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d3d11va: do the Xbox size check after the texture dimensions are definitive
2017-12-13
S
tev
e
L
homme
d3d11va: do
t
he Xbox size check aft
e
r the texture dimensions
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomme
d3d1
1
v
a
: when
f
orcing the internal pool size, use the
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
Stev
e
Lhomme
d3d11va: use t
h
e int
e
rnal surfac
e
size
after the alignmen
t
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomme
h
w
:
d3d: use t
h
e
text
u
re height as
the pla
n
e height
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
S
t
e
ve Lh
o
mme
direc
t
3d11: fix the b
i
ts per ch
a
nnel
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomme
d3d11_fmt: add t
h
e possib
i
lity
to select an RGB fo
r
mat
commit
|
commitdiff
|
tree
2017-12-13
Steve L
h
omm
e
d
ir
e
c
t3d11: code clean
i
n
g
commit
|
commitdiff
|
tree
2017-12-13
Steve L
h
omme
direct3d11: display all th
e
visi
b
le pixels
commit
|
commitdiff
|
tree
2017-12-13
S
t
eve Lhom
m
e
d
i
r
ect
3
d11:
fill
the p
a
dding area w
i
t
h
black on CPU
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomme
d
i
r
e
c
t3d11: map al
l
p
l
anes at once
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomme
dir
e
ct3
d
11:
code cle
a
ning
commit
|
commitdiff
|
tree
2017-12-13
S
t
eve L
h
omme
direct3d11: only res
i
ze the
swapchain and create new
.
.
.
commit
|
commitdiff
|
tree
2017-12-13
Steve
Lhomme
dir
e
ct
3
d1
1
: p
a
ss so
m
e var
i
a
b
le
s
as const
commit
|
commitdiff
|
tree
2017-12-13
Steve Lhomme
hw:d3d11: Fix
crashes when mixing D3D11 filte
r
s w
i
th
.
.
.
commit
|
commitdiff
|
tree
2017-12-08
S
t
eve
Lhom
m
e
dire
c
t3d11: the quad always have the
d
ecoder size,
.
.
.
commit
|
commitdiff
|
tree
2017-12-06
Steve Lhomme
d
emux:
m
kv: d
o
n't crash if a child element has an
u
nknown
.
.
.
commit
|
commitdiff
|
tree
2017-12-06
Stev
e
Lho
m
me
contrib
:
ebml: Do
n
ot
use
e
l
ements wi
t
h a
n
u
nknown size
.
.
.
commit
|
commitdiff
|
tree
2017-12-05
Steve
Lho
m
me
vou
t
:
w
in32:co
m
m
o
n: no need
t
o trace DXGI lea
k
s
here
commit
|
commitdiff
|
tree
2017-12-03
Steve
L
h
omme
d3d11_fmt: consid
e
r
d
r
i
v
ers a
r
e always OK on the Winstore
.
.
.
commit
|
commitdiff
|
tree
2017-12-03
S
tev
e
L
h
omme
dxva2: dis
a
ble HE
V
C 10 bits decoding on older Inte
l
.
.
.
commit
|
commitdiff
|
tree
2017-12-03
Stev
e
Lhomm
e
d3d9_
f
mt: add a function to
c
heck the drive
r
vendor
.
.
.
commit
|
commitdiff
|
tree
2017-12-03
Steve Lhomme
dxgi_fmt: u
s
e
a
generic
w
ay to get
t
he vendor str
i
ng
commit
|
commitdiff
|
tree
2017-12-03
Steve Lh
o
mme
d
x
gi_fmt: remove unneeded
includes
commit
|
commitdiff
|
tree
2017-12-03
Steve Lhomme
d
3
d9: include dxgi_fmt
.
h
commit
|
commitdiff
|
tree
2017-12-03
Stev
e
L
h
omme
dxgi_fmt:
m
ove the
m
a
nu
f
acturer IDs in dx
g
i_fm
t
.
h
commit
|
commitdiff
|
tree
2017-11-30
Steve Lhomme
contri
b
:ebml: do n
o
t read fu
r
t
h
er t
h
an allowed
commit
|
commitdiff
|
tree
2017-11-30
Steve Lh
o
mme
d
3
d1
1
va:
disable HEVC 10 bits deco
d
ing on
o
lder
d
rivers
commit
|
commitdiff
|
tree
2017-11-30
Steve Lho
m
me
d
i
r
ect3d11:
us
e
D3D11CheckDriverVersion() to ch
e
ck
.
.
.
commit
|
commitdiff
|
tree
2017-11-30
Steve Lhomme
d
3d11_fmt: add
a function to query the
driver version
commit
|
commitdiff
|
tree
2017-11-30
Ste
v
e
L
homme
d3d11: u
s
e
d
e
f
ines
for the manufactu
r
er IDs
commit
|
commitdiff
|
tree
2017-11-29
Ste
v
e Lhomme
hw
:
d3d1
1
:
A
lwa
y
s requ
e
st decode
r
s
up
p
ort from
the device
.
.
.
commit
|
commitdiff
|
tree
2017-11-29
Steve Lhomme
codec:aom
:
f
i
x compilation wit
h
recent libaom versions
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhom
m
e
demux:mkv
:
keep the cue
i
nfo even if the t
r
a
ck is no
t
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Ste
v
e Lho
m
me
d3d
1
1_fmt: detect bo
g
us pi
t
ch
commit
|
commitdiff
|
tree
2017-11-28
Steve
L
h
o
mme
d
ir
e
ct3d11: ass
u
m
e
the vout
is forced for Winstore
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhomme
direct
3
d11: use a fallback chroma when d
e
fault doesn
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
St
e
ve Lhomme
direct3d11: move the output chroma setup in a separate
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
S
t
eve
Lhomme
direct3d11: do the staging texture allocation
e
arly
commit
|
commitdiff
|
tree
2017-11-28
Steve
Lhomme
direct
3
d11:
s
pl
i
t the format specific allocati
o
n
s
a
nd
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhom
m
e
dire
c
t3d11: the
d
e
v
ice and s
w
apchain only depen
d
on
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhomme
direct3d11:
o
nly set succe
s
sfu
l
sta
t
e whe
n
at
the end
commit
|
commitdiff
|
tree
2017-11-28
S
teve Lhomme
di
r
e
c
t3d11: remove write-onl
y
p_chroma_sam
p
ling
commit
|
commitdiff
|
tree
2017-11-27
S
teve Lhomme
a
ccess
:
dshow: fix crash w
h
en opening dshow:// fails
commit
|
commitdiff
|
tree
2017-11-27
Stev
e
L
hom
m
e
dem
u
x:mkv:
fi
x
do
u
ble free i
n
tr
o
du
c
ed
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
dem
u
x:mkv: keep reading data in the parent even if
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
demux:mkv:
d
o not
even try to read bo
g
us data if th
e
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
vout:win32:common:
n
o need to
crop the s
o
urce for
D3D11
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
direct3d11: set the texture size after we
k
now we use
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
Stev
e
L
h
omme
h
w:
d
3d9:dxva2_deinterlace:
fi
x
null poi
n
ter
de
r
eference
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
hw:d3d9
:
d
x
a
9:
r
emove dead
c
o
de
commit
|
commitdiff
|
tree
2017-11-24
S
t
e
ve Lhomme
m
kv:chap
t
er_command:
us
e
b
ett
e
r values for registers
commit
|
commitdiff
|
tree
2017-11-24
Stev
e
Lhomm
e
direct3d
1
1: do not u
s
e the padding size
t
o compute
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
S
t
eve Lh
o
m
m
e
hw:d3
d
11:d3d11_fi
l
ters: fix leak
commit
|
commitdiff
|
tree
2017-11-24
S
t
eve
L
homm
e
hw:d3d1
1
:d3d11_deinterlace:
c
he
c
k
value
s
are o
k
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
h
w:d3d9:
d
xva2
_
deinterlac
e
: use D3D9_C
r
ea
t
e/Destroy
commit
|
commitdiff
|
tree
2017-11-24
S
teve L
h
omm
e
h
w:d3
d
11:d3d1
1
_surface
:
release the
local d3d_dev on
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
h
w:d3d11:d
3
d11_instance: alway
s
set t
h
e d3dcontext
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Ste
v
e Lhomm
e
hw:d3d9:d
x
a
9
:
u
se D
3
D9_Create/D
e
stroy to lo
a
d/unload
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
mkv:
o
nly al
l
ow one
v
ideo trac
k
at a time
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
o
mme
dxva2_dei
n
terlace: c
r
e
a
te the texture for pictur
e
s
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e Lhomme
d3d11_de
i
n
terlace: cre
a
te the texture for pi
c
tures
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d9: m
a
ke use of D3D9_FilterHo
l
dI
n
stance()
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d11: make use of D3D11_Fi
l
ter
H
oldInstance(
)
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve Lhomme
hw:d3d11: us
e
d
3
d
1
1_d
e
vice_t inst
e
ad of
I
D3D11Device
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e L
h
omme
hw:d3d9: use d3d9_dev
i
ce_t i
n
stead o
f
IDirec
t
3DDevice9
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve Lhomme
hw:d3
d
9:
a
dd a f
i
l
e
to control the D3D9 device common
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
h
w
:d3d11: add
a file to control
t
he D3D
1
1 device
c
omm
o
n
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Stev
e
L
h
om
m
e
hw:
d
3d9: move all the fil
t
ers into a sing
l
e module
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:
d
3d11: move
all the filt
e
rs into a single module
commit
|
commitdiff
|
tree
2017-11-23
Steve
L
hom
m
e
hw:d3d
9
: rena
m
e the Op
e
n/Close
f
o
r
ea
c
h
modu
l
e
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhomme
hw:
d
3d11: ren
a
m
e the O
p
en/Close for
e
ach modul
e
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d11_filters: fix adjust output when all v
a
lues are
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhom
m
e
dxva2_de
i
nterlace:
c
l
ean code
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhom
m
e
dxa9: clean
c
o
d
e
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
h
w:d3d11: cle
a
n code
commit
|
commitdiff
|
tree
2017-11-23
S
teve Lh
o
mme
hw:d3d9: move
t
he filte
r
s code
in hw/d3d9
commit
|
commitdiff
|
tree
2017-11-23
S
teve Lhomm
e
hw:d3d
1
1
: move the filters code
in hw
/
d3d11
commit
|
commitdiff
|
tree
2017-11-23
S
teve Lhomme
hw:d3d9: move the filter modules dec
l
a
ration in modul
e
s
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e Lhomme
hw:d3d11: move the fil
t
er modules
declaration
in modules
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d
3
d11: use
is_d3d11_opaque()
is
m
o
r
e p
l
aces
commit
|
commitdiff
|
tree
2017-11-23
S
te
v
e Lhomme
d3d11_s
u
rface: use D3D11
_
C
r
eate
/
D
3D1
1
_Destroy
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omme
d3d
1
1_fmt: re
d
u
c
e the size of proces
s
o
r support logs
commit
|
commitdiff
|
tree
2017-11-23
S
teve Lhomme
d3d11: move the proc
e
ssor inp
u
t
/
outpu
t
support logging
.
.
.
commit
|
commitdiff
|
tree
2017-11-21
Steve
Lhomme
contrib:gme: alway
s
build
a static library on Wi
n
dows
commit
|
commitdiff
|
tree
2017-11-21
Steve Lhomme
d
i
r
e
ct3
d
11: link w
i
th d3d11
on Winst
o
r
e
bui
l
ds
commit
|
commitdiff
|
tree
2017-11-21
Steve Lhomme
direct3d11: fix
c
ompilation for Winsto
r
e
commit
|
commitdiff
|
tree
2017-11-21
Steve Lhomme
d3d11va: fix Wins
t
ore com
p
il
a
tion
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d1
1
_fmt: move the DX
G
I
d
e
bug
handli
n
g
i
n
D3D
1
1_C
r
e
ateDevi
c
e
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve Lh
o
mme
directx_va: move the DXVA2
l
oading outs
i
de of directx_v
a
commit
|
commitdiff
|
tree
2017-11-20
S
teve Lhomme
direct
x
_v
a
:
remove unuse
d
d3ddev
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve
Lhomme
direc
t
x_va:
do not
l
oad
t
he DLL if it
'
s alrea
d
y loa
d
ed
commit
|
commitdiff
|
tree
2017-11-20
Steve L
h
o
m
me
d3
d
1
1_fmt: k
e
ep track if we o
w
n the device or
not
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve Lhomme
d3d11: use D3D11_
C
r
e
ate and D3D11_Dest
r
oy
commit
|
commitdiff
|
tree
2017-11-20
Steve
Lhomme
d3d11_f
m
t: add D3D11_Cre
a
te
a
n
d
D3D11
_
D
estroy
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve
Lhomme
d3d11va: mak
e
use of
d
3d
1
1
_
device_t
r
athe
r
than int
e
r
n
al
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
direct3d1
1
: use D3D11_R
e
leaseDevice
(
)
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhom
m
e
d3d11_fm
t
: add D3D
1
1_R
e
leas
e
D
ev
i
ce()
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3
d
1
1_f
m
t
: simplify t
h
e call to
D
3D
1
1_CreateDev
i
ce()
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e
L
hom
m
e
d3d11_fmt: introduc
e
d3d11_handle_t to ke
e
p a handle
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
S
t
e
ve Lhomme
dir
e
ct3d11: rename
hd3d11 to d3d_dev
commit
|
commitdiff
|
tree
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