Add Mac OS X support for networking; better network code
[tennix.git] / input.h
blob98eb4715c04f770211bafab6d0040124e6e5155e
2 /**
4 * Tennix! SDL Port
5 * Copyright (C) 2003, 2007, 2008, 2009 Thomas Perl <thp@thpinfo.com>
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
20 * MA 02110-1301, USA.
22 **/
24 #ifndef __INPUT_H
25 #define __INPUT_H
27 #include "graphics.h"
29 #ifdef TENNIX_PYTHON
30 #include <Python.h>
31 #endif
33 #define JOYSTICK_PERCENTIZE(x) ((float)(x)/(float)(32768))
35 #define MAX_INPUT_DEVICES 16
37 enum {
38 INPUT_COORD_TYPE_PLAYER,
39 INPUT_COORD_TYPE_BALL
42 enum {
43 INPUT_TYPE_KEYBOARD,
44 INPUT_TYPE_JOYSTICK,
45 INPUT_TYPE_MOUSE,
46 INPUT_TYPE_NETWORK,
47 #ifdef TENNIX_PYTHON
48 INPUT_TYPE_AI_PYTHON,
49 #endif
50 INPUT_TYPE_MAX
53 enum {
54 INPUT_AXIS_X,
55 INPUT_AXIS_Y
58 enum {
59 INPUT_KEY_HIT,
60 INPUT_KEY_TOPSPIN,
61 INPUT_KEY_SMASH,
62 INPUT_KEY_COUNT
65 enum {
66 NET_KEY_HIT = 1 << INPUT_KEY_HIT,
67 NET_KEY_TOPSPIN = 1 << INPUT_KEY_TOPSPIN,
68 NET_KEY_SMASH = 1 << INPUT_KEY_SMASH
71 typedef struct {
72 unsigned char x;
73 unsigned char y;
74 unsigned char keys; /* bitfield (0 = key pressed, 1 = not pressed) */
75 } NetworkInputData;
77 #define INPUT_DEVICE_NAME_MAX 100
79 typedef struct {
80 unsigned char type;
81 char name[INPUT_DEVICE_NAME_MAX];
83 /* Joystick-specific items */
84 SDL_Joystick* joystick;
85 int x_axis;
86 int y_axis;
88 /* Joystick, keyboard and mouse */
89 int input_keys[INPUT_KEY_COUNT];
91 /* Keyboard-specific items */
92 int up_key;
93 int down_key;
94 int left_key;
95 int right_key;
97 /* Mouse-specific items */
98 int mx;
99 int my;
100 int player_x;
101 int player_y;
103 /* Network-specific items */
104 NetworkInputData net;
106 #ifdef TENNIX_PYTHON
107 /* Python-specific items */
108 PyObject* py_bot_class;
109 PyObject* py_bot;
110 #endif
112 /* The picture for this input device */
113 image_id icon;
115 /* If nonzero, be exclusive to this player ID */
116 int exclusive_to_player;
117 } InputDevice;
119 void init_input();
120 void uninit_input();
122 #ifdef TENNIX_PYTHON
123 void input_add_python_bot(PyObject* pyclass);
124 #endif
126 InputDevice* find_input_devices(unsigned int*);
128 const char* input_device_get_name(InputDevice*);
129 float input_device_get_axis(InputDevice*, unsigned const char);
130 char input_device_get_key(InputDevice*, unsigned const char);
132 void input_device_join_game(InputDevice* device, void* gamestate, int player_id);
133 void input_device_part_game(InputDevice*);
136 #endif