repo.or.cz
/
vlc.git
/
search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
log
|
graphiclog1
|
graphiclog2
|
commit
|
commitdiff
|
tree
|
refs
|
edit
|
fork
first
·
prev
·
next
d3d11va: use the internal surface size after the alignment has been applied
2017-12-13
Steve L
h
o
m
m
e
d
3d11va: use the internal surfac
e
s
i
ze
a
ft
e
r the alignment
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomm
e
hw
:
d
3d:
us
e
the texture h
e
ight a
s
the plane height
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomm
e
direct3d11: fix t
h
e bits p
e
r channel
commit
|
commitdiff
|
tree
2017-12-13
Steve L
h
omme
d3d11_fmt: add the poss
i
bil
i
ty to select an RG
B
f
orma
t
commit
|
commitdiff
|
tree
2017-12-13
St
e
ve Lhomme
direct
3
d1
1
:
c
ode cleaning
commit
|
commitdiff
|
tree
2017-12-13
S
t
ev
e
Lhomme
direct3d11: displ
a
y all the visible pixels
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomme
d
ire
c
t
3
d11:
f
il
l
the padding area with black on C
P
U
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
S
teve Lhomme
direct3d11:
map all plan
e
s
a
t once
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhom
m
e
d
irect3d11: c
o
de cl
e
an
i
n
g
commit
|
commitdiff
|
tree
2017-12-13
Ste
v
e
Lhomme
d
irect3d11: only resi
z
e th
e
swa
p
ch
a
in
and crea
t
e new
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
St
e
ve
L
h
omme
direct3d11: pa
s
s so
m
e variables as const
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomme
hw:d3d
1
1:
F
i
x
crashes wh
e
n mixin
g
D3D11
f
i
l
t
ers
w
i
t
h
.
.
.
commit
|
commitdiff
|
tree
2017-12-08
Steve
L
hom
m
e
d
i
rect3d
1
1: the q
u
ad alw
a
ys
h
ave
t
he decoder si
z
e,
.
.
.
commit
|
commitdiff
|
tree
2017-12-06
Steve Lho
m
me
demux:mkv: don
'
t cr
a
sh if a child element h
a
s
an unknown
.
.
.
commit
|
commitdiff
|
tree
2017-12-06
St
e
ve Lho
m
m
e
c
ontrib:eb
m
l: Do not use e
l
emen
t
s w
i
t
h
an unkno
w
n
size
.
.
.
commit
|
commitdiff
|
tree
2017-12-05
Steve Lhomme
vout:win32:co
m
mon: no need to trace DXGI lea
k
s here
commit
|
commitdiff
|
tree
2017-12-03
Steve Lhomme
d3d11_fmt: consi
d
er drive
r
s are alwa
y
s OK o
n
the Wi
n
store
.
.
.
commit
|
commitdiff
|
tree
2017-12-03
St
e
ve L
h
omm
e
dxva2: disable HEVC
1
0
bits decoding on older Intel
.
.
.
commit
|
commitdiff
|
tree
2017-12-03
St
e
ve Lhomm
e
d
3
d9_fmt: add a
f
unc
t
i
o
n to check the driver
v
endor
.
.
.
commit
|
commitdiff
|
tree
2017-12-03
Steve Lhom
m
e
dxgi
_
f
mt: u
s
e
a
generic w
a
y to get the
vendor stri
n
g
commit
|
commitdiff
|
tree
2017-12-03
Steve Lhomme
dxgi_fmt: remove
unneeded
i
ncl
u
des
commit
|
commitdiff
|
tree
2017-12-03
Steve Lh
o
mm
e
d3d9: include dxgi_fmt
.
h
commit
|
commitdiff
|
tree
2017-12-03
Steve Lhomme
dxgi_fmt: move
the manufacturer IDs in d
x
gi
_
fmt
.
h
commit
|
commitdiff
|
tree
2017-11-30
St
e
ve Lhomme
contrib:e
b
ml: do n
o
t read
f
urther than
a
l
l
owed
commit
|
commitdiff
|
tree
2017-11-30
Steve
Lho
m
me
d3d11v
a
: disable HEVC 1
0
bits decodin
g
on older drive
r
s
commit
|
commitdiff
|
tree
2017-11-30
Steve Lhom
m
e
direct3d11: use D3
D
11CheckDriverVers
i
o
n(
)
to check
.
.
.
commit
|
commitdiff
|
tree
2017-11-30
S
t
eve Lhomm
e
d3d11_fmt: add a function
t
o query the
d
river version
commit
|
commitdiff
|
tree
2017-11-30
Stev
e
Lhom
m
e
d3
d
11: use defines fo
r
the manu
f
act
u
r
e
r
IDs
commit
|
commitdiff
|
tree
2017-11-29
Stev
e
Lhomme
hw:d3d11: Alw
a
y
s
request decoder
s
upport from the device
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
S
t
e
v
e Lhomme
d
emux:mkv:
k
eep th
e
cu
e
info even i
f
t
h
e track is not
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhomme
d3d11_fmt: det
e
ct bogus pitch
commit
|
commitdiff
|
tree
2017-11-28
Ste
v
e Lhomme
direct
3
d11: assume the vout i
s
forced for Win
s
tore
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
S
te
v
e L
h
omme
di
r
e
ct3
d
11
:
use a
fallba
c
k chroma w
h
en default do
e
sn
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve L
h
omme
direct3d11: move
the output
c
hr
o
m
a
setup i
n
a separate
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Ste
v
e Lhomme
direc
t
3d11
:
do the staging texture allocation early
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhomme
direct3d1
1
: split the form
a
t specific
a
l
l
ocatio
n
s an
d
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
S
t
eve Lhomme
direct3d11: the dev
i
c
e
a
nd swapchain only de
p
end on
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhomme
dir
e
ct3d11
:
only set
successful s
t
ate when at the end
commit
|
commitdiff
|
tree
2017-11-28
St
e
ve Lhomm
e
direct3d11: remo
v
e write-o
n
l
y
p_chr
o
ma_sampling
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
access:dsh
o
w:
fix crash w
h
en opening dshow:/
/
fai
l
s
commit
|
commitdiff
|
tree
2017-11-27
S
t
eve L
h
omme
d
em
u
x:mkv: fix double free introd
u
ced
commit
|
commitdiff
|
tree
2017-11-27
S
teve Lhom
m
e
demux:mkv:
keep reading
d
at
a
in the parent even
i
f
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
S
t
eve Lho
m
me
demux:mkv: do not even try
to read bogus
d
ata if the
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
vout:win32:common: no ne
e
d
t
o crop t
h
e source for D3D11
commit
|
commitdiff
|
tree
2017-11-27
Stev
e
Lho
m
m
e
direct3d
1
1: set the texture size after we know
we use
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
hw:d3d9:dxva2_deinterlace
:
fix n
u
ll pointer deref
e
renc
e
commit
|
commitdiff
|
tree
2017-11-27
St
e
ve Lhomme
hw:d3d9:dxa9: re
m
ove
d
ead code
commit
|
commitdiff
|
tree
2017-11-24
S
teve Lhomme
mkv:chapter_command: use better values f
o
r re
g
isters
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
d
i
r
ect
3
d11
:
do not use the p
a
dding size to compute
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
h
w:d3d11:d3d11_filte
r
s: fix leak
commit
|
commitdiff
|
tree
2017-11-24
S
t
e
ve Lhomme
hw:d
3
d11:d3d11_
d
einterlace: check valu
e
s are ok
commit
|
commitdiff
|
tree
2017-11-24
Steve Lho
m
me
hw:d3d9:dxva2_deinter
l
a
c
e: use D
3
D9_Create
/
Destroy
commit
|
commitdiff
|
tree
2017-11-24
Steve Lh
o
mme
hw:d3d11:d3d11_surf
a
ce
:
release
t
he local d3d_
d
ev on
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Ste
v
e Lhomme
h
w
:d
3
d11:d3d11_instance: always set the d3dcontext
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Stev
e
Lhomme
hw:d3d9
:
dxa9
:
use D3D9_Crea
t
e/Destroy to load/unload
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
S
t
eve Lho
m
me
mkv: only allo
w
one video tr
a
ck at a time
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
dxva2
_
deinterlac
e
:
c
rea
t
e the texture for pictures
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Stev
e
Lhomme
d3d11_dei
n
terlace: cr
e
ate
the texture for pict
u
res
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Stev
e
L
h
omme
hw:d3d9:
make use of D3D
9
_Filte
r
HoldInst
a
nce(
)
commit
|
commitdiff
|
tree
2017-11-23
S
teve Lhomme
hw:d3d11: make us
e
of D3
D
11_FilterHo
l
d
Instance()
commit
|
commitdiff
|
tree
2017-11-23
S
teve Lhomme
hw:d3d11: u
s
e d3
d
11_
d
evice_t ins
t
ead of ID3D1
1
Device
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhom
m
e
hw:
d
3d9: use d3d9_d
e
vice
_
t
instead of IDirect3DDe
v
ic
e
9
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhom
m
e
hw:d3d9: add a
file to contr
o
l the
D
3
D
9 d
e
vi
c
e co
m
mon
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
S
teve Lhomme
h
w:d3d11:
add
a fi
l
e to
c
ontrol the D3D11
d
e
v
ice c
o
mmon
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lho
m
me
hw:d3d9: move all th
e
fil
t
e
rs into a single
m
od
u
le
commit
|
commitdiff
|
tree
2017-11-23
S
tev
e
Lhom
m
e
hw:d3
d
1
1
:
move all the filters int
o
a single module
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omme
hw:d
3
d9:
r
ename t
h
e Ope
n
/Close for each module
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve
L
homme
hw:d3d1
1
:
r
e
n
a
me the Ope
n
/Close for each
m
odule
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d1
1
_filters: fix
adjust
o
u
tput when all values are
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhomme
dxva2_deinterlace: clean code
commit
|
commitdiff
|
tree
2017-11-23
Steve Lho
m
m
e
dxa9:
clean code
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d
3
d11: clean c
o
de
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d
3
d9:
move t
h
e fil
t
ers code in hw/d3d9
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d11: m
o
ve t
h
e filters co
d
e
in hw/d3
d
1
1
commit
|
commitdiff
|
tree
2017-11-23
S
tev
e
Lhomme
hw:d3d9: move the filter modu
l
es declar
a
tion in mo
d
u
l
es
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw
:
d3d
1
1: move th
e
filter
modul
e
s dec
l
arati
o
n
in modules
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lh
o
mme
d3d11: use i
s
_d3d
1
1_opaq
u
e()
i
s more places
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d11_surface: use D3D11_C
r
e
ate/D
3
D11_Des
t
roy
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhomm
e
d3d
1
1_fm
t
: redu
c
e t
h
e size
o
f proce
s
sor support logs
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d1
1
:
m
ove the pro
c
e
s
sor inp
u
t/
o
utput suppor
t
l
ogging
.
.
.
commit
|
commitdiff
|
tree
2017-11-21
Stev
e
Lhomme
contrib:gme: alw
a
ys
build a stat
i
c
l
i
br
a
ry
o
n Windo
w
s
commit
|
commitdiff
|
tree
2017-11-21
Steve
L
homme
direct3
d
11: link with d3d11 on Winstor
e
b
ui
l
ds
commit
|
commitdiff
|
tree
2017-11-21
Steve Lhomme
direct
3
d
11: fi
x
compi
l
ation
f
or Winsto
r
e
commit
|
commitdiff
|
tree
2017-11-21
St
e
ve Lhomm
e
d
3
d11va: fix Winst
o
re compilatio
n
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e
L
h
o
mm
e
d
3
d1
1
_fmt:
m
ove t
h
e
DXGI debug hand
l
ing in D3D11_Cre
a
t
e
Device
commit
|
commitdiff
|
tree
2017-11-20
S
teve
L
homm
e
directx_va: move t
h
e DXVA2 l
o
ading outside of directx_va
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve Lhom
m
e
dir
e
ct
x
_va: remove unused d3dd
e
v
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
direc
t
x_va
:
do not
l
oad th
e
DLL if it's already l
o
aded
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e Lhomme
d3d
1
1_fmt: keep trac
k
if we own the device o
r
not
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d11: use D3D11_Cr
e
a
t
e and
D
3
D
1
1_Destroy
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d11_fmt: add D3D11_Create a
n
d
D
3D11_Destroy
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d1
1
va
:
make use of d3
d
11_device_t r
a
t
her than i
n
ternal
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d
irect
3
d11: use D3D11_ReleaseDevi
c
e()
commit
|
commitdiff
|
tree
2017-11-20
Steve L
h
omme
d3d11_fmt: add D3D11_ReleaseDevice()
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve Lhomm
e
d3d11_
f
m
t
: simp
l
ify the call to D3D11_CreateDevice(
)
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhom
m
e
d3d
1
1_f
m
t:
introduce
d3d11_handle_t to
keep
a handle
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
direct3d11: rename
h
d3d11 to d3
d
_
d
ev
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3
d
11: rename d3d11_han
d
le_t to d3d11_de
v
ice_t
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lhomme
d3d9_
f
m
t: make IDirect3D9_GetAdapterDisp
l
ayM
o
de simpler
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lhomme
d3d9_fmt: always tie the adapter ID to t
h
e d3d9_de
v
ice_
t
commit
|
commitdiff
|
tree
next