8600 ZFS channel programs - snapshot
[unleashed.git] / usr / src / uts / common / fs / zfs / zcp.c
blob3410fac1a448b833b628539f09201da248c20225
1 /*
2 * CDDL HEADER START
4 * This file and its contents are supplied under the terms of the
5 * Common Development and Distribution License ("CDDL"), version 1.0.
6 * You may only use this file in accordance with the terms of version
7 * 1.0 of the CDDL.
9 * A full copy of the text of the CDDL should have accompanied this
10 * source. A copy of the CDDL is also available via the Internet at
11 * http://www.illumos.org/license/CDDL.
13 * CDDL HEADER END
17 * Copyright (c) 2016, 2017 by Delphix. All rights reserved.
21 * ZFS Channel Programs (ZCP)
23 * The ZCP interface allows various ZFS commands and operations ZFS
24 * administrative operations (e.g. creating and destroying snapshots, typically
25 * performed via an ioctl to /dev/zfs by the zfs(1M) command and
26 * libzfs/libzfs_core) to be run * programmatically as a Lua script. A ZCP
27 * script is run as a dsl_sync_task and fully executed during one transaction
28 * group sync. This ensures that no other changes can be written concurrently
29 * with a running Lua script. Combining multiple calls to the exposed ZFS
30 * functions into one script gives a number of benefits:
32 * 1. Atomicity. For some compound or iterative operations, it's useful to be
33 * able to guarantee that the state of a pool has not changed between calls to
34 * ZFS.
36 * 2. Performance. If a large number of changes need to be made (e.g. deleting
37 * many filesystems), there can be a significant performance penalty as a
38 * result of the need to wait for a transaction group sync to pass for every
39 * single operation. When expressed as a single ZCP script, all these changes
40 * can be performed at once in one txg sync.
42 * A modified version of the Lua 5.2 interpreter is used to run channel program
43 * scripts. The Lua 5.2 manual can be found at:
45 * http://www.lua.org/manual/5.2/
47 * If being run by a user (via an ioctl syscall), executing a ZCP script
48 * requires root privileges in the global zone.
50 * Scripts are passed to zcp_eval() as a string, then run in a synctask by
51 * zcp_eval_sync(). Arguments can be passed into the Lua script as an nvlist,
52 * which will be converted to a Lua table. Similarly, values returned from
53 * a ZCP script will be converted to an nvlist. See zcp_lua_to_nvlist_impl()
54 * for details on exact allowed types and conversion.
56 * ZFS functionality is exposed to a ZCP script as a library of function calls.
57 * These calls are sorted into submodules, such as zfs.list and zfs.sync, for
58 * iterators and synctasks, respectively. Each of these submodules resides in
59 * its own source file, with a zcp_*_info structure describing each library
60 * call in the submodule.
62 * Error handling in ZCP scripts is handled by a number of different methods
63 * based on severity:
65 * 1. Memory and time limits are in place to prevent a channel program from
66 * consuming excessive system or running forever. If one of these limits is
67 * hit, the channel program will be stopped immediately and return from
68 * zcp_eval() with an error code. No attempt will be made to roll back or undo
69 * any changes made by the channel program before the error occured.
70 * Consumers invoking zcp_eval() from elsewhere in the kernel may pass a time
71 * limit of 0, disabling the time limit.
73 * 2. Internal Lua errors can occur as a result of a syntax error, calling a
74 * library function with incorrect arguments, invoking the error() function,
75 * failing an assert(), or other runtime errors. In these cases the channel
76 * program will stop executing and return from zcp_eval() with an error code.
77 * In place of a return value, an error message will also be returned in the
78 * 'result' nvlist containing information about the error. No attempt will be
79 * made to roll back or undo any changes made by the channel program before the
80 * error occured.
82 * 3. If an error occurs inside a ZFS library call which returns an error code,
83 * the error is returned to the Lua script to be handled as desired.
85 * In the first two cases, Lua's error-throwing mechanism is used, which
86 * longjumps out of the script execution with luaL_error() and returns with the
87 * error.
89 * See zfs-program(1M) for more information on high level usage.
92 #include "lua.h"
93 #include "lualib.h"
94 #include "lauxlib.h"
96 #include <sys/dsl_prop.h>
97 #include <sys/dsl_synctask.h>
98 #include <sys/dsl_dataset.h>
99 #include <sys/zcp.h>
100 #include <sys/zcp_iter.h>
101 #include <sys/zcp_prop.h>
102 #include <sys/zcp_global.h>
103 #include <util/sscanf.h>
105 #define ZCP_NVLIST_MAX_DEPTH 20
107 uint64_t zfs_lua_check_instrlimit_interval = 100;
108 uint64_t zfs_lua_max_instrlimit = ZCP_MAX_INSTRLIMIT;
109 uint64_t zfs_lua_max_memlimit = ZCP_MAX_MEMLIMIT;
112 * Forward declarations for mutually recursive functions
114 static int zcp_nvpair_value_to_lua(lua_State *, nvpair_t *, char *, int);
115 static int zcp_lua_to_nvlist_impl(lua_State *, int, nvlist_t *, const char *,
116 int);
118 typedef struct zcp_alloc_arg {
119 boolean_t aa_must_succeed;
120 int64_t aa_alloc_remaining;
121 int64_t aa_alloc_limit;
122 } zcp_alloc_arg_t;
124 typedef struct zcp_eval_arg {
125 lua_State *ea_state;
126 zcp_alloc_arg_t *ea_allocargs;
127 cred_t *ea_cred;
128 nvlist_t *ea_outnvl;
129 int ea_result;
130 uint64_t ea_instrlimit;
131 } zcp_eval_arg_t;
133 /*ARGSUSED*/
134 static int
135 zcp_eval_check(void *arg, dmu_tx_t *tx)
137 return (0);
141 * The outer-most error callback handler for use with lua_pcall(). On
142 * error Lua will call this callback with a single argument that
143 * represents the error value. In most cases this will be a string
144 * containing an error message, but channel programs can use Lua's
145 * error() function to return arbitrary objects as errors. This callback
146 * returns (on the Lua stack) the original error object along with a traceback.
148 * Fatal Lua errors can occur while resources are held, so we also call any
149 * registered cleanup function here.
151 static int
152 zcp_error_handler(lua_State *state)
154 const char *msg;
156 zcp_cleanup(state);
158 VERIFY3U(1, ==, lua_gettop(state));
159 msg = lua_tostring(state, 1);
160 luaL_traceback(state, state, msg, 1);
161 return (1);
165 zcp_argerror(lua_State *state, int narg, const char *msg, ...)
167 va_list alist;
169 va_start(alist, msg);
170 const char *buf = lua_pushvfstring(state, msg, alist);
171 va_end(alist);
173 return (luaL_argerror(state, narg, buf));
177 * Install a new cleanup function, which will be invoked with the given
178 * opaque argument if a fatal error causes the Lua interpreter to longjump out
179 * of a function call.
181 * If an error occurs, the cleanup function will be invoked exactly once and
182 * then unreigstered.
184 void
185 zcp_register_cleanup(lua_State *state, zcp_cleanup_t cleanfunc, void *cleanarg)
187 zcp_run_info_t *ri = zcp_run_info(state);
189 * A cleanup function should always be explicitly removed before
190 * installing a new one to avoid accidental clobbering.
192 ASSERT3P(ri->zri_cleanup, ==, NULL);
194 ri->zri_cleanup = cleanfunc;
195 ri->zri_cleanup_arg = cleanarg;
198 void
199 zcp_clear_cleanup(lua_State *state)
201 zcp_run_info_t *ri = zcp_run_info(state);
203 ri->zri_cleanup = NULL;
204 ri->zri_cleanup_arg = NULL;
208 * If it exists, execute the currently set cleanup function then unregister it.
210 void
211 zcp_cleanup(lua_State *state)
213 zcp_run_info_t *ri = zcp_run_info(state);
215 if (ri->zri_cleanup != NULL) {
216 ri->zri_cleanup(ri->zri_cleanup_arg);
217 zcp_clear_cleanup(state);
222 * Convert the lua table at the given index on the Lua stack to an nvlist
223 * and return it.
225 * If the table can not be converted for any reason, NULL is returned and
226 * an error message is pushed onto the Lua stack.
228 static nvlist_t *
229 zcp_table_to_nvlist(lua_State *state, int index, int depth)
231 nvlist_t *nvl;
233 * Converting a Lua table to an nvlist with key uniqueness checking is
234 * O(n^2) in the number of keys in the nvlist, which can take a long
235 * time when we return a large table from a channel program.
236 * Furthermore, Lua's table interface *almost* guarantees unique keys
237 * on its own (details below). Therefore, we don't use fnvlist_alloc()
238 * here to avoid the built-in uniqueness checking.
240 * The *almost* is because it's possible to have key collisions between
241 * e.g. the string "1" and the number 1, or the string "true" and the
242 * boolean true, so we explicitly check that when we're looking at a
243 * key which is an integer / boolean or a string that can be parsed as
244 * one of those types. In the worst case this could still devolve into
245 * O(n^2), so we only start doing these checks on boolean/integer keys
246 * once we've seen a string key which fits this weird usage pattern.
248 * Ultimately, we still want callers to know that the keys in this
249 * nvlist are unique, so before we return this we set the nvlist's
250 * flags to reflect that.
252 VERIFY0(nvlist_alloc(&nvl, 0, KM_SLEEP));
255 * Push an empty stack slot where lua_next() will store each
256 * table key.
258 lua_pushnil(state);
259 boolean_t saw_str_could_collide = B_FALSE;
260 while (lua_next(state, index) != 0) {
262 * The next key-value pair from the table at index is
263 * now on the stack, with the key at stack slot -2 and
264 * the value at slot -1.
266 int err = 0;
267 char buf[32];
268 const char *key = NULL;
269 boolean_t key_could_collide = B_FALSE;
271 switch (lua_type(state, -2)) {
272 case LUA_TSTRING:
273 key = lua_tostring(state, -2);
275 /* check if this could collide with a number or bool */
276 long long tmp;
277 int parselen;
278 if ((sscanf(key, "%lld%n", &tmp, &parselen) > 0 &&
279 parselen == strlen(key)) ||
280 strcmp(key, "true") == 0 ||
281 strcmp(key, "false") == 0) {
282 key_could_collide = B_TRUE;
283 saw_str_could_collide = B_TRUE;
285 break;
286 case LUA_TBOOLEAN:
287 key = (lua_toboolean(state, -2) == B_TRUE ?
288 "true" : "false");
289 if (saw_str_could_collide) {
290 key_could_collide = B_TRUE;
292 break;
293 case LUA_TNUMBER:
294 VERIFY3U(sizeof (buf), >,
295 snprintf(buf, sizeof (buf), "%lld",
296 (longlong_t)lua_tonumber(state, -2)));
297 key = buf;
298 if (saw_str_could_collide) {
299 key_could_collide = B_TRUE;
301 break;
302 default:
303 fnvlist_free(nvl);
304 (void) lua_pushfstring(state, "Invalid key "
305 "type '%s' in table",
306 lua_typename(state, lua_type(state, -2)));
307 return (NULL);
310 * Check for type-mismatched key collisions, and throw an error.
312 if (key_could_collide && nvlist_exists(nvl, key)) {
313 fnvlist_free(nvl);
314 (void) lua_pushfstring(state, "Collision of "
315 "key '%s' in table", key);
316 return (NULL);
319 * Recursively convert the table value and insert into
320 * the new nvlist with the parsed key. To prevent
321 * stack overflow on circular or heavily nested tables,
322 * we track the current nvlist depth.
324 if (depth >= ZCP_NVLIST_MAX_DEPTH) {
325 fnvlist_free(nvl);
326 (void) lua_pushfstring(state, "Maximum table "
327 "depth (%d) exceeded for table",
328 ZCP_NVLIST_MAX_DEPTH);
329 return (NULL);
331 err = zcp_lua_to_nvlist_impl(state, -1, nvl, key,
332 depth + 1);
333 if (err != 0) {
334 fnvlist_free(nvl);
336 * Error message has been pushed to the lua
337 * stack by the recursive call.
339 return (NULL);
342 * Pop the value pushed by lua_next().
344 lua_pop(state, 1);
348 * Mark the nvlist as having unique keys. This is a little ugly, but we
349 * ensured above that there are no duplicate keys in the nvlist.
351 nvl->nvl_nvflag |= NV_UNIQUE_NAME;
353 return (nvl);
357 * Convert a value from the given index into the lua stack to an nvpair, adding
358 * it to an nvlist with the given key.
360 * Values are converted as follows:
362 * string -> string
363 * number -> int64
364 * boolean -> boolean
365 * nil -> boolean (no value)
367 * Lua tables are converted to nvlists and then inserted. The table's keys
368 * are converted to strings then used as keys in the nvlist to store each table
369 * element. Keys are converted as follows:
371 * string -> no change
372 * number -> "%lld"
373 * boolean -> "true" | "false"
374 * nil -> error
376 * In the case of a key collision, an error is thrown.
378 * If an error is encountered, a nonzero error code is returned, and an error
379 * string will be pushed onto the Lua stack.
381 static int
382 zcp_lua_to_nvlist_impl(lua_State *state, int index, nvlist_t *nvl,
383 const char *key, int depth)
386 * Verify that we have enough remaining space in the lua stack to parse
387 * a key-value pair and push an error.
389 if (!lua_checkstack(state, 3)) {
390 (void) lua_pushstring(state, "Lua stack overflow");
391 return (1);
394 index = lua_absindex(state, index);
396 switch (lua_type(state, index)) {
397 case LUA_TNIL:
398 fnvlist_add_boolean(nvl, key);
399 break;
400 case LUA_TBOOLEAN:
401 fnvlist_add_boolean_value(nvl, key,
402 lua_toboolean(state, index));
403 break;
404 case LUA_TNUMBER:
405 fnvlist_add_int64(nvl, key, lua_tonumber(state, index));
406 break;
407 case LUA_TSTRING:
408 fnvlist_add_string(nvl, key, lua_tostring(state, index));
409 break;
410 case LUA_TTABLE: {
411 nvlist_t *value_nvl = zcp_table_to_nvlist(state, index, depth);
412 if (value_nvl == NULL)
413 return (EINVAL);
415 fnvlist_add_nvlist(nvl, key, value_nvl);
416 fnvlist_free(value_nvl);
417 break;
419 default:
420 (void) lua_pushfstring(state,
421 "Invalid value type '%s' for key '%s'",
422 lua_typename(state, lua_type(state, index)), key);
423 return (EINVAL);
426 return (0);
430 * Convert a lua value to an nvpair, adding it to an nvlist with the given key.
432 void
433 zcp_lua_to_nvlist(lua_State *state, int index, nvlist_t *nvl, const char *key)
436 * On error, zcp_lua_to_nvlist_impl pushes an error string onto the Lua
437 * stack before returning with a nonzero error code. If an error is
438 * returned, throw a fatal lua error with the given string.
440 if (zcp_lua_to_nvlist_impl(state, index, nvl, key, 0) != 0)
441 (void) lua_error(state);
445 zcp_lua_to_nvlist_helper(lua_State *state)
447 nvlist_t *nv = (nvlist_t *)lua_touserdata(state, 2);
448 const char *key = (const char *)lua_touserdata(state, 1);
449 zcp_lua_to_nvlist(state, 3, nv, key);
450 return (0);
453 void
454 zcp_convert_return_values(lua_State *state, nvlist_t *nvl,
455 const char *key, zcp_eval_arg_t *evalargs)
457 int err;
458 lua_pushcfunction(state, zcp_lua_to_nvlist_helper);
459 lua_pushlightuserdata(state, (char *)key);
460 lua_pushlightuserdata(state, nvl);
461 lua_pushvalue(state, 1);
462 lua_remove(state, 1);
463 err = lua_pcall(state, 3, 0, 0); /* zcp_lua_to_nvlist_helper */
464 if (err != 0) {
465 zcp_lua_to_nvlist(state, 1, nvl, ZCP_RET_ERROR);
466 evalargs->ea_result = SET_ERROR(ECHRNG);
471 * Push a Lua table representing nvl onto the stack. If it can't be
472 * converted, return EINVAL, fill in errbuf, and push nothing. errbuf may
473 * be specified as NULL, in which case no error string will be output.
475 * Most nvlists are converted as simple key->value Lua tables, but we make
476 * an exception for the case where all nvlist entries are BOOLEANs (a string
477 * key without a value). In Lua, a table key pointing to a value of Nil
478 * (no value) is equivalent to the key not existing, so a BOOLEAN nvlist
479 * entry can't be directly converted to a Lua table entry. Nvlists of entirely
480 * BOOLEAN entries are frequently used to pass around lists of datasets, so for
481 * convenience we check for this case, and convert it to a simple Lua array of
482 * strings.
485 zcp_nvlist_to_lua(lua_State *state, nvlist_t *nvl,
486 char *errbuf, int errbuf_len)
488 nvpair_t *pair;
489 lua_newtable(state);
490 boolean_t has_values = B_FALSE;
492 * If the list doesn't have any values, just convert it to a string
493 * array.
495 for (pair = nvlist_next_nvpair(nvl, NULL);
496 pair != NULL; pair = nvlist_next_nvpair(nvl, pair)) {
497 if (nvpair_type(pair) != DATA_TYPE_BOOLEAN) {
498 has_values = B_TRUE;
499 break;
502 if (!has_values) {
503 int i = 1;
504 for (pair = nvlist_next_nvpair(nvl, NULL);
505 pair != NULL; pair = nvlist_next_nvpair(nvl, pair)) {
506 (void) lua_pushinteger(state, i);
507 (void) lua_pushstring(state, nvpair_name(pair));
508 (void) lua_settable(state, -3);
509 i++;
511 } else {
512 for (pair = nvlist_next_nvpair(nvl, NULL);
513 pair != NULL; pair = nvlist_next_nvpair(nvl, pair)) {
514 int err = zcp_nvpair_value_to_lua(state, pair,
515 errbuf, errbuf_len);
516 if (err != 0) {
517 lua_pop(state, 1);
518 return (err);
520 (void) lua_setfield(state, -2, nvpair_name(pair));
523 return (0);
527 * Push a Lua object representing the value of "pair" onto the stack.
529 * Only understands boolean_value, string, int64, nvlist,
530 * string_array, and int64_array type values. For other
531 * types, returns EINVAL, fills in errbuf, and pushes nothing.
533 static int
534 zcp_nvpair_value_to_lua(lua_State *state, nvpair_t *pair,
535 char *errbuf, int errbuf_len)
537 int err = 0;
539 if (pair == NULL) {
540 lua_pushnil(state);
541 return (0);
544 switch (nvpair_type(pair)) {
545 case DATA_TYPE_BOOLEAN_VALUE:
546 (void) lua_pushboolean(state,
547 fnvpair_value_boolean_value(pair));
548 break;
549 case DATA_TYPE_STRING:
550 (void) lua_pushstring(state, fnvpair_value_string(pair));
551 break;
552 case DATA_TYPE_INT64:
553 (void) lua_pushinteger(state, fnvpair_value_int64(pair));
554 break;
555 case DATA_TYPE_NVLIST:
556 err = zcp_nvlist_to_lua(state,
557 fnvpair_value_nvlist(pair), errbuf, errbuf_len);
558 break;
559 case DATA_TYPE_STRING_ARRAY: {
560 char **strarr;
561 uint_t nelem;
562 (void) nvpair_value_string_array(pair, &strarr, &nelem);
563 lua_newtable(state);
564 for (int i = 0; i < nelem; i++) {
565 (void) lua_pushinteger(state, i + 1);
566 (void) lua_pushstring(state, strarr[i]);
567 (void) lua_settable(state, -3);
569 break;
571 case DATA_TYPE_UINT64_ARRAY: {
572 uint64_t *intarr;
573 uint_t nelem;
574 (void) nvpair_value_uint64_array(pair, &intarr, &nelem);
575 lua_newtable(state);
576 for (int i = 0; i < nelem; i++) {
577 (void) lua_pushinteger(state, i + 1);
578 (void) lua_pushinteger(state, intarr[i]);
579 (void) lua_settable(state, -3);
581 break;
583 case DATA_TYPE_INT64_ARRAY: {
584 int64_t *intarr;
585 uint_t nelem;
586 (void) nvpair_value_int64_array(pair, &intarr, &nelem);
587 lua_newtable(state);
588 for (int i = 0; i < nelem; i++) {
589 (void) lua_pushinteger(state, i + 1);
590 (void) lua_pushinteger(state, intarr[i]);
591 (void) lua_settable(state, -3);
593 break;
595 default: {
596 if (errbuf != NULL) {
597 (void) snprintf(errbuf, errbuf_len,
598 "Unhandled nvpair type %d for key '%s'",
599 nvpair_type(pair), nvpair_name(pair));
601 return (EINVAL);
604 return (err);
608 zcp_dataset_hold_error(lua_State *state, dsl_pool_t *dp, const char *dsname,
609 int error)
611 if (error == ENOENT) {
612 (void) zcp_argerror(state, 1, "no such dataset '%s'", dsname);
613 return (NULL); /* not reached; zcp_argerror will longjmp */
614 } else if (error == EXDEV) {
615 (void) zcp_argerror(state, 1,
616 "dataset '%s' is not in the target pool '%s'",
617 dsname, spa_name(dp->dp_spa));
618 return (NULL); /* not reached; zcp_argerror will longjmp */
619 } else if (error == EIO) {
620 (void) luaL_error(state,
621 "I/O error while accessing dataset '%s'", dsname);
622 return (NULL); /* not reached; luaL_error will longjmp */
623 } else if (error != 0) {
624 (void) luaL_error(state,
625 "unexpected error %d while accessing dataset '%s'",
626 error, dsname);
627 return (NULL); /* not reached; luaL_error will longjmp */
629 return (NULL);
633 * Note: will longjmp (via lua_error()) on error.
634 * Assumes that the dsname is argument #1 (for error reporting purposes).
636 dsl_dataset_t *
637 zcp_dataset_hold(lua_State *state, dsl_pool_t *dp, const char *dsname,
638 void *tag)
640 dsl_dataset_t *ds;
641 int error = dsl_dataset_hold(dp, dsname, tag, &ds);
642 (void) zcp_dataset_hold_error(state, dp, dsname, error);
643 return (ds);
646 static int zcp_debug(lua_State *);
647 static zcp_lib_info_t zcp_debug_info = {
648 .name = "debug",
649 .func = zcp_debug,
650 .pargs = {
651 { .za_name = "debug string", .za_lua_type = LUA_TSTRING},
652 {NULL, NULL}
654 .kwargs = {
655 {NULL, NULL}
659 static int
660 zcp_debug(lua_State *state)
662 const char *dbgstring;
663 zcp_run_info_t *ri = zcp_run_info(state);
664 zcp_lib_info_t *libinfo = &zcp_debug_info;
666 zcp_parse_args(state, libinfo->name, libinfo->pargs, libinfo->kwargs);
668 dbgstring = lua_tostring(state, 1);
670 zfs_dbgmsg("txg %lld ZCP: %s", ri->zri_tx->tx_txg, dbgstring);
672 return (0);
675 static int zcp_exists(lua_State *);
676 static zcp_lib_info_t zcp_exists_info = {
677 .name = "exists",
678 .func = zcp_exists,
679 .pargs = {
680 { .za_name = "dataset", .za_lua_type = LUA_TSTRING},
681 {NULL, NULL}
683 .kwargs = {
684 {NULL, NULL}
688 static int
689 zcp_exists(lua_State *state)
691 zcp_run_info_t *ri = zcp_run_info(state);
692 dsl_pool_t *dp = ri->zri_pool;
693 zcp_lib_info_t *libinfo = &zcp_exists_info;
695 zcp_parse_args(state, libinfo->name, libinfo->pargs, libinfo->kwargs);
697 const char *dsname = lua_tostring(state, 1);
699 dsl_dataset_t *ds;
700 int error = dsl_dataset_hold(dp, dsname, FTAG, &ds);
701 if (error == 0) {
702 dsl_dataset_rele(ds, FTAG);
703 lua_pushboolean(state, B_TRUE);
704 } else if (error == ENOENT) {
705 lua_pushboolean(state, B_FALSE);
706 } else if (error == EXDEV) {
707 return (luaL_error(state, "dataset '%s' is not in the "
708 "target pool", dsname));
709 } else if (error == EIO) {
710 return (luaL_error(state, "I/O error opening dataset '%s'",
711 dsname));
712 } else if (error != 0) {
713 return (luaL_error(state, "unexpected error %d", error));
716 return (1);
720 * Allocate/realloc/free a buffer for the lua interpreter.
722 * When nsize is 0, behaves as free() and returns NULL.
724 * If ptr is NULL, behaves as malloc() and returns an allocated buffer of size
725 * at least nsize.
727 * Otherwise, behaves as realloc(), changing the allocation from osize to nsize.
728 * Shrinking the buffer size never fails.
730 * The original allocated buffer size is stored as a uint64 at the beginning of
731 * the buffer to avoid actually reallocating when shrinking a buffer, since lua
732 * requires that this operation never fail.
734 static void *
735 zcp_lua_alloc(void *ud, void *ptr, size_t osize, size_t nsize)
737 zcp_alloc_arg_t *allocargs = ud;
738 int flags = (allocargs->aa_must_succeed) ?
739 KM_SLEEP : (KM_NOSLEEP | KM_NORMALPRI);
741 if (nsize == 0) {
742 if (ptr != NULL) {
743 int64_t *allocbuf = (int64_t *)ptr - 1;
744 int64_t allocsize = *allocbuf;
745 ASSERT3S(allocsize, >, 0);
746 ASSERT3S(allocargs->aa_alloc_remaining + allocsize, <=,
747 allocargs->aa_alloc_limit);
748 allocargs->aa_alloc_remaining += allocsize;
749 kmem_free(allocbuf, allocsize);
751 return (NULL);
752 } else if (ptr == NULL) {
753 int64_t *allocbuf;
754 int64_t allocsize = nsize + sizeof (int64_t);
756 if (!allocargs->aa_must_succeed &&
757 (allocsize <= 0 ||
758 allocsize > allocargs->aa_alloc_remaining)) {
759 return (NULL);
762 allocbuf = kmem_alloc(allocsize, flags);
763 if (allocbuf == NULL) {
764 return (NULL);
766 allocargs->aa_alloc_remaining -= allocsize;
768 *allocbuf = allocsize;
769 return (allocbuf + 1);
770 } else if (nsize <= osize) {
772 * If shrinking the buffer, lua requires that the reallocation
773 * never fail.
775 return (ptr);
776 } else {
777 ASSERT3U(nsize, >, osize);
779 uint64_t *luabuf = zcp_lua_alloc(ud, NULL, 0, nsize);
780 if (luabuf == NULL) {
781 return (NULL);
783 (void) memcpy(luabuf, ptr, osize);
784 VERIFY3P(zcp_lua_alloc(ud, ptr, osize, 0), ==, NULL);
785 return (luabuf);
789 /* ARGSUSED */
790 static void
791 zcp_lua_counthook(lua_State *state, lua_Debug *ar)
794 * If we're called, check how many instructions the channel program has
795 * executed so far, and compare against the limit.
797 lua_getfield(state, LUA_REGISTRYINDEX, ZCP_RUN_INFO_KEY);
798 zcp_run_info_t *ri = lua_touserdata(state, -1);
800 ri->zri_curinstrs += zfs_lua_check_instrlimit_interval;
801 if (ri->zri_maxinstrs != 0 && ri->zri_curinstrs > ri->zri_maxinstrs) {
802 ri->zri_timed_out = B_TRUE;
803 (void) lua_pushstring(state,
804 "Channel program timed out.");
805 (void) lua_error(state);
809 static int
810 zcp_panic_cb(lua_State *state)
812 panic("unprotected error in call to Lua API (%s)\n",
813 lua_tostring(state, -1));
814 return (0);
817 static void
818 zcp_eval_sync(void *arg, dmu_tx_t *tx)
820 int err;
821 zcp_run_info_t ri;
822 zcp_eval_arg_t *evalargs = arg;
823 lua_State *state = evalargs->ea_state;
826 * Open context should have setup the stack to contain:
827 * 1: Error handler callback
828 * 2: Script to run (converted to a Lua function)
829 * 3: nvlist input to function (converted to Lua table or nil)
831 VERIFY3U(3, ==, lua_gettop(state));
834 * Store the zcp_run_info_t struct for this run in the Lua registry.
835 * Registry entries are not directly accessible by the Lua scripts but
836 * can be accessed by our callbacks.
838 ri.zri_space_used = 0;
839 ri.zri_pool = dmu_tx_pool(tx);
840 ri.zri_cred = evalargs->ea_cred;
841 ri.zri_tx = tx;
842 ri.zri_timed_out = B_FALSE;
843 ri.zri_cleanup = NULL;
844 ri.zri_cleanup_arg = NULL;
845 ri.zri_curinstrs = 0;
846 ri.zri_maxinstrs = evalargs->ea_instrlimit;
848 lua_pushlightuserdata(state, &ri);
849 lua_setfield(state, LUA_REGISTRYINDEX, ZCP_RUN_INFO_KEY);
850 VERIFY3U(3, ==, lua_gettop(state));
853 * Tell the Lua interpreter to call our handler every count
854 * instructions. Channel programs that execute too many instructions
855 * should die with ETIME.
857 (void) lua_sethook(state, zcp_lua_counthook, LUA_MASKCOUNT,
858 zfs_lua_check_instrlimit_interval);
861 * Tell the Lua memory allocator to stop using KM_SLEEP before handing
862 * off control to the channel program. Channel programs that use too
863 * much memory should die with ENOSPC.
865 evalargs->ea_allocargs->aa_must_succeed = B_FALSE;
868 * Call the Lua function that open-context passed us. This pops the
869 * function and its input from the stack and pushes any return
870 * or error values.
872 err = lua_pcall(state, 1, LUA_MULTRET, 1);
875 * Let Lua use KM_SLEEP while we interpret the return values.
877 evalargs->ea_allocargs->aa_must_succeed = B_TRUE;
880 * Remove the error handler callback from the stack. At this point,
881 * if there is a cleanup function registered, then it was registered
882 * but never run or removed, which should never occur.
884 ASSERT3P(ri.zri_cleanup, ==, NULL);
885 lua_remove(state, 1);
887 switch (err) {
888 case LUA_OK: {
890 * Lua supports returning multiple values in a single return
891 * statement. Return values will have been pushed onto the
892 * stack:
893 * 1: Return value 1
894 * 2: Return value 2
895 * 3: etc...
896 * To simplify the process of retrieving a return value from a
897 * channel program, we disallow returning more than one value
898 * to ZFS from the Lua script, yielding a singleton return
899 * nvlist of the form { "return": Return value 1 }.
901 int return_count = lua_gettop(state);
903 if (return_count == 1) {
904 evalargs->ea_result = 0;
905 zcp_convert_return_values(state, evalargs->ea_outnvl,
906 ZCP_RET_RETURN, evalargs);
907 } else if (return_count > 1) {
908 evalargs->ea_result = SET_ERROR(ECHRNG);
909 (void) lua_pushfstring(state, "Multiple return "
910 "values not supported");
911 zcp_convert_return_values(state, evalargs->ea_outnvl,
912 ZCP_RET_ERROR, evalargs);
914 break;
916 case LUA_ERRRUN:
917 case LUA_ERRGCMM: {
919 * The channel program encountered a fatal error within the
920 * script, such as failing an assertion, or calling a function
921 * with incompatible arguments. The error value and the
922 * traceback generated by zcp_error_handler() should be on the
923 * stack.
925 VERIFY3U(1, ==, lua_gettop(state));
926 if (ri.zri_timed_out) {
927 evalargs->ea_result = SET_ERROR(ETIME);
928 } else {
929 evalargs->ea_result = SET_ERROR(ECHRNG);
932 zcp_convert_return_values(state, evalargs->ea_outnvl,
933 ZCP_RET_ERROR, evalargs);
934 break;
936 case LUA_ERRERR: {
938 * The channel program encountered a fatal error within the
939 * script, and we encountered another error while trying to
940 * compute the traceback in zcp_error_handler(). We can only
941 * return the error message.
943 VERIFY3U(1, ==, lua_gettop(state));
944 if (ri.zri_timed_out) {
945 evalargs->ea_result = SET_ERROR(ETIME);
946 } else {
947 evalargs->ea_result = SET_ERROR(ECHRNG);
950 zcp_convert_return_values(state, evalargs->ea_outnvl,
951 ZCP_RET_ERROR, evalargs);
952 break;
954 case LUA_ERRMEM:
956 * Lua ran out of memory while running the channel program.
957 * There's not much we can do.
959 evalargs->ea_result = SET_ERROR(ENOSPC);
960 break;
961 default:
962 VERIFY0(err);
967 zcp_eval(const char *poolname, const char *program, uint64_t instrlimit,
968 uint64_t memlimit, nvpair_t *nvarg, nvlist_t *outnvl)
970 int err;
971 lua_State *state;
972 zcp_eval_arg_t evalargs;
974 if (instrlimit > zfs_lua_max_instrlimit)
975 return (SET_ERROR(EINVAL));
976 if (memlimit == 0 || memlimit > zfs_lua_max_memlimit)
977 return (SET_ERROR(EINVAL));
979 zcp_alloc_arg_t allocargs = {
980 .aa_must_succeed = B_TRUE,
981 .aa_alloc_remaining = (int64_t)memlimit,
982 .aa_alloc_limit = (int64_t)memlimit,
986 * Creates a Lua state with a memory allocator that uses KM_SLEEP.
987 * This should never fail.
989 state = lua_newstate(zcp_lua_alloc, &allocargs);
990 VERIFY(state != NULL);
991 (void) lua_atpanic(state, zcp_panic_cb);
994 * Load core Lua libraries we want access to.
996 VERIFY3U(1, ==, luaopen_base(state));
997 lua_pop(state, 1);
998 VERIFY3U(1, ==, luaopen_coroutine(state));
999 lua_setglobal(state, LUA_COLIBNAME);
1000 VERIFY0(lua_gettop(state));
1001 VERIFY3U(1, ==, luaopen_string(state));
1002 lua_setglobal(state, LUA_STRLIBNAME);
1003 VERIFY0(lua_gettop(state));
1004 VERIFY3U(1, ==, luaopen_table(state));
1005 lua_setglobal(state, LUA_TABLIBNAME);
1006 VERIFY0(lua_gettop(state));
1009 * Load globally visible variables such as errno aliases.
1011 zcp_load_globals(state);
1012 VERIFY0(lua_gettop(state));
1015 * Load ZFS-specific modules.
1017 lua_newtable(state);
1018 VERIFY3U(1, ==, zcp_load_list_lib(state));
1019 lua_setfield(state, -2, "list");
1020 VERIFY3U(1, ==, zcp_load_synctask_lib(state, B_FALSE));
1021 lua_setfield(state, -2, "check");
1022 VERIFY3U(1, ==, zcp_load_synctask_lib(state, B_TRUE));
1023 lua_setfield(state, -2, "sync");
1024 VERIFY3U(1, ==, zcp_load_get_lib(state));
1025 lua_pushcclosure(state, zcp_debug_info.func, 0);
1026 lua_setfield(state, -2, zcp_debug_info.name);
1027 lua_pushcclosure(state, zcp_exists_info.func, 0);
1028 lua_setfield(state, -2, zcp_exists_info.name);
1029 lua_setglobal(state, "zfs");
1030 VERIFY0(lua_gettop(state));
1033 * Push the error-callback that calculates Lua stack traces on
1034 * unexpected failures.
1036 lua_pushcfunction(state, zcp_error_handler);
1037 VERIFY3U(1, ==, lua_gettop(state));
1040 * Load the actual script as a function onto the stack as text ("t").
1041 * The only valid error condition is a syntax error in the script.
1042 * ERRMEM should not be possible because our allocator is using
1043 * KM_SLEEP. ERRGCMM should not be possible because we have not added
1044 * any objects with __gc metamethods to the interpreter that could
1045 * fail.
1047 err = luaL_loadbufferx(state, program, strlen(program),
1048 "channel program", "t");
1049 if (err == LUA_ERRSYNTAX) {
1050 fnvlist_add_string(outnvl, ZCP_RET_ERROR,
1051 lua_tostring(state, -1));
1052 lua_close(state);
1053 return (SET_ERROR(EINVAL));
1055 VERIFY0(err);
1056 VERIFY3U(2, ==, lua_gettop(state));
1059 * Convert the input nvlist to a Lua object and put it on top of the
1060 * stack.
1062 char errmsg[128];
1063 err = zcp_nvpair_value_to_lua(state, nvarg,
1064 errmsg, sizeof (errmsg));
1065 if (err != 0) {
1066 fnvlist_add_string(outnvl, ZCP_RET_ERROR, errmsg);
1067 lua_close(state);
1068 return (SET_ERROR(EINVAL));
1070 VERIFY3U(3, ==, lua_gettop(state));
1072 evalargs.ea_state = state;
1073 evalargs.ea_allocargs = &allocargs;
1074 evalargs.ea_instrlimit = instrlimit;
1075 evalargs.ea_cred = CRED();
1076 evalargs.ea_outnvl = outnvl;
1077 evalargs.ea_result = 0;
1079 VERIFY0(dsl_sync_task(poolname, zcp_eval_check,
1080 zcp_eval_sync, &evalargs, 0, ZFS_SPACE_CHECK_NONE));
1082 lua_close(state);
1084 return (evalargs.ea_result);
1088 * Retrieve metadata about the currently running channel program.
1090 zcp_run_info_t *
1091 zcp_run_info(lua_State *state)
1093 zcp_run_info_t *ri;
1095 lua_getfield(state, LUA_REGISTRYINDEX, ZCP_RUN_INFO_KEY);
1096 ri = lua_touserdata(state, -1);
1097 lua_pop(state, 1);
1098 return (ri);
1102 * Argument Parsing
1103 * ================
1105 * The Lua language allows methods to be called with any number
1106 * of arguments of any type. When calling back into ZFS we need to sanitize
1107 * arguments from channel programs to make sure unexpected arguments or
1108 * arguments of the wrong type result in clear error messages. To do this
1109 * in a uniform way all callbacks from channel programs should use the
1110 * zcp_parse_args() function to interpret inputs.
1112 * Positional vs Keyword Arguments
1113 * ===============================
1115 * Every callback function takes a fixed set of required positional arguments
1116 * and optional keyword arguments. For example, the destroy function takes
1117 * a single positional string argument (the name of the dataset to destroy)
1118 * and an optional "defer" keyword boolean argument. When calling lua functions
1119 * with parentheses, only positional arguments can be used:
1121 * zfs.sync.snapshot("rpool@snap")
1123 * To use keyword arguments functions should be called with a single argument
1124 * that is a lua table containing mappings of integer -> positional arguments
1125 * and string -> keyword arguments:
1127 * zfs.sync.snapshot({1="rpool@snap", defer=true})
1129 * The lua language allows curly braces to be used in place of parenthesis as
1130 * syntactic sugar for this calling convention:
1132 * zfs.sync.snapshot{"rpool@snap", defer=true}
1136 * Throw an error and print the given arguments. If there are too many
1137 * arguments to fit in the output buffer, only the error format string is
1138 * output.
1140 static void
1141 zcp_args_error(lua_State *state, const char *fname, const zcp_arg_t *pargs,
1142 const zcp_arg_t *kwargs, const char *fmt, ...)
1144 int i;
1145 char errmsg[512];
1146 size_t len = sizeof (errmsg);
1147 size_t msglen = 0;
1148 va_list argp;
1150 va_start(argp, fmt);
1151 VERIFY3U(len, >, vsnprintf(errmsg, len, fmt, argp));
1152 va_end(argp);
1155 * Calculate the total length of the final string, including extra
1156 * formatting characters. If the argument dump would be too large,
1157 * only print the error string.
1159 msglen = strlen(errmsg);
1160 msglen += strlen(fname) + 4; /* : + {} + null terminator */
1161 for (i = 0; pargs[i].za_name != NULL; i++) {
1162 msglen += strlen(pargs[i].za_name);
1163 msglen += strlen(lua_typename(state, pargs[i].za_lua_type));
1164 if (pargs[i + 1].za_name != NULL || kwargs[0].za_name != NULL)
1165 msglen += 5; /* < + ( + )> + , */
1166 else
1167 msglen += 4; /* < + ( + )> */
1169 for (i = 0; kwargs[i].za_name != NULL; i++) {
1170 msglen += strlen(kwargs[i].za_name);
1171 msglen += strlen(lua_typename(state, kwargs[i].za_lua_type));
1172 if (kwargs[i + 1].za_name != NULL)
1173 msglen += 4; /* =( + ) + , */
1174 else
1175 msglen += 3; /* =( + ) */
1178 if (msglen >= len)
1179 (void) luaL_error(state, errmsg);
1181 VERIFY3U(len, >, strlcat(errmsg, ": ", len));
1182 VERIFY3U(len, >, strlcat(errmsg, fname, len));
1183 VERIFY3U(len, >, strlcat(errmsg, "{", len));
1184 for (i = 0; pargs[i].za_name != NULL; i++) {
1185 VERIFY3U(len, >, strlcat(errmsg, "<", len));
1186 VERIFY3U(len, >, strlcat(errmsg, pargs[i].za_name, len));
1187 VERIFY3U(len, >, strlcat(errmsg, "(", len));
1188 VERIFY3U(len, >, strlcat(errmsg,
1189 lua_typename(state, pargs[i].za_lua_type), len));
1190 VERIFY3U(len, >, strlcat(errmsg, ")>", len));
1191 if (pargs[i + 1].za_name != NULL || kwargs[0].za_name != NULL) {
1192 VERIFY3U(len, >, strlcat(errmsg, ", ", len));
1195 for (i = 0; kwargs[i].za_name != NULL; i++) {
1196 VERIFY3U(len, >, strlcat(errmsg, kwargs[i].za_name, len));
1197 VERIFY3U(len, >, strlcat(errmsg, "=(", len));
1198 VERIFY3U(len, >, strlcat(errmsg,
1199 lua_typename(state, kwargs[i].za_lua_type), len));
1200 VERIFY3U(len, >, strlcat(errmsg, ")", len));
1201 if (kwargs[i + 1].za_name != NULL) {
1202 VERIFY3U(len, >, strlcat(errmsg, ", ", len));
1205 VERIFY3U(len, >, strlcat(errmsg, "}", len));
1207 (void) luaL_error(state, errmsg);
1208 panic("unreachable code");
1211 static void
1212 zcp_parse_table_args(lua_State *state, const char *fname,
1213 const zcp_arg_t *pargs, const zcp_arg_t *kwargs)
1215 int i;
1216 int type;
1218 for (i = 0; pargs[i].za_name != NULL; i++) {
1220 * Check the table for this positional argument, leaving it
1221 * on the top of the stack once we finish validating it.
1223 lua_pushinteger(state, i + 1);
1224 lua_gettable(state, 1);
1226 type = lua_type(state, -1);
1227 if (type == LUA_TNIL) {
1228 zcp_args_error(state, fname, pargs, kwargs,
1229 "too few arguments");
1230 panic("unreachable code");
1231 } else if (type != pargs[i].za_lua_type) {
1232 zcp_args_error(state, fname, pargs, kwargs,
1233 "arg %d wrong type (is '%s', expected '%s')",
1234 i + 1, lua_typename(state, type),
1235 lua_typename(state, pargs[i].za_lua_type));
1236 panic("unreachable code");
1240 * Remove the positional argument from the table.
1242 lua_pushinteger(state, i + 1);
1243 lua_pushnil(state);
1244 lua_settable(state, 1);
1247 for (i = 0; kwargs[i].za_name != NULL; i++) {
1249 * Check the table for this keyword argument, which may be
1250 * nil if it was omitted. Leave the value on the top of
1251 * the stack after validating it.
1253 lua_getfield(state, 1, kwargs[i].za_name);
1255 type = lua_type(state, -1);
1256 if (type != LUA_TNIL && type != kwargs[i].za_lua_type) {
1257 zcp_args_error(state, fname, pargs, kwargs,
1258 "kwarg '%s' wrong type (is '%s', expected '%s')",
1259 kwargs[i].za_name, lua_typename(state, type),
1260 lua_typename(state, kwargs[i].za_lua_type));
1261 panic("unreachable code");
1265 * Remove the keyword argument from the table.
1267 lua_pushnil(state);
1268 lua_setfield(state, 1, kwargs[i].za_name);
1272 * Any entries remaining in the table are invalid inputs, print
1273 * an error message based on what the entry is.
1275 lua_pushnil(state);
1276 if (lua_next(state, 1)) {
1277 if (lua_isnumber(state, -2) && lua_tointeger(state, -2) > 0) {
1278 zcp_args_error(state, fname, pargs, kwargs,
1279 "too many positional arguments");
1280 } else if (lua_isstring(state, -2)) {
1281 zcp_args_error(state, fname, pargs, kwargs,
1282 "invalid kwarg '%s'", lua_tostring(state, -2));
1283 } else {
1284 zcp_args_error(state, fname, pargs, kwargs,
1285 "kwarg keys must be strings");
1287 panic("unreachable code");
1290 lua_remove(state, 1);
1293 static void
1294 zcp_parse_pos_args(lua_State *state, const char *fname, const zcp_arg_t *pargs,
1295 const zcp_arg_t *kwargs)
1297 int i;
1298 int type;
1300 for (i = 0; pargs[i].za_name != NULL; i++) {
1301 type = lua_type(state, i + 1);
1302 if (type == LUA_TNONE) {
1303 zcp_args_error(state, fname, pargs, kwargs,
1304 "too few arguments");
1305 panic("unreachable code");
1306 } else if (type != pargs[i].za_lua_type) {
1307 zcp_args_error(state, fname, pargs, kwargs,
1308 "arg %d wrong type (is '%s', expected '%s')",
1309 i + 1, lua_typename(state, type),
1310 lua_typename(state, pargs[i].za_lua_type));
1311 panic("unreachable code");
1314 if (lua_gettop(state) != i) {
1315 zcp_args_error(state, fname, pargs, kwargs,
1316 "too many positional arguments");
1317 panic("unreachable code");
1320 for (i = 0; kwargs[i].za_name != NULL; i++) {
1321 lua_pushnil(state);
1326 * Checks the current Lua stack against an expected set of positional and
1327 * keyword arguments. If the stack does not match the expected arguments
1328 * aborts the current channel program with a useful error message, otherwise
1329 * it re-arranges the stack so that it contains the positional arguments
1330 * followed by the keyword argument values in declaration order. Any missing
1331 * keyword argument will be represented by a nil value on the stack.
1333 * If the stack contains exactly one argument of type LUA_TTABLE the curly
1334 * braces calling convention is assumed, otherwise the stack is parsed for
1335 * positional arguments only.
1337 * This function should be used by every function callback. It should be called
1338 * before the callback manipulates the Lua stack as it assumes the stack
1339 * represents the function arguments.
1341 void
1342 zcp_parse_args(lua_State *state, const char *fname, const zcp_arg_t *pargs,
1343 const zcp_arg_t *kwargs)
1345 if (lua_gettop(state) == 1 && lua_istable(state, 1)) {
1346 zcp_parse_table_args(state, fname, pargs, kwargs);
1347 } else {
1348 zcp_parse_pos_args(state, fname, pargs, kwargs);