d3d10core: Implement d3d10_device_GSGetShaderResources().
commit354a6d4e2c9b5089c97f8064700c0c2d7572f928
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Sep 2014 08:40:29 +0000 (17 10:40 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Sep 2014 09:05:01 +0000 (17 11:05 +0200)
tree6a958c6e25a455d689dd48bd844ed30dbc4bb56e
parent9c3266fe1d146bb1ba6ff71da732cf3d7f53d83f
d3d10core: Implement d3d10_device_GSGetShaderResources().
dlls/d3d10core/device.c
dlls/wined3d/device.c
dlls/wined3d/wined3d.spec
include/wine/wined3d.h