1 BeOS support for TinyGL, 1998 Peder Blekken
3 I implemented (a limited version of) the BGLView class. There is
4 no DirectWindow support, and some other funtions are missing too,
5 but it should work ok for most uses. Feel free to use and modify
6 GLView.cpp and GLView.h in any way you desire.
8 You will need to take a look in Makefile to compile the library
9 under BeOS. For those of you not familiar with using makefiles: too bad :)
11 Also, you will probably need to remove /boot/develop/headers/be/opengl
12 from the BEINCLUDES environment variable. Unfortunately, this means
13 editing the /boot/beos/system/boot/SetupEnvironment. It might be possible
14 to just make sure the TinyGL path is before Be's OpenGL in the include-paths
15 though. But I prefer to remove /boot/develop/headers/be/opengl, since I
16 often use Mesa as well. It is a better to add the OpenGL include path in your
17 makefile; or BeIDE project if that is what you use.
19 Contact me for any reason: <pederb@sim.no>