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[tomato.git] / release / src-rt-6.x.4708 / tools / misc / xz / src / liblzma / lzma / fastpos.h
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1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 /// \file fastpos.h
4 /// \brief Kind of two-bit version of bit scan reverse
5 ///
6 // Authors: Igor Pavlov
7 // Lasse Collin
8 //
9 // This file has been put into the public domain.
10 // You can do whatever you want with this file.
12 ///////////////////////////////////////////////////////////////////////////////
14 #ifndef LZMA_FASTPOS_H
15 #define LZMA_FASTPOS_H
17 // LZMA encodes match distances (positions) by storing the highest two
18 // bits using a six-bit value [0, 63], and then the missing lower bits.
19 // Dictionary size is also stored using this encoding in the new .lzma
20 // file format header.
22 // fastpos.h provides a way to quickly find out the correct six-bit
23 // values. The following table gives some examples of this encoding:
25 // pos return
26 // 0 0
27 // 1 1
28 // 2 2
29 // 3 3
30 // 4 4
31 // 5 4
32 // 6 5
33 // 7 5
34 // 8 6
35 // 11 6
36 // 12 7
37 // ... ...
38 // 15 7
39 // 16 8
40 // 17 8
41 // ... ...
42 // 23 8
43 // 24 9
44 // 25 9
45 // ... ...
48 // Provided functions or macros
49 // ----------------------------
51 // get_pos_slot(pos) is the basic version. get_pos_slot_2(pos)
52 // assumes that pos >= FULL_DISTANCES, thus the result is at least
53 // FULL_DISTANCES_BITS * 2. Using get_pos_slot(pos) instead of
54 // get_pos_slot_2(pos) would give the same result, but get_pos_slot_2(pos)
55 // should be tiny bit faster due to the assumption being made.
58 // Size vs. speed
59 // --------------
61 // With some CPUs that have fast BSR (bit scan reverse) instruction, the
62 // size optimized version is slightly faster than the bigger table based
63 // approach. Such CPUs include Intel Pentium Pro, Pentium II, Pentium III
64 // and Core 2 (possibly others). AMD K7 seems to have slower BSR, but that
65 // would still have speed roughly comparable to the table version. Older
66 // x86 CPUs like the original Pentium have very slow BSR; on those systems
67 // the table version is a lot faster.
69 // On some CPUs, the table version is a lot faster when using position
70 // dependent code, but with position independent code the size optimized
71 // version is slightly faster. This occurs at least on 32-bit SPARC (no
72 // ASM optimizations).
74 // I'm making the table version the default, because that has good speed
75 // on all systems I have tried. The size optimized version is sometimes
76 // slightly faster, but sometimes it is a lot slower.
78 #ifdef HAVE_SMALL
79 # define get_pos_slot(pos) ((pos) <= 4 ? (pos) : get_pos_slot_2(pos))
81 static inline uint32_t
82 get_pos_slot_2(uint32_t pos)
84 const uint32_t i = bsr32(pos);
85 return (i + i) + ((pos >> (i - 1)) & 1);
89 #else
91 #define FASTPOS_BITS 13
93 extern const uint8_t lzma_fastpos[1 << FASTPOS_BITS];
96 #define fastpos_shift(extra, n) \
97 ((extra) + (n) * (FASTPOS_BITS - 1))
99 #define fastpos_limit(extra, n) \
100 (UINT32_C(1) << (FASTPOS_BITS + fastpos_shift(extra, n)))
102 #define fastpos_result(pos, extra, n) \
103 lzma_fastpos[(pos) >> fastpos_shift(extra, n)] \
104 + 2 * fastpos_shift(extra, n)
107 static inline uint32_t
108 get_pos_slot(uint32_t pos)
110 // If it is small enough, we can pick the result directly from
111 // the precalculated table.
112 if (pos < fastpos_limit(0, 0))
113 return lzma_fastpos[pos];
115 if (pos < fastpos_limit(0, 1))
116 return fastpos_result(pos, 0, 1);
118 return fastpos_result(pos, 0, 2);
122 #ifdef FULL_DISTANCES_BITS
123 static inline uint32_t
124 get_pos_slot_2(uint32_t pos)
126 assert(pos >= FULL_DISTANCES);
128 if (pos < fastpos_limit(FULL_DISTANCES_BITS - 1, 0))
129 return fastpos_result(pos, FULL_DISTANCES_BITS - 1, 0);
131 if (pos < fastpos_limit(FULL_DISTANCES_BITS - 1, 1))
132 return fastpos_result(pos, FULL_DISTANCES_BITS - 1, 1);
134 return fastpos_result(pos, FULL_DISTANCES_BITS - 1, 2);
136 #endif
138 #endif
140 #endif