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11 Classic Championship Tour 2011
13 Copyright (C) 2003, 2007-2011 Thomas Perl <thp.io>
20 This program is free software; you can redistribute it and/or
21 modify it under the terms of the GNU General Public License
22 as published by the Free Software Foundation; either version 2
23 of the License, or (at your option) any later version.
25 This program is distributed in the hope that it will be useful,
26 but WITHOUT ANY WARRANTY; without even the implied warranty of
27 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
28 GNU General Public License for more details.
30 You should have received a copy of the GNU General Public License
31 along with this program; if not, write to the Free Software
32 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
39 This is the SDL (Simple DirectMedia Layer) port of Tennix!, a
40 game written by Thomas Perl in 2003. This version has been up-
41 scaled to a resolution of 640x480 in comparison to the 320x200
42 format used in the original game.
44 Changes from the original Tennix to the first SDL release include
45 a new shadow, advanced alpha blending and the removal of the
46 previously-included pseudo-advertisements.
48 For all changes, please see the ChangeLog file.
50 This port has been written on the 10th of May 2007 and is now
51 being improved and updated since then.
54 INSTALLATION AND BUILD INSTRUCTIONS
55 ===================================
57 To build tennix, simply run "make" (on Unix-like systems) or
58 follow the instructions for your platform in the README.* files.
59 Be sure to install all the dependencies listed below and check out the
60 makefile for instructions on what you can enable/disable with the help
61 of environment variables (e.g. USE_PYTHON, NONFREE_LOCATIONS, DEBUG, ...)
63 Tennix is known to build on Debian GNU/Linux 4.0, Ubuntu 8.10, Windows XP
64 and Windows Vista (using MSYS/mingw32 - see README.win32), Mac OS X 10.4
65 and Mac OS X 10.5 (using XCode Tools - see README.MacOSX), the Maemo 4.0
66 and Maemo 4.1 SDKs (Chinook/Diablo - see README.Maemo).
69 · SDL >= 1.2.13 (www.libsdl.org)
70 · SDL_image >= 1.2.6 (www.libsdl.org/projects/SDL_image)
71 · SDL_mixer >= 1.2.8 (www.libsdl.org/projects/SDL_mixer)
72 · SDL_ttf >= 2.0.9 (www.libsdl.org/projects/SDL_ttf)
73 · SDL_net >= 1.2.7 (www.libsdl.org/projects/SDL_net)
75 (Tennix might compile and work with earlier versions of the respective
76 libraries, but the versions here have been the ones that I've tested it
77 with, so if there are problems, try to use the versions specified here)
79 Optional dependencies:
80 · Python >= 2.5.x (www.python.org)
81 => If you don't want to use the Python integration, set the variable
82 USE_PYTHON to a value other than 1 by specifying it on the "make"
83 command line like this: make USE_PYTHON=0
85 On a Debian-based system, you can get all dependencies with the following
88 aptitude install libsdl1.2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev \
89 libsdl-ttf2.0-dev libsdl-net1.2-dev python-dev
95 You can play in either single-player or multi-player mode. You can even
96 let two AI players play against each other. This can be configured in
101 You have to keep your "hit" key pressed, so that your powerbar (on the
102 bottom of the screen) "fills up". The more power you have, the stronger
103 you will hit the ball (and the higher and longer it will fly). Too much
104 power could make the ball go into the OUT, so be sure to use it wisely.
108 Select the controller you like from the input selection menu. Be sure
109 to connect gamepads and joysticks BEFORE starting Tennix, so they are
110 enumerated and detected correctly.
114 F .... Toggle fullscreen (X11 only)
121 This is done using two computers, the first is the faster one and the second
122 one is the slower one. If both computers are equally powerful, just chose
123 the faster one randomly.
125 On the faster computer, use:
126 ./tennix -m REMOTEHOST
128 On the slower computer, use:
129 ./tennix -s REMOTEHOST
131 So, if your faster computer is called "fast.lan" and the slower computer is
132 called "slow.lan", you could use the following setup:
134 user@fast:~$ ./tennix -m slow.lan
135 user@slow:~$ ./tennix -s fast.lan
137 You have to configure each opponent in the input device selection screen
138 using "Network player" as input device. Make sure that you do the reverse
139 on the opposite computer.
142 DEVELOPMENT/DEBUGGING
143 =====================
145 If you want to compile a debugging version of "tennix", you
146 have to set the environment variable "DEBUG" to "1", either by
147 using "DEBUG=1 make" or exporting the environment variable for
148 the current session, as in "export DEBUG=1" followed by "make".
150 See the HACKING and TODO files for more development information.
156 Some sound effects are based on data from the Freesound Project.
158 Thanks to Esad Hajdarevic and Stefan Doesinger for some optimizations
159 done during the Effiziente Programme course in January 2009 :)
161 Public domain artwork (stadium photos) by
162 http://en.wikipedia.org/wiki/User:Ivan
163 http://fr.wikipedia.org/wiki/Utilisateur:Arnaud_25
164 http://en.wikipedia.org/wiki/User:Aleksmot
165 http://commons.wikimedia.org/wiki/User:Alexisrael
166 http://commons.wikimedia.org/wiki/User:Vardion
168 Additional artwork by
169 Martin Third (http://flickr.com/photos/mthird3rd/471720012/)
171 This project includes SDL_rotozoom by A. Schiffler
173 See data/COPYING and credits.h for more information about the data files.
178 E-Mail: Thomas Perl <m//thp.io>
179 URL: http://icculus.org/tennix/