Tentative Randomless-Entropy variant.
[tagua/yd.git] / src / icsconnection.cpp
blob388ee58a9cc554c75a5aa47a341c64474b640a12
1 /*
2 Copyright (c) 2006 Paolo Capriotti <p.capriotti@gmail.com>
3 (c) 2006 Maurizio Monge <maurizio.monge@kdemail.net>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9 */
11 #include "icsconnection.h"
12 #include <QRegExp>
13 #include <QStringList>
15 #include <KDebug>
17 #include <core/state.h>
18 #include <core/statefactory.h>
20 #include "components.h"
21 #include "icsconnection.h"
22 #include "poolinfo.h"
23 #include "positioninfo.h"
24 #include "player.h"
25 #include "gameinfo.h"
26 #include "pgnparser.h"
27 #include "icslistener.h"
29 using namespace boost;
31 QRegExp ICSConnection::pressReturn("^Press return to enter the server as \"\\S+\":");
33 // example: Creating: azsxdc (++++) Hispanico (1684) unrated crazyhouse 3 0
34 QRegExp ICSConnection::creating("^Creating: (\\S+)\\s+\\((\\S*)\\)\\s+(\\S+)\\s+\\((\\S*)\\)"
35 "\\s+(\\S+)\\s+(\\S+)\\s+(\\d+)\\s+(\\d+)\\s*.*$");
37 // example: {Game 149 (azsxdc vs. Hispanico) Creating unrated crazyhouse match.}
38 // example: {Game 149 (azsxdc vs. Hispanico) Game aborted on move 1} *
39 QRegExp ICSConnection::game("^\\{Game\\s+(\\d+)\\s+\\((\\S+)\\s+vs\\.\\s+(\\S+)\\)\\s+"
40 "(\\S+.*)\\}(?:\\s+(\\S+.*)|\\s*)$");
41 QRegExp ICSConnection::unexamine("^You\\s+are\\s+no\\s+longer\\s+examining\\s+game\\s+(\\d+)");
42 QRegExp ICSConnection::unobserve("^Removing\\s+game\\s+(\\d+)\\s+from\\s+observation\\s+list\\s*");
44 // example: 124 848 shanmark 1155 damopn [ br 2 12] 2:04 - 2:08 (39-39) W: 3
45 //QRegExp ICSConnection::gameInfo("^(\\d+)\\s+(\\S+)\\s+(\\S+)\\s+(\\S+)\\s+(\\S+)\\s+"
46 // "\\[\\s+(\\S+)\\s+(\\d+)\\s+(\\d+)\\s+\\]");
48 // 1 2 3 4 5 6 7 8 9
49 // example: Game 124: shanmark ( 848) damopn (1155) rated blitz 2 12
50 // Game 170: AstralVision (2167) vladx (2197) rated standard 15 0
51 QRegExp ICSConnection::observed_game("^Game\\s+(\\d+):\\s+(\\S+)\\s+\\(\\s*(\\S+)\\s*\\)\\s+"
52 "(\\S+)\\s+\\(\\s*(\\S+)\\s*\\)\\s+"
53 "(\\S+)\\s+(\\S+)\\s+(\\d+)\\s+(\\d+)");
55 QRegExp ICSConnection::login("^login: $");
56 QRegExp ICSConnection::password("^password: $");
57 QRegExp ICSConnection::fics("^\\S+% ");
58 QRegExp ICSConnection::beep("^\a");
60 //ex: Movelist for game 95:
61 QRegExp ICSConnection::move_list_start("^Movelist\\s+for\\s+game\\s+(\\d+):");
62 //ex: npssnt (1586) vs. mikkk (1487) --- Sun Sep 3, 18:16 PDT 2006
63 QRegExp ICSConnection::move_list_players("^(\\S+)\\s+\\((\\S*)\\)\\s+vs.\\s+(\\S+)\\s+\\((\\S*)\\)\\s*.*");
64 //ex: Unrated blitz match, initial time: 3 minutes, increment: 0 seconds.
65 QRegExp ICSConnection::move_list_game("^(\\S+)\\s+(\\S+)\\s+.*initial\\s+time:\\s*(\\d+)"
66 "\\s+.*increment:\\s*(\\d+)\\s*.*");
67 //ex: Move npssnt mikkk
68 QRegExp ICSConnection::move_list_ignore1("^Move\\s+(\\S+)\\s+(\\S+)");
69 //ex: ---- ---------------- ----------------
70 QRegExp ICSConnection::move_list_ignore2("^( +|-+)+");
71 QRegExp ICSConnection::move_list_terminator("^\\s*$");
73 QRegExp ICSConnection::goForward("^Game (\\d+): (\\S+) goes forward (\\d+) moves?\\.");
74 QRegExp ICSConnection::goBack("^Game (\\d+): (\\S+) backs up (\\d+) moves?\\.");
77 ICSConnection::ICSConnection()
78 : incomingGameInfo(0)
79 , m_move_list_game_info(NULL)
80 , m_move_list_position_info(NULL)
81 , m_move_list_pool_info(NULL) {
82 state = Normal;
83 connect(this, SIGNAL(receivedLine(QString, int)), this, SLOT(process(QString)));
84 connect(this, SIGNAL(receivedText(QString, int)), this, SLOT(processPartialLine(QString)));
87 bool ICSConnection::test(const QRegExp& pattern, const QString& str) {
88 if (pattern.indexIn(str, m_processed_offset, QRegExp::CaretAtOffset) >= 0) {
89 m_processed_offset = pattern.matchedLength();
90 return true;
92 else return false;
95 void ICSConnection::processPartialLine(QString str) {
96 // kDebug() << "processing (partial) " << str;
97 if (test(fics, str)) {
98 // kDebug() << "matched prompt";
99 prompt();
101 else if (test(beep, str)) {
102 notification();
104 else if (test(pressReturn, str)) {
105 registeredNickname();
107 else if (test(login, str)) {
108 loginPrompt();
110 else if (test(password, str)) {
111 passwordPrompt();
113 else {
114 // no match, but it could be a partial command
115 m_processed_offset = 0;
119 void ICSConnection::process(QString str) {
120 switch(state) {
121 case Normal:
122 if (test(creating, str)) {
123 delete incomingGameInfo;
124 incomingGameInfo = new GameInfo(creating, 1);
126 else if(test(observed_game, str)) {
127 if(incomingGameInfo)
128 delete incomingGameInfo;
129 incomingGameInfo = new GameInfo(Player(observed_game.cap(2), observed_game.cap(3).toInt()),
130 Player(observed_game.cap(4), observed_game.cap(5).toInt()),
131 observed_game.cap(6), observed_game.cap(7),
132 observed_game.cap(8).toInt(), observed_game.cap(9).toInt() );
133 int number = observed_game.cap(1).toInt();
134 incomingGameInfo->setGameNumber(number);
135 m_games[number] = ICSGameData(-1, incomingGameInfo->type());
136 //kDebug() << "ok, obs " << number << " of type " << incomingGameInfo->type();
138 else if (test(game, str)) {
139 //kDebug() << "matched game. incomingGameInfo = " << incomingGameInfo;
140 if(game.cap(4).startsWith("Creating") || game.cap(4).startsWith("Continuing") ) {
141 if (!incomingGameInfo) {
142 //this should really never happen, but anyway...
143 QStringList info = game.cap(4).split(' ');
144 if(info.size() >= 3)
145 incomingGameInfo = new GameInfo(Player(game.cap(2), 0),
146 Player(game.cap(3), 0),
147 info[1], info[2], 0, 0 );
149 if (incomingGameInfo) {
150 int number = game.cap(1).toInt();
151 incomingGameInfo->setGameNumber(number);
152 m_games.insert(std::make_pair(number, ICSGameData(-1, incomingGameInfo->type())));
155 else {
156 if (!incomingGameInfo) {
157 int number = game.cap(1).toInt();
158 //kDebug() << "matching game " << number << " end";
159 m_games.erase(number);
160 QString what = game.cap(4);
161 QString result = game.cap(5);
162 endingGame(what, result);
166 else if (test(unexamine, str)) {
167 //kDebug() << "matching examined game end";
168 int gameNumber = unexamine.cap(1).toInt();
169 m_games.erase(gameNumber);
170 endingExaminedGame(gameNumber);
172 else if (test(unobserve, str)) {
173 int gameNumber = unobserve.cap(1).toInt();
174 m_games.erase(gameNumber);
175 endingObservedGame(gameNumber);
177 else if (test(move_list_start, str)) {
178 //kDebug() << "entering move list state";
179 m_move_list_game_num = move_list_start.cap(1).toInt();
180 state = MoveListHeader;
182 else {
183 PositionInfo positionInfo;
184 bool game_start = positionInfo.load(m_games, str);
185 if (positionInfo.valid) {
186 int gameNumber = positionInfo.gameNumber;
187 GameList::const_iterator game_it = m_games.find(gameNumber);
188 Q_ASSERT(game_it != m_games.end());
190 bool incoming = incomingGameInfo &&
191 incomingGameInfo->gameNumber() == gameNumber;
193 if (game_start || incoming) {
194 // delete extraneous game info
195 if (incomingGameInfo &&
196 incomingGameInfo->gameNumber() != gameNumber) {
197 int n = incomingGameInfo->gameNumber();
198 if (n != -1)
199 m_games.erase(n);
200 delete incomingGameInfo;
201 incomingGameInfo = 0;
204 // no info on this game
205 if (!incomingGameInfo) {
206 kWarning() << "unexpected style 12 for game" << gameNumber;
207 incomingGameInfo = new GameInfo(Player(positionInfo.whitePlayer, 0),
208 Player(positionInfo.blackPlayer, 0),
209 "rated", "", 0, 0);
212 switch (positionInfo.relation) {
213 case PositionInfo::NotMyMove:
214 case PositionInfo::MyMove:
215 //kDebug() << "creating game";
216 creatingGame(incomingGameInfo, positionInfo);
217 break;
218 case PositionInfo::Examining:
219 //kDebug() << "creating examination";
220 creatingExaminedGame(incomingGameInfo, positionInfo);
221 break;
222 case PositionInfo::ObservingPlayed:
223 case PositionInfo::ObservingExamined:
224 //kDebug() << "creating obs " << gameNumber << " " << incomingGameInfo->type();
225 creatingObservedGame(incomingGameInfo, positionInfo);
226 break;
227 default:
228 // unknown relation: ignoring
229 break;
232 delete incomingGameInfo;
233 incomingGameInfo = 0;
236 if (shared_ptr<ICSListener> listener = m_games[positionInfo.gameNumber].listener.lock())
237 listener->notifyStyle12(positionInfo, game_start);
239 if (positionInfo.relation == PositionInfo::MyMove) {
240 notification();
243 else {
244 PoolInfo pool_info(m_games, str);
245 if (pool_info.m_valid) {
246 // BROKEN
247 if (pool_info.m_added_piece != Piece()) {
248 if (shared_ptr<ICSListener> listener = m_games[pool_info.m_game_num].listener.lock())
249 listener->notifyPool(pool_info);
254 break;
256 case MoveListHeader:
257 if (test(move_list_players, str)){
258 //kDebug() << "move list players: " << str;
259 m_move_list_players = move_list_players.capturedTexts();
261 else if (test(move_list_game, str)){
262 //kDebug() << "move list game: " << str;
263 if (m_move_list_game_info)
264 delete m_move_list_game_info;
266 if (m_move_list_players.size()>=5)
267 m_move_list_game_info = new GameInfo(
268 Player(m_move_list_players[1], m_move_list_players[2].toInt()),
269 Player(m_move_list_players[3], m_move_list_players[4].toInt()),
270 move_list_game.cap(1).toLower(), move_list_game.cap(2),
271 move_list_game.cap(3).toInt(), move_list_game.cap(4).toInt()
273 else
274 m_move_list_game_info = new GameInfo( Player("unknown",0), Player("unknown",0),
275 move_list_game.cap(1).toLower(), move_list_game.cap(2),
276 move_list_game.cap(3).toInt(), move_list_game.cap(4).toInt()
278 m_move_list_game_info->setGameNumber(m_move_list_game_num);
280 //NOTE: here is where an unknown variant will be "upgraded" to the correct variant
281 m_games[m_move_list_game_num].setType(move_list_game.cap(2));
283 else if (test(move_list_terminator, str)) {
284 //kDebug() << "move list ign3: " << str;
286 else if (test(move_list_ignore1, str)){
287 //kDebug() << "move list ign1: " << str;
289 else if (test(move_list_ignore2, str)) {
290 //kDebug() << "move list ign2: " << str;
291 state = MoveListMoves;
293 else {
294 PositionInfo pi;
295 pi.load(m_games, str);
296 if (pi.valid)
297 m_move_list_position_info = new PositionInfo(pi);
298 else {
299 PoolInfo pooli(m_games, str);
300 if(pooli.m_valid)
301 m_move_list_pool_info = new PoolInfo(pooli);
304 break;
305 case MoveListMoves:
306 if (test(move_list_terminator, str)){
307 if (shared_ptr<ICSListener> listener = m_games[m_move_list_game_num].listener.lock()) {
308 StatePtr p;
309 if (m_move_list_position_info)
310 p = m_move_list_position_info->position;
311 else {
312 std::map<int, ICSGameData>::const_iterator gi = m_games.find(m_move_list_game_num);
313 if (gi == m_games.end()) {
314 kError() << "Received move list for unknown game " << m_move_list_game_num;
316 else {
317 Components* components = gi->second.components;
318 p = StatePtr(components->createState());
319 p->setup();
323 if (p) {
324 if (m_move_list_pool_info) {
325 //BROKEN
326 //p->setPool(m_move_list_pool_info->m_pool);
329 PGN pgn(m_move_list);
330 if (!pgn.valid())
331 kDebug() << "parse error on move list";
332 else
333 listener->notifyMoveList(m_move_list_game_num, p, pgn);
337 if (m_move_list_game_info)
338 delete m_move_list_game_info;
339 if (m_move_list_position_info)
340 delete m_move_list_position_info;
341 if (m_move_list_pool_info)
342 delete m_move_list_pool_info;
343 m_move_list_game_info = NULL;
344 m_move_list_position_info = NULL;
345 m_move_list_pool_info = NULL;
346 m_move_list = QString();
347 state = Normal;
349 else
350 m_move_list += str;
351 break;
354 m_processed_offset = 0;
357 void ICSConnection::setListener(int gameNumber, const weak_ptr<ICSListener>& listener) {
358 m_games[gameNumber].listener = listener;
361 void ICSConnection::startup() {
362 sendText("alias $ @");
363 sendText("iset startpos 1");
364 sendText("iset ms 1");
365 sendText("iset lock 1");
366 sendText("set interface Tagua-0.10 (http://www.tagua-project.org)");
367 sendText("set style 12");