GUI: Fix Tomato RAF theme for all builds. Compilation typo.
[tomato.git] / release / src-rt-6.x.4708 / linux / linux-2.6.36 / drivers / isdn / mISDN / dsp_audio.c
blobc13d62c037b3b99fa2999df6f1d91a2d51702634
1 /*
2 * Audio support data for mISDN_dsp.
4 * Copyright 2002/2003 by Andreas Eversberg (jolly@eversberg.eu)
5 * Rewritten by Peter
7 * This software may be used and distributed according to the terms
8 * of the GNU General Public License, incorporated herein by reference.
12 #include <linux/delay.h>
13 #include <linux/mISDNif.h>
14 #include <linux/mISDNdsp.h>
15 #include "core.h"
16 #include "dsp.h"
18 /* ulaw[unsigned char] -> signed 16-bit */
19 s32 dsp_audio_ulaw_to_s32[256];
20 /* alaw[unsigned char] -> signed 16-bit */
21 s32 dsp_audio_alaw_to_s32[256];
23 s32 *dsp_audio_law_to_s32;
24 EXPORT_SYMBOL(dsp_audio_law_to_s32);
26 /* signed 16-bit -> law */
27 u8 dsp_audio_s16_to_law[65536];
28 EXPORT_SYMBOL(dsp_audio_s16_to_law);
30 /* alaw -> ulaw */
31 u8 dsp_audio_alaw_to_ulaw[256];
32 /* ulaw -> alaw */
33 static u8 dsp_audio_ulaw_to_alaw[256];
34 u8 dsp_silence;
37 /*****************************************************
38 * generate table for conversion of s16 to alaw/ulaw *
39 *****************************************************/
41 #define AMI_MASK 0x55
43 static inline unsigned char linear2alaw(short int linear)
45 int mask;
46 int seg;
47 int pcm_val;
48 static int seg_end[8] = {
49 0xFF, 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF
52 pcm_val = linear;
53 if (pcm_val >= 0) {
54 /* Sign (7th) bit = 1 */
55 mask = AMI_MASK | 0x80;
56 } else {
57 /* Sign bit = 0 */
58 mask = AMI_MASK;
59 pcm_val = -pcm_val;
62 /* Convert the scaled magnitude to segment number. */
63 for (seg = 0; seg < 8; seg++) {
64 if (pcm_val <= seg_end[seg])
65 break;
67 /* Combine the sign, segment, and quantization bits. */
68 return ((seg << 4) |
69 ((pcm_val >> ((seg) ? (seg + 3) : 4)) & 0x0F)) ^ mask;
73 static inline short int alaw2linear(unsigned char alaw)
75 int i;
76 int seg;
78 alaw ^= AMI_MASK;
79 i = ((alaw & 0x0F) << 4) + 8 /* rounding error */;
80 seg = (((int) alaw & 0x70) >> 4);
81 if (seg)
82 i = (i + 0x100) << (seg - 1);
83 return (short int) ((alaw & 0x80) ? i : -i);
86 static inline short int ulaw2linear(unsigned char ulaw)
88 short mu, e, f, y;
89 static short etab[] = {0, 132, 396, 924, 1980, 4092, 8316, 16764};
91 mu = 255 - ulaw;
92 e = (mu & 0x70) / 16;
93 f = mu & 0x0f;
94 y = f * (1 << (e + 3));
95 y += etab[e];
96 if (mu & 0x80)
97 y = -y;
98 return y;
101 #define BIAS 0x84 /*!< define the add-in bias for 16 bit samples */
103 static unsigned char linear2ulaw(short sample)
105 static int exp_lut[256] = {
106 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
107 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
108 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
109 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
110 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
111 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
112 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
113 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
114 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
115 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
116 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
117 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
118 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
119 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
120 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
121 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7};
122 int sign, exponent, mantissa;
123 unsigned char ulawbyte;
125 /* Get the sample into sign-magnitude. */
126 sign = (sample >> 8) & 0x80; /* set aside the sign */
127 if (sign != 0)
128 sample = -sample; /* get magnitude */
130 /* Convert from 16 bit linear to ulaw. */
131 sample = sample + BIAS;
132 exponent = exp_lut[(sample >> 7) & 0xFF];
133 mantissa = (sample >> (exponent + 3)) & 0x0F;
134 ulawbyte = ~(sign | (exponent << 4) | mantissa);
136 return ulawbyte;
139 static int reverse_bits(int i)
141 int z, j;
142 z = 0;
144 for (j = 0; j < 8; j++) {
145 if ((i & (1 << j)) != 0)
146 z |= 1 << (7 - j);
148 return z;
152 void dsp_audio_generate_law_tables(void)
154 int i;
155 for (i = 0; i < 256; i++)
156 dsp_audio_alaw_to_s32[i] = alaw2linear(reverse_bits(i));
158 for (i = 0; i < 256; i++)
159 dsp_audio_ulaw_to_s32[i] = ulaw2linear(reverse_bits(i));
161 for (i = 0; i < 256; i++) {
162 dsp_audio_alaw_to_ulaw[i] =
163 linear2ulaw(dsp_audio_alaw_to_s32[i]);
164 dsp_audio_ulaw_to_alaw[i] =
165 linear2alaw(dsp_audio_ulaw_to_s32[i]);
169 void
170 dsp_audio_generate_s2law_table(void)
172 int i;
174 if (dsp_options & DSP_OPT_ULAW) {
175 /* generating ulaw-table */
176 for (i = -32768; i < 32768; i++) {
177 dsp_audio_s16_to_law[i & 0xffff] =
178 reverse_bits(linear2ulaw(i));
180 } else {
181 /* generating alaw-table */
182 for (i = -32768; i < 32768; i++) {
183 dsp_audio_s16_to_law[i & 0xffff] =
184 reverse_bits(linear2alaw(i));
191 * the seven bit sample is the number of every second alaw-sample ordered by
192 * aplitude. 0x00 is negative, 0x7f is positive amplitude.
194 u8 dsp_audio_seven2law[128];
195 u8 dsp_audio_law2seven[256];
197 /********************************************************************
198 * generate table for conversion law from/to 7-bit alaw-like sample *
199 ********************************************************************/
201 void
202 dsp_audio_generate_seven(void)
204 int i, j, k;
205 u8 spl;
206 u8 sorted_alaw[256];
208 /* generate alaw table, sorted by the linear value */
209 for (i = 0; i < 256; i++) {
210 j = 0;
211 for (k = 0; k < 256; k++) {
212 if (dsp_audio_alaw_to_s32[k]
213 < dsp_audio_alaw_to_s32[i])
214 j++;
216 sorted_alaw[j] = i;
219 /* generate tabels */
220 for (i = 0; i < 256; i++) {
221 /* spl is the source: the law-sample (converted to alaw) */
222 spl = i;
223 if (dsp_options & DSP_OPT_ULAW)
224 spl = dsp_audio_ulaw_to_alaw[i];
225 /* find the 7-bit-sample */
226 for (j = 0; j < 256; j++) {
227 if (sorted_alaw[j] == spl)
228 break;
230 /* write 7-bit audio value */
231 dsp_audio_law2seven[i] = j >> 1;
233 for (i = 0; i < 128; i++) {
234 spl = sorted_alaw[i << 1];
235 if (dsp_options & DSP_OPT_ULAW)
236 spl = dsp_audio_alaw_to_ulaw[spl];
237 dsp_audio_seven2law[i] = spl;
242 /* mix 2*law -> law */
243 u8 dsp_audio_mix_law[65536];
245 /******************************************************
246 * generate mix table to mix two law samples into one *
247 ******************************************************/
249 void
250 dsp_audio_generate_mix_table(void)
252 int i, j;
253 s32 sample;
255 i = 0;
256 while (i < 256) {
257 j = 0;
258 while (j < 256) {
259 sample = dsp_audio_law_to_s32[i];
260 sample += dsp_audio_law_to_s32[j];
261 if (sample > 32767)
262 sample = 32767;
263 if (sample < -32768)
264 sample = -32768;
265 dsp_audio_mix_law[(i<<8)|j] =
266 dsp_audio_s16_to_law[sample & 0xffff];
267 j++;
269 i++;
274 /*************************************
275 * generate different volume changes *
276 *************************************/
278 static u8 dsp_audio_reduce8[256];
279 static u8 dsp_audio_reduce7[256];
280 static u8 dsp_audio_reduce6[256];
281 static u8 dsp_audio_reduce5[256];
282 static u8 dsp_audio_reduce4[256];
283 static u8 dsp_audio_reduce3[256];
284 static u8 dsp_audio_reduce2[256];
285 static u8 dsp_audio_reduce1[256];
286 static u8 dsp_audio_increase1[256];
287 static u8 dsp_audio_increase2[256];
288 static u8 dsp_audio_increase3[256];
289 static u8 dsp_audio_increase4[256];
290 static u8 dsp_audio_increase5[256];
291 static u8 dsp_audio_increase6[256];
292 static u8 dsp_audio_increase7[256];
293 static u8 dsp_audio_increase8[256];
295 static u8 *dsp_audio_volume_change[16] = {
296 dsp_audio_reduce8,
297 dsp_audio_reduce7,
298 dsp_audio_reduce6,
299 dsp_audio_reduce5,
300 dsp_audio_reduce4,
301 dsp_audio_reduce3,
302 dsp_audio_reduce2,
303 dsp_audio_reduce1,
304 dsp_audio_increase1,
305 dsp_audio_increase2,
306 dsp_audio_increase3,
307 dsp_audio_increase4,
308 dsp_audio_increase5,
309 dsp_audio_increase6,
310 dsp_audio_increase7,
311 dsp_audio_increase8,
314 void
315 dsp_audio_generate_volume_changes(void)
317 register s32 sample;
318 int i;
319 int num[] = { 110, 125, 150, 175, 200, 300, 400, 500 };
320 int denum[] = { 100, 100, 100, 100, 100, 100, 100, 100 };
322 i = 0;
323 while (i < 256) {
324 dsp_audio_reduce8[i] = dsp_audio_s16_to_law[
325 (dsp_audio_law_to_s32[i] * denum[7] / num[7]) & 0xffff];
326 dsp_audio_reduce7[i] = dsp_audio_s16_to_law[
327 (dsp_audio_law_to_s32[i] * denum[6] / num[6]) & 0xffff];
328 dsp_audio_reduce6[i] = dsp_audio_s16_to_law[
329 (dsp_audio_law_to_s32[i] * denum[5] / num[5]) & 0xffff];
330 dsp_audio_reduce5[i] = dsp_audio_s16_to_law[
331 (dsp_audio_law_to_s32[i] * denum[4] / num[4]) & 0xffff];
332 dsp_audio_reduce4[i] = dsp_audio_s16_to_law[
333 (dsp_audio_law_to_s32[i] * denum[3] / num[3]) & 0xffff];
334 dsp_audio_reduce3[i] = dsp_audio_s16_to_law[
335 (dsp_audio_law_to_s32[i] * denum[2] / num[2]) & 0xffff];
336 dsp_audio_reduce2[i] = dsp_audio_s16_to_law[
337 (dsp_audio_law_to_s32[i] * denum[1] / num[1]) & 0xffff];
338 dsp_audio_reduce1[i] = dsp_audio_s16_to_law[
339 (dsp_audio_law_to_s32[i] * denum[0] / num[0]) & 0xffff];
340 sample = dsp_audio_law_to_s32[i] * num[0] / denum[0];
341 if (sample < -32768)
342 sample = -32768;
343 else if (sample > 32767)
344 sample = 32767;
345 dsp_audio_increase1[i] = dsp_audio_s16_to_law[sample & 0xffff];
346 sample = dsp_audio_law_to_s32[i] * num[1] / denum[1];
347 if (sample < -32768)
348 sample = -32768;
349 else if (sample > 32767)
350 sample = 32767;
351 dsp_audio_increase2[i] = dsp_audio_s16_to_law[sample & 0xffff];
352 sample = dsp_audio_law_to_s32[i] * num[2] / denum[2];
353 if (sample < -32768)
354 sample = -32768;
355 else if (sample > 32767)
356 sample = 32767;
357 dsp_audio_increase3[i] = dsp_audio_s16_to_law[sample & 0xffff];
358 sample = dsp_audio_law_to_s32[i] * num[3] / denum[3];
359 if (sample < -32768)
360 sample = -32768;
361 else if (sample > 32767)
362 sample = 32767;
363 dsp_audio_increase4[i] = dsp_audio_s16_to_law[sample & 0xffff];
364 sample = dsp_audio_law_to_s32[i] * num[4] / denum[4];
365 if (sample < -32768)
366 sample = -32768;
367 else if (sample > 32767)
368 sample = 32767;
369 dsp_audio_increase5[i] = dsp_audio_s16_to_law[sample & 0xffff];
370 sample = dsp_audio_law_to_s32[i] * num[5] / denum[5];
371 if (sample < -32768)
372 sample = -32768;
373 else if (sample > 32767)
374 sample = 32767;
375 dsp_audio_increase6[i] = dsp_audio_s16_to_law[sample & 0xffff];
376 sample = dsp_audio_law_to_s32[i] * num[6] / denum[6];
377 if (sample < -32768)
378 sample = -32768;
379 else if (sample > 32767)
380 sample = 32767;
381 dsp_audio_increase7[i] = dsp_audio_s16_to_law[sample & 0xffff];
382 sample = dsp_audio_law_to_s32[i] * num[7] / denum[7];
383 if (sample < -32768)
384 sample = -32768;
385 else if (sample > 32767)
386 sample = 32767;
387 dsp_audio_increase8[i] = dsp_audio_s16_to_law[sample & 0xffff];
389 i++;
394 /**************************************
395 * change the volume of the given skb *
396 **************************************/
398 /* this is a helper function for changing volume of skb. the range may be
399 * -8 to 8, which is a shift to the power of 2. 0 == no volume, 3 == volume*8
401 void
402 dsp_change_volume(struct sk_buff *skb, int volume)
404 u8 *volume_change;
405 int i, ii;
406 u8 *p;
407 int shift;
409 if (volume == 0)
410 return;
412 /* get correct conversion table */
413 if (volume < 0) {
414 shift = volume + 8;
415 if (shift < 0)
416 shift = 0;
417 } else {
418 shift = volume + 7;
419 if (shift > 15)
420 shift = 15;
422 volume_change = dsp_audio_volume_change[shift];
423 i = 0;
424 ii = skb->len;
425 p = skb->data;
426 /* change volume */
427 while (i < ii) {
428 *p = volume_change[*p];
429 p++;
430 i++;