Fix sound panning for ground hit
[tennix.git] / graphics.h
blob95a7e6cdd6656fe6dc0d8b0d249661bd8afe637a
2 /**
4 * Tennix! SDL Port
5 * Copyright (C) 2003, 2007, 2008, 2009 Thomas Perl <thp@thpinfo.com>
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
20 * MA 02110-1301, USA.
22 **/
24 #ifndef __GRAPHICS_H
25 #define __GRAPHICS_H
27 #include "tennix.h"
29 #include "SDL_image.h"
30 #include "SDL_ttf.h"
32 #define RECT_UPDATE_CACHE 150
34 #define FADE_DURATION 500
35 #define BUTTON_HIGHLIGHT 0.4
36 #define BUTTON_BORDER 2
38 #define GET_PIXEL_DATA(surface,x,y) (*((Uint32*)((char*)surface->pixels + x * surface->format->BytesPerPixel + y * surface->pitch)))
40 #define GET_PIXEL_RGB(surface,x,y,r,g,b) (SDL_GetRGB( GET_PIXEL_DATA(surface,x,y), surface->format, r, g, b))
41 #define SET_PIXEL_RGB(surface,x,y,r,g,b) (GET_PIXEL_DATA(surface,x,y)=SDL_MapRGB(surface->format, r, g, b))
43 struct _FreeListItem {
44 char* data;
45 struct _FreeListItem* next;
48 typedef struct _FreeListItem FreeListItem;
50 typedef struct {
51 FreeListItem* head;
52 } FreeList;
54 FreeList* freelist_create();
55 void freelist_append(FreeList* list, char* data);
56 void freelist_free_all(FreeList* list);
58 typedef struct {
59 TTF_Font* data;
60 } Font;
62 typedef struct {
63 const char *filename;
64 int size;
65 int style;
66 } FontDescription;
68 typedef unsigned int font_id;
69 enum {
70 FONT_SMALL = 0,
71 FONT_MEDIUM,
72 FONT_LARGE,
73 FONT_XLARGE,
74 FONT_COUNT
77 typedef struct {
78 SDL_Surface* data;
79 } Image;
81 typedef unsigned int image_id;
82 enum {
83 GR_COURT = 0,
84 GR_SHADOW,
85 GR_RACKET,
86 GR_BALL,
87 GR_REFEREE,
88 GR_CTT_HARD,
89 GR_CTT_CLAY,
90 GR_CTT_GRASS,
91 GR_SIDEBAR,
92 GR_TENNIXLOGO,
93 GR_BTN_PLAY,
94 GR_BTN_RESUME,
95 GR_BTN_QUIT,
96 GR_STADIUM,
97 GR_FOG,
98 GR_FOG2,
99 GR_NIGHT,
100 GR_TALK,
101 GR_CURSOR,
102 GR_WORLDMAP,
103 GR_LOC_MARGARET_COURT_ARENA,
104 GR_LOC_STADE_ROLAND_GARROS,
105 GR_LOC_COURT_NO_1,
106 GR_LOC_ARTHUR_ASHE_STADIUM,
107 #ifdef NONFREE_LOCATIONS
108 GR_LOC_TRAINING_CAMP,
109 GR_LOC_AUSTRIAN_OPEN,
110 GR_LOC_OLYMPIC_GREEN_TENNIS,
111 #endif
112 GR_COUNT
115 #define GR_CTT_FIRST GR_CTT_HARD
116 #define GR_CTT_LAST GR_CTT_GRASS
118 void init_graphics();
119 void uninit_graphics();
120 int get_image_width(image_id);
121 int get_image_height(image_id);
122 int get_sprite_width(image_id, int);
123 void show_sprite(image_id, int, int, int, int, int);
124 #define show_image(id, x_offset, y_offset, opacity) show_sprite(id, 0, 1, x_offset, y_offset, opacity)
125 void show_image_rotozoom(image_id id, int x, int y, float rotate, float zoom);
126 void line_horiz( int y, Uint8 r, Uint8 g, Uint8 b);
127 void line_vert( int x, Uint8 r, Uint8 g, Uint8 b);
128 void rectangle( int x, int y, int w, int h, Uint8 r, Uint8 g, Uint8 b);
129 void rectangle_alpha(int x, int y, int w, int h, Uint8 r, Uint8 g, Uint8 b, Uint8 opacity);
130 void fill_image_offset(image_id id, int x, int y, int w, int h, int offset_x, int offset_y);
131 #define fill_image(id, x, y, w, h) fill_image_offset(id, x, y, w, h, 0, 0)
132 void draw_button( int x, int y, int w, int h, Uint8 r, Uint8 g, Uint8 b, char pressed);
133 void draw_button_text(const char* s, int x, int y, int w, int h, Uint8 r, Uint8 g, Uint8 b, char pressed);
134 #define draw_button_object(button,mx,my) (draw_button_text(button.text, button.x, button.y, button.w, button.h, button.r, button.g, button.b, M_POS_BUTTON(button, mx, my)))
136 void clear_screen();
137 void store_screen();
138 void reset_screen();
140 void clearscr();
141 void update_rect(Sint32 x, Sint32 y, Sint32 w, Sint32 h);
142 #define update_rect2(r) (update_rect(r.x, r.y, r.w, r.h))
143 void updatescr();
144 void start_fade();
146 void font_draw_string_color(font_id id, const char* s, int x_offset, int y_offset, Uint8 r, Uint8 g, Uint8 b);
147 #define font_draw_string(id,s,x_offset,y_offset) font_draw_string_color(id,s,x_offset,y_offset,255,255,255)
148 int font_get_string_width(font_id id, const char* s);
149 int font_get_height(font_id id);
151 void draw_line_faded( int x1, int y1, int x2, int y2, int r, int g, int b, int r2, int g2, int b2);
152 #define draw_line(x1,y1,x2,y2,r,g,b) draw_line_faded(x1,y1,x2,y2,r,g,b,r,g,b)
154 extern Uint32 fading_start;
156 #endif