if (x >= menuX1 && x <= menuX2 &&
1626             (y < rect.pos.y + MENU_SCROLL_BORDER || y >= rect.pos.y + rect.size.height - MENU_SCROLL_BORDER))
1627                 flag = 1;
1628         else if (y >= menuY1 && y <= menuY2 &&
1629                  (x < rect.pos.x + MENU_SCROLL_BORDER || x >= rect.pos.x + rect.size.width - MENU_SCROLL_BORDER))
1630                 flag = 1;
1631
1632         return flag;
1633 }
1634
1635 typedef struct _delay {
1636         WMenu *menu;
1637         int ox, oy;
1638 } _delay;
1639
1640 static void leaving(_delay * dl)
1641 {
1642         wMenuMove(dl->menu, dl->ox, dl->oy, True);
1643         dl->menu->jump_back = NULL;
1644         dl->menu->menu->screen_ptr->flags.jump_back_pending = 0;
1645         wfree(dl);
1646 }
1647
1648 void wMenuScroll(WMenu * menu, XEvent * event)
1649 {
1650         WMenu *smenu;
1651         WMenu *omenu = parentMenu(menu);
1652         WScreen *scr = menu->frame->screen_ptr;
1653         int done = 0;
1654         int jump_back = 0;
1655         int old_frame_x = omenu->frame_x;
1656         int old_frame_y = omenu->frame_y;
1657         XEvent ev;
1658
1659         if (omenu->jump_back)
1660                 WMDeleteTimerWithClientData(omenu->jump_back);
1661
1662         if (( /*omenu->flags.buttoned && */ !wPreferences.wrap_menus)
1663             || omenu->flags.app_menu) {
1664                 jump_back = 1;
1665         }
1666
1667         if (!wPreferences.wrap_menus)
1668                 raiseMenus(omenu, True);
1669         else
1670                 raiseMenus(menu, False);
1671
1672         if (!menu->timer)
1673                 scrollMenuCallback(menu);
1674
1675         while (!done) {
1676                 int x, y, on_border, on_x_edge, on_y_edge, on_title;
1677                 WMRect rect;
1678
1679                 WMNextEvent(dpy, &ev);
1680                 switch (ev.type) {
1681                 case EnterNotify:
1682                         WMHandleEvent(&ev);
1683                 case MotionNotify:
1684                         x = (ev.type == MotionNotify) ? ev.xmotion.x_root : ev.xcrossing.x_root;
1685                         y = (ev.type == MotionNotify) ? ev.xmotion.y_root : ev.xcrossing.y_root;
1686
1687                         /* on_border is != 0 if the pointer is between the menu
1688                          * and the screen border and is close enough to the border */
1689                         on_border = isPointNearBoder(menu, x, y);
1690
1691                         smenu = wMenuUnderPointer(scr);
1692
1693                         if ((smenu == NULL && !on_border) || (smenu && parentMenu(smenu) != omenu)) {
1694                                 done = 1;
1695                                 break;
1696                         }
1697
1698                         rect = wGetRectForHead(scr, wGetHeadForPoint(scr, wmkpoint(x, y)));
1699                         on_x_edge = x <= rect.pos.x + 1 || x >= rect.pos.x + rect.size.width - 2;
1700                         on_y_edge = y <= rect.pos.y + 1 || y >= rect.pos.y + rect.size.height - 2;
1701                         on_border = on_x_edge || on_y_edge;
1702
1703                         if (!on_border && !jump_back) {
1704                                 done = 1;
1705                                 break;
1706                         }
1707
1708                         if (menu->timer && (smenu != menu || (!on_y_edge && !on_x_edge))) {
1709                                 WMDeleteTimerHandler(menu->timer);
1710                                 menu->timer = NULL;
1711                         }
1712
1713                         if (smenu != NULL)
1714                                 menu = smenu;
1715
1716                         if (!menu->timer)
1717                                 scrollMenuCallback(menu);
1718                         break;
1719                 case ButtonPress:
1720                         /* True if we push on title, or drag the omenu to other position */
1721                         on_title = ev.xbutton.x_root >= omenu->frame_x &&
1722                             ev.xbutton.x_root <= omenu->frame_x + MENUW(omenu) &&
1723                             ev.xbutton.y_root >= omenu->frame_y &&
1724                             ev.xbutton.y_root <= omenu->frame_y + omenu->frame->top_width;
1725                         WMHandleEvent(&ev);
1726                         smenu = wMenuUnderPointer(scr);
1727                         if (smenu == NULL || (smenu && smenu->flags.buttoned && smenu != omenu))
1728                                 done = 1;
1729                         else if (smenu == omenu && on_title) {
1730                                 jump_back = 0;
1731                                 done = 1;
1732                         }
1733                         break;
1734                 case KeyPress:
1735                         done = 1;
1736                 default:
1737                         WMHandleEvent(&ev);
1738                         break;
1739                 }
1740         }
1741
1742         if (menu->timer) {
1743                 WMDeleteTimerHandler(menu->timer);
1744                 menu->timer = NULL;
1745         }
1746
1747         if (jump_back) {
1748                 _delay *delayer;
1749                 if (!omenu->jump_back) {
1750                         delayer = wmalloc(sizeof(_delay));
1751                         delayer->menu = omenu;
1752                         delayer->ox = old_frame_x;
1753                         delayer->oy = old_frame_y;
1754                         omenu->jump_back = delayer;
1755                         scr->flags.jump_back_pending = 1;
1756                 } else
1757                         delayer = omenu->jump_back;
1758                 WMAddTimerHandler(MENU_JUMP_BACK_DELAY, (WMCallback *) leaving, delayer);
1759         }
1760 }
1761
1762 static void menuExpose(WObjDescriptor * desc, XEvent * event)
1763 {
1764         wMenuPaint(desc->parent);
1765 }
1766
1767 typedef struct {
1768         int *delayed_select;
1769         WMenu *menu;
1770         WMHandlerID magic;
1771 } delay_data;
1772
1773 static void delaySelection(void *data)
1774 {
1775         delay_data *d = (delay_data *) data;
1776         int x, y, entry_no;
1777         WMenu *menu;
1778
1779         d->magic = NULL;
1780
1781         menu = findMenu(d->menu->menu->screen_ptr, &x, &y);
1782         if (menu && (d->menu == menu || d->delayed_select)) {
1783                 entry_no = getEntryAt(menu, x, y);
1784                 selectEntry(menu, entry_no);
1785         }
1786         if (d->delayed_select)
1787                 *(d->delayed_select) = 0;
1788 }
1789
1790 static void menuMouseDown(WObjDescriptor * desc, XEvent * event)
1791 {
1792         XButtonEvent *bev = &event->xbutton;
1793         WMenu *menu = desc->parent;
1794         WMenu *smenu;
1795         WScreen *scr = menu->frame->screen_ptr;
1796         WMenuEntry *entry = NULL;
1797         XEvent ev;
1798         int close_on_exit = 0;
1799         int done = 0;
1800         int delayed_select = 0;
1801         int entry_no;
1802         int x, y;
1803         int prevx, prevy;
1804         int old_frame_x = 0;
1805         int old_frame_y = 0;
1806         delay_data d_data = { NULL, NULL, NULL };
1807
1808         /* Doesn't seem to be needed anymore (if delayed selection handler is
1809          * added only if not present). there seem to be no other side effects
1810          * from removing this and it is also possible that it was only added
1811          * to avoid problems with adding the delayed selection timer handler
1812          * multiple times
1813          */
1814         /*if (menu->flags.inside_handler) {
1815            return;
1816            } */
1817         menu->flags.inside_handler = 1;
1818
1819         if (!wPreferences.wrap_menus) {
1820                 smenu = parentMenu(menu);
1821                 old_frame_x = smenu->frame_x;
1822                 old_frame_y = smenu->frame_y;
1823         } else if (event->xbutton.window == menu->frame->core->window) {
1824                 /* This is true if the menu was launched with right click on root window */
1825                 if (!d_data.magic) {
1826                         delayed_select = 1;
1827                         d_data.delayed_select = &delayed_select;
1828                         d_data.menu = menu;
1829                         d_data.magic = WMAddTimerHandler(wPreferences.dblclick_time, delaySelection, &d_data);
1830                 }
1831         }
1832
1833         wRaiseFrame(menu->frame->core);
1834
1835         close_on_exit = (bev->send_event || menu->flags.brother);
1836
1837         smenu = findMenu(scr, &x, &y);
1838         if (!smenu) {
1839                 x = -1;
1840                 y = -1;
1841         } else {
1842                 menu = smenu;
1843         }
1844
1845         if (menu->flags.editing) {
1846                 goto byebye;
1847         }
1848         entry_no = getEntryAt(menu, x, y);
1849         if (entry_no >= 0) {
1850                 entry = menu->entries[entry_no];
1851
1852                 if (!close_on_exit && (bev->state & ControlMask) && smenu && entry->flags.editable) {
1853                         editEntry(smenu, entry);
1854                         goto byebye;
1855                 } else if (bev->state & ControlMask) {
1856                         goto byebye;
1857                 }
1858
1859                 if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) {
1860                         WMenu *submenu = menu->cascades[entry->cascade];
1861                         /* map cascade */
1862                         if (submenu->flags.mapped && !submenu->flags.buttoned && menu->selected_entry != entry_no) {
1863                                 wMenuUnmap(submenu);
1864                         }
1865                         if (!submenu->flags.mapped && !delayed_select) {
1866                                 selectEntry(menu, entry_no);
1867                         } else if (!submenu->flags.buttoned) {
1868                                 selectEntry(menu, -1);
1869                         }
1870
1871                 } else if (!delayed_select) {
1872                         selectEntry(menu, entry_no);
1873                 }
1874
1875                 if (!wPreferences.wrap_menus && !wPreferences.scrollable_menus) {
1876                         if (!menu->timer)
1877                                 dragScrollMenuCallback(menu);
1878                 }
1879         }
1880 #ifdef VIRTUAL_DESKTOP
1881         if (wPreferences.vdesk_enable) {
1882                 wWorkspaceLowerEdge(scr);
1883         }
1884 #endif
1885
1886         prevx = bev->x_root;
1887         prevy = bev->y_root;
1888         while (!done) {
1889                 int x, y;
1890
1891                 XAllowEvents(dpy, AsyncPointer | SyncPointer, CurrentTime);
1892
1893                 WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonReleaseMask | ButtonPressMask, &ev);
1894                 switch (ev.type) {
1895                 case MotionNotify:
1896                         smenu = findMenu(scr, &x, &y);
1897
1898                         if (smenu == NULL) {
1899                                 /* moved mouse out of menu */
1900
1901                                 if (!delayed_select && d_data.magic) {
1902                                         WMDeleteTimerHandler(d_data.magic);
1903                                         d_data.magic = NULL;
1904                                 }
1905                                 if (menu == NULL
1906                                     || (menu->selected_entry >= 0
1907                                         && menu->entries[menu->selected_entry]->cascade >= 0)) {
1908                                         prevx = ev.xmotion.x_root;
1909                                         prevy = ev.xmotion.y_root;
1910
1911                                         break;
1912                                 }
1913                                 selectEntry(menu, -1);
1914                                 menu = smenu;
1915                                 prevx = ev.xmotion.x_root;
1916                                 prevy = ev.xmotion.y_root;
1917                                 break;
1918                         } else if (menu && menu != smenu
1919                                    && (menu->selected_entry < 0
1920                                        || menu->entries[menu->selected_entry]->cascade < 0)) {
1921                                 selectEntry(menu, -1);
1922
1923                                 if (!delayed_select && d_data.magic) {
1924                                         WMDeleteTimerHandler(d_data.magic);
1925                                         d_data.magic = NULL;
1926                                 }
1927                         } else {
1928
1929                                 /* hysteresis for item selection */
1930
1931                                 /* check if the motion was to the side, indicating that
1932                                  * the user may want to cross to a submenu */
1933                                 if (!delayed_select && menu) {
1934                                         int dx;
1935                                         Bool moved_to_submenu;  /* moved to direction of submenu */
1936
1937                                         dx = abs(prevx - ev.xmotion.x_root);
1938
1939                                         moved_to_submenu = False;
1940                                         if (dx > 0      /* if moved enough to the side */
1941                                             /* maybe a open submenu */
1942                                             && menu->selected_entry >= 0
1943                                             /* moving to the right direction */
1944                                             && (wPreferences.align_menus || ev.xmotion.y_root >= prevy)) {
1945                                                 int index;
1946
1947                                                 index = menu->entries[menu->selected_entry]->cascade;
1948                                                 if (index >= 0) {
1949                                                         if (menu->cascades[index]->frame_x > menu->frame_x) {
1950                                                                 if (prevx < ev.xmotion.x_root)
1951                                                                         moved_to_submenu = True;
1952                                                         } else {
1953                                                                 if (prevx > ev.xmotion.x_root)
1954                                                                         moved_to_submenu = True;
1955                                                         }
1956                                                 }
1957                                         }
1958
1959                                         if (menu != smenu) {
1960                                                 if (d_data.magic) {
1961                                                         WMDeleteTimerHandler(d_data.magic);
1962                                                         d_data.magic = NULL;
1963                                                 }
1964                                         } else if (moved_to_submenu) {
1965                                                 /* while we are moving, postpone the selection */
1966                                                 if (d_data.magic) {
1967                                                         WMDeleteTimerHandler(d_data.magic);
1968                                                 }
1969                                                 d_data.delayed_select = NULL;
1970                                                 d_data.menu = menu;
1971                                                 d_data.magic = WMAddTimerHandler(MENU_SELECT_DELAY,
1972                                                                                  delaySelection, &d_data);
1973                                                 prevx = ev.xmotion.x_root;
1974                                                 prevy = ev.xmotion.y_root;
1975                                                 break;
1976                                         } else {
1977                                                 if (d_data.magic) {
1978                                                         WMDeleteTimerHandler(d_data.magic);
1979                                                         d_data.magic = NULL;
1980                                                 }
1981                                         }
1982                                 }
1983                         }
1984                         prevx = ev.xmotion.x_root;
1985                         prevy = ev.xmotion.y_root;
1986                         if (menu != smenu) {
1987                                 /* pointer crossed menus */
1988                                 if (menu && menu->timer) {
1989                                         WMDeleteTimerHandler(menu->timer);
1990                                         menu->timer = NULL;
1991                                 }
1992                                 if (smenu)
1993                                         dragScrollMenuCallback(smenu);
1994                         }
1995                         menu = smenu;
1996                         if (!menu->timer)
1997                                 dragScrollMenuCallback(menu);
1998
1999                         if (!delayed_select) {
2000                                 entry_no = getEntryAt(menu, x, y);
2001                                 if (entry_no >= 0) {
2002                                         entry = menu->entries[entry_no];
2003                                         if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) {
2004                                                 WMenu *submenu = menu->cascades[entry->cascade];
2005                                                 if (submenu->flags.mapped && !submenu->flags.buttoned
2006                                                     && menu->selected_entry != entry_no) {
2007                                                         wMenuUnmap(submenu);
2008                                                 }
2009                                         }
2010                                 }
2011                                 selectEntry(menu, entry_no);
2012                         }
2013                         break;
2014
2015                 case ButtonPress:
2016                         break;
2017
2018                 case ButtonRelease:
2019                         if (ev.xbutton.button == event->xbutton.button)
2020                                 done = 1;
2021                         break;
2022
2023                 case Expose:
2024                         WMHandleEvent(&ev);
2025 #ifdef VIRTUAL_DESKTOP
2026                         /* since expose will raise edge up.. I need another ugly hack here */
2027                         if (wPreferences.vdesk_enable) {
2028                                 wWorkspaceLowerEdge(scr);
2029                         }
2030 #endif
2031                         break;
2032                 }
2033         }
2034
2035         if (menu && menu->timer) {
2036                 WMDeleteTimerHandler(menu->timer);
2037                 menu->timer = NULL;
2038         }
2039         if (d_data.magic != NULL) {
2040                 WMDeleteTimerHandler(d_data.magic);
2041                 d_data.magic = NULL;
2042         }
2043
2044         if (menu && menu->selected_entry >= 0) {
2045                 entry = menu->entries[menu->selected_entry];
2046                 if (entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) {
2047                         /* blink and erase menu selection */
2048 #if (MENU_BLINK_DELAY > 0)
2049                         int sel = menu->selected_entry;
2050                         int i;
2051
2052                         for (i = 0; i < MENU_BLINK_COUNT; i++) {
2053                                 paintEntry(menu, sel, False);
2054                                 XSync(dpy, 0);
2055                                 wusleep(MENU_BLINK_DELAY);
2056                                 paintEntry(menu, sel, True);
2057                                 XSync(dpy, 0);
2058                                 wusleep(MENU_BLINK_DELAY);
2059                         }
2060 #endif
2061                         /* unmap the menu, it's parents and call the callback */
2062                         if (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL)) {
2063                                 closeCascade(menu);
2064                         } else {
2065                                 selectEntry(menu, -1);
2066                         }
2067                         (*entry->callback) (menu, entry);
2068
2069                         /* If the user double clicks an entry, the entry will
2070                          * be executed twice, which is not good for things like
2071                          * the root menu. So, ignore any clicks that were generated
2072                          * while the entry was being executed */
2073                         while (XCheckTypedWindowEvent(dpy, menu->menu->window, ButtonPress, &ev)) ;
2074                 } else if (entry->callback != NULL && entry->cascade < 0) {
2075                         selectEntry(menu, -1);
2076                 } else {
2077                         if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade]->flags.brother) {
2078                                 selectEntry(menu, -1);
2079                         }
2080                 }
2081         }
2082
2083         if (((WMenu *) desc->parent)->flags.brother || close_on_exit || !smenu)
2084                 closeCascade(desc->parent);
2085
2086         /* close the cascade windows that should not remain opened */
2087         closeBrotherCascadesOf(desc->parent);
2088
2089         if (!wPreferences.wrap_menus)
2090                 wMenuMove(parentMenu(desc->parent), old_frame_x, old_frame_y, True);
2091
2092  byebye:
2093         /* Just to be sure in case we skip the 2 above because of a goto byebye */
2094         if (menu && menu->timer) {
2095                 WMDeleteTimerHandler(menu->timer);
2096                 menu->timer = NULL;
2097         }
2098         if (d_data.magic != NULL) {
2099                 WMDeleteTimerHandler(d_data.magic);
2100                 d_data.magic = NULL;
2101         }
2102
2103         ((WMenu *) desc->parent)->flags.inside_handler = 0;
2104 #ifdef VIRTUAL_DESKTOP
2105         wWorkspaceRaiseEdge(scr);
2106 #endif
2107 }
2108
2109 void wMenuMove(WMenu * menu, int x, int y, int submenus)
2110 {
2111         WMenu *submenu;
2112         int i;
2113
2114         if (!menu)
2115                 return;
2116
2117         menu->frame_x = x;
2118         menu->frame_y = y;
2119         XMoveWindow(dpy, menu->frame->core->window, x, y);
2120
2121         if (submenus > 0 && menu->selected_entry >= 0) {
2122                 i = menu->entries[menu->selected_entry]->cascade;
2123
2124                 if (i >= 0 && menu->cascades) {
2125                         submenu = menu->cascades[i];
2126                         if (submenu->flags.mapped && !submenu->flags.buttoned) {
2127                                 if (wPreferences.align_menus) {
2128                                         wMenuMove(submenu, x + MENUW(menu), y, submenus);
2129                                 } else {
2130                                         wMenuMove(submenu, x + MENUW(menu),
2131                                                   y + submenu->entry_height * menu->selected_entry, submenus);
2132                                 }
2133                         }
2134                 }
2135         }
2136         if (submenus < 0 && menu->parent != NULL && menu->parent->flags.mapped && !menu->parent->flags.buttoned) {
2137                 if (wPreferences.align_menus) {
2138                         wMenuMove(menu->parent, x - MENUW(menu->parent), y, submenus);
2139                 } else {
2140                         wMenuMove(menu->parent, x - MENUW(menu->parent), menu->frame_y
2141                                   - menu->parent->entry_height * menu->parent->selected_entry, submenus);
2142                 }
2143         }
2144 }
2145
2146 static void changeMenuLevels(WMenu * menu, int lower)
2147 {
2148         int i;
2149
2150         if (!lower) {
2151                 ChangeStackingLevel(menu->frame->core, (!menu->parent ? WMMainMenuLevel : WMSubmenuLevel));
2152                 wRaiseFrame(menu->frame->core);
2153                 menu->flags.lowered = 0;
2154         } else {
2155                 ChangeStackingLevel(menu->frame->core, WMNormalLevel);
2156                 wLowerFrame(menu->frame->core);
2157                 menu->flags.lowered = 1;
2158         }
2159         for (i = 0; i < menu->cascade_no; i++) {
2160                 if (menu->cascades[i]
2161                     && !menu->cascades[i]->flags.buttoned && menu->cascades[i]->flags.lowered != lower) {
2162                         changeMenuLevels(menu->cascades[i], lower);
2163                 }
2164         }
2165 }
2166
2167 static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event)
2168 {
2169         WMenu *menu = data;
2170         int lower;
2171
2172         if (event->xbutton.state & MOD_MASK) {
2173                 if (menu->flags.lowered) {
2174                         lower = 0;
2175                 } else {
2176                         lower = 1;
2177                 }
2178                 changeMenuLevels(menu, lower);
2179         }
2180 }
2181
2182 static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event)
2183 {
2184         WMenu *menu = data;
2185         WMenu *tmp;
2186         XEvent ev;
2187         int x = menu->frame_x, y = menu->frame_y;
2188         int dx = event->xbutton.x_root, dy = event->xbutton.y_root;
2189         int i, lower;
2190         Bool started;
2191
2192         /* can't touch the menu copy */
2193         if (menu->flags.brother)
2194                 return;
2195
2196         if (event->xbutton.button != Button1 && event->xbutton.button != Button2)
2197                 return;
2198
2199         if (event->xbutton.state & MOD_MASK) {
2200                 wLowerFrame(menu->frame->core);
2201                 lower = 1;
2202         } else {
2203                 wRaiseFrame(menu->frame->core);
2204                 lower = 0;
2205         }
2206         tmp = menu;
2207
2208         /* lower/raise all submenus */
2209         while (1) {
2210                 if (tmp->selected_entry >= 0 && tmp->cascades && tmp->entries[tmp->selected_entry]->cascade >= 0) {
2211                         tmp = tmp->cascades[tmp->entries[tmp->selected_entry]->cascade];
2212                         if (!tmp || !tmp->flags.mapped)
2213                                 break;
2214                         if (lower)
2215                                 wLowerFrame(tmp->frame->core);
2216                         else
2217                                 wRaiseFrame(tmp->frame->core);
2218                 } else {
2219                         break;
2220                 }
2221         }
2222
2223         /* tear off the menu if it's a root menu or a cascade
2224            application menu */
2225         if (!menu->flags.buttoned && !menu->flags.brother && (!menu->flags.app_menu || menu->parent != NULL)) {
2226                 menu->flags.buttoned = 1;
2227                 wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON);
2228                 if (menu->parent) {
2229                         /* turn off selected menu entry in parent menu */
2230                         selectEntry(menu->parent, -1);
2231
2232                         /* make parent map the copy in place of the original */
2233                         for (i = 0; i < menu->parent->cascade_no; i++) {
2234                                 if (menu->parent->cascades[i] == menu) {
2235                                         menu->parent->cascades[i] = menu->brother;
2236                                         break;
2237                                 }
2238                         }
2239                 }
2240         }
2241
2242         started = False;
2243         while (1) {
2244                 WMMaskEvent(dpy, ButtonMotionMask | ButtonReleaseMask | ButtonPressMask | ExposureMask, &ev);
2245                 switch (ev.type) {
2246                 case MotionNotify:
2247                         if (started) {
2248                                 x += ev.xmotion.x_root - dx;
2249                                 y += ev.xmotion.y_root - dy;
2250                                 dx = ev.xmotion.x_root;
2251                                 dy = ev.xmotion.y_root;
2252                                 wMenuMove(menu, x, y, True);
2253                         } else {
2254                                 if (abs(ev.xmotion.x_root - dx) > MOVE_THRESHOLD
2255                                     || abs(ev.xmotion.y_root - dy) > MOVE_THRESHOLD) {
2256                                         started = True;
2257                                         XGrabPointer(dpy, menu->frame->titlebar->window, False,
2258                                                      ButtonMotionMask | ButtonReleaseMask
2259                                                      | ButtonPressMask,
2260                                                      GrabModeAsync, GrabModeAsync, None,
2261                                                      wCursor[WCUR_MOVE], CurrentTime);
2262                                 }
2263                         }
2264                         break;
2265
2266                 case ButtonPress:
2267                         break;
2268
2269                 case ButtonRelease:
2270                         if (ev.xbutton.button != event->xbutton.button)
2271                                 break;
2272                         XUngrabPointer(dpy, CurrentTime);
2273                         return;
2274
2275                 default:
2276                         WMHandleEvent(&ev);
2277                         break;
2278                 }
2279         }
2280 }
2281
2282 /*
2283  *----------------------------------------------------------------------
2284  * menuCloseClick--
2285  *      Handles mouse click on the close button of menus. The menu is
2286  * closed when the button is clicked.
2287  *
2288  * Side effects:
2289  *      The closed menu is reinserted at it's parent menus
2290  * cascade list.
2291  *----------------------------------------------------------------------
2292  */
2293 static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event)
2294 {
2295         WMenu *menu = (WMenu *) data;
2296         WMenu *parent = menu->parent;
2297         int i;
2298
2299         if (parent) {
2300                 for (i = 0; i < parent->cascade_no; i++) {
2301                         /* find the entry that points to the copy */
2302                         if (parent->cascades[i] == menu->brother) {
2303                                 /* make it point to the original */
2304                                 parent->cascades[i] = menu;
2305                                 menu->parent = parent;
2306                                 break;
2307                         }
2308                 }
2309         }
2310         wMenuUnmap(menu);
2311 }
2312
2313 static void saveMenuInfo(WMPropList * dict, WMenu * menu, WMPropList * key)
2314 {
2315         WMPropList *value, *list;
2316         char buffer[256];
2317
2318         snprintf(buffer, sizeof(buffer), "%i,%i", menu->frame_x, menu->frame_y);
2319         value = WMCreatePLString(buffer);
2320         list = WMCreatePLArray(value, NULL);
2321         if (menu->flags.lowered)
2322                 WMAddToPLArray(list, WMCreatePLString("lowered"));
2323         WMPutInPLDictionary(dict, key, list);
2324         WMReleasePropList(value);
2325         WMReleasePropList(list);
2326 }
2327
2328 void wMenuSaveState(WScreen * scr)
2329 {
2330         WMPropList *menus, *key;
2331         int save_menus = 0;
2332
2333         menus = WMCreatePLDictionary(NULL, NULL);
2334
2335 #ifndef LITE
2336         if (scr->switch_menu && scr->switch_menu->flags.buttoned) {
2337                 key = WMCreatePLString("SwitchMenu");
2338                 saveMenuInfo(menus, scr->switch_menu, key);
2339                 WMReleasePropList(key);
2340                 save_menus = 1;
2341         }
2342
2343         if (saveMenuRecurs(menus, scr, scr->root_menu))
2344                 save_menus = 1;
2345
2346 #endif                          /* !LITE */
2347         if (scr->workspace_menu && scr->workspace_menu->flags.buttoned) {
2348                 key = WMCreatePLString("WorkspaceMenu");
2349                 saveMenuInfo(menus, scr->workspace_menu, key);
2350                 WMReleasePropList(key);
2351                 save_menus = 1;
2352         }
2353
2354         if (save_menus) {
2355                 key = WMCreatePLString("Menus");
2356                 WMPutInPLDictionary(scr->session_state, key, menus);
2357                 WMReleasePropList(key);
2358         }
2359         WMReleasePropList(menus);
2360 }
2361
2362 #ifndef LITE
2363
2364 static Bool getMenuPath(WMenu * menu, char *buffer, int bufSize)
2365 {
2366         Bool ok = True;
2367         int len = 0;
2368
2369         if (!menu->flags.titled || !menu->frame->title[0])
2370                 return False;
2371
2372         len = strlen(menu->frame->title);
2373         if (len >= bufSize)
2374                 return False;
2375
2376         if (menu->parent) {
2377                 ok = getMenuPath(menu->parent, buffer, bufSize - len - 1);
2378                 if (!ok)
2379                         return False;
2380         }
2381
2382         strcat(buffer, "\\");
2383         strcat(buffer, menu->frame->title);
2384
2385         return True;
2386 }
2387
2388 static Bool saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu)
2389 {
2390         WMPropList *key;
2391         int save_menus = 0, i;
2392         char buffer[512];
2393         Bool ok = True;
2394
2395         if (menu->flags.brother)
2396                 menu = menu->brother;
2397
2398         if (menu->flags.buttoned && menu != scr->switch_menu) {
2399
2400                 buffer[0] = '\0';
2401                 ok = getMenuPath(menu, buffer, 510);
2402
2403                 if (ok) {
2404                         key = WMCreatePLString(buffer);
2405                         saveMenuInfo(menus, menu, key);
2406                         WMReleasePropList(key);
2407                         save_menus = 1;
2408                 }
2409         }
2410
2411         if (ok) {
2412                 for (i = 0; i < menu->cascade_no; i++) {
2413                         if (saveMenuRecurs(menus, scr, menu->cascades[i]))
2414                                 save_menus = 1;
2415                 }
2416         }
2417         return save_menus;
2418 }
2419 #endif                          /* !LITE */
2420
2421 #define COMPLAIN(key) wwarning(_("bad value in menus state info: %s"), key)
2422
2423 static Bool getMenuInfo(WMPropList * info, int *x, int *y, Bool * lowered)
2424 {
2425         WMPropList *pos;
2426
2427         *lowered = False;
2428
2429         if (WMIsPLArray(info)) {
2430                 WMPropList *flags;
2431                 pos = WMGetFromPLArray(info, 0);
2432                 flags = WMGetFromPLArray(info, 1);
2433                 if (flags != NULL && WMIsPLString(flags) && WMGetFromPLString(flags) != NULL
2434                     && strcmp(WMGetFromPLString(flags), "lowered") == 0) {
2435                         *lowered = True;
2436                 }
2437         } else {
2438                 pos = info;
2439         }
2440
2441         if (pos != NULL && WMIsPLString(pos)) {
2442                 if (sscanf(WMGetFromPLString(pos), "%i,%i", x, y) != 2)
2443                         COMPLAIN("Position");
2444         } else {
2445                 COMPLAIN("(position, flags...)");
2446                 return False;
2447         }
2448
2449         return True;
2450 }
2451
2452 static int restoreMenu(WScreen * scr, WMPropList * menu, int which)
2453 {
2454         int x, y;
2455         Bool lowered = False;
2456         WMenu *pmenu = NULL;
2457
2458         if (!menu)
2459                 return False;
2460
2461         if (!getMenuInfo(menu, &x, &y, &lowered))
2462                 return False;
2463
2464 #ifndef LITE
2465         if (which & WSS_SWITCHMENU) {
2466                 OpenSwitchMenu(scr, x, y, False);
2467                 pmenu = scr->switch_menu;
2468         }
2469 #endif                          /* !LITE */
2470
2471         if (pmenu) {
2472                 int width = MENUW(pmenu);
2473                 int height = MENUH(pmenu);
2474                 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
2475
2476                 if (lowered) {
2477                         changeMenuLevels(pmenu, True);
2478                 }
2479
2480                 if (x < rect.pos.x - width)
2481                         x = rect.pos.x;
2482                 if (x > rect.pos.x + rect.size.width)
2483                         x = rect.pos.x + rect.size.width - width;
2484                 if (y < rect.pos.y)
2485                         y = rect.pos.y;
2486                 if (y > rect.pos.y + rect.size.height)
2487                         y = rect.pos.y + rect.size.height - height;
2488
2489                 wMenuMove(pmenu, x, y, True);
2490                 pmenu->flags.buttoned = 1;
2491                 wFrameWindowShowButton(pmenu->frame, WFF_RIGHT_BUTTON);
2492                 return True;
2493         }
2494         return False;
2495 }
2496
2497 #ifndef LITE
2498 static int restoreMenuRecurs(WScreen * scr, WMPropList * menus, WMenu * menu, char *path)
2499 {
2500         WMPropList *key, *entry;
2501         char buffer[512];
2502         int i, x, y, res;
2503         Bool lowered;
2504
2505         if (strlen(path) + strlen(menu->frame->title) > 510)
2506                 return False;
2507
2508         snprintf(buffer, sizeof(buffer), "%s\\%s", path, menu->frame->title);
2509         key = WMCreatePLString(buffer);
2510         entry = WMGetFromPLDictionary(menus, key);
2511         res = False;
2512
2513         if (entry && getMenuInfo(entry, &x, &y, &lowered)) {
2514
2515                 if (!menu->flags.mapped) {
2516                         int width = MENUW(menu);
2517                         int height = MENUH(menu);
2518                         WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
2519
2520                         wMenuMapAt(menu, x, y, False);
2521
2522                         if (menu->parent) {
2523                                 /* make parent map the copy in place of the original */
2524                                 for (i = 0; i < menu->parent->cascade_no; i++) {
2525                                         if (menu->parent->cascades[i] == menu) {
2526                                                 menu->parent->cascades[i] = menu->brother;
2527                                                 break;
2528                                         }
2529                                 }
2530                         }
2531                         if (lowered) {
2532                                 changeMenuLevels(menu, True);
2533                         }
2534
2535                         if (x < rect.pos.x - width)
2536                                 x = rect.pos.x;
2537                         if (x > rect.pos.x + rect.size.width)
2538                                 x = rect.pos.x + rect.size.width - width;
2539                         if (y < rect.pos.y)
2540                                 y = rect.pos.y;
2541                         if (y > rect.pos.y + rect.size.height)
2542                                 y = rect.pos.y + rect.size.height - height;
2543
2544                         wMenuMove(menu, x, y, True);
2545                         menu->flags.buttoned = 1;
2546                         wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON);
2547                         res = True;
2548                 }
2549         }
2550
2551         WMReleasePropList(key);
2552
2553         for (i = 0; i < menu->cascade_no; i++) {
2554                 if (restoreMenuRecurs(scr, menus, menu->cascades[i], buffer) != False)
2555                         res = True;
2556         }
2557
2558         return res;
2559 }
2560 #endif                          /* !LITE */
2561
2562 void wMenuRestoreState(WScreen * scr)
2563 {
2564         WMPropList *menus, *menu, *key, *skey;
2565
2566         if (!scr->session_state) {
2567                 return;
2568         }
2569
2570         key = WMCreatePLString("Menus");
2571         menus = WMGetFromPLDictionary(scr->session_state, key);
2572         WMReleasePropList(key);
2573
2574         if (!menus)
2575                 return;
2576
2577         /* restore menus */
2578
2579         skey = WMCreatePLString("SwitchMenu");
2580         menu = WMGetFromPLDictionary(menus, skey);
2581         WMReleasePropList(skey);
2582         restoreMenu(scr, menu, WSS_SWITCHMENU);
2583
2584 #ifndef LITE
2585         if (!scr->root_menu) {
2586                 OpenRootMenu(scr, scr->scr_width * 2, 0, False);
2587                 wMenuUnmap(scr->root_menu);
2588         }
2589         restoreMenuRecurs(scr, menus, scr->root_menu, "");
2590 #endif                          /* !LITE */
2591 }
2592
2593 void OpenWorkspaceMenu(WScreen * scr, int x, int y)
2594 {
2595         WMenu *menu, *parent;
2596         WMenuEntry *entry;
2597
2598 #ifndef LITE
2599         if (!scr->root_menu) {
2600                 OpenRootMenu(scr, scr->scr_width * 2, 0, False);
2601                 wMenuUnmap(scr->root_menu);
2602         }
2603 #endif
2604         menu = scr->workspace_menu;
2605         if (menu) {
2606                 if (menu->flags.mapped) {
2607                         if (!menu->flags.buttoned) {
2608                                 wMenuUnmap(menu);
2609                                 parent = menu->parent;
2610                                 if (parent && parent->selected_entry >= 0) {
2611                                         entry = parent->entries[parent->selected_entry];
2612                                         if (parent->cascades[entry->cascade] == menu) {
2613                                                 selectEntry(parent, -1);
2614                                                 wMenuMapAt(menu, x, y, False);
2615                                         }
2616                                 }
2617                         } else {
2618                                 wRaiseFrame(menu->frame->core);
2619                                 wMenuMapCopyAt(menu, x, y);
2620                         }
2621                 } else {
2622                         wMenuMapAt(menu, x, y, False);
2623                 }
2624         }
2625 }