1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
28 #include <X11/Xutil.h>
35 #include "WindowMaker.h"
42 #include "application.h"
48 #include "winspector.h"
49 #include "workspace.h"
54 /****** Global Variables ******/
55 extern Time LastTimestamp
;
56 extern Time LastFocusChange
;
58 extern Cursor wCursor
[WCUR_LAST
];
60 extern WPreferences wPreferences
;
62 extern Atom _XA_WM_TAKE_FOCUS
;
64 extern void ProcessPendingEvents();
67 /******* Local Variables *******/
72 {SHADE_STEPS_UF
, SHADE_DELAY_UF
},
73 {SHADE_STEPS_F
, SHADE_DELAY_F
},
74 {SHADE_STEPS_M
, SHADE_DELAY_M
},
75 {SHADE_STEPS_S
, SHADE_DELAY_S
},
76 {SHADE_STEPS_US
, SHADE_DELAY_US
}};
78 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
79 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
83 *----------------------------------------------------------------------
85 * Changes the window focus to the one passed as argument.
86 * If the window to focus is not already focused, it will be brought
87 * to the head of the list of windows. Previously focused window is
91 * Window list may be reordered and the window focus is changed.
93 *----------------------------------------------------------------------
96 wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
98 static WScreen
*old_scr
=NULL
;
100 WWindow
*old_focused
;
101 WWindow
*focused
=scr
->focused_window
;
102 int timestamp
=LastTimestamp
;
103 WApplication
*oapp
=NULL
, *napp
=NULL
;
106 if (scr
->flags
.ignore_focus_events
|| LastFocusChange
> timestamp
)
111 old_focused
=old_scr
->focused_window
;
113 LastFocusChange
= timestamp
;
116 oapp
= wApplicationOf(old_focused
->main_window
);
119 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
121 wWindowUnfocus(old_focused
);
124 wAppMenuUnmap(oapp
->menu
);
126 wApplicationDeactivate(oapp
);
130 WMPostNotificationName(WMNChangedFocus
, NULL
, (void*)True
);
132 } else if (old_scr
!= scr
&& old_focused
) {
133 wWindowUnfocus(old_focused
);
136 wasfocused
= wwin
->flags
.focused
;
137 napp
= wApplicationOf(wwin
->main_window
);
139 /* remember last workspace where the app has been */
141 /*napp->last_workspace = wwin->screen_ptr->current_workspace;*/
142 napp
->last_workspace
= wwin
->frame
->workspace
;
145 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
146 /* install colormap if colormap mode is lock mode */
147 if (wPreferences
.colormap_mode
==WCM_CLICK
)
148 wColormapInstallForWindow(scr
, wwin
);
150 /* set input focus */
151 switch (wwin
->focus_mode
) {
153 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
157 case WFM_LOCALLY_ACTIVE
:
158 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
161 case WFM_GLOBALLY_ACTIVE
:
165 if (wwin
->protocols
.TAKE_FOCUS
) {
166 wClientSendProtocol(wwin
, _XA_WM_TAKE_FOCUS
, timestamp
);
170 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
172 if (WFLAGP(wwin
, no_focusable
))
175 /* if this is not the focused window focus it */
177 /* change the focus window list order */
179 wwin
->prev
->next
= wwin
->next
;
182 wwin
->next
->prev
= wwin
->prev
;
184 wwin
->prev
= focused
;
185 focused
->next
= wwin
;
187 scr
->focused_window
= wwin
;
189 if (oapp
&& oapp
!= napp
) {
190 wAppMenuUnmap(oapp
->menu
);
192 wApplicationDeactivate(oapp
);
197 wWindowFocus(wwin
, focused
);
199 if (napp
&& !wasfocused
) {
201 wUserMenuRefreshInstances(napp
->menu
, wwin
);
202 #endif /* USER_MENU */
204 if (wwin
->flags
.mapped
)
205 wAppMenuMap(napp
->menu
, wwin
);
207 wApplicationActivate(napp
);
217 wShadeWindow(WWindow
*wwin
)
224 if (wwin
->flags
.shaded
)
229 XLowerWindow(dpy
, wwin
->client_win
);
231 wSoundPlay(WSOUND_SHADE
);
234 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
235 && !wPreferences
.no_animations
) {
236 /* do the shading animation */
237 h
= wwin
->frame
->core
->height
;
240 w
= wwin
->frame
->core
->width
;
241 y
= wwin
->frame
->top_width
;
242 while (h
>wwin
->frame
->top_width
+1) {
243 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
244 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
247 if (time(NULL
)-time0
> MAX_ANIMATION_TIME
)
250 if (SHADE_DELAY
> 0) {
251 wusleep(SHADE_DELAY
*1000L);
258 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
260 #endif /* ANIMATIONS */
262 wwin
->flags
.skip_next_animation
= 0;
263 wwin
->flags
.shaded
= 1;
264 wwin
->flags
.mapped
= 0;
265 /* prevent window withdrawal when getting UnmapNotify */
266 XSelectInput(dpy
, wwin
->client_win
,
267 wwin
->event_mask
& ~StructureNotifyMask
);
268 XUnmapWindow(dpy
, wwin
->client_win
);
269 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
271 /* for the client it's just like iconification */
272 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
273 wwin
->frame
->top_width
- 1);
275 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
276 + wwin
->frame
->top_width
;
277 wWindowSynthConfigureNotify(wwin
);
280 wClientSetState(wwin, IconicState, None);
283 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
286 if (!wwin
->screen_ptr
->flags
.startup
) {
287 /* Catch up with events not processed while animation was running */
288 ProcessPendingEvents();
295 wUnshadeWindow(WWindow
*wwin
)
300 #endif /* ANIMATIONS */
303 if (!wwin
->flags
.shaded
)
308 wwin
->flags
.shaded
= 0;
309 wwin
->flags
.mapped
= 1;
310 XMapWindow(dpy
, wwin
->client_win
);
312 wSoundPlay(WSOUND_UNSHADE
);
315 if (!wPreferences
.no_animations
&& !wwin
->flags
.skip_next_animation
) {
316 /* do the shading animation */
317 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
318 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
319 s
= abs(y
)/SHADE_STEPS
;
321 w
= wwin
->frame
->core
->width
;
322 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
324 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
325 + wwin
->frame
->bottom_width
) {
326 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
327 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
329 if (SHADE_DELAY
> 0) {
330 wusleep(SHADE_DELAY
*2000L/3);
337 if (time(NULL
)-time0
> MAX_ANIMATION_TIME
)
341 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
343 #endif /* ANIMATIONS */
345 wwin
->flags
.skip_next_animation
= 0;
346 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
347 wwin
->frame
->top_width
+ wwin
->client
.height
348 + wwin
->frame
->bottom_width
);
350 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
351 wWindowSynthConfigureNotify(wwin
);
354 wClientSetState(wwin, NormalState, None);
356 /* if the window is focused, set the focus again as it was disabled during
358 if (wwin
->flags
.focused
)
359 wSetFocusTo(wwin
->screen_ptr
, wwin
);
361 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
366 wMaximizeWindow(WWindow
*wwin
, int directions
)
368 int new_width
, new_height
, new_x
, new_y
;
369 int changed_h
, changed_v
, shrink_h
, shrink_v
;
370 WArea usableArea
, totalArea
;
372 if (!IS_RESIZABLE(wwin
))
377 totalArea
.x2
= wwin
->screen_ptr
->scr_width
;
378 totalArea
.y2
= wwin
->screen_ptr
->scr_height
;
379 usableArea
= totalArea
;
381 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
382 WScreen
*scr
= wwin
->screen_ptr
;
385 if (directions
& MAX_KEYBOARD
)
386 head
= wGetHeadForWindow(wwin
);
388 head
= wGetHeadForPointerLocation(scr
);
390 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
393 if (WFLAGP(wwin
, full_maximize
)) {
394 usableArea
= totalArea
;
397 if (wwin
->flags
.shaded
) {
398 wwin
->flags
.skip_next_animation
= 1;
399 wUnshadeWindow(wwin
);
401 /* Only save directions, not kbd or xinerama hints */
402 directions
&= (MAX_HORIZONTAL
|MAX_VERTICAL
);
404 changed_h
= ((wwin
->flags
.maximized
^ directions
) & MAX_HORIZONTAL
);
405 changed_v
= ((wwin
->flags
.maximized
^ directions
) & MAX_VERTICAL
);
406 shrink_h
= (changed_h
&& (directions
& MAX_HORIZONTAL
)==0);
407 shrink_v
= (changed_v
&& (directions
& MAX_VERTICAL
)==0);
409 if (wwin
->flags
.maximized
) {
410 /* if already maximized in some direction, we only update the
411 * appropriate old x, old y coordinates. This is necessary to
412 * allow succesive maximizations in different directions without
413 * the need to first do an un-maximize (to avoid flicker).
415 if (!(wwin
->flags
.maximized
& MAX_HORIZONTAL
)) {
416 wwin
->old_geometry
.x
= wwin
->frame_x
;
418 if (!(wwin
->flags
.maximized
& MAX_VERTICAL
)) {
419 wwin
->old_geometry
.y
= wwin
->frame_y
;
422 wwin
->old_geometry
.width
= wwin
->client
.width
;
423 wwin
->old_geometry
.height
= wwin
->client
.height
;
424 wwin
->old_geometry
.x
= wwin
->frame_x
;
425 wwin
->old_geometry
.y
= wwin
->frame_y
;
427 wwin
->flags
.maximized
= directions
;
429 if (directions
& MAX_HORIZONTAL
) {
430 new_width
= (usableArea
.x2
-usableArea
.x1
)-FRAME_BORDER_WIDTH
*2;
431 new_x
= usableArea
.x1
;
432 } else if (shrink_h
) {
433 new_x
= wwin
->old_geometry
.x
;
434 new_width
= wwin
->old_geometry
.width
;
436 new_x
= wwin
->frame_x
;
437 new_width
= wwin
->frame
->core
->width
;
440 if (directions
& MAX_VERTICAL
) {
441 new_height
= (usableArea
.y2
-usableArea
.y1
)-FRAME_BORDER_WIDTH
*2;
442 new_y
= usableArea
.y1
;
443 if (WFLAGP(wwin
, full_maximize
)) {
444 new_y
-= wwin
->frame
->top_width
;
445 new_height
+= wwin
->frame
->bottom_width
- 1;
447 } else if (shrink_v
) {
448 new_y
= wwin
->old_geometry
.y
;
449 new_height
= wwin
->old_geometry
.height
;
451 new_y
= wwin
->frame_y
;
452 new_height
= wwin
->frame
->core
->height
;
455 if (!WFLAGP(wwin
, full_maximize
)) {
456 new_height
-= wwin
->frame
->top_width
+wwin
->frame
->bottom_width
;
459 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
461 wWindowCropSize(wwin
, usableArea
.x2
-usableArea
.x1
,
462 usableArea
.y2
-usableArea
.y1
,
463 &new_width
, &new_height
);
465 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
468 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
470 wSoundPlay(WSOUND_MAXIMIZE
);
475 wUnmaximizeWindow(WWindow
*wwin
)
477 int restore_x
, restore_y
;
479 if (!wwin
->flags
.maximized
)
482 if (wwin
->flags
.shaded
) {
483 wwin
->flags
.skip_next_animation
= 1;
484 wUnshadeWindow(wwin
);
486 restore_x
= (wwin
->flags
.maximized
& MAX_HORIZONTAL
) ?
487 wwin
->old_geometry
.x
: wwin
->frame_x
;
488 restore_y
= (wwin
->flags
.maximized
& MAX_VERTICAL
) ?
489 wwin
->old_geometry
.y
: wwin
->frame_y
;
490 wwin
->flags
.maximized
= 0;
491 wWindowConfigure(wwin
, restore_x
, restore_y
,
492 wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
494 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
496 wSoundPlay(WSOUND_UNMAXIMIZE
);
501 wFullscreenWindow(WWindow
*wwin
)
506 if (wwin
->flags
.fullscreen
)
509 wwin
->flags
.fullscreen
= True
;
511 wWindowConfigureBorders(wwin
);
513 ChangeStackingLevel(wwin
->frame
->core
, WMFullscreenLevel
);
515 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
516 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
517 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
518 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
520 head
= wGetHeadForWindow(wwin
);
521 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
522 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
,
523 rect
.size
.width
, rect
.size
.height
);
525 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
530 wUnfullscreenWindow(WWindow
*wwin
)
532 if (!wwin
->flags
.fullscreen
)
535 wwin
->flags
.fullscreen
= False
;
537 if (wwin
->frame
->core
->stacking
->window_level
== WMFullscreenLevel
) {
538 if (WFLAGP(wwin
, sunken
)) {
539 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
540 } else if (WFLAGP(wwin
, floating
)) {
541 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
543 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
547 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
548 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
550 wWindowConfigureBorders(wwin
);
551 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
552 wFrameWindowPaint(wwin
->frame
);
554 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
560 animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
,
561 int fx
, int fy
, int fw
, int fh
, int steps
)
563 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
564 float cx
, cy
, cw
, ch
;
565 float xstep
, ystep
, wstep
, hstep
;
568 float angle
, final_angle
, delta
;
570 xstep
= (float)(fx
-x
)/steps
;
571 ystep
= (float)(fy
-y
)/steps
;
572 wstep
= (float)(fw
-w
)/steps
;
573 hstep
= (float)(fh
-h
)/steps
;
580 final_angle
= 2*WM_PI
*MINIATURIZE_ANIMATION_TWIST_F
;
581 delta
= (float)(final_angle
/FRAMES
);
582 for (angle
=0;; angle
+=delta
) {
583 if (angle
> final_angle
)
586 dx
= (cw
/10) - ((cw
/5) * sin(angle
));
587 dch
= (ch
/2) * cos(angle
);
590 points
[0].x
= cx
+ dx
; points
[0].y
= midy
- dch
;
591 points
[1].x
= cx
+ cw
- dx
; points
[1].y
= points
[0].y
;
592 points
[2].x
= cx
+ cw
+ dx
; points
[2].y
= midy
+ dch
;
593 points
[3].x
= cx
- dx
; points
[3].y
= points
[2].y
;
594 points
[4].x
= points
[0].x
; points
[4].y
= points
[0].y
;
597 XDrawLines(dpy
,scr
->root_win
,scr
->frame_gc
,points
, 5, CoordModeOrigin
);
599 #if (MINIATURIZE_ANIMATION_DELAY_F > 0)
600 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
605 XDrawLines(dpy
,scr
->root_win
,scr
->frame_gc
,points
, 5, CoordModeOrigin
);
611 if (angle
>= final_angle
)
621 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
,
622 int fx
, int fy
, int fw
, int fh
, int steps
)
624 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
625 float cx
, cy
, cw
, ch
;
626 float xstep
, ystep
, wstep
, hstep
;
628 float angle
, final_angle
, a
, d
, delta
;
635 xstep
= (float)(fx
-x
)/steps
;
636 ystep
= (float)(fy
-y
)/steps
;
637 wstep
= (float)(fw
-w
)/steps
;
638 hstep
= (float)(fh
-h
)/steps
;
645 final_angle
= 2*WM_PI
*MINIATURIZE_ANIMATION_TWIST_T
;
646 delta
= (float)(final_angle
/FRAMES
);
647 for (angle
=0;; angle
+=delta
) {
648 if (angle
> final_angle
)
652 d
= sqrt((cw
/2)*(cw
/2)+(ch
/2)*(ch
/2));
654 points
[0].x
= cx
+cos(angle
-a
)*d
;
655 points
[0].y
= cy
+sin(angle
-a
)*d
;
656 points
[1].x
= cx
+cos(angle
+a
)*d
;
657 points
[1].y
= cy
+sin(angle
+a
)*d
;
658 points
[2].x
= cx
+cos(angle
-a
+WM_PI
)*d
;
659 points
[2].y
= cy
+sin(angle
-a
+WM_PI
)*d
;
660 points
[3].x
= cx
+cos(angle
+a
+WM_PI
)*d
;
661 points
[3].y
= cy
+sin(angle
+a
+WM_PI
)*d
;
662 points
[4].x
= cx
+cos(angle
-a
)*d
;
663 points
[4].y
= cy
+sin(angle
-a
)*d
;
665 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
667 #if (MINIATURIZE_ANIMATION_DELAY_T > 0)
668 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
673 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
679 if (angle
>= final_angle
)
689 animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
,
690 int fx
, int fy
, int fw
, int fh
, int steps
)
692 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
693 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
694 float xstep
, ystep
, wstep
, hstep
;
697 xstep
= (float)(fx
-x
)/steps
;
698 ystep
= (float)(fy
-y
)/steps
;
699 wstep
= (float)(fw
-w
)/steps
;
700 hstep
= (float)(fh
-h
)/steps
;
702 for (j
=0; j
<FRAMES
; j
++) {
709 for (i
=0; i
<steps
; i
++) {
710 for (j
=0; j
<FRAMES
; j
++) {
711 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
712 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
715 #if (MINIATURIZE_ANIMATION_DELAY_Z > 0)
716 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
720 for (j
=0; j
<FRAMES
; j
++) {
721 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
722 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
737 for (j
=0; j
<FRAMES
; j
++) {
738 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
739 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
742 #if (MINIATURIZE_ANIMATION_DELAY_Z > 0)
743 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
747 for (j
=0; j
<FRAMES
; j
++) {
748 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
749 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
758 animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
,
759 int fx
, int fy
, int fw
, int fh
, int hiding
)
761 int style
= wPreferences
.iconification_style
; /* Catch the value */
764 if (style
== WIS_NONE
)
767 if (style
== WIS_RANDOM
) {
771 k
= (hiding
? 2 : 3);
774 steps
= (MINIATURIZE_ANIMATION_STEPS_T
* k
)/3;
776 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
779 steps
= (MINIATURIZE_ANIMATION_STEPS_F
* k
)/3;
781 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
785 steps
= (MINIATURIZE_ANIMATION_STEPS_Z
* k
)/3;
787 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
791 #endif /* ANIMATIONS */
799 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
800 WMHandleEvent(&tmpev
);
805 unmapTransientsFor(WWindow
*wwin
)
810 tmp
= wwin
->screen_ptr
->focused_window
;
812 /* unmap the transients for this transient */
813 if (tmp
!=wwin
&& tmp
->transient_for
== wwin
->client_win
814 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
815 || tmp
->flags
.shaded
)) {
816 unmapTransientsFor(tmp
);
817 tmp
->flags
.miniaturized
= 1;
818 if (!tmp
->flags
.shaded
) {
821 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
824 if (!tmp->flags.shaded)
826 wClientSetState(tmp
, IconicState
, None
);
828 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
836 mapTransientsFor(WWindow
*wwin
)
840 tmp
= wwin
->screen_ptr
->focused_window
;
842 /* recursively map the transients for this transient */
843 if (tmp
!=wwin
&& tmp
->transient_for
== wwin
->client_win
844 && /*!tmp->flags.mapped*/ tmp
->flags
.miniaturized
845 && tmp
->icon
==NULL
) {
846 mapTransientsFor(tmp
);
847 tmp
->flags
.miniaturized
= 0;
848 if (!tmp
->flags
.shaded
) {
851 XMapWindow(dpy
, tmp
->frame
->core
->window
);
853 tmp
->flags
.semi_focused
= 0;
855 if (!tmp->flags.shaded)
857 wClientSetState(tmp
, NormalState
, None
);
859 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
867 setupIconGrabs(WIcon
*icon
)
869 /* setup passive grabs on the icon */
870 XGrabButton(dpy
, Button1
, AnyModifier
, icon
->core
->window
, True
,
871 ButtonPressMask
, GrabModeSync
, GrabModeAsync
, None
, None
);
872 XGrabButton(dpy
, Button2
, AnyModifier
, icon
->core
->window
, True
,
873 ButtonPressMask
, GrabModeSync
, GrabModeAsync
, None
, None
);
874 XGrabButton(dpy
, Button3
, AnyModifier
, icon
->core
->window
, True
,
875 ButtonPressMask
, GrabModeSync
, GrabModeAsync
, None
, None
);
881 recursiveTransientFor(WWindow
*wwin
)
888 /* hackish way to detect transient_for cycle */
889 i
= wwin
->screen_ptr
->window_count
+1;
891 while (wwin
&& wwin
->transient_for
!= None
&& i
>0) {
892 wwin
= wWindowFor(wwin
->transient_for
);
896 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.",
906 removeIconGrabs(WIcon
*icon
)
908 /* remove passive grabs on the icon */
909 XUngrabButton(dpy
, Button1
, AnyModifier
, icon
->core
->window
);
910 XUngrabButton(dpy
, Button2
, AnyModifier
, icon
->core
->window
);
911 XUngrabButton(dpy
, Button3
, AnyModifier
, icon
->core
->window
);
918 wIconifyWindow(WWindow
*wwin
)
920 XWindowAttributes attribs
;
924 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
)) {
925 /* the window doesn't exist anymore */
929 if (wwin
->flags
.miniaturized
) {
933 if (wwin
->transient_for
!=None
&&
934 wwin
->transient_for
!=wwin
->screen_ptr
->root_win
) {
935 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
937 if (owner
&& owner
->flags
.miniaturized
)
941 present
= wwin
->frame
->workspace
==wwin
->screen_ptr
->current_workspace
;
943 /* if the window is in another workspace, simplify process */
945 /* icon creation may take a while */
946 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
947 ButtonMotionMask
|ButtonReleaseMask
, GrabModeAsync
,
948 GrabModeAsync
, None
, None
, CurrentTime
);
951 if (!wPreferences
.disable_miniwindows
953 && !wwin
->flags
.net_handle_icon
956 if (!wwin
->flags
.icon_moved
) {
957 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
959 wwin
->icon
= wIconCreate(wwin
);
961 wwin
->icon
->mapped
= 1;
964 wwin
->flags
.miniaturized
= 1;
965 wwin
->flags
.mapped
= 0;
967 /* unmap transients */
969 unmapTransientsFor(wwin
);
972 wSoundPlay(WSOUND_ICONIFY
);
974 XUngrabPointer(dpy
, CurrentTime
);
976 /* let all Expose events arrive so that we can repaint
977 * something before the animation starts (and the server is grabbed) */
980 if (wPreferences
.disable_miniwindows
982 || wwin
->flags
.net_handle_icon
985 wClientSetState(wwin
, IconicState
, None
);
987 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
991 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
992 && !wPreferences
.no_animations
) {
995 if (!wPreferences
.disable_miniwindows
997 && !wwin
->flags
.net_handle_icon
1002 iw
= wwin
->icon
->core
->width
;
1003 ih
= wwin
->icon
->core
->height
;
1006 if (wwin
->flags
.net_handle_icon
) {
1016 iw
= wwin
->screen_ptr
->scr_width
;
1017 ih
= wwin
->screen_ptr
->scr_height
;
1020 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1021 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1022 ix
, iy
, iw
, ih
, False
);
1027 wwin
->flags
.skip_next_animation
= 0;
1029 if (!wPreferences
.disable_miniwindows
1031 && !wwin
->flags
.net_handle_icon
1035 if (wwin
->screen_ptr
->current_workspace
==wwin
->frame
->workspace
||
1036 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1038 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1040 AddToStackList(wwin
->icon
->core
);
1042 wLowerFrame(wwin
->icon
->core
);
1046 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1049 * It doesn't seem to be working and causes button event hangup
1050 * when deiconifying a transient window.
1051 setupIconGrabs(wwin->icon);
1053 if ((wwin
->flags
.focused
1054 || (owner
&& wwin
->client_win
== owner
->client_win
))
1055 && wPreferences
.focus_mode
==WKF_CLICK
) {
1060 if (!WFLAGP(tmp
, no_focusable
)
1061 && !(tmp
->flags
.hidden
||tmp
->flags
.miniaturized
)
1062 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1066 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1067 } else if (wPreferences
.focus_mode
!=WKF_CLICK
) {
1068 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1072 if (!wwin
->screen_ptr
->flags
.startup
) {
1073 /* Catch up with events not processed while animation was running */
1074 Window clientwin
= wwin
->client_win
;
1076 ProcessPendingEvents();
1078 /* the window can disappear while ProcessPendingEvents() runs */
1079 if (!wWindowFor(clientwin
)) {
1086 /* maybe we want to do this regardless of net_handle_icon
1087 * it seems to me we might break behaviour this way.
1089 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1091 && !wwin
->flags
.net_handle_icon
1094 wIconSelect(wwin
->icon
);
1096 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1103 wDeiconifyWindow(WWindow
*wwin
)
1106 /* we're hiding for show_desktop */
1107 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1108 wwin
->frame
->workspace
!=wwin
->screen_ptr
->current_workspace
;
1110 int netwm_hidden
= False
;
1114 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1116 if (!wwin
->flags
.miniaturized
)
1119 if (wwin
->transient_for
!= None
1120 && wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1121 WWindow
*owner
= recursiveTransientFor(wwin
);
1123 if (owner
&& owner
->flags
.miniaturized
) {
1124 wDeiconifyWindow(owner
);
1125 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1126 wRaiseFrame(wwin
->frame
->core
);
1131 wwin
->flags
.miniaturized
= 0;
1133 if (!netwm_hidden
&& !wwin
->flags
.shaded
) {
1134 wwin
->flags
.mapped
= 1;
1137 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1138 /* maybe we want to do this regardless of net_handle_icon
1139 * it seems to me we might break behaviour this way.
1141 if (!wPreferences
.disable_miniwindows
1143 && !wwin
->flags
.net_handle_icon
1145 && wwin
->icon
!= NULL
) {
1146 if (wwin
->icon
->selected
)
1147 wIconSelect(wwin
->icon
);
1149 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1154 wSoundPlay(WSOUND_DEICONIFY
);
1156 /* if the window is in another workspace, do it silently */
1157 if (!netwm_hidden
) {
1159 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1160 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1163 if (!wPreferences
.disable_miniwindows
1165 && !wwin
->flags
.net_handle_icon
1170 iw
= wwin
->icon
->core
->width
;
1171 ih
= wwin
->icon
->core
->height
;
1174 if (wwin
->flags
.net_handle_icon
) {
1184 iw
= wwin
->screen_ptr
->scr_width
;
1185 ih
= wwin
->screen_ptr
->scr_height
;
1188 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1189 wwin
->frame_x
, wwin
->frame_y
,
1190 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1193 #endif /* ANIMATIONS */
1194 wwin
->flags
.skip_next_animation
= 0;
1196 if (!wwin
->flags
.shaded
) {
1197 XMapWindow(dpy
, wwin
->client_win
);
1199 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1200 wRaiseFrame(wwin
->frame
->core
);
1201 if (!wwin
->flags
.shaded
) {
1202 wClientSetState(wwin
, NormalState
, None
);
1204 mapTransientsFor(wwin
);
1207 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1209 && !wwin
->flags
.net_handle_icon
1212 RemoveFromStackList(wwin
->icon
->core
);
1213 /* removeIconGrabs(wwin->icon);*/
1214 wIconDestroy(wwin
->icon
);
1218 if (!netwm_hidden
) {
1221 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1224 if (!wwin
->screen_ptr
->flags
.startup
) {
1225 /* Catch up with events not processed while animation was running */
1226 Window clientwin
= wwin
->client_win
;
1228 ProcessPendingEvents();
1230 /* the window can disappear while ProcessPendingEvents() runs */
1231 if (!wWindowFor(clientwin
)) {
1238 if (wPreferences
.auto_arrange_icons
) {
1239 wArrangeIcons(wwin
->screen_ptr
, True
);
1242 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1244 /* In case we were shaded and iconified, also unshade */
1246 wUnshadeWindow(wwin
);
1252 hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1254 if (wwin
->flags
.miniaturized
) {
1256 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1257 wwin
->icon
->mapped
= 0;
1259 wwin
->flags
.hidden
= 1;
1261 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1265 if (wwin
->flags
.inspector_open
) {
1266 wHideInspectorForWindow(wwin
);
1269 wwin
->flags
.hidden
= 1;
1272 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1274 wSoundPlay(WSOUND_HIDE
);
1276 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1277 !wwin
->flags
.skip_next_animation
&& animate
) {
1278 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1279 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1280 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
,
1284 wwin
->flags
.skip_next_animation
= 0;
1286 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1292 wHideOtherApplications(WWindow
*awin
)
1299 wwin
= awin
->screen_ptr
->focused_window
;
1304 && wwin
->frame
->workspace
== awin
->screen_ptr
->current_workspace
1305 && !(wwin
->flags
.miniaturized
||wwin
->flags
.hidden
)
1306 && !wwin
->flags
.internal_window
1307 && wGetWindowOfInspectorForWindow(wwin
) != awin
1308 && !WFLAGP(wwin
, no_hide_others
)) {
1310 if (wwin
->main_window
==None
|| WFLAGP(wwin
, no_appicon
)) {
1311 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1312 wwin
->flags
.skip_next_animation
= 1;
1313 wIconifyWindow(wwin
);
1315 } else if (wwin
->main_window
!=None
1316 && awin
->main_window
!= wwin
->main_window
) {
1317 tapp
= wApplicationOf(wwin
->main_window
);
1319 tapp
->flags
.skip_next_animation
= 1;
1320 wHideApplication(tapp
);
1322 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1323 wwin
->flags
.skip_next_animation
= 1;
1324 wIconifyWindow(wwin
);
1332 wSetFocusTo(awin->screen_ptr, awin);
1339 wHideApplication(WApplication
*wapp
)
1346 wwarning("trying to hide a non grouped window");
1349 if (!wapp
->main_window_desc
) {
1350 wwarning("group leader not found for window group");
1353 scr
= wapp
->main_window_desc
->screen_ptr
;
1355 wlist
= scr
->focused_window
;
1359 if (wlist
->main_window
== wapp
->main_window
)
1360 wapp
->last_focused
= wlist
;
1362 wapp
->last_focused
= NULL
;
1364 if (wlist
->main_window
== wapp
->main_window
) {
1365 if (wlist
->flags
.focused
) {
1369 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1370 wapp
->app_icon
->y_pos
, wlist
,
1371 !wapp
->flags
.skip_next_animation
);
1373 wlist
= wlist
->prev
;
1376 wapp
->flags
.skip_next_animation
= 0;
1379 if (wPreferences
.focus_mode
==WKF_CLICK
) {
1380 wlist
= scr
->focused_window
;
1382 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1383 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1385 wlist
= wlist
->prev
;
1387 wSetFocusTo(scr
, wlist
);
1389 wSetFocusTo(scr
, NULL
);
1393 wapp
->flags
.hidden
= 1;
1395 if(wPreferences
.auto_arrange_icons
) {
1396 wArrangeIcons(scr
, True
);
1400 wAppIconPaint(wapp
->app_icon
);
1408 unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
,
1409 int bringToCurrentWS
)
1411 if (bringToCurrentWS
)
1412 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1414 wwin
->flags
.hidden
=0;
1416 wSoundPlay(WSOUND_UNHIDE
);
1418 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1420 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1421 icon
->core
->width
, icon
->core
->height
,
1422 wwin
->frame_x
, wwin
->frame_y
,
1423 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1427 wwin
->flags
.skip_next_animation
= 0;
1428 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
) {
1429 XMapWindow(dpy
, wwin
->client_win
);
1430 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1431 wClientSetState(wwin
, NormalState
, None
);
1432 wwin
->flags
.mapped
=1;
1433 wRaiseFrame(wwin
->frame
->core
);
1435 if (wwin
->flags
.inspector_open
) {
1436 wUnhideInspectorForWindow(wwin
);
1439 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1444 wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1447 WWindow
*wlist
, *next
;
1448 WWindow
*focused
=NULL
;
1449 Bool shouldArrangeIcons
= False
;
1454 scr
= wapp
->main_window_desc
->screen_ptr
;
1455 wlist
= scr
->focused_window
;
1459 /* goto beginning of list */
1461 wlist
= wlist
->prev
;
1466 if (wlist
->main_window
== wapp
->main_window
) {
1467 if (wlist
->flags
.focused
)
1469 else if (!focused
|| !focused
->flags
.focused
)
1472 if (wlist
->flags
.miniaturized
) {
1473 if (bringToCurrentWS
|| wPreferences
.sticky_icons
||
1474 wlist
->frame
->workspace
== scr
->current_workspace
) {
1475 if (wlist
->icon
&& !wlist
->icon
->mapped
) {
1476 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1477 wlist
->icon
->mapped
= 1;
1480 if (bringToCurrentWS
)
1481 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1482 wlist
->flags
.hidden
= 0;
1484 wlist
->frame
->workspace
== scr
->current_workspace
) {
1485 wDeiconifyWindow(wlist
);
1487 shouldArrangeIcons
= True
;
1488 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1489 } else if (wlist
->flags
.shaded
) {
1490 if (bringToCurrentWS
)
1491 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1492 wlist
->flags
.hidden
= 0;
1493 if (wlist
->frame
->workspace
== scr
->current_workspace
) {
1494 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1496 wUnshadeWindow(wlist
);
1497 wRaiseFrame(wlist
->frame
->core
);
1500 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1501 } else if (wlist
->flags
.hidden
) {
1502 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1503 wapp
->app_icon
->y_pos
, wlist
,
1504 !wapp
->flags
.skip_next_animation
,
1507 if (bringToCurrentWS
1508 && wlist
->frame
->workspace
!= scr
->current_workspace
) {
1509 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1511 wRaiseFrame(wlist
->frame
->core
);
1517 wapp
->flags
.skip_next_animation
= 0;
1518 wapp
->flags
.hidden
= 0;
1520 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1521 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1522 wSetFocusTo(scr
, wapp
->last_focused
);
1523 } else if (focused
) {
1524 wSetFocusTo(scr
, focused
);
1526 wapp
->last_focused
= NULL
;
1527 if (shouldArrangeIcons
|| wPreferences
.auto_arrange_icons
) {
1528 wArrangeIcons(scr
, True
);
1531 wAppIconPaint(wapp
->app_icon
);
1538 wShowAllWindows(WScreen
*scr
)
1540 WWindow
*wwin
, *old_foc
;
1543 old_foc
= wwin
= scr
->focused_window
;
1545 if (!wwin
->flags
.internal_window
&&
1546 (scr
->current_workspace
== wwin
->frame
->workspace
1547 || IS_OMNIPRESENT(wwin
))) {
1548 if (wwin
->flags
.miniaturized
) {
1549 wwin
->flags
.skip_next_animation
= 1;
1550 wDeiconifyWindow(wwin
);
1551 } else if (wwin
->flags
.hidden
) {
1552 wapp
= wApplicationOf(wwin
->main_window
);
1554 wUnhideApplication(wapp
, False
, False
);
1556 wwin
->flags
.skip_next_animation
= 1;
1557 wDeiconifyWindow(wwin
);
1563 wSetFocusTo(scr
, old_foc
);
1564 /*wRaiseFrame(old_foc->frame->core);*/
1569 wRefreshDesktop(WScreen
*scr
)
1572 XSetWindowAttributes attr
;
1574 attr
.backing_store
= NotUseful
;
1575 attr
.save_under
= False
;
1576 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1577 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1578 (Visual
*)CopyFromParent
, CWBackingStore
|CWSaveUnder
,
1580 XMapRaised(dpy
, win
);
1581 XDestroyWindow(dpy
, win
);
1587 wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1593 const int heads
= wXineramaHeads(scr
);
1596 int pf
; /* primary axis */
1597 int sf
; /* secondary axis */
1601 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1607 int isize
= wPreferences
.icon_size
;
1609 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
)*heads
);
1611 for (head
= 0; head
< heads
; ++head
) {
1613 WMRect rect
= wGetRectForHead(scr
, head
);
1615 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1616 WMRect rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
-area
.x1
, area
.y2
-area
.y1
);
1619 vars
[head
].pi
= vars
[head
].si
= 0;
1620 vars
[head
].sx1
= rect
.pos
.x
;
1621 vars
[head
].sy1
= rect
.pos
.y
;
1622 vars
[head
].sw
= rect
.size
.width
;
1623 vars
[head
].sh
= rect
.size
.height
;
1624 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1625 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1629 if (scr
->dock
->on_right_side
)
1630 vars
[head
].sx2
-= isize
+ DOCK_EXTRA_SPACE
;
1632 vars
[head
].sx1
+= isize
+ DOCK_EXTRA_SPACE
;
1636 vars
[head
].sw
= isize
* (vars
[head
].sw
/isize
);
1637 vars
[head
].sh
= isize
* (vars
[head
].sh
/isize
);
1638 vars
[head
].fullW
= (vars
[head
].sx2
-vars
[head
].sx1
)/isize
;
1639 vars
[head
].fullH
= (vars
[head
].sy2
-vars
[head
].sy1
)/isize
;
1641 /* icon yard boundaries */
1642 if (wPreferences
.icon_yard
& IY_VERT
) {
1643 vars
[head
].pf
= vars
[head
].fullH
;
1644 vars
[head
].sf
= vars
[head
].fullW
;
1646 vars
[head
].pf
= vars
[head
].fullW
;
1647 vars
[head
].sf
= vars
[head
].fullH
;
1649 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1650 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1653 vars
[head
].xo
= vars
[head
].sx1
;
1656 if (wPreferences
.icon_yard
& IY_TOP
) {
1657 vars
[head
].yo
= vars
[head
].sy1
;
1660 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1665 #define X ((wPreferences.icon_yard & IY_VERT) \
1666 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1667 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1669 #define Y ((wPreferences.icon_yard & IY_VERT) \
1670 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1671 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1674 /* arrange application icons */
1675 aicon
= scr
->app_icon_list
;
1676 /* reverse them to avoid unnecessarily sliding of icons */
1677 while (aicon
&& aicon
->next
)
1678 aicon
= aicon
->next
;
1681 if (!aicon
->docked
) {
1682 /* CHECK: can icon be NULL here ? */
1683 /* The intention here is to place the AppIcon on the head that
1684 * contains most of the applications _main_ window. */
1685 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1687 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1689 if (!wPreferences
.no_animations
) {
1690 SlideWindow(aicon
->icon
->core
->window
,
1691 aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1693 #endif /* ANIMATIONS */
1695 wAppIconMove(aicon
, X
, Y
);
1697 if (vars
[head
].pi
>= vars
[head
].pf
) {
1702 aicon
= aicon
->prev
;
1705 /* arrange miniwindows */
1706 wwin
= scr
->focused_window
;
1707 /* reverse them to avoid unnecessarily shuffling */
1708 while (wwin
&& wwin
->prev
)
1712 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1713 (wwin
->frame
->workspace
==scr
->current_workspace
||
1714 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1716 head
= wGetHeadForWindow(wwin
);
1718 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1719 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
) {
1721 if (wPreferences
.no_animations
) {
1722 XMoveWindow(dpy
, wwin
->icon
->core
->window
, X
, Y
);
1724 SlideWindow(wwin
->icon
->core
->window
, wwin
->icon_x
,
1725 wwin
->icon_y
, X
, Y
);
1728 XMoveWindow(dpy
, wwin
->icon
->core
->window
, X
, Y
);
1729 #endif /* ANIMATIONS */
1735 if (vars
[head
].pi
>= vars
[head
].pf
) {
1742 wwin
->flags
.icon_moved
= 0;
1744 /* we reversed the order, so we use next */
1753 wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1757 int pf
; /* primary axis */
1758 int sf
; /* secondary axis */
1762 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1766 int isize
= wPreferences
.icon_size
;
1769 * Find out screen boundaries.
1773 * Allows each head to have miniwindows
1775 WMRect rect
= wGetRectForHead(scr
, wGetHeadForPointerLocation(scr
));
1779 sw
= rect
.size
.width
;
1780 sh
= rect
.size
.height
;
1784 if (scr
->dock
->on_right_side
)
1785 sx2
-= isize
+ DOCK_EXTRA_SPACE
;
1787 sx1
+= isize
+ DOCK_EXTRA_SPACE
;
1791 sw
= isize
* (scr
->scr_width
/isize
);
1792 sh
= isize
* (scr
->scr_height
/isize
);
1794 sw
= isize
* (sw
/isize
);
1795 sh
= isize
* (sh
/isize
);
1797 fullW
= (sx2
-sx1
)/isize
;
1798 fullH
= (sy2
-sy1
)/isize
;
1800 /* icon yard boundaries */
1801 if (wPreferences
.icon_yard
& IY_VERT
) {
1808 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1815 if (wPreferences
.icon_yard
& IY_TOP
) {
1823 /* arrange icons putting the most recently focused window
1824 * as the last icon */
1825 #define X ((wPreferences.icon_yard & IY_VERT) ? xo + xs*(si*isize)\
1826 : xo + xs*(pi*isize))
1827 #define Y ((wPreferences.icon_yard & IY_VERT) ? yo + ys*(pi*isize)\
1828 : yo + ys*(si*isize))
1830 /* arrange application icons */
1831 aicon
= scr
->app_icon_list
;
1832 /* reverse them to avoid unnecessarily sliding of icons */
1833 while (aicon
&& aicon
->next
)
1834 aicon
= aicon
->next
;
1839 if (!aicon
->docked
) {
1840 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1842 if (!wPreferences
.no_animations
) {
1843 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
,
1846 #endif /* ANIMATIONS */
1848 wAppIconMove(aicon
, X
, Y
);
1851 /* we reversed the order so we use prev */
1852 aicon
= aicon
->prev
;
1859 /* arrange miniwindows */
1861 wwin
= scr
->focused_window
;
1862 /* reverse them to avoid unnecessarily shuffling */
1863 while (wwin
&& wwin
->prev
)
1867 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1868 (wwin
->frame
->workspace
==scr
->current_workspace
||
1869 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1871 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1872 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
) {
1874 if (wPreferences
.no_animations
) {
1875 XMoveWindow(dpy
, wwin
->icon
->core
->window
, X
, Y
);
1877 SlideWindow(wwin
->icon
->core
->window
, wwin
->icon_x
,
1878 wwin
->icon_y
, X
, Y
);
1881 XMoveWindow(dpy
, wwin
->icon
->core
->window
, X
, Y
);
1882 #endif /* ANIMATIONS */
1890 wwin
->flags
.icon_moved
= 0;
1892 /* we reversed the order, so we use next */
1903 wSelectWindow(WWindow
*wwin
, Bool flag
)
1905 WScreen
*scr
= wwin
->screen_ptr
;
1908 wwin
->flags
.selected
= 1;
1909 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1911 if (!HAS_BORDER(wwin
)) {
1912 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
,
1913 FRAME_BORDER_WIDTH
);
1916 if (!scr
->selected_windows
)
1917 scr
->selected_windows
= WMCreateArray(4);
1918 WMAddToArray(scr
->selected_windows
, wwin
);
1920 wwin
->flags
.selected
= 0;
1921 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
,
1922 scr
->frame_border_pixel
);
1924 if (!HAS_BORDER(wwin
)) {
1925 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1928 if (scr
->selected_windows
) {
1929 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1936 wMakeWindowVisible(WWindow
*wwin
)
1938 if (wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
)
1939 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1941 if (wwin
->flags
.shaded
) {
1942 wUnshadeWindow(wwin
);
1944 if (wwin
->flags
.hidden
) {
1947 app
= wApplicationOf(wwin
->main_window
);
1949 /* trick to get focus to this window */
1950 app
->last_focused
= wwin
;
1951 wUnhideApplication(app
, False
, False
);
1954 if (wwin
->flags
.miniaturized
) {
1955 wDeiconifyWindow(wwin
);
1957 if (!WFLAGP(wwin
, no_focusable
))
1958 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1959 wRaiseFrame(wwin
->frame
->core
);