Merge branch 'vim'
[vim_extended.git] / src / gui_w16.c
blobf7e6d597f845403cb0e94724d536c026a466b15e
1 /* vi:set ts=8 sts=4 sw=4:
3 * VIM - Vi IMproved by Bram Moolenaar
4 * GUI support by Robert Webb
6 * Do ":help uganda" in Vim to read copying and usage conditions.
7 * Do ":help credits" in Vim to see a list of people who contributed.
8 * See README.txt for an overview of the Vim source code.
9 */
11 * gui_w16.c
13 * GUI support for Microsoft Windows 3.1x
15 * George V. Reilly <george@reilly.org> wrote the original Win32 GUI.
16 * Robert Webb reworked it to use the existing GUI stuff and added menu,
17 * scrollbars, etc.
19 * Vince Negri then butchered the code to get it compiling for
20 * 16-bit windows.
25 * Include the common stuff for MS-Windows GUI.
27 #include "gui_w48.c"
29 #include "guiw16rc.h"
31 /* Undocumented Windows Message - not even defined in some SDK headers */
32 #define WM_EXITSIZEMOVE 0x0232
35 #ifdef FEAT_TOOLBAR
36 # define CMD_TB_BASE (99)
37 # include <vimtbar.h>
38 #endif
40 #ifdef PROTO
41 # define WINAPI
42 #endif
44 #define HANDLE_WM_DROPFILES(hwnd, wParam, lParam, fn) \
45 ((fn)((hwnd), (HDROP)(wParam)), 0L)
48 /* Local variables: */
50 #ifdef FEAT_MENU
51 static UINT s_menu_id = 100;
52 #endif
55 #define VIM_NAME "vim"
56 #define VIM_CLASS "Vim"
58 #define DLG_ALLOC_SIZE 16 * 1024
61 * stuff for dialogs, menus, tearoffs etc.
63 #if defined(FEAT_GUI_DIALOG) || defined(PROTO)
64 static BOOL CALLBACK dialog_callback(HWND, UINT, WPARAM, LPARAM);
66 static LPWORD
67 add_dialog_element(
68 LPWORD p,
69 DWORD lStyle,
70 WORD x,
71 WORD y,
72 WORD w,
73 WORD h,
74 WORD Id,
75 BYTE clss,
76 const char *caption);
78 static int dialog_default_button = -1;
79 #endif
81 static void get_dialog_font_metrics(void);
83 #ifdef FEAT_TOOLBAR
84 static void initialise_toolbar(void);
85 #endif
88 #ifdef FEAT_MENU
90 * Figure out how high the menu bar is at the moment.
92 static int
93 gui_mswin_get_menu_height(
94 int fix_window) /* If TRUE, resize window if menu height changed */
96 static int old_menu_height = -1;
98 int num;
99 int menu_height;
101 if (gui.menu_is_active)
102 num = GetMenuItemCount(s_menuBar);
103 else
104 num = 0;
106 if (num == 0)
107 menu_height = 0;
108 else if (gui.starting)
109 menu_height = GetSystemMetrics(SM_CYMENU);
110 else
112 RECT r1, r2;
113 int frameht = GetSystemMetrics(SM_CYFRAME);
114 int capht = GetSystemMetrics(SM_CYCAPTION);
116 /* get window rect of s_hwnd
117 * get client rect of s_hwnd
118 * get cap height
119 * subtract from window rect, the sum of client height,
120 * (if not maximized)frame thickness, and caption height.
122 GetWindowRect(s_hwnd, &r1);
123 GetClientRect(s_hwnd, &r2);
124 menu_height = r1.bottom - r1.top - (r2.bottom-r2.top +
125 2 * frameht * (!IsZoomed(s_hwnd)) + capht);
128 if (fix_window && menu_height != old_menu_height)
130 old_menu_height = menu_height;
131 gui_set_shellsize(FALSE, FALSE, RESIZE_VERT);
134 return menu_height;
136 #endif /*FEAT_MENU*/
140 * Even though we have _DuringSizing() which makes the rubber band a valid
141 * size, we need this for when the user maximises the window.
142 * TODO: Doesn't seem to adjust the width though for some reason.
144 static BOOL
145 _OnWindowPosChanging(
146 HWND hwnd,
147 LPWINDOWPOS lpwpos)
150 if (!IsIconic(hwnd) && !(lpwpos->flags & SWP_NOSIZE))
152 gui_mswin_get_valid_dimensions(lpwpos->cx, lpwpos->cy,
153 &lpwpos->cx, &lpwpos->cy);
155 return 0;
162 static LRESULT CALLBACK
163 _WndProc(
164 HWND hwnd,
165 UINT uMsg,
166 WPARAM wParam,
167 LPARAM lParam)
170 TRACE("WndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n",
171 hwnd, uMsg, wParam, lParam);
174 HandleMouseHide(uMsg, lParam);
176 s_uMsg = uMsg;
177 s_wParam = wParam;
178 s_lParam = lParam;
180 switch (uMsg)
182 HANDLE_MSG(hwnd, WM_DEADCHAR, _OnDeadChar);
183 HANDLE_MSG(hwnd, WM_SYSDEADCHAR, _OnDeadChar);
184 /* HANDLE_MSG(hwnd, WM_ACTIVATE, _OnActivate); */
185 HANDLE_MSG(hwnd, WM_CHAR, _OnChar);
186 HANDLE_MSG(hwnd, WM_CLOSE, _OnClose);
187 /* HANDLE_MSG(hwnd, WM_COMMAND, _OnCommand); */
188 HANDLE_MSG(hwnd, WM_DESTROY, _OnDestroy);
189 HANDLE_MSG(hwnd, WM_DROPFILES, _OnDropFiles);
190 HANDLE_MSG(hwnd, WM_HSCROLL, _OnScroll);
191 HANDLE_MSG(hwnd, WM_KILLFOCUS, _OnKillFocus);
192 #ifdef FEAT_MENU
193 HANDLE_MSG(hwnd, WM_COMMAND, _OnMenu);
194 #endif
195 /* HANDLE_MSG(hwnd, WM_MOVE, _OnMove); */
196 /* HANDLE_MSG(hwnd, WM_NCACTIVATE, _OnNCActivate); */
197 HANDLE_MSG(hwnd, WM_SETFOCUS, _OnSetFocus);
198 HANDLE_MSG(hwnd, WM_SIZE, _OnSize);
199 /* HANDLE_MSG(hwnd, WM_SYSCOMMAND, _OnSysCommand); */
200 /* HANDLE_MSG(hwnd, WM_SYSKEYDOWN, _OnAltKey); */
201 HANDLE_MSG(hwnd, WM_VSCROLL, _OnScroll);
202 HANDLE_MSG(hwnd, WM_WINDOWPOSCHANGING, _OnWindowPosChanging);
203 HANDLE_MSG(hwnd, WM_ACTIVATEAPP, _OnActivateApp);
205 case WM_QUERYENDSESSION: /* System wants to go down. */
206 gui_shell_closed(); /* Will exit when no changed buffers. */
207 return FALSE; /* Do NOT allow system to go down. */
209 case WM_ENDSESSION:
210 if (wParam) /* system only really goes down when wParam is TRUE */
211 _OnEndSession();
212 break;
214 case WM_SYSCHAR:
216 * if 'winaltkeys' is "no", or it's "menu" and it's not a menu
217 * shortcut key, handle like a typed ALT key, otherwise call Windows
218 * ALT key handling.
220 #ifdef FEAT_MENU
221 if ( !gui.menu_is_active
222 || p_wak[0] == 'n'
223 || (p_wak[0] == 'm' && !gui_is_menu_shortcut((int)wParam))
225 #endif
226 return HANDLE_WM_SYSCHAR((hwnd), (wParam), (lParam), (_OnSysChar));
227 #ifdef FEAT_MENU
228 else
229 return MyWindowProc(hwnd, uMsg, wParam, lParam);
230 #endif
232 case WM_SYSKEYUP:
233 #ifdef FEAT_MENU
234 /* Only when menu is active, ALT key is used for that. */
235 if (gui.menu_is_active)
237 return MyWindowProc(hwnd, uMsg, wParam, lParam);
239 else
240 #endif
241 return 0;
243 #if defined(MENUHINTS) && defined(FEAT_MENU)
244 case WM_MENUSELECT:
245 if (((UINT) LOWORD(lParam)
246 & (0xffff ^ (MF_MOUSESELECT + MF_BITMAP + MF_POPUP)))
247 == MF_HILITE
248 && (State & CMDLINE) == 0)
250 UINT idButton;
251 int idx;
252 vimmenu_T *pMenu;
254 idButton = (UINT)LOWORD(wParam);
255 pMenu = gui_mswin_find_menu(root_menu, idButton);
256 if (pMenu)
258 idx = MENU_INDEX_TIP;
259 msg_clr_cmdline();
260 if (pMenu->strings[idx])
261 msg(pMenu->strings[idx]);
262 else
263 msg("");
264 setcursor();
265 out_flush();
268 break;
269 #endif
270 case WM_NCHITTEST:
272 LRESULT result;
273 int x, y;
274 int xPos = GET_X_LPARAM(lParam);
276 result = MyWindowProc(hwnd, uMsg, wParam, lParam);
277 if (result == HTCLIENT)
279 gui_mch_get_winpos(&x, &y);
280 xPos -= x;
282 if (xPos < 48) /*<VN> TODO should use system metric?*/
283 return HTBOTTOMLEFT;
284 else
285 return HTBOTTOMRIGHT;
287 else
288 return result;
290 /* break; */
291 default:
292 #ifdef MSWIN_FIND_REPLACE
293 if (uMsg == s_findrep_msg && s_findrep_msg != 0)
295 _OnFindRepl();
297 #endif
298 return MyWindowProc(hwnd, uMsg, wParam, lParam);
301 return 1;
307 * End of call-back routines
312 * Parse the GUI related command-line arguments. Any arguments used are
313 * deleted from argv, and *argc is decremented accordingly. This is called
314 * when vim is started, whether or not the GUI has been started.
316 void
317 gui_mch_prepare(int *argc, char **argv)
319 /* No special args for win16 GUI at the moment. */
324 * Initialise the GUI. Create all the windows, set up all the call-backs
325 * etc.
328 gui_mch_init(void)
330 const char szVimWndClass[] = VIM_CLASS;
331 const char szTextAreaClass[] = "VimTextArea";
332 WNDCLASS wndclass;
334 #ifdef WIN16_3DLOOK
335 Ctl3dRegister(s_hinst);
336 Ctl3dAutoSubclass(s_hinst);
337 #endif
339 /* Display any pending error messages */
340 display_errors();
342 gui.scrollbar_width = GetSystemMetrics(SM_CXVSCROLL);
343 gui.scrollbar_height = GetSystemMetrics(SM_CYHSCROLL);
344 #ifdef FEAT_MENU
345 gui.menu_height = 0; /* Windows takes care of this */
346 #endif
347 gui.border_width = 0;
349 gui.currBgColor = INVALCOLOR;
351 s_brush = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
353 if (GetClassInfo(s_hinst, szVimWndClass, &wndclass) == 0) {
354 wndclass.style = 0;
355 wndclass.lpfnWndProc = _WndProc;
356 wndclass.cbClsExtra = 0;
357 wndclass.cbWndExtra = 0;
358 wndclass.hInstance = s_hinst;
359 wndclass.hIcon = LoadIcon(wndclass.hInstance, MAKEINTRESOURCE(IDR_VIM));
360 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
361 wndclass.hbrBackground = s_brush;
362 wndclass.lpszMenuName = NULL;
363 wndclass.lpszClassName = szVimWndClass;
365 if ((
366 #ifdef GLOBAL_IME
367 atom =
368 #endif
369 RegisterClass(&wndclass)) == 0)
370 return FAIL;
373 s_hwnd = CreateWindow(
374 szVimWndClass, "Vim MSWindows GUI",
375 WS_OVERLAPPEDWINDOW,
376 gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x,
377 gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y,
378 100, /* Any value will do */
379 100, /* Any value will do */
380 NULL, NULL,
381 s_hinst, NULL);
383 if (s_hwnd == NULL)
384 return FAIL;
386 #ifdef GLOBAL_IME
387 global_ime_init(atom, s_hwnd);
388 #endif
390 /* Create the text area window */
391 if (GetClassInfo(s_hinst, szTextAreaClass, &wndclass) == 0) {
392 wndclass.style = CS_OWNDC;
393 wndclass.lpfnWndProc = _TextAreaWndProc;
394 wndclass.cbClsExtra = 0;
395 wndclass.cbWndExtra = 0;
396 wndclass.hInstance = s_hinst;
397 wndclass.hIcon = NULL;
398 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
399 wndclass.hbrBackground = NULL;
400 wndclass.lpszMenuName = NULL;
401 wndclass.lpszClassName = szTextAreaClass;
403 if (RegisterClass(&wndclass) == 0)
404 return FAIL;
406 s_textArea = CreateWindow(
407 szTextAreaClass, "Vim text area",
408 WS_CHILD | WS_VISIBLE, 0, 0,
409 100, /* Any value will do for now */
410 100, /* Any value will do for now */
411 s_hwnd, NULL,
412 s_hinst, NULL);
414 if (s_textArea == NULL)
415 return FAIL;
417 #ifdef FEAT_MENU
418 s_menuBar = CreateMenu();
419 #endif
420 s_hdc = GetDC(s_textArea);
422 #ifdef MSWIN16_FASTTEXT
423 SetBkMode(s_hdc, OPAQUE);
424 #endif
426 DragAcceptFiles(s_hwnd, TRUE);
428 /* Do we need to bother with this? */
429 /* m_fMouseAvail = GetSystemMetrics(SM_MOUSEPRESENT); */
431 /* Get background/foreground colors from the system */
432 gui_mch_def_colors();
434 /* Get the colors from the "Normal" group (set in syntax.c or in a vimrc
435 * file) */
436 set_normal_colors();
439 * Check that none of the colors are the same as the background color.
440 * Then store the current values as the defaults.
442 gui_check_colors();
443 gui.def_norm_pixel = gui.norm_pixel;
444 gui.def_back_pixel = gui.back_pixel;
446 /* Get the colors for the highlight groups (gui_check_colors() might have
447 * changed them) */
448 highlight_gui_started();
451 * Start out by adding the configured border width into the border offset
453 gui.border_offset = gui.border_width;
457 * compute a couple of metrics used for the dialogs
459 get_dialog_font_metrics();
460 #ifdef FEAT_TOOLBAR
462 * Create the toolbar
464 initialise_toolbar();
465 #endif
466 #ifdef MSWIN_FIND_REPLACE
468 * Initialise the dialog box stuff
470 s_findrep_msg = RegisterWindowMessage(FINDMSGSTRING);
472 /* Initialise the struct */
473 s_findrep_struct.lStructSize = sizeof(s_findrep_struct);
474 s_findrep_struct.lpstrFindWhat = alloc(MSWIN_FR_BUFSIZE);
475 s_findrep_struct.lpstrFindWhat[0] = NUL;
476 s_findrep_struct.lpstrReplaceWith = alloc(MSWIN_FR_BUFSIZE);
477 s_findrep_struct.lpstrReplaceWith[0] = NUL;
478 s_findrep_struct.wFindWhatLen = MSWIN_FR_BUFSIZE;
479 s_findrep_struct.wReplaceWithLen = MSWIN_FR_BUFSIZE;
480 #endif
482 return OK;
487 * Set the size of the window to the given width and height in pixels.
489 void
490 gui_mch_set_shellsize(int width, int height,
491 int min_width, int min_height, int base_width, int base_height,
492 int direction)
494 RECT workarea_rect;
495 int win_width, win_height;
496 int win_xpos, win_ypos;
497 WINDOWPLACEMENT wndpl;
499 /* try to keep window completely on screen */
500 /* get size of the screen work area - use SM_CYFULLSCREEN
501 * instead of SM_CYSCREEN so that we don't overlap the
502 * taskbar if someone fires us up on Win95/NT */
503 workarea_rect.left = 0;
504 workarea_rect.top = 0;
505 workarea_rect.right = GetSystemMetrics(SM_CXSCREEN);
506 workarea_rect.bottom = GetSystemMetrics(SM_CYFULLSCREEN);
508 /* get current posision of our window */
509 wndpl.length = sizeof(WINDOWPLACEMENT);
510 GetWindowPlacement(s_hwnd, &wndpl);
511 if (wndpl.showCmd == SW_SHOWNORMAL)
513 win_xpos = wndpl.rcNormalPosition.left;
514 win_ypos = wndpl.rcNormalPosition.top;
516 else
518 win_xpos = workarea_rect.left;
519 win_ypos = workarea_rect.top;
522 /* compute the size of the outside of the window */
523 win_width = width + GetSystemMetrics(SM_CXFRAME) * 2;
524 win_height = height + GetSystemMetrics(SM_CYFRAME) * 2
525 + GetSystemMetrics(SM_CYCAPTION)
526 #ifdef FEAT_MENU
527 + gui_mswin_get_menu_height(FALSE)
528 #endif
531 /* if the window is going off the screen, move it on to the screen */
532 if ((direction & RESIZE_HOR) && win_xpos + win_width > workarea_rect.right)
533 win_xpos = workarea_rect.right - win_width;
535 if ((direction & RESIZE_HOR) && win_xpos < workarea_rect.left)
536 win_xpos = workarea_rect.left;
538 if ((direction & RESIZE_VERT)
539 && win_ypos + win_height > workarea_rect.bottom)
540 win_ypos = workarea_rect.bottom - win_height;
542 if ((direction & RESIZE_VERT) && win_ypos < workarea_rect.top)
543 win_ypos = workarea_rect.top;
545 /* set window position */
546 SetWindowPos(s_hwnd, NULL, win_xpos, win_ypos, win_width, win_height,
547 SWP_NOZORDER | SWP_NOACTIVATE);
549 #ifdef FEAT_MENU
550 /* Menu may wrap differently now */
551 gui_mswin_get_menu_height(!gui.starting);
552 #endif
555 void
556 gui_mch_set_scrollbar_thumb(
557 scrollbar_T *sb,
558 long val,
559 long size,
560 long max)
562 sb->scroll_shift = 0;
563 while (max > 32767)
565 max = (max + 1) >> 1;
566 val >>= 1;
567 size >>= 1;
568 ++sb->scroll_shift;
571 if (sb->scroll_shift > 0)
572 ++size;
574 SetScrollRange(sb->id, SB_CTL, 0, (int) max, FALSE);
575 SetScrollPos(sb->id, SB_CTL, (int) val, TRUE);
580 * Set the current text font.
582 void
583 gui_mch_set_font(GuiFont font)
585 gui.currFont = font;
586 SelectFont(s_hdc, gui.currFont);
590 * Set the current text foreground color.
592 void
593 gui_mch_set_fg_color(guicolor_T color)
595 gui.currFgColor = color;
596 SetTextColor(s_hdc, gui.currFgColor);
600 * Set the current text background color.
602 void
603 gui_mch_set_bg_color(guicolor_T color)
605 if (gui.currBgColor == color)
606 return;
608 gui.currBgColor = color;
609 SetBkColor(s_hdc, gui.currBgColor);
613 * Set the current text special color.
615 void
616 gui_mch_set_sp_color(guicolor_T color)
618 /* TODO */
623 void
624 gui_mch_draw_string(
625 int row,
626 int col,
627 char_u *text,
628 int len,
629 int flags)
631 #ifndef MSWIN16_FASTTEXT
632 static int *padding = NULL;
633 static int pad_size = 0;
634 int i;
635 #endif
636 HPEN hpen, old_pen;
637 int y;
639 #ifndef MSWIN16_FASTTEXT
641 * Italic and bold text seems to have an extra row of pixels at the bottom
642 * (below where the bottom of the character should be). If we draw the
643 * characters with a solid background, the top row of pixels in the
644 * character below will be overwritten. We can fix this by filling in the
645 * background ourselves, to the correct character proportions, and then
646 * writing the character in transparent mode. Still have a problem when
647 * the character is "_", which gets written on to the character below.
648 * New fix: set gui.char_ascent to -1. This shifts all characters up one
649 * pixel in their slots, which fixes the problem with the bottom row of
650 * pixels. We still need this code because otherwise the top row of pixels
651 * becomes a problem. - webb.
653 HBRUSH hbr;
654 RECT rc;
656 if (!(flags & DRAW_TRANSP))
659 * Clear background first.
660 * Note: FillRect() excludes right and bottom of rectangle.
662 rc.left = FILL_X(col);
663 rc.top = FILL_Y(row);
664 #ifdef FEAT_MBYTE
665 if (has_mbyte)
667 int cell_len = 0;
669 /* Compute the length in display cells. */
670 for (n = 0; n < len; n += MB_BYTE2LEN(text[n]))
671 cell_len += (*mb_ptr2cells)(text + n);
672 rc.right = FILL_X(col + cell_len);
674 else
675 #endif
676 rc.right = FILL_X(col + len);
677 rc.bottom = FILL_Y(row + 1);
678 hbr = CreateSolidBrush(gui.currBgColor);
679 FillRect(s_hdc, &rc, hbr);
680 DeleteBrush(hbr);
682 SetBkMode(s_hdc, TRANSPARENT);
685 * When drawing block cursor, prevent inverted character spilling
686 * over character cell (can happen with bold/italic)
688 if (flags & DRAW_CURSOR)
690 pcliprect = &rc;
691 foptions = ETO_CLIPPED;
694 #else
696 * Alternative: write the characters in opaque mode, since we have blocked
697 * bold or italic fonts.
699 /* The OPAQUE mode and backcolour have already been set */
700 #endif
701 /* The forecolor and font have already been set */
703 #ifndef MSWIN16_FASTTEXT
705 if (pad_size != Columns || padding == NULL || padding[0] != gui.char_width)
707 vim_free(padding);
708 pad_size = Columns;
710 padding = (int *)alloc(pad_size * sizeof(int));
711 if (padding != NULL)
712 for (i = 0; i < pad_size; i++)
713 padding[i] = gui.char_width;
715 #endif
718 * We have to provide the padding argument because italic and bold versions
719 * of fixed-width fonts are often one pixel or so wider than their normal
720 * versions.
721 * No check for DRAW_BOLD, Windows will have done it already.
723 #ifndef MSWIN16_FASTTEXT
724 ExtTextOut(s_hdc, TEXT_X(col), TEXT_Y(row), 0, NULL,
725 (char *)text, len, padding);
726 #else
727 TextOut(s_hdc, TEXT_X(col), TEXT_Y(row), (char *)text, len);
728 #endif
730 if (flags & DRAW_UNDERL)
732 hpen = CreatePen(PS_SOLID, 1, gui.currFgColor);
733 old_pen = SelectObject(s_hdc, hpen);
734 /* When p_linespace is 0, overwrite the bottom row of pixels.
735 * Otherwise put the line just below the character. */
736 y = FILL_Y(row + 1) - 1;
737 #ifndef MSWIN16_FASTTEXT
738 if (p_linespace > 1)
739 y -= p_linespace - 1;
740 #endif
741 MoveToEx(s_hdc, FILL_X(col), y, NULL);
742 /* Note: LineTo() excludes the last pixel in the line. */
743 LineTo(s_hdc, FILL_X(col + len), y);
744 DeleteObject(SelectObject(s_hdc, old_pen));
750 * Output routines.
753 /* Flush any output to the screen */
754 void
755 gui_mch_flush(void)
757 /* Is anything needed here? */
760 static void
761 clear_rect(RECT *rcp)
763 /* Use trick for fast rect clear */
764 gui_mch_set_bg_color(gui.back_pixel);
765 ExtTextOut(s_hdc, 0, 0, ETO_CLIPPED | ETO_OPAQUE, rcp, NULL, 0, NULL);
769 void
770 gui_mch_get_screen_dimensions(int *screen_w, int *screen_h)
773 *screen_w = GetSystemMetrics(SM_CXFULLSCREEN)
774 - GetSystemMetrics(SM_CXFRAME) * 2;
775 /* FIXME: dirty trick: Because the gui_get_base_height() doesn't include
776 * the menubar for MSwin, we subtract it from the screen height, so that
777 * the window size can be made to fit on the screen. */
778 *screen_h = GetSystemMetrics(SM_CYFULLSCREEN)
779 - GetSystemMetrics(SM_CYFRAME) * 2
780 #ifdef FEAT_MENU
781 - gui_mswin_get_menu_height(FALSE)
782 #endif
787 #if defined(FEAT_MENU) || defined(PROTO)
789 * Add a sub menu to the menu bar.
791 void
792 gui_mch_add_menu(
793 vimmenu_T *menu,
794 int pos)
796 vimmenu_T *parent = menu->parent;
798 menu->submenu_id = CreatePopupMenu();
799 menu->id = s_menu_id++;
801 if (menu_is_menubar(menu->name))
803 InsertMenu((parent == NULL) ? s_menuBar : parent->submenu_id,
804 (UINT)pos, MF_POPUP | MF_STRING | MF_BYPOSITION,
805 (UINT)menu->submenu_id, menu->name);
808 /* Fix window size if menu may have wrapped */
809 if (parent == NULL)
810 gui_mswin_get_menu_height(!gui.starting);
813 void
814 gui_mch_show_popupmenu(vimmenu_T *menu)
816 POINT mp;
818 (void)GetCursorPos((LPPOINT)&mp);
819 gui_mch_show_popupmenu_at(menu, (int)mp.x, (int)mp.y);
822 void
823 gui_make_popup(char_u *path_name, int mouse_pos)
825 vimmenu_T *menu = gui_find_menu(path_name);
827 if (menu != NULL)
829 /* Find the position of the current cursor */
830 DWORD temp_p;
831 POINT p;
832 temp_p = GetDCOrg(s_hdc);
833 p.x = LOWORD(temp_p);
834 p.y = HIWORD(temp_p);
835 if (mouse_pos)
837 int mx, my;
839 gui_mch_getmouse(&mx, &my);
840 p.x += mx;
841 p.y += my;
843 else if (curwin != NULL)
845 p.x += TEXT_X(W_WINCOL(curwin) + curwin->w_wcol + 1);
846 p.y += TEXT_Y(W_WINROW(curwin) + curwin->w_wrow + 1);
848 msg_scroll = FALSE;
849 gui_mch_show_popupmenu_at(menu, (int)p.x, (int)p.y);
854 * Add a menu item to a menu
856 void
857 gui_mch_add_menu_item(
858 vimmenu_T *menu,
859 int idx)
861 vimmenu_T *parent = menu->parent;
863 menu->id = s_menu_id++;
864 menu->submenu_id = NULL;
866 #ifdef FEAT_TOOLBAR
867 if (menu_is_toolbar(parent->name))
869 TBBUTTON newtb;
871 vim_memset(&newtb, 0, sizeof(newtb));
872 if (menu_is_separator(menu->name))
874 newtb.iBitmap = 0;
875 newtb.fsStyle = TBSTYLE_SEP;
877 else
879 if (menu->iconidx >= TOOLBAR_BITMAP_COUNT)
880 newtb.iBitmap = -1;
881 else
882 newtb.iBitmap = menu->iconidx;
883 newtb.fsStyle = TBSTYLE_BUTTON;
885 newtb.idCommand = menu->id;
886 newtb.fsState = TBSTATE_ENABLED;
887 SendMessage(s_toolbarhwnd, TB_INSERTBUTTON, (WPARAM)idx,
888 (LPARAM)&newtb);
889 menu->submenu_id = (HMENU)-1;
891 else
892 #endif
894 InsertMenu(parent->submenu_id, (UINT)idx,
895 (menu_is_separator(menu->name) ? MF_SEPARATOR : MF_STRING)
896 | MF_BYPOSITION,
897 (UINT)menu->id, menu->name);
902 * Destroy the machine specific menu widget.
904 void
905 gui_mch_destroy_menu(vimmenu_T *menu)
907 UINT i, j;
908 char pants[80]; /*<VN> hack*/
909 #ifdef FEAT_TOOLBAR
911 * is this a toolbar button?
913 if (menu->submenu_id == (HMENU)-1)
915 int iButton;
917 iButton = SendMessage(s_toolbarhwnd, TB_COMMANDTOINDEX, (WPARAM)menu->id, 0);
918 SendMessage(s_toolbarhwnd, TB_DELETEBUTTON, (WPARAM)iButton, 0);
920 else
921 #endif
924 * negri: horrible API bug when running 16-bit programs under Win9x or
925 * NT means that we can't use MF_BYCOMMAND for menu items which have
926 * submenus, including the top-level headings. We have to find the menu
927 * item and use MF_BYPOSITION instead. :-p
929 if (menu->parent != NULL
930 && menu_is_popup(menu->parent->dname)
931 && menu->parent->submenu_id != NULL)
932 RemoveMenu(menu->parent->submenu_id, menu->id, MF_BYCOMMAND);
933 else if (menu->submenu_id == NULL)
934 RemoveMenu(s_menuBar, menu->id, MF_BYCOMMAND);
935 else if (menu->parent != NULL)
937 i = GetMenuItemCount(menu->parent->submenu_id);
938 for (j = 0; j < i; ++j)
940 GetMenuString(menu->parent->submenu_id, j,
941 pants, 80, MF_BYPOSITION);
942 if (strcmp(pants, menu->name) == 0)
944 RemoveMenu(menu->parent->submenu_id, j, MF_BYPOSITION);
945 break;
949 else
951 i = GetMenuItemCount(s_menuBar);
952 for (j = 0; j < i; ++j)
954 GetMenuString(s_menuBar, j, pants, 80, MF_BYPOSITION);
955 if (strcmp(pants, menu->name) == 0)
957 RemoveMenu(s_menuBar, j, MF_BYPOSITION);
958 break;
963 if (menu->submenu_id != NULL)
964 DestroyMenu(menu->submenu_id);
966 DrawMenuBar(s_hwnd);
971 * Make a menu either grey or not grey.
973 void
974 gui_mch_menu_grey(
975 vimmenu_T *menu,
976 int grey)
978 #ifdef FEAT_TOOLBAR
980 * is this a toolbar button?
982 if (menu->submenu_id == (HMENU)-1)
984 SendMessage(s_toolbarhwnd, TB_ENABLEBUTTON,
985 (WPARAM)menu->id, (LPARAM) MAKELONG((grey ? FALSE : TRUE), 0) );
987 else
988 #endif
989 if (grey)
990 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_GRAYED);
991 else
992 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_ENABLED);
997 #endif /*FEAT_MENU*/
1000 /* define some macros used to make the dialogue creation more readable */
1002 #define add_string(s) strcpy((LPSTR)p, s); (LPSTR)p += (strlen((LPSTR)p) + 1)
1003 #define add_word(x) *p++ = (x)
1004 #define add_byte(x) *((LPSTR)p)++ = (x)
1005 #define add_long(x) *((LPDWORD)p)++ = (x)
1007 #if defined(FEAT_GUI_DIALOG) || defined(PROTO)
1009 * stuff for dialogs
1013 * The callback routine used by all the dialogs. Very simple. First,
1014 * acknowledges the INITDIALOG message so that Windows knows to do standard
1015 * dialog stuff (Return = default, Esc = cancel....) Second, if a button is
1016 * pressed, return that button's ID - IDCANCEL (2), which is the button's
1017 * number.
1019 static BOOL CALLBACK
1020 dialog_callback(
1021 HWND hwnd,
1022 UINT message,
1023 WPARAM wParam,
1024 LPARAM lParam)
1026 if (message == WM_INITDIALOG)
1028 CenterWindow(hwnd, GetWindow(hwnd, GW_OWNER));
1029 /* Set focus to the dialog. Set the default button, if specified. */
1030 (void)SetFocus(hwnd);
1031 if (dialog_default_button > IDCANCEL)
1032 (void)SetFocus(GetDlgItem(hwnd, dialog_default_button));
1033 // if (dialog_default_button > 0)
1034 // (void)SetFocus(GetDlgItem(hwnd, dialog_default_button + IDCANCEL));
1035 return FALSE;
1038 if (message == WM_COMMAND)
1040 int button = LOWORD(wParam);
1042 /* Don't end the dialog if something was selected that was
1043 * not a button.
1045 if (button >= DLG_NONBUTTON_CONTROL)
1046 return TRUE;
1048 /* If the edit box exists, copy the string. */
1049 if (s_textfield != NULL)
1050 GetDlgItemText(hwnd, DLG_NONBUTTON_CONTROL + 2,
1051 s_textfield, IOSIZE);
1054 * Need to check for IDOK because if the user just hits Return to
1055 * accept the default value, some reason this is what we get.
1057 if (button == IDOK)
1058 EndDialog(hwnd, dialog_default_button);
1059 else
1060 EndDialog(hwnd, button - IDCANCEL);
1061 return TRUE;
1064 if ((message == WM_SYSCOMMAND) && (wParam == SC_CLOSE))
1066 EndDialog(hwnd, 0);
1067 return TRUE;
1069 return FALSE;
1073 * Create a dialog dynamically from the parameter strings.
1074 * type = type of dialog (question, alert, etc.)
1075 * title = dialog title. may be NULL for default title.
1076 * message = text to display. Dialog sizes to accommodate it.
1077 * buttons = '\n' separated list of button captions, default first.
1078 * dfltbutton = number of default button.
1080 * This routine returns 1 if the first button is pressed,
1081 * 2 for the second, etc.
1083 * 0 indicates Esc was pressed.
1084 * -1 for unexpected error
1086 * If stubbing out this fn, return 1.
1089 static const char_u dlg_icons[] = /* must match names in resource file */
1091 IDR_VIM,
1092 IDR_VIM_ERROR,
1093 IDR_VIM_ALERT,
1094 IDR_VIM_INFO,
1095 IDR_VIM_QUESTION
1099 gui_mch_dialog(
1100 int type,
1101 char_u *title,
1102 char_u *message,
1103 char_u *buttons,
1104 int dfltbutton,
1105 char_u *textfield)
1107 FARPROC dp;
1108 LPWORD p, pnumitems;
1109 int numButtons;
1110 int *buttonWidths, *buttonPositions;
1111 int buttonYpos;
1112 int nchar, i;
1113 DWORD lStyle;
1114 int dlgwidth = 0;
1115 int dlgheight;
1116 int editboxheight;
1117 int horizWidth;
1118 int msgheight;
1119 char_u *pstart;
1120 char_u *pend;
1121 char_u *tbuffer;
1122 RECT rect;
1123 HWND hwnd;
1124 HDC hdc;
1125 HFONT oldFont;
1126 TEXTMETRIC fontInfo;
1127 int fontHeight;
1128 int textWidth, minButtonWidth, messageWidth;
1129 int maxDialogWidth;
1130 int vertical;
1131 int dlgPaddingX;
1132 int dlgPaddingY;
1133 HGLOBAL hglbDlgTemp;
1135 #ifndef NO_CONSOLE
1136 /* Don't output anything in silent mode ("ex -s") */
1137 if (silent_mode)
1138 return dfltbutton; /* return default option */
1139 #endif
1141 /* If there is no window yet, open it. */
1142 if (s_hwnd == NULL && gui_mch_init() == FAIL)
1143 return dfltbutton;
1145 if ((type < 0) || (type > VIM_LAST_TYPE))
1146 type = 0;
1148 /* allocate some memory for dialog template */
1149 /* TODO should compute this really*/
1151 hglbDlgTemp = GlobalAlloc(GHND, DLG_ALLOC_SIZE);
1152 if (hglbDlgTemp == NULL)
1153 return -1;
1155 p = (LPWORD) GlobalLock(hglbDlgTemp);
1157 if (p == NULL)
1158 return -1;
1161 * make a copy of 'buttons' to fiddle with it. complier grizzles because
1162 * vim_strsave() doesn't take a const arg (why not?), so cast away the
1163 * const.
1165 tbuffer = vim_strsave(buttons);
1166 if (tbuffer == NULL)
1167 return -1;
1169 --dfltbutton; /* Change from one-based to zero-based */
1171 /* Count buttons */
1172 numButtons = 1;
1173 for (i = 0; tbuffer[i] != '\0'; i++)
1175 if (tbuffer[i] == DLG_BUTTON_SEP)
1176 numButtons++;
1178 if (dfltbutton >= numButtons)
1179 dfltbutton = 0;
1181 /* Allocate array to hold the width of each button */
1182 buttonWidths = (int *) lalloc(numButtons * sizeof(int), TRUE);
1183 if (buttonWidths == NULL)
1184 return -1;
1186 /* Allocate array to hold the X position of each button */
1187 buttonPositions = (int *) lalloc(numButtons * sizeof(int), TRUE);
1188 if (buttonPositions == NULL)
1189 return -1;
1192 * Calculate how big the dialog must be.
1194 hwnd = GetDesktopWindow();
1195 hdc = GetWindowDC(hwnd);
1196 oldFont = SelectFont(hdc, GetStockObject(SYSTEM_FONT));
1197 dlgPaddingX = DLG_OLD_STYLE_PADDING_X;
1198 dlgPaddingY = DLG_OLD_STYLE_PADDING_Y;
1200 GetTextMetrics(hdc, &fontInfo);
1201 fontHeight = fontInfo.tmHeight;
1203 /* Minimum width for horizontal button */
1204 minButtonWidth = GetTextWidth(hdc, "Cancel", 6);
1206 /* Maximum width of a dialog, if possible */
1207 GetWindowRect(s_hwnd, &rect);
1208 maxDialogWidth = rect.right - rect.left
1209 - GetSystemMetrics(SM_CXFRAME) * 2;
1210 if (maxDialogWidth < DLG_MIN_MAX_WIDTH)
1211 maxDialogWidth = DLG_MIN_MAX_WIDTH;
1213 /* Set dlgwidth to width of message */
1214 pstart = message;
1215 messageWidth = 0;
1216 msgheight = 0;
1219 pend = vim_strchr(pstart, DLG_BUTTON_SEP);
1220 if (pend == NULL)
1221 pend = pstart + STRLEN(pstart); /* Last line of message. */
1222 msgheight += fontHeight;
1223 textWidth = GetTextWidth(hdc, pstart, pend - pstart);
1224 if (textWidth > messageWidth)
1225 messageWidth = textWidth;
1226 pstart = pend + 1;
1227 } while (*pend != NUL);
1228 dlgwidth = messageWidth;
1230 /* Add width of icon to dlgwidth, and some space */
1231 dlgwidth += DLG_ICON_WIDTH + 3 * dlgPaddingX;
1233 if (msgheight < DLG_ICON_HEIGHT)
1234 msgheight = DLG_ICON_HEIGHT;
1237 * Check button names. A long one will make the dialog wider.
1239 vertical = (vim_strchr(p_go, GO_VERTICAL) != NULL);
1240 if (!vertical)
1242 // Place buttons horizontally if they fit.
1243 horizWidth = dlgPaddingX;
1244 pstart = tbuffer;
1245 i = 0;
1248 pend = vim_strchr(pstart, DLG_BUTTON_SEP);
1249 if (pend == NULL)
1250 pend = pstart + STRLEN(pstart); // Last button name.
1251 textWidth = GetTextWidth(hdc, pstart, pend - pstart);
1252 if (textWidth < minButtonWidth)
1253 textWidth = minButtonWidth;
1254 textWidth += dlgPaddingX; /* Padding within button */
1255 buttonWidths[i] = textWidth;
1256 buttonPositions[i++] = horizWidth;
1257 horizWidth += textWidth + dlgPaddingX; /* Pad between buttons */
1258 pstart = pend + 1;
1259 } while (*pend != NUL);
1261 if (horizWidth > maxDialogWidth)
1262 vertical = TRUE; // Too wide to fit on the screen.
1263 else if (horizWidth > dlgwidth)
1264 dlgwidth = horizWidth;
1267 if (vertical)
1269 // Stack buttons vertically.
1270 pstart = tbuffer;
1273 pend = vim_strchr(pstart, DLG_BUTTON_SEP);
1274 if (pend == NULL)
1275 pend = pstart + STRLEN(pstart); // Last button name.
1276 textWidth = GetTextWidth(hdc, pstart, pend - pstart);
1277 textWidth += dlgPaddingX; /* Padding within button */
1278 textWidth += DLG_VERT_PADDING_X * 2; /* Padding around button */
1279 if (textWidth > dlgwidth)
1280 dlgwidth = textWidth;
1281 pstart = pend + 1;
1282 } while (*pend != NUL);
1285 if (dlgwidth < DLG_MIN_WIDTH)
1286 dlgwidth = DLG_MIN_WIDTH; /* Don't allow a really thin dialog!*/
1288 /* start to fill in the dlgtemplate information. addressing by WORDs */
1289 lStyle = DS_MODALFRAME | WS_CAPTION | WS_VISIBLE ;
1291 add_long(lStyle);
1292 pnumitems = p; /*save where the number of items must be stored*/
1293 add_byte(0); // NumberOfItems(will change later)
1294 add_word(10); // x
1295 add_word(10); // y
1296 add_word(PixelToDialogX(dlgwidth));
1298 // Dialog height.
1299 if (vertical)
1300 dlgheight = msgheight + 2 * dlgPaddingY +
1301 DLG_VERT_PADDING_Y + 2 * fontHeight * numButtons;
1302 else
1303 dlgheight = msgheight + 3 * dlgPaddingY + 2 * fontHeight;
1305 // Dialog needs to be taller if contains an edit box.
1306 editboxheight = fontHeight + dlgPaddingY + 4 * DLG_VERT_PADDING_Y;
1307 if (textfield != NULL)
1308 dlgheight += editboxheight;
1310 add_word(PixelToDialogY(dlgheight));
1312 add_byte(0); //menu
1313 add_byte(0); //class
1315 /* copy the title of the dialog */
1316 add_string(title ? title : ("Vim"VIM_VERSION_MEDIUM));
1318 buttonYpos = msgheight + 2 * dlgPaddingY;
1320 if (textfield != NULL)
1321 buttonYpos += editboxheight;
1323 pstart = tbuffer; //dflt_text
1324 horizWidth = (dlgwidth - horizWidth) / 2; /* Now it's X offset */
1325 for (i = 0; i < numButtons; i++)
1327 /* get end of this button. */
1328 for ( pend = pstart;
1329 *pend && (*pend != DLG_BUTTON_SEP);
1330 pend++)
1333 if (*pend)
1334 *pend = '\0';
1337 * NOTE:
1338 * setting the BS_DEFPUSHBUTTON style doesn't work because Windows sets
1339 * the focus to the first tab-able button and in so doing makes that
1340 * the default!! Grrr. Workaround: Make the default button the only
1341 * one with WS_TABSTOP style. Means user can't tab between buttons, but
1342 * he/she can use arrow keys.
1344 * NOTE (Thore): Setting BS_DEFPUSHBUTTON works fine when it's the
1345 * first one, so I changed the correct button to be this style. This
1346 * is necessary because when an edit box is added, we need a button to
1347 * be default. The edit box will be the default control, and when the
1348 * user presses enter from the edit box we want the default button to
1349 * be pressed.
1351 if (vertical)
1353 p = add_dialog_element(p,
1354 ((i == dfltbutton || dfltbutton < 0) && textfield != NULL
1355 ? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP,
1356 PixelToDialogX(DLG_VERT_PADDING_X),
1357 PixelToDialogY(buttonYpos /* TBK */
1358 + 2 * fontHeight * i),
1359 PixelToDialogX(dlgwidth - 2 * DLG_VERT_PADDING_X),
1360 (WORD)(PixelToDialogY(2 * fontHeight) - 1),
1361 (WORD)(IDCANCEL + 1 + i), (BYTE)0x80, pstart);
1363 else
1365 p = add_dialog_element(p,
1366 ((i == dfltbutton || dfltbutton < 0) && textfield != NULL
1367 ? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP,
1368 PixelToDialogX(horizWidth + buttonPositions[i]),
1369 PixelToDialogY(buttonYpos), /* TBK */
1370 PixelToDialogX(buttonWidths[i]),
1371 (WORD)(PixelToDialogY(2 * fontHeight) - 1),
1372 (WORD)(IDCANCEL + 1 + i), (BYTE)0x80, pstart);
1375 pstart = pend + 1; /*next button*/
1378 *pnumitems += numButtons;
1380 /* Vim icon */
1381 p = add_dialog_element(p, SS_ICON,
1382 PixelToDialogX(dlgPaddingX),
1383 PixelToDialogY(dlgPaddingY),
1384 PixelToDialogX(DLG_ICON_WIDTH),
1385 PixelToDialogY(DLG_ICON_HEIGHT),
1386 DLG_NONBUTTON_CONTROL + 0, (BYTE)0x82,
1387 &dlg_icons[type]);
1390 /* Dialog message */
1391 p = add_dialog_element(p, SS_LEFT,
1392 PixelToDialogX(2 * dlgPaddingX + DLG_ICON_WIDTH),
1393 PixelToDialogY(dlgPaddingY),
1394 (WORD)(PixelToDialogX(messageWidth) + 1),
1395 PixelToDialogY(msgheight),
1396 DLG_NONBUTTON_CONTROL + 1, (BYTE)0x82, message);
1398 /* Edit box */
1399 if (textfield != NULL)
1401 p = add_dialog_element(p, ES_LEFT | ES_AUTOHSCROLL | WS_TABSTOP | WS_BORDER,
1402 PixelToDialogX(2 * dlgPaddingX),
1403 PixelToDialogY(2 * dlgPaddingY + msgheight),
1404 PixelToDialogX(dlgwidth - 4 * dlgPaddingX),
1405 PixelToDialogY(fontHeight + dlgPaddingY),
1406 DLG_NONBUTTON_CONTROL + 2, (BYTE)0x81, textfield);
1407 *pnumitems += 1;
1410 *pnumitems += 2;
1412 SelectFont(hdc, oldFont);
1413 ReleaseDC(hwnd, hdc);
1414 dp = MakeProcInstance((FARPROC)dialog_callback, s_hinst);
1417 /* Let the dialog_callback() function know which button to make default
1418 * If we have an edit box, make that the default. We also need to tell
1419 * dialog_callback() if this dialog contains an edit box or not. We do
1420 * this by setting s_textfield if it does.
1422 if (textfield != NULL)
1424 dialog_default_button = DLG_NONBUTTON_CONTROL + 2;
1425 s_textfield = textfield;
1427 else
1429 dialog_default_button = IDCANCEL + 1 + dfltbutton;
1430 s_textfield = NULL;
1433 /*show the dialog box modally and get a return value*/
1434 nchar = DialogBoxIndirect(
1435 s_hinst,
1436 (HGLOBAL) hglbDlgTemp,
1437 s_hwnd,
1438 (DLGPROC)dp);
1440 FreeProcInstance( dp );
1441 GlobalUnlock(hglbDlgTemp);
1442 GlobalFree(hglbDlgTemp);
1443 vim_free(tbuffer);
1444 vim_free(buttonWidths);
1445 vim_free(buttonPositions);
1448 return nchar;
1452 * Put a simple element (basic class) onto a dialog template in memory.
1453 * return a pointer to where the next item should be added.
1455 * parameters:
1456 * lStyle = additional style flags
1457 * x,y = x & y positions IN DIALOG UNITS
1458 * w,h = width and height IN DIALOG UNITS
1459 * Id = ID used in messages
1460 * clss = class ID, e.g 0x80 for a button, 0x82 for a static
1461 * caption = usually text or resource name
1463 * TODO: use the length information noted here to enable the dialog creation
1464 * routines to work out more exactly how much memory they need to alloc.
1466 static LPWORD
1467 add_dialog_element(
1468 LPWORD p,
1469 DWORD lStyle,
1470 WORD x,
1471 WORD y,
1472 WORD w,
1473 WORD h,
1474 WORD Id,
1475 BYTE clss,
1476 const char *caption)
1479 lStyle = lStyle | WS_VISIBLE | WS_CHILD;
1481 add_word(x);
1482 add_word(y);
1483 add_word(w);
1484 add_word(h);
1485 add_word(Id);
1486 add_long(lStyle);
1487 add_byte(clss);
1488 if (((lStyle & SS_ICON) != 0) && (clss == 0x82))
1490 /* Use resource ID */
1491 add_byte(0xff);
1492 add_byte(*caption);
1494 else
1495 add_string(caption);
1497 add_byte(0); //# of extra bytes following
1500 return p;
1503 #undef add_byte
1504 #undef add_string
1505 #undef add_long
1506 #undef add_word
1508 #endif /* FEAT_GUI_DIALOG */
1510 static void
1511 get_dialog_font_metrics(void)
1513 DWORD dlgFontSize;
1514 dlgFontSize = GetDialogBaseUnits(); /* fall back to big old system*/
1515 s_dlgfntwidth = LOWORD(dlgFontSize);
1516 s_dlgfntheight = HIWORD(dlgFontSize);
1520 #if defined(FEAT_TOOLBAR) || defined(PROTO)
1521 #include "gui_w3~1.h"
1523 * Create the toolbar, initially unpopulated.
1524 * (just like the menu, there are no defaults, it's all
1525 * set up through menu.vim)
1527 static void
1528 initialise_toolbar(void)
1530 s_toolbarhwnd = CreateToolbar(
1531 s_hwnd,
1532 WS_CHILD | WS_VISIBLE,
1533 CMD_TB_BASE, /*<vn>*/
1534 31, //number of images in initial bitmap
1535 s_hinst,
1536 IDR_TOOLBAR1, // id of initial bitmap
1537 NULL,
1538 0 // initial number of buttons
1541 gui_mch_show_toolbar(vim_strchr(p_go, GO_TOOLBAR) != NULL);
1543 #endif
1545 #if defined(FEAT_OLE) || defined(FEAT_EVAL) || defined(PROTO)
1547 * Make the GUI window come to the foreground.
1549 void
1550 gui_mch_set_foreground(void)
1552 if (IsIconic(s_hwnd))
1553 SendMessage(s_hwnd, WM_SYSCOMMAND, SC_RESTORE, 0);
1554 SetActiveWindow(s_hwnd);
1556 #endif