5 * Copyright (C) 2003, 2007, 2008, 2009 Thomas Perl <thp@thpinfo.com>
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
33 #define JOYSTICK_PERCENTIZE(x) ((float)(x)/(float)(32768))
35 #define MAX_INPUT_DEVICES 16
38 INPUT_COORD_TYPE_PLAYER
,
66 NET_KEY_HIT
= 1 << INPUT_KEY_HIT
,
67 NET_KEY_TOPSPIN
= 1 << INPUT_KEY_TOPSPIN
,
68 NET_KEY_SMASH
= 1 << INPUT_KEY_SMASH
74 unsigned char keys
; /* bitfield (0 = key pressed, 1 = not pressed) */
77 #define INPUT_DEVICE_NAME_MAX 100
81 char name
[INPUT_DEVICE_NAME_MAX
];
83 /* Joystick-specific items */
84 SDL_Joystick
* joystick
;
88 /* Joystick, keyboard and mouse */
89 int input_keys
[INPUT_KEY_COUNT
];
91 /* Keyboard-specific items */
97 /* Mouse-specific items */
103 /* Network-specific items */
104 NetworkInputData net
;
107 /* Python-specific items */
108 PyObject
* py_bot_class
;
112 /* The picture for this input device */
115 /* If nonzero, be exclusive to this player ID */
116 int exclusive_to_player
;
123 void input_add_python_bot(PyObject
* pyclass
);
126 InputDevice
* find_input_devices(unsigned int*);
128 const char* input_device_get_name(InputDevice
*);
129 float input_device_get_axis(InputDevice
*, unsigned const char);
130 char input_device_get_key(InputDevice
*, unsigned const char);
132 void input_device_join_game(InputDevice
* device
, void* gamestate
, int player_id
);
133 void input_device_part_game(InputDevice
*);