1 #include "actioncollection.h"
5 ActionCollection::ActionCollection() { }
7 void ActionCollection::add(QAction
* action
) {
8 m_actions
.append(action
);
11 void ActionCollection::add(QAction
* action
, const Callback
& callback
) {
13 m_callbacks
.insert(action
, callback
);
14 connect(action
, SIGNAL(triggered()), this, SLOT(actionTriggered()));
17 QList
<QAction
*> ActionCollection::actions() const {
21 void ActionCollection::actionTriggered() {
22 QAction
* action
= qobject_cast
<QAction
*>(sender());
24 if (action
&& m_callbacks
.contains(action
)) {
25 m_callbacks
.value(action
)();