RT-AC56 3.0.0.4.374.37 core
[tomato.git] / release / src-rt-6.x.4708 / linux / linux-2.6.36 / drivers / gpu / drm / radeon / r200.c
blob2ccce6d8ffb1708cbdd1ffa602f9ff4ff77bc6bd
1 /*
2 * Copyright 2008 Advanced Micro Devices, Inc.
3 * Copyright 2008 Red Hat Inc.
4 * Copyright 2009 Jerome Glisse.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
24 * Authors: Dave Airlie
25 * Alex Deucher
26 * Jerome Glisse
28 #include "drmP.h"
29 #include "drm.h"
30 #include "radeon_drm.h"
31 #include "radeon_reg.h"
32 #include "radeon.h"
33 #include "radeon_asic.h"
35 #include "r100d.h"
36 #include "r200_reg_safe.h"
38 #include "r100_track.h"
40 static int r200_get_vtx_size_0(uint32_t vtx_fmt_0)
42 int vtx_size, i;
43 vtx_size = 2;
45 if (vtx_fmt_0 & R200_VTX_Z0)
46 vtx_size++;
47 if (vtx_fmt_0 & R200_VTX_W0)
48 vtx_size++;
49 /* blend weight */
50 if (vtx_fmt_0 & (0x7 << R200_VTX_WEIGHT_COUNT_SHIFT))
51 vtx_size += (vtx_fmt_0 >> R200_VTX_WEIGHT_COUNT_SHIFT) & 0x7;
52 if (vtx_fmt_0 & R200_VTX_PV_MATRIX_SEL)
53 vtx_size++;
54 if (vtx_fmt_0 & R200_VTX_N0)
55 vtx_size += 3;
56 if (vtx_fmt_0 & R200_VTX_POINT_SIZE)
57 vtx_size++;
58 if (vtx_fmt_0 & R200_VTX_DISCRETE_FOG)
59 vtx_size++;
60 if (vtx_fmt_0 & R200_VTX_SHININESS_0)
61 vtx_size++;
62 if (vtx_fmt_0 & R200_VTX_SHININESS_1)
63 vtx_size++;
64 for (i = 0; i < 8; i++) {
65 int color_size = (vtx_fmt_0 >> (11 + 2*i)) & 0x3;
66 switch (color_size) {
67 case 0: break;
68 case 1: vtx_size++; break;
69 case 2: vtx_size += 3; break;
70 case 3: vtx_size += 4; break;
73 if (vtx_fmt_0 & R200_VTX_XY1)
74 vtx_size += 2;
75 if (vtx_fmt_0 & R200_VTX_Z1)
76 vtx_size++;
77 if (vtx_fmt_0 & R200_VTX_W1)
78 vtx_size++;
79 if (vtx_fmt_0 & R200_VTX_N1)
80 vtx_size += 3;
81 return vtx_size;
84 int r200_copy_dma(struct radeon_device *rdev,
85 uint64_t src_offset,
86 uint64_t dst_offset,
87 unsigned num_pages,
88 struct radeon_fence *fence)
90 uint32_t size;
91 uint32_t cur_size;
92 int i, num_loops;
93 int r = 0;
95 /* radeon pitch is /64 */
96 size = num_pages << PAGE_SHIFT;
97 num_loops = DIV_ROUND_UP(size, 0x1FFFFF);
98 r = radeon_ring_lock(rdev, num_loops * 4 + 64);
99 if (r) {
100 DRM_ERROR("radeon: moving bo (%d).\n", r);
101 return r;
103 /* Must wait for 2D idle & clean before DMA or hangs might happen */
104 radeon_ring_write(rdev, PACKET0(RADEON_WAIT_UNTIL, 0));
105 radeon_ring_write(rdev, (1 << 16));
106 for (i = 0; i < num_loops; i++) {
107 cur_size = size;
108 if (cur_size > 0x1FFFFF) {
109 cur_size = 0x1FFFFF;
111 size -= cur_size;
112 radeon_ring_write(rdev, PACKET0(0x720, 2));
113 radeon_ring_write(rdev, src_offset);
114 radeon_ring_write(rdev, dst_offset);
115 radeon_ring_write(rdev, cur_size | (1 << 31) | (1 << 30));
116 src_offset += cur_size;
117 dst_offset += cur_size;
119 radeon_ring_write(rdev, PACKET0(RADEON_WAIT_UNTIL, 0));
120 radeon_ring_write(rdev, RADEON_WAIT_DMA_GUI_IDLE);
121 if (fence) {
122 r = radeon_fence_emit(rdev, fence);
124 radeon_ring_unlock_commit(rdev);
125 return r;
129 static int r200_get_vtx_size_1(uint32_t vtx_fmt_1)
131 int vtx_size, i, tex_size;
132 vtx_size = 0;
133 for (i = 0; i < 6; i++) {
134 tex_size = (vtx_fmt_1 >> (i * 3)) & 0x7;
135 if (tex_size > 4)
136 continue;
137 vtx_size += tex_size;
139 return vtx_size;
142 int r200_packet0_check(struct radeon_cs_parser *p,
143 struct radeon_cs_packet *pkt,
144 unsigned idx, unsigned reg)
146 struct radeon_cs_reloc *reloc;
147 struct r100_cs_track *track;
148 volatile uint32_t *ib;
149 uint32_t tmp;
150 int r;
151 int i;
152 int face;
153 u32 tile_flags = 0;
154 u32 idx_value;
156 ib = p->ib->ptr;
157 track = (struct r100_cs_track *)p->track;
158 idx_value = radeon_get_ib_value(p, idx);
159 switch (reg) {
160 case RADEON_CRTC_GUI_TRIG_VLINE:
161 r = r100_cs_packet_parse_vline(p);
162 if (r) {
163 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
164 idx, reg);
165 r100_cs_dump_packet(p, pkt);
166 return r;
168 break;
169 case RADEON_DST_PITCH_OFFSET:
170 case RADEON_SRC_PITCH_OFFSET:
171 r = r100_reloc_pitch_offset(p, pkt, idx, reg);
172 if (r)
173 return r;
174 break;
175 case RADEON_RB3D_DEPTHOFFSET:
176 r = r100_cs_packet_next_reloc(p, &reloc);
177 if (r) {
178 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
179 idx, reg);
180 r100_cs_dump_packet(p, pkt);
181 return r;
183 track->zb.robj = reloc->robj;
184 track->zb.offset = idx_value;
185 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
186 break;
187 case RADEON_RB3D_COLOROFFSET:
188 r = r100_cs_packet_next_reloc(p, &reloc);
189 if (r) {
190 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
191 idx, reg);
192 r100_cs_dump_packet(p, pkt);
193 return r;
195 track->cb[0].robj = reloc->robj;
196 track->cb[0].offset = idx_value;
197 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
198 break;
199 case R200_PP_TXOFFSET_0:
200 case R200_PP_TXOFFSET_1:
201 case R200_PP_TXOFFSET_2:
202 case R200_PP_TXOFFSET_3:
203 case R200_PP_TXOFFSET_4:
204 case R200_PP_TXOFFSET_5:
205 i = (reg - R200_PP_TXOFFSET_0) / 24;
206 r = r100_cs_packet_next_reloc(p, &reloc);
207 if (r) {
208 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
209 idx, reg);
210 r100_cs_dump_packet(p, pkt);
211 return r;
213 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
214 track->textures[i].robj = reloc->robj;
215 break;
216 case R200_PP_CUBIC_OFFSET_F1_0:
217 case R200_PP_CUBIC_OFFSET_F2_0:
218 case R200_PP_CUBIC_OFFSET_F3_0:
219 case R200_PP_CUBIC_OFFSET_F4_0:
220 case R200_PP_CUBIC_OFFSET_F5_0:
221 case R200_PP_CUBIC_OFFSET_F1_1:
222 case R200_PP_CUBIC_OFFSET_F2_1:
223 case R200_PP_CUBIC_OFFSET_F3_1:
224 case R200_PP_CUBIC_OFFSET_F4_1:
225 case R200_PP_CUBIC_OFFSET_F5_1:
226 case R200_PP_CUBIC_OFFSET_F1_2:
227 case R200_PP_CUBIC_OFFSET_F2_2:
228 case R200_PP_CUBIC_OFFSET_F3_2:
229 case R200_PP_CUBIC_OFFSET_F4_2:
230 case R200_PP_CUBIC_OFFSET_F5_2:
231 case R200_PP_CUBIC_OFFSET_F1_3:
232 case R200_PP_CUBIC_OFFSET_F2_3:
233 case R200_PP_CUBIC_OFFSET_F3_3:
234 case R200_PP_CUBIC_OFFSET_F4_3:
235 case R200_PP_CUBIC_OFFSET_F5_3:
236 case R200_PP_CUBIC_OFFSET_F1_4:
237 case R200_PP_CUBIC_OFFSET_F2_4:
238 case R200_PP_CUBIC_OFFSET_F3_4:
239 case R200_PP_CUBIC_OFFSET_F4_4:
240 case R200_PP_CUBIC_OFFSET_F5_4:
241 case R200_PP_CUBIC_OFFSET_F1_5:
242 case R200_PP_CUBIC_OFFSET_F2_5:
243 case R200_PP_CUBIC_OFFSET_F3_5:
244 case R200_PP_CUBIC_OFFSET_F4_5:
245 case R200_PP_CUBIC_OFFSET_F5_5:
246 i = (reg - R200_PP_TXOFFSET_0) / 24;
247 face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4;
248 r = r100_cs_packet_next_reloc(p, &reloc);
249 if (r) {
250 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
251 idx, reg);
252 r100_cs_dump_packet(p, pkt);
253 return r;
255 track->textures[i].cube_info[face - 1].offset = idx_value;
256 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
257 track->textures[i].cube_info[face - 1].robj = reloc->robj;
258 break;
259 case RADEON_RE_WIDTH_HEIGHT:
260 track->maxy = ((idx_value >> 16) & 0x7FF);
261 break;
262 case RADEON_RB3D_COLORPITCH:
263 r = r100_cs_packet_next_reloc(p, &reloc);
264 if (r) {
265 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
266 idx, reg);
267 r100_cs_dump_packet(p, pkt);
268 return r;
271 if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
272 tile_flags |= RADEON_COLOR_TILE_ENABLE;
273 if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
274 tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
276 tmp = idx_value & ~(0x7 << 16);
277 tmp |= tile_flags;
278 ib[idx] = tmp;
280 track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
281 break;
282 case RADEON_RB3D_DEPTHPITCH:
283 track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
284 break;
285 case RADEON_RB3D_CNTL:
286 switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
287 case 7:
288 case 8:
289 case 9:
290 case 11:
291 case 12:
292 track->cb[0].cpp = 1;
293 break;
294 case 3:
295 case 4:
296 case 15:
297 track->cb[0].cpp = 2;
298 break;
299 case 6:
300 track->cb[0].cpp = 4;
301 break;
302 default:
303 DRM_ERROR("Invalid color buffer format (%d) !\n",
304 ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
305 return -EINVAL;
307 if (idx_value & RADEON_DEPTHXY_OFFSET_ENABLE) {
308 DRM_ERROR("No support for depth xy offset in kms\n");
309 return -EINVAL;
312 track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
313 break;
314 case RADEON_RB3D_ZSTENCILCNTL:
315 switch (idx_value & 0xf) {
316 case 0:
317 track->zb.cpp = 2;
318 break;
319 case 2:
320 case 3:
321 case 4:
322 case 5:
323 case 9:
324 case 11:
325 track->zb.cpp = 4;
326 break;
327 default:
328 break;
330 break;
331 case RADEON_RB3D_ZPASS_ADDR:
332 r = r100_cs_packet_next_reloc(p, &reloc);
333 if (r) {
334 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
335 idx, reg);
336 r100_cs_dump_packet(p, pkt);
337 return r;
339 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
340 break;
341 case RADEON_PP_CNTL:
343 uint32_t temp = idx_value >> 4;
344 for (i = 0; i < track->num_texture; i++)
345 track->textures[i].enabled = !!(temp & (1 << i));
347 break;
348 case RADEON_SE_VF_CNTL:
349 track->vap_vf_cntl = idx_value;
350 break;
351 case 0x210c:
352 /* VAP_VF_MAX_VTX_INDX */
353 track->max_indx = idx_value & 0x00FFFFFFUL;
354 break;
355 case R200_SE_VTX_FMT_0:
356 track->vtx_size = r200_get_vtx_size_0(idx_value);
357 break;
358 case R200_SE_VTX_FMT_1:
359 track->vtx_size += r200_get_vtx_size_1(idx_value);
360 break;
361 case R200_PP_TXSIZE_0:
362 case R200_PP_TXSIZE_1:
363 case R200_PP_TXSIZE_2:
364 case R200_PP_TXSIZE_3:
365 case R200_PP_TXSIZE_4:
366 case R200_PP_TXSIZE_5:
367 i = (reg - R200_PP_TXSIZE_0) / 32;
368 track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
369 track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
370 break;
371 case R200_PP_TXPITCH_0:
372 case R200_PP_TXPITCH_1:
373 case R200_PP_TXPITCH_2:
374 case R200_PP_TXPITCH_3:
375 case R200_PP_TXPITCH_4:
376 case R200_PP_TXPITCH_5:
377 i = (reg - R200_PP_TXPITCH_0) / 32;
378 track->textures[i].pitch = idx_value + 32;
379 break;
380 case R200_PP_TXFILTER_0:
381 case R200_PP_TXFILTER_1:
382 case R200_PP_TXFILTER_2:
383 case R200_PP_TXFILTER_3:
384 case R200_PP_TXFILTER_4:
385 case R200_PP_TXFILTER_5:
386 i = (reg - R200_PP_TXFILTER_0) / 32;
387 track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK)
388 >> R200_MAX_MIP_LEVEL_SHIFT);
389 tmp = (idx_value >> 23) & 0x7;
390 if (tmp == 2 || tmp == 6)
391 track->textures[i].roundup_w = false;
392 tmp = (idx_value >> 27) & 0x7;
393 if (tmp == 2 || tmp == 6)
394 track->textures[i].roundup_h = false;
395 break;
396 case R200_PP_TXMULTI_CTL_0:
397 case R200_PP_TXMULTI_CTL_1:
398 case R200_PP_TXMULTI_CTL_2:
399 case R200_PP_TXMULTI_CTL_3:
400 case R200_PP_TXMULTI_CTL_4:
401 case R200_PP_TXMULTI_CTL_5:
402 i = (reg - R200_PP_TXMULTI_CTL_0) / 32;
403 break;
404 case R200_PP_TXFORMAT_X_0:
405 case R200_PP_TXFORMAT_X_1:
406 case R200_PP_TXFORMAT_X_2:
407 case R200_PP_TXFORMAT_X_3:
408 case R200_PP_TXFORMAT_X_4:
409 case R200_PP_TXFORMAT_X_5:
410 i = (reg - R200_PP_TXFORMAT_X_0) / 32;
411 track->textures[i].txdepth = idx_value & 0x7;
412 tmp = (idx_value >> 16) & 0x3;
413 /* 2D, 3D, CUBE */
414 switch (tmp) {
415 case 0:
416 case 3:
417 case 4:
418 case 5:
419 case 6:
420 case 7:
421 /* 1D/2D */
422 track->textures[i].tex_coord_type = 0;
423 break;
424 case 1:
425 /* CUBE */
426 track->textures[i].tex_coord_type = 2;
427 break;
428 case 2:
429 /* 3D */
430 track->textures[i].tex_coord_type = 1;
431 break;
433 break;
434 case R200_PP_TXFORMAT_0:
435 case R200_PP_TXFORMAT_1:
436 case R200_PP_TXFORMAT_2:
437 case R200_PP_TXFORMAT_3:
438 case R200_PP_TXFORMAT_4:
439 case R200_PP_TXFORMAT_5:
440 i = (reg - R200_PP_TXFORMAT_0) / 32;
441 if (idx_value & R200_TXFORMAT_NON_POWER2) {
442 track->textures[i].use_pitch = 1;
443 } else {
444 track->textures[i].use_pitch = 0;
445 track->textures[i].width = 1 << ((idx_value >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
446 track->textures[i].height = 1 << ((idx_value >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
448 if (idx_value & R200_TXFORMAT_LOOKUP_DISABLE)
449 track->textures[i].lookup_disable = true;
450 switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
451 case R200_TXFORMAT_I8:
452 case R200_TXFORMAT_RGB332:
453 case R200_TXFORMAT_Y8:
454 track->textures[i].cpp = 1;
455 track->textures[i].compress_format = R100_TRACK_COMP_NONE;
456 break;
457 case R200_TXFORMAT_AI88:
458 case R200_TXFORMAT_ARGB1555:
459 case R200_TXFORMAT_RGB565:
460 case R200_TXFORMAT_ARGB4444:
461 case R200_TXFORMAT_VYUY422:
462 case R200_TXFORMAT_YVYU422:
463 case R200_TXFORMAT_LDVDU655:
464 case R200_TXFORMAT_DVDU88:
465 case R200_TXFORMAT_AVYU4444:
466 track->textures[i].cpp = 2;
467 track->textures[i].compress_format = R100_TRACK_COMP_NONE;
468 break;
469 case R200_TXFORMAT_ARGB8888:
470 case R200_TXFORMAT_RGBA8888:
471 case R200_TXFORMAT_ABGR8888:
472 case R200_TXFORMAT_BGR111110:
473 case R200_TXFORMAT_LDVDU8888:
474 track->textures[i].cpp = 4;
475 track->textures[i].compress_format = R100_TRACK_COMP_NONE;
476 break;
477 case R200_TXFORMAT_DXT1:
478 track->textures[i].cpp = 1;
479 track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
480 break;
481 case R200_TXFORMAT_DXT23:
482 case R200_TXFORMAT_DXT45:
483 track->textures[i].cpp = 1;
484 track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
485 break;
487 track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
488 track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
489 break;
490 case R200_PP_CUBIC_FACES_0:
491 case R200_PP_CUBIC_FACES_1:
492 case R200_PP_CUBIC_FACES_2:
493 case R200_PP_CUBIC_FACES_3:
494 case R200_PP_CUBIC_FACES_4:
495 case R200_PP_CUBIC_FACES_5:
496 tmp = idx_value;
497 i = (reg - R200_PP_CUBIC_FACES_0) / 32;
498 for (face = 0; face < 4; face++) {
499 track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
500 track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
502 break;
503 default:
504 printk(KERN_ERR "Forbidden register 0x%04X in cs at %d\n",
505 reg, idx);
506 return -EINVAL;
508 return 0;
511 void r200_set_safe_registers(struct radeon_device *rdev)
513 rdev->config.r100.reg_safe_bm = r200_reg_safe_bm;
514 rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(r200_reg_safe_bm);