GUI: Fix Tomato RAF theme for all builds. Compilation typo.
[tomato.git] / release / src-rt-6.x.4708 / linux / linux-2.6.36 / include / linux / fb.h
blobb07e379cabca177c9f5f45a0a49ffea57b2c61dc
1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
4 #include <linux/types.h>
5 #include <linux/i2c.h>
6 #ifdef __KERNEL__
7 #include <linux/kgdb.h>
8 #endif /* __KERNEL__ */
10 /* Definitions of frame buffers */
12 #define FB_MAX 32 /* sufficient for now */
14 /* ioctls
15 0x46 is 'F' */
16 #define FBIOGET_VSCREENINFO 0x4600
17 #define FBIOPUT_VSCREENINFO 0x4601
18 #define FBIOGET_FSCREENINFO 0x4602
19 #define FBIOGETCMAP 0x4604
20 #define FBIOPUTCMAP 0x4605
21 #define FBIOPAN_DISPLAY 0x4606
22 #ifdef __KERNEL__
23 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
24 #else
25 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
26 #endif
27 /* 0x4607-0x460B are defined below */
28 /* #define FBIOGET_MONITORSPEC 0x460C */
29 /* #define FBIOPUT_MONITORSPEC 0x460D */
30 /* #define FBIOSWITCH_MONIBIT 0x460E */
31 #define FBIOGET_CON2FBMAP 0x460F
32 #define FBIOPUT_CON2FBMAP 0x4610
33 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
34 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
35 #define FBIO_ALLOC 0x4613
36 #define FBIO_FREE 0x4614
37 #define FBIOGET_GLYPH 0x4615
38 #define FBIOGET_HWCINFO 0x4616
39 #define FBIOPUT_MODEINFO 0x4617
40 #define FBIOGET_DISPINFO 0x4618
41 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
43 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
44 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
45 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
46 #define FB_TYPE_TEXT 3 /* Text/attributes */
47 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
49 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
50 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
51 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
52 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
53 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
54 #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
55 #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
56 #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
57 #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
58 #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
59 #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
60 #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
62 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
63 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
64 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
66 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
67 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
68 #define FB_VISUAL_TRUECOLOR 2 /* True color */
69 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
70 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
71 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
73 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
74 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
75 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
76 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
77 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
78 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
79 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
80 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
81 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
82 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
83 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
84 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
85 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
86 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
87 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
88 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
89 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
90 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
91 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
92 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
93 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
94 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
95 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
96 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
97 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
98 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
99 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
100 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
101 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
102 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
103 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
104 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
105 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
106 #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
107 #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
108 #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
109 #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
110 #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
111 #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
112 #define FB_ACCEL_I810 39 /* Intel 810/815 */
113 #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
114 #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
115 #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
116 #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
117 #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
118 #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
119 #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
120 #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
121 #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
122 #define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */
123 #define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */
124 #define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */
125 #define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */
126 #define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */
127 #define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */
128 #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
129 #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
130 #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
131 #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
132 #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
133 #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
134 #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
135 #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
136 #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
137 #define FB_ACCEL_PXA3XX 99 /* PXA3xx */
139 #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
140 #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
141 #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
142 #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
143 #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
144 #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
145 #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
146 #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
147 #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
148 #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
149 #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
150 #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
151 #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
152 #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
153 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
155 struct fb_fix_screeninfo {
156 char id[16]; /* identification string eg "TT Builtin" */
157 unsigned long smem_start; /* Start of frame buffer mem */
158 /* (physical address) */
159 __u32 smem_len; /* Length of frame buffer mem */
160 __u32 type; /* see FB_TYPE_* */
161 __u32 type_aux; /* Interleave for interleaved Planes */
162 __u32 visual; /* see FB_VISUAL_* */
163 __u16 xpanstep; /* zero if no hardware panning */
164 __u16 ypanstep; /* zero if no hardware panning */
165 __u16 ywrapstep; /* zero if no hardware ywrap */
166 __u32 line_length; /* length of a line in bytes */
167 unsigned long mmio_start; /* Start of Memory Mapped I/O */
168 /* (physical address) */
169 __u32 mmio_len; /* Length of Memory Mapped I/O */
170 __u32 accel; /* Indicate to driver which */
171 /* specific chip/card we have */
172 __u16 reserved[3]; /* Reserved for future compatibility */
175 /* Interpretation of offset for color fields: All offsets are from the right,
176 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
177 * can use the offset as right argument to <<). A pixel afterwards is a bit
178 * stream and is written to video memory as that unmodified.
180 * For pseudocolor: offset and length should be the same for all color
181 * components. Offset specifies the position of the least significant bit
182 * of the pallette index in a pixel value. Length indicates the number
183 * of available palette entries (i.e. # of entries = 1 << length).
185 struct fb_bitfield {
186 __u32 offset; /* beginning of bitfield */
187 __u32 length; /* length of bitfield */
188 __u32 msb_right; /* != 0 : Most significant bit is */
189 /* right */
192 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
193 #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
195 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
196 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
197 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
198 #define FB_ACTIVATE_MASK 15
199 /* values */
200 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
201 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
202 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
203 #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
204 #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
206 #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
208 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
209 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
210 #define FB_SYNC_EXT 4 /* external sync */
211 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
212 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
213 /* vtotal = 144d/288n/576i => PAL */
214 /* vtotal = 121d/242n/484i => NTSC */
215 #define FB_SYNC_ON_GREEN 32 /* sync on green */
217 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
218 #define FB_VMODE_INTERLACED 1 /* interlaced */
219 #define FB_VMODE_DOUBLE 2 /* double scan */
220 #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
221 #define FB_VMODE_MASK 255
223 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
224 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
225 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
228 * Display rotation support
230 #define FB_ROTATE_UR 0
231 #define FB_ROTATE_CW 1
232 #define FB_ROTATE_UD 2
233 #define FB_ROTATE_CCW 3
235 #define PICOS2KHZ(a) (1000000000UL/(a))
236 #define KHZ2PICOS(a) (1000000000UL/(a))
238 struct fb_var_screeninfo {
239 __u32 xres; /* visible resolution */
240 __u32 yres;
241 __u32 xres_virtual; /* virtual resolution */
242 __u32 yres_virtual;
243 __u32 xoffset; /* offset from virtual to visible */
244 __u32 yoffset; /* resolution */
246 __u32 bits_per_pixel; /* guess what */
247 __u32 grayscale; /* != 0 Graylevels instead of colors */
249 struct fb_bitfield red; /* bitfield in fb mem if true color, */
250 struct fb_bitfield green; /* else only length is significant */
251 struct fb_bitfield blue;
252 struct fb_bitfield transp; /* transparency */
254 __u32 nonstd; /* != 0 Non standard pixel format */
256 __u32 activate; /* see FB_ACTIVATE_* */
258 __u32 height; /* height of picture in mm */
259 __u32 width; /* width of picture in mm */
261 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
263 /* Timing: All values in pixclocks, except pixclock (of course) */
264 __u32 pixclock; /* pixel clock in ps (pico seconds) */
265 __u32 left_margin; /* time from sync to picture */
266 __u32 right_margin; /* time from picture to sync */
267 __u32 upper_margin; /* time from sync to picture */
268 __u32 lower_margin;
269 __u32 hsync_len; /* length of horizontal sync */
270 __u32 vsync_len; /* length of vertical sync */
271 __u32 sync; /* see FB_SYNC_* */
272 __u32 vmode; /* see FB_VMODE_* */
273 __u32 rotate; /* angle we rotate counter clockwise */
274 __u32 reserved[5]; /* Reserved for future compatibility */
277 struct fb_cmap {
278 __u32 start; /* First entry */
279 __u32 len; /* Number of entries */
280 __u16 *red; /* Red values */
281 __u16 *green;
282 __u16 *blue;
283 __u16 *transp; /* transparency, can be NULL */
286 struct fb_con2fbmap {
287 __u32 console;
288 __u32 framebuffer;
291 /* VESA Blanking Levels */
292 #define VESA_NO_BLANKING 0
293 #define VESA_VSYNC_SUSPEND 1
294 #define VESA_HSYNC_SUSPEND 2
295 #define VESA_POWERDOWN 3
298 enum {
299 /* screen: unblanked, hsync: on, vsync: on */
300 FB_BLANK_UNBLANK = VESA_NO_BLANKING,
302 /* screen: blanked, hsync: on, vsync: on */
303 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
305 /* screen: blanked, hsync: on, vsync: off */
306 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
308 /* screen: blanked, hsync: off, vsync: on */
309 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
311 /* screen: blanked, hsync: off, vsync: off */
312 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
315 #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
316 #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
317 #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
318 #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
319 #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
320 #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
321 #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
322 #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
323 #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
325 struct fb_vblank {
326 __u32 flags; /* FB_VBLANK flags */
327 __u32 count; /* counter of retraces since boot */
328 __u32 vcount; /* current scanline position */
329 __u32 hcount; /* current scandot position */
330 __u32 reserved[4]; /* reserved for future compatibility */
333 /* Internal HW accel */
334 #define ROP_COPY 0
335 #define ROP_XOR 1
337 struct fb_copyarea {
338 __u32 dx;
339 __u32 dy;
340 __u32 width;
341 __u32 height;
342 __u32 sx;
343 __u32 sy;
346 struct fb_fillrect {
347 __u32 dx; /* screen-relative */
348 __u32 dy;
349 __u32 width;
350 __u32 height;
351 __u32 color;
352 __u32 rop;
355 struct fb_image {
356 __u32 dx; /* Where to place image */
357 __u32 dy;
358 __u32 width; /* Size of image */
359 __u32 height;
360 __u32 fg_color; /* Only used when a mono bitmap */
361 __u32 bg_color;
362 __u8 depth; /* Depth of the image */
363 const char *data; /* Pointer to image data */
364 struct fb_cmap cmap; /* color map info */
368 * hardware cursor control
371 #define FB_CUR_SETIMAGE 0x01
372 #define FB_CUR_SETPOS 0x02
373 #define FB_CUR_SETHOT 0x04
374 #define FB_CUR_SETCMAP 0x08
375 #define FB_CUR_SETSHAPE 0x10
376 #define FB_CUR_SETSIZE 0x20
377 #define FB_CUR_SETALL 0xFF
379 struct fbcurpos {
380 __u16 x, y;
383 struct fb_cursor {
384 __u16 set; /* what to set */
385 __u16 enable; /* cursor on/off */
386 __u16 rop; /* bitop operation */
387 const char *mask; /* cursor mask bits */
388 struct fbcurpos hot; /* cursor hot spot */
389 struct fb_image image; /* Cursor image */
392 #ifdef CONFIG_FB_BACKLIGHT
393 /* Settings for the generic backlight code */
394 #define FB_BACKLIGHT_LEVELS 128
395 #define FB_BACKLIGHT_MAX 0xFF
396 #endif
398 #ifdef __KERNEL__
400 #include <linux/fs.h>
401 #include <linux/init.h>
402 #include <linux/device.h>
403 #include <linux/workqueue.h>
404 #include <linux/notifier.h>
405 #include <linux/list.h>
406 #include <linux/backlight.h>
407 #include <linux/slab.h>
408 #include <asm/io.h>
410 struct vm_area_struct;
411 struct fb_info;
412 struct device;
413 struct file;
415 /* Definitions below are used in the parsed monitor specs */
416 #define FB_DPMS_ACTIVE_OFF 1
417 #define FB_DPMS_SUSPEND 2
418 #define FB_DPMS_STANDBY 4
420 #define FB_DISP_DDI 1
421 #define FB_DISP_ANA_700_300 2
422 #define FB_DISP_ANA_714_286 4
423 #define FB_DISP_ANA_1000_400 8
424 #define FB_DISP_ANA_700_000 16
426 #define FB_DISP_MONO 32
427 #define FB_DISP_RGB 64
428 #define FB_DISP_MULTI 128
429 #define FB_DISP_UNKNOWN 256
431 #define FB_SIGNAL_NONE 0
432 #define FB_SIGNAL_BLANK_BLANK 1
433 #define FB_SIGNAL_SEPARATE 2
434 #define FB_SIGNAL_COMPOSITE 4
435 #define FB_SIGNAL_SYNC_ON_GREEN 8
436 #define FB_SIGNAL_SERRATION_ON 16
438 #define FB_MISC_PRIM_COLOR 1
439 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
440 struct fb_chroma {
441 __u32 redx; /* in fraction of 1024 */
442 __u32 greenx;
443 __u32 bluex;
444 __u32 whitex;
445 __u32 redy;
446 __u32 greeny;
447 __u32 bluey;
448 __u32 whitey;
451 struct fb_monspecs {
452 struct fb_chroma chroma;
453 struct fb_videomode *modedb; /* mode database */
454 __u8 manufacturer[4]; /* Manufacturer */
455 __u8 monitor[14]; /* Monitor String */
456 __u8 serial_no[14]; /* Serial Number */
457 __u8 ascii[14]; /* ? */
458 __u32 modedb_len; /* mode database length */
459 __u32 model; /* Monitor Model */
460 __u32 serial; /* Serial Number - Integer */
461 __u32 year; /* Year manufactured */
462 __u32 week; /* Week Manufactured */
463 __u32 hfmin; /* hfreq lower limit (Hz) */
464 __u32 hfmax; /* hfreq upper limit (Hz) */
465 __u32 dclkmin; /* pixelclock lower limit (Hz) */
466 __u32 dclkmax; /* pixelclock upper limit (Hz) */
467 __u16 input; /* display type - see FB_DISP_* */
468 __u16 dpms; /* DPMS support - see FB_DPMS_ */
469 __u16 signal; /* Signal Type - see FB_SIGNAL_* */
470 __u16 vfmin; /* vfreq lower limit (Hz) */
471 __u16 vfmax; /* vfreq upper limit (Hz) */
472 __u16 gamma; /* Gamma - in fractions of 100 */
473 __u16 gtf : 1; /* supports GTF */
474 __u16 misc; /* Misc flags - see FB_MISC_* */
475 __u8 version; /* EDID version... */
476 __u8 revision; /* ...and revision */
477 __u8 max_x; /* Maximum horizontal size (cm) */
478 __u8 max_y; /* Maximum vertical size (cm) */
481 struct fb_cmap_user {
482 __u32 start; /* First entry */
483 __u32 len; /* Number of entries */
484 __u16 __user *red; /* Red values */
485 __u16 __user *green;
486 __u16 __user *blue;
487 __u16 __user *transp; /* transparency, can be NULL */
490 struct fb_image_user {
491 __u32 dx; /* Where to place image */
492 __u32 dy;
493 __u32 width; /* Size of image */
494 __u32 height;
495 __u32 fg_color; /* Only used when a mono bitmap */
496 __u32 bg_color;
497 __u8 depth; /* Depth of the image */
498 const char __user *data; /* Pointer to image data */
499 struct fb_cmap_user cmap; /* color map info */
502 struct fb_cursor_user {
503 __u16 set; /* what to set */
504 __u16 enable; /* cursor on/off */
505 __u16 rop; /* bitop operation */
506 const char __user *mask; /* cursor mask bits */
507 struct fbcurpos hot; /* cursor hot spot */
508 struct fb_image_user image; /* Cursor image */
512 * Register/unregister for framebuffer events
515 /* The resolution of the passed in fb_info about to change */
516 #define FB_EVENT_MODE_CHANGE 0x01
517 /* The display on this fb_info is beeing suspended, no access to the
518 * framebuffer is allowed any more after that call returns
520 #define FB_EVENT_SUSPEND 0x02
521 /* The display on this fb_info was resumed, you can restore the display
522 * if you own it
524 #define FB_EVENT_RESUME 0x03
525 /* An entry from the modelist was removed */
526 #define FB_EVENT_MODE_DELETE 0x04
527 /* A driver registered itself */
528 #define FB_EVENT_FB_REGISTERED 0x05
529 /* A driver unregistered itself */
530 #define FB_EVENT_FB_UNREGISTERED 0x06
531 /* CONSOLE-SPECIFIC: get console to framebuffer mapping */
532 #define FB_EVENT_GET_CONSOLE_MAP 0x07
533 /* CONSOLE-SPECIFIC: set console to framebuffer mapping */
534 #define FB_EVENT_SET_CONSOLE_MAP 0x08
535 /* A hardware display blank change occured */
536 #define FB_EVENT_BLANK 0x09
537 /* Private modelist is to be replaced */
538 #define FB_EVENT_NEW_MODELIST 0x0A
539 /* The resolution of the passed in fb_info about to change and
540 all vc's should be changed */
541 #define FB_EVENT_MODE_CHANGE_ALL 0x0B
542 /* A software display blank change occured */
543 #define FB_EVENT_CONBLANK 0x0C
544 /* Get drawing requirements */
545 #define FB_EVENT_GET_REQ 0x0D
546 /* Unbind from the console if possible */
547 #define FB_EVENT_FB_UNBIND 0x0E
548 /* CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
549 #define FB_EVENT_REMAP_ALL_CONSOLE 0x0F
551 struct fb_event {
552 struct fb_info *info;
553 void *data;
556 struct fb_blit_caps {
557 u32 x;
558 u32 y;
559 u32 len;
560 u32 flags;
563 extern int fb_register_client(struct notifier_block *nb);
564 extern int fb_unregister_client(struct notifier_block *nb);
565 extern int fb_notifier_call_chain(unsigned long val, void *v);
567 * Pixmap structure definition
569 * The purpose of this structure is to translate data
570 * from the hardware independent format of fbdev to what
571 * format the hardware needs.
574 #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
575 #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
576 #define FB_PIXMAP_IO 4 /* memory is iomapped */
577 #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
579 struct fb_pixmap {
580 u8 *addr; /* pointer to memory */
581 u32 size; /* size of buffer in bytes */
582 u32 offset; /* current offset to buffer */
583 u32 buf_align; /* byte alignment of each bitmap */
584 u32 scan_align; /* alignment per scanline */
585 u32 access_align; /* alignment per read/write (bits) */
586 u32 flags; /* see FB_PIXMAP_* */
587 u32 blit_x; /* supported bit block dimensions (1-32)*/
588 u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
589 /* blit_y = 1 << (height - 1) */
590 /* if 0, will be set to 0xffffffff (all)*/
591 /* access methods */
592 void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
593 void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
596 #ifdef CONFIG_FB_DEFERRED_IO
597 struct fb_deferred_io {
598 /* delay between mkwrite and deferred handler */
599 unsigned long delay;
600 struct mutex lock; /* mutex that protects the page list */
601 struct list_head pagelist; /* list of touched pages */
602 /* callback */
603 void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
605 #endif
608 * Frame buffer operations
610 * LOCKING NOTE: those functions must _ALL_ be called with the console
611 * semaphore held, this is the only suitable locking mechanism we have
612 * in 2.6. Some may be called at interrupt time at this point though.
614 * The exception to this is the debug related hooks. Putting the fb
615 * into a debug state (e.g. flipping to the kernel console) and restoring
616 * it must be done in a lock-free manner, so low level drivers should
617 * keep track of the initial console (if applicable) and may need to
618 * perform direct, unlocked hardware writes in these hooks.
621 struct fb_ops {
622 /* open/release and usage marking */
623 struct module *owner;
624 int (*fb_open)(struct fb_info *info, int user);
625 int (*fb_release)(struct fb_info *info, int user);
627 /* For framebuffers with strange non linear layouts or that do not
628 * work with normal memory mapped access
630 ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
631 size_t count, loff_t *ppos);
632 ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
633 size_t count, loff_t *ppos);
635 /* checks var and eventually tweaks it to something supported,
636 * DO NOT MODIFY PAR */
637 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
639 /* set the video mode according to info->var */
640 int (*fb_set_par)(struct fb_info *info);
642 /* set color register */
643 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
644 unsigned blue, unsigned transp, struct fb_info *info);
646 /* set color registers in batch */
647 int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
649 /* blank display */
650 int (*fb_blank)(int blank, struct fb_info *info);
652 /* pan display */
653 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
655 /* Draws a rectangle */
656 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
657 /* Copy data from area to another */
658 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
659 /* Draws a image to the display */
660 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
662 /* Draws cursor */
663 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
665 /* Rotates the display */
666 void (*fb_rotate)(struct fb_info *info, int angle);
668 /* wait for blit idle, optional */
669 int (*fb_sync)(struct fb_info *info);
671 /* perform fb specific ioctl (optional) */
672 int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
673 unsigned long arg);
675 /* Handle 32bit compat ioctl (optional) */
676 int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
677 unsigned long arg);
679 /* perform fb specific mmap */
680 int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
682 /* get capability given var */
683 void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
684 struct fb_var_screeninfo *var);
686 /* teardown any resources to do with this framebuffer */
687 void (*fb_destroy)(struct fb_info *info);
689 /* called at KDB enter and leave time to prepare the console */
690 int (*fb_debug_enter)(struct fb_info *info);
691 int (*fb_debug_leave)(struct fb_info *info);
694 #ifdef CONFIG_FB_TILEBLITTING
695 #define FB_TILE_CURSOR_NONE 0
696 #define FB_TILE_CURSOR_UNDERLINE 1
697 #define FB_TILE_CURSOR_LOWER_THIRD 2
698 #define FB_TILE_CURSOR_LOWER_HALF 3
699 #define FB_TILE_CURSOR_TWO_THIRDS 4
700 #define FB_TILE_CURSOR_BLOCK 5
702 struct fb_tilemap {
703 __u32 width; /* width of each tile in pixels */
704 __u32 height; /* height of each tile in scanlines */
705 __u32 depth; /* color depth of each tile */
706 __u32 length; /* number of tiles in the map */
707 const __u8 *data; /* actual tile map: a bitmap array, packed
708 to the nearest byte */
711 struct fb_tilerect {
712 __u32 sx; /* origin in the x-axis */
713 __u32 sy; /* origin in the y-axis */
714 __u32 width; /* number of tiles in the x-axis */
715 __u32 height; /* number of tiles in the y-axis */
716 __u32 index; /* what tile to use: index to tile map */
717 __u32 fg; /* foreground color */
718 __u32 bg; /* background color */
719 __u32 rop; /* raster operation */
722 struct fb_tilearea {
723 __u32 sx; /* source origin in the x-axis */
724 __u32 sy; /* source origin in the y-axis */
725 __u32 dx; /* destination origin in the x-axis */
726 __u32 dy; /* destination origin in the y-axis */
727 __u32 width; /* number of tiles in the x-axis */
728 __u32 height; /* number of tiles in the y-axis */
731 struct fb_tileblit {
732 __u32 sx; /* origin in the x-axis */
733 __u32 sy; /* origin in the y-axis */
734 __u32 width; /* number of tiles in the x-axis */
735 __u32 height; /* number of tiles in the y-axis */
736 __u32 fg; /* foreground color */
737 __u32 bg; /* background color */
738 __u32 length; /* number of tiles to draw */
739 __u32 *indices; /* array of indices to tile map */
742 struct fb_tilecursor {
743 __u32 sx; /* cursor position in the x-axis */
744 __u32 sy; /* cursor position in the y-axis */
745 __u32 mode; /* 0 = erase, 1 = draw */
746 __u32 shape; /* see FB_TILE_CURSOR_* */
747 __u32 fg; /* foreground color */
748 __u32 bg; /* background color */
751 struct fb_tile_ops {
752 /* set tile characteristics */
753 void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
755 /* all dimensions from hereon are in terms of tiles */
757 /* move a rectangular region of tiles from one area to another*/
758 void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
759 /* fill a rectangular region with a tile */
760 void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
761 /* copy an array of tiles */
762 void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
763 /* cursor */
764 void (*fb_tilecursor)(struct fb_info *info,
765 struct fb_tilecursor *cursor);
766 /* get maximum length of the tile map */
767 int (*fb_get_tilemax)(struct fb_info *info);
769 #endif /* CONFIG_FB_TILEBLITTING */
771 /* FBINFO_* = fb_info.flags bit flags */
772 #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
773 #define FBINFO_HWACCEL_DISABLED 0x0002
774 /* When FBINFO_HWACCEL_DISABLED is set:
775 * Hardware acceleration is turned off. Software implementations
776 * of required functions (copyarea(), fillrect(), and imageblit())
777 * takes over; acceleration engine should be in a quiescent state */
779 /* hints */
780 #define FBINFO_VIRTFB 0x0004 /* FB is System RAM, not device. */
781 #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
782 #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
784 /* hardware supported ops */
785 /* semantics: when a bit is set, it indicates that the operation is
786 * accelerated by hardware.
787 * required functions will still work even if the bit is not set.
788 * optional functions may not even exist if the flag bit is not set.
790 #define FBINFO_HWACCEL_NONE 0x0000
791 #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
792 #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
793 #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
794 #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
795 #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
796 #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
797 #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
799 #define FBINFO_MISC_USEREVENT 0x10000 /* event request
800 from userspace */
801 #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
803 /* A driver may set this flag to indicate that it does want a set_par to be
804 * called every time when fbcon_switch is executed. The advantage is that with
805 * this flag set you can really be sure that set_par is always called before
806 * any of the functions dependant on the correct hardware state or altering
807 * that state, even if you are using some broken X releases. The disadvantage
808 * is that it introduces unwanted delays to every console switch if set_par
809 * is slow. It is a good idea to try this flag in the drivers initialization
810 * code whenever there is a bug report related to switching between X and the
811 * framebuffer console.
813 #define FBINFO_MISC_ALWAYS_SETPAR 0x40000
815 /* where the fb is a firmware driver, and can be replaced with a proper one */
816 #define FBINFO_MISC_FIRMWARE 0x80000
818 * Host and GPU endianness differ.
820 #define FBINFO_FOREIGN_ENDIAN 0x100000
822 * Big endian math. This is the same flags as above, but with different
823 * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
824 * and host endianness. Drivers should not use this flag.
826 #define FBINFO_BE_MATH 0x100000
828 /* report to the VT layer that this fb driver can accept forced console
829 output like oopses */
830 #define FBINFO_CAN_FORCE_OUTPUT 0x200000
832 struct fb_info {
833 int node;
834 int flags;
835 struct mutex lock; /* Lock for open/release/ioctl funcs */
836 struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */
837 struct fb_var_screeninfo var; /* Current var */
838 struct fb_fix_screeninfo fix; /* Current fix */
839 struct fb_monspecs monspecs; /* Current Monitor specs */
840 struct work_struct queue; /* Framebuffer event queue */
841 struct fb_pixmap pixmap; /* Image hardware mapper */
842 struct fb_pixmap sprite; /* Cursor hardware mapper */
843 struct fb_cmap cmap; /* Current cmap */
844 struct list_head modelist; /* mode list */
845 struct fb_videomode *mode; /* current mode */
847 #ifdef CONFIG_FB_BACKLIGHT
848 /* assigned backlight device */
849 /* set before framebuffer registration,
850 remove after unregister */
851 struct backlight_device *bl_dev;
853 /* Backlight level curve */
854 struct mutex bl_curve_mutex;
855 u8 bl_curve[FB_BACKLIGHT_LEVELS];
856 #endif
857 #ifdef CONFIG_FB_DEFERRED_IO
858 struct delayed_work deferred_work;
859 struct fb_deferred_io *fbdefio;
860 #endif
862 struct fb_ops *fbops;
863 struct device *device; /* This is the parent */
864 struct device *dev; /* This is this fb device */
865 int class_flag; /* private sysfs flags */
866 #ifdef CONFIG_FB_TILEBLITTING
867 struct fb_tile_ops *tileops; /* Tile Blitting */
868 #endif
869 char __iomem *screen_base; /* Virtual address */
870 unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
871 void *pseudo_palette; /* Fake palette of 16 colors */
872 #define FBINFO_STATE_RUNNING 0
873 #define FBINFO_STATE_SUSPENDED 1
874 u32 state; /* Hardware state i.e suspend */
875 void *fbcon_par; /* fbcon use-only private area */
876 /* From here on everything is device dependent */
877 void *par;
878 /* we need the PCI or similiar aperture base/size not
879 smem_start/size as smem_start may just be an object
880 allocated inside the aperture so may not actually overlap */
881 struct apertures_struct {
882 unsigned int count;
883 struct aperture {
884 resource_size_t base;
885 resource_size_t size;
886 } ranges[0];
887 } *apertures;
890 static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
891 struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
892 + max_num * sizeof(struct aperture), GFP_KERNEL);
893 if (!a)
894 return NULL;
895 a->count = max_num;
896 return a;
899 #ifdef MODULE
900 #define FBINFO_DEFAULT FBINFO_MODULE
901 #else
902 #define FBINFO_DEFAULT 0
903 #endif
905 // This will go away
906 #define FBINFO_FLAG_MODULE FBINFO_MODULE
907 #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
909 /* This will go away
910 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
911 * when it wants to turn the acceleration engine on. This is
912 * really a separate operation, and should be modified via sysfs.
913 * But for now, we leave it broken with the following define
915 #define STUPID_ACCELF_TEXT_SHIT
917 // This will go away
918 #if defined(__sparc__)
920 /* We map all of our framebuffers such that big-endian accesses
921 * are what we want, so the following is sufficient.
924 // This will go away
925 #define fb_readb sbus_readb
926 #define fb_readw sbus_readw
927 #define fb_readl sbus_readl
928 #define fb_readq sbus_readq
929 #define fb_writeb sbus_writeb
930 #define fb_writew sbus_writew
931 #define fb_writel sbus_writel
932 #define fb_writeq sbus_writeq
933 #define fb_memset sbus_memset_io
935 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || \
936 defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || \
937 defined(__bfin__)
939 #define fb_readb __raw_readb
940 #define fb_readw __raw_readw
941 #define fb_readl __raw_readl
942 #define fb_readq __raw_readq
943 #define fb_writeb __raw_writeb
944 #define fb_writew __raw_writew
945 #define fb_writel __raw_writel
946 #define fb_writeq __raw_writeq
947 #define fb_memset memset_io
949 #else
951 #define fb_readb(addr) (*(volatile u8 *) (addr))
952 #define fb_readw(addr) (*(volatile u16 *) (addr))
953 #define fb_readl(addr) (*(volatile u32 *) (addr))
954 #define fb_readq(addr) (*(volatile u64 *) (addr))
955 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
956 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
957 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
958 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
959 #define fb_memset memset
961 #endif
963 #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
964 #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
965 (val) << (bits))
966 #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
967 (val) >> (bits))
970 * `Generic' versions of the frame buffer device operations
973 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
974 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
975 extern int fb_blank(struct fb_info *info, int blank);
976 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
977 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
978 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
980 * Drawing operations where framebuffer is in system RAM
982 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
983 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
984 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
985 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
986 size_t count, loff_t *ppos);
987 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
988 size_t count, loff_t *ppos);
990 /* drivers/video/fbmem.c */
991 extern int register_framebuffer(struct fb_info *fb_info);
992 extern int unregister_framebuffer(struct fb_info *fb_info);
993 extern void remove_conflicting_framebuffers(struct apertures_struct *a,
994 const char *name, bool primary);
995 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
996 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
997 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
998 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
999 u32 height, u32 shift_high, u32 shift_low, u32 mod);
1000 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
1001 extern void fb_set_suspend(struct fb_info *info, int state);
1002 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
1003 struct fb_fix_screeninfo *fix);
1004 extern int fb_get_options(char *name, char **option);
1005 extern int fb_new_modelist(struct fb_info *info);
1007 extern struct fb_info *registered_fb[FB_MAX];
1008 extern int num_registered_fb;
1009 extern struct class *fb_class;
1011 extern int lock_fb_info(struct fb_info *info);
1013 static inline void unlock_fb_info(struct fb_info *info)
1015 mutex_unlock(&info->lock);
1018 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
1019 u8 *src, u32 s_pitch, u32 height)
1021 int i, j;
1023 d_pitch -= s_pitch;
1025 for (i = height; i--; ) {
1026 /* s_pitch is a few bytes at the most, memcpy is suboptimal */
1027 for (j = 0; j < s_pitch; j++)
1028 *dst++ = *src++;
1029 dst += d_pitch;
1033 /* drivers/video/fb_defio.c */
1034 extern void fb_deferred_io_init(struct fb_info *info);
1035 extern void fb_deferred_io_open(struct fb_info *info,
1036 struct inode *inode,
1037 struct file *file);
1038 extern void fb_deferred_io_cleanup(struct fb_info *info);
1039 extern int fb_deferred_io_fsync(struct file *file, int datasync);
1041 static inline bool fb_be_math(struct fb_info *info)
1043 #ifdef CONFIG_FB_FOREIGN_ENDIAN
1044 #if defined(CONFIG_FB_BOTH_ENDIAN)
1045 return info->flags & FBINFO_BE_MATH;
1046 #elif defined(CONFIG_FB_BIG_ENDIAN)
1047 return true;
1048 #elif defined(CONFIG_FB_LITTLE_ENDIAN)
1049 return false;
1050 #endif /* CONFIG_FB_BOTH_ENDIAN */
1051 #else
1052 #ifdef __BIG_ENDIAN
1053 return true;
1054 #else
1055 return false;
1056 #endif /* __BIG_ENDIAN */
1057 #endif /* CONFIG_FB_FOREIGN_ENDIAN */
1060 /* drivers/video/fbsysfs.c */
1061 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
1062 extern void framebuffer_release(struct fb_info *info);
1063 extern int fb_init_device(struct fb_info *fb_info);
1064 extern void fb_cleanup_device(struct fb_info *head);
1065 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
1067 /* drivers/video/fbmon.c */
1068 #define FB_MAXTIMINGS 0
1069 #define FB_VSYNCTIMINGS 1
1070 #define FB_HSYNCTIMINGS 2
1071 #define FB_DCLKTIMINGS 3
1072 #define FB_IGNOREMON 0x100
1074 #define FB_MODE_IS_UNKNOWN 0
1075 #define FB_MODE_IS_DETAILED 1
1076 #define FB_MODE_IS_STANDARD 2
1077 #define FB_MODE_IS_VESA 4
1078 #define FB_MODE_IS_CALCULATED 8
1079 #define FB_MODE_IS_FIRST 16
1080 #define FB_MODE_IS_FROM_VAR 32
1082 extern int fbmon_dpms(const struct fb_info *fb_info);
1083 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
1084 struct fb_info *info);
1085 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
1086 struct fb_info *info);
1087 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1088 extern const unsigned char *fb_firmware_edid(struct device *device);
1089 extern void fb_edid_to_monspecs(unsigned char *edid,
1090 struct fb_monspecs *specs);
1091 extern void fb_destroy_modedb(struct fb_videomode *modedb);
1092 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1093 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1095 /* drivers/video/modedb.c */
1096 #define VESA_MODEDB_SIZE 34
1097 extern void fb_var_to_videomode(struct fb_videomode *mode,
1098 const struct fb_var_screeninfo *var);
1099 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1100 const struct fb_videomode *mode);
1101 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1102 const struct fb_videomode *mode2);
1103 extern int fb_add_videomode(const struct fb_videomode *mode,
1104 struct list_head *head);
1105 extern void fb_delete_videomode(const struct fb_videomode *mode,
1106 struct list_head *head);
1107 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1108 struct list_head *head);
1109 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1110 struct list_head *head);
1111 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1112 struct list_head *head);
1113 extern void fb_destroy_modelist(struct list_head *head);
1114 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1115 struct list_head *head);
1116 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1117 struct list_head *head);
1119 /* drivers/video/fbcmap.c */
1120 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1121 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1122 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1123 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1124 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1125 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1126 extern const struct fb_cmap *fb_default_cmap(int len);
1127 extern void fb_invert_cmaps(void);
1129 struct fb_videomode {
1130 const char *name; /* optional */
1131 u32 refresh; /* optional */
1132 u32 xres;
1133 u32 yres;
1134 u32 pixclock;
1135 u32 left_margin;
1136 u32 right_margin;
1137 u32 upper_margin;
1138 u32 lower_margin;
1139 u32 hsync_len;
1140 u32 vsync_len;
1141 u32 sync;
1142 u32 vmode;
1143 u32 flag;
1146 extern const char *fb_mode_option;
1147 extern const struct fb_videomode vesa_modes[];
1149 struct fb_modelist {
1150 struct list_head list;
1151 struct fb_videomode mode;
1154 extern int fb_find_mode(struct fb_var_screeninfo *var,
1155 struct fb_info *info, const char *mode_option,
1156 const struct fb_videomode *db,
1157 unsigned int dbsize,
1158 const struct fb_videomode *default_mode,
1159 unsigned int default_bpp);
1161 #endif /* __KERNEL__ */
1163 #endif /* _LINUX_FB_H */