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[tomato.git] / release / src-rt-6.x.4708 / linux / linux-2.6.36 / drivers / cpuidle / governors / menu.c
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1 /*
2 * menu.c - the menu idle governor
4 * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
5 * Copyright (C) 2009 Intel Corporation
6 * Author:
7 * Arjan van de Ven <arjan@linux.intel.com>
9 * This code is licenced under the GPL version 2 as described
10 * in the COPYING file that acompanies the Linux Kernel.
13 #include <linux/kernel.h>
14 #include <linux/cpuidle.h>
15 #include <linux/pm_qos_params.h>
16 #include <linux/time.h>
17 #include <linux/ktime.h>
18 #include <linux/hrtimer.h>
19 #include <linux/tick.h>
20 #include <linux/sched.h>
21 #include <linux/math64.h>
23 #define BUCKETS 12
24 #define INTERVALS 8
25 #define RESOLUTION 1024
26 #define DECAY 8
27 #define MAX_INTERESTING 50000
28 #define STDDEV_THRESH 400
32 * Concepts and ideas behind the menu governor
34 * For the menu governor, there are 3 decision factors for picking a C
35 * state:
36 * 1) Energy break even point
37 * 2) Performance impact
38 * 3) Latency tolerance (from pmqos infrastructure)
39 * These these three factors are treated independently.
41 * Energy break even point
42 * -----------------------
43 * C state entry and exit have an energy cost, and a certain amount of time in
44 * the C state is required to actually break even on this cost. CPUIDLE
45 * provides us this duration in the "target_residency" field. So all that we
46 * need is a good prediction of how long we'll be idle. Like the traditional
47 * menu governor, we start with the actual known "next timer event" time.
49 * Since there are other source of wakeups (interrupts for example) than
50 * the next timer event, this estimation is rather optimistic. To get a
51 * more realistic estimate, a correction factor is applied to the estimate,
52 * that is based on historic behavior. For example, if in the past the actual
53 * duration always was 50% of the next timer tick, the correction factor will
54 * be 0.5.
56 * menu uses a running average for this correction factor, however it uses a
57 * set of factors, not just a single factor. This stems from the realization
58 * that the ratio is dependent on the order of magnitude of the expected
59 * duration; if we expect 500 milliseconds of idle time the likelihood of
60 * getting an interrupt very early is much higher than if we expect 50 micro
61 * seconds of idle time. A second independent factor that has big impact on
62 * the actual factor is if there is (disk) IO outstanding or not.
63 * (as a special twist, we consider every sleep longer than 50 milliseconds
64 * as perfect; there are no power gains for sleeping longer than this)
66 * For these two reasons we keep an array of 12 independent factors, that gets
67 * indexed based on the magnitude of the expected duration as well as the
68 * "is IO outstanding" property.
70 * Repeatable-interval-detector
71 * ----------------------------
72 * There are some cases where "next timer" is a completely unusable predictor:
73 * Those cases where the interval is fixed, for example due to hardware
74 * interrupt mitigation, but also due to fixed transfer rate devices such as
75 * mice.
76 * For this, we use a different predictor: We track the duration of the last 8
77 * intervals and if the stand deviation of these 8 intervals is below a
78 * threshold value, we use the average of these intervals as prediction.
80 * Limiting Performance Impact
81 * ---------------------------
82 * C states, especially those with large exit latencies, can have a real
83 * noticeable impact on workloads, which is not acceptable for most sysadmins,
84 * and in addition, less performance has a power price of its own.
86 * As a general rule of thumb, menu assumes that the following heuristic
87 * holds:
88 * The busier the system, the less impact of C states is acceptable
90 * This rule-of-thumb is implemented using a performance-multiplier:
91 * If the exit latency times the performance multiplier is longer than
92 * the predicted duration, the C state is not considered a candidate
93 * for selection due to a too high performance impact. So the higher
94 * this multiplier is, the longer we need to be idle to pick a deep C
95 * state, and thus the less likely a busy CPU will hit such a deep
96 * C state.
98 * Two factors are used in determing this multiplier:
99 * a value of 10 is added for each point of "per cpu load average" we have.
100 * a value of 5 points is added for each process that is waiting for
101 * IO on this CPU.
102 * (these values are experimentally determined)
104 * The load average factor gives a longer term (few seconds) input to the
105 * decision, while the iowait value gives a cpu local instantanious input.
106 * The iowait factor may look low, but realize that this is also already
107 * represented in the system load average.
111 struct menu_device {
112 int last_state_idx;
113 int needs_update;
115 unsigned int expected_us;
116 u64 predicted_us;
117 unsigned int exit_us;
118 unsigned int bucket;
119 u64 correction_factor[BUCKETS];
120 u32 intervals[INTERVALS];
121 int interval_ptr;
125 #define LOAD_INT(x) ((x) >> FSHIFT)
126 #define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100)
128 static int get_loadavg(void)
130 unsigned long this = this_cpu_load();
133 return LOAD_INT(this) * 10 + LOAD_FRAC(this) / 10;
136 static inline int which_bucket(unsigned int duration)
138 int bucket = 0;
141 * We keep two groups of stats; one with no
142 * IO pending, one without.
143 * This allows us to calculate
144 * E(duration)|iowait
146 if (nr_iowait_cpu(smp_processor_id()))
147 bucket = BUCKETS/2;
149 if (duration < 10)
150 return bucket;
151 if (duration < 100)
152 return bucket + 1;
153 if (duration < 1000)
154 return bucket + 2;
155 if (duration < 10000)
156 return bucket + 3;
157 if (duration < 100000)
158 return bucket + 4;
159 return bucket + 5;
163 * Return a multiplier for the exit latency that is intended
164 * to take performance requirements into account.
165 * The more performance critical we estimate the system
166 * to be, the higher this multiplier, and thus the higher
167 * the barrier to go to an expensive C state.
169 static inline int performance_multiplier(void)
171 int mult = 1;
173 /* for higher loadavg, we are more reluctant */
175 mult += 2 * get_loadavg();
177 /* for IO wait tasks (per cpu!) we add 5x each */
178 mult += 10 * nr_iowait_cpu(smp_processor_id());
180 return mult;
183 static DEFINE_PER_CPU(struct menu_device, menu_devices);
185 static void menu_update(struct cpuidle_device *dev);
187 /* This implements DIV_ROUND_CLOSEST but avoids 64 bit division */
188 static u64 div_round64(u64 dividend, u32 divisor)
190 return div_u64(dividend + (divisor / 2), divisor);
194 * Try detecting repeating patterns by keeping track of the last 8
195 * intervals, and checking if the standard deviation of that set
196 * of points is below a threshold. If it is... then use the
197 * average of these 8 points as the estimated value.
199 static void detect_repeating_patterns(struct menu_device *data)
201 int i;
202 uint64_t avg = 0;
203 uint64_t stddev = 0; /* contains the square of the std deviation */
205 /* first calculate average and standard deviation of the past */
206 for (i = 0; i < INTERVALS; i++)
207 avg += data->intervals[i];
208 avg = avg / INTERVALS;
210 /* if the avg is beyond the known next tick, it's worthless */
211 if (avg > data->expected_us)
212 return;
214 for (i = 0; i < INTERVALS; i++)
215 stddev += (data->intervals[i] - avg) *
216 (data->intervals[i] - avg);
218 stddev = stddev / INTERVALS;
221 * now.. if stddev is small.. then assume we have a
222 * repeating pattern and predict we keep doing this.
225 if (avg && stddev < STDDEV_THRESH)
226 data->predicted_us = avg;
230 * menu_select - selects the next idle state to enter
231 * @dev: the CPU
233 static int menu_select(struct cpuidle_device *dev)
235 struct menu_device *data = &__get_cpu_var(menu_devices);
236 int latency_req = pm_qos_request(PM_QOS_CPU_DMA_LATENCY);
237 unsigned int power_usage = -1;
238 int i;
239 int multiplier;
241 if (data->needs_update) {
242 menu_update(dev);
243 data->needs_update = 0;
246 data->last_state_idx = 0;
247 data->exit_us = 0;
249 /* Special case when user has set very strict latency requirement */
250 if (unlikely(latency_req == 0))
251 return 0;
253 /* determine the expected residency time, round up */
254 data->expected_us =
255 DIV_ROUND_UP((u32)ktime_to_ns(tick_nohz_get_sleep_length()), 1000);
258 data->bucket = which_bucket(data->expected_us);
260 multiplier = performance_multiplier();
263 * if the correction factor is 0 (eg first time init or cpu hotplug
264 * etc), we actually want to start out with a unity factor.
266 if (data->correction_factor[data->bucket] == 0)
267 data->correction_factor[data->bucket] = RESOLUTION * DECAY;
269 /* Make sure to round up for half microseconds */
270 data->predicted_us = div_round64(data->expected_us * data->correction_factor[data->bucket],
271 RESOLUTION * DECAY);
273 detect_repeating_patterns(data);
276 * We want to default to C1 (hlt), not to busy polling
277 * unless the timer is happening really really soon.
279 if (data->expected_us > 5)
280 data->last_state_idx = CPUIDLE_DRIVER_STATE_START;
283 * Find the idle state with the lowest power while satisfying
284 * our constraints.
286 for (i = CPUIDLE_DRIVER_STATE_START; i < dev->state_count; i++) {
287 struct cpuidle_state *s = &dev->states[i];
289 if (s->flags & CPUIDLE_FLAG_IGNORE)
290 continue;
291 if (s->target_residency > data->predicted_us)
292 continue;
293 if (s->exit_latency > latency_req)
294 continue;
295 if (s->exit_latency * multiplier > data->predicted_us)
296 continue;
298 if (s->power_usage < power_usage) {
299 power_usage = s->power_usage;
300 data->last_state_idx = i;
301 data->exit_us = s->exit_latency;
305 return data->last_state_idx;
309 * menu_reflect - records that data structures need update
310 * @dev: the CPU
312 * NOTE: it's important to be fast here because this operation will add to
313 * the overall exit latency.
315 static void menu_reflect(struct cpuidle_device *dev)
317 struct menu_device *data = &__get_cpu_var(menu_devices);
318 data->needs_update = 1;
322 * menu_update - attempts to guess what happened after entry
323 * @dev: the CPU
325 static void menu_update(struct cpuidle_device *dev)
327 struct menu_device *data = &__get_cpu_var(menu_devices);
328 int last_idx = data->last_state_idx;
329 unsigned int last_idle_us = cpuidle_get_last_residency(dev);
330 struct cpuidle_state *target = &dev->states[last_idx];
331 unsigned int measured_us;
332 u64 new_factor;
335 * Ugh, this idle state doesn't support residency measurements, so we
336 * are basically lost in the dark. As a compromise, assume we slept
337 * for the whole expected time.
339 if (unlikely(!(target->flags & CPUIDLE_FLAG_TIME_VALID)))
340 last_idle_us = data->expected_us;
343 measured_us = last_idle_us;
346 * We correct for the exit latency; we are assuming here that the
347 * exit latency happens after the event that we're interested in.
349 if (measured_us > data->exit_us)
350 measured_us -= data->exit_us;
353 /* update our correction ratio */
355 new_factor = data->correction_factor[data->bucket]
356 * (DECAY - 1) / DECAY;
358 if (data->expected_us > 0 && measured_us < MAX_INTERESTING)
359 new_factor += RESOLUTION * measured_us / data->expected_us;
360 else
362 * we were idle so long that we count it as a perfect
363 * prediction
365 new_factor += RESOLUTION;
368 * We don't want 0 as factor; we always want at least
369 * a tiny bit of estimated time.
371 if (new_factor == 0)
372 new_factor = 1;
374 data->correction_factor[data->bucket] = new_factor;
376 /* update the repeating-pattern data */
377 data->intervals[data->interval_ptr++] = last_idle_us;
378 if (data->interval_ptr >= INTERVALS)
379 data->interval_ptr = 0;
383 * menu_enable_device - scans a CPU's states and does setup
384 * @dev: the CPU
386 static int menu_enable_device(struct cpuidle_device *dev)
388 struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
390 memset(data, 0, sizeof(struct menu_device));
392 return 0;
395 static struct cpuidle_governor menu_governor = {
396 .name = "menu",
397 .rating = 20,
398 .enable = menu_enable_device,
399 .select = menu_select,
400 .reflect = menu_reflect,
401 .owner = THIS_MODULE,
405 * init_menu - initializes the governor
407 static int __init init_menu(void)
409 return cpuidle_register_governor(&menu_governor);
413 * exit_menu - exits the governor
415 static void __exit exit_menu(void)
417 cpuidle_unregister_governor(&menu_governor);
420 MODULE_LICENSE("GPL");
421 module_init(init_menu);
422 module_exit(exit_menu);